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Charles Phipps
Master of Realmslore

1144 Posts

Posted - 18 Oct 2007 :  20:38:45  Show Profile  Visit Charles Phipps's Homepage Send Charles Phipps a Private Message  Reply with Quote
Gotcha Richard.

Do you have any gods that are your favorite or whom you'd like to write more on/expand on?

My Blog: http://unitedfederationofcharles.blogspot.com/
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inexorable
Acolyte

11 Posts

Posted - 19 Oct 2007 :  00:33:50  Show Profile  Visit inexorable's Homepage Send inexorable a Private Message  Reply with Quote
Thanks for the response about Cyric Mr. Baker and I look forward to reading more about him.

As an aside, I guess your opinion of Cyric has changed then as I recall you being quoted as saying he would be more ruthless, calculating, and subtle as the setting moved forward... adjectives I never would have associated with the term ultimate munchkin or tool (although TOOL is a great band).

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Jamallo Kreen
Master of Realmslore

USA
1537 Posts

Posted - 20 Oct 2007 :  19:44:06  Show Profile  Visit Jamallo Kreen's Homepage Send Jamallo Kreen a Private Message  Reply with Quote
Well met!

Instead of whining or complaining today, I have a question about the Netherese Arcanist class: if an arcane spellcaster already has Epic spells based upon seeds which are part of what will become his banned category (variation or mentalism, for example), does he lose the ability to cast those spells upon becoming a Netherese Arcanist and selecting those seeds as banned to him, or does he retain all of his current Epic spells but lose the ability to create new ones from his banned seeds?


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Charles Phipps
Master of Realmslore

1144 Posts

Posted - 20 Oct 2007 :  22:06:29  Show Profile  Visit Charles Phipps's Homepage Send Charles Phipps a Private Message  Reply with Quote
Will we see what happened to Khel's Moonstars after the death of the Archmage in future realms products?

Or is that plot sorta dropped?

My Blog: http://unitedfederationofcharles.blogspot.com/
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krocha
Acolyte

4 Posts

Posted - 21 Oct 2007 :  01:53:51  Show Profile  Visit krocha's Homepage Send krocha a Private Message  Reply with Quote
Hello Mr. Baker,

I was wondering of you could divulge Geran Hulmaster's race from your upcoming book Swordmage?

Edited by - krocha on 21 Oct 2007 02:23:05
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ShepherdGunn
Learned Scribe

USA
89 Posts

Posted - 22 Oct 2007 :  10:17:40  Show Profile  Visit ShepherdGunn's Homepage  Click to see ShepherdGunn's MSN Messenger address  Send ShepherdGunn a Yahoo! Message Send ShepherdGunn a Private Message  Reply with Quote
Thanks for the response Mr. Baker. I see what you're saying with the Weave. It'll definitely be interesting to see how this all works out.

I can kinda see Cyric sitting there yelling as the other gods punish him yelling," No! You can't do this to me! I iz L33T!!!" and wearing a T-shirt that reads "I ganked Mystra, and all I got was sent to my room!"

"Man does not live by bread alone, likewise, blades and arrows aren't the only things that can kill him."
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Foxhelm
Senior Scribe

Canada
592 Posts

Posted - 22 Oct 2007 :  14:51:22  Show Profile  Click to see Foxhelm's MSN Messenger address  Send Foxhelm a Yahoo! Message Send Foxhelm a Private Message  Reply with Quote
Mr. Baker--

I asked this question in the designers thread on the Wizards board, but it may have been overlooked, so I am reposting it here.
In relation to your comment of the way the gods are to become...

With the major deities with minor demi-powers linked to them, would those who have a strong link to the demi-powers might have special powers or feats related to those demi-powers?

I'm not sure this would be in the Forgotten Realms Campaign Guide, but it would be a good question to ask for the faith book for Fourth Edition. To expand the abilities and rolls of Cleric of the Realms. Just like I expect there to be a magic book to expand the roles of Wizards and update more spells.

One thought would be some like having the choice of choosing one or more domains from the leader deity and/or the demi-power, if domains were to remain.

Also would this be linked with the new order of the planes with Major deities creating the planes and lesser powers making their home in these planes?

Thanks and have a nice day...

Ed Greenwood! The Solution... and Cause of all the Realms Problems!
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Foxhelm
Senior Scribe

Canada
592 Posts

Posted - 22 Oct 2007 :  14:54:05  Show Profile  Click to see Foxhelm's MSN Messenger address  Send Foxhelm a Yahoo! Message Send Foxhelm a Private Message  Reply with Quote
quote:
Originally posted by Charles Phipps

Will we see what happened to Khel's Moonstars after the death of the Archmage in future realms products?

Or is that plot sorta dropped?




This topic might be better asked of Steven Schend as he has a large part to play with Khelben's Moonstars. I believe they currently under the new Blackstaff who can continue to look like the Arunsen at will and hold his knowledge. So they should still be in the game, and my have a part to play in Steven's next book... Blackstaff Tower.

Ed Greenwood! The Solution... and Cause of all the Realms Problems!
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RichardBaker
Forgotten Realms Designer & Author

129 Posts

Posted - 23 Oct 2007 :  19:03:27  Show Profile  Visit RichardBaker's Homepage  Reply with Quote
Sure. He's human.


quote:
Originally posted by krocha

Hello Mr. Baker,

I was wondering of you could divulge Geran Hulmaster's race from your upcoming book Swordmage?


Rich Baker
Wizards of the Coast, Inc.
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RichardBaker
Forgotten Realms Designer & Author

129 Posts

Posted - 23 Oct 2007 :  19:06:56  Show Profile  Visit RichardBaker's Homepage  Reply with Quote
I think it's most likely we would do this by some mechanic like the Initiate feats. For example, if you were playing a dwarf cleric of Moradin, there might be a "Favored of Clangeddin" feat signifying a special affinity for Clangeddin. But I'll have to wait and see exactly how it works out, since the mechanics team is just getting started on the FR books for 2008. (Most of our work up to this point has been story work.)


quote:
Originally posted by Foxhelm

Mr. Baker--

I asked this question in the designers thread on the Wizards board, but it may have been overlooked, so I am reposting it here.
In relation to your comment of the way the gods are to become...

With the major deities with minor demi-powers linked to them, would those who have a strong link to the demi-powers might have special powers or feats related to those demi-powers?

I'm not sure this would be in the Forgotten Realms Campaign Guide, but it would be a good question to ask for the faith book for Fourth Edition. To expand the abilities and rolls of Cleric of the Realms. Just like I expect there to be a magic book to expand the roles of Wizards and update more spells.

One thought would be some like having the choice of choosing one or more domains from the leader deity and/or the demi-power, if domains were to remain.

Also would this be linked with the new order of the planes with Major deities creating the planes and lesser powers making their home in these planes?

Thanks and have a nice day...


Rich Baker
Wizards of the Coast, Inc.
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sleyvas
Great Reader

USA
5124 Posts

Posted - 23 Oct 2007 :  21:50:45  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by RichardBaker

There's a subtlety to the Weave that I think folks are overlooking: The Weave isn't "magic." Raw magic exists in the cosmos, sorta like a crazy type of potential energy locked up in the world all around you. The Weave is actually an interface, an operating system, by which you can tap the dormant raw power of magic to do things. So what happens when the Weave is destroyed? People have to learn new ways of accessing that arcane potential in the world around them.

That's the way I look at it, anyway.


quote:
Originally posted by ShepherdGunn

<snip>.





This leads though into a little bit of a question that I've asked elsewhere. Hopefully you can provide some insight as to where you guys are taking it. There are weave based magic items and shadow weave based magic items according to the current rules. This to me says that all magic items would lose their dweomers at first glance (kind of like how a mythallar based magic item doesn't function outside the presence of a mythallar). Will this mean that all historical magic items have now lost their dweomers? Will you instead say that weave based items still function because they have a connection to this universal magical principle, whereas shadow weave items are gimped? What about spell functions for magic items, since pretty much all spells are going to be redone (so an item that cast Y spell, will it lose said functionality.... or do you plan on doing a rework)? What about effects protecting areas (teleport wards, traps, etc....)? What about a basic +1 sword... or a +1 sword with shock... or a +3 sword with shock and spell storing...
I know you can't go into great detail, but an idea of where things are going here would be of interest to me... as it really could have some drastic impact to the campaign world once things start being added up.

Phillip aka Sleyvas

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Dalor Darden
Great Reader

USA
3338 Posts

Posted - 24 Oct 2007 :  00:37:09  Show Profile  Visit Dalor Darden's Homepage Send Dalor Darden a Private Message  Reply with Quote
I thought the weave was just the method that caster's used to tap the magic already in place? Of course, that has been proven false in such times as the Fall of Netheril...

Visit my Blog Page to find things for YOUR Forgotten Realms!
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RichardBaker
Forgotten Realms Designer & Author

129 Posts

Posted - 24 Oct 2007 :  21:01:36  Show Profile  Visit RichardBaker's Homepage  Reply with Quote
That's a good question. I think that use-activated magic items such as magic swords, cloaks, boots, etc., survive the transition and operate normally -- for the most part. Permanent access to magic was "installed" in these devices when they were created, so that even though the Weave was used in their making, it's no longer needed in their continuing operation. On the other hand, I could imagine that spell trigger items such as wands or staffs created pre-Spellplague might no longer work.

I'll forward this one along to the rest of the brain trust. We'll want to make sure we don't forget to address this.


quote:
Originally posted by sleyvas

This leads though into a little bit of a question that I've asked elsewhere. Hopefully you can provide some insight as to where you guys are taking it. There are weave based magic items and shadow weave based magic items according to the current rules. This to me says that all magic items would lose their dweomers at first glance (kind of like how a mythallar based magic item doesn't function outside the presence of a mythallar). Will this mean that all historical magic items have now lost their dweomers? Will you instead say that weave based items still function because they have a connection to this universal magical principle, whereas shadow weave items are gimped? What about spell functions for magic items, since pretty much all spells are going to be redone (so an item that cast Y spell, will it lose said functionality.... or do you plan on doing a rework)? What about effects protecting areas (teleport wards, traps, etc....)? What about a basic +1 sword... or a +1 sword with shock... or a +3 sword with shock and spell storing...
I know you can't go into great detail, but an idea of where things are going here would be of interest to me... as it really could have some drastic impact to the campaign world once things start being added up.

Phillip aka Sleyvas


Rich Baker
Wizards of the Coast, Inc.
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RichardBaker
Forgotten Realms Designer & Author

129 Posts

Posted - 24 Oct 2007 :  21:11:05  Show Profile  Visit RichardBaker's Homepage  Reply with Quote
Short answer: No, not especially.

Longer answer: I certainly have deities that I think are neater than others, but there aren't many I'd like to write fiction about. It's hard to write about extremely powerful people (hey, I wrote Last Mythal, so I know). In terms of expanding on them in game terms, well, yeah, I'd like to see more info on cool rules bits for a deity--feats, spells, prestige classes, magic items that all support the story of the deity and carry real resonance for PC clerics of that deity.

I'd like to see Lathander get a little rehabilitated, since I think that he's regarded as not quite as positive an influence as he ought to be (he's sort of like the sun elves in that regard). And I dig Selune too, just 'cause I think she's a great part of the whole setting--sort of the quintessential Realms deity, in my mind.


quote:
Originally posted by Charles Phipps

Gotcha Richard.

Do you have any gods that are your favorite or whom you'd like to write more on/expand on?



Rich Baker
Wizards of the Coast, Inc.
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Purple Dragon Knight
Master of Realmslore

Canada
1792 Posts

Posted - 25 Oct 2007 :  20:40:18  Show Profile  Click to see Purple Dragon Knight's MSN Messenger address Send Purple Dragon Knight a Private Message  Reply with Quote
quote:
Originally posted by RichardBaker

I'd like to see Lathander get a little rehabilitated, since I think that he's regarded as not quite as positive an influence as he ought to be (he's sort of like the sun elves in that regard). And I dig Selune too, just 'cause I think she's a great part of the whole setting--sort of the quintessential Realms deity, in my mind.
Ah... the rehabilitation of Lathander. A hard one that is. That whole Dawn Cataclysm thing put a damper on his usually joyous mood. I hear he now avoids big shot magazine editors whenever he can!
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Hawkins
Great Reader

USA
2130 Posts

Posted - 27 Oct 2007 :  00:48:00  Show Profile  Visit Hawkins's Homepage Send Hawkins a Private Message  Reply with Quote
Rich, I just got finished reading The Bladesinger's Lesson in Realms of the Elves, and thoroughly enjoyed it except for one thing: The Fey'ri were allied with devils. Why did you choose to have them allied with devils when the lore surrounding the Fey'ri clearly states that they are Planetouched from their alliance and relations with demons?

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alexye
Acolyte

1 Posts

Posted - 30 Oct 2007 :  14:45:42  Show Profile  Visit alexye's Homepage Send alexye a Private Message  Reply with Quote
Dear Rich,

A simple question: Will Manshoon be in the 4e iteration of the Forgotten Realms?

Personally I feel that he is THE iconic manipulator villain bar none. I was rather disappointed that he was displaced by Fzoul in the C&D developments. I also felt that the 2e Inner Circle with its power sharing was particularly strong on "flavour". Unlike the Red Wizards you had distinct groupings - e.g. Zhent wizards, Banites and beholders and the intrigue of the Zhentarim was augmented by their obvious interdependances despite their mutual loathing.

I would like to see some of that returned to 4e, at the very least Manshoon restored to a starring role in the FR halls of villainy!

Thank you so much for reading!
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Wooly Rupert
Master of Mischief
Moderator

USA
29710 Posts

Posted - 30 Oct 2007 :  15:14:32  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by alexye

Dear Rich,

A simple question: Will Manshoon be in the 4e iteration of the Forgotten Realms?

Personally I feel that he is THE iconic manipulator villain bar none. I was rather disappointed that he was displaced by Fzoul in the C&D developments.


He wasn't really displaced -- he was moved to a different arena, and then the advent of 3E left that plot point behind.

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Charles Phipps
Master of Realmslore

1144 Posts

Posted - 08 Nov 2007 :  00:26:33  Show Profile  Visit Charles Phipps's Homepage Send Charles Phipps a Private Message  Reply with Quote
Hey, Richard, will we ever see a "Forgotten Realms: Manual of the Planes"?

My Blog: http://unitedfederationofcharles.blogspot.com/
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Kheris
Seeker

USA
50 Posts

Posted - 08 Nov 2007 :  15:49:22  Show Profile  Visit Kheris's Homepage Send Kheris a Private Message  Reply with Quote
quote:
Originally posted by Charles Phipps

Hey, Richard, will we ever see a "Forgotten Realms: Manual of the Planes"?



I love this idea... Even a series of Dragon articles could help flesh these places out nicely

I'm also seeing one for Deities... A column called Lifestyles of the Divine and Worshiped. Narrated by Volo, of course

All kidding aside, thanks very much for the Last Mythal series, I found it simply wonderful!

Edited for a mis-click

Edited by - Kheris on 08 Nov 2007 15:52:01
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Charles Phipps
Master of Realmslore

1144 Posts

Posted - 09 Nov 2007 :  01:43:41  Show Profile  Visit Charles Phipps's Homepage Send Charles Phipps a Private Message  Reply with Quote
Yeah, I did a review in the Novels section.

http://forum.candlekeep.com/topic.asp?TOPIC_ID=10220

My Blog: http://unitedfederationofcharles.blogspot.com/
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Mandras
Seeker

Estonia
51 Posts

Posted - 09 Nov 2007 :  08:13:33  Show Profile  Visit Mandras's Homepage Send Mandras a Private Message  Reply with Quote
Hello Richard,

Some questions about the Cyric if I may:

What does the imprisonment of Cyric into his homeplane really mean?

Is Cyric totally cut off from the realms?

Does Cyric have contact with his believers (do the Cyricists receive spells, omens and dreams from their god)?

Does Cyric see, hear or know what happens in the Realms?

Can Cyric "whisper" to Faerunians?

I believe some of that may be covered with NDA-s, but please give us at least some hints or Your personal opinions about that topic...

Best Regards,

Mandras


"The pure and simple truth is rarely pure and never simple."
Oscar Wilde
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RichardBaker
Forgotten Realms Designer & Author

129 Posts

Posted - 10 Nov 2007 :  22:29:27  Show Profile  Visit RichardBaker's Homepage  Reply with Quote
Weird, I thought I replied to this one...

Sarya Dlardrageth struck her alliance with Malkizid, who is an *exiled* archdevil. He took a good number of lesser devils with him, so most of the devils you see in the story belong to that faction.


quote:
Originally posted by HawkinstheDM

Rich, I just got finished reading The Bladesinger's Lesson in Realms of the Elves, and thoroughly enjoyed it except for one thing: The Fey'ri were allied with devils. Why did you choose to have them allied with devils when the lore surrounding the Fey'ri clearly states that they are Planetouched from their alliance and relations with demons?


Rich Baker
Wizards of the Coast, Inc.
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RichardBaker
Forgotten Realms Designer & Author

129 Posts

Posted - 10 Nov 2007 :  22:30:49  Show Profile  Visit RichardBaker's Homepage  Reply with Quote
Yes, Manshoon remains in 4e Realms, but I'm not at liberty to reveal the specifics yet.


quote:
Originally posted by alexye

Dear Rich,

A simple question: Will Manshoon be in the 4e iteration of the Forgotten Realms?

Personally I feel that he is THE iconic manipulator villain bar none. I was rather disappointed that he was displaced by Fzoul in the C&D developments. I also felt that the 2e Inner Circle with its power sharing was particularly strong on "flavour". Unlike the Red Wizards you had distinct groupings - e.g. Zhent wizards, Banites and beholders and the intrigue of the Zhentarim was augmented by their obvious interdependances despite their mutual loathing.

I would like to see some of that returned to 4e, at the very least Manshoon restored to a starring role in the FR halls of villainy!

Thank you so much for reading!


Rich Baker
Wizards of the Coast, Inc.
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RichardBaker
Forgotten Realms Designer & Author

129 Posts

Posted - 10 Nov 2007 :  22:32:08  Show Profile  Visit RichardBaker's Homepage  Reply with Quote
Probably not, to be honest. But I think it's a great notion for a series of D&D Insider or Dragon articles at some point in the future.

quote:
Originally posted by Charles Phipps

Hey, Richard, will we ever see a "Forgotten Realms: Manual of the Planes"?


Rich Baker
Wizards of the Coast, Inc.
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