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AJA
Learned Scribe

USA
228 Posts

Posted - 29 May 2019 :  00:44:03  Show Profile Send AJA a Private Message  Reply with Quote


Theln Blackhorn (CN HM War4)
A huge and heavily-muscled (STR 18/25) sellsword whose appearance belies his keen wit and jovial nature. Theln sports a large black handlebar moustache and a mischevious glint in his eyes. He commonly frequents the Bowels of the Earth Tavern in Trades Ward, where he likes to arm-wrestle patrons to pay for his lodgings and bar tab. In between bouts of physical strength, he can be hired for mercenary or caravan-guarding duties.

Thelric "Old Sword"
Leader of the adventuring band known as The Men of Thelric's Fist. Tall, lanky and trail-tanned. Still has thick yellow hair and beard despite his fifty-some winters. Moody, sour disposition, but generous and fiercely loyal to those who fight alongside him. His left arm from bicep down is a slightly more limpid, colorless color, an unmistakable sign of clerical weal and regrowth. Fights with the sword he calls "Old Hundred." It once had another name, but is now so-called for the five-score men whose lives he claims to have taken in his long career as sellsword and deep-delver (not goblin-kin or the other "savage races," though – those he has never deigned to count).

Theraea "Blacktresses"
Lady Master (captain) of the Ardent Avast, a raker of the naval guard. The Avast has quite a lineage in the city, being built (and re-built, several times) over the keel and bow-ram of the Ardent Sails, one of the greatest ships in the warlord Raurlor's fleet. Theraea, a native of the Moonshaes, was born and raised in the shiplanes of the Sea of Swords, and the Avast is the raker which dares the deeper waters and "long-sail" duties more than any other.

Therasin of the Three Hands
Adventuring mage. Caused quite a stir in the city taprooms in early 1368DR, claiming to have uncovered the location of Ordock's Stroll (an ancient Netherese gate-road leading to the Witherwhen, a safehold and extradimensional refuge reputed to be rich in gems, magic items, and spell-lore). Soon after word of his discovery spread he was set upon by at least three ambitious mages seeking control of the gate's secrets but fended them off easily, leading some to whisper that he planned the ruse to draw out and eliminate potential rivals. He vanished from his lodgings within a tenday after his announcement, but not before dispatching two more spellcasters and three times that number of hired assassins.

Theresūne
The Lamp That Pales The Stars. Famed Calishite shaleira and pleasure-dancer. Fire genasi heritage.

Theros Sulshaeroon (LG HM F10/legendary captain2)
Master (captain) of the Raerimyn, the flagship of the naval guard. Theros is descended from the Sulshaeroon clan of Velen, long regarded as masters of the maritime arts. He has spent his entire life aboard the ships of the Waterdhavian navy, rising from deckhand to navigator to Master. He gained his current station as reward for his daring command during the Windward Bones Blockade of 1358, which led to the ouster of the occupying Luskar garrisons from Ruathym. Known for his tactical ingenuity and for the strict but utterly fair treatment of the men under his command (who commonly refer to him as both "Fairsails" and "Evenhanded"). Believed to be the favorite to succeed Herevyn Hulmaster as Grand Civilar of the Fleet.


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Theln Roaringhorn (NG HM P6 of Lathander) [ Source: FRE2 Tantras, p.14-15. Name/Description/Stats given ]


AJA
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sleyvas
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Posted - 29 May 2019 :  22:00:37  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA


Therasin of the Three Hands
Adventuring mage. Caused quite a stir in the city taprooms in early 1368DR, claiming to have uncovered the location of Ordock's Stroll (an ancient Netherese gate-road leading to the Witherwhen, a safehold and extradimensional refuge reputed to be rich in gems, magic items, and spell-lore). Soon after word of his discovery spread he was set upon by at least three ambitious mages seeking control of the gate's secrets but fended them off easily, leading some to whisper that he planned the ruse to draw out and eliminate potential rivals. He vanished from his lodgings within a tenday after his announcement, but not before dispatching two more spellcasters and three times that number of hired assassins.




Ah yes, Therasin of the Three Hands. I kid you not when I say I've never met a mage who could cast using his "lower hand". I hear he was particularly effective with it with enchantment spells on members of the opposite sex.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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AJA
Learned Scribe

USA
228 Posts

Posted - 31 May 2019 :  00:44:10  Show Profile Send AJA a Private Message  Reply with Quote


The Five (Other) Sights You See Caravanning Through the Sword Mountains
"It's the great caravan route," said Mansoor.
"What makes it white, then?"
"The bones."
      The Tragedy of the Korosko, Arthur Conan Doyle

==================================================

Where Tolumbar Wed The Stones
The place where the cloud giant Tolumbar the Silver dashed together two huge rocks in an effort to harm his nemesis, the swanmay ranger Neirnanuen; the ill-fitting boulders sit there to this day, in a lightly-wooded dell that is a favored camping site.

Low Hollow
A small, lightly-wooded dell; decent caravan camping spot; there was also once a High Hollow, now just a desolate jumble of boulder and scree that most agree was taken down by either ogrish device or wizardly spell.

Tintundrel (The Grey Graves)
Nickel ore mine in the Sword Mountains. Delved heavily by gnomes until they dug too far and too deep. Their shafts tresspassed into the dark glooms of the Underworld and the things that lurked there slaughtered them to the last. The collapsing, rainwater-choked chambers near the surface have since been taken over by a clan of marauding kobolds, who either avoid or appease the horrors beneath. The dog-men have a collection of weapons and magic that they shouldn't, which suggests an origin below, and that there may be more to find.

Llamren's House
Orchard and farmstead in the southern Sword foothills, belonging to Llamren Long-Stride (short, stout, full-bearded; about sixty years of age, with broad, honest face and bright keen eyes). Tends an apple grove, mostly for cider, and keeps bees, cows and pigs. Has a large paddock which he rents for the night to passing caravans; enclosed by a low wall of tumblestone and thorn-briar, patrolled by his three bow-wielding sons (Llamdarr, Llamstul, and Llamaunt) and Belamel "All-Black," a fierce, short-haired, bristly mastiff as darkly monochrome (aside from icy blue eyes and lolling pink tongue) as his appellation suggests.

The Three Grey Witches
A trio of upthrust grey hardstone standing in a deep, dark dell of firs and hemlocks. The light is gloomy red, blue, green and purples (as is sung, "where no bright-beam e'er fell"). Korreds do not fear it, but it is said the goblins do. The plinths are completely twined with rock-tangler and dark creeper. Two pairs of glaring red eyes are said to often lurk within, along with other things of tooth and nail. The Witches overlook an old, disused entrance point to what was once colorfully called Golden Through The Darkness (The Golden Through-Road, The Road Under Sword), an ancient dwarf trade route deep under the Sword Mountains, these days controlled as such by duergar and haunted, much like the entrance itself, by something of fire-flames and warm orange reflections, and a manifest pair of eyes shining diamond-bright.

&Etcetera;

Three Cups
Ruined road-inn; now commonly called "Marshfoot," for its proximity to the Mere of Dead Men; lizardfolk know the place so most travellers do not stop to rest overlong.

Restharrow
An ancient way-tower of Uth; now not much more than a low surviving ground floor, damp and moldy, and a jumbled stone perimeter scavenged from the remnants of upper levels; serviceable for night stops but occupied by bandits or goblins oft-times.

The Foul Rushes
Swampy, low-lying bog. Heavy sulfur content leads to a stongly unpleasant miasma. Yellow musk creeper thrives here. An egress-point for the ancient Netherese (though some sages theorize it was created by the elves, and only later co-opted by the humans to strike at their elven foes) portal-network known as Onthemenndūr (The Long And Winding Road).

The Goldbeck (Goldswell)
A shallow, frothy stream running down a series of high clefts in the Swords; the torrent occasionally carries flecks and pebbles of gold ore; some say these are planted by the local goblin tribe to entice prospectors into their grasp.

Long Head
A notable promontory jutting out into the Sea of Swords; the palisaded Illuskan freehold of Ratharl's Rest once stood here; now in its place is a hunting lodge/temple of Malar known as The Red Rook. Master of the Hunt is Marelkorr "The Death-Driver" (CE H[werewolf]M P of Malar; was once an adherent of Selūne Silver-Horned, but his bloodlust overcame him and he turned to the worship of the Beastlord).

And a variety of expired silver and tin mines (known locally as 'mars,' for the great ruined gouges they leave in the wilderness); the better-known are Black Mar and White Mar, and The Minotaur's Mar (which did not involve a minotaur at all, but rather a crazed miner who took to wearing a stinking, rotting bulls' skull atop his head). Of the smaller, more short-lived operations there are Lady Lea's Mar, Halfling Delve, Croster's Mar and the infamous Bloody Blades Mar (The Festering Hole, where the twisted and bleached skeletons of man and orc are still piled high about the abandoned entrance).


AJA
YAFRP

Edited by - AJA on 02 Jun 2019 00:50:02
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AJA
Learned Scribe

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Posted - 31 May 2019 :  00:49:02  Show Profile Send AJA a Private Message  Reply with Quote


Jansezth Hawkwinter (LG HF F6)
A noble of House Hawkwinter. Has sea-green eyes, close-cropped black hair, broad cheekbones, heavily-freckled shoulders (which she is quite embarrassed of), and a sharp hawk-nose. Jans is a civilar (captain) of the Waterdhavian Griffon Guard (Castle Wing). Rides the griffon named Bold Bull.

Jarathine Wealstaff (NG HF P6 of Torm)
The Warden Vigilant. Caretaker of The High Duty, a Tormtar shrine housed within the Halls of Justice. Jarathine acts as an unofficial go-between for the Tyrists and the newly-formed Ilmataran mission in South Ward. She has also recently become involved with the vigilante Red Sashes as well (she has come to believe that the Sashes are correct in their interpretations of 'right' and 'justice,' and therefore it is her duty to help them achieve their goals). Needless to say, this is not something that would not sit well with her superiors, should they be made aware of it. Tall, broad-shouldered and buxom. Large brown eyes, long brown hair that hangs halfway to her waist. Her face is somewhat overwhelmed by a very prominent, beaked nose.

Jarek Mercyblood (NE HM T5/Assassin3)
A well-known assassin and thug-for-hire in the lower Wards. Greasy hair and greasy smile. Fights with shortsword and dagger. Proficient with the blowgun and a wide array of poisons. During the High Road War, Jarek infiltrated Builder's Hall and dispatched a number of Stonecutter and Mason guildsmen before the guildhall barricades were stormed by the forces of the Carpenters and Roofers guild.

Jardwim (NG HM Ra17)
The Grey Walker, Elf-Friend, Far-Sighted. Former "Undersword" (commander of Waterdeep's forces in times of war) (1358 - 1364DR) and current leader of Force Grey. An intense, highly-focused individual, Jardwim is very prideful and competitive, and hates to lose or even to be fooled by anything. Originally trained as an acolyte of the god Torm, where, before the call of the wilderlands overtook him, he showed signs of promise. He still bears with him the precepts of honor, duty, and loyalty, and highly prizes these qualities in others. He is a strict taskmaster (as his squires and three sons can attest to), but is also often found at the forefront of any endeavor, leading by example. Jardwim maintains an estate, Silvern Ley, on the banks of the Dessarin (the unofficial gathering place for the Grey and the place where many of their initiates are trained). He commonly travels with the two trained blink dogs Koros and Valos, and owns a griffon steed, Nobleheart. Wielder of the spellblade known as Aten's Blade (The Sword With The Golden Hilt). [ Source: City of Splendors - Campaign Guide, p.74. Name/Occupation/Stats given. Additional detail by me. ]

Jasambrar (N HM Exp1/War1)
Proprietor of the Wargod's Weal, a Sea Ward tankard house popular with the acolytes and temple guards of the House of Heroes. Missing one eye, half of his right hand, and a number of teeth from a youth spent as a sellsword and henchman to various adventuring companies. It is rumored that he acquired the sapphires used to purchase the tavern from a plundered temple of the elven sky god Aerdrie Faenya.


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Jaerovan [ Source: City of Splendors: A Waterdeep Novel. Name/Description given ]

Jalanvaloss [ Source: Wyrms of the North – Jalanvaloss <wizards.com/dnd/article.asp?x=fr/fx200221218wn>. Name/Description given ]

Jantoo [ Source: FR7 Hall of Heroes, p.33. Name/Description given ]

Jarago Whaelshod [ Source: City of Splendors: A Waterdeep Novel. Name/Description given ]

Jaranna "Jester" Helmhorn [ Source: Forging The Realms: Outcast House <dnd.wizards.com/articles/features/outcast-house>. Name/Description given ]


AJA
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AJA
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Posted - 02 Jun 2019 :  00:49:26  Show Profile Send AJA a Private Message  Reply with Quote


Minor Housekeeping: An omitted section from the The Three Witches description, above, and answer to a private query on the May 28 Sarabreene Ilzimmer entry, which I figured I'd stick here as well;

[ The Three Witches ]
The name Golden Through The Darkness (and also 'The Golden Through-Road') comes from the goldline (cacoxenite) the dwarves used to form their way-markers along the tunnels here. They enchanted these markers to glow and glint not only in torch-light, but also to an eye utilizing infravision. Certain larger slabs of goldline along the route were also enchanted to give bladed weapons struck against them a battle-blessing (a bonus enchantment, activated only in concordance with some secret dwarven command word or prayer) to aid in the defense of the Stout Folk traversing the depths, but these have all been long stolen or destroyed.

[ Sarabreene ]
Before long she had chosen Mielikki, for as much as the soft moonlight on her shoulders comforted her, she was never as calm nor as awake as in the dappled depths of the forest, where the birds sung to her of the Lady of the Forest and the wind stirred her blood much as the leaves of the trees. But when she took to the woods and underwent her communion with the goddess and fasted and prayed, the familiar-spirit that came to her was again the owl, an unusual occurrence for one pledging herself to Mielikki, not Selūne. As many before her she discarded her House name and took the mantle of "Shimmer-Sheen" (from the famous Mielikkite paen, "In the Halls of the Goddess / Where the forested aisles shimmer and sheen / And Her worldly servants stand / Clad in diaphanous green")*. She became a forest-walker of the High Forest and grew in power and deed, and in time was celebrated as The Forest Hero, The Maker of Melodies, and The Lady of Light Laughter to the various rangers, elves, centaurs and gnomes of the woods.

*(Yes, I am well aware that "Sarabreene Shimmer-Sheen" is a ridiculous name; luckily for me around this time she also started exclusively using her simple-name of "Bree")

Mielikki: when one is called to the true worship of the goddess they take to the deep woods in solitude, to fast and pray and commune with the woods for as long as their constitution allows. At the end of this time, in their delirium and communion, the first beast or bird that passes their vision is considered to be a manifestation of the goddess herself and forever-after sacred to them. Others may hunt this creature for food or sport, but to the individual this familiar-spirit is holy and not to be molested. It may succor them in life, or guide them to the goddess after death, or, for those truly faithful, be the template for their reincarnation afterwards.


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The Company of the Grim Fist
One of the city's short-lived "blade-fellowships." The leaders of the Grim Fist, the warrior Stom Halfshield and the sorceress Veraethae, fell in battle with monsters risen in the chaos of Halaster's Harvestide. Several others of the Company were later slain in the taproom of the Inn of the Dripping Dagger, in a drunken brawl with a band of Uthgardt.

The Company of the Mangled Mane
Local adventuring fellowship. Korluth, the towering Uthgardt warrior of the party, carries their standard, the preserved, chemical-drenched, stinking-and-still-rotting severed head of a manticore, strapped to the outside face of his shield. For good luck, of course. Any talk of getting it magically cured or enchanted to roar and snarl ended soon after their plundered manticore gold did, washed away in ale and tavern girls.

The Company of the Scorched Shield
Fledgling adventuring fellowship. Take their name from the battered tower-shield still carried by their leader, the warrior Tholamur, which saved three of their roster from a fireball spell on their maiden stone-delve. Two were lost to stirge and ooze soon thereafter, but enough coin and jools were got to see them return to the city taverns in good spirits.

The Company of the Steadfast Hand
One of the city's many "blade-fellowships." Led by the paladin Velmborn of Helm. Rumors out of Threskel in 1366DR claim that they travelled to another plane of existence via the Naegate, an Imaskari-constructed arch akin to a well of many worlds. Their third-floor residence on Undal's Lane was plundered shortly thereafter.

The Company of the Well-Lit Lamp
A short-lived fellowship of farm lads and adventurous young merchant scions. Met their doom in Amphail, having uncovered the domination of the townsfolk there by The Blackened Hood, a monstrous Eye-of-Fear-and-Flame. Their animated corpses were finally laid to rest by the vanquishers of the Hood, the adventurers of the Knights Errant.


==================================================


The Company of the Sundered Orc [ Source: "The Reports From Undermountain," Steven Schend, Dragon Magazine #227, p.16. Name/Description given ]


AJA
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AJA
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Posted - 04 Jun 2019 :  00:40:55  Show Profile Send AJA a Private Message  Reply with Quote


Nantharlusk "Bloody-Bristle"
That ancient and malevolent intelligence which was not treant, but the next closest thing; a great and spreading thorn-tree which ably defended its domain in the Ardeep from the axe and tread of man of for some centuries. And when it fell at last, lost under spell-flame and furious conflagration, its vanquishers discovered within the newly-opened depths great piles and mounds of bones of man and beast, the remains of long years of tresspassers; and also, at its heart, the overgrown, silent tomb of an elf-maid, and all the treasures and magic that were interred within, including Laurilandyr's Sweet-Stone (a large, faceted, fist-sized stone set in a neck-chain; powers of slumber and suggestiveness; as somewhat erroneously listed in Fieldfare's Catalogue of Curiosities, "guaranteed to lull any audience to a gentle doze!") and The Polish-Cloth of the Dwarves (made of a tough, almost scaly fabric, cool to the touch, richly bordered in purple and white silk, and tiny gems and thick gold threadery; when rubbed against a wooden object, renders of it a silvery sheen and bestows the durable properties of good and strong iron).

Nanthel the Loud (LN HM Exp4/P2 of Tempus)
The Varrister (scribe and personal assistant) to the High Sword (high priest) of the House of Heroes. Short and stocky, with dark blue eyes and a close-cut black beard streaked with white over his chin. Often claims to have dwarvish blood in his ancestry. His nickname comes from his duty of announcing the High Sword at ceremonies, balls, Lord's Court, and other public appearances. His ceremonial "weapon-of-the-faith" is The Rusteen Mallet of Tempus.

Naraundra
The Lovely Bosom of Night. Heretic priestess of Selūne (believes that Selūne is not Shar's sister, but rather her hermaphroditic lover and champion; the vengeance to Shar's loss, armed with crescent sword and waxing shield, and all the while cloaked in the comforting embrace of darkness). Delicate, dark and wild-eyed. Has a sharp sense of humor.

Narlglauth of the Nine Eyes
A long-ago necromancer and ally of the beholders of the Greypeak Mountains. Fell victim to a flesh to stone spell during a battle with the wizard Ahghairon. His stony form rested among the markers of the City of the Dead until it was decapitated by Beast Cultists under the command of Gryvjar the Ocilite, who used the head in a failed unholy ritual.

Naronar Tultornel "Tosser of Tables"
Short, thick-set, swollen features, and odorous breath. Run out of Baldur's Gate, Elturel and Scornubel on a variety of charges including thievery, assault, armed threats against the authorities and general ill-behavior (or, as he likes to call it, "enthusiastic corruption of the public weal"). Has recently found employment with the Calishite trader Sumer, as a hired swordarm.


==================================================


Naoni Dyre [ Source: City of Splendors: A Waterdeep Novel. Name/Description given ]


AJA
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ericlboyd
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Posted - 04 Jun 2019 :  01:14:22  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by AJA



The Five (Other) Sights You See Caravanning Through the Sword Mountains
"It's the great caravan route," said Mansoor.
"What makes it white, then?"
"The bones."
      The Tragedy of the Korosko, Arthur Conan Doyle




Really liked this entry. I have no idea how you are going to organize all this or what the parameters are of the total work, but I'm enjoying the ride.

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AJA
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Posted - 06 Jun 2019 :  00:36:01  Show Profile Send AJA a Private Message  Reply with Quote


Well thank you Eric, I appreciate that.

I still haven't put much thought into a final collected format, and I'm definitely open to suggestion. The obvious thing is a single alphabetical .pdf of all the entries. Given the amount of them I'd think that's way more unwieldy than useful, but it is the easiest to do. And also a second separate directory of the 'official' listings, but other that I don't know.

I have also forgotten most of the little I knew about .pdf and excel sheets and fancy formatting &etc., so that doesn't help.

....There is also the thing where I keep adding new entries and fiddling with old ones, that doesn't help either.


==================================================


Bambhros "Broad-Axe" (CN HM Ra2/F6)
A captain of the Blackfalcon Raiders mercenary company. Hardy, weather-beaten. Rarely smiles. Restless, adventurous; loves maps and seeing new places. Proficient (as his name suggests) with axes, both war- and hand-axe.

The Band of Candledark
Murderous thugs who run the alleys and darkened corners of the city during candledark (that time period beginning after 10PM). What started as wastrel sons and daughters of minor nobility out for thrills and adventure was quickly taken over and transformed into a cult of Bhaal, the dead god of Murder, and they now seek to waylay and kill any passerby (singly or in pairs) they happen to chance upon. Led by Rhanos Ilhund (NE HM F6/P3 of Bhaal; short, gaunt, sallow. Staring grey eyes. Sarcastic, merciless) who has an invisible stalker bound to a ring on his left hand (he doesn't know that after three more commands the stalker will be free of its' constraints and will immediately turn on him). The Band probably won't last much longer, as both the Watch and the Red Sashes are aware of their activities, and are actively seeking them out.

Bandagul Longstaff (NG GM Exp4/Illu6)
Weathered, jovial face, dark eyes. Tall for one of his kind. Announces his surname to females of all races with a wink and a lewd leer. Speaker for the Merrymouths, a troupe of mostly gnomish and hin bards, acrobats, jugglers, and contortionists that travel the caravan roads from Baldur's Gate to Port Llast. Lives with his wife, Uthedra, and "the boys" (Wyff, Zymm and Nodd), a trio of trained giant badgers.

"Banger" Bornbuckle
Halfling smithy and somewhat-accomplished armorer (apprenticed to the master armor-maker Hilmer). The most heavily-muscled hin you'll ever meet. Rumor is his mother was a dwarf. Also rumored that he poured molten iron over the last fellow who mocked said parentage. Keeps table at a wide selection of Dock and South Ward tankard houses, and happily starts (or jumps into) as many tavern brawls as he can (except against Uthgardt, whom he has an irrational fear of).

Basūlla el Ashelrūne
Dark, haughty, cruel. Enjoys mastering magic for the power it gives over other, "lesser" folk. Dreams of hurling mighty magics and destroying at will, impulses aided and nurtured by Talos of Storms, who seeks to gain her as a willing servant. Spends her time crafting an endless variety of mind-bursting spells – the latest one almost carries the taste of thurnberries – and practicing just the right sneering response for any social slight. When in Waterdeep she is always accompanied by her "pale horrors," two twin, hulking, albino brutes bought (in an employment sense only, she assures) from the markets of far Thindol.


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The Band of the Mailed Fist [ Source: Undermountain: The Lost Level, p.4. Name/Description given ]

Bannermere [ Source: A 01/13/09 post to the Candlekeep.com boards by Ed Greenwood. Name/Description given ]


AJA
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ericlboyd
Forgotten Realms Designer

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Posted - 06 Jun 2019 :  13:59:01  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by AJA



Well thank you Eric, I appreciate that.

I still haven't put much thought into a final collected format, and I'm definitely open to suggestion. The obvious thing is a single alphabetical .pdf of all the entries. Given the amount of them I'd think that's way more unwieldy than useful, but it is the easiest to do. And also a second separate directory of the 'official' listings, but other that I don't know.

I have also forgotten most of the little I knew about .pdf and excel sheets and fancy formatting &etc., so that doesn't help.

....There is also the thing where I keep adding new entries and fiddling with old ones, that doesn't help either.





Generally I would put them in a word doc and print a PDF. My suggestion would be to group them in chapters based on the "type" of entry.

For each entry, I would include a reference at the end of the write-up to what published sources and page numbers you built off. (Or what the URL was of the Candlekeep answer from Ed.)



Chapter 1:

If it's an actual NPC you could meet in Waterdeep in whatever year you are setting the write-ups, then put them in chapter one Then subdivide them into "classes" like fighters / clerics / thieves or by profession.

Chapter 2:

If it's a historical entry that refers to something in the past in Waterdeep, then put them in chapter 2. Maybe break them up into books / songs / locations / historical figures / items / etc. Whatever the DM might be quick looking for.

Chapter 3:

Ditto to Chapter 2, but for things outside of Waterdeep.

Appendix:

Then put a master alphabetical index at the end with page numbers. (Use the Bookmark and Cross-Reference features in Word.)



Lot of work, obviously, but it would be seriously killer if you have the time.

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AJA
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Posted - 10 Jun 2019 :  00:20:15  Show Profile Send AJA a Private Message  Reply with Quote

Those are good ideas Eric, thank you! I was looking at the ToC for the City of Splendors box, there's some similarly useful organizational ideas there as well.


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Helve Moonstar (NG HM [Tethyrian] Aris9)
Patriarch of House Moonstar. A tall, ruddy-cheeked and broad-bearded man whose youthful muscles have run to fat over the years. Helve was originally a civilar (captain) in the Guard cavalry before a vicious sword cut to his right leg cost him the long-term career he had been seeking. It also drove him back into the family business, much to the delight of his father. While rebellious at first, Helve has matured and, with the guidance of his wife, Wylynd, has successfully enlarged the Moonstar holdings. He secretly fears that his heir, Rober, does not have what it takes to be head of the clan, and has taken to quietly testing his other nephews and nieces to see if one of them would make a better choice to succeed him. [ Source: City of Splendors: Who's Who In Waterdeep, p.21. Name/Occupation given. Additional detail by me. A published version (and the above Stats) can be found in City of Splendors: Waterdeep, p.62. ]

Herevyn Hulmaster (CG HM T2/F10/legendary captain6)
The Reaversbane. Grand Civilar of the Fleet (commander of the city's naval forces). A native of Orlumbor and former adventuring companion of the Tyrant of Mintarn. Large thighs and hands, and equally large bottom and belly, gained through months of inactivity and bureaucracy. Bushy grey eyebrows, bristling grey beard. Keeps the remains of his thinning hair shaved, which serves to accentuate two angry head-scars and his ruinous right ear.
        Upon gaining his current command in the early months of 1354DR, Herevyn lobbied the Lords to rebuild the city's naval fleet into a Sword Coast power. It was his powers of persuasion that led to Waterdeep successfully interjecting itself into the Luskan-Ruathym War of 1357, and the ouster of Luskar garrisons from Ruathym in the Windward Bones Blockade of 1358. However, his star has been on the wane since the sahuagin assault on the city, and his treasury has been depleted to fund the new griffon cavalry. Given little to do or oversee, he can now usually be found aboard the Raerimyn, the flagship of the Waterdhavian fleet, drinking Tashlutan rollrum and bemoaning the deteriorating state of his forces. He has recently been engaged in discreet talks with the High King of the Moonshaes – several young Thanes in the isles recognize the value of Herevyn's experience, and seem keen to organize their wargalleys and longships around the banner of such an able old sea dog!

Hlannadar of High Street (LN HM W)
A member of the Watchful Order and a sea-mage of the Waterdhavian navy (aboard the raker Fleetwind). Hlannadar trims his moustache and beard to give himself a roguish look, and favors expensive, gold-trimmed outfits in dark colors (burgundy, cobalt and russet, which he will only buy from his favorite tailor, the Silvaerren gnome Felgauble "Fine-Fingers"). Often accompanied by his familiar, the gull Whistlewing.

Hlannast Esperelfen
A pale, thin young man with glossy, shoulder-length black curls. One of the newer "glory-riders" (professional jousters) in the city. Caused quite a stir in such circles by unseating the well-regarded Baftelbarr "the Black Lance" of Amn at the most recent Midsummer tilts. No catchy sobriquet or known patron as of yet.

Hlanthon "Battle-Blest"
Well-known adventurer and mercenary captain. Brought back to the city in great triumph the magic relic known as The Giant's Candlestick. It was purchased with much gold and fanfare by House Raventree, who declared a great lighting ceremony and revel to celebrate their acquisition. Lighting it proved to be a very poor idea, as once set aflame the arcane device turned out to be a rather energetic gate to the Elemental Plane of Fire. Protective wards layered on the Raventree House itself spared it from much of the damage but the Blackwood Bower, source of much family pride, and some four surrounding city blocks were reduced to various degrees of burnt ruin before the Watchful Order and divers city mages brought the otherplanar fiends to heel (this incident, of course, is the reason why city law now requires Order mages to be present at any Great Relic Unveilings within city walls). As for Hlanthon, he survived the conflagration, was charged with knowingly endangering civil lives and property (and arson and magical assault), and was promptly thrown into the Undermountain. The Candlestick was seized by the Lords and is believed to lie in the depths of the Castle vaults to this day.


==================================================


Hendar the Scarred (NE HM [Illuskan] T1) [ Source: A 05/12/12 posting to the Candekeep.com message boards by Eric L. Boyd. Name/Description/Stats given ]

Hermienka [ Source: City of Splendors: A Waterdeep Novel. Name/Description given ]


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quote:
Originally posted by AJA



Helve Moonstar (NG HM [Tethyrian] Aris9)
Patriarch of House Moonstar. A tall, ruddy-cheeked and broad-bearded man whose youthful muscles have run to fat over the years. Helve was originally a civilar (captain) in the Guard cavalry before a vicious sword cut to his right leg cost him the long-term career he had been seeking.


Are we sure it was a sword and not an arrow?

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Posted - 12 Jun 2019 :  00:11:47  Show Profile Send AJA a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert
Are we sure it was a sword and not an arrow?

Hi, and welcome to AJA's DISCOUNT MEME EMPORIUM! Want to be one of the cool kids taking arrows to the knees, but can't afford Skyrim prices? Look no further! At AJA's DISCOUNT MEME EMPORIUM we have a meme for every budget! Don't get left out of the latest inane internet chuckle! While you're here, check out our other favorites, such as the oldie-but-goodie "your headquarters are ours, now" the street-cool "honey badger doesn't sympathize with your issues" and the always-popular "tetchy kitty" photo-memes! For every dozen discount memes purchased, we'll throw in a free Richard-Roll! Check it out! Much amazing, so festive! Tell your friends!


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Bhaermul (CG HM War)
Master (captain) of the privateer caravel Watermoon. Settled a blood debt with Lord Irg Gralhund (for a grevious wound suffered by Tam Gralhund during a tavern brawl) in early 1371DR, and is now on retainer to the Moonstar clan, the social rivals of the Gralhunds. Having served aboard the flagship of a powerful Moonshaen baron in his youth, Bhaermul still has a number of contacts on the isle of Alaron, as well as among the raiding warchiefs of Ruathym (through his wife Aelthreene, a Ruathym native). He has designs on becoming a respectable merchant marine captain, and is currently wooing Shelmaertha "Able-Steel," captain of the independent caravel Winsome Wink. He hopes for their combined ships to form the basis of his planned merchant fleet.

Bhelaelra "Storm-Eyes" (NE HF P of Talos)
Stormbringer of Talos. Broken nose, scarred cheek, wild, arresting eyes, and a husky voice. Streaks of silver in the dark hair just over each temple. Sent to Waterdeep by divine order to plot and act against Meritid Archnieie and the ascendant church of Umberlee, grown powerful in the wake of the Sea Invasions of 1369DR (and thus upsetting the deific power balance that Talos needs to keep the Bitch Queen subordinate to him), and also to remind the merchants of the city that the sea goddess's wrath is not the only destructive force they need fear and placate. Aided in her work by the wizard Basūlla el Ashelrūne, and has reached out to certain factions within the church of Selūne who share her general aims towards the Umberlants.

Bherek "Black Hand" Suldolphyn (NE HM T5)
A small-time "grudgecoin" (moneylender) and front for a similarly small-time group of Trades Ward extortionists, cutpurses and arsonists known as the Black Hands of Beshaba. Wields Asgurth's Blade, which he knows as Fangbane (a dagger +1, continual invisibility to animals when gripped). Other Black Hands include Bherek's associate, the gnome Wellspur (NE GM Exp2), and the half-orc "Blackhammer" Belchargh. [ Source: Waterdeep News: Merchants Demand Representation <wizards.com/default.asp?x=dnd/wdn/20060913a>. Name given. Additional detail by me. ]

Biddulph "Glitterbeard" (LN GM)
Merry eyes, plump figure. Has a rich, deep voice. Boasts a fine full beard which he does indeed keep a-sparkle with all manner of oils and iridescent sequins and spangles. Proprietor of Golden Wheel Enchantments (highcoin carriage service, Castle Ward. "Travel swifter than the moon's sphere; Comfort soft and sweet as on gilded sunbeam"). Their sigil is a golden carriage wheel, with the spokes replaced by eight golden boots. Ten carriages, driver and footman included in cost. No service to Trades, South or Dock Wards.

Bilaspur "Dare-All" (CN HM P5 of Tymora)
The Southgate Sacristan, The Lady's Gate-Watcher. Slight of build and stature, wild tangles of black hair. Talkative, restless, animated. Ever-present in the area around the South Gate, offering healing and treasure tales to passing adventurers. Good friends with Juxril Thammarcast.


==================================================


Bhelgrair Yathro [ Source: Waterdeep News: Double Wedding On Spindle Street <wizards.com/default.asp?x=dnd/wdn/20051130a>. Name/Description given ]


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quote:
Originally posted by AJA




Theresūne
The Lamp That Pales The Stars. Famed Calishite shaleira and pleasure-dancer. Fire genasi heritage.




Secretly an fire-haired avatar of Sune who uses the name to imply "There is Sune".

Alavairthae, may your skill prevail

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Posted - 14 Jun 2019 :  00:46:31  Show Profile Send AJA a Private Message  Reply with Quote
quote:
Originally posted by sleyvas
Secretly an fire-haired avatar of Sune who uses the name to imply "There is Sune".

Selūne: "So get this, I named my avatar 'Luna, mistress of Selūne's Smile'. Ha! Those silly mortals'll never figure out its really me!"
Sune: "....Hold my beer"


==================================================


Nathnor
Cobbler. Old and silver-haired. Proprietor of Old Silver's Fine Footworks ("guaranteed waterproof, tough and durable; aptly devised for excellent ankle and heel support," Ironpost Street, Trades Ward). Once made a pair of trail-boots for the frost giant Harshnag, the boots taking the hides of four entire cows to fashion. Was a bard in his youth. Has a deep, mournful voice. Has an apprentice, Tormil, who is learning from him both music and boot-mending.

Nauthaen "Able-Hands" (CG HM T3)
A member of the Red Sashes and boon drinking companion of the Calishite, Ollem Asalbar. Famed locally for uncovering and slaying a gelatinous cube that was lairing in Ilisar's Alley. The ooze had apparently been there for some time after the events of Halaster's Harvestide, unnoticed by local residents (except for a generally cleaner appearance to the area and a noticeable lack of the usual vermin, alley cats, and vagrants).

Nelardath
White Nel. Big, jolly, white-whiskered. Has the bulbous red nose of a longtime drunkard. Shares the street-level of a Castle Ward rowhouse (Siren Lane south of the Smiling Siren) with three other petty businesses. Nelardath's shingle depicts a single human eye floating in the middle of a white diamond, long axis horizontal. An adept of Akadi and self-professed "sky-seer"; claims to know the secret art of examining "the cloud-rimmed vault of the heavens" for augers, signs, and portents that can foretell future events. How good he is at it is open to interpretation. He also runs a side business selling homebrewed teas (which are quite good) and performing minor surgery and dentistry (results vary, but include a free divinatory with every tooth pulling!).

Neranthae Nalevven
Neranthae is the proprietor of Neranthae's Parlor of Delights (more commonly known as just "Neranthae's"), Sea Ward, Ilzantil Street, south of the Cassalantar villa. She sells a variety of services to moneyed clients, including hair styling and treatments, the painting of lips and nails and nipples, and body soaks in various scented and exotic oils and tinctures, but as of 1370DR her biggest seller is for the highcoin fad known as Varresh or "paintworms" (varresh, found in the swamplands of Chult, have long been used in religious rituals in the Tashalar and Tharsult. The phosphorescent secretions of these finger-long creatures glows vividly in dim light. Young nobles currently pay handsome sums to spend half a day letting the worms crawl over their bodies, "painting" them, before travelling to the festhalls and disrobing to display their living canvasses. The glow fades quickly, leaving a rather smelly crust, but such is a small price for fashion and social status! It is even said that the slime of one variant, the purple varresh, gives the wearer acute sensory pleasures as it dries).

Nerask "Redhand"
A Speaker (contact) of the Watchful Order. Thin, handsome, elegant (always in latest fashion, never a hair out of place). Was briefly an aspiring adventurer in his younger, more foolish days, seeing it as a quick path to magic lore and power. He was caught by a priest of a dark god who sought to flay him alive, starting with his right hand. His compatriots freed him and divine healing saved his appendage, but but down to mid-forearm it still remains shrunken and deformed, and of a color and texture that suggests raw meat rather than tanned skin.


==================================================


Nauloene Tharantra [ Source: Waterdeep News: Tharantra Husband-Hunting Again <wizards.com/default.asp?x=dnd/wdn/20060103a>. Name/Description given ]

Nelaskra Ulbrinter [ Source: Forging the Realms: A Statuesque Affair <dnd.wizards.com/articles/features/statuesque-affair>. Name/Description given ]


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Posted - 15 Jun 2019 :  18:06:20  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA



Llamren's House
Orchard and farmstead in the southern Sword foothills, belonging to Llamren Long-Stride (short, stout, full-bearded; about sixty years of age, with broad, honest face and bright keen eyes). Tends an apple grove, mostly for cider, and keeps bees, cows and pigs. Has a large paddock which he rents for the night to passing caravans; enclosed by a low wall of tumblestone and thorn-briar, patrolled by his three bow-wielding sons (Llamdarr, Llamstul, and Llamaunt) and Belamel "All-Black," a fierce, short-haired, bristly mastiff as darkly monochrome (aside from icy blue eyes and lolling pink tongue) as his appellation suggests.




Belamel "All-Black" may secretly be a cross-breed between Torilian born mastiff and shadow mastiff. It seems that Lamren Long-stride familial name comes from a family secret. There is nearby a portal to the shadowfell, and they have learned to use it to shadow walk long distances and their bodies have become infused over the generations such that they can perform shadow jumps over short distances multiple times per day. This portal is also known to the druids of the Dusk Circle of Kryptgarden forest, who direct loggers from the towns of Kheldell and Red Larch away from the area. The shadowfell portal is also rumored to be the source of sinister nature perversions known as blights, who seemingly arrive through the portal (the other side of which opens onto a similar shadowfell forest inhabited by a small civilization of Gloura and shadar-kai ruled by a gloura arcane hierophant known as the Glourannessi married to a shadar kai known Shadarking )

Alavairthae, may your skill prevail

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Well, this post will put a pin (at the moment) in the "U's." First letter down!
(second, technically, but the "X's" only ever had one entry [a published one at that!], so I'm not inclined to count them)


==================================================


Uarda
The Silence of A Thousand Nights. Legendary priestess of Shar and assassin. The House of A Thousand Silences in Calimport was founded in her honor. Eventually murdered and schemed her way into position as the wife of the Shoon emperor Sarqandor the Squat. Ruled behind the throne in his name for the twenty years of his reign, which would have been but a fraction of that without her shrewdness and ruthlessness. Acquired and wore the artifact known as The Coil of Splendid Colors and its' sister device, The Coil of Unthreaded Colors, and profited from it greatly.

Uladrūne the Bold
Dwarven sellsword. Florid, excitable. Excessively talkative, given to wild gesticulations and knee-slapping (or back-slapping, or arm-punching, if there is another nearby). Recently returned to the city after a long campaign of fighting in the foothills of eastern Amn, and is spending her coins freely in tankard houses and festhalls as a result.

Ulaemble Coppercoin (NG GM)
Proprietor of The Six Blue Lamps, a Castle Ward tankard house of some popularity with the Watch (not the Guard, though). The specialty of the house is Amphael's Codpiece, a rather harsh firethroat concotion named after a local civilar of the Watch.

Uldryn Suraedos
Native of Tethyr. Adherent of Lathander Morninglord. Found slain in Hammer 1369DR, crumpled in a doorway off Hunter's Alley. His assailant is widely believed to have been the mysterious "killer-of-faiths" known as the Godstalker.

Uletheira Abravvan
The fabled "Light of the Lower Wards." A long-ago priestess of Ilmater whose tending to the suffering and ill of the city's poorer neighborhoods made her a legend in her own time. Her missives eventually brought her into conflict with certain wealthy and secretive power groups, which led directly to her untimely death in a hail of flaming crossbow bolts. Her visage is still popular on small good-luck charms and adornments sold by street hawkers, and many in the city include her in their prayers to Ilmater.

Ulguth Ilvastarr II
Patriarch of noble House Ilvastarr. A secret devotee of Gargauth. Founded the House of Hidden Watchfulness, the largest of the Tenth Lord's cells in the city, and currently controls its' activities through several layers of intermediaries. Has done business with the Xanathar and other underground power networks in the past. [ Source: "Dungeon of the Crypt," Eric L. Boyd, Dungeon Magazine #127, p.72. Name/Description given. Additional detail by me. ]

Ulzor-Omsur, The Nine-Headed Dragon
The Wyrm of Waukeen, which dropped nine different dung, which were all precious stones in their own right (ruby, sapphire, emerald, aquamarine, topaz, opal, jasmal, jacinth, diamond; nine hundred and ninety-nine of which were used to decorate the The Gem-Bedighted Throne of Lathander, among other relics and puissant items). Said to have been raised by Waukeen on a diet of white-silver and galeb duhr. Legends say that, as penance for his theft of the holy relic later known as The Warp and Weft of Ioun, the hero Alarakh of Serta was sentenced to an eternity of cleaning the muck and collecting the stones of the Dragon's den, where he was subjected to daily fomentations of scalding oils and scorching fires, and that, after his death, he ascended as one of the Shining, Waukeen's heavenly servitors.


==================================================


Uhmbrick of Cormyr [ Source: FRQ2 Hordes of Dragonspear, p.6. Name/Description given ]


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Posted - 16 Jun 2019 :  17:10:38  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA



Uletheira Abravvan
The fabled "Light of the Lower Wards." A long-ago priestess of Ilmater whose tending to the suffering and ill of the city's poorer neighborhoods made her a legend in her own time. Her missives eventually brought her into conflict with certain wealthy and secretive power groups, which led directly to her untimely death in a hail of flaming crossbow bolts. Her visage is still popular on small good-luck charms and adornments sold by street hawkers, and many in the city include her in their prayers to Ilmater.


Ulzor-Omsur, The Nine-Headed Dragon
The Wyrm of Waukeen, which dropped nine different dung, which were all precious stones in their own right (ruby, sapphire, emerald, aquamarine, topaz, opal, jasmal, jacinth, diamond; nine hundred and ninety-nine of which were used to decorate the The Gem-Bedighted Throne of Lathander, among other relics and puissant items). Said to have been raised by Waukeen on a diet of white-silver and galeb duhr. Legends say that, as penance for his theft of the holy relic later known as The Warp and Weft of Ioun, the hero Alarakh of Serta was sentenced to an eternity of cleaning the muck and collecting the stones of the Dragon's den, where he was subjected to daily fomentations of scalding oils and scorching fires, and that, after his death, he ascended as one of the Shining, Waukeen's heavenly servitors.




Love the idea of the follower of Ilmater who was slaughtered by flaming crossbow bolts. Perhaps she dressed simply in white robes with a simple red sash of cloth. She may have been an inspiration for Durnan in the creation of the red sashes? Maybe she protected him or his family as a child. Maybe the use of specially prepared charms of "the light of the lower ward" are a common means for the red sashes to contact one another, or maybe they're used like the coins of the faceless men of Game of Thrones lore (i.e. you can turn one in for help as proof that you are a friendly to the red sashes)

On the dragon... interesting idea. Change the goose that laid the gold egg into the dragon that shat the crystal dung. Might be interesting if you changed this to be all the different gem dragon types (amethyst, crystal (quartz? diamond?), emerald, sapphire, topaz, jacinth, jade, moonstone, obsidian <note there were also amber and pearl, but those are "gems" that are created by a strange means>). I say that because the mid/south west area of Faerun Waukeen is primarily worshipped has ties to psionics and gem dragons (Jhaamdath, the god of psionics, psionic yuan-ti, a gem dragon that ruled westgate, and theories here that possibly the human knowledge of psionics in Jhaamdath may have had something to do with yuan-ti or gem dragons. Or maybe these gem types have something to do with ioun stone types?

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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sleyvas
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Posted - 16 Jun 2019 :  17:13:23  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA



Uletheira Abravvan
The fabled "Light of the Lower Wards." A long-ago priestess of Ilmater whose tending to the suffering and ill of the city's poorer neighborhoods made her a legend in her own time. Her missives eventually brought her into conflict with certain wealthy and secretive power groups, which led directly to her untimely death in a hail of flaming crossbow bolts. Her visage is still popular on small good-luck charms and adornments sold by street hawkers, and many in the city include her in their prayers to Ilmater.


Ulzor-Omsur, The Nine-Headed Dragon
The Wyrm of Waukeen, which dropped nine different dung, which were all precious stones in their own right (ruby, sapphire, emerald, aquamarine, topaz, opal, jasmal, jacinth, diamond; nine hundred and ninety-nine of which were used to decorate the The Gem-Bedighted Throne of Lathander, among other relics and puissant items). Said to have been raised by Waukeen on a diet of white-silver and galeb duhr. Legends say that, as penance for his theft of the holy relic later known as The Warp and Weft of Ioun, the hero Alarakh of Serta was sentenced to an eternity of cleaning the muck and collecting the stones of the Dragon's den, where he was subjected to daily fomentations of scalding oils and scorching fires, and that, after his death, he ascended as one of the Shining, Waukeen's heavenly servitors.




Love the idea of the follower of Ilmater who was slaughtered by flaming crossbow bolts. Perhaps she dressed simply in white robes with a simple red sash of cloth. She may have been an inspiration for Durnan in the creation of the red sashes? Maybe she protected him or his family as a child. Maybe the use of specially prepared charms of "the light of the lower ward" are a common means for the red sashes to contact one another, or maybe they're used like the coins of the faceless men of Game of Thrones lore (i.e. you can turn one in for help as proof that you are a friendly to the red sashes)

On the dragon... interesting idea. Change the goose that laid the gold egg into the dragon that shat the crystal dung. Might be interesting if you changed this to be all the different gem dragon types (amethyst, crystal (quartz? diamond?), emerald, sapphire, topaz, jacinth, jade, moonstone, obsidian <note there were also amber and pearl, but those are "gems" that are created by a strange means>). I say that because the mid/south west area of Faerun Waukeen is primarily worshipped has ties to psionics and gem dragons (Jhaamdath, the god of psionics, psionic yuan-ti, a gem dragon that ruled westgate, and theories here that possibly the human knowledge of psionics in Jhaamdath may have had something to do with yuan-ti or gem dragons. Or maybe these gem types have something to do with ioun stone types?

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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AJA
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Posted - 18 Jun 2019 :  00:22:01  Show Profile Send AJA a Private Message  Reply with Quote

quote:
Originally posted by sleyvas

She may have been an inspiration for Durnan in the creation of the red sashes? Maybe she protected him or his family as a child.

Sleyvas, these are excellent ideas, and I am stealing both of them.
quote:
Originally posted by sleyvas

On the dragon... interesting idea. Change the goose that laid the gold egg into the dragon that shat the crystal dung.

With a pinch of Hercules' Fifth Labor tossed in, to boot.

Changing the gem types to match the gem dragons is an intriguing idea. Originally I just went down a list and wrote out a handful of the most valuable types but, again, I like the Realmlore tie-in you've come up with!


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The Lady's Fortunate Fellows
An adventuring company formed of younger sons of noble houses. Currently led by the swordsman Cord Wavesilver (CG HM Aris3/F2). Their roster fluctuates with the passing seasons, but usually includes the socialite Ballandan Bambrusk, the mage Elthon Hawkwinter, and the swordsman Durmal Silmerhelve (LN HM Aris4/F2).

Laenar Osprail
A young noble of the Nesher family, once under investigation by the Watch for his involvement with the smuggling ring headed by Pharastul Greycloak. Laenar was killed in the Thirsty Sailor tavern, alongside his companion, the thief Elek Ilstryn, by the angry mage Kordeerlar "Krakenhand."

Laeruldra Hawkwinter
A noble of House Hawkwinter (grand-niece of Lord Eremos). Florid face and hard grey eyes. Wasp-tongued, sullen. Married to Harlammand "The Bold" Burlestar.

Laethorna "The Softness of Sharp Teeth"
The Singer of World Without End. The old woman who sits at the knobby foot of the Falathorn, that ancient holm-oak of evergreen foliage under whose mighty span grows the root of long living (truffles, a useful component in potions of longevity), who sings of the scent of flowers and of the songs of birds, and who makes there her crown of withered birch leaves. The monstrous denizens of the Wood of Sharp Teeth leave her in peace, and some of the more civilized ones even come, for a time, to the sward-under-tree, to sit and listen to her song. She is often said to be avatar or favored of Eldath, but the elves there known her as something older.

Laraekh Var
The Rakespur. A Waterdhavian warcaptain. Master horseman. Fought against the orcs of the Black Horde.

Laspara Moonstar
A noble of House Moonstar (wife of Haradel Moonstar). Light-hearted and of gentle nature. Suffers from a severe inferiority complex, largely the result of her husband's constant browbeating. Has a beautiful singing voice, and many have compared her favorably to the great cantatrices of Berdusk and Silverymoon. She has three children; Brorim, Tavvan and Roaela.


==================================================


Laeroth Hothemer [ Source: A 09/21/05 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]


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Posted - 24 Jun 2019 :  00:37:36  Show Profile Send AJA a Private Message  Reply with Quote


Elsūnedrah of the Deft Hands (CG ½EF T/P of Sūne)
Slender, sloe-eyed, shoulder-length black hair. Quick-tongued, merry, hedonistic. Quite practiced at appearing ingenuous. A senior temple-maiden of the House of Beauty. Commands a group of some twenty faithful skilled in the arts of scented oils and body massages. Her (self-given) sobriquet is a sly wink to her previous life as a rather successful member of the Deft Hands thieves guild of Neverwinter. When not in religious obeisance at the House, loves to ride her mount, Tommor, a sleek dappled iron-grey courser, at breakneck speeds through The Meadows east of the city.

Elthon "Nine-Fingers" Hawkwinter (LN HM Aris2/Trans6)
A young noble of House Hawkwinter. Tall, youthful looking. Hawk-nosed and oft-unshaven, with piercing green eyes and wavy black hair. Serious and authoritative (haughty, most say), but occasionally given to fits of whimsy. Speaks somewhat condescendingly to others, especially those not schooled in the use of the Art. He is enthralled by any display of the transmutative arts and has recently taken a great interest in the art of cookery, convinced that unlocking the secrets of such mundane transformation will yield great results in the realm of the magical (this also explains his recently-expanding waistline). Has taken a familiar, the energetic and adventurous young tom, Tamyrtail. Often appears unarmed, but is known to carry both a ring of spell storing and a wand of viscid globs. Tutored in the Art by the Calishite arch-transmuter Ahnzemblost. Carries a blood grudge against the Dragonmage Maaril (who is whispered to be responsible for the maiming of Elthon's right hand). A titled noble of the extra-planar realm of Wasthraglim of the Many Towers, and a former member of both the Lady's Fortunate Fellows and the Knights Errant.

Tamyrtail
Familiar of the mage Elthon "Nine-Fingers" Hawkwinter. An energetic and adventurous young tom. Has a passion for the insides of boots and helms and satchels, the more worn and travelled the better. If asked, claims he can smell the stories of far-off lands and adventures in their depths. Also contends that if he were a human, his waul would be more masterful than even the greatest master bards. When told that most all cats claim such, he avers that his voice is better than all of theirs as well. Prefers grilled eel over any other proffered meats. Of course, he hasn't tried dragon yet and he suspects he may like that even better. Met a tressym once. Has ever-since dismissively referred to them as "poncy flying rats." May secretly be jealous of their wings and yearn for a pair of his own.

Elzroon Ever-Tongue
The Splendiference of Soporific Garrulity (as he is called by absolutely no-one at all). Earns coin as a dream-singer (or hypnagogue, as they are known in the lands around the southern Inner Sea), a bard specializing in soothing and sleep-inducing song and spell. The newest highcoin fad has such agents plying their trade to gatherings of nobles to induce collective dream and sleep, often after a dance or dinner. Why anyone would pay handsomely for such services is unknown, but so it goes for many such highcoin fads. Takes pride in his craft, but would prefer harping to appreciative audiences in the courts of Berdusk or Silverymoon rather than to snoring old noble gluttons sprawled on their divans.

Emal Darduiyn (N HM)
An overweight, balding, heavily-freckled, wheezing native of Tethyr. Proprietor of The Hung Beholder, a crowded little taxidermy shop on Gut Alley that offers everything from menacing snow bears, mountain cats and baby bulettes, to winged bloodhawks, stirges and other creatures of all varieties. The presence for which the shop is named, a young eye tyrant of rather small size, hangs above the counter, tattered and in sad shape. Emal is more than happy to relate a fanciful tale (or two) of the beholder's death to interested patrons, but will become quite angry if any off-color innuendos about the establishment's name are made.


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Emberstone Haumbroad [ Source: Broadcryers of Waterdeep I: News For Sale <archive.wizards.com/default.asp?x=dnd/rl/20030903a> and Small Presses of Waterdeep, Part One <archive.wizards.com/default.asp?x=dnd/rl/20031029a>. Name/Description given ]

Embre and Raustril and Nremyn "Nemmer" (CN EM T1) Sarsantyr [ Source: Dawntree, Part Three <archive.wizards.com/default.asp?x=dnd/rl/20040114a>. Name/Description/Stats given ]


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Wooly Rupert
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Posted - 24 Jun 2019 :  00:54:47  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by AJA



[b]A titled noble of the extra-planar realm of Wasthraglim of the Many Towers, and a former member of both the Lady's Fortunate Fellows and the Knights Errant.


Okay, this caught my attention... I don't recognize the name of this extra-planar realm. Is this something I've overlooked, or homebrew?

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AJA
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Posted - 25 Jun 2019 :  03:24:57  Show Profile Send AJA a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert
Okay, this caught my attention... I don't recognize the name of this extra-planar realm. Is this something I've overlooked, or homebrew

Homebrew. Picture 1920's Manhattan, but with crossbow and spell instead of guns and technology, and a lot of scheming merchant houses and underworld families squeezing out the old-money noble houses (one of which Elthon and his compatriots worked for and then ended up taking over/buying out in the end). I was heavy into Robert Aspirin's Myth Adventures series at the time (Deva and Perv were big inspirations), but if I went back to it these days, I'd borrow liberally from the Eberron setting instead.


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