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Xar Zarath
Senior Scribe

Malaysia
552 Posts

Posted - 11 Sep 2011 :  09:53:36  Show Profile Send Xar Zarath a Private Message  Reply with Quote
Hey guys. Was wondering something and will post it to another of my topics too but just in case nobody answers, i was wondering what you guys have to say...
In 3.5e(not 4e because we do not play that(my friends anyway)) i became a specialist wizard.already epic and becoming a lich, so my question is if you become a lich are you still subject to having banned/forbidden schools of opposition?
Comments and answers are appreciated!
Thanks guys!

Everything ends where it begins. Period.



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Wooly Rupert
Master of Mischief
Moderator

USA
36782 Posts

Posted - 11 Sep 2011 :  14:57:58  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Xar Zarath

Hey guys. Was wondering something and will post it to another of my topics too but just in case nobody answers, i was wondering what you guys have to say...
In 3.5e(not 4e because we do not play that(my friends anyway)) i became a specialist wizard.already epic and becoming a lich, so my question is if you become a lich are you still subject to having banned/forbidden schools of opposition?
Comments and answers are appreciated!
Thanks guys!



Why wouldn't they be? A specialist wizard is a specialist wizard, regardless of race or mortal status.

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Xar Zarath
Senior Scribe

Malaysia
552 Posts

Posted - 12 Sep 2011 :  05:47:51  Show Profile Send Xar Zarath a Private Message  Reply with Quote
But Wooly Ruper does that mean that a specialist wizard like say Szass Tam who is also a Red Wizard subject to having 3 schools of opposition would only be able to cast spells from 5 available schools of magic?
Without knowing what schools he banned, does that mean he cant cast from those schools even after becoming a lich?(my reasoning is that somehow becoming undead more specifically a lich broadens the mind to learn spells from schools of opposition)

Everything ends where it begins. Period.



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Ayrik
Great Reader

Canada
7974 Posts

Posted - 12 Sep 2011 :  06:39:47  Show Profile Send Ayrik a Private Message  Reply with Quote
Azuth, as the god of wizards and spellcasting, is the only wizard who could possibly know all spells. As of 4E he's kinda dead, though. Mystra's focus seems to be the magic itself, she can probably directly manipulate her Weave to manifest any spell effect she likes without any actual knowledge of the spells themselves, at least not in the same terms understood by wizards.

There's too many spells which are unique to particular groups or individuals, in many cases only a single copy within the spellbook and minds of their creators. Magic-users like Elminster, Khelben, and the Simbul may have shared innumerable spells, but they keep their most potent spells only to themselves and - perhaps - their most trusted and proven close friends. Other magic-users like Manshoon, Szass Tam, and Larloch possess all manner of spells known only by name (if at all) to the world. Spying and scrying on individuals of this order is nearly impossible; they are not only superior spellcrafters but they've also had many centuries to devise complex layers of defenses, and in many cases they are actively protected by Mystra herself.

Elves (and drow), fey/faerie, dragons (metallic, chromatic, etc), phaerimm, liches, shades, aquatic races, shapechangers, giths, fiends (and cambions, tieflings, etc), celestials (and aasimar), gnomes, and many others have devised spells which can only function for a spellcaster with biology or psychology specific to their race. Elves, dragons, humans (and liches), and most likely phaerimm and sharn have also devised complex alternate systems of spell magic and rituals which are forbidden or simply impossible for outsiders to ever learn.

Red Wizards of Thay (and their Zulkirs), War Wizards of Cormyr, Rashemi Witches, Zakharan Sha'ir and Sorcerors, Wu Jen from Shou, Mulhorandi Elementalists, Shadovar, and many other groups - especially the most secretive, evil, threatened, or threatening ones - have also devised many unique spells which are effectively impossible for any outsider to learn or cast. Not only that, but there were all the spells devised by similar groups in the past; Netheril, Myth Drannor, many many others.

Unique spells are often recorded in particular tomes ... some almost as powerful as artifacts. They are invariably extremely dangerous; if not because of the (unique) magical protections placed upon them then because of the value they have to wizards and kings who will spare no effort nor expense in retrieving them. Some such books are even given nicknames like "Xerox's Folio of One Thousand Assassins" because of the trouble they bring to their possessors.

Then of course there are entire worlds and planes of existence beyond the Realms, each with unique spells and magic systems. Learning all the unique magic from Oerth or Athas or Ravenloft or Spelljammer or Mechanus or the Abyss would itself be nearly impossible.

The list goes on and on. A spellcaster might certainly be able to learn all the spells printed in, say, the Player's Handbook. But learning all spells is not. Even a lich dedicated to millennia of research (and raiding, theft, harvesting, mind-reading, purchasing) cannot possibly obtain knowledge of every spell before he dissolves into dust.

[/Ayrik]
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Wooly Rupert
Master of Mischief
Moderator

USA
36782 Posts

Posted - 12 Sep 2011 :  10:49:55  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Xar Zarath

But Wooly Ruper does that mean that a specialist wizard like say Szass Tam who is also a Red Wizard subject to having 3 schools of opposition would only be able to cast spells from 5 available schools of magic?
Without knowing what schools he banned, does that mean he cant cast from those schools even after becoming a lich?(my reasoning is that somehow becoming undead more specifically a lich broadens the mind to learn spells from schools of opposition)



It's a limitation of the class. Becoming a lich doesn't mean someone suddenly learns how to pick pockets, or swing a sword... All that becoming a lich does for you is give you more time to study, not automatically increase your knowledge and/or allow you to break the rules of your classes.

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Kentinal
Great Reader

4686 Posts

Posted - 12 Sep 2011 :  11:36:42  Show Profile Send Kentinal a Private Message  Reply with Quote
Becoming undead does not increase or effect prior class limitations unless the template says so.

However if a wizard is not a specialist and Int. enough, can learn all spells that exist if can find them under 2nd Edition. Would of course need high Int. and able to at least cast 9th level spells. Getting Int. high enough itself is a problem, finding all spells in the Realms and taking time to learn them however I would think harder. *wink*

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
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Xar Zarath
Senior Scribe

Malaysia
552 Posts

Posted - 13 Sep 2011 :  05:20:49  Show Profile Send Xar Zarath a Private Message  Reply with Quote
Wooly Rupert, I thought that as a specialist you could not cast spells from schools that you choose as opposition and for a red wizard you have 3 schools of opposition, so does that mean with more time a wizard living or undead could learn spells from schools of opposition or the fact that some of them can cast spells from schools of opposition its just for the plot?

Everything ends where it begins. Period.



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Wooly Rupert
Master of Mischief
Moderator

USA
36782 Posts

Posted - 13 Sep 2011 :  10:47:38  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Xar Zarath

Wooly Rupert, I thought that as a specialist you could not cast spells from schools that you choose as opposition and for a red wizard you have 3 schools of opposition, so does that mean with more time a wizard living or undead could learn spells from schools of opposition or the fact that some of them can cast spells from schools of opposition its just for the plot?



It's plot. In game, being a lich just means you get to hang around longer than non-liches. That's the only rule it allows you to break: your lifespan.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
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Xar Zarath
Senior Scribe

Malaysia
552 Posts

Posted - 14 Sep 2011 :  04:56:12  Show Profile Send Xar Zarath a Private Message  Reply with Quote
OK thanks for answering my query. I have another question though pertaining to some of the characters like Larloch and such. When I looked up in the books they have levels in epic! How does that work and can it work for pcs to?

Everything ends where it begins. Period.



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Salacar
Acolyte

Denmark
33 Posts

Posted - 14 Sep 2011 :  09:40:56  Show Profile Send Salacar a Private Message  Reply with Quote
quote:
Originally posted by Xar Zarath

OK thanks for answering my query. I have another question though pertaining to some of the characters like Larloch and such. When I looked up in the books they have levels in epic! How does that work and can it work for pcs to?



It pretty much just means that he's a lvl 32 character, 32 levels in Wizard, 12 of them being past lvl 20 and therefore Epic Levels.
I'm guessing the reason why it's written like that is because Lords of Darkness came out before the Epic Level Handbook for 3E.

As for your second question, yes, PCs can play Epic Level characters, it's basically just a character with more than 20 levels, see the Epic Level Handbook for the rules regarding it.
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Xar Zarath
Senior Scribe

Malaysia
552 Posts

Posted - 14 Sep 2011 :  13:06:51  Show Profile Send Xar Zarath a Private Message  Reply with Quote
Thanks Salacar.
Recently a friend of mine thought it would be cool to start an epic campaign. We debated on it and decided to use the base classes from our original campaign(one we already finishing with) Basically starting from level,
Rogue 21
Paladin 21
Wizard 21
Ranger 21
My friend(DM) and I wanted a epic campaign that finally ends somewhere in the Lower Planes and the reason he confided in me is because he wants me to be the BBEG! I said ok but what is my motivation, because the others are good friends and I don't want to hurt them. He said I was supposed to be a descendant(or refugee who is slightly long lived due to magic) of Netheril. He wants me to bring in an army of fiends to conquer a part of the world and raise a new empire of magic with the supposed BBEG actually trying to stop me,
Rogue/Cultist of the Shattered Peak/sorcerer,
and another BBEG archfiend just wanting to come to the Material Plane to kill everyone, so he wants me to take Netherese Arcanist...
I read an earlier thread about it, how do I qualify with a 13th level spell? Most of our campaigns don't go that far, so first off I think our DM is going way overboard. He just said I should do take the class and I agreed but how do I?(Help!)

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Bladewind
Master of Realmslore

Netherlands
1280 Posts

Posted - 14 Sep 2011 :  15:11:25  Show Profile Send Bladewind a Private Message  Reply with Quote
I'd advise getting a copy of Epic Level Handbook and read it thoroughly before beginning play. You could also try the d20 SRD site for a comprehensive gathering of D&D's epic rules. It's not terribly different from regular D&D play, but the sheer amount of options a 21st level character has can grind play to a halt.

The way to get 13th level arcane spells is found in the Epic Level Handbook in the Epic Feat section. You need to pick the feat Improved Spell Capacity 4 times to be able to cast 13th level spells. This means the character can apply meta-magic enhancers with up to 4 levels over his 9th level spells, as true 10th level spells don't exist anymore (ever since the goddes of magic Mystryl banned their use after Karsus' Folly and Netherils fall). An example is Aumvor the Undying, a Netherese Arcanist lich whose able to cast a quickened meteor swarm (a 4 level meta-magicked 9th level spell). You'd need at least 6 levels of epic wizard to be able to achieve a similar spellcasting level.

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Xar Zarath
Senior Scribe

Malaysia
552 Posts

Posted - 21 Sep 2011 :  13:46:29  Show Profile Send Xar Zarath a Private Message  Reply with Quote
Thanks Bladewind!

Everything ends where it begins. Period.



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