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T O P I C    R E V I E W
Dalor Darden Posted - 22 Oct 2007 : 04:18:12
Has anyone used some of the old D&D adventures in the Realms?

Things like the Isle of Dread, Assassin's Knot and etc...

Doesn't matter which edition; just anything from before.

If you have, where did you place them and how did you integrate them into the Forgotten Realms?
7   L A T E S T    R E P L I E S    (Newest First)
Diffan Posted - 07 Apr 2012 : 11:10:44
I put the Sunless Citadel in the Western Heartlands (north of Iriaebor).

The Burning Plague (free adventures) was placed in Glister, in the Moonsea region.
Dalor Darden Posted - 07 Apr 2012 : 05:38:49
I placed Baltron's Beacon in the Tunlands; along with Tomb of the Lizard King.

I've decided to run the Temple of Elemental Evil near Cormyr too; but I can't decide where I want it.

I'd love suggestions!

Also, where would you guys put Scourge of the Slave Lords?

Brenigin Posted - 25 Oct 2007 : 10:49:48
I placed the Forge of Fury in the Sunrise Mts(?) west of Cormyr, and tied its history to Ograhnn.

I ran Speaker in Dreams in Tilverton (1371 DR). I made the alienists into a Shadow Weave cult recieving visions from Shar and the Hextorites into Xvimites from the Citadel of the Raven. The Baron became Lady Rowanmantle, and the illithid villain an enchantment-focussed bard worshipping Shar.

Red Hand of Doom worked fine too, of course, since it was an FR adventure in disguise.
IronHammer Posted - 23 Oct 2007 : 16:33:55
quote:
Originally posted by Sian

Isle of dread should proberly be placed offmap east or southeast of Chult depending on where you want it from other points of interest


Thats exactly what I did and it turned out great. I often use non-realms adventures and have little trouble incorparating them.
freyar Posted - 23 Oct 2007 : 13:41:44
quote:
Originally posted by Sian

Isle of dread should proberly be placed offmap east or southeast of Chult depending on where you want it from other points of interest



The Savage Tide Adventure Path conversion notes from Paizo Publishing suggest that very thing.

I've placed the 3e module Forge of Fury in Erlkazar, like a suggestion from the FAQ. There's plenty of dwarven history there, also. Just change out the orcs for hobgoblins if you use the canon info that orcs have been eliminated from the Tethyr region.
Sian Posted - 22 Oct 2007 : 06:51:05
Isle of dread should proberly be placed offmap east or southeast of Chult depending on where you want it from other points of interest
Charles Phipps Posted - 22 Oct 2007 : 04:36:14
The geography section has a few http://www.candlekeep.com/fr_faq.htm

Against the Giants: You can run it almost straight out of Icewind Dale as the series there shows. For me, I ran it the Stonelands, where the Drow have arranged for an alliance of giants to attack Cormyr as part of a long term plan to distract Cormyr from interfering in their takeover of Cormanthor. Frost Giants and Fire Giants can be linked with the Hill Giants thanks to portals.

Keep on the Borderlands: Along said Stonelands, Borderlands. The Cult of Chaos is replaced with one to Ghaundaur.

Ravenloft: I've run this on the edge of Vaasa. Strahd made a pact with Shar all those centuries ago, horribly perverting the nature of love and cursing his land with eternal night from that point onwards.

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