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farinal
Learned Scribe

Turkey
203 Posts

Posted - 02 Jun 2016 :  18:28:43  Show Profile Send farinal a Private Message  Reply with Quote  Delete Topic
The new upcoming advanture for the Realms:

http://dnd.wizards.com/dungeons-and-dragons/story/storm-kings-thunder

Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been witnessed, their wondrous floating cities appearing above Waterdeep and Baldur’s Gate. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants?

The humans, dwarves, elves, and other small folk of the Sword Coast will be crushed underfoot from the onslaught of these giant foes. The only chance at survival is for the small folk to work together to investigate this invasion and harness the power of rune magic, the giants’ weapon against their ancient enemy the dragons. The only way the people of Faerun can restore order is to use the giants’ own power against them.

I am intrigued by the rune magic. What do you guys think? How have you liked the other adventures of 5E so far?

"Show some respect!" the draegloth thundered. "You adress High Priestess Quenthel Baenre, Mistress of Arach-Tinilith, Mistress of the Academy, Mistress of Tier Breche, First Sister of House Baenre of Menzoberranzan... you insolent dog!"

George Krashos
Master of Realmslore

Australia
4772 Posts

Posted - 03 Jun 2016 :  01:04:10  Show Profile Send George Krashos a Private Message  Reply with Quote
You mean, the only chance of survival is for the "player factions" to work together ... etc etc.

Because, as always, the Emerald Enclave is fascinated by what is happening on the Sword Coast.

And as always, the Sword Coast needs saving. They should remember to keep their swords sharpened for the drow next year though. Or is it gods? I might have got the rotation wrong.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus

Edited by - George Krashos on 03 Jun 2016 01:04:35
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moonbeast
Learned Scribe

USA
275 Posts

Posted - 03 Jun 2016 :  02:58:02  Show Profile Send moonbeast a Private Message  Reply with Quote
Why must there be a "world-shattering" cataclysm where gigantic (or demonic, or draconic, or Drowdonic) monsters rampage and tear apart the Sword Coast every single year? Are they really this bankrupt of any new ideas? Same old crap every time.

Giants and their minions rampage and stomp on the Sword Coast. Heroes needed, or everyone dies.

Tiamat and her dragon hordes and minions rampage and stomp on the Sword Coast. Heroes needed, or everyone dies.

Elemental Princes and their minions rampage and stomp on the Sword Coast. Heroes needed, or everyone dies.



Curse of Strahd is the only recent adventure that interests me because it broke from the above cliche.


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Irennan
Great Reader

Italy
2590 Posts

Posted - 03 Jun 2016 :  03:43:03  Show Profile Send Irennan a Private Message  Reply with Quote
Because they have to do their tie-ins with their MMO. And MMOs just lend themselves to that kind of story, with raids and instances filled with uber-nastybads that require a large number of insanely powerful people to be taken down.

To all Facebook-using FR fans, you might be interested in checking out this page: https://www.facebook.com/groups/450517575051806/
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Delwa
Master of Realmslore

USA
1204 Posts

Posted - 03 Jun 2016 :  04:30:53  Show Profile  Visit Delwa's Homepage Send Delwa a Private Message  Reply with Quote
The Rune magic interests me, but I wasn't floored with the playtest rune magic. This book is a wait & see for me. Like others have pointed out, they've gone too "big," in the scope of the last few campaigns.

- Delwa Aunglor of Tangled Trees
I am off to slay yon refrigerator and spoil it's horde. Go for the cheese, Boo!

"The Realms change; seldom at the speed desired of those who strive, but far too quickly for those who resist." - The Simbul, taken from the Forgotten Realms Campaign Conspectus

My Forging the Realms Archives (Google Drive pdfs)
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farinal
Learned Scribe

Turkey
203 Posts

Posted - 03 Jun 2016 :  06:45:46  Show Profile Send farinal a Private Message  Reply with Quote
They should learn more from Cubicle7's One Ring. They should do smaller adventures with more realistic/simplistic things at stake. They already took a lot from that setting but I don't understand either why every adventure has to be giantly epic.

"Show some respect!" the draegloth thundered. "You adress High Priestess Quenthel Baenre, Mistress of Arach-Tinilith, Mistress of the Academy, Mistress of Tier Breche, First Sister of House Baenre of Menzoberranzan... you insolent dog!"
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moonbeast
Learned Scribe

USA
275 Posts

Posted - 03 Jun 2016 :  07:29:43  Show Profile Send moonbeast a Private Message  Reply with Quote
quote:
Originally posted by Irennan

Because they have to do their tie-ins with their MMO. And MMOs just lend themselves to that kind of story, with raids and instances filled with uber-nastybads that require a large number of insanely powerful people to be taken down.


Ugh…. you're right. I forgot about that horrid Neverwinter MMO.
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Diffan
Great Reader

USA
3291 Posts

Posted - 03 Jun 2016 :  09:30:17  Show Profile Send Diffan a Private Message  Reply with Quote
It's actually pretty fun

4E Realms = Great Taste, Less Filling.

"If WotC were to put out a box of free money, people would still complain how it was folded."
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dazzlerdal
Great Reader

United Kingdom
3249 Posts

Posted - 03 Jun 2016 :  11:03:24  Show Profile Send dazzlerdal a Private Message  Reply with Quote
quote:
Originally posted by Diffan

It's actually pretty fun



Fun for you, horrid for him, completely uninteresting to me.

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Seethyr
Learned Scribe

USA
344 Posts

Posted - 03 Jun 2016 :  13:21:54  Show Profile  Visit Seethyr's Homepage Send Seethyr a Private Message  Reply with Quote
I still recommend giving it a chance. The aggravating cliche premise is certainly not a good start, but I have (probably naive) hope in my favorite setting. As long as nothing leads to an upheaval in magic that changes the rule system for a 5th time - I'm giving it a chance.

If there is, in fact, some worthwhile giant lore (a big interest of mine) included, I might end up truly enjoying this product.

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TWC2 Lopango - Land of the Sacred Sun
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TWN1 Azure Skies
TWM1 Diamond Eyes - A True World Tale of Betrayal
TWM2 Feathers and Fangs - A Book of Spells for the True World
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TWA3 Blood Offering
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Edited by - Seethyr on 03 Jun 2016 13:23:29
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Irennan
Great Reader

Italy
2590 Posts

Posted - 03 Jun 2016 :  13:37:18  Show Profile Send Irennan a Private Message  Reply with Quote
quote:
Originally posted by Seethyr

I still recommend giving it a chance. The aggravating cliche premise is certainly not a good start, but I have (probably naive) hope in my favorite setting. As long as nothing leads to an upheaval in magic that changes the rule system for a 5th time - I'm giving it a chance.

If there is, in fact, some worthwhile giant lore (a big interest of mine) included, I might end up truly enjoying this product.



You might find more giant-related lore in the upcoming ''Volo's guide to Monster'' book, rather than there. Their FR APs have been rather poor when it comes to lore, so far (as far as I have seen, that is).

To all Facebook-using FR fans, you might be interested in checking out this page: https://www.facebook.com/groups/450517575051806/
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Irennan
Great Reader

Italy
2590 Posts

Posted - 03 Jun 2016 :  13:40:38  Show Profile Send Irennan a Private Message  Reply with Quote
quote:
Originally posted by Diffan

It's actually pretty fun



I've tried it once, briefly, and I found it a repetitive grindfest (the fact that you could only choose 5 abilities or so at any time made it even more repetitive).

MMOs aren't really my kind of games (actually, I don't really play VG anymore, except titles that really grab my interest), but I might give it another chance, if it has changed. Was it updated to the current lore? Is it still grind-heavy?

To all Facebook-using FR fans, you might be interested in checking out this page: https://www.facebook.com/groups/450517575051806/

Edited by - Irennan on 03 Jun 2016 13:56:00
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sleyvas
Great Reader

USA
5246 Posts

Posted - 03 Jun 2016 :  14:05:49  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by George Krashos

You mean, the only chance of survival is for the "player factions" to work together ... etc etc.

Because, as always, the Emerald Enclave is fascinated by what is happening on the Sword Coast.

And as always, the Sword Coast needs saving. They should remember to keep their swords sharpened for the drow next year though. Or is it gods? I might have got the rotation wrong.

-- George Krashos



OMG, you just made me snort laughing

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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farinal
Learned Scribe

Turkey
203 Posts

Posted - 03 Jun 2016 :  15:16:44  Show Profile Send farinal a Private Message  Reply with Quote
This make me think if anyone know of any other styles of adventures on DM Guild for example. I would like to see some stuff from our own Scribes of Candlekeep and how they come up with stuff

"Show some respect!" the draegloth thundered. "You adress High Priestess Quenthel Baenre, Mistress of Arach-Tinilith, Mistress of the Academy, Mistress of Tier Breche, First Sister of House Baenre of Menzoberranzan... you insolent dog!"
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dazzlerdal
Great Reader

United Kingdom
3249 Posts

Posted - 03 Jun 2016 :  15:24:24  Show Profile Send dazzlerdal a Private Message  Reply with Quote
Im not doing an adventure at the moment (im in sourcebook mode this year), but the ones i have thought about have been regional shaking events (im ashamed to say). The return of kazgoroth as a playable adventure, the rise and fall and rise again of the witch king, the rage of dragons, the silence of lolth, the return of shade.

All of them are to be playable versions of events that ignore the novels and allow the players to solve the RSEs. The difference is they are lore heavy providing in game lore based reasons for the events (rather than wotc says so).

Id never considered a smaller adventure style but thats because im a dm and i prefer long running campaigns.

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Brimstone
Great Reader

USA
2874 Posts

Posted - 03 Jun 2016 :  22:45:17  Show Profile Send Brimstone a Private Message  Reply with Quote
Maybe WotC should release a Greyhawk, or Ebberon CG...

"These things also I have observed: that knowledge of our world is
to be nurtured like a precious flower, for it is the most precious
thing we have. Wherefore guard the word written and heed
words unwritten and set them down ere they fade . . . Learn
then, well, the arts of reading, writing, and listening true, and they
will lead you to the greatest art of all: understanding."
Alaundo of Candlekeep
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Rymac
Learned Scribe

USA
282 Posts

Posted - 04 Jun 2016 :  01:48:45  Show Profile  Visit Rymac's Homepage Send Rymac a Private Message  Reply with Quote
quote:
Originally posted by Brimstone

Maybe WotC should release a Greyhawk, or Ebberon CG...



A long while back, I read an article that said WotC was looking at other classic modules to update. Greyhawk was mentioned along with Ravenloft. The Ravenloft project became the Curse of Strahd book. So they may crank out some material intended for Greyhawk at some point in the future.

It was certainly nice in the halcyon days of 2e when there were project schedules that forecast what and when would be released.

- Ryan
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farinal
Learned Scribe

Turkey
203 Posts

Posted - 07 Sep 2016 :  22:03:53  Show Profile Send farinal a Private Message  Reply with Quote
So any comments guys? How is it?

"Show some respect!" the draegloth thundered. "You adress High Priestess Quenthel Baenre, Mistress of Arach-Tinilith, Mistress of the Academy, Mistress of Tier Breche, First Sister of House Baenre of Menzoberranzan... you insolent dog!"
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TBeholder
Master of Realmslore

1381 Posts

Posted - 08 Sep 2016 :  06:41:45  Show Profile Send TBeholder a Private Message  Reply with Quote
quote:
Originally posted by George Krashos

You mean, the only chance of survival is for the "player factions" to work together ... etc etc.

Under the enlightened guidance of Friends of the People, of course.
quote:
Because, as always, the Emerald Enclave is fascinated by what is happening on the Sword Coast.

Em- What? You mean, somehow no one exterminated the Fantasy PETA like a pack of rabid dogs (/mass murderers/bandits disrupting trade/usurpers/pawns of Evermeet/agents of Yuan-ti/pals of those Luthcheq loons/heretics/enemies of faith/dishonourable rabble/unwashed barbarians/__, underline the preferred target selection method or write in another one) yet? Even after their attempts to encroach on Heartlands?
Well, now it just gets ridiculous.
quote:
And as always, the Sword Coast needs saving.

And restoration to non-peanut status.
quote:
They should remember to keep their swords sharpened for the drow next year though. Or is it gods? I might have got the rotation wrong.

Looks like it.

People never wonder How the world goes round -Helloween
And even I make no pretense Of having more than common sense -R.W.Wood
It's not good, Eric. It's a gazebo. -Ed Whitchurch
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moonbeast
Learned Scribe

USA
275 Posts

Posted - 10 Sep 2016 :  15:04:55  Show Profile Send moonbeast a Private Message  Reply with Quote
quote:
Originally posted by farinal

So any comments guys? How is it?



I already made several comments on the other STK thread:
http://forum.candlekeep.com/topic.asp?TOPIC_ID=21174&whichpage=2
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dazzlerdal
Great Reader

United Kingdom
3249 Posts

Posted - 22 Sep 2016 :  19:41:01  Show Profile Send dazzlerdal a Private Message  Reply with Quote
Well ive had a quick read through and as a sourcebook SKT is not all that bad. Its better than the Netheril boxed set.

As an adventure its not for me. I still have no interest in 5e.

The lore however has some interesting bits.

I like the idea of Maelstrom as a storm giant kingdom. I dont like the storm giants as rulers of all giants (the premise of ruling over disparate and isolated peoples where the only things in common is that they have the same gods, race, and came from the same empire 20000 years ago, its like having a king of all humans).

I also dont like that the wyrmskull throne was sold to them. Im pretty sure the item teleported away at random if used by someone not attuned to it. To have the adventurers sell it was a bit of a lame tie in.

The earth primordial beneath the grey peaks is an interesting idea but perhaps misplaced. I think ammarindar might have noticed an evil earth primordial in the middle of its realm. It would be better placed in the greycloak hills since the elves were guarding some unspecified thing there with evereska and their other colonies.

The eye of annam and other new giant places like the icebergs and the forge are good and present opportunities to develop northmen history.


The best bit however is an addition to the history of the north that may not have been considered before.

After the fall of netheril when the uthgardt were forming the barbarians took up residence in the savage frontier but who lived there at the time. SKT implies that the uthgardt took the land from the giants (all the mounds have giant relics in like burying your heroes with their war trophies).

So the elven and dwarven empires of the north begin to shrink and collapse. The giants swoop down to establish themselves in the open terrain where the forests had been cleared. Then along came the humans and pushed the giants out again.

Its something i actually like.

Quite a bit of potential with the lore in some places. Needs a lot of work though.

Definitely not worth the money they are asking, but thats because i wouldny use half of it because its an adventure.

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Wooly Rupert
Master of Mischief
Moderator

USA
29797 Posts

Posted - 22 Sep 2016 :  21:28:30  Show Profile Send Wooly Rupert a Private Message  Reply with Quote

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Fellfire
Master of Realmslore

1944 Posts

Posted - 22 Sep 2016 :  22:09:24  Show Profile Send Fellfire a Private Message  Reply with Quote
Is that a smug smile I smell, Wooly?

Misanthorpe

Love is a lie. Only hate endures. Light is blinding. Only in darkness do we see clearly.

"Oh, you think darkness is your ally? You merely adopted the dark. I was born in it, molded by it. I didn't see the light until I was already a man, by then it was nothing to me but.. blinding. The shadows betray you because they belong to me." - Bane The Dark Knight Rises

Green Dragonscale Dice Bag by Crystalsidyll - check it out

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dazzlerdal
Great Reader

United Kingdom
3249 Posts

Posted - 23 Sep 2016 :  07:28:53  Show Profile Send dazzlerdal a Private Message  Reply with Quote
Ill happily admit i was wrong. This product is not awful as i thought it might be. The record of 5e is still against them, with 1 product out of 5 having any value to me as a realms fanatic.

Lets hope they continue to learn from their mistakes.

I will note that the lore is still framed as an absolute fact which has its own problems

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Quale
Master of Realmslore

1755 Posts

Posted - 30 Sep 2016 :  18:32:37  Show Profile Send Quale a Private Message  Reply with Quote
I find the giants buying the Wyrmskull throne really weird
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dazzlerdal
Great Reader

United Kingdom
3249 Posts

Posted - 30 Sep 2016 :  18:57:27  Show Profile Send dazzlerdal a Private Message  Reply with Quote
Especially since the throne teleports randomly if misused. How did adventurers get it to the giants. What did they buy it with. Why would they buy it. How would the adventurers know the giants wanted the throne (its not as if you can carry it around in your pocket).

ball dropped there i think.

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