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createvmind
Senior Scribe

489 Posts

Posted - 07 Jun 2007 :  23:53:06  Show Profile  Visit createvmind's Homepage Send createvmind a Private Message
Thanks Mr. Boyd

That helps immensely so it seems he serves the Harpers by choice, I'll just assume he was transformed young and is now seeing both sides of the coin after years of interaction with both species. If he recieves orders from both Harpers and Yaun-ti that conflict what do you likely suggest he would do in that situation?
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 08 Jun 2007 :  00:51:40  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello again, fellow scribes. This time I bring you Ed’s answer to Blueblade’s query: “Dear Ed and Lady THO, I was wondering if there was anything Ed could let slipXXX er, tell us at this time about the forthcoming THE ANNOTATED ELMINSTER (beyond the obvious bit about it containing the text of the first three Elminster novels). Anything? Free bookmarks, scratch-and-sniff centerfolds, dancing girls?”
Ed makes reply:



It will contain the text of all three novels (meaning, I suspect, that the original editions will go out of print), plus extensive (over 20,000 words total, but you’ll have to decide if I used 20,000 good ones :} ) commentary by yours truly on all three. However, I’m afraid I can’t say more at this time. Other than to say I’ve written those words and handed them in.



So saith Ed, busiest of keyboard-pounding beavers.
AlorinDawn, I've just sent your Val Valusek query on to Ed. I know Ed knows her, because he has more than a few of her smaller line drawings hung on his walls (Volo's Guide and Tolkien scenes), and I know he bought them from her personally.
love to all,
THO
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Uzzy
Senior Scribe

United Kingdom
618 Posts

Posted - 08 Jun 2007 :  00:53:27  Show Profile  Visit Uzzy's Homepage Send Uzzy a Private Message
So, The Annotated Elminster doesn't include Elminster in Hell then? For some reason I thought it did.
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 08 Jun 2007 :  00:55:36  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
As far as I know (and Ed knows!!!!) it just contains the first three. If the fourth one got squeezed in, it'd be a truly wrist-breaking book - - and Ed better get cracking on more annotations!
love,
THO

Edited by - The Hooded One on 08 Jun 2007 00:56:05
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Jamallo Kreen
Master of Realmslore

USA
1537 Posts

Posted - 08 Jun 2007 :  01:05:05  Show Profile  Visit Jamallo Kreen's Homepage Send Jamallo Kreen a Private Message
Well met, dear Lady Herald!

I was reading your post of Ed's message regarding Baldur's Gate guilds (24 May 2007 : 15:30:18) when I was given pause. Ed said:
quote:

The most powerful is the "Dark Guild" (of thieves, assassins, smugglers, and fences; see FRA for more details), that has no banner and no trail signs, but uses mud to mark city walls with a recognition symbol ...



Does "FRA" mean the book, Forgotten Realms Adventures, or was Ed referencing a supplement or adventure whose TSR product number was accidentally cut off? I found only a brief mention in the book, so if there is another product with more information, please do clue me in.

Many warm thanks to you and Ed!


I have a mouth, but I am in a library and must not scream.


Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.

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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 08 Jun 2007 :  01:10:52  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Yes, "FRA" is longtime Realms designer-speak for FORGOTTEN REALMS ADVENTURES (just as "FR0" means what most folk at Candlekeep call the Old Gray Box). TSR was big on SHORT acronyms.
I know that hardcover doesn't have much in the way of details, but it does have "more" (and, of course, had even more before it got edited down, though as I recall, Ed was pretty good about writing to length on that one; when he started, TSR encouraged him to write however much he wanted, and just chopped the excess off and used it in later products written by others. FR5, for instance, is mainly "Ed overflow").
love,
THO

Edited by - The Hooded One on 09 Jun 2007 20:14:28
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createvmind
Senior Scribe

489 Posts

Posted - 08 Jun 2007 :  01:57:56  Show Profile  Visit createvmind's Homepage Send createvmind a Private Message
Hello All,

I just noticed the term "gray Druid" which I assume describes a druid who dwells below ground, how known is the term on the surface outisde of druids.
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RodOdom
Senior Scribe

USA
509 Posts

Posted - 08 Jun 2007 :  15:00:56  Show Profile  Visit RodOdom's Homepage Send RodOdom a Private Message
Oh great Master Ed and Mistress THO,

Where can one find a sight like this on Faerun:

http://upload.wikimedia.org/wikipedia/commons/thumb/2/2e/Armenia_Khorvirap.jpg/758px-Armenia_Khorvirap.jpg
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Kazzaroth
Learned Scribe

Finland
104 Posts

Posted - 08 Jun 2007 :  16:46:14  Show Profile  Visit Kazzaroth's Homepage Send Kazzaroth a Private Message
quote:
Originally posted by The Hooded One


Now, to the Realmslore reply for this day . . .
Ed hath heard the pleas of Kazzaroth, but mutters in my ear that there are reasons those older questions can’t be properly answered yet. He did, however, entertain a few of the new ones (again, the others aren’t dismissed; they join the ever-growing pile), to whit:


Sorry for long absence, but I just now read the reply and thank you from it altough you had not been able answer my question regarding 'older' topics. But whit Ed's reply I can understand why so many evil organizations are on their toes when bard is around (because bard can be anything and disguise their true potential behind charming smile or act to be fooler than they truly are and can be part of harpers who are well known to interfere almsot anyone's business XD).

Anycase I now have new question which background I fristly explain troughouly; I am joining at moment to a game where are both players playing 'good guys' and others playing 'bad guys' in Forogtten Realms setting.

I have allied whit evil dragon (likely black or shadow, not sure) who resides in Underdark and other 'bad guy' players had formed other 'teams/pairings' to speak of.

My char anycase is prophet of Cyric (around 13 CL cleric in power and also powerful fighter who can own companies of 'generic' soldiers alone just melee skill alone) whit alot followers. Around 90% of followers have been spread out all over the world but most focus in Lands of Intrique (Amn, Calishman, Sword Coast), Thay and also bit on Moonsea area and most are part and favoured in the guilds (criminal, trade, mercenary) and political setting. Her 'abbey' resides in Underdark near the dragon ally's cave.

Racially she is Mulhorand backgrounded female aasimar (whit 'angelic beautyfull face and body') whit chaotic evil behavior and in early childhood was pleasure slave in Thay to a Red Wizard (which she succeed kill thanks Cyric's guidance soon after Time of Troubles). She haves also alter identity where she is 'widowed' (killed her husband so that none suspected it being murder) merchant's wife who runs a powerfull but small trade empire near at Amn.

Now to the questions; How Ed (or Lady Hooded One) would use (best possible manner) such powerful charismatic leader whit both powerful clerical and battlefield abilities while serving Cyric's (chaotic) goals so that her presence will be felt worldwide very soon but whitout actually getting 'caught in the act' (and also possibly gain respect of fellow worshippers)?

Her chosen domains are Chaos&Trickery so I try present those two domain choices in her behavior (and thanks possible bonus domain gain via class she gets soon Destruction domain also) and how she plans 'conquest the world' for Cyric whitout going to outright worldwide religious warfare (which would benefit to more war alike gods like Tempus and Bane).

So, basically I ask suggestions (and personall views of Ed and Lady Hooded One) how use the char or what goals to fullfill so that she is not 'figured out' easily by the 'good guys' playing players (and also give challenge to them ;)) and figured by the Chosen or the Harpers (or get backstabbed by fellow Cyrist).
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Purple Dragon Knight
Master of Realmslore

Canada
1792 Posts

Posted - 08 Jun 2007 :  22:24:17  Show Profile  Click to see Purple Dragon Knight's MSN Messenger address Send Purple Dragon Knight a Private Message
I'm not Ed or THO, but if you wish to achieve this as a player, you will need first to make things very clear with your DM (i.e. "DM, I want to keep this absolutely secret from other players! or I roll another character!") Don't tell him how to run his game, but make a short list of two or three things you want to achieve in the short and medium term, and perhaps one big long-term objective to "define" your character in his mind, and more importantly, focus some of his DM prep efforts your way.

Second, in game, you will need to LIE, LIE, LIE!!! all the time! Lies upon lies upon lies. Layers of lies. Otherwise, other players will figure out what you're up to. Don't fall into the "evil-genius-monologue" trap (i.e. don't blab or boast about your victories in or out of character). In-character, don't trust any of the party members and DON'T make an "ally" or "friend" with any of them (of course, fake friends are fine, like you bedding the largest fighter of the group pretending you love him! )
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Ladejarl
Seeker

Norway
55 Posts

Posted - 09 Jun 2007 :  15:33:18  Show Profile  Visit Ladejarl's Homepage Send Ladejarl a Private Message
quote:
Originally posted by The Hooded One

Hello again, all. This time Ed responds to Mandras, re. this query: “Hello Ed, Could You help me out with a minor detail about Sword Coast area:
What does the banner and trail signs of Baldur's Gate Merchant's Guild look like?



How did I miss this one? Does this mean the before mentioned NDA on Baldurs Gate has been lifted?

"There should be much less violence, and more nudity and kinkiness in the world."
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 09 Jun 2007 :  20:01:37  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi, all. I’ll take the saddle this time, to answer (as promised a handcount of days ago) scribe Calrond re. this: “I came across something I found that Ed had written (I'm fairly certain) at least 3 years ago. It's an article called "Alustriel of Silverymoon, Queen of 'Courtly Love'".
http://www.geocities.com/timessquare/castle/2566/ed-alustriel.htm
At the end of the article, Ed describes a gaming session where the PCs had to look for Alustriel in a bathhouse-style room filled with naked people making love, and he mentions the looks on the players' faces at that point.
My question is if you were a part of that gaming session, Hooded Lady, and if so, can you add anything to the story? (Why did the players need to find Alustriel? What happened when they found her?) My curiosity has been piqued.”
Right. Here we go . . .



Yes, Ed wrote that some time ago; I’d say comfortably more than three years, by now. To put it briefly:
In the home Realms campaign, we Knights were in Everlund, trying to track down some Zhent spies and plots. We found a dying Harper (Zhent work), and were tasked by her to race to Silverymoon to swiftly get a brief, urgent message to Alustriel. As it concerned possible treachery in the Palace in Silverymoon (it was a warning to her of possible Zhent agents and their intended attack on someone), we were warned to deliver it to her ears alone, hopefully after we’d managed to get into her presence without too many courtiers seeing us. Ha-ha, and so forth; we knew by the twinkle in Ed’s eye that THAT wasn’t going to happen.
So it was “blunder in and try our best, at top speed” time. We prevailed upon a Harper we knew to get us into the city and then the Palace disguised and through secret passages, but when we reached his trusted contact, we found her missing, with a note left atop her discarded clothes: “Sorry, unexpected visit Storm Silverhand, wild revel called. Upper Bower, no clothing, Silverhair night.”
The Harper groaned at that last, and went to find a certain apprentice mage to cast the spell necessary to turn the hair hue of all females among us silver, so we (like every other female in the Upper Bower, which proved to be a large but low-ceilinged, candlelit hall with a warm pool, lots of lounging cushions with drinkables and what I can only describe as chocolate icing for eating with the fingers and mouth out of its bowl or off proffered flesh) would resemble the two Sisters. We stripped, hiding a few needle-daggers in our hair (two of us also customarily wore choker ribbons about our throats that have dagger-sheaths at the back, so a sheathed dagger hangs down below the nape of our necks, concealed by our hair), and hastened to the revel.
We were afraid everyone would stop and stare at us upon our arrival, but there was so much coming and going (pun unintended), laughter, and folk dragging each other off into adjoining rooms for more energetic fun, that we were barely (ahem, unintended again) noticed at all.
The problem was, of course, the embarrassment of wandering around the dimly-lit, water and cushion-bedecked revel peering at every amorous couple, seeking to find Alustriel (possibly “underneath”). It took some time, but we managed it—and one of the Zhent traitors happened to be literally right on top of her at that moment, so she took firm hold of his throat, mind-reamed him silently on the spot, found out more about the plot than any of us (or the dying Harper) knew, and murmured a few quiet orders to amorous Silvaeren nearby, who drifted away to see to things (I assume she silently sent a few more mental messages to certain personages here and there in the city). Then, of course, she invited us to tarry and join the fun. Oh, and she went right on enjoying the Zhent, trying to lift his shattered spirits (and ahem, something else), rather than clapping him in irons or suchlike. He was trying to gabble apologies and she was nibbling at his ear and telling him, “Don’t tell me you’re sorry, SHOW ME you’re sorry and trying to make it up to me.”
And Storm was winking at us all from nearby; Torm groped her under the water and she used one leg to tug him under and hold him there, his frantic bubblings tickling her. Memorable fun.

I do have a brief note from Ed to add: most of the Baldur’s Gate NDAs remain in force; he slipped his recent lore reply through a gap in them.
Clever lad.
love to all,
THO
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Blueblade
Senior Scribe

USA
804 Posts

Posted - 09 Jun 2007 :  20:08:09  Show Profile  Visit Blueblade's Homepage Send Blueblade a Private Message
Aha! Lady THO, was this the same Silverymoon foray Ed talked about at a GenCon seminar once, where the Knights ended up facing down a mysterious stag-headed sorcerer?
Inquiring minds want to know . . .
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 09 Jun 2007 :  20:11:31  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
It was indeed.
However, I'm not going to say anything more about that stag-headed entity, because Ed Has Plans for him/her/it.
love,
THO
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Zanan
Senior Scribe

Germany
942 Posts

Posted - 09 Jun 2007 :  21:04:28  Show Profile  Visit Zanan's Homepage Send Zanan a Private Message
Vendui to the Hooded One and Ed!

It could well have been asked beforehand, but I haven't found the relevant scroll thus far. So let me ask s/he who knows again: does the Realms have areas where something like the Aurora Borealis / Northern Lights can be seen and are there somesuch within the Realms at all? Obviously, some Auril priests would claim them to be signs of their goddess, won't they?

Aluve, Zanan!

Cave quid dicis, quando et cui!

Gæð a wyrd swa hio scel!

In memory of Alura Durshavin.

Visit my "Homepage" to find A Guide to the Drow NPCs of Faerûn, Drow and non-Drow PrC and much more.

Edited by - Zanan on 09 Jun 2007 21:05:48
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Faraer
Great Reader

3291 Posts

Posted - 09 Jun 2007 :  21:09:47  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message
quote:
Originally posted by The Hooded One
Yes, Ed wrote that some time ago; I’d say comfortably more than three years, by now.
It isn't in the REALMS-L archive, so if that's where it was posted it's from 1998 at the most recent, since that's how far back the archive goes.
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 10 Jun 2007 :  01:32:36  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all. This time I present Ed’s Realmslore reply to these two posts of related queries from createvmind: “Hello All, Ed can you explain the advantage of Yaun-ti making humans into Tainted and brood guards? In the description it doesn't say anything in regards to a Yaun-ti actually gaining control of the tainted human just from the transformation.
I assume that this process makes tainted humans more vulnerable to mental domination by the Yaun-ti but doesn't actually make the human a slave of the Yuan-ti due to transformation.
If I'm correct then would I be correct in assuming that only Yaun-ti perform this process, never do they give the potion to their slaves to administer on their behalf since they can't follow up with the mind control. Or does the process ostracize the once human from normal society and leave them no choice but to serve the Yaun-ti for fear of human prejudice?
I've notice mention of a Tainted One Harper in Serpents Cowl (SK) but it's not made clear whether he was a Harper prior to transformation.
Basically I'm trying to see if the tainted ones sent to deal with the PC's would be given potion to attempt to transform the human PC's by their Yuan-ti master.”
and:
“Hello All, Mr. Greenwood as a follow up to my Yaun-ti question I now tread into darker waters, if the same potion were given to a pregnant woman, what becomes of the unborn child when she is transformed into either Tainted One or Broodguard? What happens to unborn children when women are subject to harmful spells/attacks that inflict level drain and such things, like a percentage roll to determine whether child is affected and possibly how.
Question only struck me as now the situation may occur in game and got me to wondering, "Women can have it pretty rough in Faerun when it comes to such things, poisonings and drugs and such." so I await your response on such a delicate matter.” (Jamallo Kreen echoed an interest in Atad “Yelloweyes,” the Harper in Serpent’s Cowl.)
Ed replies:



I hope Eric’s answer has taken care of Atad on Serpent’s Cowl, but I’ll try to tackle your other questions.
First and foremost: no, it would NOT be usual for slaves to administer those potions unless the yuan-ti had a lot of captives to “process,” and they were firmly in yuan-ti custody (chained or in cells, in a yuan-ti compound or city). Even then, a yuan-ti would accompany the slaves, for reasons I’ll outline hereafter.
So tainted ones sent to negotiate, fight with, or capture PCs might have other potions with them that make the PCs fall asleep or slide into a lassitude [equal to a slowed condition, speech falls to a murmur, one action per round and no “free actions”], or more likely have darts or needle-daggers freshly dipped in such potions, but wouldn’t carry the transformative potions.
Your assumption is correct: potion-affected (transformed) humans are made more vulnerable to mental domination by the yaun-ti, but imbibing the potion doesn't actually make the human a slave of the yuan-ti.
What the potion does is remove any human fear of snakes, make human tongues capable of picking up scents and the human’s brain instantly aware of what these subtle odors mean (so they can sense yuan-ti emotions a lot better than if they haven’t drunk the potion), “imprint” the affected human to submit to any yuan-ti staring into their eyes as the potion transforms them, and alters their bodies not just visibly, but also so as to make any controlling spells cast on them last indefinitely (i.e. makes them in effect permanent unless other magical or alchemical means are later used to counter them). They sense vibrations as a yuan-ti does, understand the yuan-ti hierarchy and respond to it (a “chemical tug” within them, in accordance with scent and sight), and are also rendered temporarily docile after imbibing the potion (torpid; they are in no condition to do anything quickly, such as flee, fight, try to resist yuan-ti spellcastings, et cetera).
Yes, the transformation does make most unaffected humans shun the transformed one out of fear and disgust, and in some situations (after the torpor wears off) can drive them to flee or seek the “protection” of the yuan-ti.



. . . I’ve broken Ed’s reply here, and will post the rest of it immediately after this one; shorter posts more often seem to get through all right, whereas longer ones are far more likely to trigger a “timed out.” Back in a minute.
love, THO
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 10 Jun 2007 :  01:34:31  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all. Here’s the rest of Ed’s yuan-ti createvmind reply:



Please note that some humans feel “on fire” as the potion begins its work, and may fight or flee in a frenzy before the transformation really starts to take hold, and torpor sets in (so an affected spellcaster could hurl spells, snatch up a spellbook and wands, and then run like blazes, as scales are starting to appear on his or her skin, to get away from other humans and “hide” or seek out a temple, before calming into placidity and slowing to a plod or lying down in concealment to give in to the rest of the change.
What the yuan-ti usually WANT to do is force a potion into a human, and then hold the human’s jaw or head so as to stare fixedly into its eyes as the transformation takes place, to gain dominance over the transformed human.
Some humans are overwhelmed by the heightened smell, and vomit (this doesn’t lessen the potion effects), and others are aroused (sexually), and writhe and moan or purr, often seeking to rub their skins and the sides of their heads against yuan-ti, other humans, handy walls, and so on.
Moreover, most yuan-ti tribes have their own recipes for these potions, that vary slightly from the potions used by other tribes; this makes humans affected by their potions respond to them as slaves, and experience mild revulsion when approached by other yuan-ti. In other words, the potion makes the humans receptive to the controlling spells of the yuan-ti who fed them the potion, but far less receptive to other yuan-ti.
When it comes to the effects of a potion on a pregnant woman, that must be left to the Dungeon Master. The DM must determine “what happens” so as to best handle player sensibilities, overarching campaign plotlines, and so on. In general: unborn carried children are at more risk than the mother when it comes to life-sapping magic, magical potions, poisons, and drugs (because her body’s blood supply transmits everything swiftly to them, in concentration, and because their small size makes them more vulnerable to life draining), so it’s quite likely that the potion will be (select a result):
• fatal to the unborn
• fatal and force an immediate stillbirth
• transform the unborn completely into a (pureblood) yuan-ti, resulting in a weak and miniature-sized yuan-ti being born instantly and wounding the mother as it emerges because of its abrupt change in form (even though the mother is being herself transformed at the time; mother/child bond remains)
• force an immediate birth; unborn human is unaffected by transformation, but may (depending on development) not be able to survive long beyond birth
• mother is transformed, unborn is not; no ill effects on unborn (this is probably the least likely outcome of the options presented here)
This is indeed a sensitive topic, and the DM must decide which option to use with an eye to not upsetting players, maximizing roleplaying possibilities, and so on (for instance, as a DM I would find the unborn-transformed-into-pureblood-yuan-ti to be a fascinating outcome, as regards roleplaying, but I would not pick that option if I thought it would deeply upset or anger my players, this being a game intended for fun, after all, and with my overarching imperative being the survival of an enjoyable campaign).
In the “good old” TSR days, these things were very simple: human pregnancy and childbirth were “out of bounds” when it came to the Code of Ethics, beyond mentioning that a given kingdom had an heir or not, or a prince or princess was expected to marry to provide one. We could never have discussed this in print, anywhere.
When writing SERPENT KINGDOMS, all three of us had so much ground to cover, and the Tainted One/Broodguard information had already appeared in print in three other 3rd Edition sources, that there was no way we were going to revisit it (I wrote the yuan-ti “life of” section, as it happened). If someone had wanted me to fill 300 pages just on yuan-ti, yes, this sort of material, plus yuan-ti language, hobbies, and art, a “scent code” and all sorts of other cool details would have appeared. Everything you could ever have wanted to know about yuan-ti, and a whole lot more.



So saith Ed, ever-energetic Realms designer. Who right now has to go pull weeds out of the potato patch, his wife insists.
love to all,
THO
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Calrond
Learned Scribe

USA
118 Posts

Posted - 10 Jun 2007 :  05:04:24  Show Profile  Send Calrond a Yahoo! Message Send Calrond a Private Message
Thank you for the tale, Hooded Lady! It's always great to hear anything having to do with Alustriel or Storm. And who better to show their personalities than Ed? I'd love to hear about more adventures when you have the time and the story-telling mood strikes.

Always a pleasure,
Calrond
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createvmind
Senior Scribe

489 Posts

Posted - 10 Jun 2007 :  05:19:26  Show Profile  Visit createvmind's Homepage Send createvmind a Private Message
Thank you for the quick response, I went with my assumption and did indeed only have tainted ones harrying PC's with poisons and assuming their form and causing problems in that manner. Now I await to see what they decide to do now, we are in fall of 1372 and I'm trying to determine exactly when and what returns to the abandoned Boareskyr Bridge area should the PC's travel in that direction.

Thank you again.
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Blueblade
Senior Scribe

USA
804 Posts

Posted - 10 Jun 2007 :  15:52:57  Show Profile  Visit Blueblade's Homepage Send Blueblade a Private Message
Dear Ed and Lady THO,
Another Cormyr question, if you will:
If I am a ship captain tying up at Suzail's docks, or a caravan master sending my wagons in through the city gates (in either case coming from outside the realm), what sort of government (or other) inspection do I face?
A War Wizard reading my mind to decide if I'm a smuggler? Or do they go through the cargo?
I'm talking peacetime "usual procedure" here, not when Cormyr is at war or suspicious or wary in the midst of a crisis.
Thanks!
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Blueblade
Senior Scribe

USA
804 Posts

Posted - 10 Jun 2007 :  15:56:08  Show Profile  Visit Blueblade's Homepage Send Blueblade a Private Message
Sorry, I've got another Cormyr query, but this one not for campaign use, just my curiosity . . .
What noble family of Cormyr (not counting the Obarskyrs) is the one Ed most wants to write about in the future?
His "future favourite," if you will?
Thanks!
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maelstrom58
Seeker

USA
32 Posts

Posted - 10 Jun 2007 :  20:39:58  Show Profile  Visit maelstrom58's Homepage Send maelstrom58 a Private Message
*staggers in, gasping for breath*
Well, it took me half a year to do it, but I finally read all of Ed's threads front to back. Ed, Lady THO, I honestly can't believe you have time to do this (I wouldn't be able to even write these responses on a daily basis, let alone all the other jobs, commisions and trips both of you seem to juggle simultaneously), but I sincerely hope that you continue to do so for years to come; the reading has been incredibly entertaining. Thanks!

I've done enough bootlicking now, I think, and I have several questions for Ed:

I have seen much coverage of the 'tallhouse' apartment / tenement type of building in the urban Heartlands, which I assume is reminiscent of the Ancient Roman five- or six-story insulae. My questions are, how big dimension-wise (i.e., 150 feet by 50 feet) are the tallhouses of the Heartlands, and how many people are they designed to hold total? On each floor? Also, how much space does one occupant get, and what accommodations do they receive on average? How much can they expect to pay for such living space?

Thank you,
Maelstrom
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AlorinDawn
Learned Scribe

USA
312 Posts

Posted - 10 Jun 2007 :  21:08:22  Show Profile  Visit AlorinDawn's Homepage  Click to see AlorinDawn's MSN Messenger address Send AlorinDawn a Private Message
ED & THO,

I certainly hope the potato patch is clear of weeds by now. Where is Lanseril when you need him eh? Where does a successful Waterhavian look to hire a business manager to look after things and run is multiple business ventures? I imagine this is a common practice for those who have their hands in many pots so to so to speak, and to not only have someone to manage each business, but a singular individual to assist in overseeing all the business ventures as a whole. One of the characters in our campaign has several money making ventures and does not have the business savvy or the time to manage them.

Thanks

Currently reading: Eyes of The Dragon by Stephen King

Long live Sniffy Wigglebottom
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Kazzaroth
Learned Scribe

Finland
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Posted - 11 Jun 2007 :  00:46:55  Show Profile  Visit Kazzaroth's Homepage Send Kazzaroth a Private Message
quote:
Originally posted by Purple Dragon Knight

I'm not Ed or THO, but if you wish to achieve this as a player, you will need first to make things very clear with your DM (i.e. "DM, I want to keep this absolutely secret from other players! or I roll another character!") Don't tell him how to run his game, but make a short list of two or three things you want to achieve in the short and medium term, and perhaps one big long-term objective to "define" your character in his mind, and more importantly, focus some of his DM prep efforts your way.

Second, in game, you will need to LIE, LIE, LIE!!! all the time! Lies upon lies upon lies. Layers of lies. Otherwise, other players will figure out what you're up to. Don't fall into the "evil-genius-monologue" trap (i.e. don't blab or boast about your victories in or out of character). In-character, don't trust any of the party members and DON'T make an "ally" or "friend" with any of them (of course, fake friends are fine, like you bedding the largest fighter of the group pretending you love him! )



Well, that's why I asked from Ed and THO because I need some 'middle' goals (and prefered methods to do them). I know my char wants achieve (like all true Cyrist fanatics do) get Cyric as high god :P.

But besides that I know that I have to lie alot and not reveal my cards (when consider other 'evil team' players would likely try exploit those). Just wanted some good ideas/tips what Ed and THO likely have thinked/experienced at game table when it comes for villains (vs players) ;).

Anycase I likely do some edits or creative touches here and there, depending how my DM will be lenient or how he will plan play the npc's out. But os far as I know the DM's focus on having all players have fun so dealing whit npc's in generic sense can be quite easy (even there are three categories for combat. In one is doned by freeform telling favoured by the player, second is half-freeform and third is actual rulewise).
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