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sleyvas
Great Reader

USA
8210 Posts

Posted - 08 May 2019 :  16:57:10  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA

quote:
Originally posted by sleyvas
Love this.
Well, I was always taken with Ed's description of his original concepts for Lurue which went, in part;

quote:
Originally posted by Ed Greenwood, Questions For Ed Greenwood (2004), 20 Mar 2004
Originally, Lurue WAS magic—before Julia Martin added the name “Weave” to my GenCon explanations of ‘the great web of magic that’s everywhere in Toril, binds Toril together, and IS Toril,’ Lurue was the embodiment of the Weave....The TSR designers quite rightly (given the humanocentric core of that version of AD&D, with its level and power limits on non-humans) wanted human gods to be front and center and of the greatest power and importance, so Mystra (most important to intelligent creatures trying to USE magic) became also the Guardian or Mother of the Weave, and Lurue sort of . . . danced sideways. To become the awe-inspiring mystery she is now.
And that's how I've conceptualized her since. Azuth is god of spellcasters, who teaches how to "plug in" to and access the Weave; Mystra is the Weave, the means to access and control the stuff of magic; and Lurue is the chaotic, primordial stuff of magic and mystery and Faerie, and, ultimately, Faerūn itself.

But that requires a wholesale re-write of the published Realms, so things like The Blood of Lurue are bits and pieces that may be of use to people who just want some cool unicorns to drop into the setting. And yes, the Seven are in direct reference to the Sisters (again, from Ed: "Only virgins could ride her, and those who did got that silver hair the Chosen who are Mystra’s daughters all share, and ‘wild talent’ innate magical abilities, and were marked for special tasks and achievements all their lives") and the Enchancelaur is somewhat her version of the Magister (she'll show up in a later post).

As for Besparr....yes, we share the same love for Down to Earth Divinity and all the rest of Ed's old articles. And we've already talked of how legends stating one thing doesn't preclude legends stating something entirely different – especially when you're talking different cultures and continents and centuries of myth and legend. I've posted a number of different "aspects" of Selūne in this thread (with I think one or two more to come) and I don't see why even a "lowly" cult god should be any different; do they even have unicorns in the western lands, or does Lurue show herself there in the more familiar form of a great caribou? Or a great horse "with a blaze upon her forehead as bright as gleamed the ancient pathway of the suns upon the sky." And thus Faelūvhh First-Born strode upon two continents simultaneously, and Man knew him from different origins, but they knew him and worshiped nonetheless.

quote:
Originally posted by Wooly Rupert
I'm sure Big Al would be happy to host that here.
I will certainly ask, when it's finished!





Actually... this just gave me a couple ideas for the Besparr / Faelūvhh First-Born idea that actually does kind of work with my concept that in Anchorome he's a caribou. I know noone else will really care, but hey, let me just throw out some ideas that I may return to later.

Faelūvhh First-Born, Bright-Shining (who gave his horn to save the elves of Earlann and aid their escape to Evermeet, and is now better known as the demi-god Besparr, Lord of Horses);

First, so he "gave his horn"... and caribou/deer LOSE their antlers every so often.... so I wonder if there is a way to make both of these true. We could thus have stories of the Anchorome version of Besparr periodically saving heroes by giving them his antlers to fight off evil. Just for the sheer fun of it, gonna muse on this possibility for a second. This would of course make Lurue the father instead of the mother, and if the story followed the original Norse version, Lurue would have been working with some giant to build a "wall" around "Asgard" in order to get "Freya" (aka Eldunna in my version). Said giant gets killed for "deceiving" the "Asgardians" by "Thor" (aka Thoros in Metahel). So, why would Lurue be helping the giant? Why would Lurue have been male at that point and in the form of a giant caribou? Did the giant DO something to Lurue to enslave Lurue (thinking like a bridle that gives control, etc..), and if so did Valigan do something that broke that control? Who WAS the giant, and did he have any links to Annam OR is he a totally SEPARATE line of giant? Hmmm, and what would be a masculine name for Lurue to use in another mythology... Laerue?

Second, in FAERUNIAN mythology, Valigan Thirdborn, god of chaos = my METAHEL, Valigan the Runt-Born Giant (aka a variant of Loki). So, I'm finding it interesting that the being that I proposed as the "mother" of Faelūvhh First-Born has a surname of Thirdborn in Faerun. Valigan is also noted in my Metahel pantheon for fathering (not mothering) some other beings upon Lamasgrboda (a shapechanging giantess... and I'm playing on the names of both Lamashtu and Angrboda), so maybe he gave the last name Second-Born, etc.. on his other children. Those other children being

Chupocol the Great Spider (a variant on the vestige from Tome of Magic named Chupoclops) … so Second-Born
Kezris the Spirit Wolf that will swallow the moon (aka a mix of the names Kezef and Fenris)… so Third-Born
Jormungis the Great Sea Serpent (obviously Jormungand or "the Leviathan" from elder evils or even Ourobouros the world serpent) … so Fourth-born
Heleshkiga, the blackhearted Queen of the Dead, who was forced into the Casket of Primordial Winters, and upon escaping was seen to have one side her perpetually frostbitten. Some say this act shattered Heleshkiga's sanity (a mix of Hela, Ereshkigal, and marvel's concept of the Casket of Ancient Winters... and giving more of a reason for half her face to be white)… and Fifth-Born

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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sleyvas
Great Reader

USA
8210 Posts

Posted - 09 May 2019 :  13:39:39  Show Profile Send sleyvas a Private Message  Reply with Quote
You know, along the lines of what you just did there with Lurue and some unicorns.... it occurs to me that it would be interesting with Selune's ties to tidal movements if she had "the Seven Wave Maidens" or something similar. My first thoughts were "and they'd all be mermaids", but then I started thinking about it, and just like the chosen have a drow in their ranks... it might be interesting if this were a mix of races born of Selune bonding with different sea races. What races could you see? I'm picturing maybe a trio of mermaids who are sisters, a sea elf, a Zoveri (tauric octopoids normally from Lunia, the first layer of the Seven Heavens... see MC8 outer planar appendix), a Trition female (note, Tritons in 5e look different... they have legs... at least according to Volo's Guide to Monsters), and what would make a good last race (note, looking to show off the silver hair concept)? Maybe a Selkie?

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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AJA
Learned Scribe

USA
274 Posts

Posted - 11 May 2019 :  00:27:48  Show Profile Send AJA a Private Message  Reply with Quote
quote:
Originally posted by sleyvas
what would make a good last race (note, looking to show off the silver hair concept)? Maybe a Selkie?

Selkie, I'd say.

And I would note that Seven as the number for the Blood of Lurue was chosen specifically to match the number of the Sisters of Mystra. Every day (Earth and presumably Faerūnian) has two high and two low tides, so the number of Maidens should probably be four. That would also make it easier towards defining the races; merfolk, sea elf, triton(?), and the last (presumably representing the "lower low water" tide) as whatever wild card (or "dark disaster," if you really want to draw out the similarities -- Malenti?) you prefer.


AJA
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AJA
Learned Scribe

USA
274 Posts

Posted - 11 May 2019 :  00:31:48  Show Profile Send AJA a Private Message  Reply with Quote


"Brighteye" Deladrier (N HM)
A noted Underdark-trader, dealer-with-drow, and deliverer of "dark goods." Rumored to trade with the legendary pirates haven of Skullport. Lost his left eye to a hobgoblin's sword early in his career. It is whispered that his surviving eye possesses strange powers, including the ability to see in the dark like a cat, and to freeze people in their tracks. Usually travels alone, but sometimes found in the company of the taciturn warrior Gor-Yior the Untheric (CN HM Bar).

The Bully-Bloods
Sea Ward street gang. Claims Sabbar's Alley as their gathering place. The Bully-Bloods can sometimes be hired to watch or follow a person by anyone bold enough to contact and pay them. Led by Lulzoun "Bully-Boss."

Bungobar Cozytoes
Proprietor of Graehaund's Good Silvers ("The Finest Carving Cutleries and Quaffing Cups in All Waterdeep"), north-front Vellarr's Lane, east of the Street of the Tusks, Trades Ward. Does not know much of silversmithing, but bought the shop from Avrust Graehaund and retained most of his apprentices, who do the actual work. Nowadays most profits go onto Bungo's massive dining table and into his ever-expanding waistline. A retired member of the Shields of Snail Street fellowship (where he was known as both "Bright-Eyed" and "Crazy-Toes"). Married to the diminutive, graceful, sharp-tongued, golden-eyed Calishite, Bajamūne.

Burgos (CN HM War3) and Dunnel (N HM T2)
Two malcontents formerly in the employ of the elf Elaith Craulnober and well-known in the seedier areas of Dock and South Wards. Their fate came one dark night during an attempted backstreet mugging of the Moonshaen witch Nilmandae. Burgos, the larger and more brutish of the two, fell to the steel of Nilmandae's guardian, the swordsman Gaeban Redharphin, while Dunnel quickly reconsidered his life's options. He now serves the witch at her deepwoods cottage, after being enspelled to raise no hand against her.

"Burnt" Harkhos (LE HM T3/Exp4)
Half-Face Harkhos. Horribly scarred in eldritch flames. Has a weakness for certain potent pain-killing herbs and salves, and a weakness for their supplier, the effeminate factor known as "High Road" Halvers. The Xanathars' Trades Ward "Collector of Coins." Always accompanied by the hulking enforcers Thoros (LN HM F5) and Yellow Ogre (LE HM F2/Bar2).


==================================================


Briion Dargrant [ Source: The novel Silverfall: Stories of the Seven Sisters. Name/Description given ]

Burlagh Stementor [ Source: A 09/28/04 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]


AJA
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AJA
Learned Scribe

USA
274 Posts

Posted - 12 May 2019 :  01:09:50  Show Profile Send AJA a Private Message  Reply with Quote


Jeftan Seeburl
Proprietor of Seeburl's Salvage (Ship Street, north of the Muleskull). His shopfront is notable for the three stuffed, trident-armed sahuagin that occupy the front window, trophies that he salvaged from the street after the Battle of Waterdeep Harbor. Such grisly decorations were commonplace along the docks in the aftermath of the sea invasion, but that fad waned with the passing of time and the rapid decay of aquatic corpses exposed to air. Seeburl maintains his prized display by paying a local cantrip-caster handsomely to preserve their appearance.

Jenndelūvae Iannthopae
The Maiden of the Mists. The Weal-Mother. Once known as Jenndae of Immrymarch. Enchancelaur of Lurue. Known amongst the orcs of the North as "The Dark And Terrible," and to the elves of the North (and the reavers of Luskan) as "She Who Brings Doom to Men." Often found astride the unicorn Holūvhh, The Thirdborn of the Goddess. Tall, slim, broad-shouldered. Shining-haired and shining-armored. Hawk-nose, high cheekbones, full-lipped, dark flashing long-lashed eyes. Unhelmed, wears a wreath of bloodbriars across her temple. Keeps her waist-length golden hair bound in an ornate double-braid. Knows the language of the birds and burrowing mammals of the forest, and uses them as her proxies. Carries both The Whorled Staff of Tsurcande and The Harrying Horn of Calandor. It is she who keeps watch over the Candidates of the Mother, young girls who are born with The Mark of the All-Mother (a shining lock of hair emanating from the left temple), guiding them to the faith of The Forest and The Faerie and preparing them for adulthood. Her current escort includes the two Candidates Janna Dhaer and Braeldha; the Ardhavian elf Illunshae (of House Andrilūnae "Banners-of-High-Battle"); and the rangers Ballander Blackhaund, Kerrifghan, and Alegready the Daever.

Jennlee "Quarterbells"
Hin harlot, works Virgin's Square and the area around the Southgate. Rather plump and sarcastic, with no pretensions to beauty. Dark, flashing eyes. Her nickname is an off-color joke about her race and her small breasts.

Jessendra Ambrantyl (LN HF Exp8)
Ward Civilar, City of the Dead (1368DR - present). The post of Ward Civilar of the City of the Dead is unique, in that it is a hereditary one. For the past 12-odd decades, the Ward Civilars of the cemetery have been descended from the mage Anacaster, creator of the magical tomb-gates. Although the watch patrols here are frequent and well-disciplined, Jessendra's office itself is now seen as a largely ceremonial posting, and is not afforded the same respect as the other Ward Civilars. A devout Eldathyn, Jessendra can more often be found among the groundskeepers and planters of the cemetery, tending to the well-being and appearance of the grounds rather than pouring over paperwork in some dusty office. The day-to-day operations of her office she leaves up to her three Senior Civilars, the officers Arlaerd, Orbril, and Jacindra. Wears the Munificent Ruby Ring of Anacaster.

Jessell Brightshield (LG HF Pal10 of Helm)
Helm's Shieldmaiden, Darkeyes. Quiet, tall and dark. Has a large star-shaped scar on her right ribcage, under her armpit. Does vicious mimicry of Piergeiron, Khelben, and the Tyrran high priest Hykros Allumen, but rarely performs them in front of others. Loves to wander the city streets and markets, quietly observing the ebb and flow of city life. Jessell is the current Sword of the Dessarin, a roving envoy (ambassador) and captain of Waterdeep's eastern forces in times of war. She wields The Eye of Ilykoth (a mace +4 with the powers of smiting and true seeing), a potent relic of the Helmite church. In addition to her official duties, she is also squiring the young Helmite initiate, Tlaunta.


==================================================


Jehan Wands [ Source: "Smokepowder And Mirrors," Jeff Grubb, Realms of Magic. Name/Description given ]


AJA
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sleyvas
Great Reader

USA
8210 Posts

Posted - 12 May 2019 :  17:47:21  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA

quote:
Originally posted by sleyvas
what would make a good last race (note, looking to show off the silver hair concept)? Maybe a Selkie?

Selkie, I'd say.

And I would note that Seven as the number for the Blood of Lurue was chosen specifically to match the number of the Sisters of Mystra. Every day (Earth and presumably Faerūnian) has two high and two low tides, so the number of Maidens should probably be four. That would also make it easier towards defining the races; merfolk, sea elf, triton(?), and the last (presumably representing the "lower low water" tide) as whatever wild card (or "dark disaster," if you really want to draw out the similarities -- Malenti?) you prefer.





I have a distinctly different reason to have these silver haired beings have a number of seven if they're related to Selune. It seems like Seven is an interesting number to Selune and her offspring.

SYMBOL: Two darkly beautiful human female eyes surrounded by a
circle of seven silver stars

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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AJA
Learned Scribe

USA
274 Posts

Posted - 14 May 2019 :  01:28:23  Show Profile Send AJA a Private Message  Reply with Quote


Ah. Well then. I wonder if anyone has ever asked Ed the significance of seven stars for Selūne?

======

Baeluntar "Bronzed-Bright"
A minor noble of House Ulbrinter (middle grandson of Iorlas, and second cousin of Nomus, patriarch of the clan). Named for his sun-burnished skin and for the incessant deck-swabbing punishments he handed out aboard his whaling ship, the Parixaun Pennant. Baeluntar, ship and crew were all lost in a nasty squall somewhere over the Narwhal Deeps off the northern Moonshaes in 1365DR. The Ulbrinters still offer a handsome reward for the recovery of the heirloom bluestone ring worn on his right hand (long rumored to be The Turquoise Ring of Anamaster, a minor magical relic of the church of Shaundakul).

Baeram "Bullshoulders" (CN HM War)
A caravan master and high-ranking member of the Fellowship of Carters and Coachmen. Massively muscled arms and shoulders. Has a thunderous laugh often accompanied by an equally loud slap of his generous belly. As his nickname suggests, Baeram is not a man to be taken lightly; he is famed for once downing a fully armored warhorse with a single bare-fisted blow (and for dispatching the rider soon thereafter). A one-time highwayman and current ally of the vigilante Red Sashes.

Baerbold the Wanderer
Master of the Trail-Fires. Well-known northern bard. Author of the collected tales of The Tamers of the North ("sword-sagas" [oral stories and myths] detailing the exploits of, among others, the northern slayer Tauraven; Jhalask the Ranger, who disappeared on the Dripping Stair; Grauth Mharabbath, the Knight of Many Battles; the Witch-Queen of Stornanter, loved and despaired; Rhembrul Northblood, first true-man to scale the impossible heights of the Spine of the World; and Phaeliera Fair-Arm, who drove the orcs of the Black Horde from the ruins of Nesmé).

Baerdarth
The proprietor of the Bouncing Hippocampus Tavern on Pressbow Lane (Dock Ward). As wide as he is short, said by most to have dwarven blood in him. Has a mop of unruly black hair and overlarge muttonchop sideburns that threaten to obscure his reddened jowls and bulbous nose.

Baerelantyr "Blackskulls" of Nesmé
A noted invoker whose charred corpse was found on the Field of Triumph after a spellduel in Alturiak 1369DR. Someone later animated his remains and used them to masquerade as a lich-like being claiming to be the fiendish killer known as the Godstalker. In life, Blackskulls had skin the color of old ivory, a shaved head, bushy eyebrows, and a fleshy mouth full of crooked teeth.


==================================================


Baerelve Storn [ Source: A 01/19/13 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

Baerenth Ulkroun [ Source: Ed Greenwood Presents: Elminster's Forgotten Realms, p.121. Name/Description given ]

Baerestra Mooncastle (CG HF [Tethyrian] Ari2/F7) [ Source: A 06/25/06 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description/Stats given ]


AJA
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Wooly Rupert
Master of Mischief
Moderator

USA
32291 Posts

Posted - 16 May 2019 :  15:28:17  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by AJA



Ah. Well then. I wonder if anyone has ever asked Ed the significance of seven stars for Selūne?



I think Ed likes the number 7. Seven stars, the Seven Sisters, the seven Skulls of Skullport, Tashara of the Seven Skulls...

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ericlboyd
Forgotten Realms Designer

USA
1466 Posts

Posted - 17 May 2019 :  01:25:05  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by AJA



Ah. Well then. I wonder if anyone has ever asked Ed the significance of seven stars for Selūne?



I think Ed likes the number 7. Seven stars, the Seven Sisters, the seven Skulls of Skullport, Tashara of the Seven Skulls...



Who doesn't like the number 7? Hopefully none of you are ungainly 5 lovers. Or worse than that, 19.

--
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AJA
Learned Scribe

USA
274 Posts

Posted - 17 May 2019 :  01:40:05  Show Profile Send AJA a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert
I think Ed likes the number 7. Seven stars, the Seven Sisters, the seven Skulls of Skullport, Tashara of the Seven Skulls...

Oh, there's no doubt about that. I would not be surprised to find out that the number seven has something to do with Ed's GrEaT SeCrEtS oF tHe rEaLmS~!! (now with extra NDA's!)

....I was just wondering what/if the "seven stars" meant to Selūne specifically.
quote:
Originally posted by ericlboyd
Who doesn't like the number 7? Hopefully none of you are ungainly 5 lovers. Or worse than that, 19.

I used to be a seven man, then I saw Bo Derek in "10."


AJA
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Edited by - AJA on 17 May 2019 01:42:00
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AJA
Learned Scribe

USA
274 Posts

Posted - 17 May 2019 :  01:43:03  Show Profile Send AJA a Private Message  Reply with Quote


"Man-Ogre" Mannast
A veteran martialist at the Field of Triumph. A huge man, with short, bronze-colored hair (going to grey), a low, sloping forehead, and a protruding lower jaw. In his prime his size and physique made him one of the better known bloodyblades, but he has since been eclipsed by even-more-impressive physical specimens such as "Giant" Gurghryn and Quas Thardest, "The Beast of the North." Doesn't do much arena fighting these days, earns his coin mostly through training aspiring spar-swords and the odd doorward job at various taverns.

Manadder Gost
Griffon Gost. No relation to noble House Gost. Former member of the Guard and former griffon trainer for the city griffonriders. Parlayed his experience and contacts into a second career of selling various and sundry parts (feathers, claws, pelts, beak horn, vitals, heads for mounting, etc.) from the beasts of the city eyries that no longer have use of them. Also, as not all griffonlings are suited to combat or breeding, after their wings are clipped to ground them he sells them to interested buyers as gladiatorial fodder or potential guard beasts. Griffon eggs are almost never licensed to sell by the Guard, and those few that are are done through the auspices of the Watchful Order (through longstanding agreement), an arrangement that never fails to vex him.

Mane Avarast
The former Ward Civilar of Dock Ward (1365-1368DR). In his youth he squired at the Dessarin Tormite stronghold of High Briar, before its' destruction by dragonfire. Killed during the Battle of Waterdeep Harbor. As noted upon his passing by his boon companion, the Tymorite priest Elegul Another, "the best things to be said about him was that he threw his dice straight, and trusted in the Lords and the Lady 'till the last."

Manthaco "Mighty Thwack" Amblebar (CN HaM T2)
Enforcer of the Wineheads, a minor South Ward street gang. Gained his name from the massive blow he delivered to a rival thug, a strike unwittingly aided by a ring of the ram. The magic band crumbled afterwards, its single charge spent, but the sight of the diminutive Amblebar launching his much larger opponent through a second story balcony across the street gained him instant fame among his fellow rabble.

Maphurl the Misfortunate
A merchant of middling means (strongchests, coffers, travel-boxes, crates, coffins, barrels, handkegs, and every other sort of sturdy container). Was cursed by a quite wealthy rival, who brought down a literal pox upon his Street of Silver domicile. First it began boiling forth with pillar-worms, rats, roaches and other pestiferous vermin. Then there was the stench of the Seven Hells that clung to any who entered for days afterwards. The edifice quickly gained the name "Maphurl's Midden" by his disgusted neighbors, until the vengeful vexes were at last dispelled by the mages of the Watchful Order as a weal of the public health. Maphurl himself was driven to financial ruin, and his shuttered house was later bought by a mysterious trio of women (rumored to be faithful of Talona who view the edifice as a local sign of their goddess' providence).


AJA
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Edited by - AJA on 17 May 2019 01:58:10
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AJA
Learned Scribe

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Posted - 17 May 2019 :  01:50:36  Show Profile Send AJA a Private Message  Reply with Quote

Also, an addendum for the brief, ignoble career of "Burnt" Harkhos (11 May 2019 post):

Harkhos' weaknesses were well-known to the Xanathar, as was the fact that "High Road" Halvers was in the employ of the elf Elaith Craulnober. This feint on the part of the elf was the first contact between the two crime-lords, but by no means the last. For his next Trades Ward "Collector of Coins," the Xanathar promoted the half-breed Esmurae "Elf-Eyes" to the office and Elaith had her killed in turn, not so much for the obvious slight upon him, but to test again this new rival's reach. Unpleasantly satisfied with the results, the elf has thus far continued with a lighter hand, leaving the newest Collector, the grudgecoin Gnofto "Greedy Gull," physically unimpeded.

As for his two enforcers, Thoros was later killed by his beholder overlord for unrelated trangressions, and "Yellow Ogre" met a rather abrupt and ignoble end in a tavern brawl that also saw the adventuress Tcharess Brandeth in attendance.


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AJA
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Posted - 19 May 2019 :  00:59:57  Show Profile Send AJA a Private Message  Reply with Quote


Hormuk Moonstar
A noble of House Moonstar [b.1138/d.1200]. Eldest son of Lyrond/Astreal. Married Elenia Ambelra [½ef, b.1121/d.1178] in 1162DR. Became Moonstar Patriarch in 1175DR, but withdrew from public life in 1178DR after his wife died to a necklace of strangulation. Two children - Elendan and Drameira.

Horrelth the Black (CN HM T3/F4)
A captain of the Blackfalcon Raiders mercenary company. Strong, lean body and excellent reflexes and balance (DEX17). Full mop of dark curly hair, round boyish face framed by dark whiskers. Quiet, soft-spoken. Owns a hat of disguise, uses it to scout out enemy encampments and, on his own time, to visit taverns and festhalls, usually in feminine form.

Horse-Hair Nalkrae
Local Dock Ward "nightskirt" (prostitute). Wears an obvious, dilapidated black wig, keeps her head shorn due to a continuing variety of infestations and scratching-sores. Pockmarked, rail-thin, worn. Knows a truly impressive number of foreign curses and insults. A watch-eye (lookout) for the Headsmen street gang.

Horthan Hethdance (LG HM War5)
A vigilant (sergeant) of the Guard, Castle Ward. Short and stubby. Has a faint swirl of white hair on his head, and ever-squinting eyes. Drags his right leg when he walks, the lingering result of a mace blow to his knee. [ Source: Waterdeep News: South Ward Cobbler Finds Rubies <archive.wizards.com/default.asp?x=dnd/wdn/20050824a>. Name/Occupation given. Additional detail by me. ]

Horulst the Five-Hundred-Fingered
Denierrath scribe. Chronicled the lives of the poorfolk across the Western Heartlands. Said to have taught "the Count" (the method of quickly and accurately tallying heads of sheep and cattle) to hundreds of shepherds and lads and lasses of-the-farm up and down the Chionthar. His epithet comes after his death, from the apparently endless (false) quills sold by peddler and shopkeep alike as being fashioned from and blessed of the finger-bones of his writing hand.

Huppins of the Baleful Stare
Phantasmal haunting or spectral apparition, Castle Ward. Appears infrequently on the broad second story landing of Red Timbers, a former Palfrey Lane festhall turned into rented rooms. Always stares silently (sometimes seemingly more doleful or pleading than glowering) and every so often raises a transparent arm to point at some unknown destination through the street-facing wall, shortly before vanishing. Other than that Huppins doesn't bother anyone, so the owners have never bothered to have him excised. The haunt gained its' proper name from the bard Ardlar who once roomed at the Timbers; the name stuck even though no one today remembers exactly why Ardlar named it as such.


==================================================


Horth Shalark [ Source: Broadcryers of Waterdeep I: News For Sale <archive.wizards.com/default.asp?x=dnd/rl/20030903a>. Name/Description given ]

Hurdyglal Mhallowdred [ Source: Ed Greenwood's Spin-a-Yarn 2009: Night of the Dread Pudding. Name/Description given ]


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sleyvas
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Posted - 20 May 2019 :  12:53:20  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by AJA



Ah. Well then. I wonder if anyone has ever asked Ed the significance of seven stars for Selūne?



I think Ed likes the number 7. Seven stars, the Seven Sisters, the seven Skulls of Skullport, Tashara of the Seven Skulls...



So, what I believe you're saying is Ed's a gambler who wants to go to Vegas and play craps. No, don't try to rephrase it... that's what I heard

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Wooly Rupert
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Posted - 20 May 2019 :  15:37:23  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by sleyvas

quote:
Originally posted by Wooly Rupert

quote:
Originally posted by AJA



Ah. Well then. I wonder if anyone has ever asked Ed the significance of seven stars for Selūne?



I think Ed likes the number 7. Seven stars, the Seven Sisters, the seven Skulls of Skullport, Tashara of the Seven Skulls...



So, what I believe you're saying is Ed's a gambler who wants to go to Vegas and play craps. No, don't try to rephrase it... that's what I heard




I think he's also rather fond of skulls. Again, the seven Skulls of Skullport, Tashara of the Seven Skulls, an NPC in Castlemourn named The Skull, etc...

How are you going to spin that one?

(Note: Ed may like skulls, but at least he's not skull-happy like the Games Workshop people are. Those guys put skulls on everything! I think that even children's books in the 41st millennium must be festooned with skulls)

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Posted - 21 May 2019 :  00:48:51  Show Profile Send AJA a Private Message  Reply with Quote


The Five Skull-Happy People You....Ehh, Whatever. On a Scale SKULLS of 1 - 5
"It is not my intention to be fulsome, but I confess that I covet your skull."
      The Hound of the Baskervilles, Sir Arthur Conan Doyle

==================================================

Baerelantyr "Blackskulls" of Nesmé
A noted invoker whose charred corpse was found on the Field of Triumph after a spellduel in Alturiak 1369DR. Someone later animated his remains and used them to masquerade as a lich-like being claiming to be the fiendish killer known as the Godstalker. In life, Blackskulls had skin the color of old ivory, a shaved head, bushy eyebrows, and a fleshy mouth full of crooked teeth.
SKULL-HAPPY-NESS (*): Laaame. Show, don't tell, Mr. "Blackskulls." Don't just shave your head, get out Grandpa's good shoe-black and go to town, really commit.

The Savage Skulls
A Dock Ward street gang of some growing repute. Skulls of both sexes keep their heads shaved, and when out looking for trouble wear white skull-like facepaint, with vertical crimson slashes across their craniums denoting leadership or "battle valor." Currently led by Hamthramn.
SKULL-HAPPY-NESS (**): Mondo-cool idea in theory, but you really just look like Johnny & co. from the The Karate Kid Halloween-dance in execution. Wax off, punks.

Holsten Dwimmerlock
Cormyrean adventurer and illusionist. Author of Dweomers Divers and Holsten's Hornbook. Met his doom roasting inside the Brazen Bull of Marhvost, in the halls of the Talfir-King Nodros. His half-orc henchman Hashknife escaped with both tomes, and later sold them to a mage of Delimbiyran. The tomes, and the burnished speaking-skull of Holsten, lay in the vaults of the Tower of the Watchful Order for a time, until they were stolen in the summer of 1364DR (by the Dragon Mage Maaril, some whisper).
SKULL-HAPPY-NESS (***): You ever played Graveyard Keeper? Bouncing, brew-thirsty Gerry is obviously the spitting image of Holsten's skull. Pretty sure Maaril is desperately plotting ways to stuff him back into the Order vaults, tout suite. blub blub, blub, blubbblub!

Eldreth Zanderraum
Leader of the Unyielding Sword mercenary company (as of 1379DR). A free-willed flameskull (undead flying skull). [ Source: "Eyes on the Ball," Derek Myers, Dungeon Magazine #206. Name/Description given ]
SKULL-HAPPY-NESS (****): Flaming. Undead. Flying. Skull. Now we're talkin'!

The Bold Fellows
One of the city's short-lived "blade-fellowships." They disappeared into the Lizard Marsh in the summer of 1360DR. The only surviving member, the warrior Elleph Osczil, turned up in the city in 1362 and told of the rest of the company meeting their end in the stewpots of the Scaled Folk. He also claimed the lizardmen worshiped a giant golden idol guarded by seven floating, sentient wyrm skulls.
SKULL-HAPPY-NESS (*******): Ooh, this one has got it all! Skulls! Sentient, floating! Wyrm skulls (the coolest of all skulls, rawr!)! Double exclamation points, inside and out of parenthesis! The number S e V e N!!! Skull-scale only goes up to five, but this one turns all the way up to eleven, seven, baby!


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Edited by - AJA on 24 May 2019 21:01:33
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AJA
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Posted - 21 May 2019 :  00:54:07  Show Profile Send AJA a Private Message  Reply with Quote


Aummavar
Large, double-chinned. Distinctly florid. Once apprenticed as a South Ward cobbler. Was eating from a bag of tammathair (lord-and-lady) seeds when a bejeweled butterfly sprung forth from one. This odd occurrence has happened several times since, similarly without rhyme or reason and regardless of bag or bushel of seed. No one knows why this is, and Aummavar himself is completely without magical ability or compulsion. Several priesthoods have declared him blessed by their own god or goddess, and he has found himself a sudden darling of the nobility and honeyed highcoin, who invite him to their balls as conversation piece and status symbol. He is never found without his bag of seed or its attendant lepidoptera of course, the latter of which almost seem to spring forth in odd punctuation of his conversations. He has even gained a scrivener who doggedly follows him around writing down the "holy words" he is uttering the moment a butterfly comes forth. How long he will last as social butterfly (to coin a phrase) is unknown, especially given his distinct lack of social manners and how dull a conversationalist he actually is, but he is quite enjoying the fame and noteriety at the moment.

Aumra Zendellgros
The proprietress of Aumra's Fine Potteryworks (on west-side Sul Street north of Zarimtar). Her works are considered the height of current style by the Malaples (a gaggle of matrons of almost-upper-society citizenry who set the "current fashions" for thier social circle), and her noteriety (and prices) are on the rise as a result. Actively dislikes the colors of red and black, and will add none to the glazes on her pieces. Follows the goddesses Lliira and Selūne. [ Source: Waterdeep News: Serious Carriage Crash on Sul Street <archive.wizards.com/default.asp?x=dnd/wdn/20050921a>. Name/Occupation given. Additional detail by me. ]

Aumrazaum (CN HM W12)
One of the two surviving members of the Savage Seven adventuring fellowship. After the deaths of most of his companions in fighting against the elite zzunk-hladhlur (Red Burning Death) orcs of King Obould, Aumrazaum retired from active adventuring, returned to Waterdeep, and began to plan his future. He has reestablished his membership in the Watchful Order (where he seems particularly delighted by fire-ward duty at nobles parties), and invested heavily in the shop of lantern-maker Zorth Ulmaril (where he aids the former speaker for the Seven by casting burnbright and wind-and-water wardings on his wares). He has also recently received invitations of employment from at least two petty lordlings of the Border Kingdoms, and is currently pondering a possible future as a court mage. [ Source: FR0 Forgotten Realms Campaign Set: Cyclopedia of the Realms, p.21. Name/Former Occupation given. Additional detail by me. ]

Aunzurla of Nulpiir
Noted "hearthmaster" (hire-chef). Small, dusky-skinned. Long black hair, fierce black eyes. Never seen with a hair out of place or a drop of sauce on her clothing. Knows her native Calishite tongue, refuses to learn any other. Quite happy to tell anyone interested of her certainty that, "in speaking the Common tongue I will come to cook like it." Some of her former kitchen lads and lasses say she does indeed know a second tongue, that being the black Abyssal cant, and that she berates her staff with it mercilessly and endlessly. Given her dislike of everything Northern, it is a wonder that she makes her home in Waterdeep, but some whisper that this relocation was not voluntary. The only exception she makes to her disciplined kitchen is for her adored companion Jatha, a great lazy tom, nearly all white, with black-and-yellow head, and woe to any scullery lass who unwittingly treads upon his tail.

Aurilagathra "Toppler of Turrets"
Juvenile green dragon, haunts the upper Dessarin. Her name comes from her pleasure, that being batting down any tower or spire she deems to be above an "acceptable height." Her most recent escapade involved destroying the North Tower of Shinglestone, the Nesher hunting lodge along the Dessarin south of Calling Horns – for a second time, mere months after they first had it rebuilt. Lord Laskar Nesher is currently seeking adventurers to rid him of this personal affront, in exchange for a sizeable reward in gold and trade bars.


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Wooly Rupert
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Posted - 21 May 2019 :  04:59:49  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by AJA



The Five Skull-Happy People You....Ehh, Whatever. On a Scale SKULLS of 1 - 5
"It is not my intention to be fulsome, but I confess that I covet your skull."
      The Hound of the Baskervilles, Sir Arthur Conan Doyle

==================================================

Baerelantyr "Blackskulls" of Nesmé
A noted invoker whose charred corpse was found on the Field of Triumph after a spellduel in Alturiak 1369DR. Someone later animated his remains and used them to masquerade as a lich-like being claiming to be the fiendish killer known as the Godstalker. In life, Blackskulls had skin the color of old ivory, a shaved head, bushy eyebrows, and a fleshy mouth full of crooked teeth.
SKULL-HAPPY-NESS (*): Laaame. Show, don't tell, Mr. "Blackskulls." Don't just shave your head, get out Grandpa's good shoe-black and go to town, really commit.

The Savage Skulls
A Dock Ward street gang of some growing repute. Skulls of both sexes keep their heads shaved, and when out looking for trouble wear white skull-like facepaint, with vertical crimson slashes across their craniums denoting leadership or "battle valor." Currently led by Hamthramn.
SKULL-HAPPY-NESS (**): Mondo-cool idea in theory, but you really just look like Johnny & co. from the The Karate Kid Halloween-dance in execution. Wax off, punks.

Holsten Dwimmerlock
Cormyrean adventurer and illusionist. Author of Dweomers Divers and Holsten's Hornbook. Met his doom roasting inside the Brazen Bull of Marhvost, in the halls of the Talfir-King Nodros. His half-orc henchman Hashknife escaped with both tomes, and later sold them to a mage of Delimbiyran. The tomes, and the burnished speaking-skull of Holsten, lay in the vaults of the Tower of the Watchful Order for a time, until they were stolen in the summer of 1364DR (by the Dragon Mage Maaril, some whisper).
SKULL-HAPPY-NESS (***): You ever played Graveyard Keeper? Bouncing, brew-thirsty Gerry is obviously the spitting image of Holsten's skull. Pretty sure Maaril is desperately plotting ways to stuff him back into the Order vaults, tout suite. blub blub, blub, blubbblub!

Eldreth Zanderraum
Leader of the Unyielding Sword mercenary company (as of 1379DR). A free-willed flameskull (undead flying skull). [ Source: "Eyes on the Ball," Derek Myers, Dungeon Magazine #206. Name/Description given ]
SKULL-HAPPY-NESS (****): Flaming. Undead. Flying. Skull. Do I really need to say more?

The Bold Fellows
One of the city's short-lived "blade-fellowships." They disappeared into the Lizard Marsh in the summer of 1360DR. The only surviving member, the warrior Elleph Osczil, turned up in the city in 1362 and told of the rest of the company meeting their end in the stewpots of the Scaled Folk. He also claimed the lizardmen worshiped a giant golden idol guarded by seven floating, sentient wyrm skulls.
SKULL-HAPPY-NESS (*******): Ooh, this one has got it all! Skulls! Sentient, floating! Wyrm skulls (the coolest of all skulls, rawr!)! Double exclamation points, inside and out of parenthesis! The number SeVeN!!! Skull-scale only goes up to five, but this one turns all the way up to eleven, SEVEN, baby!







Gotta admit, I did not see that one coming!


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AJA
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Posted - 23 May 2019 :  00:58:04  Show Profile Send AJA a Private Message  Reply with Quote


Gomrrah Shaen (LN HM F7/Exp2/P4 of Gond)
The Master of the Manysails. Commander of the Namtamrrah (The Order of the Nautical Spyglass, The Magnificent Manysails), the naval fleet (such as it is) of Lantan. The Lantanna prefer to rely on their coastal defenses (especially their bombards) and their readily-raised fleets of merchant freesails rather than a standing navy, but Gomrrah keeps what ships and crew he has trained and ready to fight. The mentor and long-time confidant of Theros Sulshaeroon; the two meet twice-yearly in Mintarn to catch up and vie over a selection of strategy games.

The Good Knaves
Not "The Good Knives," no matter how some members wished it. Minor street gang of minor street toughs. Ran in the Dock Ward shadows between the Xanathar territories and the Hin-patrolled area around Snail Street. Made the mistake one dark night of challenging the assassin Hanashall "Darkspell," who was feigning injury and lying in wait for other prey. Of the only surviving members, Lazy Lorrel and Majie "Sour Mouse," the former was caught pilfering a Red Sash cache and didn't live to stand for a magister's sentencing, while the latter found employment as a Dock Ward tavern wench and was later welcomed into the Headsmen street gang.

Majie "Sour Mouse"
(MAY-Jee) Pretty, brusque, sulky-eyed. Can throw or sling stones with deadly accuracy. Only surviving member of the Good Knaves street gang. Currently earns coin as a Dock Ward tavern wench. A member of the Headsmen street gang.

Gorelgaund, The White Horror of Hellgate
Legendary beast said to haunt the deep pines around Hellgate Dell. Tales and rumored sightings of Gorelgaund date back some two centuries, but seem to have increased in frequency since the fall of the dread Keep itself. They say that the White Horror walks like a white bear, and wears the great shaggy pelt of a white bear, but that its' gait is more purposeful than any ordinary white bear and its' pelt hangs lustreless and ill-fitting as if something wore it from within. It is also said that when the beast opens its' great toothy maw there is revealed a nightmare of pulsating foulness and rot straining to escape. And that its' roar was not the bellow of a regular bear, but of something more high-pitched and lupine, or possibly metallic and scaled.
        The hunter Entsblood recently claimed to have encountered a great bruin south of the dark clefts above the Leaf-Lorns that slunk like a drunken man and wore its pelt like an ill-cured coat and when he set upon and slew it from the corpse came a torrent of black, bloody, writhing masses of eyes and legs, like spider-things out of the Nine Hells. And he said that these abominations seemed to be feeding on the insides of this particular bear, and that only recently, so it could not have been the true White Bear of Hellgate, although it may be that it had recently come in proximity with it, and been infected as a result.

Gorthaun Helmshorn (LG HM F6)
A member of the Men of the Black Hammer Banner, one of the city's itinerant "blade fellowships." A hardened, battle-scarred veteran of the Sudabaran legions. Part-owner of The Ill-Met Sorceress, a notorious tankard house in lower Dock Ward.


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Posted - 24 May 2019 :  01:01:38  Show Profile Send AJA a Private Message  Reply with Quote


The Men of Thelric's Fist
An adventuring band led by the warrior Thelric "Old-Sword." Last seen in the city in 1368DR, claiming to have found the ruins of Peleghost, a former mages' keep of Low Netheril located deep in the Greypeak Mountains. They restocked on provisions and additional spellcasters and displayed their loot, which included a number of wavy-bladed scimitars and several surprisingly well-preserved tomes full of strange, presumably magical, writing.

Mercenary Companies
There are a large number of private groups, unaligned to king or crown, who fight solely for gold and possible loot. These groups, the mercenary companies, are constantly appearing and disappearing with the passage of the seasons, so that no complete roster is possible. Some of the larger and more stable ones are kept on retainer by cities such as Waterdeep, to be deployed in times of war. In the North, such bands tend to be smaller in size (though not in number), and grow larger the further south one travels into the empty wilds of the Western Heartlands, the dangerous mercantile schemings of Amn, and the war-torn ruins of Tethyr.
        Notable Companies include (separate entries in italics): The Able Swords (see Cerensūne Haralbanter), The Arrows of Outrageous Fortune (The Fortunate), Arrstorl's Amnians (The Bloody Magpies, The Butcherbirds), Bheljurra's Bright Company, The Black Shields (see Thullgrim of the Black Shield), Blackfalcon Raiders, The Calishite Band, The Carrion Crawlers (see Jhalbom Blackboots), The Cleaving Swords, The Defeaters of Hundreds, Favored Falcons of Myratma, The Frost-Hardened, Goblin Punchers, The Golden Swords, Half The Price, The Hard Men, The Horrible Bastards, The Hundred Bastards, The Lost Sons, The Masquerade, Melsk's Marauders (The Red-Leggers), The Outcast Sons, The Ready Fist (see Redfangs Dardorgan), The Red Blades, The Red Roarers, Sharrka's Swords, Skaeldra's Vultures, The Soulless Sons, The Swords of the South, The Ten Thousand Banners, Uhmbrick's Rangers (see Uhmbrick of Cormyr), The Valorous Lances, Waentryn's Wolves (see Waentryn), Whelkar's War-Brutes, Wolves of Luskan (see Dathyn Hawkwinter), The Worthy Sons, The Wyvern Company.

Mespert (N HM Exp)
An appraiser of gems and jewelry of borderline legality. Has an office on Coachlamp Lane, South Ward. An unassuming man with a sharp eye and sharper tongue. Favors wearing numerous flashy rings and ear-pendants, said to contain numerous magical powers.

Methos of Neverwinter (LN HM Exp)
A sage of gemlore and gem-properties, offices in Turnback Court (Castle Ward). Methos is a pudgy little man with blotchy red skin and scraggly white hair, and an astounding knowledge of gems and rare stones, including the lore and histories of many unique and famous jewels of Faerūn.

Mhaerten Vorl (LN HM F8/P5 of Kelemvor)
The High Hand of the Bonelord. A stern, humorless man, whose bald head, broad chest and lower arms bear an unnerving mix of fire burns, battle-scars, and vibrant tattoo-work. Mhaerten is a relatively recent convert to the Judge of the Dead, having spent the majority of his life as a mercenary, military advisor, and battlefield healer in the endless minor conflicts of the southlands. He arrived in Waterdeep from the main Kelemvorite church in Ormath in late 1371DR, during the Feast of the Moon, and was announced as having replaced Raelar Hosthann as high priest of the House of Dusk after the latter's self-imposed exile. Wields Illūrvhos, the legendary Flail of Fear and Flame (formerly the weapon-of-choice of Maloghar the Old Bones, the high priest of Myrkul that once terrorized Nimoar's Hold and the Dessarin lands).


==================================================


Menaster [ Source: SSI Official AD&D Computer Product Treasures of the Savage Frontier. Name/Description given ]

Mhaershimmer [ An 01/02/14 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

Mhair Szeltune (NG HF W19) or (NG HF [Illuskan] W5/guild wizard of waterdeep10/archmage4) [ Source: City of Splendors: Who's Who In Waterdeep, p.56 and p.83 and City of Splendors: Waterdeep, p.30 and Marco Volo: Departure, p.12 and A 08/09/17 Twitter reply to @TheEdVerse by Ed Greenwood . Name/Description/Stats given ]

Mhairuun [ Source: Ruins of Undermountain: Undermountain Adventures, p.28 and FOR2 The Drow of the Underdark, p.123. Name/Description given ]

Mharane Featherbone [ Source: "Eyes on the Ball," Derek Myers, Dungeon Magazine #206. Name/Description given ]


AJA
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Edited by - AJA on 24 May 2019 01:06:43
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ericlboyd
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Posted - 24 May 2019 :  13:11:14  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by AJA

Majie "Sour Mouse"
(MAY-Jee) Pretty, brusque, sulky-eyed. Can throw or sling stones with deadly accuracy. Only surviving member of the Good Knaves street gang. Currently earns coin as a Dock Ward tavern wench. A member of the Headsmen street gang.





Where's the "G"? We were promised a "G"!

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Wooly Rupert
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Posted - 24 May 2019 :  15:40:40  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by AJA


The Horrible Bastards, The Hundred Bastards,



I would expect that these similar names lead to some rivalries between the two groups... Perhaps one group was founded by former members of the other?

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Posted - 24 May 2019 :  21:00:53  Show Profile Send AJA a Private Message  Reply with Quote

Could definitely be an offshoot group (especially with that "little-brother" mentality of "oh yeah, well you might be a Hundred, but we're HORRIBLE!"), could also be a newer organization piggybacking the name of a more established group to profit from their reputation.

Could also just be a lot of bastards out there.
quote:
Originally posted by Marelzoun, Grand and Ineffable Vizier of Rumuksroost, to Raldarr, Master of Spears, overlooking the beseiging armies below:
"Who are those?"
"They're Bastards, sir."
"I know that! Whats their company name?"
"That is their name, sir. Bastards, Horrible Bastards."
"And next to them?"
"They're Bastards too, sir. Bloody Bastards."
"And under the North Tower?"
"Hundred Bastards, sir. Hundreds of Hundred Bastards."
"How many bastards are down there, anyways?"
Yo! Aye! Arr! Over here, too! And us!

"....I knew it, I'm surrounded by bastards!"

quote:
Originally posted by ericlboyd
Where's the "G"? We were promised a "G"!

Bastards to the left of me, pedants to the right....


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Posted - 27 May 2019 :  00:35:24  Show Profile Send AJA a Private Message  Reply with Quote


Thond the Fierce
A justisar of the Watch (the clerks and interrogators who collate information gleaned from prisoners). Well-trimmed black beard and receeding black hair. Mirthful green eyes set in a heavy black brow. Giant calloused hands.

Three-Eyed Pelder
So-named for the rather large wart sitting directly astride his two functional eyes. Finesmith. Master of fashioning hinged pommels and hollow hilts for bladed weapons of all sorts (but mostly the smaller types). Poisoned spring-blades as well, though he will not admit to such without a referral from a third-party he trusts (The Redhilt, Shoor Street, Trades Ward).

Thrndael "Three-Sheets" (LG HM urban ranger7)
(THURN-Dale ['thurn' rhyming with 'fern']) The Drunkard of Dock Street. An agent of the Lords. Appears as an elderly, rather overweight man who cloaks his bulk in loose-fitting, oft-stained robes and walks with quite an exaggerated limp. To the citizens of Dock Ward, Thrndael is nothing more than a besotted old lech who tells amusing (and often quite bawdy) stories and legends when he can be pried away from the depths of a jack of Tashlutan rollrum (which is not too often, as he habitually carries one with him). In reality, much of the bulk concealed under his homespun is made up of a leather vest lined with a steel mesh (which he constantly wears) and a variety of small bladed weapons and magical items of an offensive nature. He plays the part of harmless old drunk and dockside fixture convincingly, and provides the Lords with much of their local news. The father of Glaverindrha, a rather promising young apprentice of the Blackstaff. Flops at Woodsmoke Manor, a rundown boarding house just north of Seaswealth Hall.

Throckley Bittersbane
A "hearthmaster" (hire-chef), famed in moneyed circles for his rich buttercream "beholder cakes" (great globes of sweet pastry adorned with masterful candied berries and filled with vibrant syrupy berry sauces) and gorgeous tall buttercream "castle cakes" (complete with little masterfully carved edible knights and maidens). Unfortunately for him, his true passion lies in breadmaking. Trained by the famous hearthmaster Gilded Garshnee, now his bitter rival.

Thurgho
Famous follower of Ilmater. Was kicked in the head by a pie-bald mare and hovered near death and madness, and in the midst of this delerium he wrote out the manuscript Thurgho's Understandings, forever-after prized as a main text of the Ilmataran faith (and why to this day the pie-bald horse is a symbol and avatar of Ilmater across the Western Heartlands). Spent what was left of his days at the Tethyrian abbey of St. Rhynda's, until he was godstruck (died of a stroke).


==================================================


Thorauntur Szalmast [ Source: Dawntree, Part Two <archive.wizards.com/default.asp?x=dnd/rl/20040107a>. Name/Description given ]


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Edited by - AJA on 28 May 2019 00:37:26
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Posted - 28 May 2019 :  00:36:46  Show Profile Send AJA a Private Message  Reply with Quote


Sandrew Obouldyn (LN HM P12 of Oghma)
Loremaster Most High, The Wise, The Ocean of Reason, The Reluminant Wisdom, Savant of Oghma. A rising star in the Oghmanyte faith. He was 'called' from Neverwinter to Silverymoon to receive instruction from senior priests of the Binder. He resided in the Gem of the North for about a season in doing so, worshipping and serving the Binder in Silverymoon – and then sent off to Waterdeep, to take charge of the swift-rising temple there.
        Sandrew is very tall and very charismatic, with a mellifluous voice and deeply-hooded eyes that blaze "with zeal," as other priests of Oghma like to say. They DO seem to emit a golden light at times (his pupils are a strange butter-yellow hue), and some folk have mistaken him for a god, or the servant of a god, when meeting him. His shoulders are square and strong unlike many lifelong scholars, and aside from a receding line of graying hair, his age is not readily apparent. He dresses simply, in ankle-length robes of white shimmerweave (while conducting 'high rituals') or beige homespun (the rest of the time). He wears several magical rings, carries a magical staff, and wears slippers that have toes that can sprout sleep-venomed daggerblades when he needs to defend himself. Sandrew's chief talents lie in NEVER forgetting a reference, or where he saw it, and in percieving how best to state or impart something for his intended audience (as Kitten of Waterdeep once put it, "he can make even the outrageous seem reasonable").
        As is the High Priest of every Oghmanyte temple, Sandrew has been invested with the power of The Word Incarnate (akin to the greater Miracle spell, without the ensuing XP drain). The last time this ability is believed to have been used is during the burning of the House of Many Shelves, when the contents of the innumerable tomes caught in the conflagration were transferred into the minds of a circle of Oghmanyte sisters-of-the-faith (now collectively known as The Memories of the Many Shelves) while the abbey and its contents burned. [ Source: City of Splendors – Who's Who In Waterdeep, p.61 and A 11/03/04 post to the Candlekeep.com boards by Ed Greenwood and the novel Blackstaff. Name/Description/Stats given. Additional detail by me. ]

Sannauvel Dunwinter
The "Minstrel of the Moonshaes." Sandy-brown hair, wispy moustache and chin whiskers. Sings in a high, clear (almost feminine) voice. Favors many of the ancient ballads and love songs of the Ffolk, such as "A Song of Seven Stags" and "The Red Rose." His services are currently in popular demand in highcoin circles.

Sanzstren the Sagacious (LN HM Exp3)
Also Sanzstren the Loquacious, Sanzstren the Overloud, and Sanzstren the Lewd. Holds the position of Most Knowledgeable Tomespeaker of the Third Racks at the Tower of the Watchful Order. Sallow, hawk-faced. Straw-colored hair, close-set brown eyes. Small, rather pointed head.

Sarabreene Ilzimmer (CG HF Aris)
A young daughter of House Ilzimmer. Participated in the Rite of the Stag Lass in Amphail in 1370DR. Fair and pretty, with a plump rosy face and a plump double chin framed by a multitude of golden braids. Noted as having a small talent for herblore and healing.
        (By 1375 she was still hopeless with a sword, but had learned the shortbow and the sling, and had dedicated herself to growing strong enough to mastering the longbow. She also learned bird-note well enough to converse with the great owl Oloskla "Lightning-Horned," who came to visit the House of the Moon in Marpenoth of 1376. She felt a calling for both the green-lady Mielikki and the white-lady Selūne, and most believed that when she truly set herself to one path, only then would her future open for her)

Sarantha Buskbold
Author of Fair-Tidings: A Life in the Service of the Goddess (1366DR). "Perhaps it is just an impetuous nature but then I wonder, how long do those who wait think the gods are going to grant them?"


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Sarael Arunsun (NG HM F8) [ Source: A 05/21/04 posting to the Candlekeep.com message boards by Steven Schend. Name/Description/Stats given ]

Sarandra Shaelewinter [ Source: A 08/11/05 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]


AJA
YAFRP
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