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Markustay
Realms Explorer extraordinaire

USA
14041 Posts

Posted - 10 Mar 2008 :  19:18:11  Show Profile Send Markustay a Private Message  Reply with Quote
Here’s some more I came across recently –

From Twilight Falling:

Foamrider –Merchant Cog out of Sembia, Captain Mres Liis

From Empires of the Shining Sea:

Scarlet Picaro – Pirate vessel w/ram operating in southern waters, Captained by sorceress Sabira the Wicked
Scimitar of Fire – fast Caravel w/2 Ballista, captained by Raurivyl Ornshield, pirate activities between Amn and Calimshan
Sea Witch – Privateer operating between Amn and Maztica, captained by woman Mala
Umberlee’s Wake – Cutter operating around Calimshan, owned by the Rundeen sponsored Bloody Buccaneers, Captain = Jhamil al Tassand
Water Weird – Cutter operating around Calimshan, owned by the Rundeen sponsored Bloody Buccaneers, Captain = Jafar

I had a least one more from a novel, but I can’t find the book now.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 10 Mar 2008 19:20:57
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Fillow
Master of Realmslore

France
1608 Posts

Posted - 09 Oct 2008 :  20:43:47  Show Profile  Visit Fillow's Homepage  Send Fillow a Yahoo! Message Send Fillow a Private Message  Reply with Quote
Is this project dropped?

Here are few data from my last 4E readings :
Queen Gantharla, Imperial navy of Cormyr, 1479DR - Dragon magazine #365, p.20
Steel Princess, Imperial navy of Cormyr, 1479DR - Dragon magazine #365, p.20
The Argus Treader, a fishing ship from Szant, commanded by Captain Madwave - 1479DR - Dragon magazine #366, p.52

"Today is a good day to smile",
Fillow Big'n'Book Mahlemiut 'Lead-dog', Son of Garl, Wanderer of the Masked Leaf and Namer of Oghma.

- Fight in the arena and have fun ! :
La brute.com
- Feel free to take part to these projects : Post-Spellplague bibliography ; 4E index project ; Taverns and inns of the Realms ; Dogs of the Realms ; Descriptions of places in the novels ; forums, RPG, FR Abbreviations and Acronyms
- Come and have a look at the already asked questions from the Forgotten Realms Trivia Challenge

I am a French FR fan, so please forgive my lapses in English language and do not hesitate to correct me. Thanks a lot.
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AlorinDawn
Learned Scribe

USA
312 Posts

Posted - 09 Oct 2008 :  22:50:58  Show Profile  Visit AlorinDawn's Homepage  Click to see AlorinDawn's MSN Messenger address Send AlorinDawn a Private Message  Reply with Quote
How about:

The Bunyip- source: The Threat From The Sea Novels by Mel Odom.

Currently reading: Eyes of The Dragon by Stephen King

Long live Sniffy Wigglebottom

Edited by - AlorinDawn on 09 Oct 2008 22:51:31
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Markustay
Realms Explorer extraordinaire

USA
14041 Posts

Posted - 11 Feb 2009 :  16:55:14  Show Profile Send Markustay a Private Message  Reply with Quote
I hope we are still going with this...

Found two more, whilst looking through a rather obscure source (or rather, one that I was unaware until recently was FR-canon).

Complete Book of Necromancers, pg. 45:

Retaliator - a 'Nelantherease' Caravel, once a pirate ship, but changed in that vingette to a 'ghost ship' (current status unknown).

Pennance - Not described, other then having at least one 'below deck'. Captained by George Toal out of Waterdeep.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 11 Feb 2009 16:56:11
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scererar
Master of Realmslore

USA
1615 Posts

Posted - 12 Feb 2009 :  13:22:21  Show Profile Send scererar a Private Message  Reply with Quote
I wonder how many of these ships are now a part of Mistshore

Scererar ducks and runs for cover as numerous FRCG's are thrown his way

"Yap,yap, little dog!" - Riven - page 326 Shadowbred, by Paul Kemp

_________________________

I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.
- J. R. R. Tolkien
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Fillow
Master of Realmslore

France
1608 Posts

Posted - 30 Jun 2009 :  20:51:44  Show Profile  Visit Fillow's Homepage  Send Fillow a Yahoo! Message Send Fillow a Private Message  Reply with Quote
I found The Green Siren in the Plague of Spells novel.

But I really wonder if Brian is still at work with this old project ?

"Today is a good day to smile",
Fillow Big'n'Book Mahlemiut 'Lead-dog', Son of Garl, Wanderer of the Masked Leaf and Namer of Oghma.

- Fight in the arena and have fun ! :
La brute.com
- Feel free to take part to these projects : Post-Spellplague bibliography ; 4E index project ; Taverns and inns of the Realms ; Dogs of the Realms ; Descriptions of places in the novels ; forums, RPG, FR Abbreviations and Acronyms
- Come and have a look at the already asked questions from the Forgotten Realms Trivia Challenge

I am a French FR fan, so please forgive my lapses in English language and do not hesitate to correct me. Thanks a lot.
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BEAST
Master of Realmslore

USA
1714 Posts

Posted - 26 Sep 2012 :  20:59:00  Show Profile  Visit BEAST's Homepage Send BEAST a Private Message  Reply with Quote
There were actually two different vessels named Sea Sprite:

Sea Sprite [ I ] - Little two-master - The Halfling's Gem, Passage to Dawn, "Stone of Tymora".

Sea Sprite [ II ] - Larger, three-masted schooner pirate-hunter; Long, slender, light; Lion-headed ram for figurehead; Armor-plated; Ballista astern & catapult; Triangular lateen sails; Name painted on the side - Passage to Dawn, The Spine of the World, Sea of Swords, The Pirate King.

"'You don't know my history,' he said dryly."
--Drizzt Do'Urden (The Pirate King, Part 1: Chapter 2)

<"Comprehensive Chronology of R.A. Salvatore Forgotten Realms Works">
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Dennis
Great Reader

9933 Posts

Posted - 27 Sep 2012 :  02:26:09  Show Profile Send Dennis a Private Message  Reply with Quote

From The Watercourse Trilogy:

Everwind - A 'cargo' ship. After it met an ill fate in a portal, its name was aptly changed to Neverwind.

Jie Zuo - means Masterpiece in Common.


Every beginning has an end.
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Markustay
Realms Explorer extraordinaire

USA
14041 Posts

Posted - 11 Feb 2013 :  19:00:05  Show Profile Send Markustay a Private Message  Reply with Quote
Devawing - unknown ship-type presumably from the Moonsea region, captained by Ogril. Mentioned in the preface-blurb at the top of page 18 of the 2e The Moonsea product.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Brian R. James
Forgotten Realms Game Designer

USA
1080 Posts

Posted - 13 Feb 2013 :  16:17:06  Show Profile  Visit Brian R. James's Homepage Send Brian R. James a Private Message  Reply with Quote
In the end WotC wasn't interested in the project I was gathering this research for, but as a Realms fan I still find this type of lore to be valuable. So please continue to post your findings if you wish.

Brian R. James - Freelance Game Designer

Follow me on Twitter @brianrjames, and please be sure to check out the RED AEGIS Roleplaying Game
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Dennis
Great Reader

9933 Posts

Posted - 15 Feb 2013 :  15:30:37  Show Profile Send Dennis a Private Message  Reply with Quote

Hi, Brian! You mentioned "named boats, ships, and other vessels traveling the waterways of Toril." Aren't you interested in skyships as well?

Richard named one, a survivor of the SP: Storm of Vengeance, a mercenary ship helmed by Mario Bez, a battle mage.

I'll have to check C&K trilogy again and look for those that Elaine named.

Every beginning has an end.
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Andrekan
Seeker

65 Posts

Posted - 10 Mar 2013 :  18:33:18  Show Profile Send Andrekan a Private Message  Reply with Quote
"Minnow Skipper" from 'The Last Threshold'.

"Those two talk only of drink, riches, women, brawling, and magic, so ye've a one in five chance..." Quote from "Elminster in Hell"
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Titus le Chmakus
Seeker

28 Posts

Posted - 11 May 2017 :  10:43:46  Show Profile Send Titus le Chmakus a Private Message  Reply with Quote
Hey, I'm looking for fleets composition for 3.5ed. Anyone knows where I could find them ? I'm looking for Luskan, Waterdeep, Baldur's Gate, Amn, Tethyr, Moonshae Isles, Calimshan, Chondath, Unther, Mulhorand, Thay, Aglarond, Cormyr, Sembia, Zhents, and Elves mainly, but also less importantly, Dwarves, Damara, Rashemen, Orcs, Shadovar, Silverymoon, in case they could build one.

I have the Stormwrack book but there is nothing on who has which type of boat. Is there something somewhere ?

Thanks
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sleyvas
Great Reader

USA
5843 Posts

Posted - 11 May 2017 :  13:07:54  Show Profile Send sleyvas a Private Message  Reply with Quote
Hey, just wondering, since the topic is up are there any kinds of primitive ships that I'm not thinking of besides like the standard canoe, kayak, and basic flat rafts and the outrigger canoes and rafts? I only mention it because I hadn't even thought about outriggers until I saw the advertisements for Moana.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Wooly Rupert
Master of Mischief
Moderator

USA
30235 Posts

Posted - 11 May 2017 :  13:30:12  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Titus le Chmakus

Hey, I'm looking for fleets composition for 3.5ed. Anyone knows where I could find them ? I'm looking for Luskan, Waterdeep, Baldur's Gate, Amn, Tethyr, Moonshae Isles, Calimshan, Chondath, Unther, Mulhorand, Thay, Aglarond, Cormyr, Sembia, Zhents, and Elves mainly, but also less importantly, Dwarves, Damara, Rashemen, Orcs, Shadovar, Silverymoon, in case they could build one.

I have the Stormwrack book but there is nothing on who has which type of boat. Is there something somewhere ?

Thanks



Well, for Waterdeep, we have this info from Ed:

quote:
Hello again, scribes. Back in March, Wooly Rupert asked this: “We know, thanks to the City of Splendors: Waterdeep book, that Waterdeep's navy consists of 55 ships, of various types and functions. What we don't know is anything about the ships, other than their types. So, are there any ship names, noteworthy captains, or bits of other naval lore you can share?”
Ed makes reply:



Certainly. The navy is increasingly being “taken for granted” in Palace decisions; considered “part of the furniture” that’s “always there,” of proven competency and strong enough for the city’s needs, so requests for more funds, new ships, and the like can safely be ignored. This will inevitably mean a decline in the navy (as ships age into dangerous unseaworthiness, and founder or get drive onto the rocks if they end up fighting naval battles in onshore storms) if this thinking doesn’t change.
However, right now the navy is strong, and we know the name of some ships and notable captains:

The Witch of the Waves: Raker, currently the ship with the most elite reputation in the fleet, due to superb performance in boarding and battling pirates. Its crew are swaggering “seabloods” (veteran sea fighters with “masts” [“kills”] under their belts), and they are captained by Master Amandas Talkurr (CG male Illuskan human Ftr9/Rog4). A fast, sleek, newly-rigged, dark-hulled ship.

The Kissing Mermaid: Raker, an old and patched veteran of many sea-battles that groans and yaws when under sail, but somehow weathers the fiercest storms and keeps on battling. Its crew has a reputation for lawbreaking, roguery, and reckless tactics - - but they also have a reputation for victory, and for appearing when most needed to aid sister ships and “win the day.” Lady Master Baerestra Mooncastle (CG female Tethyrian human Ftr 7/Ari2) captains a crew of misfits, from disfigured former slaves to half-orc “shes” to mongrel folk. “Lady Castle” is scarred and homely, but dresses like the most beautiful of fashion-conscious nobles, and cursed and jests and plays pranks as outrageously as any legendary pirate of minstrels’ tales.

The Sword of Storms: Raker, the slowest and largest ship in the navy, its upperworks rusty-red and sheathed in overlapped, hammered-down old shields and armor plate because it’s still fitted with a lone heavy catapult constructed to hurl loads of rocks coated in flaming pitch. The Sword bristles with railings, has a ram reinforced by more timber bracing than any other ship in the fleet that has pierced far more enemy vessels than the rest of the navy combined, and a crew of old stiffnecks and gray-tusks (a term equivalent to saying in our real-world terms: “stiff-upper-lip, walrus-moustachioed stalwarts”). They consider themselves the iron backbone of the navy and the true “best ship,” and are encouraged in this belief by the “Old Rock” who captains them: the monacled, grizzled, wintry-eyed Master Izidd Rocklar (LN male Chondathan human Ftr10/Exp4: maker of catapults and bombards).



Ed saith more, but I’ve chopped his reply in half to avoid the post-size limits, and will present the second and concluding bit tomorrow.
love to all,
THO


Hi again, all. Ed concludes his answer to Wooly Rupert’s request for more information about Waterdeep’s navy with details of another seven vessels:



The Ready Gauntlet: Striker, a “small but fast and energetic, pouncing” ship of the city’s navy, battered but many-times-repaired, and typical of the bulk of Waterdeep’s strikers. A veteran crew of casually-dressed misfits is captained by Master Araskro Minthul (CG male Chondathan human Ftr5), a grizzled and garrulous sort who is of the firm opinion that if he fell overboard, the crew would just carry on without him, as “they’re all more than ready to captain or helm any ship in this fleet.”

Sarran’s Sword: Striker, named for a long-ago bold captain of Waterdeep, who loved to chase down, board, and slaughter pirates. An unlucky ship, with a history of sideswiping docks and moored vessels, crew deaths from rigging falls at sea, and a crazed sailor who stealthily murdered comrades aboard for most of a season before being caught (and executed). A fast vessel, captained by Master Halthos Belkairel (LG male Tethyrian human Ftr6, of a fast-rising, wealthy, “wannabe-noble” merchant family specializing in horsebreeding, cured meats, and brass musical instruments).

Blackasyre’s Revenge: Striker, named for a long-ago member of the City Guard who desperately wanted to captain a naval ship. When he got the chance, he was so disabled by uncontrollable, nigh-constant seasickness (“lying on his face retching onto the decks from beginning to end of the voyage, except when he tried to get up and fell right back down again,” as one seahand put it), that he had to give it up. Heartbroken, he resigned from civic duty, hurled himself into mercantile trade, and in a bare three years had assembled a profitable merchant shipping fleet. Whereupon Usmro Blackasyre commissioned shipwrights to build three “fighting caravels,” and gifted them to the navy. Both he and they are gone to graves with the passing years, but this new striker was named in their honour. Master Rhantaeros Naullaer (LG male Illuskan human Ftr6) captains it ably; he’s a calm-in-battle veteran of more pirate skirmishes and chase-down-smuggling-ships-and-board actions than anyone else currently on active navy service.

The Floating Axe: Striker, sailed by an all-shield dwarf crew (the lone one-race ship in the navy; Admiral Hornwynd frowns on “single-race crews” and the heightened rivalries that might develop in his ranks because of this, but Piergeiron accepted this donation from a wealthy Waterdhavian dwarf merchant, Lorlan “Stonesides” Duraxe, because it was politically expedient to do so. Thus far, the dwarves have proven to be clumsy but fast-improving sailors, and the best board-and-brawlers in the navy, under their captain Torsan “Burntbeard” Hailstone (LG male shield dwarf Ftr7).

The Gallant Lady: Transport (cog), newest and largest of the naval transports, the Lady was built as a supply ship only, although one cabin roof was reinforced to take a mounted catapult if one was ever needed in future. Veteran Lady Master Valla Dorminthar (LG female Chondathan human Clr4[Valkur]/Exp3: sailmaker and rigger; Str18), a huge, beefy woman of prodigious strength but kindly, motherly disposition (affectionately known around the navy as “the Cow,” but never to her face) calmly and patiently trains (and retrains) crew after crew of recruits, taking them out into the teeth of line squalls and gails to give them experience in rough-seas fighting and escort work. The Gallant Lady rolls worse than any other ship in the navy, but has two sealed sidehulls (pontoons) mounted on arms thrusting out from either side of the ship (Valla’s innovations), that (like a catamaran) check the worst of its rolls and keep it from capsizing.Crews love Valla but hate her ship.

The Mount Waterdeep: Transport (cog), the closest thing to a “typical” transport the navy has, marginally the largest and sturdiest of eight very similar ships built at the same time by Arnagus the Shipwright for the navy, at a time when blockades had been threatened by both Luskan and Amn, some sages were warning of an imminent orc horde, and the Masked Lords wanted to make certain that Waterdeep could provision itself by sea if it was beseiged. Like its sister ships (which include The North Wind, The Mount Sar, The Mount Araddyn, and The Mount Hellimbrar), this cog is usually bristling with catapults as it sits docked in the naval harbor, or wallows along the shore participating in mock battles. It is captained by Master Ghorkan Daznar (LN male Calishite human Ftr6), who is typical of the capable, laconic naval men promoted from the ranks for their calm competency.

The War Whelkin: Transport, a shallow-draft, broad-beamed, wallowing vessel that’s almost a barge (once it was a huge “sterncastle cog,” but it was topheavy, kept heeling over and capsizing, and was abandoned by its foolish Amnian owners [who’d ordered all the extra decks be built atop what the shipwright had given them] in Waterdeep harbor, upside down and full of water; the authorities claimed it, dragged it to a city shipwright, and had it cut down to its lowest deck, to yield the Whelkin of today) . The “Wallop” (as all the navy calls it) has metal-clad crenellated sidewalls for troops to fire from behind, metal plates hammered at odd overlapping angles all over its decks to inhibit fire (from enemy incendiaries), and six light catapults mounted on its decks. Admiral Hornwynd recently gave orders (after it almost sank in rough seas) that it was never to sail out of the harbor again (in some of the naval defense plans, it is to sail into a “sea gap” in the breakwaters and anchor there, blocking passage for other vessels, and it carries six anchors and chains for this purpose; these orders still stand). Its crew is a mix of the rawest recruits and the most ailing, leathery old salts, captained by Dallance Askalur (NG male Illuskan human Ftr5) a foppish wannabe-noble of great good looks and elegant wardrobe and manners, who’s in disgrace with Admiral Hornwynd for running a fast raker onto rocks during a mock battle, and has been reassigned to the Wallop as punishment. His drawling ease hides his rage and frustration well, but the entire navy knows it’s there.



So saith Ed, who’s thrown up over the side of a wallowing vessel or two in his day, and ALMOST been hit on the head with a boom while racing. He did once, in his youth, find himself hanging on to the high rigging of a tall ship with one hand during a sudden gust of wind, with nothing under the rest of his body but a lot of wind, rain, and a long, long drop into cold waves below. Luckily for gaming fans everywhere, he didn’t let go.
love to all,
THO

Candlekeep Forums Moderator

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Titus le Chmakus
Seeker

28 Posts

Posted - 15 May 2017 :  09:49:59  Show Profile Send Titus le Chmakus a Private Message  Reply with Quote
Thanks but it does not correspond to the ship types from the books (cog, dhow, longship, galley ...etc)
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Markustay
Realms Explorer extraordinaire

USA
14041 Posts

Posted - 15 May 2017 :  14:19:35  Show Profile Send Markustay a Private Message  Reply with Quote
The only navy that got any detail was Cormyr's, and even that was sparse.

You'd figure with all the sea-based books we've had over the years, someone would have thought to write them up, but nope.

On the other hand, I am very much looking forward to the future sourcebook: "Famous Closets of Waterdeep".

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 15 May 2017 14:19:59
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Wooly Rupert
Master of Mischief
Moderator

USA
30235 Posts

Posted - 15 May 2017 :  15:02:22  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Markustay


On the other hand, I am very much looking forward to the future sourcebook: "Famous Closets of Waterdeep".



I hear there's some nifty feats and PrCs in that one. The ClosetWalker sounds particularly interesting.

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Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
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Titus le Chmakus
Seeker

28 Posts

Posted - 24 May 2017 :  08:08:35  Show Profile Send Titus le Chmakus a Private Message  Reply with Quote
Thanks guys. In the case of Ironclad, do the Faerun dwarves have it or is it only in other worlds ? This boat comes from Stormwrack, which is a general D&D sourcebook ...
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sleyvas
Great Reader

USA
5843 Posts

Posted - 24 May 2017 :  13:03:27  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Titus le Chmakus

Thanks guys. In the case of Ironclad, do the Faerun dwarves have it or is it only in other worlds ? This boat comes from Stormwrack, which is a general D&D sourcebook ...



See the red wizard's ship in Spellbound. I so often wonder if the person that wrote up the Avatar: the last airbender trilogy wasn't a fan of the realms.

The Red Scourge

This vast and terrifying vessel is the new pride of the Thayan navy. Built of shining, enameled red iron, kept afloat by magic, and powered by captive extraplanar beings, the Red Scourge mounts numerous small Thayan bombards and a large crew of human warriors but has yet to be tested in battle. Many nations, especially Aglarond and the naval powers of the Sea of Fallen Stars, would pay well for information on this mysterious vessel which, if set in motion, could strangle sea trade to a trickle.


Alavairthae, may your skill prevail

Phillip aka Sleyvas
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TBeholder
Master of Realmslore

1458 Posts

Posted - 24 May 2017 :  22:42:23  Show Profile Send TBeholder a Private Message  Reply with Quote
Looking through indices around here:
The Frothing Miscreant - paddleboat. Captained by Skoradin Thinskin (m gnome). Namesake of an adventure in Dungeon #80.

People never wonder How the world goes round -Helloween
And even I make no pretense Of having more than common sense -R.W.Wood
It's not good, Eric. It's a gazebo. -Ed Whitchurch
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Titus le Chmakus
Seeker

28 Posts

Posted - 30 May 2017 :  11:21:38  Show Profile Send Titus le Chmakus a Private Message  Reply with Quote
quote:
Originally posted by sleyvas

quote:
Originally posted by Titus le Chmakus

Thanks guys. In the case of Ironclad, do the Faerun dwarves have it or is it only in other worlds ? This boat comes from Stormwrack, which is a general D&D sourcebook ...



See the red wizard's ship in Spellbound. I so often wonder if the person that wrote up the Avatar: the last airbender trilogy wasn't a fan of the realms.

The Red Scourge

This vast and terrifying vessel is the new pride of the Thayan navy. Built of shining, enameled red iron, kept afloat by magic, and powered by captive extraplanar beings, the Red Scourge mounts numerous small Thayan bombards and a large crew of human warriors but has yet to be tested in battle. Many nations, especially Aglarond and the naval powers of the Sea of Fallen Stars, would pay well for information on this mysterious vessel which, if set in motion, could strangle sea trade to a trickle.





Hum it does not seem to be an Ironclad with the Stormwrack definition ... And Dwarves are not Thayans ! Don't be rude please
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sleyvas
Great Reader

USA
5843 Posts

Posted - 31 May 2017 :  13:23:14  Show Profile Send sleyvas a Private Message  Reply with Quote
Hey what was the ship that had like a ramp coming off the front, and there were these tasloi that were riding a kind of ungainly sea bird (I think they have blue feet... I want to say goonie bird, but I know that's not it). The tasloi would use the ship like an aircraft carrier, and the captain would periodically visit an island to pick up new tasloi to replace the ones who die.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Starshade
Learned Scribe

Norway
127 Posts

Posted - 31 May 2017 :  23:28:18  Show Profile Send Starshade a Private Message  Reply with Quote
quote:
Originally posted by sleyvas

Hey what was the ship that had like a ramp coming off the front, and there were these tasloi that were riding a kind of ungainly sea bird (I think they have blue feet... I want to say goonie bird, but I know that's not it). The tasloi would use the ship like an aircraft carrier, and the captain would periodically visit an island to pick up new tasloi to replace the ones who die.


Sula nebouxii, the "Blue-footed booby"? it got a wingspan of 150cm or so, small creatures, or gigantic seabirds? A bit like riding an albatross.
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sleyvas
Great Reader

USA
5843 Posts

Posted - 01 Jun 2017 :  13:35:16  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Starshade

quote:
Originally posted by sleyvas

Hey what was the ship that had like a ramp coming off the front, and there were these tasloi that were riding a kind of ungainly sea bird (I think they have blue feet... I want to say goonie bird, but I know that's not it). The tasloi would use the ship like an aircraft carrier, and the captain would periodically visit an island to pick up new tasloi to replace the ones who die.


Sula nebouxii, the "Blue-footed booby"? it got a wingspan of 150cm or so, small creatures, or gigantic seabirds? A bit like riding an albatross.



Yes, that sounds like it. I cannot find WHERE I saw that ship now. It was funny to read, but as I read it I was like.. hmmmm....

EDIT: AHHH, found it... Port of Raven's Bluff.... below is an excerpt of it to give a picture.

Spike MCGurk's Flotilla of DEATH

With a total of three ships, Spitvah #147;Spike#148; McGurk#146;s Flotilla of DEATH hardly seems like much of a flotilla at all. The Flotilla of DEATH#151; the last word is emphasized for maximum impressiveness#151;is actually three long wooden barges with tall sails aft and ramps that angle skyward at the bow. A dozen or more huge, silly-looking birds circle the ships, often colliding with each other and the barges. On deck, small green humanoids in long white shirts scuttle from place to place, tending to the needs of the massive birds and to the ships#146; chores.

This is Spike McGurk#146;s greatest venture! While sailing in the islands far beyond Ravens Bluff, the roly-poly seafarer landed at a wooded isle. Upon debarking, he discovered that the island was largely occupied by two races: tasloi and giant gooney birds. The island, called #147;Tasloiomitasloi#148; by its natives (meaning roughly, #147;the place where many tasloi go to meet many other tasloi#148;), was also home to other less numerous but more fearsome beasts that preyed on the tasloi and gooneys. These island tasloi, being friendlier, more social, but less bright than most tasloi, were very receptive to McGurk#146;s plan to take some of them out into the wide world beyond Tasloiomitasloi (and away from the island predators).

Over the next few months, McGurk created a small para-military academy on the island and trained the tasloi in the art of seamanship. He then had the tasloi trap a few dozen giant gooneys#151;not a difficult task, considering the birds#146; parallel traits of lethargy and stupidity. McGurk finally brought both tasloi and gooneys onto his modified barges from Ravens Bluff and launched the Flotilla of DEATH. The flotilla maintains an aerial combat ability with its tasloi naval air squadrons. When the flotilla engages opposing ships or raids a seaport, the tasloi unleash and mount the gooneys. One by one, the tasloi charge their gooneys down the length of a barge, up its ramp, and the gooneys clumsily take to the air (most of the time).

In aerial combat, a tasloi hurls javelins, drops rocks, or entangles adversaries with a net. Each tasloi has six javelins, one net, and 2 to 4 rocks. The aerial combat operation does not bother these tasloi because they are used to the daylight, like flying, and are good swimmers.

Although McGurk hires his ships out as mercenary vessels, he secretly hopes they never get into combat. Tasloi flying on ungraceful gooney birds tend to be easy targets for missile fire or magic. Also, since gooneys are particularly stupid mounts, the tasloi must whack them on the sides of their heads with javelins to turn them in the right direction. Each time a tasloi #147;steers#148; a gooney, he has a 5% chance to score a point of damage to the bird. When a bird suffers a 50% loss of its hit points, it dives into the water, abruptly separating mount and rider. Landing on the barges can also be dangerous, with a 5% chance of a crash, causing 1-2 points of damage to the bird and rider. Because of these problems, McGurk depends on the mere sight of the flying marines and the intimidating name of the flotilla to cause opponents to surrender.

McGurk accepts most offers of employment for his boats, preferring short runs with minimum combat and maximum publicity. The going rate is usually 50 gp per day for the entire crew of all three boats; more for a dangerous mission. Most of the money goes into McGurk#146;s pockets#151;a few coppers usually keep the tasloi happy in port. Typical expeditions might include the flotilla serving as an escort to an enchanted isle, attacking a single ship, or working security for a waterborne parade.

In port, the gooneys are tied to the boats on short leashes that allow them to walk only a few feet across the barges#146; decks. At sea, the gooneys are restricted by leashes that allow them to fly up to 100#146; above the decks#151;and often into each other. The gooneys stink of fish and wet feathers and they are often irritable enough to snap at an unwary tasloi. The three ships are 80#146; long with the foremost 10#146; of the decks sloping upwards, creating ramps for easy takeoffs. Their sterns hold 60#146; masts with wide square sails and 7#146; by 7#146; cabins for McGurk and his two tasloi lieutenants, Farloi and Gisloi. A 4#146;-tall hold is home to 30 tasloi (per boat) and the ships#146; stores. There are 20 gooney birds on each barge, plus one huge gooney on McGurk#146;s. This bird is mostly for show; it is so fat it can only stay aloft for three turns.

Should the Flotilla of DEATH take severe casualties, McGurk will sail back to Tasloiomitasloi for more recruits. His training facilities are still there and there is never a shortage of tasloi wanting to see the world (and less predators). Actually, there are many carnivores and a even few prehistoric beasts on the island, plus some ruins of an ancient tasloi civilization. The tasloi say that these ruins are guarded by a horrible giant tasloi, but McGurk has not determined if that would be a 5#146;- or 50#146;-tall creature. McGurk would like to explore the ruins and might do so if he can find the right band of adventurers to tag along.

Alavairthae, may your skill prevail

Phillip aka Sleyvas

Edited by - sleyvas on 01 Jun 2017 13:47:01
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