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KnightErrantJR
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Posted - 28 Apr 2005 :  00:07:04  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote  Delete Topic
1370 DR

Wulgar of Hillsafar Hall in the Galena Mountains is a well respected and accomplished student of Thoror Irondelver, a dwarven defender, who is grooming Wulgar to follow in the traditions of that most respected dwarven dicipline. Until that time, Wulgar is working as a caravan guard for his clan's mining interests, travelling to the human settlements to sell their wares.

Though the entire event is a misunderstanding, Wulgar is found in a compromising position with the daughter of one of Hillsafar Hall's Elder Councilmen, in a bath. Wulgar is proven to be completely innocent of any wrongdoing, but being a very private and prideful dwarf, Wulgar vows to leave until his accomplishments are so great that no in the Hall will remember the embarrasing incident.

Wulgar travels with a caravan into Damara, then hires on as a guard and makes the trek all the way to Cormyr, hoping to find his glory far from the laughing eyes of his clan members. While most of the caravan guards gamble with dice and cards in their free time, Wulgar plays chess with the merchants and passengers, and reads anything relating to history or philosophy that he can get his hands on, at least in part to help him understand the humans that he will be among for a while.

Meriden Greystag, a native Cormyrean, finishes his training as a cleric of Helm at the relatively small Shrine of He Who Watches Over Travelers in Arabel. After his ordination, Novice Watcher Meriden Greystag is assigned to say blessings over the travellers that come to the shrine. While many caravan guards and mercenaries come to receive Helm's blessing, Meriden also hears the grumblings of those who have come to disparage Helm's faith, blaming Helm for the death of many of the gods, and accusing the Helmite priesthood of virtually enslaving the poplation of the far off lands of Maztica. Meriden realizes then that his calling within the priesthood is to restore Helm's good name and the good will of the common folk of the North.

Wulgar and Meriden meet when Wulgar's caravan arrives in Arabel. Wulgar immediately likes the young cleric, and the two spend much of the quiet winter visiting taverns, debating philosophy, and playing chess. The two make plans to travel as soon as Meriden's superiors give him an assignment that allows him to travel.



Edited by - KnightErrantJR on 30 Jun 2005 00:32:35

Wooly Rupert
Master of Mischief
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Posted - 28 Apr 2005 :  01:33:09  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by KnightErrantJR

Has anyone else decided what is at the bottom of Haresk's Pool. I have my own notes, but I wanted to see if anyone else had come up with ideas ( I know I could ask Ed, but I want to see what everyone came up with on their own first).


I'm not familiar with it... Tell me where to read about it, and I'll come back with any ideas that might spring to mind.

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SiriusBlack
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Posted - 28 Apr 2005 :  02:31:37  Show Profile  Visit SiriusBlack's Homepage Send SiriusBlack a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by KnightErrantJR

Has anyone else decided what is at the bottom of Haresk's Pool. I have my own notes, but I wanted to see if anyone else had come up with ideas ( I know I could ask Ed, but I want to see what everyone came up with on their own first).


I'm not familiar with it... Tell me where to read about it, and I'll come back with any ideas that might spring to mind.



Heresk's Pool can be found in Volo's Guide to the Dalelands, page 179.
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webmanus
Learned Scribe

Sweden
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Posted - 30 Apr 2005 :  21:01:14  Show Profile  Visit webmanus's Homepage Send webmanus a Private Message  Reply with Quote
This was a funny post, I really liked it, special the following two:
quote:
and found the value of using kobold bodies to check for traps.


quote:
and Wulgar accidentally got engaged to the dwarven girl by giving her the Aurumvorax hide as a gift.

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KnightErrantJR
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USA
5402 Posts

Posted - 30 Jun 2005 :  00:35:44  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
1371 DR

Meriden eventually receives permision to hire on as a caravan guard and healer for the shrine, allowing him to travel with his friend Wulgar. Before the two can make their first trip together, however, travel is severely limited within Cormyr, first by the wide ranging attacks of the Ghazneths, then by the orc hordes and suddenly proliferating goblin army, and finally due to the sightings of the dragon Nalavara.

When Arabel itself is besieged, Meriden does what he can to heal the purple dragon's that are injured defending the wall. When Arabel is finally compromised and the War Wizards begin to evacuate the population to Suzail, Wulgar and Meriden are among the last to leave, defending the shrine and the wounded nearby until they can be safely moved.

After the death of the dragon Nalavara and King Azoun IV, Meriden travels to Tilverton looking for the other priests of Helm from his shrine, whom he was separated from during the chaos of the evacuation. After he finds a few of them at the shrine, he is told to travel and follow the calling that Helm has given him, that of restoring the name of Helm across the North.

Meriden and Wulgar hit the trade road in the fall, travelling towards the communities of Mistledale.
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KnightErrantJR
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Posted - 30 Jun 2005 :  00:36:58  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Elient 30th, 1371 DR



Meriden and Wulgar are nearing Mistledale when the come across an older traveler in worn leathers being accosted by a small band of goblins, which Meriden and Wulgar can place as refugee Grodd goblins that have made their way north out of Cormyr. Wulgar and Meriden dispatch the goblins and help the man up.

The man, who never gives his name, tells them that he is an old ranger, and in exchange for their kindness, he would give them a gift. The old ranger casts a charm on a dog and an eagle that he is travelling with, giving the eagle to Meriden and the dog to Wulgar.

The pair make it into Ashabenford in the evening, and they stay at the White Hart Inn. Holfast Harpenshield tells them of the Highharvestide festival planned for the next day, and they spend some time exchanging news from Cormyr with Holfast old adventuring stories and advice.
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KnightErrantJR
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Posted - 30 Jun 2005 :  00:38:08  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Hightharvestide, 1371 DR



Meriden and Wulgar make their rounds of Ashabenford. Wulgar runs afoul of Multhimer the merchant, who finds the dwarf far too pushy and blunt, and the two rapidly begin trading insults before Meriden takes over negotiations and calms both parties down. Wulgar also visits Almaes the Alchemist, an absent minded gnome that drives Wulgar to distraction.

Meriden and Wulgar take in the food and drink at the festival, and they both marvel at the voice of Jhaer Brightsong, and elven bard that makes her home, at least part of the time, in Ashabenford. Wulgar is smitted with the bard and follows her home after her performance, and Meriden has to gently remove Wulgar from Jhaer's front steps before the elf became too uncomfortable around her emphatic new fan.
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KnightErrantJR
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Posted - 30 Jun 2005 :  00:39:30  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Marpenoth 1st, 1371 DR



Wulgar and Meriden travel around Ashabenford in order to get familiarized with the town. They witness a situation at Heresk Malorn's pool behind the High Councilor's house, and the dwarf dives into the pool and manages to save a drowning man. Wulgar and Meriden hear a conversation between Haresk Malorn and the town's resident wizard Noristuor. The drowning man and his friend bought a spell from Noristuor to allow them to breathe water. They ran out of time on their spell and nearly drowned, and now blame Noristuor, who agrues that he his spell works perfectly.

Wulgar takes interest in the tales that the pool has treasure at the bottom of it. Meriden makes sure that the nearly drowned men are alright.

Meriden and Wulgar witness a figure leaping from Heresk's second story window and takes off for the forest. Heresk's servants inform him that his youngest daughter was just kidnapped by the figure bounding out of the window. Heresk immediately asks Meriden and Wulgar to go after his daughter, and gives them a compass enchanted to point towards his daughter.

In the mean time, word of a large drow raiding force has drawn off many of the Mistledale Lancers to investigate, and a note has been found in Haresk's house warning the councilor that his daughter's life can be saved if the Lancer patrols begin to ignore areas that are considered the territory of House Jaelre.

Meriden and Wulgar travel allong the path that the compass indicates. Within a few hours, they have travelled into the tree line, and start to take a path parallel to the game trail that the kidnapper apparently has taken. The two walk into a clearing and their animals warn them of a gnoll ambush. The gnoll archer reveals himself, and Wulgar charges him. In the end, the dog given to Wulgar takes a serious chunck out of the gnoll's backside and finishes off the creature.

Meriden and Wulgar cross back onto the path in front of them, as dictated by the compass, and they see their prey and Haresk's daughter in the trees. The figure casts a spell and summons a fiendish scorpion to slow them down. The figure dissappears into the night, and Meriden and Wulgar engage the scorpion briefly, until it dissappears.

Meriden and Wulgar travel off to the side of the road again, hoping to avoid traps, and run across a brownie that is being harrased by a blurry figure that they cannot see. The brownie casts a spell that allows the two travellers to see the creature, a quickling, slowed down greatly. It still moves increadibly fast, but it is visible, and the two manage to dispatch the dark little fey.

Raeilvinorn, the brownie, thanks the two and names them Browniefriends. He also mentions that the drow and the quicklings seem to be reaching some kind of agreement.

Wulgar and Meriden track down a hideout carved into the side of a small hill, and the two manage to open the door to the hideout, and enter a completely dark room. They are attacked by a zombie, while they hear chanting down the hall.

Meriden casts a light spell on his shield, and the two charge down the hallway toward the sound of spellcasting. As they reach the large room, they see Haresk's daughter in a cage in the corner, and the figure they have been chasing, a drow wizard, has just finished casting a spell that causes his image to multiply.

Meriden charges him from one side, mace raised, and Wulgar charges him from the other side with his axe. Both fall into pit traps that the wizard has set up. The drow finishes another defensive spell and sends his flying serpent familiar to harrass the dwarf. Meriden enlarges himself and climbs out of the pit.

The drow wizard casts a spell and hits Meriden in the chest with a sonic orb, injuring him and knocking him senseless, just as Wulgar manages to use his shield to boost him up out of the pit and after the drow wizard.

Wulgar swings and guesses correctly in managing to strike the right wizard, sorely injuring the drow wizard. Meriden rejoins the fight and strikes him with this mace, and the drow wizard falls, unconcious, but not dead.

Meriden frees Haresk's daughter, Wulgar carries the drow wizard out after binding him, and the two scavenge the lair for a few extra coins and scrolls.
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KnightErrantJR
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Posted - 30 Jun 2005 :  00:40:58  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Marpenoth 2nd, 1371 DR



Wulgar and Meriden return home into Ashabenford, and Haresk greatfully gives each of them a reward. Heresk's older daughter is so glad that her sister is safe that she gives Meriden a kiss on the cheek.

Wulgar now begins to calculate how he can explore the botten of Haresk's pool, and goes to Multhimer's shop looking for anything that can be used as swimming equipment, such as snorkels.

Wulgar and Meriden make a deal with Holfast at the White Hart in to allow them to use the empty chamber under the floor boards that he once used to hide his treasure.
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KnightErrantJR
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Posted - 03 Jul 2005 :  22:35:49  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Marpenoth 3rd-12th, 1371 DR



Meriden spends his time aquiring equipment and getting to know the locals. He is also enquiring with the local business owners and the Mistledale Lancers if a temple to Helm would be accepted in the area. At night he spends his time trying to keep Wulgar out of trouble.

Wulgar reasons that the only reason that Haresk dislikes others diving in the pool looking for treasure is because it is on the edge of his property and because his daughters bathe in the pool. He reasons that if he finds proof of what the treasure in the pool is than no one will bother Heresk any more and he will be happy.

Wulgar spends a week, each night, diving into the pool. Eventually at the end of the last day that he is trying for he finds a large stone arch underwater, a stone arch that is covered in carved runes that he does not recognize.

Wulgar gets up out of the water and writes down the runes as best as he can remember them, then Wulgar and Meriden travel to Noristuror's tower to see if the wizard might know anything about the archway and the runes. Noristuor complains about his lack of time and privacy, but eventually agrees to look into the puzzle. He also tells the pair that within a few days he might be ready to take a last trip before the winter sets in, and he will need bodyguards.
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KnightErrantJR
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Posted - 03 Jul 2005 :  22:37:12  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Marpenoth 13th, 1371 DR



A halfling named Nelsmer Longtrail arrives in town and begins inquireing about adventurers. Wulgar and Meriden hear about this and manage to catch up with in at the White Hart Inn. Nelsmer tells them that he has not heard from his gnomish friend and former adventuring party member Gerkricks Cybondan for some time, and he wishes the two adventurers to check in on him. He also says that if anything has happened to the gnome, he wishes to have the gnome's deed so that he can deliver it to the gnome's neice and nephew, his only living relatives, in Damara.

Meriden and Wulgar take the job, and agree to meet the halfling the following afternoon. In the meantime, Naurvintha, Haresk Malorn's older daughter, has come to call on Meriden, trying subtly to let him know that she is interested in him.

Meriden and Wulgar decide to go out on the town this evening. The first place that thay stop in is the Velvet Veil, as both are curious as to the interior of the building. Wulgar is entertained (though only in the most innocent way) by some of the halfing dancers, and Meriden catches the eye of one of the Catfolk dancers, Brealithra.
Outside of the Velvet Veil, Meriden and Wulgar are confronted by a Catfolk male. Saerlith, a Catfok scout, is upset that his sister is working in such an undignified profession and for humans no less. Meriden and Wulgar point out that neither of them made use of her services, but he is unable to be consoled.

Meriden tries to calm everyone down, and Wulgar begins to step down, until Saerlith manages to slash off part of Wulgar's mustache. Wulgar then tackles the catfolk scout, and pummels him until Saerlith is unconcious. Meriden makes sure that the catfolk is alive and well, and the two go back to the White Hart Inn.
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KnightErrantJR
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Posted - 03 Jul 2005 :  22:38:24  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Marpenoth 14th, 1371 DR



The pair gather their equipment, and get their directions from the halfling employer, then set off into the north western wilderness from Ashabenford. Just before they set up camp for the evening, the pair run into a wild wandering krenshar.

After the pair set up camp for the night, the two begin to hear voices up ahead in the woods. Trying to investigate, the two find a path that leads down into a rolling wooded dell, that then builds back up into a hill. This correspondes to the location that they were going to, and thus waithing until rested in the morning.

The voices are from a group of goblins that have a treasure chest up ahead, huddled around a campfire. Not wanting the goblins to wander up on them during the night, Meriden and Wulgar decide to check out the camp now.

The goblins notice the pair decending the trail, and the goblin leader Vrulth hails them. Vrulth complains about finding a gnome's house that his goblins had started to loot along with some allied kobolds. The kobolds waited until the goblins started hauling treasure outside, then locked the place up and reset all of their traps.

Vrulth at the very least wants to get into the treasure chest, but it is locked and probably trapped, and none of his goblins have any expertise with opening locks or dealing with traps. As Meriden speaks with the goblins, more goblins circle around behind them and block their path of escape.

Vrulth assumes that dwarves are good with traps, and thus orders Wulgar to open the chest. Meriden calms Wulgar down, and Wulgar convinces Vrulth that the trap is disarmed. Vrulth is struck with the poison as Wulgar and Meriden tear into the nearest goblins, keeping the goblins between them and the goblin archers up the trail.

Wulgar and Meriden then chase down the archers and finish them, then drag the chest back to the camp. Wulgar throws daggers at the chest to try and set off any traps, and then hacks the chest open. Wulgar and Meriden then set up camp, ready to enter the gnome's house on the next morning.
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KnightErrantJR
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Posted - 03 Jul 2005 :  22:39:37  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Marpenoth 15th, 1371 DR



Since the goblins have warned them about the traps in the house, upon wandering up to the hill, the two have decided to check the front door for traps. Cutting down smaller trees and scaling them down, the prod the door, then brace another tree against the top of the door frame, saving them from the porcullis trap at the front door.

Upon entering the house, the pair encounter several groups of kobolds, many armed and ready to attack any foes that come into the place, originally expecting their old goblin allies to try to return. Nearly every door is trapped, and Wulgar takes to throwing kobold corpses as hard as possible against doors to set off any traps that might be there.

In one bedroom, the pair manage to find a dead kobold, a dead human female, and a dead gnome. In this room a spirit appears to the two. The spirit appears to be absent minded, and is disoriented, and mentions that he has to get to the deed before anyone else does.

The female body has a holy symbol of Selune on it, and the kobold has a poisoned blade in its hand, and both corpses appear to have been poisoned by the kobold.

In the kitchen the pair rescue a halfling, the gnome's cook Glenim Torncloak, from kobolds. Glenim fills the group in on the history of Gerlricks' adventuring party. Gerlricks Cybondan led a group of adventurers, the Company of Low Ceilings, composed of himself, Runduth and Korad Steelbane, dwarven brothers, and a halfling, Nelsmer Longtrail. Gerlricks created a magical portal to store the groups treasure in, and created a magical deed that would open the portal. Only the four members of the group could use the deed to open the portal, unless everyone on the deed was dead. Nelsmer apparently betrayed the others, and tried to kill them. The rest survived, and Nelsmer was taken off the deed by consent of the other three. The two dwarves left the party to return to Citadel Felbar, and were taken off the list. Now that Gerlricks is dead, the deed opens the portal for anyone.

The dwarf and cleric travel to the second level of the house after making sure that the halfling was barricaded into the kitchen. The fight several more kobolds in the meantime, as well as finding several more traps, especially on the gnome's laboratory and study room. Eventually, they find the gnome's bedroom, which is currently held by the leader of the kobolds, a sorcerer.

The kobold sorcerer manages to blast the dwarf, severely injuring him and knocking him unconcious. The cleric, Meriden, manages to take out the sorcerer from a distance, then heals his dwarven friend. The spirit of the gnome arrives again and explains to them that the halfing wants the parties remaining treasure, and he wishes to pass it on to his nephew and neice in Damara. He bemoans that if he only had some means to write on the deed, he could amend the deed so that only his neice and nephew could open the portal. Meriden remembers the ghost oil that he found back in the drow wizards lair, and soaks a quill with it. Gerlriks' spirit amends the deed, and then asks them to take the deed to his neice and nephew whenever they get the chance to. Meriden and Wulgar agree to this, and the gnome gives them some of the equipment that he was going to give as a gift to his guest, a cleric of Selune that he was wooing.


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KnightErrantJR
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Posted - 03 Jul 2005 :  22:43:07  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Marpenoth 16th, 1371 DR



Meriden and Wulgar escort Glenim Torncloak back to Ashabenford, and they give the halfling some gold to help him to start a new life now that he isn't a cook for Gerlrick's any longer. The travel home is not particularly difficult, and when they get back, the two make sure to introduce Glenim to Multhimer's shop to buy some provisions.

Meriden and Wulgar rest up and check in with Noristuor about the job that he wants them for. Noristuor tells them that he will be ready to go two days hence, and to meet him at his tower first thing in the morning on that day.

Naurvintha talks to Meriden, and the two decide to go on a picnic on the next day. Wulgar convinces Meriden to go out with him that evening. They avoid the velvet veil this time, but then they end up going to the Ashabenford Arms Inn. A meeting of the coucilors of Mistledale has just let out, and the two meet up with Ulwen Sharin, Targen Holdfast, Sister Alena, and Dumic the Red.

Wulgar ends up playing chess with Ulwen Sharin, and Meriden decided to have a nice theological discussion with Sister Alena of Chauntea, but soon finds out that Sister Alena has very little use for anyone that does not worship Chauntea, and Sister Alena tries to convert Meriden. Meriden decides to move on from this discussion as gracefully as posssible.

Wulgar and Meriden start to rent out an empty farmhouse on a farmer's property on the edge of Ashabenford. After moving their equipment in (they still leave their treasure under Holfast Hapenshield's hiding place at the White Hart Inn), they go back to White Hart and have a drinking contest, which ends badly for both of them, as Holfast has to have one of his workers throw them in a cart and dump them on their new front porch.
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KnightErrantJR
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Posted - 03 Jul 2005 :  22:44:30  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Marpenoth 17th, 1371 DR



Wulgar and Meriden are both in sorry shape. Meriden is awakened by Naurvintha, and tells her that he is feeling “sick” but to check back with him in a bit later. Meriden and Wulgar decide to travel to the temple of Tyr to see if they can be healed of their “poisoning”.

The clerics of Tyr lecture them on the dangers of such reckless behavior, and several of the clerics berate them as being little better than mercenaries, especially considering that as a cleric of Helm, Meriden should be finding a decent cause to support. After being healed, and having their lectures, Meriden and Wulgar go back home.

Wulgar goes to the barracks of the Mistledale Lancers and decides to try and play chess with the drow wizard prisoner. The Lancers tell Wulgar that the prisoner is currently being interrogated by a “guest” and is indisposed.

Meriden goes on his picnic with Naurvintha, and Naurvintha is very enamored of him and impressed with his adventures so far, especially his tales of the war in Cormyr, and his plans for a new temple.
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KnightErrantJR
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Posted - 11 Jul 2005 :  03:48:14  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Marpenoth 18th, 1371 DR



Novice Watch Meriden Greystag and Wulgar Browniefriend of Hillsafar Hall report to Noristuor's tower. The tiefling wizard berates them for being late and tells them that he will meet with them in a few moments in the foyer. The wizard proceedes to tell them that he will teleport them just outside of the town of Scardale, as he as enemies within the walls, and he wishes to make sure he enters in a manner that is discreet.

Meriden and Wulgar appear with Noristuor about a days walk from the gates of Scardale. The wizard hardly says anything to his bodyguards. On the road, they encounter a pair of orcish brothers, tribal champions looking to spend their gold in Scardale.

The pair challenges Wulgar and Meriden. The first, brandishing a double axe, charges the pair and is quickly dispatched by Wulgar. His enraged brother, armed with a fullblade, attacks the two and lasts for quite a while until the pair finally knock him unconcious. While the first brother is dead, the second one is merely unconcious, and Wulgar strips him naked and takes all of his possesions.

Within only a few moments of leaving the orcs behind on the road, the pair and Noristuor are attacked by creatures tunneling up from the ground. The beast, a strange cross between dwarf and badger, indentify themselves as groundlings in the employ of the Zhentarim, and tell the two adventurers that if they leave them the tiefling they have no quarrel with them.

Meriden and Wulgar refuse to leave their charge behind, and they fight off the two Zhentarim assasin beasts. Noristuor refuses to say anything on the subject except, “I have many enemies.” After a while, Noristuor seems to fall into deep meditation, then speaks, asking to camp outside of the town gates for the night before entering.

In the middle of the night, the pair are awakened by a wizard demanding a duel with Noristuor. The wizard identifies himself as Mulvrinari the Slighted, and states that Noristuror owes him a spellbook. When his bodyguards refuse the wizard access, the wizard enlarges himself and begins to grapple with the dwarf. After a titanic wrestling match and a horrific beating from the two adventurers, the wizard dimension doors himself away, vowing revenge on Noristuor.

Noristuor only says, “I have many enemies,” and then returns to bed.
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KnightErrantJR
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Posted - 11 Jul 2005 :  03:49:25  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Marpenoth 19-20th, 1371 DR



Noristuror leads Meriden and Wulgar to the Thayan Enclave in Scardale to make some purchases. The pair bandy some words with Zhentilar troops as well as Sembian Silver Ravens, but in the end come across no trouble.

When the two adventurers arrive at the Thayan Enclave, they see that Noristuor has already arrived at the Enclave, and that he sent an illusion with the pair in order to distract and draw out any of his foes. He tells them that they are staying in an inn across from the Four Dolphins fountain, and to keep out of trouble until the next day when he will be ready to teleport them home.

Dispite being warned off of them, the pair travels to the Docks. Upon arriving at the docks, they enter a bar, and then run afoul of a pair of halfling toughs, who inform the pair that they are now in Dancer territory, and that they need to pay a tax. Wulgar ends up scaring the two halflings off, and Wulgar and Meriden leave the bar.

In the alleyway outside of the bar, the pair of halflings accost the adventurers again, and this time the altercation almost comes to blows, but the dwarf manages to make a truly horrible threat against that halflings that they are more than willing to believe.

Because of the bravado of the pair against the halflings, before they can leave the docks they are approached by a man in grey robes, adorned with skulls. The human identifies himself as Sentesk of the Long Death, and says that he has been watching them and considers them worthy oponents.

Merdien and Wulgar fight Sentesk, and while the monk severely injures Meriden, Meriden manages to withdraw and renew himself with his healing magic, granted by Helm. Wulgar manages to strike a fatal blow on the monk, and the monk fell, unconcious, but dying from blood loss. His last words were to smile and laugh about serving death one way or another. Wulgar was annoyed by the monks mocking, and Meriden, formerly a battlefiend medic, was offended by the monks disregard for live. Meriden heals the dying monk and stabilizes him, and Wulgar pays an inn keeper nearby to nurse the monk back to health.

The two then return to the inn room that Noristuor secured for them.

The next day when they awaken, they speak with Noristuor, who then teleports all three of them back home.
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KnightErrantJR
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Posted - 11 Jul 2005 :  19:12:33  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Marpenoth 21-Uktar 25th,1371 DR



Meriden and Wulgar spend the next month getting their rented homestead up to their standards, Meriden spends time with Naurvintha, and Wulgar puts in inquiries to Multhimer about armor and equipment that he wants. The two ask around about jobs, and speak to locals about what is going on in the region.

Wulgar gets to be a bit friendlier with Almaes, even indulging him with some of his inventions, and Wulgar speaks with all of the councilors, except for Sister Alena, about his proposed new temple to Helm that he wishes to have built outside of Pelden's Helm, near the Beast Country.

On the 25th, a representitive from a merchant in the town of Glen, a dwarf named Chorn Stoneturner, arrives looking for Wulgar of Hillsafar Hall. Aparently Wulgar's fame has spread to Glen, and the merchant, Bronguld Ironfurrow, wishes to invite him to spend some time in Glen before the winter snows make the roads difficult to travel. Chorn tells them they he will buy all of their provisions for the trip.

The pair, tired of networking and training, decide they could use some adventure before the winter snows trap them in town, and so they agree to travel with Chorn.
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KnightErrantJR
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Posted - 11 Jul 2005 :  19:13:41  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Uktar 26th-27th, 1371 DR



After the provisioning with Chorn in Ashabenford, the pair set off. The first two days of travel are relatively uneventful, with only a few meetings with some merchants hurrying home before the winter and a patrol of Mistledale Lancers. The pair spend a good deal of time making friends with Chorn and speaking of Glen.
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KnightErrantJR
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Posted - 11 Jul 2005 :  19:14:43  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Uktar 28th, 1371 DR



Travelling during the daytime, the group has little to note except for some falling flurries marking the nearness of the coming winter. When the group breaks out the tents for the night, on the second watch, things become far more interesting.

A wandering troll arrives in camp, and Wulgar hurredly awakens Meriden and Chorn. The three fight a furious battle with the troll, and both Chorn and Wulgar get wounded greatly in the fight. Meriden is kept busy by healing both of his companions, and eventually they manage to outfight and outlast the troll.

Wulgar and Chorn throw the troll into the campfire, and all three move their tent further down the trail and set up a new camp away from the burned troll smell.
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KnightErrantJR
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Posted - 11 Jul 2005 :  19:15:43  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Uktar 29th-30th, 1371 DR



The rest of the travel on the road, including the crossing of the bridge over bridge at Sword's Creek. They arrive at Glen with little more effort after the attack of the troll, and they have grown close to Chorn. When they first arrive in Glen, however, they find a crisis occuring.

A dwarven young lady is threatened by a magical construct, a hammerer, that has gone wild. Chorn, Wulgar, and Meriden quickly charge the construct in order to save the young lady trapped by the creature.

Wulgar and Meriden are gravely wounded by the automaton, but Meriden manages to heal Wulgar and send him back to the fight. Chorn is then wounded, and while Meriden takes care of their new friends wounds, Wulgar finishes off the hammerer by battering in its control levers.

The young lady, Yrend, is the daughter of Bronguld Ironfurrow. He is quite pleased with the pair, and sets them up in the The Dark Door Inn, a place slightly uncomfortable for Meriden, but which he graciously accepts.

They spend the night drinking dwarven ale and garnet wine (which Wulgar is particularly fond of) and they learn of the Feast of the Dead taking place tomorrow, and are invited to participate. They chat amicably with Bronguld, and Wulgar learns that Yrend is very scholarly and a bit shy, but very knowlagable. Wulgar finds that very intruiging, and Yrend begins to teach him how to play sava.
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Posted - 11 Jul 2005 :  19:16:55  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
The Feast of the Moon, 1371 DR



Meriden and Wulgar attend the Feast of the Dead, where they eat dwarven cuisine (such as purple worm soup and roast boar in mushroom sauce) and drink more dwarven ale and garnet wine. After the feast the clan heads recount the deeds of those who have fallen in the last year, and a local dwarven bard sings tales of the most honored dead of the clans of the dwarves dwelling in Glen.

After the clan recitations, the clerics of Moradin, Dumathoin, and Marthamor Duin recited blessings over those in attendance, and ask for their guidance through the winter and into the next year.

Chorn, now good friends with the pair, confides in them the secrets of the Low Road, the route into the Underdark under the Dark Door Inn. He also lets slip the fact that a dwarf in Glen can procure and sell fertilized dragons eggs.
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Posted - 11 Jul 2005 :  19:18:00  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Nightal 1st, 1371 DR



Now knowing that Meriden and Wulgar know of the Low Road, Bronguld asks the two if they will go on a job for him, investigating why a trade route that he uses to trade with deep gnomes has been closed down. Chorn will show them the way.

They travel down the tunnels for hours, and Chorn shows them a gate to the deep gnome trade route. In a mining tunnel that the gnomes have now sealed off, the group finds an aurumvorax, a nasty multi-clawed vicious creature that eats metal. Knowing that the creature's pelt is very valuable, Wulgar tells them all to use blunt items to attack it.

The three finally manage to kill the vicious creature, and begin to carry it home as proof of what was blocking the gnome's trade gate. Chorn and Wulgar discuss how an aurumvorax hide is considered one of the best engagement gifts a female dwarf can receive, and Wulgar decides that he may wish to get engaged to Yrend. He pays his companions the shares of the hide's worth (though Chorn will not take the full value and Meriden refuses payment).

Arriving back through the portal, the dwarves are stricken with fear from the creature waiting for them on the other side of the gate, a rust monster. Chorn looses his armor and his axe, but they manage to kill the nuisance.

Wulgar tells Bronguld of his intentions, and Bronguld is happy beyond words. At this time, Yrend launches into a convulsive fit and begins to throw items around telekenitically. Bronguld is chagrinned.

After a bit of persuasion, Bronguld explains that Yrend is possesed by some kind of spirit, and that he was hoping that Wulgar would fall for her and get married before she had another attack, and then Wulgar's priest friend could exercise her, in Ashabenford, where no word would get back to the other dwarves in Glen about his daughter's infirmity.

Meriden calms Yrend down and manages to converse with the spirit that is possesing her. He finds out that she is actually possesed by the spirit of a still living duergar psion female who was an outcast from her clan. Her body is alive and in a coma near her settlement, and is about to be found.

The duergar possesed Yrend while she was on a scouting trip helping to translate runes. She asks if the adventurers will help her, but she warns them they will need to bring Yrend with them.
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KnightErrantJR
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Posted - 11 Jul 2005 :  19:19:04  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Nightal 2nd , 1371 DR



The group travels almost the entire day to find the gate that Yrend and Bronguld's men were examining when the duergar psion found her. They enter the gate, and travel a bit into a side tunnel.

After an hour of searching, they find the body of the duergar, and she begins to revive herself. Chorn, Wulgar, and Meriden are surrounded by a patrol of duergar, who attack them one by one, reavealing themselves as enlarged and weilding huge hammers.

Wulgar especially was battered a bit by the two duergar flanking him, but Chorn and Meriden manage to fight their way to him and dispatch the last of the duergar. The three help the now two separate female dwarves to their feet and hobble to the gate.

Upon returning from the gate, Bronguld is thrilled that his daughter is safe, and the duergar psion assures them that she is grateful, and that she can psionically disguise herself while she begins to travel the surface Realms to sate her curiousity.

Wulgar tells Bronguld that he still wishes to marry his daughter, but that he must spend a bit more time preparing things before he returns to Glen to make final arrangements. Wulgar leaves Yrend with a promise to wed, giving her the aurmvorax hide that he obtained for her.
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Posted - 11 Jul 2005 :  19:20:23  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Nightal 3rd-8th, 1371 DR



Snows remain strangly abset, though flurries continue. Wulgar and Meriden travel home on the cold, clear road, having no particular events happen to them until the last night before arriving back in Ashabenford, the night of the 7th. On this night, several drow of house Jaelre surrond the camp and cloak it in darkness.

They are a slaving band attempting to knock out the adventurers for sale, but Wulgar and Meriden manage to survive, escape the darkness, and defeat the drow male renegades.
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Posted - 11 Jul 2005 :  19:21:35  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Nightal 9th, 1371 DR



Upon arriving home, Meriden and Wulgar celebrate Wulgar's engagement. They first travel to the Velvet Veil to buy a round of drinks for the girls within. As they arrive outside the door, they find their friend, the catfolk dancer Brealithra, being harrased by two local goons, the brothers Heldo and Parvis Ubler, sons of the mill owner in Ashabenford. Wulgar and Meriden interpose themselves, and Heldo and Parvis point out who their father is. Wulgar doesn't care, and proceedes to threaten the two.

Meriden enlarges himself to intimidate them, and Parvis backs down. Heldo is still full of bravado, and Meriden doesn't want Wulgar to get into a fight with the son of a prominent member of the town's infrastructure. Meriden uses a command spell and commands Heldo to urinate. Heldo runs away to clean himself up, and Parvis goes with him. Wulgar follows the pair to the Ubler homestead, where he is stopped by guards, and Meriden calms his dwarven friend down.

Brealithra follows the pair around town as they continue to celebrate, travelling to the White Hart and then to the Ashabenford Arms. At the Arms they run into Haresk, who is not particularly happy with the catfolk dancer on Meriden's arm. He informs Meriden that Naurvintha is away at a relative's farm, as her cousin has just had a baby and Naurvintha is helping her tend the child. Heresk is very upset with Meriden, although Meriden is quite innocent.
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KnightErrantJR
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Posted - 11 Jul 2005 :  19:22:44  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Nightal 10-25th, 1371 DR



With Naurvintha gone and Haresk in a bad mood, Meriden and Wulgar decied to spend some time scouting out the Beast Country and locations for the new temple, as well as feeling out the locals in Pelden's Helm.

While travelling in the Beast Country in the winter, the pair run afoul of another troll, and a werewolf as well, which causes them great distress as they lack any silver weapons. After a great battle them manage to defeat the creature, then trudge through the snow to the town of Pelden's Helm.

In Pelden's Helm, they stay at the Inn called the Man with Fire In His Hands, a road house that serves as the tavern to the very small town as well as a place for adventurers from Cormyr that come to explore the Beast Country to stay while exploring.

The locals don't seem to care much about a new temple in the area, taking a “we'll worry about it when we see it,” attitude about the whole thing. Meriden and Wulgar reprovision at the Inn and then set out back to Ashabenford.

They have little trouble on the way back home, except for the difficulty of travelling in the snowed over roads.
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Posted - 11 Jul 2005 :  19:24:00  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Nightal 26th, 1371 DR



As the pair arrive home in Ashabenford, they are approached by a mysterious female elf, a moon elf female still beautiful by appearing strangely detatched and advancing in years. She asks the two adventurers if they would be willing to take a package for her, and escort it to an associate of her. The trip is through a gate to another place, and she needs them to be utterly quiet about the conditions of their employment.

The pair agree, and she tells them that she will meet them outside of their rented home the next day, and to be ready at sun up.
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Posted - 11 Jul 2005 :  19:25:02  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Nightal 27th, 1371 DR



The pair realizes that they have mysteriously not asked their employer about her name or what the pakage is, and that they took the job without asking many questions. Still, when the elf arrives the next day, they pack up their horse and pony, and take their dog and eagle with them, and get ready for their delvery job.

Fully packed up and ready, the pair let the elf know, and she casts a spell that creates a shimmering gateway in front of them, large enough for them to travel through on their horses and herd their animals with them.
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KnightErrantJR
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Posted - 11 Jul 2005 :  19:27:26  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Spring 220 DR



Meriden and Wulgar arrive in an area of Faerun that is not in the grips of winter, though they begin to recongnize many of the features that they had assumed were the geographical features of the Dales, and are quite intereseted at the similarities between the region that they are in and the region that they just left.

They realize that they have not asked the elf her name, nor how they are getting back, and begin to wonder if they have been enspelled. They travel deep into the forest, on a path described by their employer, leading to a hill. As they near their destination, they are attacked by hobgoblin raiders.

They defeat many of the raiders, but the last of them they interrogate, and he explains that they are in elven lands, in Cormanthyr, and that they are likely no more welcome than his hobgoblin band is. The pair let the hobgoblin go at this point and stop to make camp.

Meriden has a guess at what might have occurred, and stays deep in prayer until he falls asleep. In his sleep, he is visited by a justicator that tells Meriden that his current job threatens the order and balance of the Realms. He then sees a map showing the elven realm of Myth Drannor, but all around are empires of hobgoblins and orcs, and he has further visions of his native Cormyr under the rule of fiends enslaving primitive humans.

Meriden tells Wulgar that he believes that he has been sent into the past, and that somehow the item they are carrying might strengthen Myth Drannor, but doom the human lands that surround Cormanthyr. They both decide to get some answers from the elf they are to drop the pakage off with.

On the way to the elf's abode, they see a wizards streaking out of the sky, down toward the elf's abode. The elf engages the human in battle, and the human's escorts, abyssal evicerators, attack Meriden and Wulgar.

The two manage to battle the fiends to the death and survive, and then the elf and the human plummet to the ground in a huge ball of flame. A figure crawls out of the crater, and the elf is the survivor.

Kaeldarra Sethdreniil, a moon elf mage, explains to them that the human that she just fought and killed was a netherese refugee, a student of Jeriah Chronos, who had used the Chronomancer's spells to keep himself young for centuries. Kaeldarra claims his spellbook, then asks the pair who they are. Meriden is hesitant to let her know who they are, but lets her know that they have something that they were to give to her, but are reticent to pass on.

At this point, a human male with a sharp hawk-like nose arrives, and tells them that he was guided here by Mystra. He knows that the artifact is something that should not be utilized, and asks about the two adventurers. After hearing about where they have come from, the man burries the artifact and places wards around it, then asks the two about their home. When he learns that they are from the future, he tells them that he cannot send them back, but that he can put them in stasis until someone in their time can retreive them.

The man assures them that Mystra will make sure that someone will bring them out of stasis in the proper time, and introduces himself as Elminster Aumar, late of Athalantar.

The pair goes into stasis, leaving their eagle, dog, and horses behind.
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Posted - 11 Jul 2005 :  19:28:27  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Hammer 25th, 1372 DR



Novice Watcher Meriden Greystag and Wulgar Browniefriend of Hillsafar Hall are dug up from the place in the ground where they have been placed in stasis. When the two come to full conciousness, they meet an old mage with a white beard with a hawk-like nose. Hell tells the two that he is very busy, but he has a gift that Kaeldarra had made for them, a keen bastard sword and a keen dwarven war axe. He then tells them that his pipe will stay behind and lead them to where they need to go in Shadowdale to get them situated.

Meriden and Wulgar are lead to the Old Skull in Shadowdale, and Wulgar meets up with a group of dwarves heading back to Glen. He says his farewell to his friend Meriden, and tells him that he hopes to meet up with him again soon, but for now he has plans to make.

“Axes high friend, I go.”
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