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T O P I C    R E V I E W
Dantrag Posted - 19 Jul 2004 : 23:21:21
What are the most powerful (destructive) spells that have been thrown? There are so many spells that I have heard about, but I don't know the best ones...also what are the most powerful weapons in FR?
14   L A T E S T    R E P L I E S    (Newest First)
Karesch Posted - 21 Jul 2004 : 22:08:03
The limits on "Spell Sequencer" are 3 spells of 4th level or lower, so you can't really empower them, as that requires a lift in spell level that puts it as higher than 4th. I'm not sure if there's a "Greater Spell Sequencer" that may allow for higher level spells. if there is, then you could empower them and that would be devestating.

K
Talwyn Posted - 21 Jul 2004 : 07:34:49
quote:
Originally posted by Darkheyr

Baatezu actually. Lawful Evil and stuff *grin*
On a serious note, Baatezu sometimes do remind me of lawyers...

Hmmm, empowered fireballs in a spell sequencer...



Ahh yes my mistake

Wooly Rupert, you are a very amusing fellow with that crack about insulting those in thge lower planes
I must now take extra care not to further draw their ire upon me -
I might get hit with a summons! GASP!

Wooly Rupert Posted - 21 Jul 2004 : 06:45:21
quote:
Originally posted by Talwyn

I think wish is the most "potentially" destructive spell.
By the nine hells, you need a lawyer just to make sure that the wording is ABSOLUTELY correct and not subject to any ambiguity or twisting of the intention, and anyone here knows that lawyers are really Tan'ari that have escaped from the pit



Hey now, let's not be too insulting to those from the Lower Planes.
Darkheyr Posted - 21 Jul 2004 : 06:13:36
Baatezu actually. Lawful Evil and stuff *grin*
On a serious note, Baatezu sometimes do remind me of lawyers...

Hmmm, empowered fireballs in a spell sequencer...
Talwyn Posted - 21 Jul 2004 : 05:42:22
I think wish is the most "potentially" destructive spell.
By the nine hells, you need a lawyer just to make sure that the wording is ABSOLUTELY correct and not subject to any ambiguity or twisting of the intention, and anyone here knows that lawyers are really Tan'ari that have escaped from the pit
Karesch Posted - 21 Jul 2004 : 04:33:30
I would have to say that, Spell Sequencer (which allows up to 3 spells of 4th level or lower) when combined with 3 fireballs would have to be one of the most powerful/destructive spell(s) that could be used. The potential variables can be dissuading, but if your a sufficiently high level arcane spellcaster, then the sheer volume of the variables would (I think) inevitably lead to a hellish blaze no-matter what. For instance, a 10th level caster, which is where the variables stop climbing for fireball, would be sending out 30d6 worth of fireball damage. And if you had the "Master of Elements" feat, then you would be able to change the dmg type to overcome any elemental immunities a creature might have to fire. So, I'd say IMHO that would have to be amongst the most powerful spells dmg-wise that is available.

K
Edain Shadowstar Posted - 20 Jul 2004 : 19:30:33
quote:
Originally posted by Anubis
Well, I myself have always seen wish as the end-all, most powerful spell. It seems to take care of almost every situation, since it is very open-ended. The interesting part comes when the DM is feeling grumpy and decides to "interpret" the wish in a slightly different angle than what the player had in mind.
If you DM doesn't make your Wish backfire every time, he's not doing his job right...or my first DM may have just made me a little jaded, it's tough to decide at this point. Truthfully, in my experience a lot of DMs make Wishes generally backfire as a matter of point, especially since players tend to leave their Wishes way too open for interpretation if they are inexperienced with them. Besides, it's an amusing opportunity for the DM to throw you a curve; in my groups a Wish spell is like Russian Roulette, but with five bullets instead of one. On that point, I agree Wish is a very destructive spell, just in my experience destructive for the players.

As far as actually damage inducing magic, nothing beats Fireball. Maybe not the most powerful, but it has that classic flavour to it, doesn't it? Plus, with Master of Elements, you can do all sorts of fun things to it. Another spell that is neat is Horrid Wilting, mainly because it scales with the mage, making it pretty annoying if the the mage is say, around level 40.

Of course, Epic Magic can be universally destructive, but that's a whole 'nother bag of nuts, since an epic level caster can create almost any kind of spell they want, including some pretty disgustingly overpowered ones. Speaking of custom spells, I have to give honorable mention to Xander's Storm of Devestation and Wrath of Shadowstar, two spells that featured in my campaign back during Second Edition and redefined the definition of 'cheese', 'overpowered', and 'unfair'. Aren't I a stinker?
The Wanderer Posted - 20 Jul 2004 : 12:47:47
Well, I myself have always seen wish as the end-all, most powerful spell. It seems to take care of almost every situation, since it is very open-ended. The interesting part comes when the DM is feeling grumpy and decides to "interpret" the wish in a slightly different angle than what the player had in mind.
Darkheyr Posted - 20 Jul 2004 : 11:01:14
...because he asked for destructive spells *grin*

I myself prefer other, more... subtle approaches. And have a more mundane combat spell as a backup - I tell you, most people simply do not expect an empowered fireball from a necromancer or enchanter...

And I agree, Prestidigitation is one of the nicest spell in the book...
The Sage Posted - 20 Jul 2004 : 08:53:18
That is true. And, I would have to agree.

Let us not forget that most any type of divination spell, cast at the appropriate time, and at the appropriate place, can be just as dangerous as any fireball...
Bookwyrm Posted - 20 Jul 2004 : 08:40:30
Why must everything be about destruction, though? There are plenty of highly useful spells that don't deal any damage.

One of my favorites: Prestidigitation.
Darkheyr Posted - 20 Jul 2004 : 06:28:53
Ball Lightning is pretty nasty.

As is an Empowered Delayed Blast Fireball.

On Epic Levels, I especially like the double-empowered version of it. Hard to beat 20d6 * 2 points of damage... If you have the Master of Elements ability from Archmage, be sure to change it to the appropriate energy form... Like, cold when going against a fire creature. Ebil damage *grin*
Wooly Rupert Posted - 20 Jul 2004 : 05:39:35
Bigby's Crushing Tactical Nuke.
Darth KTrava Posted - 20 Jul 2004 : 03:23:59
I'd say the most powerful spell I've seen thrown around was "Fire Spiders". Beats any of the maximized, enhanced Flame Strikes my epic level cleric threw around on a regular basis.....


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