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Fellfire
Master of Realmslore

1944 Posts

Posted - 02 Aug 2012 :  01:39:39  Show Profile Send Fellfire a Private Message  Reply with Quote
<snip> "A select guard in each settlement is chosen every 10 years to remain on the surface and become acclimated to the light, so they may serve as guards against the creatures above." </snip>

Drow in undislodgeable sunglasses, ala' Blade/Neo.

Is there a formal title for these sentinels?

I'd even appreciate any thoughts off of the top of your head, Eric.

Misanthorpe

Love is a lie. Only hate endures. Light is blinding. Only in darkness do we see clearly.

"Oh, you think darkness is your ally? You merely adopted the dark. I was born in it, molded by it. I didn't see the light until I was already a man, by then it was nothing to me but.. blinding. The shadows betray you because they belong to me." - Bane The Dark Knight Rises

Green Dragonscale Dice Bag by Crystalsidyll - check it out


Edited by - Fellfire on 02 Aug 2012 01:41:01
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TomCosta
Forgotten Realms Designer

USA
402 Posts

Posted - 10 Aug 2012 :  01:26:00  Show Profile Send TomCosta a Private Message  Reply with Quote
Hi Eric. I hope all finds you well.

As for the Shadowrath, nope I never did convert them, but Creature Catalogue did,
http://creaturecatalog.enworld.org/cc/converted/index.php

quote:
Originally posted by ericlboyd

quote:
Originally posted by Marco Volo

Hi Eric !
As the "3E perfect-converter of monsters", did you ever updated the "Shadowrath" from the City of Splendors boxed set to 3E ?

Many thanks for the great "Bestiary Volumes", anyway !
Marco



If it's not in one of the bestiaries, then no. Tom Costa gets most of the credit for them, IMO.

--Eric

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Marco Volo
Learned Scribe

France
166 Posts

Posted - 10 Aug 2012 :  07:16:52  Show Profile Send Marco Volo a Private Message  Reply with Quote
quote:
Originally posted by TomCosta

Hi Eric. I hope all finds you well.

As for the Shadowrath, nope I never did convert them, but Creature Catalogue did,
http://creaturecatalog.enworld.org/cc/converted/index.php

Thank you, M. Costa, it's always a pleasure seeing you at Candlekeep :)
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The Red Walker
Great Reader

USA
3524 Posts

Posted - 19 Aug 2012 :  21:59:06  Show Profile  Send The Red Walker a Yahoo! Message Send The Red Walker a Private Message  Reply with Quote
Eric, thanks for attending the Candlekeep seminar. I really enjoyed your perspectives on the different topics that came up. It was cool to see the positive energy seem to come off of you as the changes and possibilities were discussed.
Looking forward to see
What may happen in the future with your name associated with it!

A little nonsense now and then, relished by the wisest men - Willy Wonka

"We need men who can dream of things that never were." -

John F. Kennedy, speech in Dublin, Ireland, June 28, 1963
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 19 Aug 2012 :  22:32:10  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
Thanks! I had a great time at the Candlekeep seminar and GenCon in general. It was a pleasure to meet so many candlekeep scribes, young and old. I'll save my thoughts on the realms going forward for another scroll, but the energy from the fellow fans of the setting, in all its incarnations, was fantastic.

Hope to see more of you next year!

--Eric

--
http://www.ericlboyd.com/dnd/
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The Red Walker
Great Reader

USA
3524 Posts

Posted - 20 Aug 2012 :  00:26:07  Show Profile  Send The Red Walker a Yahoo! Message Send The Red Walker a Private Message  Reply with Quote
quote:
Originally posted by ericlboyd

Thanks! I had a great time at the Candlekeep seminar and GenCon in general. It was a pleasure to meet so many candlekeep scribes, young and old. I'll save my thoughts on the realms going forward for another scroll, but the energy from the fellow fans of the setting, in all its incarnations, was fantastic.

Hope to see more of you next year!

--Eric



I'd love to see a scroll with your thoughts at some point and I am sure other scribes would as well.


Thanks again

A little nonsense now and then, relished by the wisest men - Willy Wonka

"We need men who can dream of things that never were." -

John F. Kennedy, speech in Dublin, Ireland, June 28, 1963
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 21 Aug 2012 :  19:46:04  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by The Red Walker


I'd love to see a scroll with your thoughts at some point and I am sure other scribes would as well.


Thanks again



Posted! (Under Sundering and Game Design.)

--
http://www.ericlboyd.com/dnd/
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The Red Walker
Great Reader

USA
3524 Posts

Posted - 21 Aug 2012 :  19:52:30  Show Profile  Send The Red Walker a Yahoo! Message Send The Red Walker a Private Message  Reply with Quote
quote:
Originally posted by ericlboyd

quote:
Originally posted by The Red Walker


I'd love to see a scroll with your thoughts at some point and I am sure other scribes would as well.


Thanks again



Posted! (Under Sundering and Game Design.)



I've been following it, Thanks for sharing!

A little nonsense now and then, relished by the wisest men - Willy Wonka

"We need men who can dream of things that never were." -

John F. Kennedy, speech in Dublin, Ireland, June 28, 1963
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Eilserus
Master of Realmslore

USA
1356 Posts

Posted - 23 Aug 2012 :  21:29:20  Show Profile Send Eilserus a Private Message  Reply with Quote
Hi Eric,

I've been tinkering around in the Underdark and will be using Maerimydra soon and had a few questions about the original vision for the city you mentioned in the information below several years back:

On September 27, 2006 Eric Boyd said: Also note that they didn't put Maerimydra where I intended it to be in CotSQ, although the placement is reasonable. Drawing on a my conversation with Ed, I intended it to be under the Moonsea (or nearly so), as you can guess from a close reading of DDGttU.
Basically the only real changes would be to make the connection via Haptooth Hill far less important and to make the infamous "sea drow" of "The Moonsea" part of this settlement (but in a radically different way than the rumors posited in "The Moonsea"). I had this weird idea at the time that the drow might have clear domes in the roof of their cavern popping up into the sea floor. So you could levitate up and stand in air on the floor of the Moonsea.

Was there anything specific or interesting about Maerimydra that never made it in published lore? I'm really curious as to what you mean by "make the infamous "sea drow" of "The Moonsea" part of this settlement (but in a radically different way than rumors posited in "The Moonsea")." Is there anything you can share regarding this?

I like the idea of crystal domes. Aside from the most likely beautiful view, I could see those chambers being used as a form of betting games where drow bet on aquatic spiders and which ones bring something back dead first wins or the hunting of crabs and other Moonsea delicacies.

Thank you. :)
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 25 Aug 2012 :  00:38:23  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by Eilserus

Hi Eric,

I've been tinkering around in the Underdark and will be using Maerimydra soon and had a few questions about the original vision for the city you mentioned in the information below several years back:

On September 27, 2006 Eric Boyd said: Also note that they didn't put Maerimydra where I intended it to be in CotSQ, although the placement is reasonable. Drawing on a my conversation with Ed, I intended it to be under the Moonsea (or nearly so), as you can guess from a close reading of DDGttU.
Basically the only real changes would be to make the connection via Haptooth Hill far less important and to make the infamous "sea drow" of "The Moonsea" part of this settlement (but in a radically different way than the rumors posited in "The Moonsea"). I had this weird idea at the time that the drow might have clear domes in the roof of their cavern popping up into the sea floor. So you could levitate up and stand in air on the floor of the Moonsea.

Was there anything specific or interesting about Maerimydra that never made it in published lore? I'm really curious as to what you mean by "make the infamous "sea drow" of "The Moonsea" part of this settlement (but in a radically different way than rumors posited in "The Moonsea")." Is there anything you can share regarding this?

I like the idea of crystal domes. Aside from the most likely beautiful view, I could see those chambers being used as a form of betting games where drow bet on aquatic spiders and which ones bring something back dead first wins or the hunting of crabs and other Moonsea delicacies.

Thank you. :)



It's been a while, but I think I was basically saying ...

1) I'm not sure "sea drow," as described in The Moonsea, is a good idea. (I'm loathe to introduce new intelligent races for little reason.) However, rumors of "sea drow" (similar to what is stated as fact in The Moonsea) would be a good distortion of what's really there (see #2).

2) Make Maerimydra a classic drow settlement, but with domes that let them see the sea floor and stout timbers purloined from sunken ships. Unlike Menzo, the drow of this city would probably have all sorts of magic that lets them explore the depths of the Moonsea. I can picture drow warriors swimming through the depths, battling the leviathans of the deep for treasure plundered from Moonsea wrecks.


--
http://www.ericlboyd.com/dnd/

Edited by - ericlboyd on 25 Aug 2012 00:39:45
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TBeholder
Master of Realmslore

1396 Posts

Posted - 27 Aug 2012 :  07:03:02  Show Profile Send TBeholder a Private Message  Reply with Quote
quote:
Originally posted by ericlboyd

It's been a while, but I think I was basically saying ...

1) I'm not sure "sea drow," as described in The Moonsea, is a good idea. (I'm loathe to introduce new intelligent races for little reason.) However, rumors of "sea drow" (similar to what is stated as fact in The Moonsea) would be a good distortion of what's really there (see #2).

2) Make Maerimydra a classic drow settlement, but with domes that let them see the sea floor and stout timbers purloined from sunken ships. Unlike Menzo, the drow of this city would probably have all sorts of magic that lets them explore the depths of the Moonsea. I can picture drow warriors swimming through the depths, battling the leviathans of the deep for treasure plundered from Moonsea wrecks.
Cool idea!
Got to agree with (1) due to the setting simply not having any place for these (between the Descent and elven subraces interbreeding in all-or-nothing way).
As to construction materials - methinks, stone shaped rocks (like granite or basalt) hauled from below are much better than soaked logs scavenged from above. Most vulnerable elements like panel holders can be reinforced with adamantine alloys, panels got to be glassteeled and preferrably in more than one layer, but this should be only a matter of time. Outside elements need some concealment, but hallucinatory terrain would do, and the drow are magically-strong folk.
So looks like it can be done with the known tools.
IMO it's not "classic" because they would have to make real buildings instead of carving stalagmites. Though a little stone shape can go a long way, of course.

People never wonder How the world goes round -Helloween
And even I make no pretense Of having more than common sense -R.W.Wood
It's not good, Eric. It's a gazebo. -Ed Whitchurch
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 27 Aug 2012 :  14:26:11  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
Regarding the soaked logs, I was thinking of them as decoration (but didn't make that clear in my previous post).

I have this image (painted by Todd Lockwood, of course, in my head) of a drow matron mother sitting in a cavern with her "throne" made of salvaged timbers and sailcloth. Overhead there is a force dome through which you can see some leviathan (probably like one of the monsters from the Phantom Menace).

--Eric

quote:
Originally posted by TBeholder

quote:
Originally posted by ericlboyd

It's been a while, but I think I was basically saying ...

1) I'm not sure "sea drow," as described in The Moonsea, is a good idea. (I'm loathe to introduce new intelligent races for little reason.) However, rumors of "sea drow" (similar to what is stated as fact in The Moonsea) would be a good distortion of what's really there (see #2).

2) Make Maerimydra a classic drow settlement, but with domes that let them see the sea floor and stout timbers purloined from sunken ships. Unlike Menzo, the drow of this city would probably have all sorts of magic that lets them explore the depths of the Moonsea. I can picture drow warriors swimming through the depths, battling the leviathans of the deep for treasure plundered from Moonsea wrecks.
Cool idea!
Got to agree with (1) due to the setting simply not having any place for these (between the Descent and elven subraces interbreeding in all-or-nothing way).
As to construction materials - methinks, stone shaped rocks (like granite or basalt) hauled from below are much better than soaked logs scavenged from above. Most vulnerable elements like panel holders can be reinforced with adamantine alloys, panels got to be glassteeled and preferrably in more than one layer, but this should be only a matter of time. Outside elements need some concealment, but hallucinatory terrain would do, and the drow are magically-strong folk.
So looks like it can be done with the known tools.
IMO it's not "classic" because they would have to make real buildings instead of carving stalagmites. Though a little stone shape can go a long way, of course.


--
http://www.ericlboyd.com/dnd/
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 27 Aug 2012 :  14:39:48  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
How about:

Dragaryn (Sunseared Sentinels)

(From my notes:
Drag- Hatred
Ar- Sun
Keryn Warrior

--Eric

quote:
Originally posted by Fellfire

<snip> "A select guard in each settlement is chosen every 10 years to remain on the surface and become acclimated to the light, so they may serve as guards against the creatures above." </snip>

Drow in undislodgeable sunglasses, ala' Blade/Neo.

Is there a formal title for these sentinels?

I'd even appreciate any thoughts off of the top of your head, Eric.


--
http://www.ericlboyd.com/dnd/
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TBeholder
Master of Realmslore

1396 Posts

Posted - 27 Aug 2012 :  15:31:46  Show Profile Send TBeholder a Private Message  Reply with Quote
quote:
Originally posted by Fellfire

<snip> "A select guard in each settlement is chosen every 10 years to remain on the surface and become acclimated to the light, so they may serve as guards against the creatures above." </snip>
Drow in undislodgeable sunglasses, ala' Blade/Neo.
That would be kind of self-defeating if it's about adapting.
quote:
Originally posted by ericlboyd

I have this image (painted by Todd Lockwood, of course, in my head) of a drow matron mother sitting in a cavern with her "throne" made of salvaged timbers and sailcloth. Overhead there is a force dome through which you can see some leviathan (probably like one of the monsters from the Phantom Menace).
Heh. But it's a lot of work. What would be their purpose there other than access to seafood... and a springboard for fighting with sea elves over Lyrathil?
Is it linked to the history of Serôs? Because the only obvious thing that valuable could be some legacy of old Marid States. Sshamath pulled one big research boost out of a Netherese cache, so let's try to one-up them?

People never wonder How the world goes round -Helloween
And even I make no pretense Of having more than common sense -R.W.Wood
It's not good, Eric. It's a gazebo. -Ed Whitchurch
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 27 Aug 2012 :  16:08:50  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
My thought was the caverns were originally flooded by the Moonsea. When the drow claimed them, they put the force domes in place and then pumped the caverns out.

Why go to so much work? There was something to be claimed in them? (Unusually powerful faerzress?) A gift from Lolth left for particuarly enterprising drow to claim?

--Eric

quote:
Originally posted by TBeholder

quote:
Originally posted by Fellfire

<snip> "A select guard in each settlement is chosen every 10 years to remain on the surface and become acclimated to the light, so they may serve as guards against the creatures above." </snip>
Drow in undislodgeable sunglasses, ala' Blade/Neo.
That would be kind of self-defeating if it's about adapting.
quote:
Originally posted by ericlboyd

I have this image (painted by Todd Lockwood, of course, in my head) of a drow matron mother sitting in a cavern with her "throne" made of salvaged timbers and sailcloth. Overhead there is a force dome through which you can see some leviathan (probably like one of the monsters from the Phantom Menace).
Heh. But it's a lot of work. What would be their purpose there other than access to seafood... and a springboard for fighting with sea elves over Lyrathil?
Is it linked to the history of Serôs? Because the only obvious thing that valuable could be some legacy of old Marid States. Sshamath pulled one big research boost out of a Netherese cache, so let's try to one-up them?


--
http://www.ericlboyd.com/dnd/
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Rhewtani
Senior Scribe

USA
508 Posts

Posted - 27 Aug 2012 :  17:23:32  Show Profile  Send Rhewtani an AOL message Send Rhewtani a Private Message  Reply with Quote
Well you also have Northkeep and Maos down there.
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Eilserus
Master of Realmslore

USA
1356 Posts

Posted - 01 Sep 2012 :  05:52:59  Show Profile Send Eilserus a Private Message  Reply with Quote
quote:
Originally posted by ericlboyd

quote:
Originally posted by Eilserus

Hi Eric,

I've been tinkering around in the Underdark and will be using Maerimydra soon and had a few questions about the original vision for the city you mentioned in the information below several years back:

On September 27, 2006 Eric Boyd said: Also note that they didn't put Maerimydra where I intended it to be in CotSQ, although the placement is reasonable. Drawing on a my conversation with Ed, I intended it to be under the Moonsea (or nearly so), as you can guess from a close reading of DDGttU.
Basically the only real changes would be to make the connection via Haptooth Hill far less important and to make the infamous "sea drow" of "The Moonsea" part of this settlement (but in a radically different way than the rumors posited in "The Moonsea"). I had this weird idea at the time that the drow might have clear domes in the roof of their cavern popping up into the sea floor. So you could levitate up and stand in air on the floor of the Moonsea.

Was there anything specific or interesting about Maerimydra that never made it in published lore? I'm really curious as to what you mean by "make the infamous "sea drow" of "The Moonsea" part of this settlement (but in a radically different way than rumors posited in "The Moonsea")." Is there anything you can share regarding this?

I like the idea of crystal domes. Aside from the most likely beautiful view, I could see those chambers being used as a form of betting games where drow bet on aquatic spiders and which ones bring something back dead first wins or the hunting of crabs and other Moonsea delicacies.

Thank you. :)



It's been a while, but I think I was basically saying ...

1) I'm not sure "sea drow," as described in The Moonsea, is a good idea. (I'm loathe to introduce new intelligent races for little reason.) However, rumors of "sea drow" (similar to what is stated as fact in The Moonsea) would be a good distortion of what's really there (see #2).

2) Make Maerimydra a classic drow settlement, but with domes that let them see the sea floor and stout timbers purloined from sunken ships. Unlike Menzo, the drow of this city would probably have all sorts of magic that lets them explore the depths of the Moonsea. I can picture drow warriors swimming through the depths, battling the leviathans of the deep for treasure plundered from Moonsea wrecks.





Lot of good ideas here and the above posts. Thank you very much! :)

How would you see sailing vessels in the Moondeep Sea? I always pictured V'elddrinnsshar as one city, and maybe even Maerimydra if bordering the shores, that would have some sort of watercraft for trade, raiding, warfare etc.

Ships with sails don't seem to make much sense, unless there's wind on that big of a body of water. If supplies in the underdark are more rare on the surface, then trade caravans shouldn't contain as much cargo, so one wouldn't think there would be massive ships. Boats could have oars, paddle wheels, towed by aquatic spiders or other weird monsters, but would they have masts like surface ships? I had this idea of Lolthite slave ships with prisoners in spider web cocoons hanging from the masts of a vessel, but wasn't sure if they would even have them to begin with.

I was curious what you thought about larger underdark watercraft.
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Wooly Rupert
Master of Mischief
Moderator

USA
29905 Posts

Posted - 01 Sep 2012 :  15:51:25  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
I don't think an Underdark ship would have any masts... Not only is there the lack of wind, to keep in mind, there is also the fact that masts are tall -- and not many places in the Underdark will accomodate them.

Oars, towing, or some form of magical propulsion (like a bound water elemental) would be far more likely.

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The Sage
Procrastinator Most High
Moderator

Australia
31688 Posts

Posted - 01 Sep 2012 :  16:05:27  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
I'd really only think biremes and triremes would be relevant upon extensive bodies of water in the Underdark. Like the Glimmersea, for example. I'd imagine most smaller bodies would regular see the use of more mid-sized vessels, like rowed/towed water craft. And it's not like the drow suffer from a shortage of demi-human/monstrous slaves for motive power.

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Fellfire
Master of Realmslore

1944 Posts

Posted - 07 Sep 2012 :  06:52:29  Show Profile Send Fellfire a Private Message  Reply with Quote
quote:
Originally posted by ericlboyd

How about:

Dragaryn (Sunseared Sentinels)

(From my notes:
Drag- Hatred
Ar- Sun
Keryn Warrior

--Eric





Awesome, Eric. Thank you. Sorry for the belated gratitude, I've been VERY busy.

Misanthorpe

Love is a lie. Only hate endures. Light is blinding. Only in darkness do we see clearly.

"Oh, you think darkness is your ally? You merely adopted the dark. I was born in it, molded by it. I didn't see the light until I was already a man, by then it was nothing to me but.. blinding. The shadows betray you because they belong to me." - Bane The Dark Knight Rises

Green Dragonscale Dice Bag by Crystalsidyll - check it out

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Marco Volo
Learned Scribe

France
166 Posts

Posted - 05 Oct 2012 :  07:45:47  Show Profile Send Marco Volo a Private Message  Reply with Quote
Hi Eric !
We know that dopplegangers were humans. So, theoretically, they believe (or believed) in the human pantheon. What would be their "favourite" human gods ? Do they keep faith in the human pantheon or do they change pantheon when they grow up ?

Regards,
Volo

Edited by - Marco Volo on 05 Oct 2012 07:46:44
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Barastir
Master of Realmslore

Brazil
1394 Posts

Posted - 19 Oct 2012 :  11:48:10  Show Profile  Click to see Barastir's MSN Messenger address Send Barastir a Private Message  Reply with Quote
Eric,

I wrote a question in "Sages of Realmslore" about past battles, and some occurred in Daggerford, so Markustay wisely suggested me to ask you about the info requested. Below, the original questions:

__________________________________________________________________

Dear sages,

Can you please help me discovering the exact dates of some battles of the Realms? I have some priests of Tempus in my game that would know the day of these battles, and consider them holy days (as per Faiths & Avatars). So, I'd like to know specifically about:

- The final battle of the Moonshae Druid Queen trilogy, in which Grond Peaksmasher intervenes, in 1365 DR;
- The Battle of Daggerford in 1363 DR;
- The establishment of the Hold of the Battle Lions in the Dragonspear Castle, in 1315 DR;
- The first and second Dragonspear wars, in 1356 and 1363 DR respectivelly.

Thank you in advance, fellows.
__________________________________________________________________

The last question, of course, is about the final/climatic battle of the wars. Hope you can help!

"Goodness is not a natural state, but must be
fought for to be attained and maintained.
Lead by example.
Let your deeds speak your intentions.
Goodness radiated from the heart."

The Paladin's Virtues, excerpt from the "Quentin's Monograph"
(by Ed Greenwood)

Edited by - Barastir on 19 Oct 2012 11:48:44
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Razz
Senior Scribe

USA
712 Posts

Posted - 29 Oct 2012 :  04:35:58  Show Profile  Visit Razz's Homepage  Send Razz an AOL message Send Razz a Private Message  Reply with Quote
Eric, I am not sure if this has been asked here already. But George Krashos mentioned you did 3E stats for the "City of Splendors: Waterdeep" book but it got cut. Would you be willing to share that here for us to use in our 3E games?

Here is the thread page I got word of it from.

http://forum.candlekeep.com/topic.asp?TOPIC_ID=11779&whichpage=4
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Barastir
Master of Realmslore

Brazil
1394 Posts

Posted - 05 Nov 2012 :  10:21:57  Show Profile  Click to see Barastir's MSN Messenger address Send Barastir a Private Message  Reply with Quote
Another question I made and Markustay suggested me to ask you:

______________________________________________________________

Hi, sages!

I've been looking for more info about the final fall of the Fallen Kingdom, I mean the one that was founded by the elven refugees of Ascalhorn and dwarves of the Forlorn Hills. When was its end? What happened to their people? (...) Any source I can research, besides 3.5 the Great History, Lost Empires or 2e Hellgate Keep?
_______________________________________________________________

I actually couldn't find the year it ended, and Mr. Krashos told me he understood this alliance hadn't lasted even one year. Not wanting to question him, but I haven't considered this because I think an alliance that never happened or couldn't last for more than one year maybe would not be registered in historical records... That's why I thought it only missed its end date, at first. Any info about it, or other indication?

EDIT: In my original question, I was thinking that this "Fallen Kingdom" was the one that fell to "orcs or goblinoids", but this reference I found in my researches is related to the "Kingdom of Man".

"Goodness is not a natural state, but must be
fought for to be attained and maintained.
Lead by example.
Let your deeds speak your intentions.
Goodness radiated from the heart."

The Paladin's Virtues, excerpt from the "Quentin's Monograph"
(by Ed Greenwood)

Edited by - Barastir on 05 Nov 2012 10:24:56
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Icelander
Master of Realmslore

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Posted - 01 Jul 2013 :  11:24:20  Show Profile  Visit Icelander's Homepage Send Icelander a Private Message  Reply with Quote
I don't know if the esteemed sage still views this scroll, but if so, I have a question.

On p. 39 of Faiths and Avatars, there is a mention of the widely feared pirate fleet of Alkoth and the Bane-worshipping adventuring groups of the Six Black Blades and the Crow Banners.

Where is Alkoth and is there anything worth telling about these pirates?

Did you have any more information in mind about these adventuring bands?

If you threw them in to spur GM creativity, I have no objections to fleshing them out myself, but I don't want to contradict actual lore before I get a chance to decide if I like it.

Za uspiekh nashevo beznadiozhnovo diela!

Forgotten Realms fans, please sign a petition to re-release the FR Interactive Atlas

Edited by - Icelander on 01 Jul 2013 11:33:25
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