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Eilserus
Master of Realmslore

USA
1356 Posts

Posted - 02 Aug 2012 :  02:40:40  Show Profile Send Eilserus a Private Message
quote:
Originally posted by The Hooded One

Hi again, all.
A while back (page 19 of this thread, I think) scribe Eilserus asked: "Hi Ed and THO,
I was reading through the 2E Dwarves Deep book and I was wondering if there is anything more you could tell us about the dwarven High Moot held northeast of Waterdeep or the Deep Moot held in the Great Rift? Are these trademoots of the stout folk or something more? I would love to know more about these if possible as I haven't been able to find any more information on them. Thank you both. :)"
Ed now finally replies:

Hi, Eilserus. "The High Moot is a trademoot, but it's something more - - primarily something more. It's a get-together for dwarves of different clans to exchange information, discuss issues of importance to all (common threats, appropriate justice for dwarven fugitives or non-dwarf offenders against several clans, etc.), formulate common policy/shared laws or how to make clan rules in one place jibe with those in another [or if not, to let traveling dwarves know how they differ], and getting to know each other better (so, for one thing, dwarves have some hope of finding mates they're not already closely blood-related to . . . but also so dwarves of different clans can establish friendships/working relationships with dwarves of other clans, for purposes of trade, working together on security or information-sharing over great distances, keeping each other informed of changing conditions in the Underdark, and so on). Yes, there's also a trade component [[I have purer copper but you have beter flints, so...]]. It's also where treaties, alliances, and agreements are actually made/sealed/signed. Hope this is of help.

So saith Ed. Tireless font of Realmslore . . .
love,
THO





Very nice. Thank you both. These moots seem like they'd make a nice backdrop article for Dragon as they seem like they could be a very interesting adventuring hub while they are happening. I'll have to detail one of these out for the dwarves of the Far Hills/Storm Horns area. Seems like a perfect place to kick-start our upcoming all dwarven Tethyamar campaign. :)
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Markustay
Realms Explorer extraordinaire

USA
13124 Posts

Posted - 02 Aug 2012 :  05:25:00  Show Profile Send Markustay a Private Message
Am I to infer that males tend to stay with their clans, but females are (usually) expected to go to another clan? (to prevent inbreeding - even apes do something along these lines).

And considering the size of many dwarvish and elven settlements (and maybe even gnome and halfling), is inbreeding even as big a problem for demi-humans as it is for humans? I mean, Elves must have some very different standards then us, considering their long life-spans. You could wind-up dating someone your grandfather also dated. Heck, with magic time-travel, you could even be your own grandpa.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 02 Aug 2012 05:25:58
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edappel
Learned Scribe

Brazil
210 Posts

Posted - 02 Aug 2012 :  17:19:37  Show Profile  Click to see edappel's MSN Messenger address Send edappel a Private Message
Hello THO and Ed.

I know that's a bit hard to answer questions regarding the new itineration of Dungeons & Dragons, but one things simply doesn't leaves my mind...

This information was published at EnWorld at the release of D&D Next: "A video game art studio from China has been hired to fully detail the Realms". Could you share anything else with us? At least a "Yes, they are still doing it and it's going to be perfect" or "No, it won't have anymore"...

Sorry for bothering you with this, but I need some rest to my mind.

--- Ed Appel

*** I'm a brazilian FR fan. So, feel free to correct my writing mistakes to improve my english.
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 02 Aug 2012 :  18:17:52  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all.
edappel, Ed says:

Sorry, but this is something I really can't talk about. Yet. However, the keynote speech at GenCon, and the two Sundering seminars later in the convention, plus some other moments at the convention, should reveal a lot more (some of this always shows up on YouTube).
The man to watch for is the art director at Wizards, Jon Schindehette. He will reveal what can be revealed, when it can be revealed.
As for me, let's just say I'm very pleased with what's happening. :}

There. So saith ED. As much as he can say, yet.
love,
THO
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Markustay
Realms Explorer extraordinaire

USA
13124 Posts

Posted - 02 Aug 2012 :  19:42:40  Show Profile Send Markustay a Private Message
Don't jump to conclusions about a VG - thats the same kind of company one would hire if one wanted to create a fully functional, 'moddable' interface to use a computer to run D&D on the internet. It could merely be a 'set of tools'.

And they just cancelled the game table. Or at least... their old plans for it.

I don't know anything, BTW - I am just pointing out that that info doesn't necessarily mean a video game. We've had those before, and from what I've been told (and by their popularity) some of them were damn good. To me, this 'smells' a bit different - that is not a game-development company like Bioware - they create art designed to be used by others (yes, for games, but as I said, that may not be whats going on here).

Regardless - a happy Ed means a happy us.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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edappel
Learned Scribe

Brazil
210 Posts

Posted - 02 Aug 2012 :  20:54:49  Show Profile  Click to see edappel's MSN Messenger address Send edappel a Private Message
Well. That was more than enough! As Markustay said, "a happy Ed means a happy us"... I was expecting an answer like this, I was feeling strange that no more words were being said about this subject.

Thanks!

--- Ed Appel

*** I'm a brazilian FR fan. So, feel free to correct my writing mistakes to improve my english.
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Eilserus
Master of Realmslore

USA
1356 Posts

Posted - 03 Aug 2012 :  05:35:08  Show Profile Send Eilserus a Private Message
"Also look for a new column by Ed Greenwood: Forging the Realms. It should be coming to the website in the days ahead!" Little snippet from wizards August in the works article. I hope "in the days ahead" means this series starts this month because it sounds interesting. :)
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Markustay
Realms Explorer extraordinaire

USA
13124 Posts

Posted - 04 Aug 2012 :  03:03:48  Show Profile Send Markustay a Private Message
{sigh}

Sorry I have to ask a question that 'may' invalidate other (official) assumptions about things, but upon careful re-reading of something you once wrote, I fear you may have been misinterpreted.
quote:
Dragon Magazine #245
Lhammaruntosz seems to have ended her wandering only recently, taking the "resting lair" (an open-to-the elements, hoardless sleeping spot) of the old green dragon Skarlthoon. Known as "Snarljaws" because of her temper, Skarlthoon died in 1348 DR of some disease that ate away her scales and then the flesh beneath, covering her with creeping moss. The Claws of the Coast then seems to have fought some unknown dragon to the death and gained its inland lair; Elminster believes that this hidden hold must lie somewhere south and east of Secomber, in the broken land that marks the edge of the High Moor -- and that its lingering magic is enough to make the wandering Lhammaruntosz feel secure.
Accent, mine.

From what I can tell upon reading that very carefully, Skarlthoon was one dragon, who died and Lhammaruntosz took her 'open air' lair as a resting place for a time. Then, she killed another dragon, who had a hidden lair with much treasure - that was the one that became Lhammaruntosz's hidden lair which she presumably gets all her magic items from. It could not have been the first dragon's lair, who apparently died of natural causes, and was 'out in the open'.

You then go on to tell us where the lair was. Problem is, everything I have read based on your original article seems to infer the directions were to Skarlthoon's lair, even though your information had already gone on to describe a second dragon (at least, that is how I am reading the above paragraph).

Is Skarlthoon's lair the one SE of Secomber, or was that the spot the Claws of the Coast killed the second unknown dragon? Is that the 'secret lair' with the horde? If so, then where was Skarlthoon's lair? (the one that became Lhammaruntosz's 'resting lair' ("an open-to-the elements, hoardless sleeping spot")?

Inquiring Minds want to know.

EDIT: Oh, and if I am right (and we are talking about two different dragons and locations), what was the name of "some unknown dragon"? I need to know this, if possible. Or at the very least, when Lhammaruntosz killed that dragon (in which case, I may still need to know its name) LOL.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 04 Aug 2012 03:09:37
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 04 Aug 2012 :  03:46:10  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message
quote:
Originally posted by Markustay
EDIT: Oh, and if I am right (and we are talking about two different dragons and locations), what was the name of "some unknown dragon"? I need to know this, if possible. Or at the very least, when Lhammaruntosz killed that dragon (in which case, I may still need to know its name) LOL.



And by "when" he means "before fall 1357 DR" or "after fall 1357 DR" ;-).

--
http://www.ericlboyd.com/dnd/
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 04 Aug 2012 :  17:01:45  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all.
Markustay, Ed is thundering along on various writing projects (many of them involving the Realms; Ed tells me they’re part of that “bright future” he’s hopeful about), but he replied almost instantly when I sent him your post (and your followup, Eric!), and here’s his reply:


Well caught, Markustay. Don’t be sorry. :} Let me state things in a less convoluted way than I did back in DRAGON, and adding lore gained from Alustriel since that writing:

Once there was a green dragon named Skarlthoondarammarus, “Skarlthoon” to all (including herself) in her latter centuries, but even better known as Snarljaws for her quick temper and nasty, vindictive nature (she would chase and repeatedly try to destroy humans who’d escaped her, where other dragons would shrug and seek better prey). She had three lairs, one of them a classic mountain cavern stuffed full of treasure, that’s almost impossible for a non-flying creature to get to—and Skarlthoon found it cold and inhospitable. So she used it only for treasure storage. She had a lair in the northwest reaches of the High Forest, a snug cavern atop a ridge southwest of the Lost Peaks, in heavily-forested terrain that bears repeatedly claimed—so she would breathe each time she descended into it, to “reclaim” it from these interlopers. It was where she would retreat to, to heal and sleep.
Skarlthoon’s third lair was her open-to-the-skies “resting lair,” a hollow in the jagged rocks atop the northeasternmost spur of the Kyryptgarden peaks, where she would land and nap (between dives to snatch up cattle, deer, wagon-pulling oxen, and other ready meals, in the open country of the Dessarin valley).
Skarlthoon contracted an unknown disease from an unknown source (Elminster thinks it was probably from infected prey she devoured) sometime in the 1330s. By the end of that decade it had eaten away her scales, making her very fearful of other dragons. She took to furtive flights by night, and stopped using her resting-lair entirely. The disease continued to eat at her flesh, eroding muscle and strength. She became more reclusive, weaker, and far less active, moss grew on her, and she died in 1348 DR, perishing in a crash landing near Westbridge as she sought to fly one last time, and her strength gave out in the air.
Lhammaruntosz, the Claws of the Coast, was well aware of Skarlthoon’s territory, and despite being a younger and more vigorous dragon, still didn’t want to be bothered with a feud with such a nasty older rival. So Lhammaruntosz avoided Skarlthoon’s usual hunting grounds until word spread of her death (as her demise and remains were so public, word got around, as opposed to the more usual “Dragon such-and-such just hasn’t been seen, lately”).
However, Lhammaruntosz saw Skarlthoon’s passing as an ideal opportunity to claim a rich territory to be her own—and took it. She started by using the exposed-to-the-elements “resting lair,” in 1349 DR, and from it cautiously exploring east and south into the High Forest, where she “knew” (from spying on Skarlthoon for years) Skarlthoon must have a “proper” lair, somewhere.
However, Lhammaruntosz wasn’t the only dragon seeking to claim Skarlthoon’s domain. Aside from several of the wide-ranging dragons described in my other “Wyrms of the North” articles, whose demesnes overlapped parts of Skarlthoon’s, there was yet another dragon lurking in the area, an elder wyrm whispered of in lore as Araunthroun “the Shapechanger.” (References often thought to refer to a Netherese or other ancient human mage, not a dragon at all.)
This blue dragon is truly ancient (almost three thousand years old), and magically prolonged his life not by going lichnee, but through a self-devised process that drained magic from items. The drawback was that his physical form slowly but inexorably faded into translucent, ghostly intangibility. He could regain physical solidity for a time by making his body smaller, and that’s what he did, calling on powers of magic items he hadn’t drained to transform his outward likeness into that of a human so as to dwell among (hide among) humans. Where he tried to work with various human mages to master more magic to prolong his body.
These human mages were self-interested, and their progress towards what Araunthroun craved was slow, so Araunthroun (who had lairs of his own in the Fallen Lands, formerly stuffed with Netherese magic items gained when many of its cities crashed and some archwizards went mad, but now depleted thanks to years of draining magic from them) went seeking Skarlthoon’s hoard, that must lie hidden somewhere in the High Forest.
Inevitably Lhammaruntosz and Araunthroun came into conflict (circa the summer of 1353 DR). They fought several skirmishes as both continued to explore the High Forest for dragon lairs—as Lhammaruntosz grew stronger, into her prime, and Araunthroun became ever more ghostly (and gained the nickname “the Ghost Dragon” from some humans who’d seen him) and intangible. Not wanting to risk discovery of the best of his remaining magic if Lhammaruntosz magically spied on him from afar, Araunthroun took to using an old, long-abandoned dragon-hold in his territory (the “hidden hold” that did indeed lie south and east of Secomber, in the broken land along the northern edge of the High Moor; its entrance is a narrow crack between the jagged rocks of a knife-edged ridge, that descends into sizeable caverns beneath) as the base from which to continue exploring the High Forest. He moved what he deemed the “least useful” magic items from his hoard, those he intended to drain, to it—and would replenish his fading self from them whenever necessary.
In the spring of 1358 DR, after a vicious battle above the trees of the southern High Forest, Araunthoun fled to this lair, and Lhammaruntosz pursued him there and “slew” him, taking the lair for her own. With it she gained a score or so of magic items, and the security she sought. She went on exploring the High Forest, and in the fullness of time found Skarlthoon’s magic-filled lair in the northwest—and relocated there, because it was far more remote and sheltered and to her liking. Taking the magic items with her, and abandoning the “hidden hold.”
However, Araunthoun wasn’t dead. Rather, weak and unable to harm his foe because of his intangibility, he had “gone ghost” completely, and sunk into one of the items, biding his time to re-emerge.
He has since done so, stealing away from the High Forest lair of Lhammaruntosz with just two magic items in his claws, while she was out hunting in the high summer of 1374 DR.
He hid those items in one of his old Fallen Lands lairs, and then hid himself in another, where legends and rumors are slowly drawing ambitious humans into his grasp (he has already easily overcome two of the overconfident mages of Shade, who seem utterly unprepared for someone patiently and subtly invading their minds—as opposed to challenging them and waging a duel) and making him stronger.
Araunthoun is still lurking in hiding in the Fallen Lands to this day. He drains the lives and wits of some victims, and merely spies out of the eyes of others, or by subtle manipulations causes them to spread fresh rumors of treasure that will bring more adventurers within his reach. He intends, above all, to regain solidity and fresh vigor, and “truly live again,” but is ruled now by prudent patience, and can wait. A long, long time, if need be. Before he returns to crush and devour Lhammaruntosz—and every other being that has ever crossed, belittled, or bested him.
There you go. Long-hidden Realmslore, revealed here first.


So saith Ed, and there you have it!
Thanks for asking that, Markustay; that explains the actions and words of a few NPCs we Knights encountered. So that’s what they wanted us to venture into the Fallen Lands after. Not something linked to Ascore at all - - or is it? (Bwoohahahaha, as Ed would say.)
love,
THO
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Portella
Learned Scribe

United Kingdom
239 Posts

Posted - 04 Aug 2012 :  17:20:49  Show Profile  Visit Portella's Homepage Send Portella a Private Message
As always awesome work THO and ED and Markustay for asking the right questions.

Purple you say?!

Twitter ramblings...

Edited by - Portella on 04 Aug 2012 17:22:35
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Portella
Learned Scribe

United Kingdom
239 Posts

Posted - 04 Aug 2012 :  17:22:15  Show Profile  Visit Portella's Homepage Send Portella a Private Message
Markustay where do you find the articles these days?

Purple you say?!

Twitter ramblings...
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Markustay
Realms Explorer extraordinaire

USA
13124 Posts

Posted - 04 Aug 2012 :  17:23:32  Show Profile Send Markustay a Private Message
Wow, a lot more then I had hoped for. Thank you both, THO and Ed.
quote:
Originally posted by Portella

Markustay where do you find the articles these days?
My Google-fu

The Wyrms of the North were a series of articles in Dragon Magazine, which TSR/WotC was kind enough to reprint (for FREE) on their website.

HERE is the overview of that series (with a brief synopsis of each dragon)).

This is the archive for each individual article.

You can learn far more about the geography and locales of Ed's Realms from Ed's writings then you can from any sourcebook or map.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 04 Aug 2012 17:30:05
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Portella
Learned Scribe

United Kingdom
239 Posts

Posted - 04 Aug 2012 :  17:55:04  Show Profile  Visit Portella's Homepage Send Portella a Private Message
Thank you for the link Markustay I will check these articles later pretty cool they kept them online.

Purple you say?!

Twitter ramblings...
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Malcolm
Learned Scribe

242 Posts

Posted - 06 Aug 2012 :  04:01:31  Show Profile  Visit Malcolm's Homepage Send Malcolm a Private Message
A big thanks from me for that dragon Realmslore, Ed and THO. Has the whiff of vintage "Ed showing us the Realms." Looking forward to more, whenever you have the time - - though I still don't know how you find ANY time to answer our lore questions here.
You do occasionally eat and sleep and so on, yes?
Ed? Ed?
Or is it all done by magic . . .
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Eilserus
Master of Realmslore

USA
1356 Posts

Posted - 06 Aug 2012 :  07:03:26  Show Profile Send Eilserus a Private Message
I'd say it's a mix of magic, lots of coffee and Borg regenerative technology! ;)
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dravenloft
Seeker

USA
35 Posts

Posted - 06 Aug 2012 :  17:45:43  Show Profile  Visit dravenloft's Homepage  Send dravenloft an AOL message  Send dravenloft an ICQ Message  Click to see dravenloft's MSN Messenger address  Send dravenloft a Yahoo! Message Send dravenloft a Private Message
The talk of food a few posts back got me to wondering. Broth, tea, and I seem to recall some tale or other containing such a creature as coffee, all are clearly morning drinks and daily pick me ups. Are there any uniquely realms morning or perk up drinks?

Space Opera, Planetary Romance, Speculative Fiction and similar by me.
check it out at http://universal-nexus.com
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 06 Aug 2012 :  19:38:33  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all.
Well, dravenloft, there's the "bracer" for the hungover, the cold, and the sick: "beef tea." Which in the Realms consists of a trace of brandy, sherry, or zzar (often the dregs) added to hit broth that's also had the hot drippings from overnight kitchen roasts stirred into it. Kills your heart over time, but warms and nourishes in the short term.
love,
THO
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Garen Thal
Master of Realmslore

USA
1081 Posts

Posted - 06 Aug 2012 :  20:37:12  Show Profile  Visit Garen Thal's Homepage Send Garen Thal a Private Message
Here's a question for Ed/THO:

What is Achilles' tendon called in the Realms?
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 06 Aug 2012 :  21:58:20  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all!
Garen Thal, straight from my 1980 notes:

The Achilles tendon is known as a "garruth" to healers, and a "backblade" to the general public, and slicing it deliberately is "backblading" someone (as opposed to "hamstringing" them at the back of the knee). My notes don't have a term for when that part of the body gets injured unintentionally, sorry.
love,
THO
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 06 Aug 2012 :  22:01:52  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Oh, and one thing I forgot to add about "beef tea." According to my notes (taken during play, as Ed let drop various snippets of Realmslore), it's called "beef tea" regardless of what sort of meat is roasting, and thus supplied the drippings. Most likely in Cormyr and the Dalelands, is probably venison, then old tough oxen, then boar, then moose, then cattle, then domesticated hogs, then other sorts of "wildkill" such as bears, raccoons, and so on.
love to all,
THO
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Garen Thal
Master of Realmslore

USA
1081 Posts

Posted - 06 Aug 2012 :  22:26:58  Show Profile  Visit Garen Thal's Homepage Send Garen Thal a Private Message
quote:
Originally posted by The Hooded One

Hi again, all!
Garen Thal, straight from my 1980 notes:

The Achilles tendon is known as a "garruth" to healers, and a "backblade" to the general public, and slicing it deliberately is "backblading" someone (as opposed to "hamstringing" them at the back of the knee). My notes don't have a term for when that part of the body gets injured unintentionally, sorry.
love,
THO
You know, I'm still waiting for my bound and signed copy of 1980 notes. Please let Ed know I'll be happy to pick them up from him at Gen Con.
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dravenloft
Seeker

USA
35 Posts

Posted - 06 Aug 2012 :  23:53:01  Show Profile  Visit dravenloft's Homepage  Send dravenloft an AOL message  Send dravenloft an ICQ Message  Click to see dravenloft's MSN Messenger address  Send dravenloft a Yahoo! Message Send dravenloft a Private Message
quote:
Originally posted by The Hooded One

Hi again, all.
Well, dravenloft, there's the "bracer" for the hungover, the cold, and the sick: "beef tea." Which in the Realms consists of a trace of brandy, sherry, or zzar (often the dregs) added to hit broth that's also had the hot drippings from overnight kitchen roasts stirred into it. Kills your heart over time, but warms and nourishes in the short term.
love,
THO


Oh, cool. Thanks milady.

Space Opera, Planetary Romance, Speculative Fiction and similar by me.
check it out at http://universal-nexus.com
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Wooly Rupert
Master of Mischief
Moderator

USA
29652 Posts

Posted - 07 Aug 2012 :  00:20:19  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by The Hooded One

Hi again, all!
Garen Thal, straight from my 1980 notes:

The Achilles tendon is known as a "garruth" to healers, and a "backblade" to the general public, and slicing it deliberately is "backblading" someone (as opposed to "hamstringing" them at the back of the knee). My notes don't have a term for when that part of the body gets injured unintentionally, sorry.
love,
THO



So what's the hamstring called, then?

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Edited by - Wooly Rupert on 07 Aug 2012 00:20:33
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Veritas
Learned Scribe

195 Posts

Posted - 07 Aug 2012 :  03:22:23  Show Profile  Visit Veritas's Homepage Send Veritas a Private Message
Sneaky hat on.
So Ed...Other than what you've revealed already, what can you tell us about Larloch that isn't restricted by NDA? ;)

Sneaky hat off.

In a fit of nostalgia, I picked up Elminster: The Making of a Mage again, and the opening Heldon scene had me thinking of a 'What If' tale I wish would be told. What if the present [lucid] Elminster could have a night long conversation with his father. How would you see that going? What would they speak of, and what effect would night have on the Old Sage?
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