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T O P I C    R E V I E W
Aravine Posted - 02 Oct 2007 : 12:57:28
can there be paladins of an evil diety? would that be a black guard?
22   L A T E S T    R E P L I E S    (Newest First)
Kentinal Posted - 06 Oct 2007 : 17:56:09
quote:
To qualify to become a blackguard, a character must fulfill all the following criteria.
Alignment

Any evil.
...
The character must have made peaceful contact with an evil outsider who was summoned by him or someone else.


Clearly not a lawful requirement. Of course keeping the contract appears to be part of the deal.
IronAngel Posted - 06 Oct 2007 : 17:43:42
quote:
Gods which need a holy fighter which cannot be lawful (or good) can create their own class different from the paladin (and they do, as we have seen).


Well, that's just it. Why is paladin a base class and not just one sub-class in a "champion of the faith" category? It's the baseclassness that irks me, not the concept itself. Paladins seem to have a monopoly to their dandy abilities. At least I don't recall PrCs that gives paladin spells, even if it should be within any deity's power to grant them to their own champions. I may be mistaken, though, as I don't check every new PrC that's published. I just don't see the need for a universal paladin template, when the same powers could be granted to a variety of champions serving a myriad of deities.

As for blackguards, I don't think they're even the evil paladin, are they? I've always been under the impression they merely deal with the devil, so to say, and sell their soul to a fiend. They're not held to any code or even alignment, since they can't reverse the contract once it's made. Am I completely off?
Ayunken-vanzan Posted - 06 Oct 2007 : 17:04:30
But if you follow your oath and serve a deity, acting according to the code this deity deems appropriate, you act lawful - automatically. And in regard of the "good" part, there we have already two classes for a "good paladin", which is the paladin, and an "evil paladin", which is the blackguard.

If deities do not want their followers to act lawful, they usually do not have paladin orders, either. Selūne, for example, adhering to the chaotic principle, naturally has no paladins, but there are the Silverstars, which are chaotic good and do not follow the strict code of paladins. As Faith and Pantheons states: "Selūne demands an individualistic outlook on life that is incompatible with the lawful nature of paladins and monks, and her passionately good and chaotic nature leaves little room for the balance a druid requires."

I don't see a problem with paladins being lawful good. Gods which need a holy fighter which cannot be lawful (or good) can create their own class different from the paladin (and they do, as we have seen).

Edit: Inserted missing word.
IronAngel Posted - 06 Oct 2007 : 16:01:37

quote:
Well, if a paladin is just in it for those powers and abilities, then I think their missing the point. If they can't/don't want to follow the oath...who's forcing them to? By all means, be a Fighter of Mystra.


It's not about the paladin itself, it's about what the deity wants. Why would a deity want to restrict these amazing champions by the same codes as everyone else? I'm sure a god would beneift of a holy champion with similar powers as a "paladin", only without the paladin codes.

I personally don't buy the claim that the paladin abilities are the paladin's own virtues. A god is a god, and I see no reason why a mortal has to be brave, honourable and honest in order to get a hefty saving throw bonus and the ability to smite evil, let alone access to spells. If a god wanted to bless a warrior to serve his or her cause, why would said deity pick only Lawful Good paladins bound by a code of chivalry?

Sure, you can defend the paladin as a viable possibility. What I don't get, however, is why all paladins (or champions with equivalent abilities) should adhere to the same oaths and codes. It may be that I greatly underestimate the deities of Forgotten Realms, but somehow I doubt their ability to grant specific powers to a mortal is completely dependant on the mortal's personal ethics.
Faraer Posted - 05 Oct 2007 : 15:45:32
quote:
Originally posted by IronAngel
Why would a Realmsian deity, say, Mystra or Mielikki, expect or even want some of their followers to uphold the oaths of paladinhood?
Most of them don't.
quote:
I don't mind paladin orders, at all. But I can't wrap my head around the notion that deities can/will only grant the paladin powers to those who follow paladin oaths.
The granted abilities of paladins are manifestations, via the god, of their virtue. Laying on of hands is an externalization of the paladin's own spiritual cleanliness. I have the strength of ten because my heart is pure.
Haman Posted - 05 Oct 2007 : 15:11:43
quote:
Why would a Realmsian deity, say, Mystra or Mielikki, expect or even want some of their followers to uphold the oaths of paladinhood?


I think because the Gods portfolios, followers, and areas of influence are not static. Mystra isn't just "magic" and her followers aren't just "magic-worshippers", there's a lot more involved. Her influence can reach all kinds of creatures, cultures, beliefs, and areas, and for some of those things a paladin may be just what is needed. Have an area ruled by an evil culture that believes that strength, honor, and skill at arms is what defines power, and said area is screwing around with magic (perhaps creating dead magic zones on purpose, or wild magic, etc... due to their hostility towards magic in general), thus it may be the wisest thing to send in a Noble Knight of Mystra that has vowed to uphold her values and fight for her cause, whereas some Wizard of Mystra may become a pincushion by a hundred crossbowmen. Yeah, it's a stretch, but just trying to explain the WIDE variety of situations that each church most likely experiences.

quote:
It seems mighty artificial to have a unique base class called the paladin, different in nature from other classes, but only have its abilities available to people who adhere to a code alien to their patron deity.


I always thought one of the faults of TSR's paladins was that they never expanded enough on them and made said codes too strict. 'Lawful Good' and 'Codes of Honor' can be incredibly flexible, in my opinion. Pick a Good aligned deity and theres no way you can't lay out a 'code' that can appease the deity's ethos AND still fulfill the lawful good aspect. Again, this is my opinion.

quote:
But I can't wrap my head around the notion that deities can/will only grant the paladin powers to those who follow paladin oaths. It seems forced and artificial.


Well, if a paladin is just in it for those powers and abilities, then I think their missing the point. If they can't/don't want to follow the oath...who's forcing them to? By all means, be a Fighter of Mystra.
IronAngel Posted - 05 Oct 2007 : 14:55:11
I dislike the paladin class; Why would a Realmsian deity, say, Mystra or Mielikki, expect or even want some of their followers to uphold the oaths of paladinhood? It seems mighty artificial to have a unique base class called the paladin, different in nature from other classes, but only have its abilities available to people who adhere to a code alien to their patron deity. If I were a deity, I would grant paladin powers to the most devoted champions of my own dogma and church, not those who follow universal paladin rules and only barely combine those with my own wishes.

I don't mind paladin orders, at all. But I can't wrap my head around the notion that deities can/will only grant the paladin powers to those who follow paladin oaths. It seems forced and artificial.
Faraer Posted - 04 Oct 2007 : 07:31:39
quote:
Originally posted by Wooly Rupert
In all honesty, I don't see why the cleric-warrior mix that is the paladin is limited to just one alignment.
I agree (more or less) -- it's strictly the word I'm (non-rhetorically) wondering about.
Ayunken-vanzan Posted - 04 Oct 2007 : 06:45:32
In my opinion, a paladin is special, dedicated warrior (in contrast to other warrios), and so it is good that paladins have to be lawfall good. I think there should be only one other alignment possible, that is lawful evil for the other extreme (which we have with the blackguard). This is something which constiute the spirit of this character class distinguishing it from other classes.
Wooly Rupert Posted - 04 Oct 2007 : 03:34:12
quote:
Originally posted by Faraer

Is there a reason to expand the D&D and Realms sense of 'paladin' other than to please those who want the value of 'paladin' without the moral responsibility?



In all honesty, I don't see why the cleric-warrior mix that is the paladin is limited to just one alignment. I've no problem with these kinds of characters serving other alignments. Maybe the name should be changed to keep some people happy, but it's not necessary, to me.

It's not Realms, but in the Rose of the Prophet trilogy, by Weis & Hickman, there was an order called the Black Paladins. They served the main god of evil on their world, Sularin. As shown in the trilogy, they had no problem with murdering outsiders or feeding helpless prisoners to demons. But among the members of the order, they were very close, almost like an extended family. They wept with joy upon the return of a far-traveling member, and became blood-brothers with each other. They also were very devout, working at tremendous risk to rescue their nearly dead deity, so that he could once more resume his place in the heavens.

The Black Paladins had the strength of faith and unity of purpose common to any LG paladin order. But they were very thoroughly evil...

So, after seeing them in action, I don't see any reason why to deny paladins to other alignments. If anyone can be a cleric of a deity, or a warrior dedicated to the service of a deity, why can't they belong to a class that is part of both?

Faraer Posted - 04 Oct 2007 : 01:46:32
Is there a reason to expand the D&D and Realms sense of 'paladin' other than to please those who want the value of 'paladin' without the moral responsibility?
Rinonalyrna Fathomlin Posted - 04 Oct 2007 : 01:34:59
quote:
Originally posted by Ugly is the new black

quote:
Originally posted by Chosen of Moradin

I like much more of the old days, when paladins was paladins



You and me both, buddy.

love,
nathan.



And me. As I said in another thread, I'm a bit of a "square" and I prefer the traditional paladin.
Darkmeer Posted - 03 Oct 2007 : 05:26:45
I'm surprised nobody has mentioned the "paladins of other alignments" articles in Dragon Magazine. I actually enjoyed the articles, but Paladins are paladins. Paladin=Lawful Good.

On another note, though, is the "holy warriors" of other faiths & alignments. I'd much rather see an Elven "Paladin of Freedom" from UA rather than the LG one that is presented in Races of the Wild. It's a matter of flavor and a matter of preference, really. Just like I much prefer the other names given in Dragon, like Sentinel or Anarch for the other alignments. They really aren't paladins at that point in their alignments.

As to the "core paladin" being any alignment in 4e... Bah. It's an optional rule, and that's the way it should stay, whether I like the extra rules or not.

/d
KnightErrantJR Posted - 03 Oct 2007 : 04:20:26
I always kind of saw hexblades as sort of arcane "anti-paladins." Hexblades have to be non-good, and they "hex" their opponents as they fight them, as well as gaining limited spellcasting. Dragon even had an article on hexblade curses that could be taken as feats.

Also, in the Book of Nine Swords the Crusader is kind of a "holy warrior" type that that gets some supernatural feeling maneuvers, but this book does introduce a whole new system to incorporate, which may be a bit much if all you want is an evil "paladin." Incarnates in Magic of Incarnum book are kind of the same story.
Ugly is the new black Posted - 03 Oct 2007 : 04:11:34
quote:
Originally posted by Chosen of Moradin

I like much more of the old days, when paladins was paladins



You and me both, buddy.

love,
nathan.
Chosen of Moradin Posted - 02 Oct 2007 : 18:32:51
Oh, my...

I like much more of the old days, when paladins was paladins, and CG fighters was CG figthers...
=)

Chosen of Moradin, holding the 2nd Edition Complete Paladins Handbook like Sméagol did with the One Ring...
malchor7 Posted - 02 Oct 2007 : 17:18:40
It may also bear noting that under the 3/3.5 rules, using the Heretic of the Faith feat from Power of Faerun (which allows you to be one additional step away in alignment from your deity, and to grossly violate your own code of conduct without fearing reprisal), you could in theory have a standard LG paladin of a LE deity (Bane, say, or Loviatar), provided you come up with a pretty good explanation of why your character worships said deity. You are, basically, a heretic--perhaps preaching that of Bane's eventual conversion to the forces of good, or how all the evil he promotes is really only a necessity to bring out the good in the world, etc., etc.

A really liberal (that is, in interpretation of this mechanic) might allow a LG paladin of a NE or even CE deity, but that wouldn't really make sense to me.

But really, why wouldn't you just play a blackguard? They're just so awesome, as UITNB points out.
Kuje Posted - 02 Oct 2007 : 16:11:15
Note also that this is changing in 4e, so they no longer have to be LG sometime next year. :)
Ugly is the new black Posted - 02 Oct 2007 : 15:08:26
quote:
Originally posted by aravine: can there be paladins of an evil diety? would that be a black guard?


Unearthed Arcana provides a few paladin variants that you might be interested in. They adhere to different codes of conduct than the standard ones, and some of them are pretty interesting; there's the chaotic good paladin of freedom, dedicated to liberty and freedom of thought; the lawful evil paladin of tyranny bent on dominating the weak; and the chaotic evil paladin of slaughter, who leaves destruction in his wake. They've got some different abilities, and it's definitely worth checking out if that sounds like something you're interested in.

So yeah, paladins can follow evil deities, but not by the standard rules.

Of course, these paladin variants present characters who have likely followed evil deities from the beginning. An orcish paladin of slaughter, for instance, could follow Gruumsh, for example. But if you're more interested in good characters who fell from Grace, well, that's the Blackguard. It's a prestige class, not a standard variant. And it's also pretty cool.

love,
nathan.
sirreus Posted - 02 Oct 2007 : 14:54:28
that would definitely be a blackguard. you could, however use the variant rules in unearthed arcana(great source book). there is a paladin variant for every alignment.
Chosen of Moradin Posted - 02 Oct 2007 : 14:37:13
Yes, paladins are only lawful good.
To me, in my campaigns, even with the fact that all the deities can have a "sacred champion", a paladin continues to be "a paladin": a lawful good dude with an extreme code of conduct, and great powers. I dislike too much the idea of "paladins of other alignment".

realcrowjoe Posted - 02 Oct 2007 : 14:23:44
Per core rules and cannon no. Paladin is only lawful good.
Per my house rule in my campaign(2e) every diety had a holy warrior. Because to me Holy does = Good. They didn't all have the same abilities, each were favored more to the diety's mindset.



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