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Octa
Learned Scribe

USA
138 Posts

Posted - 03 Feb 2006 :  20:53:26  Show Profile  Visit Octa's Homepage Send Octa a Private Message  Reply with Quote
Eric- I must have chanelled you, I ended up deciding to run AoWs in the Lake of Steam area. The Arn Rock Beckoned.

Ankhapur as the Free City,

Diamond lake in the mountains north of the lake, don't remember the name.

And Mintarn as Ahlaster, I wanted my PCs to get a city close to some action.

Also I am using the Arn Rock as the wormcrawl fissure, now if I could only convince paizo to switch what I think are stone giants in the city under siege in the next installment, into firegiants I would be great. Guess I am going to have to make Dragotha a red too. Not sure what he is in my memory of the first overload!

On that note, I probably will just be lazy and leave all of the stats as is and add the fire subtype to the giants and dragon.
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 09 Feb 2006 :  05:36:41  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Eric, just looked through the Dungeon 130 web supplement . . . wow! This was the best one, though I thought it would be interesting given what you had said earlier.

Just for the record, any chance that Jergal being a Spell Weaver death god might become canon?

Similarly, does Jergal have a similar plan in place in a non-Age of Worms, canon Realms?

I also have to say, the specialized "extra" Realms visions and the bonus for having the Jergal's Pact feat were a great idea. Thanks for the work Eric!

"Because philosophy arises from awe, a philosopher is bound in his way to be a lover of myths and poetic fables. Poets and philosophers are alike in being big with wonder."--Saint Thomas Aquinas

http://knighterrantjr.blogspot.com/

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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 09 Feb 2006 :  13:44:28  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
Glad you liked it.

I do like the idea of Jergal being a spellweaver death god, as I think it really fits the original picture of Jergal in "Prince of Lies." That said, I'm not sure when I'd have a chance to address the question in an upcoming Realms product one way or the other. Also, I'm not sure whether it would do Jergal justice to mention his origin without an associated plot exploiting it.

I guess my answer is ... I don't know for now, but I'll certainly consider it if I get the opportunity in the future. This will probably depend in large part on fan reaction on the various boards I read.

--Eric

--
http://www.ericlboyd.com/dnd/
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 10 Feb 2006 :  19:17:15  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message  Reply with Quote
Eric, I have not read the Dungeon 130 supplement, so I do not know if you have already answered this question there, but what role did the spell weavers play in Faerun's history? Where did they come from (assuming that they were not native to the Realms, and were not part of the "Creator Races"), and did they have any major realms/empires? Or did they mostly operate from small, hidden enclaves/bases... manipulating other races from the shadows, such as the fate of Jhaamdath and Netheril?

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 10 Feb 2006 :  19:33:20  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by Asgetrion

Eric, I have not read the Dungeon 130 supplement, so I do not know if you have already answered this question there, but what role did the spell weavers play in Faerun's history? Where did they come from (assuming that they were not native to the Realms, and were not part of the "Creator Races"), and did they have any major realms/empires? Or did they mostly operate from small, hidden enclaves/bases... manipulating other races from the shadows, such as the fate of Jhaamdath and Netheril?



At this point it's vague. I'm postulating that they were active in the Chultengar in ages past and that they are interlopers. We also know that at least one pod exists in the modern era north of the Lake of Steam (see EotSS). Other than that, there's little known.

--Eric

--
http://www.ericlboyd.com/dnd/
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 11 Feb 2006 :  04:43:32  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Eric, I have been thinking of the Champion's Belt adventure, and would be really interested in running the Champion's Games more like a tournament, with jousts and dueling instead of gladitorial fighting, but with "monster fighting" as well, i.e. no person versus person gladitorial fighting, but person versus monster. Do you have any advice on how this would work within the framework of what you have already noted for the adventure?

"Because philosophy arises from awe, a philosopher is bound in his way to be a lover of myths and poetic fables. Poets and philosophers are alike in being big with wonder."--Saint Thomas Aquinas

http://knighterrantjr.blogspot.com/

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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 11 Feb 2006 :  19:07:03  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by KnightErrantJR

Eric, I have been thinking of the Champion's Belt adventure, and would be really interested in running the Champion's Games more like a tournament, with jousts and dueling instead of gladitorial fighting, but with "monster fighting" as well, i.e. no person versus person gladitorial fighting, but person versus monster. Do you have any advice on how this would work within the framework of what you have already noted for the adventure?



Sounds like a slightly better fit for Waterdeep. I would suggest a couple of possibilities:

1) Most teams of "monster-fighters" are backed by one noble house or the other. There is a variable portal in the middle of the arena leading into the depths of Undermountain. To make the tournaments "interesting", the arena removes a gate seal spell, waits until a monster wanders through, and then reseals it. This adds a level of variability and chance not seen anywhere else in the Realms and befits a city atop Undermountain.

2) Jousts and dueling are rarely fatal. They are usually done between "seconds" for various nobles, who have no wish to risk their own lives.


--Eric

--
http://www.ericlboyd.com/dnd/
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 12 Feb 2006 :  00:53:19  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Eric, as always, you are inspired. That is just the kind of tweaks I needed to hear to make this more in line with Waterdeep. Thanks!

"Because philosophy arises from awe, a philosopher is bound in his way to be a lover of myths and poetic fables. Poets and philosophers are alike in being big with wonder."--Saint Thomas Aquinas

http://knighterrantjr.blogspot.com/

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Dargoth
Great Reader

Australia
4569 Posts

Posted - 12 Feb 2006 :  01:07:30  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message  Reply with Quote
Theres a scene in one of Elaines Novels where Elaith is running a Monster vs Monster "fight club" in Waterdeep (I seem to recall it was a Naga or Yuan Ti vs or Formion Giant

“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks
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Dargoth
Great Reader

Australia
4569 Posts

Posted - 13 Feb 2006 :  08:42:16  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message  Reply with Quote
Hey Eric seeing as how your an IT guy and you worked on the old FR atlas I was wondering if you could help me with a problem Im having installing the first 2 patches

http://www.candlekeep.com/forum/topic.asp?TOPIC_ID=6130

“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 13 Feb 2006 :  19:53:36  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by Dargoth

Hey Eric seeing as how your an IT guy and you worked on the old FR atlas I was wondering if you could help me with a problem Im having installing the first 2 patches

http://www.candlekeep.com/forum/topic.asp?TOPIC_ID=6130



I manage IT guys, which means I'm clueless. ;-)

Plus, I was always a Unix guy, never a Windows guy, so I'm completely clueless.

Sorry,

--Eric

--
http://www.ericlboyd.com/dnd/
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 13 Feb 2006 :  19:55:44  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by Octa
And Mintarn as Ahlaster, I wanted my PCs to get a city close to some action.


Not that it matters, but I think you meant to say that you were making Mintar the Realms-equivalent of Alhaster.

Mintar is different from Mintarn. (The former is a Banite-ruled city on the Lake of Steam, the latter is a "free port" on an island of the same name in the Sea of Swords between Waterdeep and the Moonshaes.)

A common mistake.

--Eric

--
http://www.ericlboyd.com/dnd/

Edited by - ericlboyd on 13 Feb 2006 19:56:11
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Octa
Learned Scribe

USA
138 Posts

Posted - 13 Feb 2006 :  21:20:01  Show Profile  Visit Octa's Homepage Send Octa a Private Message  Reply with Quote
Aygh, I must have Lake of Steam on the brain. I totally read everything that said Mintar as Mintarn....:)

So you are officially making the realms equivalent of Ahlaster = Mintar, not Mintarn, is that correct?

Well thats what happens when you are in the final stages of crawling towards a PhD!

And on a related note, we are just now in the process of decommissioning our Dec-Alpha, and replacing it with Linux box. I'm currently gripped with a combination of fear and anxiety, i.e. will all my old programs still run, and an equally disfunctional sense of Nostalgia, i.e. - someday I'll be able to say I remember when it took hours to run this or that sim.
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Octa
Learned Scribe

USA
138 Posts

Posted - 14 Feb 2006 :  16:25:07  Show Profile  Visit Octa's Homepage Send Octa a Private Message  Reply with Quote
Ok sorry to clutter you guys up, I figured it out:

Mintar=Ahlaster and is in lake of steam

Mintarn= Island in the sea of fallen stars
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Octa
Learned Scribe

USA
138 Posts

Posted - 14 Feb 2006 :  16:33:32  Show Profile  Visit Octa's Homepage Send Octa a Private Message  Reply with Quote
Ok

Mintarn=Ahlaster
Mintar=city on lake of steam. Think I got it now, Uyvey...
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George Krashos
Master of Realmslore

Australia
4818 Posts

Posted - 14 Feb 2006 :  22:44:43  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by Octa

Ok sorry to clutter you guys up, I figured it out:

Mintar=Ahlaster and is in lake of steam

Mintarn= Island in the sea of fallen stars



Umm, not quite. Mintarn is located in the Trackless Sea, on the western side of the continent, not in the Inner Sea (aka the Sea of Fallen Stars).

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Jamallo Kreen
Master of Realmslore

USA
1537 Posts

Posted - 17 Feb 2006 :  00:37:15  Show Profile  Visit Jamallo Kreen's Homepage Send Jamallo Kreen a Private Message  Reply with Quote
quote:
Originally posted by ericlboyd

[quote]Originally posted by Jamallo Kreen


I've always felt that the picture of him in Prince of Lies (where he first appeared) suggested a non-human origin. I've gone with this in the Realms conversion for AoW, as you'll see in the conversion sidebar for "Spire of Long Shadows".

--Eric



I bought Dungeon 130, but I can't find "the conversion sidebar." Where is that located, please?

I have a mouth, but I am in a library and must not scream.


Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.

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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 17 Feb 2006 :  19:38:15  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by Jamallo Kreen

quote:
Originally posted by ericlboyd

[quote]Originally posted by Jamallo Kreen


I've always felt that the picture of him in Prince of Lies (where he first appeared) suggested a non-human origin. I've gone with this in the Realms conversion for AoW, as you'll see in the conversion sidebar for "Spire of Long Shadows".

--Eric



I bought Dungeon 130, but I can't find "the conversion sidebar." Where is that located, please?



On the web, found here:

http://paizo.com/dungeon/news#v5748eaic9k52

My apologies if that wasn't clear. Paizo ended up doing the conversion notes for all the adventures online.

--Eric

--
http://www.ericlboyd.com/dnd/
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Torkwaret
Learned Scribe

Poland
81 Posts

Posted - 17 Feb 2006 :  19:59:42  Show Profile Send Torkwaret a Private Message  Reply with Quote
Dear Eric,

I was being curious about something - I know you are one of the
authors of Champions of Ruin and I've got a question regarding
one of the "Archfiends" described within - Aumvor the Undying.

Is he your brainchild ?? If yes then here goes the question -
Aumvor owns several artifacts, which weren't described in any
FR book so far - The Bonestaff of Sadebreth, Tear of Ascore
etc. Will these items ever be statted officially ?? Did you
design them for use in some personal scenario or some such ??
If they won't appear anywhere, would you bo able to give some
hints about their abilities (or what abilities you think they should possess)??

Thanks

...Mene Mene Tekel Upharsin...

Edited by - Torkwaret on 17 Feb 2006 23:35:54
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George Krashos
Master of Realmslore

Australia
4818 Posts

Posted - 18 Feb 2006 :  00:23:51  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by Torkwaret

Dear Eric,

I was being curious about something - I know you are one of the
authors of Champions of Ruin and I've got a question regarding
one of the "Archfiends" described within - Aumvor the Undying.

Is he your brainchild ?? If yes then here goes the question -
Aumvor owns several artifacts, which weren't described in any
FR book so far - The Bonestaff of Sadebreth, Tear of Ascore
etc. Will these items ever be statted officially ?? Did you
design them for use in some personal scenario or some such ??
If they won't appear anywhere, would you bo able to give some
hints about their abilities (or what abilities you think they should possess)??

Thanks




Aumvor was first mentioned in one of Ed's Pages From the Mages articles (Briel's Book of Shadows) and then given a treatment in the old REF3 Lords of Darkness accessory. The items you mention are (in time-honored tradition) undetailed, unstatted and there for flavor - to allow DMs to have magic items they can give powers to for their own campaigns but have some foundation in Realmslore.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Faraer
Great Reader

3295 Posts

Posted - 18 Feb 2006 :  16:41:57  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message  Reply with Quote
That's Dragon #97 and REF5. (REF3 is the first Book of Lairs -- the one that doesn't have three short scenarios by Ed Greenwood.)
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Jamallo Kreen
Master of Realmslore

USA
1537 Posts

Posted - 18 Feb 2006 :  20:56:23  Show Profile  Visit Jamallo Kreen's Homepage Send Jamallo Kreen a Private Message  Reply with Quote
quote:
Originally posted by ericlboyd

quote:
Originally posted by Jamallo Kreen

[quote]Originally posted by ericlboyd

[quote]Originally posted by Jamallo Kreen



(snip, snip, snip)

I bought Dungeon 130, but I can't find "the conversion sidebar." Where is that located, please?



On the web, found here:

http://paizo.com/dungeon/news#v5748eaic9k52

My apologies if that wasn't clear. Paizo ended up doing the conversion notes for all the adventures online.

--Eric



Thank you. I discovered it after I posted my message and haven't had a chance to retract my question.

It LOOKS terrific, Eric, but, unfortunately, my Zip drive is ferblondget, so I can't download it, and the Library's computer system is intolerant of printing PDFs directly from the 'net. I will have to cut and paste each page as Word documents and print them one by one.

Aside to Paizo, WoTC, et cetera et alia: while most of us have cool Internet connections at home, some of us do not, and some of us who do have cool connections have no printers or printers which are as ferblondget as our broken Zip drives. I understand the idea behind web enhancements, and I really do appreciate them, but there is a minority of people (of whom I am currently a member) who have difficulty accessing them. Personally, I would be willing to pay an extra buck or two to have all of the material presented to me when I initially buy a product. Until I am back among the speedy set, though, I truly appreciate it when you, Eric, or other writers post links directly to your web enhancements and discuss them on the Wiz boards or here at Candlekeep. (Hey, it's good stuff! Toot your own horn.)

In the interim, though, I quote Charlie Brown: *sigh*



I have a mouth, but I am in a library and must not scream.


Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.

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George Krashos
Master of Realmslore

Australia
4818 Posts

Posted - 18 Feb 2006 :  23:53:55  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by Faraer

That's Dragon #97 and REF5. (REF3 is the first Book of Lairs -- the one that doesn't have three short scenarios by Ed Greenwood.)



Thanks Faraer. I should be more careful with my REF-erences.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 19 Feb 2006 :  03:08:04  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by George Krashos
The items you mention are (in time-honored tradition) undetailed, unstatted and there for flavor - to allow DMs to have magic items they can give powers to for their own campaigns but have some foundation in Realmslore.



What George said.

That said, I can give you some references:

Alicorn Diadem of Sharrven -- Alicorn is a unicorn horn, Sharrven is the fallen elven realm in the southern High Forest discussed in LEoF. Diadems are depicted visually in either Hellgate Keep or Cormanthyr (blanking).

Bonestaff of Sadebreth -- See Netheril: Winds of Netheril, page 108, for details on Sadebreth (that's all we know).

Crown of Horns -- Detailed lots of places: Netheril: Winds of Netheril, page 108, City of Splendors: Campaign Guide, pages 99-101, Volo’s Guide to All Things Magical, pages 101-102, and Magic of Faerűn, page 171-172.

Jewel cage of Congenio -- Netheril: Winds of Netheril, page 107. Note that Congenio was the inventer of ioun stones, so my thought here was a set of ioun stones that create the impresion of a "cage" of whirling jewels around your head.

Pyramid-shaped Tear of Ascore -- Somehow tied to the mysterious pyramids of Pascore.

--Eric

--
http://www.ericlboyd.com/dnd/
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 19 Feb 2006 :  22:42:51  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message  Reply with Quote
Eric, our DM confirmed that our 14th-15th level characters are going to take some "time off" (= holiday!) from battling the threats of the Sythisillian forces, the Twisted Rune, and the eye tyrants of the Alimir Hive

I am convinced that he is going to take us through your Undermountain-
modules in the Dungeon magazine

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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