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T O P I C    R E V I E W
Nicolai Withander Posted - 10 Feb 2012 : 23:46:43
Hi there...

Was thinking about something... Is there a known form of magic, that supersedes saves and spell resistance, dead or antimagic and of cause the ban of Mystra???. Can mortals learn to wield a power, more powerful than The Art???

For instance something that would affect primordials, elders and deities alike??? A form of magic where level 9 spells are just cantrips compared???

16   L A T E S T    R E P L I E S    (Newest First)
Jakk Posted - 13 Feb 2012 : 22:00:01
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Shemmy

I understand at one point he was working on a Limbo supplement, but it appears to have never gone into print and later material in 2e as it developed may have been rather different from his ideas. Personally I'd love to see what he had in mind, even if it never made it into the planar canon.



So that supplement is in Limbo?



And this, folks, is why the plane of absolute chaos will never be described in its totality...
Wooly Rupert Posted - 13 Feb 2012 : 19:47:17
quote:
Originally posted by Shemmy

quote:
Originally posted by Barastir

That's true, and even if it was published in the Planescape setting, it may be considered canon, for its story is directly linked to the Tenebrous/Orcus affair.

And now I'm curious: what's Ed's position about this whole situation? This interaction with the Planescape setting, I say. Was he aware of it when it happened, and it happened on his accord? Was he involved in the development of Planescape products?

EDIT: Better explaination of the question



I dunno. Planescape wasn't so much of a distinct campaign setting as it was a meta-setting based on the presumed shared cosmology of the various AD&D settings. Since 1e, FR had been part of the Great Wheel, and its fingerprints show up referenced in PS (and going the other way I believe the events of 'Squaring the Circle' from Hellbound: The Blood War are referenced in a 2e FR product). It was only in 3e that they stepped back and retconned FR into having a different cosmology (though it was very often just semantics).

That and Ed had some important impact on the 1e development of the Wheel with his work in Dragon for instance (such as the 9 Hells articles). I understand at one point he was working on a Limbo supplement, but it appears to have never gone into print and later material in 2e as it developed may have been rather different from his ideas. Personally I'd love to see what he had in mind, even if it never made it into the planar canon.



So that supplement is in Limbo?
Shemmy Posted - 13 Feb 2012 : 19:18:33
quote:
Originally posted by Barastir

That's true, and even if it was published in the Planescape setting, it may be considered canon, for its story is directly linked to the Tenebrous/Orcus affair.

And now I'm curious: what's Ed's position about this whole situation? This interaction with the Planescape setting, I say. Was he aware of it when it happened, and it happened on his accord? Was he involved in the development of Planescape products?

EDIT: Better explaination of the question



I dunno. Planescape wasn't so much of a distinct campaign setting as it was a meta-setting based on the presumed shared cosmology of the various AD&D settings. Since 1e, FR had been part of the Great Wheel, and its fingerprints show up referenced in PS (and going the other way I believe the events of 'Squaring the Circle' from Hellbound: The Blood War are referenced in a 2e FR product). It was only in 3e that they stepped back and retconned FR into having a different cosmology (though it was very often just semantics).

That and Ed had some important impact on the 1e development of the Wheel with his work in Dragon for instance (such as the 9 Hells articles). I understand at one point he was working on a Limbo supplement, but it appears to have never gone into print and later material in 2e as it developed may have been rather different from his ideas. Personally I'd love to see what he had in mind, even if it never made it into the planar canon.
Barastir Posted - 13 Feb 2012 : 18:30:51
That's true, and even if it was published in the Planescape setting, it may be considered canon, for its story is directly linked to the Tenebrous/Orcus affair.

And now I'm curious: what's Ed's position about this whole situation? This interaction with the Planescape setting, I say. Was he aware of it when it happened, and it happened on his accord? Was he involved in the development of Planescape products?

EDIT: Better explaination of the question
Shemmy Posted - 13 Feb 2012 : 17:07:47
There's always The Last Word (see 'Dead Gods'), which was hinted at being only one part of a system of magic unto itself in the ruins of Arborea's 3rd layer of Pelion/Mithardir.

It killed gods, instantly. It also obliterated anything attempting to learn it that wasn't also at the power level of a deity (it was slowly consuming Tenebrous who sought it out in his quest to find his wand in order to restore himself to his original status as Orcus - which could have also staved off the effect of the Word).
Barastir Posted - 13 Feb 2012 : 12:22:51
That's why I've put that "unless" there. Anyway, it doesn't hurt to ask THO and Ed.
TBeholder Posted - 13 Feb 2012 : 10:53:33
With the ban of Mystra it's either "would go against her portfolio to block" or powered by anything but Weave (at this point attendant "little" inconveniences won't be a bigger problem).
quote:
Originally posted by Barastir

Unless the magic wielded by the Imaskari was of a different nature. They had spells that blocked the entrance of deities into the Realms crystal sphere, after all.
For that matter, the nutty deformed noble Adon ran into... how him... made a divine blocker of his own during Time of Troubles. And even Karsus's Avatar was, obviously, powered by the Weave.
Barastir Posted - 13 Feb 2012 : 10:06:32
I think so, Nicolai. Unless the magic wielded by the Imaskari was of a different nature. They had spells that blocked the entrance of deities into the Realms crystal sphere, after all. Well, maybe you should take this question to Ed's scroll in the Chamber of Sages.
Nicolai Withander Posted - 12 Feb 2012 : 14:48:02
So what I can gather... there is not such an untapped power source.

Like when AO created the Realm-space sphere out of Philongiston! Guess I have to settle with the weave and "normal" magic, since I WONT use epic spells!
TBeholder Posted - 11 Feb 2012 : 11:26:54
It's about power sources. So, once the Weave is off, what's left to power special effects are: Shadow Weave, raw magic (good luck with that, but e.g. things formed by Wildfire spell will remain), direct access to other planes (e.g. undead), internal (psionics, essence - e.g. a fire elemental still burns). Dragonmagic may be conversion of raw magic or another variant of the Weave magic (posted a question).

quote:
Originally posted by Ayrik

Shadow magic, as introduced in the 2E Tome of Magic, was really little more than just another (exotic) "school" a specialist wizard could select. Of course, back then canon asserted there was exactly and only one Weave, ruled by Mystra.

Er, you're mixing it. People can use shadow-related spells with normal Weave. Elminster and later Harpers used these a lot, BTW. Conversely, the Shadow Weave as a power source can support almost any spells not in that school of effect - e.g. wall of force or acid arrow aren't Shadow magic, but since they don't fall into few exclusion categories, a Shadow Adept still can use them just fine.
Nicolai Withander Posted - 11 Feb 2012 : 10:56:13
quote:
Originally posted by Ayrik

Yes, it's called psionics.



Well this allows a saving throw...


quote:
Originally posted by Kentinal
Rune Magic
Name Magic
Herbal magic
Unnamed magic
High Elven Magic.


Besides elven high magic, where can information on these forms of magic be found?

And lastly... what I am thinking of, was something that down the line of a magic form that resembles the form of magic deities uses to create and alter the multiverse. Does such a thing exist?

Dennis Posted - 11 Feb 2012 : 10:43:49

Shadow magic is not more powerful. Just different.
Ayrik Posted - 11 Feb 2012 : 06:34:54
Shadow magic, as introduced in the 2E Tome of Magic, was really little more than just another (exotic) "school" a specialist wizard could select. Of course, back then canon asserted there was exactly and only one Weave, ruled by Mystra.
The Sage Posted - 11 Feb 2012 : 02:45:35
I've seen most of the Realmslore that refers to what we would deem as "supernormal magic" -- say, in terms of 10th-level spells, the true dweomers we've seen in previous editions, the epic magic system of 3e, and so forth -- are all largely so incorporated into transitory rulings and embracing uncertain rules artefacts, that I often find it very difficult to take any of it seriously.

Rune magic, truename magic, herbal/alchemy magic, pact magic [3e core D&D], and shadow magic [again, core 3e D&D], are usually more sensible systems -- especially rune magic and the herbal/alchemy system presented by Steven Schend in the 3rd party Alchemy & Herbalists tome from Bastion Press. I borrow from that system heavily when I utilise either alchemical or herbal arcane lore in my Realms. A highly recommended source!
Kentinal Posted - 11 Feb 2012 : 02:03:34
There are magics that indeed appear to bypass at least one on you list of things to by pass.

Of if any of these meet all of them I am uncertain.

Rune Magic
Name Magic
Herbal magic
Unnamed magic
High Elven Magic.

Of and if you consider psionics magic instead of a force of will. *wink*
Ayrik Posted - 11 Feb 2012 : 01:01:25
Yes, it's called psionics.

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