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sleyvas
Great Reader

USA
6215 Posts

Posted - 11 Dec 2016 :  01:30:07  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Anyone have a physical copy of City of Gold?

My pdf copy is missing a map piece, and I am right in the middle of trying to piece the map back together. I used to have these maps, but like everything else, they were lost in the fire. The piece that says 'Dog People' was scanned twice, hence the problem (pieces 6 & 7 of the 8 are the same). If anyone has a better pdf, or can scan e that page, I'd really appreciate it.

Thanks - Mark

EDIT: Nevermind - I found another pdf of it on my computer, scanned at a higher resolution, that has the missing piece. Now I have one piece that doesn't match the others, but oh well. I'm not going to start over. its just for reference, after all.



Hey Markustay.... I'm not sure where I found it, but someone had scanned in the entire city of gold map as a png and put the pieces together. Its not pretty but its better than looking at it as separate pages. If you want to PM me an address, I'll gladly send it your way.

Also, I've been playing around with campaign cartographer and recently did my own version of that region. Its horrid compared to your work, but if you'd like it, I'm willing to share that as well.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Markustay
Realms Explorer extraordinaire

USA
14551 Posts

Posted - 11 Dec 2016 :  02:21:50  Show Profile Send Markustay a Private Message  Reply with Quote
Naw, I'm good. Thanks though. That scanned-in map would have saved me some time, but I've gotten pretty fast at pasting them back together. That was one of the very few I never bothered to do before.

Working on the Maztica + Abeir map again... amongst other things.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Zeromaru X
Senior Scribe

Colombia
849 Posts

Posted - 05 Jan 2017 :  21:00:50  Show Profile Send Zeromaru X a Private Message  Reply with Quote
Hi. I'm wondering if Seethyr is still working in this project.

As for Abeiran stuff, I've finished the Brimstone Angels saga. If Markustay need help with lore about Abeir nature, you can contact me here or in the FR wiki.

Long ago, in the distant past, they fell into decay. The philosopher’s path... The river of glory... Even the saints resting in the darkness rise up without response and block the way...
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Markustay
Realms Explorer extraordinaire

USA
14551 Posts

Posted - 05 Jan 2017 :  22:40:17  Show Profile Send Markustay a Private Message  Reply with Quote
Well, this (map) project is on the back-back burner for now. I have no idea if Seethyr is continuing this.

I am trying to finish one map today which I shouldn't have even bothered with (it was just too cool once I began paying around), and then I still want to re-release my Eastern Heartlands map (Director's Cut), and finally finish the last couple of things I never got to on my Shaareach map (which will be another re-release).

And all of that, before I get back to the actual NEW project I am doing. And once the first two installments of THAT is done, I'll get back to Returned Abeir & Maztica... maybe. Although, honestly, I'm just not 'into it' that much anymore (the hybrid version). I think Ed's RA lore would be better-served somewhere 'closer to home', as in, 'Faerûn proper'. Halruaa-lovers weren't too thrilled with my last solution, so I'm still mulling it all over. Perhaps in place of Lantan? (and PLEASE, there can't possibly be that many 'Lantan lovers' out there, could there be? Who the heck was using it?!)

Dammit... now you have me thinking about this again... I may need to take some Ritalin...

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 05 Jan 2017 22:46:14
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sleyvas
Great Reader

USA
6215 Posts

Posted - 06 Jan 2017 :  02:04:20  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Well, this (map) project is on the back-back burner for now. I have no idea if Seethyr is continuing this.

I am trying to finish one map today which I shouldn't have even bothered with (it was just too cool once I began paying around), and then I still want to re-release my Eastern Heartlands map (Director's Cut), and finally finish the last couple of things I never got to on my Shaareach map (which will be another re-release).

And all of that, before I get back to the actual NEW project I am doing. And once the first two installments of THAT is done, I'll get back to Returned Abeir & Maztica... maybe. Although, honestly, I'm just not 'into it' that much anymore (the hybrid version). I think Ed's RA lore would be better-served somewhere 'closer to home', as in, 'Faerûn proper'. Halruaa-lovers weren't too thrilled with my last solution, so I'm still mulling it all over. Perhaps in place of Lantan? (and PLEASE, there can't possibly be that many 'Lantan lovers' out there, could there be? Who the heck was using it?!)

Dammit... now you have me thinking about this again... I may need to take some Ritalin...



I don't see a lot of Lantan lovers, but Returned Abeir dwarfs Evermeet by like triple its size and Evermeet dwarfs by like double its size.... unless I'm misreading you and you're just wanting to stick it off the western coast of Lantan... which yeah, that could work.... Nelanther pirates nearby... Chult nearby... Moonshaes nearby unless you make it southwest of Lantan.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Gyor
Master of Realmslore

1180 Posts

Posted - 26 Aug 2017 :  22:46:26  Show Profile Send Gyor a Private Message  Reply with Quote
In Volo's guide it has the Tabaxi worshipping the Cat Lord, not the Maztican Gods.

Edited by - Gyor on 26 Aug 2017 22:48:32
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sleyvas
Great Reader

USA
6215 Posts

Posted - 28 Aug 2017 :  00:56:51  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Gyor

In Volo's guide it has the Tabaxi worshipping the Cat Lord, not the Maztican Gods.



Volo's Guide mentions a god that some Tabaxi worship. If there's one thing I've learned it's that no god has exclusive control over any given race. Some lizard folk worship someone other than Semuanya, some bugbears worship someone other than Hruggek, etc...

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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TBeholder
Master of Realmslore

1494 Posts

Posted - 31 Aug 2017 :  17:13:36  Show Profile Send TBeholder a Private Message  Reply with Quote
Oh, and also
quote:
On the Night of Wailing, the drow became driders

But IIRC there was something about monopoly on drider form being one of the few things about which Lolth is consistent?
Specifically, that unless this transformation is performed in the authorised way (by her priestess via specific ritual with a Handmaiden present), this attracts Spider Queen's own attention - the victim reverts in a few rounds no matter what spell it was, and for the transgressor, well, things are bound to get ugly and personal.

People never wonder How the world goes round -Helloween
And even I make no pretense Of having more than common sense -R.W.Wood
It's not good, Eric. It's a gazebo. -Ed Whitchurch
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Markustay
Realms Explorer extraordinaire

USA
14551 Posts

Posted - 31 Aug 2017 :  18:50:09  Show Profile Send Markustay a Private Message  Reply with Quote
Just for Shiggles (thanks Wooly ), my 'Maztica Pantheon IS the Draconic Pantheon' table (with a couple of extras)

Maztica/Draconic Pantheon


Azul  (LE)        'Giver of Rain, Taker of Breath'      Null (LE)           Dragon god of Death (Falazure)
Eha  (CN)               Wind Sprite (Breath)            Asterinian (CN)         Messenger of Asgorath
Kiltzi  (CG)          Health, Growth, & Love            Hlal (CG)           Humor, inventiveness, pleasure
Kukul  (N)         “Ancient Father of the Gods”         Io (N)                   Father of Dragonkind
Maztica  (N)          aspect of Earthmother             World Serpent (N)     Reality (Prime Material)
Nula  (CN)             Guardian of Animals              Kareska (CN)          Goddess of Dragon Magic
Plutoq  (LN)      Earth God (punishes insolence)        Lendys (LN)               God of Justice     
Qotal   (LG)          'The Feathered dragon'            Bahamut (LG)            'The Justicemaker'
Tezca  (CE)            God of sun and fire              Garyx (CE)          God of fire and destruction
Watil  (NG)               Guardian of Plants            Tamara (NG)              'Goddess of Life'
Zaltec  (CE)           Warbringer, Heart-Eater          Zehir (NE)             'The Dark Whisperer'

Theoretical:
Quetzalcoatl – Jazirian
Tlazolteotl - Sharess

From Anchoromé:
Coyote - Nathair Sgiathach (although I picture him having a Capuchan Monkey aspect in Maztica).
Raven - Asterinian


Null is actually perfect for Azul - he has two aspects, one a 'bringer of life', the other, of death (just like Azul). Kereska is probably the biggest stretch, but I figure its a 'primal thing' - the power of Raw magic is connected to the pure physicality (strength, constitution) of The Prime Material, which is represented by 'the Beast' (primal power). I look at it this way - primitive cultures are very concerned with their livestock, and a lot of their magic probably revolves around using and protecting that, so over time, magic itself becomes affiliated with beasts. Plus, there is the whole 'guardian spirit' thing where tribal magic is concerned. Like I said, thats a stretch, but the rest are good fits.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 31 Aug 2017 18:59:39
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Wooly Rupert
Master of Mischief
Moderator

USA
30430 Posts

Posted - 31 Aug 2017 :  20:16:44  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Just for Shiggles (thanks Wooly ),



I wish I could take credit for inventing that one. I just happened to overhear some random person at GenCon say it.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!
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Jürgen Hubert
Acolyte

Germany
6 Posts

Posted - 23 Oct 2017 :  08:32:40  Show Profile  Visit Jürgen Hubert's Homepage Send Jürgen Hubert a Private Message  Reply with Quote
quote:
Originally posted by Jürgen Hubert

Hello, everyone!

This is my first time posting on Candlekeep, though some here might recognize me from elsewhere. The establishment of the Dungeon Master's Guild rekindled my own interest in the Forgotten Realms, including writing material for the Forgotten Realms - and like Seethyr, I am especially fascinated by Maztica.

I have my own vision and interpretation of how Maztica may have changed due to its trip to Abeir and back again, focusing mainly on how invasive species and ideas have shaped the continent in the interim. I am still at the brainstorming phase, but my thoughts so far can be seen in this RPGNet thread.

Originally I was hesitant in coming here, not wishing to step on Seethyr's toes, but he just contacted me and we have come to an agreement that it is much better to collaborate and plunder each others' awesome ideas instead of not talking to each other. ;)

The main development threads will continue to be separate - this thread will be about Seethyr's interpretation while I will continue to discuss my interpretation on RPGNet. However, if you see something interesting there and come up with a way to fit it into this version of Maztica, don't hesitate to bring it up here. I shall certainly do the reverse over there. ;)

Beyond that, you might also be interested in the RPGNet thread for my discussions of official Maztica material, which I am currently reading through. I have finished with the Boxed Set - its discussion starts here, and am currently reading through "Ironhelm", the first Maztica novel, starting on this page.

I am looking forward to what we can come up with together!



As a short update, while I had taken a lengthy break from this project I am now back and I have restarted the RPGNet thread.

My current sub-project is to build the twin cities of Ulatos-Dragonport in greater detail - it is once more the primary port of entry for visitors from Faerun now that the Godless Time has ended, but it has gone through many changes in the intervening time. And visitors might find it all too easy to stumble into one of the many plots of a nation that has newly won its freedom, but which has not yet decided what kind of nation it wants to be...

A German Geek - my gaming blog
Returned Maztica Discussion Thread - my interpretation of the True World
Doomed Slayers - my social analysis of adventurers. Also, a fantasy setting!
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Zeromaru X
Senior Scribe

Colombia
849 Posts

Posted - 23 Oct 2017 :  15:51:16  Show Profile Send Zeromaru X a Private Message  Reply with Quote
Thanks! Since Seethyr disappeared, the ideas I developed for his project were left adrift. I guess I'm going to read your work and see if I can rework my ideas to match yours.

Long ago, in the distant past, they fell into decay. The philosopher’s path... The river of glory... Even the saints resting in the darkness rise up without response and block the way...
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sleyvas
Great Reader

USA
6215 Posts

Posted - 24 Oct 2017 :  02:14:20  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Jürgen Hubert

quote:
Originally posted by Jürgen Hubert

Hello, everyone!

This is my first time posting on Candlekeep, though some here might recognize me from elsewhere. The establishment of the Dungeon Master's Guild rekindled my own interest in the Forgotten Realms, including writing material for the Forgotten Realms - and like Seethyr, I am especially fascinated by Maztica.

I have my own vision and interpretation of how Maztica may have changed due to its trip to Abeir and back again, focusing mainly on how invasive species and ideas have shaped the continent in the interim. I am still at the brainstorming phase, but my thoughts so far can be seen in this RPGNet thread.

Originally I was hesitant in coming here, not wishing to step on Seethyr's toes, but he just contacted me and we have come to an agreement that it is much better to collaborate and plunder each others' awesome ideas instead of not talking to each other. ;)

The main development threads will continue to be separate - this thread will be about Seethyr's interpretation while I will continue to discuss my interpretation on RPGNet. However, if you see something interesting there and come up with a way to fit it into this version of Maztica, don't hesitate to bring it up here. I shall certainly do the reverse over there. ;)

Beyond that, you might also be interested in the RPGNet thread for my discussions of official Maztica material, which I am currently reading through. I have finished with the Boxed Set - its discussion starts here, and am currently reading through "Ironhelm", the first Maztica novel, starting on this page.

I am looking forward to what we can come up with together!



As a short update, while I had taken a lengthy break from this project I am now back and I have restarted the RPGNet thread.

My current sub-project is to build the twin cities of Ulatos-Dragonport in greater detail - it is once more the primary port of entry for visitors from Faerun now that the Godless Time has ended, but it has gone through many changes in the intervening time. And visitors might find it all too easy to stumble into one of the many plots of a nation that has newly won its freedom, but which has not yet decided what kind of nation it wants to be...



So, did you do any of the Maztica Alive stuff up on DM's Guild? The base Maztica update was pretty good, and I must admit to really liking the Lopango update, though I'm working the edges of it (the portions of the Lopango map that are unseen). I'm also changing one major premise, in that the "gods were silent". I'm actually having them being there (initially even as weakened avatars like what were seen during the ToT... some actually getting killed in conflict with Primordials or dragons).


Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Zeromaru X
Senior Scribe

Colombia
849 Posts

Posted - 24 Oct 2017 :  02:29:40  Show Profile Send Zeromaru X a Private Message  Reply with Quote
AFAIK, the Maztican products on DMs Guild are Seethyr's.

Long ago, in the distant past, they fell into decay. The philosopher’s path... The river of glory... Even the saints resting in the darkness rise up without response and block the way...
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Jürgen Hubert
Acolyte

Germany
6 Posts

Posted - 24 Oct 2017 :  04:28:30  Show Profile  Visit Jürgen Hubert's Homepage Send Jürgen Hubert a Private Message  Reply with Quote
Yeah, I have nothing up at the DM's Guild... so far. I do hope to publish some Maztica stuff there sometime next year, but it's too early to say when.

Note that my own version of Maztica is rather different than Maztica Alive - it was heavily inspired by the book "1493: Uncovering the New World Columbus Created" by Charles Mann on how the Columbian Exchange changed the world. Consider how Mesoamerica changed in our world after the Spanish conquest... and in this world, the "Spanish" occupation ended prematurely after a few decades and was replaced by rule by dragon overlords and their minions. Now, in the current (5e) era Maztica is largely entering a "post-colonial" phase - going through massive changes while never really abandoning its old traditions entirely.

Plus, during its sojourn on Abeir, the land picked up a lot of new inhabitants...

A German Geek - my gaming blog
Returned Maztica Discussion Thread - my interpretation of the True World
Doomed Slayers - my social analysis of adventurers. Also, a fantasy setting!
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sleyvas
Great Reader

USA
6215 Posts

Posted - 24 Oct 2017 :  12:59:06  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Jürgen Hubert

Yeah, I have nothing up at the DM's Guild... so far. I do hope to publish some Maztica stuff there sometime next year, but it's too early to say when.

Note that my own version of Maztica is rather different than Maztica Alive - it was heavily inspired by the book "1493: Uncovering the New World Columbus Created" by Charles Mann on how the Columbian Exchange changed the world. Consider how Mesoamerica changed in our world after the Spanish conquest... and in this world, the "Spanish" occupation ended prematurely after a few decades and was replaced by rule by dragon overlords and their minions. Now, in the current (5e) era Maztica is largely entering a "post-colonial" phase - going through massive changes while never really abandoning its old traditions entirely.

Plus, during its sojourn on Abeir, the land picked up a lot of new inhabitants...



Ah, looks like the stuff I've been looking at has been a John and Theodore Hild. I like what they did with Lopango and Maztica (except for the silent gods). I'm not so big on Esmerelda.

Ah, you are definitely going a different direction than me then. For the most part, the people of Abeir and the people of Maztica/Anchorome/Katashaka will only tertiarily test the boundaries of each other. Much as how Returned Abeir and Toril didn't exactly get involved with each other a whole lot. For Katashaka, the nyamma-numo may be the reason the continent sees little encroachment (i.e. dragon and his dragonborn servants show up.... tarrasque kills the dragon, dragonborn leave or get sacrificed or eaten by the natives). Similarly, dragon shows up in Maztica, it may be that Zaltec himself shows up and kills the dragon. Similar up in Anchorome with "Great Spirits". This increases their religious fervor. Even if it only happens once or twice in a given area, it may be enough to discourage the dragonlords to stay away from these areas.

Nimbral, Lantan, and Halruaa may have interacted more with Abeir, but I don't plan to cover those much (if at all). Some of the other areas, such as the areas in southeastern Faerun will have had involvement, so I plan on doing something to explain the interaction. However, I have been playing with the idea of what might Lantan do when transferred to Abeir. I could see them getting involved with the people of Helmsport. One of the things I was discussing in another thread was "what if they had been playing with lightning energy". It could prove interesting if say they've captured a god of lightning or the sky or rain or thunder or wind and they've developed something akin to a tesla coil that can power "golems" within a certain range (using wind or water mills or direct lightning strikes). Anyway, by limiting the range, it enables them to protect a settlement, but not so much expand. Maybe they develop limited storage batteries to allow them to explore a bit with a golem servant.

Hell, as I say that.... the Mulhorandi had the statues that walked and were into technology like dams, and they just quit working. I wonder....

I also plan to have Osse have had involvement with Abeir, in a hinted at form for future development (as in the islanders off the eastern coast know of changes through rumors, but they don't have to live with the issues and they rarely visit the "mainland"). Just what and how much of Osse transferred over I'm also leaving very open.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Seethyr
Senior Scribe

USA
358 Posts

Posted - 05 Dec 2017 :  23:29:22  Show Profile  Visit Seethyr's Homepage Send Seethyr a Private Message  Reply with Quote
Hey all, last year too much po... ummm, some weird viruses led to me just giving up on my computer. Shortly afterward I had some family health issues and I literally didn't just give up on Maztica, I gave up on the game itself. I'm trying to work my way back - I have a regular playtesting group again, still working on getting a new computer but at least I can use my work one now if I stay late at night. Anyway, I am recontinuing these projects.

A number of projects that got put on the backburner are being reupped as I relearn the rules of creation. Earlier, I was working on an adventure named the "Sea Demon's Pearl" which is nearing completion, but now I am going to combine this with a new form of Maztican Magic based on sea fetishes (as opposed to the claws and talons of hishna or the feathers of pluma). Thank to The Dark on Piazza, I got a great name for it - the Nahuatl word for "spirit water," Teoatl.

Here is a very rough copy, lots of errors and much more to do, but it will give you a good idea of what it will eventually be...

TWR1 The Sea Demon's Pearl


If you are familiar with my older projects, you'll see the tag has been slightly altered. Instead of referring to each project this time as a campaign guide, an adventure, etcetera - I am referring to each as TWR#. This represents "True World Resurrection." What this will amount to is a new phase in Maztica's history. Yes, I am shamelessly copying Marvel's concept of phases, and like the Infinity War, this phase will end in a major event for the continent which will have little hints or major connections within each project. It's ambitious, but I already have a story arc outlined. I don't want to spoil the endgame here, but if you're curious feel free to PM me and I'll let the cat out of the bag. The title of the phase should give away a lot.

There are some things I could certainly use help with. The last time around, art cost me an arm and a leg. The pocket change I made on DMsGuild didn't quite cover what I spent (though I would gladly do the same again). If you an artist and would like to contribute - boy could I use you!

Maps are a massive problem for me. I have scoured the useable content on DMsGuild (bought a few packs) and haven't found much I really like but I will continue to do so. Random map generators don't quite fit the bill either. If you want to contribute some dungeon maps specified to an adventure, that would also be a massive help. Of course, Maztica itself is missing a really good updated map since its return from Abeir. Finally, if you have writing you want me to work into the lore, I absolutely love doing so. PM or post here.

It's good to be back!

All "Maztica Alive" products can be found below, linked to the campaign guide.

TWC1 The Maztica Campaign Guide

Newest Addition: TWR1 The Sea Demon's Pearl

Also, please come join us on the Maztica Alive Yahoo Group:
Join Us
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paladinnicolas
Learned Scribe

85 Posts

Posted - 06 Dec 2017 :  01:25:46  Show Profile Send paladinnicolas a Private Message  Reply with Quote
Dear Seethyr, it’s great to have you back! I’ve worked on a few additional products for Esmeralda in Maztica at the DMsG, and this Resurrection event sounds quite interesting... if I can join, it would be great.
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Seethyr
Senior Scribe

USA
358 Posts

Posted - 06 Dec 2017 :  14:40:30  Show Profile  Visit Seethyr's Homepage Send Seethyr a Private Message  Reply with Quote
quote:
Originally posted by paladinnicolas

Dear Seethyr, it’s great to have you back! I’ve worked on a few additional products for Esmeralda in Maztica at the DMsG, and this Resurrection event sounds quite interesting... if I can join, it would be great.



Thank you and of course! I’m looking forward to seeing how Esmeralda might tie in (or any other thoughts of yours). I’ll PM you the hidden details.

All "Maztica Alive" products can be found below, linked to the campaign guide.

TWC1 The Maztica Campaign Guide

Newest Addition: TWR1 The Sea Demon's Pearl

Also, please come join us on the Maztica Alive Yahoo Group:
Join Us
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Jürgen Hubert
Acolyte

Germany
6 Posts

Posted - 06 Dec 2017 :  14:59:41  Show Profile  Visit Jürgen Hubert's Homepage Send Jürgen Hubert a Private Message  Reply with Quote
For the record, I have also been busy with my "Returned Maztica" project - an overview with links to regional descriptions and further details can be found [url=http://www.thepiazza.org.uk/bb/viewtopic.php?f=39&t=18770]here[/url].

(Note: My smart phone ate half my post before.)

A German Geek - my gaming blog
Returned Maztica Discussion Thread - my interpretation of the True World
Doomed Slayers - my social analysis of adventurers. Also, a fantasy setting!

Edited by - Jürgen Hubert on 07 Dec 2017 04:35:42
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sleyvas
Great Reader

USA
6215 Posts

Posted - 07 Dec 2017 :  01:04:16  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Seethyr

Hey all, last year too much po... ummm, some weird viruses led to me just giving up on my computer. Shortly afterward I had some family health issues and I literally didn't just give up on Maztica, I gave up on the game itself. I'm trying to work my way back - I have a regular playtesting group again, still working on getting a new computer but at least I can use my work one now if I stay late at night. Anyway, I am recontinuing these projects.

A number of projects that got put on the backburner are being reupped as I relearn the rules of creation. Earlier, I was working on an adventure named the "Sea Demon's Pearl" which is nearing completion, but now I am going to combine this with a new form of Maztican Magic based on sea fetishes (as opposed to the claws and talons of hishna or the feathers of pluma). Thank to The Dark on Piazza, I got a great name for it - the Nahuatl word for "spirit water," Teoatl.

Here is a very rough copy, lots of errors and much more to do, but it will give you a good idea of what it will eventually be...

TWR1 The Sea Demon's Pearl


If you are familiar with my older projects, you'll see the tag has been slightly altered. Instead of referring to each project this time as a campaign guide, an adventure, etcetera - I am referring to each as TWR#. This represents "True World Resurrection." What this will amount to is a new phase in Maztica's history. Yes, I am shamelessly copying Marvel's concept of phases, and like the Infinity War, this phase will end in a major event for the continent which will have little hints or major connections within each project. It's ambitious, but I already have a story arc outlined. I don't want to spoil the endgame here, but if you're curious feel free to PM me and I'll let the cat out of the bag. The title of the phase should give away a lot.

There are some things I could certainly use help with. The last time around, art cost me an arm and a leg. The pocket change I made on DMsGuild didn't quite cover what I spent (though I would gladly do the same again). If you an artist and would like to contribute - boy could I use you!

Maps are a massive problem for me. I have scoured the useable content on DMsGuild (bought a few packs) and haven't found much I really like but I will continue to do so. Random map generators don't quite fit the bill either. If you want to contribute some dungeon maps specified to an adventure, that would also be a massive help. Of course, Maztica itself is missing a really good updated map since its return from Abeir. Finally, if you have writing you want me to work into the lore, I absolutely love doing so. PM or post here.

It's good to be back!



Hi, I've looked over your stuff and I've been trying to work around where you've gone because I really liked some of it. Since you can utilize portions of other folks work if you reference it, I was planning to reference your work. In particular, I liked what you did with Lopango (except for the sorcerer orcs... I kept them, but they were forced to stay away from my tharchs), and the southern coast of the Lopango has become a "tharch" in the "United Tharchs of Toril" that formed over in Abeir. I tried to specifically stay where your map didn't go. I then also expanded some "tharch" into Northern Katashaka.

Anyway, I've been slowly working out my ideas on this topic for a little over a year. I've made a map of my various tharchs and another map of Lopango/Katashaka at the below two links. The Lopango/Katashaka map is big, so you'll have to download and zoom in for the detail.

https://drive.google.com/open?id=0B8CYc8h_6sg8YVJTU1FxbVhSWmc

https://drive.google.com/file/d/1j0PKC14gdwIsK6abqNXs-7JozIsTrFJC/view?usp=sharing

The one major thing I did differently was that I actually had many of the deities that disappeared actually show up in Abeir as basically avatars like those in the ToT (sharing a human's body), and eventually through faith energy they formed a "normal" avatar / manifestation. But, essentially, many of the gods were in Abeir in physical form and seen by the people.... including Ubtao/Qotal. There was no silent period in which the gods were unavailable. HOWEVER, priests had to sacrifice heavily to regain spells via the system in "Priestess: Ancient World Divine Class", which I also planned to reference (below for link).

http://www.dmsguild.com/product/192760/Priestess-Ancient-World-Divine-Class?term=priestess&test_epoch=0


My main focus at present has moved to the tharch of peleveran and finishing up the overview document of all the tharchs, but work and life get in the way. Still, I'm always interested in talking with folks for their ideas.

Alavairthae, may your skill prevail

Phillip aka Sleyvas

Edited by - sleyvas on 07 Dec 2017 01:23:57
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Seethyr
Senior Scribe

USA
358 Posts

Posted - 07 Dec 2017 :  04:59:08  Show Profile  Visit Seethyr's Homepage Send Seethyr a Private Message  Reply with Quote
quote:
Originally posted by sleyvas



Hi, I've looked over your stuff and I've been trying to work around where you've gone because I really liked some of it. Since you can utilize portions of other folks work if you reference it, I was planning to reference your work. In particular, I liked what you did with Lopango (except for the sorcerer orcs... I kept them, but they were forced to stay away from my tharchs), and the southern coast of the Lopango has become a "tharch" in the "United Tharchs of Toril" that formed over in Abeir. I tried to specifically stay where your map didn't go. I then also expanded some "tharch" into Northern Katashaka.

Anyway, I've been slowly working out my ideas on this topic for a little over a year. I've made a map of my various tharchs and another map of Lopango/Katashaka at the below two links. The Lopango/Katashaka map is big, so you'll have to download and zoom in for the detail.

https://drive.google.com/open?id=0B8CYc8h_6sg8YVJTU1FxbVhSWmc

https://drive.google.com/file/d/1j0PKC14gdwIsK6abqNXs-7JozIsTrFJC/view?usp=sharing

The one major thing I did differently was that I actually had many of the deities that disappeared actually show up in Abeir as basically avatars like those in the ToT (sharing a human's body), and eventually through faith energy they formed a "normal" avatar / manifestation. But, essentially, many of the gods were in Abeir in physical form and seen by the people.... including Ubtao/Qotal. There was no silent period in which the gods were unavailable. HOWEVER, priests had to sacrifice heavily to regain spells via the system in "Priestess: Ancient World Divine Class", which I also planned to reference (below for link).

http://www.dmsguild.com/product/192760/Priestess-Ancient-World-Divine-Class?term=priestess&test_epoch=0


My main focus at present has moved to the tharch of peleveran and finishing up the overview document of all the tharchs, but work and life get in the way. Still, I'm always interested in talking with folks for their ideas.




I'm very interested in your developments. Lopango might have been the most fun I have had in developing a project because of the relative lack of canon that I had to adhere to. Even as obscure as Maztica is, I had to find bits of lore hidden in over a dozen books - sometimes only a paragraph.

One of the projects is a (shameless ripoff ) Grand History that only applies to the True World. If you work your own material for Lopango that doesn't conflict with the already developed lore, I would love to include it in this book as I update it.

History of the True World

All "Maztica Alive" products can be found below, linked to the campaign guide.

TWC1 The Maztica Campaign Guide

Newest Addition: TWR1 The Sea Demon's Pearl

Also, please come join us on the Maztica Alive Yahoo Group:
Join Us
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Zeromaru X
Senior Scribe

Colombia
849 Posts

Posted - 07 Dec 2017 :  05:34:23  Show Profile Send Zeromaru X a Private Message  Reply with Quote
In fact, I've been working on a project that involved that timeline since the last year. I was just waiting for you to appear to ask some stuff, because I don't know what plans do you have for Maztica while on Abeir, and some of my ideas are... very 4th edition-ish. However, I have yet to translate that stuff from spanish to english first, before giving it to you (because I'm still unable to think in english instead of thinking in spanish and later translating )

Long ago, in the distant past, they fell into decay. The philosopher’s path... The river of glory... Even the saints resting in the darkness rise up without response and block the way...

Edited by - Zeromaru X on 07 Dec 2017 05:38:01
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Seethyr
Senior Scribe

USA
358 Posts

Posted - 07 Dec 2017 :  05:40:53  Show Profile  Visit Seethyr's Homepage Send Seethyr a Private Message  Reply with Quote
quote:
Originally posted by Jürgen Hubert

For the record, I have also been busy with my "Returned Maztica" project - an overview with links to regional descriptions and further details can be found [url=http://www.thepiazza.org.uk/bb/viewtopic.php?f=39&t=18770]here[/url].

(Note: My smart phone ate half my post before.)




I've really been catching up on your material. The visions of Maztica seem to have major differences, but run parallel quite well. It looks like in general, "Maztica Alive" hated the colonialists and wanted their influence minimalized (except to help apply the game to 5e in better ways - for example, Mazticans now have wizards of their own because of the Amnian influences). "Returned Maztica" takes into consideration the fact that they stayed and changed the culture forever - much like in the real world.

"Returned Maztica" also has a different vision of what occured on Abeir. The dragons, dragonborn, and all sorts of other Abeiran influences crept into the culture as well. "Maztica Alive" doesn't explain much of what went on up there, though in the novelette I wrote, a being known as Itzapaplotl and her star demons (tzitzimime) terrorized the inhabitants for a full century as the gods remained somnolent. The return of the gods and their reawakening also was acted out in the novel.

So, in summary, "Maztica Alive" and "Returned Maztica" have major thematic differences and really can't coexist plotwise due to the contradictions. However, I really think there is a ton of crossover we could work out. I for one, would be more than thrilled if you took any of the concepts you liked and used them as written or tweaked them for your own purposes. At the very least, you could get use out of the monsters, spells, classes and magical/mundane items. I might be bugging you to tweak some of what you've done as well if I could get your permission to do so!

All "Maztica Alive" products can be found below, linked to the campaign guide.

TWC1 The Maztica Campaign Guide

Newest Addition: TWR1 The Sea Demon's Pearl

Also, please come join us on the Maztica Alive Yahoo Group:
Join Us
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Seethyr
Senior Scribe

USA
358 Posts

Posted - 07 Dec 2017 :  05:48:31  Show Profile  Visit Seethyr's Homepage Send Seethyr a Private Message  Reply with Quote
quote:
Originally posted by Zeromaru X

In fact, I've been working on a project that involved that timeline since the last year. I was just waiting for you to appear to ask some stuff, because I don't know what plans do you have for Maztica while on Abeir, and some of my ideas are... very 4th edition-ish. However, I have yet to translate that stuff from spanish to english first, before giving it to you (because I'm still unable to think in english instead of thinking in spanish and later translating )



That would be wonderful. My Spanish is terrible, unfortunately!
As far as Maztica in Abeir, I'll work the events of the novelette into the History soon - that's the only place I touched on Abeiran Maztica. To be honest - I wasn't the biggest fan of 4e and just couldn't bear to include things like dragonborn and such into the setting. The return, to me, is like waking up from a long nightmare.

All "Maztica Alive" products can be found below, linked to the campaign guide.

TWC1 The Maztica Campaign Guide

Newest Addition: TWR1 The Sea Demon's Pearl

Also, please come join us on the Maztica Alive Yahoo Group:
Join Us
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