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 A few questions about Rangers and Deities

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T O P I C    R E V I E W
FallenRanger Posted - 23 Feb 2015 : 15:04:03
Hye guys, I'm going to play 2E with a few friends soon. I'm making a Ranger, and I'd like to know a few things beforehand:

1) Can Rangers follow multiple deities?

2) Is there such a thing as a ranger who somehow doesn't worship any gods? If so, where do they draw their powers from?

3) What happens when a ranger loses/changes faith?

4) I know Oghma's clergy is mostly composed of priests, bards and wizards. Do you think a ranger in their ranks could make sense?

5) For a ranger loosely based on Geralt of Rivia from the Witcher series, who devotes his life to hunting unnatural beasts for coin, which deity do you think he would most likely follow? Maybe Shaundakul?
5   L A T E S T    R E P L I E S    (Newest First)
Barastir Posted - 27 Feb 2015 : 12:32:51
quote:
Originally posted by FallenRanger
(...)
5) For a ranger loosely based on Geralt of Rivia from the Witcher series, who devotes his life to hunting unnatural beasts for coin, which deity do you think he would most likely follow? Maybe Shaundakul?


Not specifically for coin, but there is an order of Mystra-worshipping rangers which hunt summoned, magically altered beasts or other "magical threats that threaten the natural order of things". They belong to the Order of the Shooting Star. (see 2e Faiths & Avatars, p. 130)
Gyor Posted - 26 Feb 2015 : 02:08:27
In 4e it's not required that Rangers and Druids follow a deity in FR, and in 5e only Clerics and someone with the Acolyte background are required to worship a deity. Even Paladins don't have to anymore, which I don't like, but I'll live with it. This is according to the adventurers league.
Tanthalas Posted - 24 Feb 2015 : 00:55:11
I never really thought that Rangers and Druids needed to follow a deity, since to me that would basically make them Paladins/Clerics. Always thought that they just "worshipped" nature.
AuldDragon Posted - 23 Feb 2015 : 22:15:11
Rangers can follow multiple deities in 2e; for example, followers of Gwaeron Windstrom are also part of Mielikki's faith. One deity will still need to be paramount, which determines any special spells and such (I personally wouldn't let a ranger who follows Mielikki and Silvanus get the unique spells of each; they'd have to choose one). In 2nd edition Realms canon, all characters who get priest spells must worship a deity. A ranger losing faith is much like a paladin losing faith; he becomes a fighter of the same level (losing excess XP if a fighter would be higher level) and loses the benefits of the ranger class. If the ranger changes faith, they'd probably follow the rule for clerics and lose a level, but that's not clearly stated anywhere.

Oghma's church sponsors a naturalist society called the Fellows of the Forest (see Faiths & Avatars, p.133); there's no additional information in the book, but there could definitely be rangers in this group who gain their spells from Oghma and spend their time cataloging and protecting wild spaces.

Gwaeron Windstrom might be a better choice for your idea if the campaign is based in the northern Sword Coast region. Most of the other nature deities would be doable, but you probably wouldn't be a formal part of the church, IMO.

Of course, your DM has final say on all these matters.

Jeff
Gary Dallison Posted - 23 Feb 2015 : 15:29:56
For me rangers never really worked as DnD defined them (neither did druids or anything nature related).

The requirement for a student of nature to worship a deity seems somewhat at odds with itself.

Making rangers cast spells is also something i was never particularly comfortable with.

In 3rd edition i believe they made it so that you could worship "nature" as an amalgamation of the three main nature deities (Silvanus and the others i cant remember) but that still wasnt good enough for me.


So in my realms a ranger (and a druid) actually derives power from the planet itself, unless they worship a deity in which case they can derive power from that deity instead.

But i also allow free form classes so rangers in my realms do not necesssarily cast spells, and if they do they might cast wizard spells rather than druid or priest spells (which they can also cast).



I guess what you choose to do is up to you. If you play 3rd edition then you can use the "nature" embodiment of all three deities or you could try my idea and make the class independent of the clergy (unless the deity also has rangers as clergy members).

If you dont like spellcasting rangers, or it doesnt suit your idea for a ranger then making rangers independent of the clergy is now easier and i believe a non spellcasting variant of the ranger appeared in Unearthed Arcana (3e).



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