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Faraer
Great Reader

3291 Posts

Posted - 20 Mar 2005 :  01:13:52  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message
Going by Ed's fiction, there are hours, which may be marked by church bells, but are usually communicated as 'the hour before highsun' or 'two hours after dusk'. There are minutes, but they're referred to in fews and severals rather than precise numbers. People speak of 'breaths' instead of seconds. Other phrases are used, such as 'a goodly breath or three' which means about a minute.
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The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 20 Mar 2005 :  01:47:37  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello, all.
Faraer, EDITORS put hours, minutes, and seconds into Ed’s prose. Ed’s written several ‘style guide’ notes for the Realms, down the years, forbidding them. He uses ‘breaths’ for seconds, and in cities temple bells ring so many times between dawn and highsun, and highsun and dusk, and so these “bells” can be used in place of hours. I’ll see if I can get him to send me one of his missives on this matter, for posting here.

Now, for tonight’s entertainment, Ed makes reply to Phoebus about mercenaries:



Hi, Phoebus. Binding contracts for mercenaries ARE (sparingly) used in Chessenta, because if you’ve got coin enough to ‘tie up’ a good hiresword with a binding contract (registered with the Heralds, remember), you “take him off the table” so your many rivals can’t use him against you (he can fight if attacked, but he can’t join your rivals’ forces and ride against you - - because if he does, the Heralds tell everyone and he can’t get a proper contract ever again, at least in Chessenta [or anywhere, under the name he was using when he ‘broke bond’], forcing him to ‘go outlaw’ and become a brigand rather than a paid mercenary). As no one’s sitting on an endless pile of gold, it’s the standout sellswords with the big reputations who usually get contracts where they get paid to sit and do nothing - - and no mercenary likes to sign really long-term contracts, so no one offers them (because said sellswords demand too much for anyone to sign). Three years is about the max, and most are “a season” or less (sword-for-hire contracts ALWAYS specify precise starting and ending dates, for obvious reasons).
In the case of a “large, standing company of mercenaries serving a city,” certainly their captain (the usual catchall term, yes) would hire short-term “blades.” The practise lets him rotate his men out for rest and relaxation (and perhaps healing or bed-rest against sicknesses), quelling any restlessness born of boredom regardless of the circumstances. It also lets him ‘bulk up’ with, ahem, fodder if hostilities are considered imminent.
By the way, there are a LOT of sicknesses among house bodyguards in the region, because poisoning their food and drink is a favourite occupation of agents hired by rivals: to disable, NOT kill. Dead staff-swords and mercenaries have to be replaced, but vomiting, hallucinating, falling-asleep and saggingly-weak ones just get bundled out of the way - - and their unaffected colleagues have to do longer shifts, in lesser numbers. The poisoning is something of a sport, for one lord to show another “Hey, just remember, I can breach your defenses whenever I want to,” and also to weaken the strength of a guard or garrison so a theft or spying attempt stands a greater chance of being successful. Rules are in place to prevent mercenaries from partaking of food and drink produced outside their client’s control, of course - - but being as such food is usually bland, boring, and overpriced, slip-ups occur.
In the case of the city’s seneschal, warden, marshal, or whatever their commander of defenses is called, yes, he also might well short-term hire sellswords for several reasons: because he doesn’t trust the long-term mercenaries, or wants someone to spy on them, or desires to ‘warn them against overboldness’ by the very presence of the short-term hires . . . or because he wants to send the short-term hires on missions that he doesn’t want to risk the long-term blades on, for whatever reason (explore yonder ruin or dungeon now that it’s started spewing monsters, for instance; the long-term professional mercenaries might not want to throw their lives away on “foolhead-work” when their patron can get some idiot adventurers or “short-coin short-talent” rival hireswords to go and do it). There’s very seldom such a thing for mercenaries as an “exclusive” contract binding their employers as well as them; in other words, the person who hires them always reserves the right to hire others as well, without consultation to the mercenary band. Otherwise, every mercenary band could dictate the future of a city or town that hired them - - so no one would ever hire them, and they’d all have to “go rogue” and subsist as raiders and plunderers.
As far as “culturally specific” goes: you’ve chosen the corner of the Realms that has many small, vicious, always-active bands of mercenaries under hire at all times (to serve the small-minded, vicious, petty rulers of adjacent independent cities and wannabe-independent towns). Break a blade! :}


So saith Ed. Must run, now: am late for my chance to read a new short story by another of Ed's players (no, won't tell; sorry).
love to all,
THO
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Gareth Yaztromo
Seeker

Australia
37 Posts

Posted - 20 Mar 2005 :  01:56:42  Show Profile  Visit Gareth Yaztromo's Homepage Send Gareth Yaztromo a Private Message
Hooded One, in the old days of roleplaying in Ed's realm did any of the roleplayers have their own detailed worlds? Or was Toril the base diet of gaming? ;)

"Gereth Yaztromo is arguably the most famous wizard of Allansia due to his part in a number of the most well known sagas of that region from the third century AC. He is also known as one of the three Star Pupils of the Grand Wizard of Yore.."
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Dargoth
Great Reader

Australia
4569 Posts

Posted - 20 Mar 2005 :  02:06:56  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message
Another question for Ed

Does the mountain on the northern end of the Island of Ixinos have a name?

Thanks in advance

“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks
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Kentinal
Great Reader

4274 Posts

Posted - 20 Mar 2005 :  04:09:53  Show Profile Send Kentinal a Private Message
quote:
Originally posted by Mumadar Ibn Huzal



Given the above quote and the fact that there are not many time-pieces around in the Realms, these terms feel out-of-place to me, yet some manner of indication of time might be desireable. FRCS offers some suggestions, but these are rather broad parts of the day. Is there more definition that the average Realmsian would use?



Well I use sun position for surfacerers. Those in the unlighted underdark certainly can get off clock to some degree. This in part depends on how aware they are of the passage of time. Off hand I would use Wis or Int check to be acrurate as to time sense.
quote:


Personally I use 'heartbeats' instead of seconds, but several minutes or hours become a bit more awkward to express in that type of unit...





You do understand that heart rate changes based on situation? Wait 20 beats when one has a rate f 60 and another has a rate of 90 does not work well. The same applies to construction a cubit being the lenght of a forearm.
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Wooly Rupert
Master of Mischief
Moderator

USA
29790 Posts

Posted - 20 Mar 2005 :  06:39:14  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by The Hooded One

Hello, all.
Faraer, EDITORS put hours, minutes, and seconds into Ed’s prose. Ed’s written several ‘style guide’ notes for the Realms, down the years, forbidding them. He uses ‘breaths’ for seconds, and in cities temple bells ring so many times between dawn and highsun, and highsun and dusk, and so these “bells” can be used in place of hours. I’ll see if I can get him to send me one of his missives on this matter, for posting here.


I should like to see that too, my Lady.

quote:
Originally posted by The Hooded One

Hi, Phoebus. Binding contracts for mercenaries ARE (sparingly) used in Chessenta, because if you’ve got coin enough to ‘tie up’ a good hiresword with a binding contract (registered with the Heralds, remember), you “take him off the table” so your many rivals can’t use him against you (he can fight if attacked, but he can’t join your rivals’ forces and ride against you - - because if he does, the Heralds tell everyone and he can’t get a proper contract ever again, at least in Chessenta [or anywhere, under the name he was using when he ‘broke bond’], forcing him to ‘go outlaw’ and become a brigand rather than a paid mercenary).



That sounds kinda like the Mercenary Review and Bonding Commission in BattleTech...

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The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 21 Mar 2005 :  00:51:20  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello, all. Ed makes reply to Dargoth, in the matter of the fate of Zeboaster of Ordulin:


Zeboaster narrowly escaped being murdered, twice, and went into hiding, throughly terrified. He then called on a trusted friend to contact a certain wizard to cast defensive magics on him. This friend did so, and the wizard cast two spells (all Zeboaster could gather money to pay for, without going out in public). These magics were the first of a planned series of defensive castings outlined by the greedy wizard and agreed to by the desperate Zeboaster.
Storm Silverhand heard about the attempts on Zeboaster’s life - - and about certain Thayan agents offering large coin for information as to his whereabouts, and mentioned this to The Simbul. She finds Zeboaster’s runaway tongue refreshingly amusing, and considers it socially useful in rush-to-get-money-at-all-costs Sembia, and (in the guise of a raven) paid Zeboaster a visit, strengthening and modifying the spells cast on him as he slept.
As a result, when the price became right the next morning, and his “trusted friend” betrayed him to the nearest Thayan, and Zeboaster got blasted with flesh-melting spells, he didn’t perish on the spot, but fled as: his severed left hand (all that was left of him), with his mouth grafted onto his palm, his eyes between two fingers, and his brain spell-linked to the back of the hand, trailing behind like a cluster on a rat-like tail. He could still see, speak, and think, though he nearly went howling mad. The spells showed him The Simbul, and he flew to find her, pleading for full physical restoration.
I suspect she’s given it to him, or will give it to him in time, but then again . . . she might PREFER Zeboaster as a smart-mouthed flying hand. He’d certainly be a servant (especially for holding lights, mirrors, and garments in precise positions), backscratcher, and bed-companion (I meant for holding her books and turning the pages, though I’m sure my Lady Hooded is already picturing OTHER activities) she could trust more than some . . .



So saith Ed. And yes, dear, I was indeed daydreaming of such things; a girl can always use a helping hand, I say. Ahem. I guess Ed’s decided it’s his turn to tease ME. Whatever next!
love to all,
THO
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Melfius
Senior Scribe

USA
516 Posts

Posted - 22 Mar 2005 :  01:49:03  Show Profile  Visit Melfius's Homepage  Send Melfius an AOL message Send Melfius a Private Message
A quick question for Ed:

Has Waterdeep considered expanding it's size recently? Maybe move the walls back a bit and let the folks breathe?

Melfius, Pixie-Priest of Puck - Head Chef, The Faerie Kitchen, Candlekeep Inn
"What's in his pockets, besides me?"
Read a tale of my earlier days! - Happiness Comes in Small Packages
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Garen Thal
Master of Realmslore

USA
1081 Posts

Posted - 22 Mar 2005 :  02:21:37  Show Profile  Visit Garen Thal's Homepage Send Garen Thal a Private Message
A bit to say on the expansion of Waterdeep's walls:

Expanding the walls of a large city takes a long time, what with the construction of the new outer wall, the removal of the old "outer" wall, the reassignment of wards or quarters, the decision of where to build and what existing structures will inevitably have to be torn down (on both sides of the original wall), and official declarations of who will be permitted to build in the new land.

It should also be noted that whenever cities expand, the new area is almost immediately claimed by some group. In the case of Waterdeep, merchants, nobles and would-be nobles--the groups most likely to have enough money for laborers and building supplies--would build on as much of the "new" land as possible as quick as they could. It should also be noted that there isn't a whole lot of room for Waterdeep to expand; it sits atop a plateau, and the city covers nearly its entire surface.

That said, I don't live in Waterdeep, so I can't know what the city itself thinks...
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The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 22 Mar 2005 :  04:24:08  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello, all. As promised (to Mumadar Ibn Huzal, Faraer, and all), a quotation from Ed on measuring time in the Realms:


Time in the Realms is NEVER measured in “hours” or “minutes.” Short-term waits can be measured in “breaths” but in cities, temples, and monasteries, the equivalent of hours are so many “bells” (yes, a bell is rung) or “candles” (which do visibly burn down) from or to a measurable event, such as dawn/daybreak, dusk/nightfall, or noon (in the Realms, noon is “highsun”). Example: The tumult began three bells before nightfall.
“Midnight” is permissible usage, and “deepnight” is its ‘more Realmsian’ synonym.
When timing is important, Realms writers should work a reference to how many bells are struck in a day (“It was the task of Brother Blackhands to strike half of the twelve bells between dusk and dawn, with Sister Elphrana tolling the bells between—and another pair of the Devout handled the twelve bells of the bright hours.”) into the narrative to make it clear that a “bell” IS “an hour.”

In Tashluta and the Tashalar, Tharsult, and in some ports nearby, a “bell” (an hour) is called a “darmeth,” with the plural (hours) being “darmar.” As in: “It’ll be at least three darmar before he gets back.” or: “But that could take DARMAR, hrast it!” This usage seems to be spreading south.

In like manner, days in the realms are never referred to as “Monday,” “Tuesday,” or any real-world ‘weekday’ name. Most folk in the Realms refer to a particular day as thus far from “the first of Mirtul” or “the last of Eleint” or one of the annual festival days, or if they must be precise, will say something like “the first day of the first tenday of Ches.” If they were writing this date or speaking of it formally, it would become “1st Ches.”

Where we would say “a moment or two,” most humans in the Realms say “a breath or two”—and what we would call a minute is “a goodly breath or three.”
Dwarves tend to call the same span of time (actually, anything up to about three minutes) “but a little while,” whereas a halfling would call the same span of time “a long song.” To a halfling, a minute is “a tune,” and 10 minutes is “three long songs.” Most halflings tend to speak of longer time periods, within a day, in terms of how much the sun has progressed.



So saith Ed. In guidelines obviously happily ignored by all too many writers and editors working in the Realms. (Sigh.)
love to all,
THO
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Mendicant
Acolyte

USA
12 Posts

Posted - 22 Mar 2005 :  05:57:25  Show Profile  Visit Mendicant's Homepage  Send Mendicant a Yahoo! Message Send Mendicant a Private Message
Mr Greenwood:

Am attempting a writeup on the Sungalde. Any thoughts/ideas/input to fill in the (many) blanks?

I will be doing it as a 2e writeup, and not including the star elves, as they are developing nicely in 3e. Just really scratching my head for information regarding the gods of Yuir and other "ancient" subjects.

Thanks for your consideration!
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Kajehase
Great Reader

Sweden
2104 Posts

Posted - 22 Mar 2005 :  06:10:03  Show Profile Send Kajehase a Private Message
Greetings once more Lady of the Hood and Ed.

Got a question for Ed which to my mind (free as it is from NDAs and similar nastinesses) should be a quickie: Since the publication of Serpent Kingdoms we know the yuan-ti name for themselves in yuan-ti, but their name for demihumans (Scaleless ones) is given in English, so I was wondering if the yuan-ti word for Scaless one was created during the making of said book, and if so... Could we please be let in on it?
(Humble apologies if it is in the book and I've missed it despite looking for it specifically four times).

And in relation to Melfius' question, does Waterdeep have a foulburgh? (faubourg?) can't remember the english word for it at the moment I'm afraid.

There is a rumour going around that I have found god. I think is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist.
Terry Pratchett
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Kentinal
Great Reader

4274 Posts

Posted - 22 Mar 2005 :  20:09:29  Show Profile Send Kentinal a Private Message
quote:
Originally posted by Kajehase



And in relation to Melfius' question, does Waterdeep have a foulburgh? (faubourg?) can't remember the english word for it at the moment I'm afraid.



"NOUN: A district lying outside the original city limits of a French-speaking city or a city with a French heritage."

OK you are from Sweden, but is best guess of word you are seeking. A District outside the walls of a walled city.

The discussion concerning the city of waterdeep would tend to make it hard to have outer or unwalled districts based on the statement "It should also be noted that there isn't a whole lot of room for Waterdeep to expand; it sits atop a plateau, and the city covers nearly its entire surface."

The only place an outer district could exist are, between the walls and the cliffs or on hill sides thattend to be steep, or at the base of the supporting moutain. That said it certainly is posible for the city to build outside the walls districts.
It should also noted that the city could expand beyond the plateau, by building on the hills or on the clifts and down to the base and might have some such districts already established along the trade routes, though might not be under direct city control.

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Kajehase
Great Reader

Sweden
2104 Posts

Posted - 22 Mar 2005 :  20:39:40  Show Profile Send Kajehase a Private Message
You guess correctly, and the reason I used that word was because I had seen it in use in an English text (still can't recall the spelling though) in the context of housing outside a city's walls.

There is a rumour going around that I have found god. I think is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist.
Terry Pratchett
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Ethriel
Learned Scribe

USA
272 Posts

Posted - 22 Mar 2005 :  21:46:35  Show Profile  Visit Ethriel's Homepage  Send Ethriel an AOL message Send Ethriel a Private Message
Ed, any plans or opportunities to use Kymil Nimesin again? That guy is without a doubt one of THE defining villains of Forgotten Realms and he deserves an end eventually. Hope that manages to get proposed or done sometimes!
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The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 23 Mar 2005 :  01:48:12  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello, all. My turn to reply this time, to Gareth Yaztromo.

Yes, Gareth, in the “old days of roleplaying in Ed's realm” (back when, ahem, the world was black and white, we were all faster and slimmer, and the idea of having personal, at-home computers was bright and new), the Realms WAS our “base diet” of D&D gaming, yes, though we played lots of other things (Kingmaker, Diplomacy, Empires of the Middle Ages, Mille Borne, and later Awful Green Things From Outer Space, and Arkham Horror, not to mention literally dozens of others). Please note that Jeff Grubb added the name “Toril” (actually “Abeir-Toril”) later, too; it was just “Faerűn” or “the Realms” then. Victor Selby (most famous for playing Torm) tried his hand at detailing several worlds, and Andrew Dewar (most famous for playing Rathan, although both he and Victor appeared in the pages of DRAGON with articles, Victor doing a monster with Ed and Andrew doing the Oracle NPC class) ran several short-lived but vivid campaigns, in particular one in a sinister-intrigue caravan city, and another in a setting of many small islands ruled by lairds.
They were good, memorable mini-campaigns, but only Ed had the knack of getting enough subplots going that the whole thing seemed real, and took on a life of its own.
Ahh, to be young again. So many beds, so much more time to misuse more wisely . . .
love,
THO
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Nevorick
Seeker

USA
29 Posts

Posted - 23 Mar 2005 :  02:36:55  Show Profile  Visit Nevorick's Homepage Send Nevorick a Private Message
Well met Lady of the Hood, Ed of the Greenwood, and all,

I would like to know what you can tell me of the equipment, standards, and dress of a Cormyrian Purple Dragon Knight, please?

Yours humbly,

Nevorick Julahasa, bard of Waterdeep

"What happens in Waterdeep, stays in Waterdeep."
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The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 24 Mar 2005 :  00:05:05  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello, all. Ed of the Greenwood replies to Sanishiver (Garen Thal and Jerryd, this will be of especial interest to you, too, I know):


Sanishiver, the Crown is determined to prevent the influx of Sembian coin, influence, and falsely innocent landgrab-settlers of the “What do you mean we can’t just settle here? You mean when we came through the mountains we weren’t in Sembia anymore?” sort into eastern Cormyr, and has rushed the majority of the surviving Purple Dragons there to encamp, patrol, and train as a show of everpresent force (rotating through garrisons in Suzail, Arabel, and Marsember; to accomplish this, High Horn has temporarily been darn near emptied for a season or two, though War Wizards still dwell and train there). Alusair is actively recruiting (see the last story in my upcoming “Best of Eddie” short story collection), and much wealth from the Crystal Grot has been spent in Amn and Tethyr to bring bulk foodstuffs into the realm so folk don’t starve because so few were left alive and able-bodied to try to get the crops off, and new ones sewn the next spring.
Most small places were plundered by the goblins and orcs (emptied of handy portable tools and weapons, and stripped of everything edible), but there was only a little burning and vandalism; they were being hounded to keep on the move by their own leaders (the Devil Dragon swooped and slew divers goblinkin, several times, to drive home the belief that obedience to her commands was a WISE idea), and didn’t have time for their usual fun.
Folk in overcrowded Suzail and Marsember are being offered free land if they want to resettle in eastern Cormyr (to farm, set up businesses, or just retire to cottages of their own building). Some of those from Marsember will be closely watched, of course.
Some senior merchants of Cormyr (read: undercover Highknights) have visited certain Dalesfolk in Mistledale, Shadowdale, and Deepingdale, offering them very good terms if they want to invest in eastern-Cormyr ranches and farms (with an eye not just to strengthening trade, but to luring some of these hardy farmers into moving to Cormyr).
And lastly: the Steel Regent and Dowager Queen Filfaeril have announced that any woman of Cormyr who gives birth to a child shall be paid 10 gp per year (so long as the child remains alive) by the Crown, from the birth-year until the child has seen ten-and-four summers. Purple Dragons have been told that to father a child on someone they haven’t wed (or fail to marry when they learn of the pregnancy), except when the mother was a Crown-licensed prostitute (yes, such licensing is new, and involves War Wizards covertly paying ladies of the evening who pass on interesting things they see and hear from clients), is now a ten-years-of-prisoner-labour (mainly road repair, irrigation, and bridge-building) offense.



So saith Ed. All this and another teaser for the Best of Eddie book, too!
Wheee!
love to all,
THO
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Wooly Rupert
Master of Mischief
Moderator

USA
29790 Posts

Posted - 24 Mar 2005 :  00:27:19  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by The Hooded One

And lastly: the Steel Regent and Dowager Queen Filfaeril have announced that any woman of Cormyr who gives birth to a child shall be paid 10 gp per year (so long as the child remains alive) by the Crown, from the birth-year until the child has seen ten-and-four summers. Purple Dragons have been told that to father a child on someone they haven’t wed (or fail to marry when they learn of the pregnancy), except when the mother was a Crown-licensed prostitute (yes, such licensing is new, and involves War Wizards covertly paying ladies of the evening who pass on interesting things they see and hear from clients), is now a ten-years-of-prisoner-labour (mainly road repair, irrigation, and bridge-building) offense.



I'm a little curious as to the reasoning behind this one... Women, regardless of whether or not they have a man to help support a child, are rewarded for having a child (I know that "rewarded" isn't the best word, but it works), but Purple Dragons are punished for fathering a child out of wedlock? In the interest of expanding the population, shouldn't they get some sort of encouragement, as well?

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The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 24 Mar 2005 :  04:43:58  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Wooly, don't you see?
The Crown wants Cormyr repopulated and is prepared to pick up some of the costs of feeding and rearing a child - - but wants to prevent an "unwed mother" explosion by telling randy troops (the men in the kingdom it can readily control) that they'll get punished if they get up to hanky-panky to split some coin with the lucky lass, or thinking the Crown will pay for the child so they can happily roger any willing woman without any thought of "being a father." A population explosion of unruly brats is NOT desired.
love,
THO
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Dargoth
Great Reader

Australia
4569 Posts

Posted - 24 Mar 2005 :  04:56:53  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message
Interesting

I recall in Silver Marches a bunch of Refugees from Zhentil Keep set up a town over in the Marches. I wonder who Cormyr will attract (Zhentil Keeps no longer the lawless ruin it was under cyrics goons so I imagine there wont be to many Zhents signing up for a new life in Cormyr.

As for Cormyr jailing the "dead beat Dads"

If I was a Purple Dragon Id think the Crown had some cheek given how many "unmarried mothers" Azoun IV produced!

“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks
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Wooly Rupert
Master of Mischief
Moderator

USA
29790 Posts

Posted - 24 Mar 2005 :  05:27:40  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by The Hooded One

Wooly, don't you see?
The Crown wants Cormyr repopulated and is prepared to pick up some of the costs of feeding and rearing a child - - but wants to prevent an "unwed mother" explosion by telling randy troops (the men in the kingdom it can readily control) that they'll get punished if they get up to hanky-panky to split some coin with the lucky lass, or thinking the Crown will pay for the child so they can happily roger any willing woman without any thought of "being a father." A population explosion of unruly brats is NOT desired.
love,
THO



Okay. I figured it was something like that, but I wanted to make sure.

Thank you, my Lady.

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Candlekeep - The Library of Forgotten Realms Lore
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Phantom_Lord
Learned Scribe

Pakistan
92 Posts

Posted - 24 Mar 2005 :  07:07:00  Show Profile  Visit Phantom_Lord's Homepage  Click to see Phantom_Lord's MSN Messenger address  Send Phantom_Lord a Yahoo! Message Send Phantom_Lord a Private Message
Dear MrGreenwood,

In the year of the many mists (DR circa I forget) a lich rises in the Desertsmouth mountains which claims to be Sammaster. After the initial confusion, cult members determine that the lich is indeed Sammaster and they all gather around him.

A few years later a company of paladins, namely The Twelve, ride out and face this evil.

What I would like to know are the identities of each of these twelve paladins if they have ever been explored, named, or even seen in any novels or games.

And if these have never been named, is it safe for the DM to go ahead and make her own? Thanks.

Ponka! Kaddu!
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Beowulf
Learned Scribe

Canada
322 Posts

Posted - 24 Mar 2005 :  14:54:40  Show Profile  Visit Beowulf's Homepage Send Beowulf a Private Message
quote:
Originally posted by The Hooded One

Purple Dragons have been told that to father a child on someone they haven’t wed (or fail to marry when they learn of the pregnancy), except when the mother was a Crown-licensed prostitute (yes, such licensing is new, and involves War Wizards covertly paying ladies of the evening who pass on interesting things they see and hear from clients), is now a ten-years-of-prisoner-labour (mainly road repair, irrigation, and bridge-building) offense.



Wow. And next they will be drafting a law that yields 5 - 10 for breathing air or eating beef!! But Cormyr is the good kingdom of course!

Sorry for being a smart alec. I just really don't like Cormyr.

"Ill tempered the wretch, who laughs at everyone. He cannot recognize, as he should, that he is not without faults." the High One, Poetic Edda
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Beowulf
Learned Scribe

Canada
322 Posts

Posted - 24 Mar 2005 :  14:55:58  Show Profile  Visit Beowulf's Homepage Send Beowulf a Private Message
quote:
Originally posted by Dargoth


As for Cormyr jailing the "dead beat Dads"

If I was a Purple Dragon Id think the Crown had some cheek given how many "unmarried mothers" Azoun IV produced!



Ah man!!! I didn't even think of that angle!! The hypocrasy of it all!!!

"Ill tempered the wretch, who laughs at everyone. He cannot recognize, as he should, that he is not without faults." the High One, Poetic Edda
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