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Wooly Rupert
Master of Mischief
Moderator

USA
29636 Posts

Posted - 12 Sep 2010 :  14:43:30  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Lord of Bones

We may well have a Highlander situation at the end of the game..



Lots of Queen music and sequels that ignore the original story?

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Lord of Bones
Learned Scribe

United Kingdom
77 Posts

Posted - 12 Sep 2010 :  15:46:23  Show Profile  Visit Lord of Bones's Homepage Send Lord of Bones a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Lord of Bones

We may well have a Highlander situation at the end of the game..



Lots of Queen music and sequels that ignore the original story?



Well I was more thinking "There can be only one!" inter-party conflict, but sure! Why not?

Here we are... Princes of the universe...

Come watch the Gentleman's Guide to Gaming!
http://www.youtube.com/user/clackclickbang

On my channel I review and dissect role-playing games with great gusto. Please do take a look and let me know what you think.
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Hoondatha
Great Reader

USA
2376 Posts

Posted - 24 Feb 2011 :  18:24:17  Show Profile  Visit Hoondatha's Homepage Send Hoondatha a Private Message  Reply with Quote
I've always been partial to the BG storyline, even though it plays fast and loose with a lot of things (planar sphere, Coweled Wizards, Suldanesselar as a major city rather than a green elf hide-out, etc.). But of all the questionable things in the series, the Bhaalspawns' ages never really bothered me. I just figured that they aged faster than normal.

I also figured that at least some of the Bhaalspawn had been concieved well before the ToT. I never really had a good reason why, so I'm gleefully appropriating KEJR's "Ultimate Killer" idea. It works for a lot of reasons, not the least of which is that it's a really easy way for Bhaal to spread the fear of his name without having to do anything himself.

So now I figure that a couple of rounds of Ultimate Killer produced most of the Bhaalspawn that show up as antagonists in ToB. It also explains why many of them are things like giants, dragons, and drow, because Bhaal was looking to breed powerful killers, and the "lesser" races in those generations had already been killed off.

Which meant that when the ToT rolled around, Bhaal had a procedure that had already been proven effective. I think it's entirely believable that a god steeped in as much death as Bhaal might get a sense that "I'm not gonna make it through this one," and take steps to provide for his eventual rebirth.

But just because Bhaal was foresighted doesn't mean he's patient. He wasn't to get resurrected as quickly as possible, so he puts more power into the last-generation Bhaalspawn, causing them to reach adulthood faster than normal. So instead of the Bhaalspawn War taking place 20-25 years after the ToT as it should, it instead happens in half the time. It also gives the new Bhaalspawn a fighting chance against their older brethren, and means the existing Bhaalspawn don't necessarily have a lock on becoming the next Lord of Murder. Because Bhaal's a spiteful deity, and he wouldn't want to make it too easy for them.

I think those two factors, earlier rounds of Ultimate Killer to explain things like Bhaalspawn dragons, and accelerated aging for the ToT Bhaalspawn, tie up that loose end nicely. Now if only resolving the Coweled Wizards was that easy...

Doggedly converting 3e back to what D&D should be...
Sigh... And now 4e as well.
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