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T O P I C    R E V I E W
Seethyr Posted - 20 Jul 2014 : 20:34:14
This thread was originally for the creation of the Maztica Campaign Guide, but I am editing it so that this first post contains all netbooks that have been or will be created (hopefully) in the future. There will also be the latest version of each working draft for books that are in progress. I would like to include a description for each as well to distinguish whats here from my signature.

Third Edition
Monster of the True World - Maztica and Lopango
This netbook contains dozens of monsters specifically designed and updated for the Maztica setting and creatures from Lopango and local islands as well.
The Great Skyhome - Maztica and Spelljammer
Throughout Maztica's long history, contact has been made with "The Great Skyhome" many times. This netbook describes the history of Maztica and highlights the numerous connections it has made to the Spelljammer setting in the past.
Lopango - Land of the Sacred Sun
Lopango is the Inca-based setting just to the south of Maztica. This book contains everything needed to run a campaign within this part of the True World.
Claw and Sting - Scorpionfolk of the True World
The Maztican underdark is the demesne of the dreaded scorpionfolk. This sourcebook describes their cities, culture, gods and introduces many new creatures and subspecies never before seen.
Itla Tlayohua - Something Dark: A Maztican Compilation
Itla Tlayohua means "Something Dark" in Nexalan, and this is a fitting title for this collection of legends and adventures.

Fifth Edition
TWC1-The Maztica Campaign Guide
The first in a series of books that will bring the entirety of the True World into 5th edition Dungeons and Dragons and the Forgotten Realm. This book is a fanon equivalent of the Player's Handbook for Maztica.
TWN1-Azure Skies (DRAFT)
A Maztican novel which describes the transition of the True World continent from Abeir back to Toril, and the repercussions therein.
TWA1-The Curse of Zarzumotl (DRAFT)
The first adventure for the new Maztica Campaign. In the desert of the House of Tezca a great fire has destroyed much of the young city of Tukan's stores for the year. Starvation now faces the survivors of the fire unless a brave party of adventurers can broker a trade agreement with the merchant lord of distant Kolan. The trip takes a desperate turn to an underground city that most others do not even know exists! [Netbook is being completed in collaboration with SJS from the Dragonsfoot community]
25   L A T E S T    R E P L I E S    (Newest First)
sleyvas Posted - 18 Sep 2020 : 19:47:33
quote:
Originally posted by Seethyr

quote:
Originally posted by sleyvas

quote:
Originally posted by Seethyr

Olbi is finished :-)

https://www.dmsguild.com/product/328885/MZA5-The-Ruins-of-Olbi



I do like that you included a bunch of new spells. I know you did a book of pluma and hishna magic. Are these from that or totally new? You only went to are 38 before, so I think there were only 2 of them there, but I liked featherchoke.



Theyíre all new! That was part of why I wanted to do this - to introduce new spells of pluma and hishna and considering the boxed set mentioned new magic, I thought it fit perfectly. If youíll notice, all of the spells are low level as well, because at the time the spells were developed (in the lore), only plumaweavers and hishnashapers worked that type of magic. There were no wizard subclasses yet to the able to cast higher level spells.



Gotcha. I got sidetracked with something else (playing with 3d stuff again, making drinking horns... ones you could in theory print and use for cosplay OR just use as a 3d model for art), but I'm going to go through the spells in a bit.

EDIT: I like Feather Fan and Resplendent Wings too. What's a Kiltzi's Ring of Eternal Love do? If you put it in one of your products, you may want to reference it (and if it's in the DMG, then I'm just stupid, but I don't feel like looking).
Seethyr Posted - 18 Sep 2020 : 16:16:01
quote:
Originally posted by sleyvas

quote:
Originally posted by Seethyr

Olbi is finished :-)

https://www.dmsguild.com/product/328885/MZA5-The-Ruins-of-Olbi



I do like that you included a bunch of new spells. I know you did a book of pluma and hishna magic. Are these from that or totally new? You only went to are 38 before, so I think there were only 2 of them there, but I liked featherchoke.



Theyíre all new! That was part of why I wanted to do this - to introduce new spells of pluma and hishna and considering the boxed set mentioned new magic, I thought it fit perfectly. If youíll notice, all of the spells are low level as well, because at the time the spells were developed (in the lore), only plumaweavers and hishnashapers worked that type of magic. There were no wizard subclasses yet to the able to cast higher level spells.
sleyvas Posted - 18 Sep 2020 : 12:49:38
quote:
Originally posted by Seethyr

Olbi is finished :-)

https://www.dmsguild.com/product/328885/MZA5-The-Ruins-of-Olbi



I do like that you included a bunch of new spells. I know you did a book of pluma and hishna magic. Are these from that or totally new? You only went to are 38 before, so I think there were only 2 of them there, but I liked featherchoke.
Seethyr Posted - 18 Sep 2020 : 04:52:32
Olbi is finished :-)

https://www.dmsguild.com/product/328885/MZA5-The-Ruins-of-Olbi
cpthero2 Posted - 17 Sep 2020 : 17:08:49
Great Reader sleyvas,

I think you are right about Krynnspace gods (though I am no expert on Krynn) to a point. I could see Takhisis trying to utilize the less powerful deities as weapons against Paladine and others in an attempt to achieve their goals. It would be a pretty weird situation though.

Best regards,


sleyvas Posted - 17 Sep 2020 : 12:16:57
quote:
Originally posted by cpthero2

Great Reader sleyvas,

The only I can think of is what happened...

*SPOILER FOR TYMORA'S LUCK: IF YOU HAVEN'T READ IT AND DON'T WANT SPOILERS DO NOT CONTINUE TO READ!!!!!!!!!!!!!*















...when it all turned out to be Iyacthu Xvim being a mind ninja and how the DL deities got involved in some Realms stuff. I would imagine that would stick out in the mind of a deity in an "Oh S*HT" moment and perhaps wanting to take a break from things until it all cools off.

That was my only point on it.

By the way: I appreciate your genteel response about my idea. Very polite of you good sir! :)

Best regards as always,



No problem, but in that case, I can definitely say that them going to Krynn for the reasons you describe make little sense to me. The way I look at it, the realms is HUGE with a ton of gods. So, a few more gods coming in to "stir the soup" can happen without the other gods noticing. I can't say the same of gods appearing in Krynnspace. They'd get noticed, and probably in a bad way. That place is very territorial. The same could happen with the gods going to Abeir, if it weren't for the idea that "the primordials went to sleep". So, I'm basically stirring with the idea that the gods were able to transfer there (not necessarily willingly) in lesser forms and not really draw attention to themselves as much for a few decades (a blink in the eye of a primordial), and build a "front" to protect the few mortals that they sent over. Now that they've transferred back (and some people from Toril have presumably been sent to Abeir), the gods have a minor foothold in the lands there that learned of them. We may find in fact that the lost city of Mezro is still in Abeir, and that Ubtao/Qotal is brokering a peace between gods and primordials (or planning a strike).

cpthero2 Posted - 16 Sep 2020 : 23:01:57
Great Reader sleyvas,

The only I can think of is what happened...

*SPOILER FOR TYMORA'S LUCK: IF YOU HAVEN'T READ IT AND DON'T WANT SPOILERS DO NOT CONTINUE TO READ!!!!!!!!!!!!!*















...when it all turned out to be Iyacthu Xvim being a mind ninja and how the DL deities got involved in some Realms stuff. I would imagine that would stick out in the mind of a deity in an "Oh S*HT" moment and perhaps wanting to take a break from things until it all cools off.

That was my only point on it.

By the way: I appreciate your genteel response about my idea. Very polite of you good sir! :)

Best regards as always,


sleyvas Posted - 16 Sep 2020 : 18:58:11
quote:
Originally posted by cpthero2

Great Reader sleyvas,

I like to think there would be another option: the Maztican gods going to Krynn.

We saw the crossover between the Realms and DL in Tymora's Luck afterall. Cool way to see them spring back and be reasonably well off. ;)

Best regards,





The realms touches literally almost every crystal sphere out there from what I've seen, so not sure why you'd pick Krynn? Nor do I see why you'd want that to happen when Abeir and Toril collide (which granted also has some kind of Feywild and Shadowfell collisions as well). Note, I'm not dissing your idea, I'm just saying that there seems no design or special story idea that would make me say that the idea is intriguing.
cpthero2 Posted - 16 Sep 2020 : 18:43:58
Great Reader sleyvas,

I like to think there would be another option: the Maztican gods going to Krynn.

We saw the crossover between the Realms and DL in Tymora's Luck afterall. Cool way to see them spring back and be reasonably well off. ;)

Best regards,

sleyvas Posted - 16 Sep 2020 : 18:34:05
quote:
Originally posted by deserk

Just wanted to say that those are some cool ideas, Sleyvas. The cult of Kiga would make an interesting faction in the Shaar and Dambrath, and especially in creating a religious clash with Malarites.



Thanks. I'm just noticing a piece of that got cut (got a problem with my keyboard at times when I hit shift... can't figure it out, but it moves up and deletes stuff somehow). I had had to retype some of that. The part that's missing is that this society that would be following one of the three Crintri princesses (the one who follows Kiga the Predator) would consist of a lot of different races. Crintri, dark elves, half-elves, half-drow, humans, centaurs, wemics, tabaxi, and possibly others would all be followers of this sect of the leopard huntress goddess.

Also, in said storyline, while in Abeir, many of the "lost gods" at one point or another needed the help of a mortal to survive or spread their worship. They needed it in the form of a mortal willingly serving as their avatar, in return for their aid. This Crintri princess served as the avatar of the goddess Kiga in order to protect the tharch at one point when Kiga was still weak during the last century. To note, as a result, this Crintri princess is favored of Kiga in some form. Exactly how this plays out in game terms, I haven't developed, but she's in effect something of a chosen (some minor bump in power mind you, not powers like Mystra's chosen get). Also, to note, this shouldn't be the ONLY mortal who served her in this way, but its how she became so well known in an area that previously knew very little of her worship. The Crintri princess was introduced to the worship via her slave handmaiden, a tabaxi from Katashaka, whom she frees and who becomes her personal bodyguard. I'm thinking her chosen abilities will be something like the ability to summon a few animal companion that's a pair of hunting cats (a leopard and a panther) with some magical nature (possibly even dire versions of said creatures).

Another idea that just popped in my head is that perhaps there was a gift from the red wizards and other refugees who reform the city of Peleverai in the Shaar to the three Crintri princesses (in another thread I kind of talked about these three princesses who have different goals within the last month). Perhaps this gift to the Crintri is a black unicorn to each of them. Normally said unicorn would be infertile, but perhaps through Kiga's hand, the one given to THIS princess is given the ability to procreate with horses. The offspring are not full black unicorns, but perhaps they possess the horn and some minor ability to misty step. This priesthood would embrace the idea of mounted hunting, and it would be a mark of notoriety if they possess an unusual mount, especially one with cat like qualities, such as a griffin or a dragonne (aka hakuna in Maztica) or a manticore. Perhaps over the last century, utilizing ritual magic similar to that used to pervert black unicorns, this tharch also developed the ability to mate nightmares to pegasi, producing "black pegasi" (which are nothing more than pegasi that are black and less nobly inclined). Given that nearby Durpar had Durpari Airlancers using pegasi, I figure that they may have been able to get ahold of some pegasi from portions of the shining lands that may have transferred to Abeir (rather than sink beneath the waves). With the return to Toril, the corruption of these pegasi and the breeding of these subpar black unicorns may have become a point of interest for followers of Lurue.
deserk Posted - 16 Sep 2020 : 18:09:19
Just wanted to say that those are some cool ideas, Sleyvas. The cult of Kiga would make an interesting faction in the Shaar and Dambrath, and especially in creating a religious clash with Malarites.
sleyvas Posted - 16 Sep 2020 : 16:43:40
still reading through the ruins of olbi (I remember it now, this is where they found the statue of Zaltec). I think you added some new stone wall carvings, and I love them, and they are cryptic enough that I'm not sure WHAT they might allude to. Very fun. In scrolling through it, I saw the obsidian flameskull image, and I wanted to see if I could make something simple that might fit... and oddly it got me to making some strange flameskulls (unicorn, nightmare, kobold, minotaur, giant jackalope, al-mir'aj, etc...). Take a look and see if you like the black stone one. I made it with black flames and with purple-black flames.

Flameskulls of Unusual Origin (https://www.thingiverse.com/thing:4598551) by sleyvas is licensed under the Creative Commons - Attribution license.

I didn't even attempt adding flames around the skulls themselves, as with 3d art, this tends to look hokey unless you're someone better than me, so I just put flaming eyes in place.

EDIT:
Getting a little further in. I like Papan's Horn of Plenty. Very fitting.

What's beyond area 30 is interesting. I also like Quauhtli.

In area 38, while the myth shows beings being transformed, given the nature of this mythology, it could be interesting if it were more of a "father/mother/birth" scenario.

For that matter, it could also be interesting if in other areas, there were depictions of races being birthed by Nula, possibly with Zaltec. For instance, the tabaxi come to mind. It doesn't have to be true mind you.

sleyvas Posted - 16 Sep 2020 : 12:18:35
By the way, I know you don't have the gods in Maztica during the spellplague years, but I plan to have them there (maybe not Qotal mind you, as maybe THAT particular god was sucked over to whereever Mezro the maze city went from Chult ... since I think he's Ubtao as well.... and he's literally been trapped there himself). It has occurred to me though that perhaps the best way to do this is if certain gods appeared to certain people. So, having Zaltec appearing to the orcs, ogres, jagres, and trolls who were his followers makes sense to me.

As I said though, I see certain gods in certain places, and one of them that I'd like to "bring back" is Kiga the Predator, as a goddess who never left Katashaka but whose influence died off in Zakhara. I'd like to see her religion carried FROM the cat folk of Katashaka and become embraced by Faerunians, who totally have forgotten about Malar over 5 generations. Specifically I'd like to see her in the 2 tharchs of Katashaka, the tharch of Lopango, and the Shaaran tharch of Peleverai. So, what if orcs from Nexal were captured and/or traded as slaves to the tharch of Lopango. What if these same orcs then escaped and met up with the jungle orcs? There may be bloodthirsty tribes of jungle orcs that serve Zaltec as clerics, druids, rangers, or even warlocks. Why do I bring this scenario up? Because this can fuel a religious war between the patriarchal jungle orcs serving a male god of the hunt, and a faction of humans following the huntress goddess Kiga the Predator. Since you also introduced the jungle drow into Lopango, perhaps some of THEM are also in this human society (having been freed and taken to wife, but eventually living beyond the lives of their husbands), and perhaps THEY have embraced Kiga the Predator (which, sidebar, tickles me to think of a drow priestess with a figurines of wondrous power of a panther that's bloodthirsty) and perhaps they SPECIFICALLY want to hunt the jungle orcs who had previously enslaved them. Now we have two unique factions in both cultures that hate one another, yet essentially they're worshipping the same ideals, admittedly with a gender bias.

I plan to do something very similar in the Shaar with Peleverai, in a slightly different way, and I'd like to have both these instances going. In Peleverai, it would be some Dambrath born Crintri and their human and half-elven and half-drow followers who get trapped and transferred to Abeir along with a huge portion of the Shaar (i.e. the whole area that was the Underchasm). We have some canon information that there is a drow city,Vaerndoun, somewhere near but beneath the surface city of Torsch in Prayers from the Faithful for the Talosian artifact "The Chanting Chain".

From Prayers from the Faithful, just for reference
The much-copied, bawdy narrative Life of Rebrum (evidently penned circa 1210 DR by a traveling merchant, Rebrum of Sheirtalar) mentions a drow trading band trying to barter away the chain to dark elves from a distant city at a trade-fair in the great subterranean cavern-complex of Vaerndoun. (The complex is a network of interconnected caves, many containing lakes, that stretch in a northeast/southwest line for over a hundred miles, with the midpoint deep beneath the surface city of Torsch.)

Anyway, the idea on the Peleverai said is that the Crintri cannot get prayers answered by Loviatar. A Crintri princess actually turns to this Kiga the Predator as her new goddess. She finds that Peleverai's cliffside tunnels from the landrise reach into the underdark. They find a group of drow, whose society is in shambles without Lolth, and they capture and enslave them. This is a bit of a turning point for the Crintri, who had previously sought the drow out hoping to gain their favor, and yet now they find them weak. Over the next century, some of these drow eventually earn their freedom and a respected place in society. Others are simply brood mares or studs for the Crintri or humans of the tharch. Still, respect for Kiga the Predator grows, and a small faction of hunters who serve to protect their society, provide meat, etc... gains respect and a relatively large temple is built. With the return to Toril, the Crintri princess wants to return to Dambrath, but finds a hunter god (Malar) pushing a patriarchal policy has pushed the crintri out of power and established the country as a savage place. She vows to cast out the followers of Malar from her homeland, and a portion of the population of the tharch (maybe nearing ten thousand) would like to join her in doing so, and she hopes to do so by bringing a new message to the women of her homeland and thus stealing away support. She just needs to find the proper zealots to help her deliver her new message, because she doesn't have near the manpower for open warfare otherwise.

In this, it may or may not be a good idea, but I feel like I'm having followers of the same god, pursuing similar goals, with a similar leadership, in two different parts of the world. One, a drow, human, and half-drow culture in a jungle full of narcissistic humans facing off against a roughly equal-sized group of orcs following Zaltec the jaguar hunter god. The other a group of crintri, drow, human, half-elf, half-drow, wemic, centaur, tabaxi, etc... from a clifside city overlooking a savannah, facing off against a larger group of humans and lyncanthropes following Malar the panther god.
sleyvas Posted - 16 Sep 2020 : 10:33:30
quote:
Originally posted by Seethyr

quote:
Originally posted by sleyvas

quote:
Originally posted by Seethyr


quote:
Originally posted by sleyvas

Simgara Aremagspawn, Half Dragon Turtle/Tortle mage-druidess of Nathair Sgiathach, winged serpent god of faerie dragons (https://www.thingiverse.com/thing:4582168) by sleyvas is licensed under the Creative Commons - Attribution license.

Simgara is rumored to have left her homeland to travel across the ocean to a recently returned land rumored to worship a feathered serpent deity



Half dragon turtle tortle! Thatís awesome.



Yeah, when someone mentioned Aremag a month or so back, I got the idea in my head when I was making a joke about Aremag. But the idea stuck. I then started thinking about dragon gods for a half-dragon turtle/tortle to worship. Then, when I saw that the god of Faerie Dragons called himself "the Winged Serpent" god, I thought "man, what if there were a priestess who thought that her faerie dragon god was Ubtao/Qotal.... and decided to head over to Maztica to chase myths". She might even head up north to Anchorome to chase the stories of Paiyatemu, the Sun Youth, who is linked to butterflies (because what kind of wings do faerie dragons have)... and run across the tribal lands of the Haud'Aunee Minnenewah (the spirit folk who worship the "Great Spirit" that is a Zaratan).



I love it. This reminds me that I need to do more Maztica/Anchorome connections like you do. I have tried to keep them separate, mostly to not confuse those who enjoy one subsetting, but not the other, but I think that role has played itself out. I once wrote James Lowder about Aramag when I was a kid. that was the first time I actually got a letter from an author, I was so happy!

By the way, I know you weren't a huge fan of my first iteration of the Ruins of Olbi, but I have continued the project a bit. I made some small alterations which you might like and added a bit more lore and room descritpions. essentially, I wanted an old school dungeon crawl for Maztica. Here are the first 40 or so rooms...

MZA5 Ruins of Olbi



Oh, I didn't see this response. Sorry Seethyr. Honestly, I don't recall anything about your ruins of Olbi idea, but I'll dig on this and give you some feedback later today.

On the idea of keeping the campaigns regions separate, one big difference between them is what I've done with the United Tharchs, because that creates a continent spanning society that shares limited information. But, the people of the city of Tukan won't necessarily know what's happening way up in the Poscadari basin, except what they might hear from a trader. That being said, that's a VERY long way for a trader to travel (somewhat equivalent to someone in our world travelling from south America to Oregon). Then again, its NOT so far when one considers alternate options like flying on a giant parrot. Also, some Faerunian technology (like ship building) may have crept into some areas of Maztican society.
What I need to actually be careful of is the assuming that everyone everywhere knows everything, and thus certain societies need to be more isolated. My mind tends to draw connections left and right. One big way I need to shape that is to definitively put certain temples/religions into specific tharchs (for instance, I want to have the Zakharan goddess Kiga the Predator specifically in Katashaka, Lopango, AND the Shaar... but not up north in Anchorome or on my lunar enclave Luneira). So, in that way, we do tend to work well.
sleyvas Posted - 16 Sep 2020 : 10:18:37




First off, let me state that I'm about to say a few things, but its more to make clear how people with differering views can still function in the same world. The fight over whats canon and not canon, sometimes it gets heated (and I've been in those arguments as well).


Yes, this is the one area in which mine and Seethyr's campaigns would be fairly different, but still not incompatible. He assumes that the "gods" didn't go over, but that the great spirits of anchorome were unaffected. This matches the pre-spellplague "knowledge" of the sages of realmslore (i.e. the stuff mentioned in the 4e campaign guide). I personally view those statements as uncertain narrator in perspective, and I even question whether the mortals could tell the difference between a primordial and a god (for instance, is Karshimis from Abeir a primordial or a god? is Talos from Toril a primordial or a god? we have answers to both, yet both could be the opposite). Secondly, we only know what the world was supposedly like PRIOR to the spellplague, not after it (except in one instance where a novel sends people from one world to the other). Seethyr tries to stick closer to what canon is perceived to be. I go an alternate route and state that the suddenly missing gods were missing because they were dragged in one form or another to Abeir (and even some dead gods). I also question whether mortals would recognize the difference between a god and a primordial even if one were in front of them. For instance, is Talos a god or a primordial? We have an answer in realmslore, but are we sure its right? Was Girru the Untheric fire god a god or a primordial? Was Karshimis from Abeir a god or a primordial?

So, since we have opposing views, shouldn't Seethyr our campaigns be incompatible? The answer becomes no still. Perhaps the Maztican gods didn't go to Abeir, but others did. Perhaps the great spirits of Anchorome are very much like gods as well, but more like the Untheric manifestations that were prime bound (a bit like Nobanion). Perhaps the Maztican gods DID go to Abeir, but not all of their worshippers got the message, or perhaps they only appeared to a portion of the population that would have served them. The forgotten realms should always be perceived in my view point as uncertain narrator, and that's something I've been saying for years. At the same time, even this is something hard to adhere to, because we all have something that's treasured to us. Yet, if one truly looks, nearly every definitive statement that's been issued over the years can be refuted. For instance, the elemental lords were not cast down during the ToT? Yes they were, because Kossuth was in Chult. Abeir had nothing resembling the weave? Untrue, Ed states that Abeir's weave simply worked differently, and we also have his article on worldfire which seems to indicate that both worlds had magic from dragon. In the end, we're all here to make a story, and sharing ideas is the best way to achieve that end.
cpthero2 Posted - 16 Sep 2020 : 04:14:08
Senior Scribe Seethyr,

Salient points you make for sure! It can be weird though, based on things we've seen in the past, so I try to assume little. Hell, I just watched an interview where it was posited that Vhaeraun is like John Wayne or Bruce Willis. I had no idea, but, there you go!

Best regards,


Seethyr Posted - 16 Sep 2020 : 02:36:26
quote:
Originally posted by cpthero2

Hey all,

Since I haven't and won't, play 4e or 5e, I am a bit confused here about Maztica. There has been an enormous amount of competing ideas regarding what has or hasn't changed and why. Does anyone here feel confident with corroborating documentation to demonstrate that the Maztican deities/pantheon were or were not affected by the Spellplague and/or Second Sundering?

Thanks! :)

Best regards,





As far as I have seen, anything written regarding this issue has been only fan based speculation - fortunately and unfortunately.

But just logically speaking, of the entire continent had been transported to Abeir in the Spellplague, I canít imagine that the effects were not devastating to the gods. Even if they werenít directly affected - what happens to a deity when nearly 100% of your worshippers are brought somewhere else? Iíll stop here because you donít want fan speculation.
cpthero2 Posted - 16 Sep 2020 : 00:30:13
Hey all,

Since I haven't and won't, play 4e or 5e, I am a bit confused here about Maztica. There has been an enormous amount of competing ideas regarding what has or hasn't changed and why. Does anyone here feel confident with corroborating documentation to demonstrate that the Maztican deities/pantheon were or were not affected by the Spellplague and/or Second Sundering?

Thanks! :)

Best regards,

Seethyr Posted - 08 Sep 2020 : 01:02:15
quote:
Originally posted by sleyvas

quote:
Originally posted by Seethyr


quote:
Originally posted by sleyvas

Simgara Aremagspawn, Half Dragon Turtle/Tortle mage-druidess of Nathair Sgiathach, winged serpent god of faerie dragons (https://www.thingiverse.com/thing:4582168) by sleyvas is licensed under the Creative Commons - Attribution license.

Simgara is rumored to have left her homeland to travel across the ocean to a recently returned land rumored to worship a feathered serpent deity



Half dragon turtle tortle! Thatís awesome.



Yeah, when someone mentioned Aremag a month or so back, I got the idea in my head when I was making a joke about Aremag. But the idea stuck. I then started thinking about dragon gods for a half-dragon turtle/tortle to worship. Then, when I saw that the god of Faerie Dragons called himself "the Winged Serpent" god, I thought "man, what if there were a priestess who thought that her faerie dragon god was Ubtao/Qotal.... and decided to head over to Maztica to chase myths". She might even head up north to Anchorome to chase the stories of Paiyatemu, the Sun Youth, who is linked to butterflies (because what kind of wings do faerie dragons have)... and run across the tribal lands of the Haud'Aunee Minnenewah (the spirit folk who worship the "Great Spirit" that is a Zaratan).



I love it. This reminds me that I need to do more Maztica/Anchorome connections like you do. I have tried to keep them separate, mostly to not confuse those who enjoy one subsetting, but not the other, but I think that role has played itself out. I once wrote James Lowder about Aramag when I was a kid. that was the first time I actually got a letter from an author, I was so happy!

By the way, I know you weren't a huge fan of my first iteration of the Ruins of Olbi, but I have continued the project a bit. I made some small alterations which you might like and added a bit more lore and room descritpions. essentially, I wanted an old school dungeon crawl for Maztica. Here are the first 40 or so rooms...

MZA5 Ruins of Olbi
sleyvas Posted - 07 Sep 2020 : 23:28:34
quote:
Originally posted by Seethyr


quote:
Originally posted by sleyvas

Simgara Aremagspawn, Half Dragon Turtle/Tortle mage-druidess of Nathair Sgiathach, winged serpent god of faerie dragons (https://www.thingiverse.com/thing:4582168) by sleyvas is licensed under the Creative Commons - Attribution license.

Simgara is rumored to have left her homeland to travel across the ocean to a recently returned land rumored to worship a feathered serpent deity



Half dragon turtle tortle! Thatís awesome.



Yeah, when someone mentioned Aremag a month or so back, I got the idea in my head when I was making a joke about Aremag. But the idea stuck. I then started thinking about dragon gods for a half-dragon turtle/tortle to worship. Then, when I saw that the god of Faerie Dragons called himself "the Winged Serpent" god, I thought "man, what if there were a priestess who thought that her faerie dragon god was Ubtao/Qotal.... and decided to head over to Maztica to chase myths". She might even head up north to Anchorome to chase the stories of Paiyatemu, the Sun Youth, who is linked to butterflies (because what kind of wings do faerie dragons have)... and run across the tribal lands of the Haud'Aunee Minnenewah (the spirit folk who worship the "Great Spirit" that is a Zaratan).
Seethyr Posted - 07 Sep 2020 : 23:06:00
quote:
Originally posted by Mrestos Khorvaen

Thanks, I already read that at Maztica campaign guide. But any info about how old obsidian weapons performed against steel?



Iím not sure this has been addressed in 5e, but perhaps it shatters on a natural 1, ruining the weapon. Perhaps that threshold increases against higher AC that isnít based on Dex. For example, against AC 14 or higher without Dex, it shatters on a roll of 1 or 2?

Thatís just an idea, havenít really thought about it much yet.




quote:
Originally posted by sleyvas

Simgara Aremagspawn, Half Dragon Turtle/Tortle mage-druidess of Nathair Sgiathach, winged serpent god of faerie dragons (https://www.thingiverse.com/thing:4582168) by sleyvas is licensed under the Creative Commons - Attribution license.

Simgara is rumored to have left her homeland to travel across the ocean to a recently returned land rumored to worship a feathered serpent deity



Half dragon turtle tortle! Thatís awesome.
sleyvas Posted - 28 Aug 2020 : 19:57:15
Simgara Aremagspawn, Half Dragon Turtle/Tortle mage-druidess of Nathair Sgiathach, winged serpent god of faerie dragons (https://www.thingiverse.com/thing:4582168) by sleyvas is licensed under the Creative Commons - Attribution license.

Simgara is rumored to have left her homeland to travel across the ocean to a recently returned land rumored to worship a feathered serpent deity
Mrestos Khorvaen Posted - 22 Aug 2020 : 15:06:21
Thanks, I already read that at Maztica campaign guide. But any info about how old obsidian weapons performed against steel?
Seethyr Posted - 20 Aug 2020 : 17:09:13
quote:
Originally posted by Mrestos Khorvaen

One question: how did obsidian weapons worked against steel armors? I'm reading Maztica new manual (great work) and doesn't tell it. I supose a steel armor gives resistance against stone weapons.



Originally, not well. They introduced something called plumastone on the novels thought which was a foil against this obvious issue. It was essentially obsidian with the strength of steel. A hand waive for certain, but one that worked.
Mrestos Khorvaen Posted - 20 Aug 2020 : 07:27:04
One question: how did obsidian weapons worked against steel armors? I'm reading Maztica new manual (great work) and doesn't tell it. I supose a steel armor gives resistance against stone weapons.

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