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Mace Hammerhand
Great Reader

Germany
2296 Posts

Posted - 12 Jul 2007 :  13:36:52  Show Profile  Visit Mace Hammerhand's Homepage Send Mace Hammerhand a Private Message  Reply with Quote
'tis no FR product....

Mace's not so gentle gamer's journal My rants were harmless compared to this, beware!
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Victor_ograygor
Master of Realmslore

Denmark
1072 Posts

Posted - 12 Jul 2007 :  13:53:01  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
Okay then... A Forgotten Realms Supplement


Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

Links related to Forgotten Realms
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9571

Adventuring / Mercenary Companies / Orders / The chosen from official sources
http://forum.candlekeep.com/topic.asp?TOPIC_ID=11047

Priests in Forgotten Realms.
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9609&whichpage=1

Edited by - Victor_ograygor on 12 Jul 2007 13:54:06
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Kajehase
Great Reader

Sweden
2104 Posts

Posted - 12 Jul 2007 :  15:01:34  Show Profile Send Kajehase a Private Message  Reply with Quote
I think what Mace means is that it's a D&D product first and an FR product second.

There is a rumour going around that I have found god. I think is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist.
Terry Pratchett
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Mace Hammerhand
Great Reader

Germany
2296 Posts

Posted - 12 Jul 2007 :  16:29:03  Show Profile  Visit Mace Hammerhand's Homepage Send Mace Hammerhand a Private Message  Reply with Quote
quote:
Originally posted by Kajehase

I think what Mace means is that it's a D&D product first and an FR product second.



If one can consider it a FR product at all... it does not carry the FR banner and as such is not really official realmslore, is it?

Mace's not so gentle gamer's journal My rants were harmless compared to this, beware!
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Kuje
Great Reader

USA
7915 Posts

Posted - 12 Jul 2007 :  22:26:07  Show Profile Send Kuje a Private Message  Reply with Quote
Note: I asked Ed about this this morning and Eric also replied saying it is canon as far as he knows and it will be referenced in the Grand History. Ed, I'm figuring, is going to say the same thing, so to me that means, even though it is a generic sourcebook, it is FR canon.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

Scribe for the Candlekeep Compendium
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The Sage
Procrastinator Most High

Australia
31701 Posts

Posted - 13 Jul 2007 :  00:28:57  Show Profile Send The Sage a Private Message  Reply with Quote
I'll note also that Rich Baker already confirmed the details about Halaster and some of the events in the EtUM tome being referenced in Grand History, over at WotC.

Specifically, -

"Yes, Halaster is no more. You'll see an entry to that effect in the Grand History when it comes out."

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
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-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage

Edited by - The Sage on 13 Jul 2007 00:34:12
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Abulon
Acolyte

Canada
18 Posts

Posted - 13 Jul 2007 :  06:19:00  Show Profile  Visit Abulon's Homepage Send Abulon a Private Message  Reply with Quote
I think that the first two chapters of Expedition are really good and well written. To me, it captures the feeling of undermountain. Halaster is dead and I think it was a great idea, but just underdeveloped. The rest of the book is a total let down.

I don’t know why Wizards still used 4-6 authors for their adventures! It is completely absurd and the reason why they have so many products that suck! Look at their best products and you will find that they are from small writing team. It is pure logic! No? They should identify who has talent and let them write entire adventure (with maybe some help there and there). Instead, they always put the same 4-5 names on the cover of their products and the result is a huge lack of consistency in the story and writing’s style.
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Skeptic
Master of Realmslore

Canada
1273 Posts

Posted - 13 Jul 2007 :  06:34:16  Show Profile Send Skeptic a Private Message  Reply with Quote
quote:
Originally posted by Abulon

I think that the first two chapters of Expedition are really good and well written. To me, it captures the feeling of undermountain. Halaster is dead and I think it was a great idea, but just underdeveloped. The rest of the book is a total let down.



The first two chapters are full of reprinted content.

Also : Ok I understand how ironic is to have the bottom level being "empty", but I think that giving hint to it was better than confiming it.

Edited by - Skeptic on 13 Jul 2007 06:51:13
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Arkhaedun
Senior Scribe

869 Posts

Posted - 13 Jul 2007 :  22:00:34  Show Profile  Visit Arkhaedun's Homepage Send Arkhaedun a Private Message  Reply with Quote
Just a friendly reminder all. While its fine to mention that you don't like a product, and to explain why, and in fact we welcome those comments, make sure that your comments are too broad or vague concering a given product.

Its not entirely fair to the company, the product, or those that worked on it to make statements that do not fully and carefully spell out what you might mean.

Again, this is not an admonishment to not give your opinion. This is a reminder that blanket statements about the quality of a product, the intentions of a company, or the ability of a designer or author should be avoided, as specific examples, respectfully stated, are much more useful to everyone, and much less likely to cause potential problems.

If you have any questions about this, please feel free to PM one of the moderators or Alaundo about your concerns. Please avoid discussing this particular post in this thread, as this thread should continue to discusss Expedition to UnderMountain, and we don't want to clutter this particular topic or get off track.

Thanks everyone.
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Faraer
Great Reader

3308 Posts

Posted - 13 Jul 2007 :  23:33:46  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message  Reply with Quote
I think the same as Abulon about the multiple authors. These stitched-together anthologies can't touch the coherent wholeness of the best Realms works. What's the advantage supposed to be?

Edited by - Faraer on 13 Jul 2007 23:34:40
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Snotlord
Senior Scribe

Norway
476 Posts

Posted - 14 Jul 2007 :  00:30:18  Show Profile  Visit Snotlord's Homepage Send Snotlord a Private Message  Reply with Quote
quote:
Originally posted by Faraer

What's the advantage supposed to be?



Supplement each other? I would guess SKR is the rules-savvy of the lot, Ed supplied the lore, and Eric the current events and obscure references.
I'm not sure I've seen Lindsay before.
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Purple Dragon Knight
Master of Realmslore

Canada
1796 Posts

Posted - 14 Jul 2007 :  01:57:25  Show Profile Send Purple Dragon Knight a Private Message  Reply with Quote
I think I've seen Chris Lindsay at a convention back in 2002 or 2003, while playing in the Living City campaign, and I recall that he's a good guy (i.e. he's good on the good/evil axis, but I have no clue if he's LG, NG or CG... )
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The Hooded One
Lady Herald of Realmslore

5056 Posts

Posted - 14 Jul 2007 :  02:37:16  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message  Reply with Quote
Well, in this case my strong suspicion is that four writers were used so as to generate the product in a great hurry, because (I believe) it was moved up in the schedule.
I know that Ed's work involved the summary of levels and the presentation of the Yawning Portal (not the starting adventures). I flatly disagree with Skeptic about it being reprinted, because the wordcount made it necessary for Ed to summarize existing levels in new wording (much shorter) and "fill in" all the "blank" levels in as few paragraphs as possible (again, because of space limitations). Ed was very pleased because he finally got some contact NPCs for the Portal into print (nice illos and all), so the Portal can serve as a "jumping off point." He was far less pleased about the maps.
The problem is the generic D&D format is fine for encounters, but there's no room for presenting something with the sheer size and scope of Undermountain. That's why it was called EXPEDITION to Undermountain (which - - if the word "into" was substituted for "to" - - makes the title quite accurate). What the product is NOT (unfortunately) is "Here's all of Undermountain done properly for 3.5." As Ed told me in an e-mail, that would have taken about 90 books this size.
love to all,
THO
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Abulon
Acolyte

Canada
18 Posts

Posted - 14 Jul 2007 :  03:35:55  Show Profile  Visit Abulon's Homepage Send Abulon a Private Message  Reply with Quote
Sorry about my comments, it was just an opinion. I think it is normal for us, customers, to express suggestions for better products. I did not trash about the authors cause it is not their faults and who I like or not is subjective and personal.

For Snotlord: Eric wrote chapter 2 and Sean K. Reynolds wrote chapter 3 and 5. (From the board of SKR)
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Eremite
Learned Scribe

Singapore
182 Posts

Posted - 14 Jul 2007 :  10:27:28  Show Profile  Visit Eremite's Homepage Send Eremite a Private Message  Reply with Quote
My biggest complaint was in relation the maps. I understand that no product is ever going to be able to cover Undermountain but I think it is reasonable to expect that the maps would be complete... especially when the maps already exist!

Best
E
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Skeptic
Master of Realmslore

Canada
1273 Posts

Posted - 15 Jul 2007 :  20:53:11  Show Profile Send Skeptic a Private Message  Reply with Quote
quote:
Originally posted by The Hooded One

Well, in this case my strong suspicion is that four writers were used so as to generate the product in a great hurry, because (I believe) it was moved up in the schedule.


Yeah it's exactly what I thougt, with emphasis on great.

quote:
Originally posted by The Hooded One
I know that Ed's work involved the summary of levels and the presentation of the Yawning Portal (not the starting adventures). I flatly disagree with Skeptic about it being reprinted, because the wordcount made it necessary for Ed to summarize existing levels in new wording (much shorter) and "fill in" all the "blank" levels in as few paragraphs as possible (again, because of space limitations).


Well, I hope they contain new content, but even a nicely done summary of existing printed lore is not enough for me when I see a product signed by the best FR designers.

For example, the organisations part contains lore about the Eye that was printed in 2E two times (City of Splendors and Cloack and Dagger), than re-printed in LoD, then again in CoS:W!

I'm not angry at Ed, Eric Boyd or SKR, but if I had spent money on it, I would have feel cheated by WOTC.

Edited by - Skeptic on 15 Jul 2007 20:56:10
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Wooly Rupert
Master of Mischief
Moderator

USA
36782 Posts

Posted - 17 Jul 2007 :  00:06:24  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
This may be an odd question, or my lack of knowledge about the rules may be showing here... But, if you can't scry out of Undermountain (page 11), then how does Errya Eltorchul use clairvoyance to see into Ellithral the Golden's room in The Yawning Portal (page 48)?

(Incidentally, this did make me think of an interesting spell for physically moving messages between places... )

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
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Ardashir
Senior Scribe

USA
544 Posts

Posted - 24 Jul 2007 :  15:49:49  Show Profile  Visit Ardashir's Homepage Send Ardashir a Private Message  Reply with Quote
Two things:

First of all, it's a a shame that they killed Halaster. I liked that demented freak! Undermountain was never boring when you had to face the possibility that a 30+ level insane wizard would drop in to see hwo you were doing. (Granted, it still isn't boring, but Halaster had the insane crackle I so love in villains.)

Secondly, am I wrong, or does EtU use some information from the Tome of Nine Swords?

Thanks all!
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Wooly Rupert
Master of Mischief
Moderator

USA
36782 Posts

Posted - 24 Jul 2007 :  18:05:58  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
I'd like to see the Manshoon clone that was living with Hally replace him. We actually don't know if that clone is still around, but it would be cool to use him that way. I'd have him grab some of the bits of Halaster's soul, and use that to change all the existing spells and such to be tied to him.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
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Wooly Rupert
Master of Mischief
Moderator

USA
36782 Posts

Posted - 24 Jul 2007 :  18:06:42  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
Oh, and I found another reference to using clairvoyance within Undermountain. I am still puzzled about that.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
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Victor_ograygor
Master of Realmslore

Denmark
1072 Posts

Posted - 24 Jul 2007 :  19:09:09  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
I must admit that this product is the biggest disappointment regarding D&D products in 2007

I can’t recommend any, to by this unfinished product.

What will you find?
- Uncompleted maps
- Uncompleted Adventure
- Uncompleted History

The only thing that made me happy after reading this was that it isn’t a Forgotten Realms Product.

And by the way I would like to see that old insane mage back in under mountain

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

Links related to Forgotten Realms
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9571

Adventuring / Mercenary Companies / Orders / The chosen from official sources
http://forum.candlekeep.com/topic.asp?TOPIC_ID=11047

Priests in Forgotten Realms.
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9609&whichpage=1

Edited by - Victor_ograygor on 24 Jul 2007 19:09:42
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Wooly Rupert
Master of Mischief
Moderator

USA
36782 Posts

Posted - 24 Jul 2007 :  20:04:37  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
I think that's both harsh and misleading.

Incomplete maps and history? Well, what do you expect? This is an adventure, and a generic one, at that. We previously had two boxed sets, and it was pretty much openly stated that those only scratched the surface, so to speak. Can you honestly expect an adventure module to recreate and add to all that information, as well as adding the necessary material for the adventure? There was never any promise to update and include everything already known. I can't see why people are angry that the module fails to live up to a promise that was never made.

As for the adventure itself being incomplete... I've not read it all, yet, but from everything I've read, it is indeed a complete adventure. It certainly leaves the reader wondering about the aftermath of the adventure, but I'd hesitate to call that a failing of the module.

I can't say I'm happy that the adventure was generic, nor am I happy about its outcome. And I'm not happy about the fact that the vast bulk of Undermountain was left untouched and un-updated. However, I walked in knowing that this was the case. I think it is most unreasonable for people to complain that the module didn't live up to their own misconceived expectations.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 24 Jul 2007 :  20:10:17  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

I'd like to see the Manshoon clone that was living with Hally replace him. We actually don't know if that clone is still around, but it would be cool to use him that way. I'd have him grab some of the bits of Halaster's soul, and use that to change all the existing spells and such to be tied to him.



Wow, that is a *great* and mischievous (and evil ;) idea, Wooly!

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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Victor_ograygor
Master of Realmslore

Denmark
1072 Posts

Posted - 24 Jul 2007 :  20:57:50  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

I think that's both harsh and misleading.

Incomplete maps and history? Well, what do you expect? This is an adventure, and a generic one, at that. We previously had two boxed sets, and it was pretty much openly stated that those only scratched the surface, so to speak. Can you honestly expect an adventure module to recreate and add to all that information, as well as adding the necessary material for the adventure? There was never any promise to update and include everything already known. I can't see why people are angry that the module fails to live up to a promise that was never made.

As for the adventure itself being incomplete... I've not read it all, yet, but from everything I've read, it is indeed a complete adventure. It certainly leaves the reader wondering about the aftermath of the adventure, but I'd hesitate to call that a failing of the module.

I can't say I'm happy that the adventure was generic, nor am I happy about its outcome. And I'm not happy about the fact that the vast bulk of Undermountain was left untouched and un-updated. However, I walked in knowing that this was the case. I think it is most unreasonable for people to complain that the module didn't live up to their own misconceived expectations.




If you response is to what i wrote then:


Everybody have a right to an opinion, and that’s mine sorry to say.

Fore a site like this there should be room to say something that isn’t god, and this product is crappy lousy to be honest, and I am not the only one with that opinion.

To be honest the only thing I regret is that I can’t find more polite words that what I have used

Please respect that people can have a different way of seeing things, and lets talk again when you have read it all !

Mod edit: Watch the language, people. Profanity is specifically prohibited by the CoC.

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

Links related to Forgotten Realms
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9571

Adventuring / Mercenary Companies / Orders / The chosen from official sources
http://forum.candlekeep.com/topic.asp?TOPIC_ID=11047

Priests in Forgotten Realms.
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9609&whichpage=1

Edited by - Wooly Rupert on 24 Jul 2007 21:52:21
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Wooly Rupert
Master of Mischief
Moderator

USA
36782 Posts

Posted - 24 Jul 2007 :  21:49:42  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Victor_ograygor



If you response is to what i wrote then:


Everybody have a right to an opinion, and that’s mine sorry to say.

Fore a site like this there should be room to say something that isn’t god, and this product is crappy lousy to be honest, and I am not the only one with that opinion.

To be honest the only thing I regret is that I can’t find more polite words that what I have used

Please respect that people can have a different way of seeing things, and lets talk again when you have read it all !




Yes, my response was to your post. Everyone is entitled to their own opinion, and is free to state that opinion.

However, I stand by my response. If you want the complete history of an area, don't expect to find it in an adventure module. If you want complete maps of an area, don't expect to find them in an adventure module -- unless every single room is detailed in the module. And since we've had hundreds of pages devoted to a small area of the upper levels of Undermountain, expecting a single adventure module to reprise all that info, and add to it, is just plain ridiculous.

This is not a sourcebook, and it was never claimed that it was. Your post indicates that you made the mistake of anticipating a sourcebook. That is what I am responding to -- the complaint that a product is not more than it was always stated to be.

Honestly, it doesn't matter to me if people don't like this adventure. I'm not all that happy with it, myself. But I'm not going to complain that this adventure module wasn't a sourcebook and didn't do what a sourcebook does, because I've always known that this was an adventure.

If you don't like something, that's fine. Critique what the product is -- not what it isn't.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 24 Jul 2007 :  22:54:05  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
It may have worked for some people and not for others. I kind of liked it, although I do wish that the "major event" had been revealed a bit more slowly rather than up front. On the other hand, its possible that this event is going to be followed up on in products in the future, and in the end, we will get that background material that we all seem to really want about the event.

As far as the adventure being somehow the absolute worst of anything, that would be difficult to prove, given that some scribes here enjoyed it, and I can attest that others I have had conversations with online have enjoyed it as well. It may not appeal to everyone, and there may be aspects that aren't to everyone's liking, but I think I would enjoy discussion what does and doesn't make for a good adventure than abjectly writing something off. But that's just my opinion.

For what its worth I've actually read posts from several avid Realms players from 2nd edition that haven't given the setting a try in 3rd/3.5, but when they picked this adventure up, they decided to run a Waterdeep/UnderMountain campaign because it inspired nostalgia for the "old days" in them. So there must be something redeeming in it for some people.

I don't expect everyone to like the adventure, I'm just saying that its far from obvious that its a poor quality product.
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Victor_ograygor
Master of Realmslore

Denmark
1072 Posts

Posted - 25 Jul 2007 :  00:58:38  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Victor_ograygor



If you response is to what i wrote then:


Everybody have a right to an opinion, and that’s mine sorry to say.

Fore a site like this there should be room to say something that isn’t god, and this product is crappy lousy to be honest, and I am not the only one with that opinion.

To be honest the only thing I regret is that I can’t find more polite words that what I have used

Please respect that people can have a different way of seeing things, and lets talk again when you have read it all !

Mod edit: Watch the language, people. Profanity is specifically prohibited by the CoC.



Yes, my response was to your post. Everyone is entitled to their own opinion, and is free to state that opinion.

However, I stand by my response. If you want the complete history of an area, don't expect to find it in an adventure module. If you want complete maps of an area, don't expect to find them in an adventure module -- unless every single room is detailed in the module. And since we've had hundreds of pages devoted to a small area of the upper levels of Undermountain, expecting a single adventure module to reprise all that info, and add to it, is just plain ridiculous.

This is not a sourcebook, and it was never claimed that it was. Your post indicates that you made the mistake of anticipating a sourcebook. That is what I am responding to -- the complaint that a product is not more than it was always stated to be.

Honestly, it doesn't matter to me if people don't like this adventure. I'm not all that happy with it, myself. But I'm not going to complain that this adventure module wasn't a sourcebook and didn't do what a sourcebook does, because I've always known that this was an adventure.

If you don't like something, that's fine. Critique what the product is -- not what it isn't.




Sorry fore the lack of nice words, but this incomplete adventure shouldn’t have been published at all.

I rest my case, and I am sorry if I offended you Wooly Rupert

Peace

Vic


Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

Links related to Forgotten Realms
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9571

Adventuring / Mercenary Companies / Orders / The chosen from official sources
http://forum.candlekeep.com/topic.asp?TOPIC_ID=11047

Priests in Forgotten Realms.
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9609&whichpage=1

Edited by - Victor_ograygor on 25 Jul 2007 01:00:00
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 25 Jul 2007 :  02:42:34  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
I don't have this book and I can't judge it as an adventure, but the "major event" at the very beginning (and yes, I too thought it was strange how it was right at the beginning) also happens to be a "major turnoff" for me. I read the rationale for why said event was done the way it was on the WotC Designer Q&A thread, and while I understand what the designers were trying to do, I can't say I agree with how they did it.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)

Edited by - Rinonalyrna Fathomlin on 25 Jul 2007 02:43:46
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Wooly Rupert
Master of Mischief
Moderator

USA
36782 Posts

Posted - 25 Jul 2007 :  03:27:53  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Rinonalyrna Fathomlin

I don't have this book and I can't judge it as an adventure, but the "major event" at the very beginning (and yes, I too thought it was strange how it was right at the beginning) also happens to be a "major turnoff" for me. I read the rationale for why said event was done the way it was on the WotC Designer Q&A thread, and while I understand what the designers were trying to do, I can't say I agree with how they did it.



Have you a link to that? I should like to know the rationale behind it...

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Rinonalyrna Fathomlin
Great Reader

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Posted - 25 Jul 2007 :  03:58:42  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert


Have you a link to that? I should like to know the rationale behind it...



Sure.

http://boards1.wizards.com/showpost.php?p=12880343&postcount=410

Here are the important bits (from Rich Baker):

quote:
No, the level parameters didn't really lead us to Halaster's fate. Really, it was just the fact that we were doing an Undermountain product for the first time in almost 10 years, and we felt that it was time to show off some different stories about Undermountain. A lot of folks won't agree with this reasoning, but here it is: I want to hook a new generation of Undermountain fans, not cater to the more particular demands of the existing Undermountain fans. Every now and then the comic books go back and do SpiderMan #1 again (or whatever), and retell the origin story with a new take on it. That's how we look at our "nostalgia" titles.

...

However, there is an important caveat: If we haven't published on some topic in many years, I am much more interested in creating the best "current-game" product inspired by the old material than remaining slavishly loyal to what went before. Again, I understand that's a viewpoint that many of the folks here will take issue with. But I feel that it's important to keep Realms alive and vibrant with a constant influx of new fans who aren't burdened by the weight of twenty years of lore. We make decisions to keep the barrier of entry low and the playability to a non-FR fan high so that more core D&D players will be inclined to give Realms a try.





I'd like to note that I am not one of those who would consider the old lore a "burden". And again, I understand the goal the devs were aiming at, I'm just not sure how removing Halaster was conducive to that. My opinion.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)

Edited by - Rinonalyrna Fathomlin on 25 Jul 2007 04:02:48
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