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shades of eternity
Learned Scribe

141 Posts

Posted - 21 Sep 2018 :  02:56:03  Show Profile  Visit shades of eternity's Homepage Send shades of eternity a Private Message  Reply with Quote  Delete Topic
I loved this concept in 3rd edition.

Suddenly dwarves are going through a baby boom and are studying arcane magic as a "counterculture"

I was kind of looking forward to the first dwarven mage on par with the big ones.

It's been two edition.

How would you use it in today's cannon as several hundred years have passed?

How would it have changed dwarven society?

check out my post-post apocalyptic world at www.drevrpg.com

Corruption
Seeker

32 Posts

Posted - 21 Sep 2018 :  12:18:09  Show Profile Send Corruption a Private Message  Reply with Quote
Dwarves can live for centuries. Just imagine how powerful they could be. So, it 300 years have past, it may still be a child of that baby-boom.
If the mages were based on geomancy, and Earth Elemental magic, there would not be too much of a problem. Enchantments andrunes are the same.

However, there may rise up a dwarven God of Magic.

When all, even Gods, must die, then live a life worth living
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cpthero2
Senior Scribe

USA
472 Posts

Posted - 21 Sep 2018 :  13:21:08  Show Profile  Visit cpthero2's Homepage Send cpthero2 a Private Message  Reply with Quote
Learned Scribe Shades of Eternity,

I concur: it was a fantastic idea regarding the Gold Dwarves. I also like the point that Seeker Corruption is making regarding the power of the Dwarves after that long.

After having read the Complete Book of Elves and Dwarves, reading the FR source materials on those races, and juxtaposing the information found within against human philosophies (which we really only have real world to pull from since FR human material is derived from the real world mostly, in a philosophical sense) I can only believe that it is a long life outlook that drives those races to take a slower, more thoughtful approach to living. If Elves and Dwarves did live their lives as fast, powerful, and violently as humans did, humans likely wouldn't exist! Here is to the Elves and Dwarves not being as interested in conquest as humans in the Realms!

Best,


Robert McDonell
Higher Atlar
Spirit Soaring
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Gelcur
Learned Scribe

292 Posts

Posted - 21 Sep 2018 :  19:55:57  Show Profile  Visit Gelcur's Homepage Send Gelcur a Private Message  Reply with Quote
So I don't know if it was ever explicitly spelled out but I always imagine the dwarves of the Realms unable to get a break. In 1383 DR the War of Gold and Gloom ended resulting in the dwarves losing more than half of their warriors. The Thunder Blessing was in 1306 DR the war started in 1369 DR, giving a generation of those born just enough time to reach adulthood. To me it always seemed this was a power play by Moradin, to not only reclaim Shanatar, but to begin bringing the grey dwarves back into the fold AND to eliminate the dark dwarven gods.

Add to all this the stone plague in 1480 DR dwarven populace has probably stayed status quo. Though the dwarves having more arcane magic wielders still would be a thing. Just my two cents.

The party come to a town befallen by hysteria

Rogue: So what's in the general store?
DM: What are you looking for?
Rogue: Whatevers in the store.
DM: Like what?
Rogue: Everything.
DM: There is a lot of stuff.
Rogue: Is there a cart outside?
DM: (rolls) Yes.
Rogue: We'll take it all, we may need it for the greater good.
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shades of eternity
Learned Scribe

141 Posts

Posted - 21 Sep 2018 :  20:41:35  Show Profile  Visit shades of eternity's Homepage Send shades of eternity a Private Message  Reply with Quote
sounds like they could use it to make arcane wielders in dwarvern society not unlike the freemasons, especially if they got slapped down. Semi-secret and trying to justify that they are a lot older then they are.

I really like the idea of mystra being reskinned as a dwarvern god or even a new dwavern god of magic because of it.

Maybe we can bring it back as a side effect of the resundering? instead of the gold dwarves of the south, what if it were the shield dwarves of the north, which would cause serious resources issues and contention with their human and elven allies?

check out my post-post apocalyptic world at www.drevrpg.com
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Delnyn
Acolyte

USA
14 Posts

Posted - 07 Oct 2018 :  21:21:30  Show Profile Send Delnyn a Private Message  Reply with Quote
quote:
Originally posted by Corruption

Dwarves can live for centuries. Just imagine how powerful they could be. So, it 300 years have past, it may still be a child of that baby-boom.
If the mages were based on geomancy, and Earth Elemental magic, there would not be too much of a problem. Enchantments andrunes are the same.

However, there may rise up a dwarven God of Magic.


Would Dugmaren Brightmantle already serve as the dwarven god of magic?
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LordofBones
Senior Scribe

827 Posts

Posted - 08 Oct 2018 :  05:16:49  Show Profile Send LordofBones a Private Message  Reply with Quote
Not particularly. The Morndinsamman power of magic is Laduguer, though he's more of a racial deity of the duergar than a patron of all dwarven spellcasters.

I'd say it's because most racial pantheons don't really have an overwhelming investment in magic as part of their culture, hence why the Seldarine pantheon head holds the magic portfolio while the the Morndinsamman don't have patrons of magic.
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Wooly Rupert
Master of Mischief
Moderator

USA
31520 Posts

Posted - 08 Oct 2018 :  09:36:23  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by LordofBones

I'd say it's because most racial pantheons don't really have an overwhelming investment in magic as part of their culture, hence why the Seldarine pantheon head holds the magic portfolio while the the Morndinsamman don't have patrons of magic.



That, and when the dwarven pantheon was created, dwarves couldn't be arcane casters and magical items had a chance of failing, in their hands. You don't need a deity to cover something that doesn't work for you.

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