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Kyrene
Senior Scribe

South Africa
648 Posts

Posted - 04 Jul 2010 :  09:43:59  Show Profile  Visit Kyrene's Homepage Send Kyrene a Private Message  Reply with Quote
quote:
Originally posted by Markustay

quote:
Originally posted by Brace Cormaeril

chugged the Kool-aid


Forgive my ignorance. I've even tried Googling that one, but it didn't really help me to understand that vernacular. What does this saying mean?

Lost for words? Find them in the Glossary of Phrases, Sayings & Words of the Realms

I am a sexy, shoeless god of war!

The Sellplague began, for all intents and purposes, in the dominions of the Corporation. Greed murdered Good Design, unraveling common sense in the cosmos and destroying her dominion. At the same time, Sales Fears and Warcraft Envy happened into alignment. This cataclysmic coincidence led to upheaval, shaking apart the primeval order, opening up holes in wallets, and reshaping everything...

Edited by - Kyrene on 04 Jul 2010 09:46:06
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Brimstone
Great Reader

USA
2983 Posts

Posted - 04 Jul 2010 :  10:51:57  Show Profile Send Brimstone a Private Message  Reply with Quote
Jim Jones...Jonestown...The Peoples Temple...
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Jakk
Great Reader

Canada
2165 Posts

Posted - 05 Jul 2010 :  06:05:24  Show Profile Send Jakk a Private Message  Reply with Quote
quote:
Originally posted by Sylrae

<chop>
I don't want a world with a few detailed areas and lots of blank space to fill in. If I wanted that I wouldn't be using a published setting. <chop>


My thoughts exactly. This, more than anything, is why I refused to give WotC my money for the 4E Realms. I don't like the ruleset, and I definitely don't like the emphasis on crunch in the new material, but what I have always loved (and still love) about the Realms (before the time-jump, anyway) is the level of detail.

True, the Old Grey Box wasn't nearly as detailed as later versions of the setting, but it was a map-lover's dream in ways that no later version of the setting came close to matching. I have all of the large-scale (1" = 30 miles, I believe) maps from the OGB and subsequent early supplements taped together into one big ubermap that (since moving) I no longer have a wall large enough for. Fortunately, I also have a 6' long PVC map tube that contains it and the assembled maps for Waterdeep (from TSR 1040) and Myth Drannor (from the Ruins of Myth Drannor boxed set), among other assembled maps from various editions and worlds, including the four-part Dragon magazine maps of Faerun and Greyhawk. My fascination with maps is probably on par with that of Markustay and HandsomeRob... the biggest difference between me and them is, I have no talent for making maps of my own. (I know this because I've tried. Repeatedly. I've built my own world from scratch three times, twice as a teenager and once as a college student.)

Anyway, to keep this post on topic, I've already voted, but the era I voted for is my favourite only by the slimmest of margins. What I love the most about the Realms is the grand tapestry that is its history, and what I would love more than anything else is a true historical atlas of Toril, preferably in boxed-set format with poster maps of Toril representing six (at least) different historical periods: pre-Sundering, pre-Crown-Wars, pre-fall-of-Imaskar, pre-fall-of-Netheril, pre-Spellplague, and post-Spellplague. Major events outside of Faerun should be represented in such a map set as well, but non-Faerunian history is not my strength as a Realms scholar.

Okay, I've said enough, and I'll shut up now. In brief, my era of choice, ultimately, is all of them, even post-Spellplague, because it's now part of the Realms, whether we like it or not, and I believe that there is something worth exploring in all of these time periods. I'm far more picky about my ruleset, but that's not the topic here.

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
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The Last Guardian
Acolyte

10 Posts

Posted - 06 Jul 2010 :  18:31:17  Show Profile  Visit The Last Guardian's Homepage Send The Last Guardian a Private Message  Reply with Quote
I chose Shade Returns as that was when I started DMing FR and started buying gaming products. Though I've been a supporter of FR through love of the novels years before I even started playing D&D.

Edited by - The Last Guardian on 06 Jul 2010 18:32:07
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Judd
Seeker

USA
24 Posts

Posted - 06 Jul 2010 :  20:24:06  Show Profile  Visit Judd's Homepage Send Judd a Private Message  Reply with Quote
I'm not a fan of the novels but having just recently started to dig into the gray boxed set and the FR 1-14 series of supplements, I am really digging them. I like the rumors, the vagueness and the named adventuring companies.

I dig the enthusiasm, the 1-3 paragraph summations of a place with the rest left to occur in the game and the warts, the parts I'd like to see re-done and the bits I disagree with.

I don't want a setting's timeline to advance unless it advances through play at my gaming table.

Githyanki Diaspora: gaming blog
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Dennis
Great Reader

9933 Posts

Posted - 06 Jul 2010 :  20:33:03  Show Profile Send Dennis a Private Message  Reply with Quote

Shade's Return made a lot of interesting changes in the Realms, without having to rid of all the existing pretty much interesting ones.

Every beginning has an end.
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Alystra Illianniis
Great Reader

USA
3747 Posts

Posted - 07 Jul 2010 :  21:59:25  Show Profile  Click to see Alystra Illianniis's MSN Messenger address Send Alystra Illianniis a Private Message  Reply with Quote
quote:
Originally posted by Joran Nobleheart

quote:
Originally posted by Wooly Rupert

I voted post-ToT. I came into the Realms while that was happening, and I "grew up" on the 2E Realms. Despite the bolt-ons of near-Earth cultures, I still feel that 2E was the high mark of Realmslore. We had good stuff in 1E, but 2E put so much polish on that. We had some good stuff in 3E, too, but even the best 3E material was only on par with 2E stuff.



I completely agree, which is why I voted as I did. It's also the era I grew up with, too. That always helps.



I third that. I loved the late 2nd ed era, ToT, and all that, so I voted for it. After taht, I'd say the Return of Shade would be second, if only because 3rd ed introduced some things I really loved.

The Goddess is alive, and magic is afoot.

"Where Science ends, Magic begins" -Spiral, Uncanny X-Men #491

"You idiots! You've captured their STUNT doubles!" -Spaceballs

Lothir's character background/stats: http://forum.candlekeep.com/pop_profile.asp?mode=display&id=5469

My stories:
http://z3.invisionfree.com/Mickeys_Comic_Tavern/index.php?showforum=188

Lothir, courtesy of Sylinde (Deviant Art)/Luaxena (Chosen of Eilistraee)
http://sylinde.deviantart.com/#/d2z6e4u
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BARDOBARBAROS
Senior Scribe

Greece
575 Posts

Posted - 19 Jul 2010 :  14:17:15  Show Profile  Visit BARDOBARBAROS's Homepage Send BARDOBARBAROS a Private Message  Reply with Quote
Post Time of Troubles Realms (2E)

BARDOBARBAROS DOES NOT KILL.
HE DECAPITATES!!!


"The city changes, but the fools within it remain always the same" (Edwin Odesseiron- Baldur's gate 2)
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Icelander
Master of Realmslore

1397 Posts

Posted - 17 Sep 2010 :  13:20:32  Show Profile  Visit Icelander's Homepage Send Icelander a Private Message  Reply with Quote
Hmmm...

I answered Return of Shade, as I use 3e Realslore in my games, but whenever that lore conflicts with published older lore (or Ed's answers), I let the version that better fits the consistency of the setting stand (that's rarely WotC lore). I also reject most of what happened after 1373 or so and some of that which happened before it.

Za uspiekh nashevo beznadiozhnovo diela!

Forgotten Realms fans, please sign a petition to re-release the FR Interactive Atlas
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idilippy
Senior Scribe

USA
416 Posts

Posted - 17 Sep 2010 :  22:23:57  Show Profile Send idilippy a Private Message  Reply with Quote
I play post-ToT as well, mostly setting my games in the mid to late 1360's, though I also have run a game in the later 3e area I have stayed away from Sembia and returned Netheril so far in that one and haven't included the elven return since I like Myth Drannor to be an abandoned and deadly ruin more than the center of another elven nation. I've never run a game using only the old gray box or 4e material though I would be interested in using parts of the former, like Myrkul, with the loads of additional lore the 2e realms offered that expanded the setting.
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Dalor Darden
Great Reader

USA
3593 Posts

Posted - 18 Sep 2010 :  01:47:17  Show Profile Send Dalor Darden a Private Message  Reply with Quote
Personally I'm currently favoring the Old Grey Box.

However!

I liked nearly any era of the Forgotten Realms after that. I even have some like of the Post Spellplague era...but I just don't see it as the Forgotten Realms.

*A* Forgotten Realms to be sure, and so I see that it could be fun to play in. I liked many folks idea that there were many Forgotten Realms that sort of splinter off of each other in parallel universes and such.

AD&D for me!
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idilippy
Senior Scribe

USA
416 Posts

Posted - 18 Sep 2010 :  02:11:16  Show Profile Send idilippy a Private Message  Reply with Quote
Yeah, the new realms, if a separate world like Eberron is, could be a lot of fun to play in. Giant caverns, skyships, floating cities, plaguelands, and spellscars all have potential for fun, as does a post-apocalypse flavored setting with very little detail that leaves a lot to the DM to fill in. On the other hand, I already played Eberron when I wanted Eberron, I played in the Realms for the attention to detail and lore, which is why the 4e Realms don't appeal much to me. On the other hand I don't know if I could see myself using the Old Gray Box completely on its own either, not when I have access to all sorts of published lore to add onto it, though I could see myself taking the OGB and just adding the lore I like to it while leaving off the rest.
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Dalor Darden
Great Reader

USA
3593 Posts

Posted - 18 Sep 2010 :  02:21:49  Show Profile Send Dalor Darden a Private Message  Reply with Quote
quote:
Originally posted by idilippy

Yeah, the new realms, if a separate world like Eberron is, could be a lot of fun to play in. Giant caverns, skyships, floating cities, plaguelands, and spellscars all have potential for fun, as does a post-apocalypse flavored setting with very little detail that leaves a lot to the DM to fill in. On the other hand, I already played Eberron when I wanted Eberron, I played in the Realms for the attention to detail and lore, which is why the 4e Realms don't appeal much to me. On the other hand I don't know if I could see myself using the Old Gray Box completely on its own either, not when I have access to all sorts of published lore to add onto it, though I could see myself taking the OGB and just adding the lore I like to it while leaving off the rest.



The campaign I'm going to be running now with my children will start in the OGB and then move through the years. I'll add things as the party goes in those areas...but some things I'll likely leave out. I have already decided that I will not have a Time of Troubles like the published one...no Cyric and Midnight becoming gods...I'll leave that up to how things work out with the party.

I'll most likely even have Shade Return...just in my own manner. I doubt highly that anything that results from this game will be like the published realms...but lots of the ideas are really good.

I've even decided to put Aebir exactly on the other side of the Sun in my Forgotten Realms...so it is there, but can't be seen really with the naked eye...and the Sun will act as Ao's buffer blocking any and all magic from working from one world to the other.

I opted to not have Spelljamming in my Forgotten Realms either...space is going to be a cold dead place unless a planet is in the Life Zone of the star...and there are only going to be two planets that fit that description.

Sorry for the ramble...

AD&D for me!
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idilippy
Senior Scribe

USA
416 Posts

Posted - 18 Sep 2010 :  03:05:08  Show Profile Send idilippy a Private Message  Reply with Quote
That's an interesting and fun sounding campaign idea, you should get a ton of play out of the realms material if you start the campaign at the time of the old gray box.
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Halidan
Senior Scribe

USA
470 Posts

Posted - 18 Sep 2010 :  08:29:12  Show Profile  Visit Halidan's Homepage Send Halidan a Private Message  Reply with Quote
My next campaign is set just after the elves leave for Evermeet - circa 1348. It mostly deals with how the dales and the Moonsea powers deal with the sudden power vacume in the Elven Court and Myth Drannor. It should be lots of fun.

"Over the Mountains
Of the Moon
Down the Valley of the Shadow,
Ride, boldly ride,"
The shade replied,
"If you seek for Eldorado!"

Edgar Allen Poe - 1849
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see
Learned Scribe

191 Posts

Posted - 19 Sep 2010 :  01:06:08  Show Profile Send see a Private Message  Reply with Quote
I answered OGB.

My choice would be OGB as the basic era, lots of the 2e lore backported, and the ToT will never happen (solidly derailing any other "we already know what's going to happen" stuff).
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Eltheron
Senior Scribe

738 Posts

Posted - 21 Sep 2010 :  17:49:05  Show Profile Send Eltheron a Private Message  Reply with Quote
My vote was for "Old Gray Box" era, as it also includes the very good pre-setting articles written in early Dragon. Growing up in that era, I can say from personal experience that there were TONS of people who were fans of Ed's articles before it became a boxed, formalized setting (myself and all my old friends included).

For subsequent editions, there were things from 2E and 3E that I heartily disliked; but on the whole, I liked a lot more than I disliked. I loved all the Volo guides, I liked aspects of Maztica, I loved Kara-Tur, lots of the Underdark additions were cool, and I really liked Halruaa. The boxed set "The North" and the 3E Silver Marches supplement were pure gold to me. But I could have lived without the Time of Troubles, as I liked many of the pre-ToT gods better. Similarly, I never incorporated Spelljammer. And I've avoided 4E Realms, even though I don't mind the 4E rules, just not a lot there that appeals to me personally.

So definitely for me, "Old Gray Box" with bits and pieces of 2E and 3E Realms as icing. :)

"The very best possible post-fourteenth-century Realms lets down those who love the specific, detailed social, political and magical situation, with its thousands of characters, developed over forty years, and want to learn more about it; and those who'd be open to a new one with equal depth, which there just isn't time to re-produce; and those repelled, some past the point of no return, by the bad-taste-and-plausibility gap of things done to the world when its guardianship was less careful."
--Faraer
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Julian Grimm
Learned Scribe

86 Posts

Posted - 01 Oct 2010 :  00:57:20  Show Profile Send Julian Grimm a Private Message  Reply with Quote
I'm definitely in the Greybox category. It was my introduction to the setting and I spent many a game with it. I never was a fan of the ToT; I liked it in idea not execution. My games tend to pick an choose anything after FR6 and has diverged pretty far from the official timeline.
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Kno
Senior Scribe

452 Posts

Posted - 05 Oct 2010 :  20:33:55  Show Profile Send Kno a Private Message  Reply with Quote
why don't you Greyboxers just skip ToT, it was a minor event, a lot of good things happened until at least 1373

z455t
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Dalor Darden
Great Reader

USA
3593 Posts

Posted - 06 Oct 2010 :  04:15:20  Show Profile Send Dalor Darden a Private Message  Reply with Quote
I'll most likely skip the Time of Troubles...as it was done at any rate. I like the idea of the modules. I may run the modules for my players...but if so, Bane will be restored just as Torm was...after all, he was doing what he was supposed to do!

In that case, so would be Bhaal and Myrkul. As for the destruction of Mystra...I can swing that so that she "re-spawns" after the ToT.

I kinda like the Time of Troubles...I just didn't like Cyric...at all...

AD&D for me!
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Wooly Rupert
Master of Mischief
Moderator

USA
31234 Posts

Posted - 06 Oct 2010 :  05:26:44  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Dalor Darden



I kinda like the Time of Troubles...I just didn't like Cyric...at all...



Agreed. I came aboard with the ToT, so it's never bothered me. In fact, I still there's there's a lot of fun potential in it and its after-effects -- particularly Myrkul in the Crown of Horns, and the maybe/maybe not reborn Bane (I remain convinced that Xvim is pretending to be Bane).

Cyric, on the other hand, strikes me as little more than an opportunistic git. He's almost but not quite tragic. Tragic, in that he did have potential to straighten up and become a good guy, and even wanted to for a while... Almost, though, because his failings were his own, him taking the easy way out instead of sticking to the swifting-withering morals he tried to live up to. He could have been more, and instead fell -- that's tragic. But he brought it on himself, so is simply too pathetic to be tragic.

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I am the Giant Space Hamster of Ill Omen!

Edited by - Wooly Rupert on 06 Oct 2010 05:27:43
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The Sage
Procrastinator Most High
Moderator

Australia
31691 Posts

Posted - 06 Oct 2010 :  06:04:53  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
Whereas, I never actually incorporated the Time of Troubles into my Realms. Myrkul, Bhaal, and Bane all largely remain the same for the most part.

Though, I've often said that if I had dropped the ToT into my campaigns, the Myrkul-Crown of Horns concept would also be part of my world.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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Joran Nobleheart
Senior Scribe

USA
489 Posts

Posted - 06 Oct 2010 :  06:41:35  Show Profile  Visit Joran Nobleheart's Homepage Send Joran Nobleheart a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Dalor Darden



I kinda like the Time of Troubles...I just didn't like Cyric...at all...



Agreed. I came aboard with the ToT, so it's never bothered me. In fact, I still there's there's a lot of fun potential in it and its after-effects -- particularly Myrkul in the Crown of Horns, and the maybe/maybe not reborn Bane (I remain convinced that Xvim is pretending to be Bane).

Cyric, on the other hand, strikes me as little more than an opportunistic git. He's almost but not quite tragic. Tragic, in that he did have potential to straighten up and become a good guy, and even wanted to for a while... Almost, though, because his failings were his own, him taking the easy way out instead of sticking to the swifting-withering morals he tried to live up to. He could have been more, and instead fell -- that's tragic. But he brought it on himself, so is simply too pathetic to be tragic.



Once again Wooly, I agree with you completely.

Paladinic Ethos
Saint Joran Nobleheart
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Dalor Darden
Great Reader

USA
3593 Posts

Posted - 06 Oct 2010 :  06:50:16  Show Profile Send Dalor Darden a Private Message  Reply with Quote
Aye, I'm really liking the Crown of Horns aspect...so, there are many things to think about.

If I want to stick somewhat to chronology, I still have a long way to go with the current game I'm running for my kids and wife before the ToT would even come up.

We've only just started in the Month of Ches in the Year of the Prince (1357) so I have lots of time.

It may be that the whole ToT is a bit too much for my kids at any rate. They are smart, but they may not get the intricacies of that particular line...while my wife would I'm sure.

We'll see.

AD&D for me!
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The Sage
Procrastinator Most High
Moderator

Australia
31691 Posts

Posted - 06 Oct 2010 :  07:37:08  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Dalor Darden

It may be that the whole ToT is a bit too much for my kids at any rate. They are smart, but they may not get the intricacies of that particular line...while my wife would I'm sure.
Hmmm. Have they read the "Avatar" trilogy? If not, it may help to provide you with a way to gauge how they'd feel about the event.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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