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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 05 Feb 2004 :  06:16:41  Show Profile  Visit Bookwyrm's Homepage  Click to see Bookwyrm's MSN Messenger address Send Bookwyrm a Private Message  Reply with Quote
This is for the quandry presented over here. Since this was a spur-off-the-moment job, there's probably something wrong with it. For instance, I'm wondering if the spell level's too low.



Theft Alarm
Illusion (Figment)
Level: Brd 1, Clr 2, Sor/Wiz 2
Components: V, S, M
Casting Time: 1 round per object touched
Range: Touch
Target: 1 touched object/level
Duration: 24 hours/two levels
Saving Throw: None
Spell Resistance: None

When the enspelled object is moved from its resting place by an unauthorized person, a monotonous voice begins to issue from it. Typically, this voice will declare itself the property of its actual owner, and will demand to be put back. If not done so, the voice will keep repeating until returned or the spell expires, gaining volume continuously.

The owner of the object is designated during casting, as are any persons (three maximum) allowed to touch it. (Different owners can be used for different objects, without recasting the spell.) The owner can suppress the spell as a standard action by speaking a code phrase, normally something nonsensical, and reactivate it in the same manner, so long as the owner is within ten feet and can be heard. This allows others to handle the object temporarily. If put down or otherwise abandoned by the owner, the spell remains in affect, activating if moved.

Material component: A piece of the owner and any authorized persons, such as an eyelash, hair, or fingernail clipping.

Hell hath no fury like all of Candlekeep rising in defense of one of its own.

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The Sage
Procrastinator Most High
Moderator

Australia
31687 Posts

Posted - 05 Feb 2004 :  09:37:49  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
Interesting...A little basic, but interesting nonetheless, and a really game-saver if this type of problem is a regular occurence in your games.

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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 06 Feb 2004 :  16:58:37  Show Profile  Visit Bookwyrm's Homepage  Click to see Bookwyrm's MSN Messenger address Send Bookwyrm a Private Message  Reply with Quote
Well, I did fix it up on the spot, Sage. It's basically a new speed record for me. If you have any suggestions, let me know.

I actually got the idea from the book I'm currently reading, Peter Garrison's The Changeling War. In it, there's an ancient treasure room with tons of gold that once belonged to the House of Orange. But if you remove the gold, it starts yelling "This is the gold of Orange" and that there's a thief there.

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Targon Moonrise
Learned Scribe

163 Posts

Posted - 07 Feb 2004 :  01:58:20  Show Profile  Visit Targon Moonrise's Homepage  Click to see Targon Moonrise's MSN Messenger address Send Targon Moonrise a Private Message  Reply with Quote
*Targon walk into the store. He goes to the counter and pulls out a slim wand with a cresent moon on the top. He lays it on the counter.*
This is called the Wand of Moons. It may be small but it is tricky. I found it in some ruins in the Eversnow Mountains, north of Silvercourt. (Silvercourt is a city in my world.)

This wand was first made by a apprentice mage that was tired of his rivals. They would take his stuff and when their master held duels between them, they would use his own items against him. So he crafted the Wand of Moons.
One of his rivals did steal the wand and tried to use it against him. The thief found out his mistake too last. A sticky web trapped all that was in the room and the thief was kicked out as a thief and taitor, for it was against the rules to steal other apprentice's items.
The Wand has been duplacated many times but most never used them so the knowledge of what they did drifted into the background.


The wand looks like a small 6 inch wand of dark blue wood with stars running up its length, and a 3 inch cresent moon sits on the top of the wand. It casts Web on the wielder of the wand when it is used.

May Melkor smile upon every spell you cast.
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The Sage
Procrastinator Most High
Moderator

Australia
31687 Posts

Posted - 07 Feb 2004 :  08:54:24  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Bookwyrm

Well, I did fix it up on the spot, Sage. It's basically a new speed record for me. If you have any suggestions, let me know.

I actually got the idea from the book I'm currently reading, Peter Garrison's The Changeling War. In it, there's an ancient treasure room with tons of gold that once belonged to the House of Orange. But if you remove the gold, it starts yelling "This is the gold of Orange" and that there's a thief there.

Actually I think it is alright the way that it is. What I meant by 'basic' was that it's nice to see that scribes here still like to create and use general-purpose magic items that serve mundane functions. If nothing else, I intend to use it in a RL game soon...in other words, it's on the list...



I like this item Targon, and I can think of at least two players in my group which I would hope would find such an item among a treasure cache. Are there any other stats for this item...?

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Targon Moonrise
Learned Scribe

163 Posts

Posted - 07 Feb 2004 :  15:03:03  Show Profile  Visit Targon Moonrise's Homepage  Click to see Targon Moonrise's MSN Messenger address Send Targon Moonrise a Private Message  Reply with Quote
I can't think of anything. Wait, it has magical runes along the wand,but not on the cresent moon. The runes are just decoration. When someboy tries to detect a magical presence of it , it glows really brightly but it's hard to tell it's cursed (casts Web on wielder).

May Melkor smile upon every spell you cast.
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Aman the Rejected
Acolyte

USA
14 Posts

Posted - 11 Feb 2004 :  22:34:30  Show Profile  Visit Aman the Rejected's Homepage Send Aman the Rejected a Private Message  Reply with Quote
Here's a couple of things to be introduced soon into my game:

First, a new armor descriptor:

Campaigning : When prolonged wars wage, warlords ask their artificers for
new and better weapons to fight with. This is one such enchantment. A
Campaigner Armor has been fashioned in a way to maximize its comfort,
especially over long periods of time. When sleeping in Campaigner Armor, it
produces an invisible "cushion" of air, preventing fatigue or discomfort.
Further, the wearer is fully rested in only half the time as normal. Faint
Transmutation; CL 7th; Craft Magic Arms and Armor; levitate, sleep; Price +2
Bonus.

Second, a new spell:

Longstrider, Mass
Transmutation
Level: Drd 3, Rgr 2, Travel 2
Components: V, S, M
Casting Time: 1 full round
Range: Close (25 ft. + 5 ft./2 levels)
Target: You and an additional 1 creature/2 levels.
Duration: 1 hour/level (D)
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes

This spell affects your and other affected creatures' base land speed by
10ft/5 levels. (This adjustment counts as an enhancement bonus). It has no
effect on other modes of movement, such as burrow, climb, fly or swim.

Material Component: A pinch of dirt and a piece of hoof or claw of a land
bound creature (such as a deer or cheetah).

-"The night went by peacefully and your watch was unsuccessful."
-"What do you mean? Am I blind now?"
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Icewolf
Learned Scribe

USA
214 Posts

Posted - 11 Feb 2004 :  23:17:24  Show Profile  Visit Icewolf's Homepage  Click to see Icewolf's MSN Messenger address  Send Icewolf a Yahoo! Message Send Icewolf a Private Message  Reply with Quote
There is a noticeable drop in the temperature inside the store. In the time it takes for a puff of breath to fade away, the Icewolf fades into view. "Sage, I found something in my tower that I had forgotten about. Quite an interesting piece of work here, though more vindictive than I would be..."

Inferno Blast Throwing Axes
Description: These bronze axes always come in sets of 5, and in a bronze case with the picture of a fire elemental crafted on it. These throwing axes always feel warm to the touch, in even the coldest climate, and are perfectly balanced. They have a ring of flame etched on the grip.

Powers: These +3 throwing axes are said to contain the rage and power of the strongest of Fire Elementals. Upon a succesful hit, They deal an initial 1d6+3 points of damage. If the victim does not succeed at a Reflex save, to pull the weapon away, the weapon unleashes a fireball as cast by a 15th level caster. (DC: 15)
1d4 rounds after said blast, the axe returns to the case.
Note: If spell resistance negates the initial blast, the target creature still takes 6d6 points of fire damage due to the proximity of the blast.

Background: Created by Alean Browsdren, these axes were crafted to torment an enermously powerful fire elemental who attacked the wizard's adventuring party. Captured through a Soul Bind spell, the Elemental's mind and will were stripped away, and stored withing the case, whilst its life force was transferred into the axes.

{I'm sorry to those who read that through twice. Somehow, I hit quote intead of edit...

Edited by - Icewolf on 12 Feb 2004 21:42:56
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The Sage
Procrastinator Most High
Moderator

Australia
31687 Posts

Posted - 13 Feb 2004 :  01:58:54  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
Hmmm...the pages containing the catalogue of items in the Magic Shop seems to have decreased in size....?



Icewolf while I rather liked those 'Inferno Blast Throwing Axes', I can't help but feel they were partly inspired from something in the MTG game...

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Icewolf
Learned Scribe

USA
214 Posts

Posted - 13 Feb 2004 :  09:29:17  Show Profile  Visit Icewolf's Homepage  Click to see Icewolf's MSN Messenger address  Send Icewolf a Yahoo! Message Send Icewolf a Private Message  Reply with Quote
quote:
Originally posted by The Sage
Icewolf while I rather liked those 'Inferno Blast Throwing Axes', I can't help but feel they were partly inspired from something in the MTG game...



Really? I've never played it. I just like explosions
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Alaundo
Head Moderator
Admin

United Kingdom
5567 Posts

Posted - 13 Feb 2004 :  09:54:34  Show Profile  Visit Alaundo's Homepage  Click to see Alaundo's MSN Messenger address Send Alaundo a Private Message  Reply with Quote
quote:
Originally posted by The Sage

Hmmm...the pages containing the catalogue of items in the Magic Shop seems to have decreased in size....?



Well met

Worry not, Sage, no items have been stolen from your shop I have merely rearranged the shelves to allow for more writings per page (increasing from 20 to 25). Everything is still intact

Alaundo
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The Sage
Procrastinator Most High
Moderator

Australia
31687 Posts

Posted - 13 Feb 2004 :  11:21:15  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Alaundo

quote:
Originally posted by The Sage

Hmmm...the pages containing the catalogue of items in the Magic Shop seems to have decreased in size....?



Well met

Worry not, Sage, no items have been stolen from your shop I have merely rearranged the shelves to allow for more writings per page (increasing from 20 to 25). Everything is still intact

Oh, I wasn't too worried, as I knew that was most likely the reason. What I had meant to add was that I would now need to re-save most of the pages again...to take into account, the resizing of the pages...



It was the name of your item Icewolf, that triggered those thoughts. It just sounded like a very Dominarian-type name...

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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 13 Feb 2004 :  17:03:20  Show Profile  Visit Bookwyrm's Homepage  Click to see Bookwyrm's MSN Messenger address Send Bookwyrm a Private Message  Reply with Quote
You're actually able to save the pages? No matter which computer I try that on, it always freezes up.

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The Sage
Procrastinator Most High
Moderator

Australia
31687 Posts

Posted - 14 Feb 2004 :  07:34:33  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
Ah, that's the secret of being a Master of Programming as well as a Master of Realmslore...

Seriously though, I don't understand why you'd be having a problem saving, unless your browser is not set up correctly...?

Are you using Internet Explorer, or some other browser package...?

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Icewolf
Learned Scribe

USA
214 Posts

Posted - 16 Feb 2004 :  16:06:00  Show Profile  Visit Icewolf's Homepage  Click to see Icewolf's MSN Messenger address  Send Icewolf a Yahoo! Message Send Icewolf a Private Message  Reply with Quote
TheIcewolf reaches into a bag at his hip, and pulls out a scroll. "I found a cache of these being hoarded by a dragon. She was quite willing to give them up, after I helped save her eggs from a stupid sorceror who had hired a thief to steal them..."

Kill List

This scroll can be used by anyone. It must be translated by someone who can usually use scrolls.
Instructions: Place flat on a surface, and strike firmly with the weapon of choice.
Power: When struck with a weapon, a permenant Magic Mouth appears on a visible part of the weapon. (For swords, for example, it could be on the blade, crosspiece, or the base of the hilt.
This Magic Mouth will speak a list of all the kills made by the current wielder of the weapon. Note, that this list start after the scroll is used, and is not retroactive.
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The Sage
Procrastinator Most High
Moderator

Australia
31687 Posts

Posted - 17 Feb 2004 :  04:21:28  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
This is a very interesting item Icewolf . It's always fun to read about an item that isn't a fantastical magical weapon, or a form of specially crafted armor. I like items that have general and/or mundane functions within the campaign...I sometimes think that they often get overlooked in favor of the more powerful or more magical item/weapon. It's a shame really, because items like these always add extra levels of realism and depth to a campaign.

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Icewolf
Learned Scribe

USA
214 Posts

Posted - 17 Feb 2004 :  09:56:37  Show Profile  Visit Icewolf's Homepage  Click to see Icewolf's MSN Messenger address  Send Icewolf a Yahoo! Message Send Icewolf a Private Message  Reply with Quote
One of my players gave me the idea. He keeps a list of things he has killed/helped to kill and how many of each.
-----------------------------
Goblins: ||||||||
Orcs: ||||||||
Displacer Beasts: ||
------------------------------
So on and so forth.

(By the way, I do recommend that while use the above scroll, have the players keep a listsuch as this in their file. Otherwise it gets kind of annoying for the DM.
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The Sage
Procrastinator Most High
Moderator

Australia
31687 Posts

Posted - 17 Feb 2004 :  11:40:05  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
Just out of curiousity...what's this player's class...?

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The Cardinal
Senior Scribe

Canada
647 Posts

Posted - 17 Feb 2004 :  14:32:09  Show Profile  Visit The Cardinal's Homepage  Send The Cardinal an AOL message  Send The Cardinal an ICQ Message  Click to see The Cardinal's MSN Messenger address  Send The Cardinal a Yahoo! Message Send The Cardinal a Private Message  Reply with Quote
For your amusement and wonder We, Cardinal Deimos, proudly present a conversion of a spell from one of our most loved games/./red]

'Rahsim's Summoning Scroll of the Black Guardian'
Spell Level: 9
Components: V,S,F
Casting time: 4 turns
Range: Medium ( 100ft+10ft/level)
Area: Can Vary to caster (no more than 100ft cube)
Duration: Permanent
Saving Throw: See text
Spell Resisance: No

Rahsim Caval was an insane Cleric who refused to bow to the regular powers of Toril on a whole. Instead he made trips to Sigil to study the Lady of Pain; The Keeper, he believed, of powers beyond the Veil of Reality. It is unknown whether he was correct or not, but what was known was that a set of four of these scrolls were penned by Rahsim, himself. Each Scroll Calls upon a different 'Black Guardian' although these guardains are oddly not black, but Green, Red, Blue and Purple.
Although the Scrolls cannot be rewritten to a spell book, or added to a Cleric's requested spells, the Scrolls are reusable, however, none have ever needed to reuse one scroll. As the Guardian may prove too much for the summoner.
Upon opening the scroll only a sphere with eight points is marked upon the scroll. One simply need to say the Words assigned to each point to trigger the spell. However the entire summoning will take 4 Turns to finish. The Caster must not move or be overly distracted until then.
Upon finishing the Spell one of the Four Black Guardians will becalled into existence, each seems to be a horrid parody of the laws of this reality. The Caster must make a Will save (DC: 30) or risk losing control of the Guardian where upon it lays waste to the surrounding region... Needless to say that the caster and any other sentient life is on the top of the destroy list.
If the Save is successful the Guardian is bound to the Area, forced to guard whatever item, passage or small area that the caster decrees (although this also prevents any items and such from leaving the summoning area). Although the Guardians are unknown creatures as none such as Rahsim has actually ever dealt with them.
Focus Item: A Symbol of many red eyes held within one green eye that is set into a purple oval disk with several blue tentacles around it.

As For Rahsim himself, he is practically unknown to history, and his fate is equally unknown. Some Say that he was devoured by one of the Guardians, some figure he was caught by the Lady of Pain and sent to Sigil's Maze.... Yet one of the few mad rambler's say the Rahsim still exists as an Undyne, a form of Clerical Lich, using illusionary forms to get around Faerun, preforming vile rites in homage to the Powers Beyond...

[red]We shall explain more on the Guardians,other items created by Rahsim himself and perhaps even the Undyne Template at a later date.


It has to be Certain, the Gods Hate Me. For whatever irrevokable Fate, I have been made the walking Joke. Either that, or Beshaba is overlyfond Of Me.
-Unknown

Edited by - The Cardinal on 17 Feb 2004 14:43:27
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Icewolf
Learned Scribe

USA
214 Posts

Posted - 17 Feb 2004 :  19:35:10  Show Profile  Visit Icewolf's Homepage  Click to see Icewolf's MSN Messenger address  Send Icewolf a Yahoo! Message Send Icewolf a Private Message  Reply with Quote
quote:
Originally posted by The Sage

Just out of curiousity...what's this player's class...?




Was Barbarian. (Keyword: "was") I'm not sure what is on the list. I didn't break the list out to quote it, that was just an example.
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The Sage
Procrastinator Most High
Moderator

Australia
31687 Posts

Posted - 18 Feb 2004 :  09:16:42  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Cardinal Deimos

For your amusement and wonder We, Cardinal Deimos, proudly present a conversion of a spell from one of our most loved games/./red]

'Rahsim's Summoning Scroll of the Black Guardian'
Spell Level: 9
Components: V,S,F
Casting time: 4 turns
Range: Medium ( 100ft+10ft/level)
Area: Can Vary to caster (no more than 100ft cube)
Duration: Permanent
Saving Throw: See text
Spell Resisance: No

Rahsim Caval was an insane Cleric who refused to bow to the regular powers of Toril on a whole. Instead he made trips to Sigil to study the Lady of Pain; The Keeper, he believed, of powers beyond the Veil of Reality. It is unknown whether he was correct or not, but what was known was that a set of four of these scrolls were penned by Rahsim, himself. Each Scroll Calls upon a different 'Black Guardian' although these guardains are oddly not black, but Green, Red, Blue and Purple.
Although the Scrolls cannot be rewritten to a spell book, or added to a Cleric's requested spells, the Scrolls are reusable, however, none have ever needed to reuse one scroll. As the Guardian may prove too much for the summoner.
Upon opening the scroll only a sphere with eight points is marked upon the scroll. One simply need to say the Words assigned to each point to trigger the spell. However the entire summoning will take 4 Turns to finish. The Caster must not move or be overly distracted until then.
Upon finishing the Spell one of the Four Black Guardians will becalled into existence, each seems to be a horrid parody of the laws of this reality. The Caster must make a Will save (DC: 30) or risk losing control of the Guardian where upon it lays waste to the surrounding region... Needless to say that the caster and any other sentient life is on the top of the destroy list.
If the Save is successful the Guardian is bound to the Area, forced to guard whatever item, passage or small area that the caster decrees (although this also prevents any items and such from leaving the summoning area). Although the Guardians are unknown creatures as none such as Rahsim has actually ever dealt with them.
Focus Item: A Symbol of many red eyes held within one green eye that is set into a purple oval disk with several blue tentacles around it.

As For Rahsim himself, he is practically unknown to history, and his fate is equally unknown. Some Say that he was devoured by one of the Guardians, some figure he was caught by the Lady of Pain and sent to Sigil's Maze.... Yet one of the few mad rambler's say the Rahsim still exists as an Undyne, a form of Clerical Lich, using illusionary forms to get around Faerun, preforming vile rites in homage to the Powers Beyond...

[red]We shall explain more on the Guardians,other items created by Rahsim himself and perhaps even the Undyne Template at a later date.


This is an interesting spell Cardinal, although I think it's a little over-powered...at least for some settings, unless planar-travel is your main occupation.

Although, I do like the way you tied the support notes of the spell into the Lady's Mazes...

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The Cardinal
Senior Scribe

Canada
647 Posts

Posted - 18 Feb 2004 :  21:22:47  Show Profile  Visit The Cardinal's Homepage  Send The Cardinal an AOL message  Send The Cardinal an ICQ Message  Click to see The Cardinal's MSN Messenger address  Send The Cardinal a Yahoo! Message Send The Cardinal a Private Message  Reply with Quote
Actually overpowered is what we were going for. The Guardians themselves are more of a puzzle to be undone rather beasts to be slain.

Know that the game we have converted this from (Eternal Darkness: Sanity's Requiem) The beasts are set into a WW1 era (atleast when yuo finally get to battle it) although there is magic most would think the caster insane (think H.P. Lovecraft type scenario, The lower Maximillian quote is take from the fate of one of the Heroes of the game...) Anyways it's not power one uses to counter the spell but the mind. After all, From our own games we feel there are far too many powergamers out there than true RPers. We thought of converting this to force some to 'level the playingfield' as it were.
Watch this spot for more converts and more creations of our own mind(s?)

Glad you liked the reference... But eternal woe if Rahsim was actually put in the maze and escaped ( practically impossible BUT not unheard of as we hear...)


It has to be Certain, the Gods Hate Me. For whatever irrevokable Fate, I have been made the walking Joke. Either that, or Beshaba is overlyfond Of Me.
-Unknown

Edited by - The Cardinal on 18 Feb 2004 21:25:26
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Shadowlord
Master of Realmslore

USA
1298 Posts

Posted - 19 Feb 2004 :  01:45:00  Show Profile  Visit Shadowlord's Homepage  Send Shadowlord an AOL message Send Shadowlord a Private Message  Reply with Quote
quote:
Originally posted by The Sage

I'm not quite sure yet Shadowlord. Give me some time to work it through my own game first.


Hmm, I think its time you told me how The Pendant of Merciless Regeneration worked out in your game, Sage, or whether you used it at all. I am, after all, a very impatient person.

The Chosen of Vhaeraun
"Nature is governed by certain immutable rules. By virtue of claw and fang, the lion will always triumph over the goat.Given time, the pounding of the sea will wear away the stone. And when dark elves mingle with the lighter races, the offspring invariably take after the dark parent. It is all much the same. That which is greater shall prevail. Our numbers increase steadily, both through birth and conquest. The dark elves are the dominant race, so ordained by the gods." Ka'Narlist of the Ilythiiri.
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The Sage
Procrastinator Most High
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Posted - 19 Feb 2004 :  09:54:06  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
I have used the Pendant in my game Shadowlord, I was just awaiting your return before posting my response.

Anyway, the Pendant worked almost flawlessly thanks largely to the effort you put into creating it. Now, I said 'almost flawlessly' because one of my players decided it was time to 'fix' the Pendant as he thought it was a bad design. 'I didn't see how' I told him, since the Pendant had worked well up until that point. He felt that it should offer more regenerative abilities...

So, long story short...that player is no longer a member of the party. He met a rather unfortunate end at the hands of a recurring Succubus NPC who'd been eagerly anticipating her chance to get 'into' the party.

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Shadowlord
Master of Realmslore

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Posted - 19 Feb 2004 :  15:40:55  Show Profile  Visit Shadowlord's Homepage  Send Shadowlord an AOL message Send Shadowlord a Private Message  Reply with Quote
Hmmm, well, that is a way to deal with other players....... A succubus always gets what she wants.....

Glad it worked out well. I deliberately didn't want to overpower the Pendant because with the Cloak and Ring, bonuses truly began to "stack", and it was unnecessary. If it needed more tweaking, I'm sure you would have told me anyway. Thanks for running it through your campaign, oh mighty Sage.

The Chosen of Vhaeraun
"Nature is governed by certain immutable rules. By virtue of claw and fang, the lion will always triumph over the goat.Given time, the pounding of the sea will wear away the stone. And when dark elves mingle with the lighter races, the offspring invariably take after the dark parent. It is all much the same. That which is greater shall prevail. Our numbers increase steadily, both through birth and conquest. The dark elves are the dominant race, so ordained by the gods." Ka'Narlist of the Ilythiiri.
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