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Gary Dallison
Great Reader

United Kingdom
4732 Posts

Posted - 05 Oct 2019 :  15:13:11  Show Profile Send Gary Dallison a Private Message  Reply with Quote
Has anybody envisaged how the merchants of amn orchestrated the take over of snowdown.
I'm trying to plant the seeds of such a takeover. At the moment I've got merchant houses from amn and baldurs gate and calimshan trying to ally themselves with senior noblemen in snowdown by tempting them with exclusive access to luxury items.
The hope is that these noblemen will allow the merchants to dredge the bays and expand the docks so that snowdown can become a major Mercantile hub like callidyrr is now.

The next step is for the merchant house to go from allies to political players and the easiest way is for them to manufacture a crisis and then offer assistance in return for political power in snowdown, but that seems more like a zhentarim method than anything else. Would amnians perhaps get their allies addicted or in debt and then ramp up the costs until the nobles of snowdown give them power and position (takes longer but is slightly less overtly evil).

Any thoughts.

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Gary Dallison
Great Reader

United Kingdom
4732 Posts

Posted - 07 Oct 2019 :  09:50:32  Show Profile Send Gary Dallison a Private Message  Reply with Quote
Going through the bald man games regional guide, a few glaring mistakes but some good ideas. Came across a piece about hergatha that I never took note of before.

Hergathas mum carved hergathas name into the tree yggdrasils child, then her mum was killed in a lightning strike and hergatha becomes unable to drown, an awesome warrior and strategist, basically a Mary sue.

Now I'm intending to make yggdrasils child an arakhor (I figure the Fey made these to anchor the material plane to faeree and act as a planar crossroads). The sarrukh turned it into a weave anchor (like the nether scrolls).

Now the tree was obviously trapped to defend it from stupid people trying to tamper with the weave anchor and gain power for themselves, they obviously never considered that someone would carve someone else's name into the tree.

So what would happen if you carved someone's true name into the weave anchor. The nether scrolls were used to add newly discovered spells into the weave and to spread the size and strength of the weave. By adding someone's name to a weave anchor do you then create a direct link between that person and the weave. They then becomes sustained by its power (making them immortal and if they are killed they reform like the nether scrolls), perhaps they can access powers of the weave, more importantly perhaps sentience within the weave can use/possess hergatha.

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ericlboyd
Forgotten Realms Designer

USA
1520 Posts

Posted - 12 Oct 2019 :  14:28:18  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
Silmarien Silverleaf (CG moon elf ranger 7 / wizard 8) hails from Synnoria. She has wandered to and across the mainland in search of male elves, who she hopes will return to Synnoria to help her enlarge the dwindling population.

TSR Trading Cards 1992, #595.

--
http://www.ericlboyd.com/dnd/
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Wooly Rupert
Master of Mischief
Moderator

USA
32407 Posts

Posted - 12 Oct 2019 :  14:54:33  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by ericlboyd

Silmarien Silverleaf (CG moon elf ranger 7 / wizard 8) hails from Synnoria. She has wandered to and across the mainland in search of male elves, who she hopes will return to Synnoria to help her enlarge the dwindling population.

TSR Trading Cards 1992, #595.



This could be interpreted as saying she's on a quest to get laid.

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ericlboyd
Forgotten Realms Designer

USA
1520 Posts

Posted - 12 Oct 2019 :  15:00:51  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
More than that. She’s building a harem.

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Gary Dallison
Great Reader

United Kingdom
4732 Posts

Posted - 12 Oct 2019 :  18:22:47  Show Profile Send Gary Dallison a Private Message  Reply with Quote
Now that is an amazing and obscure find, I haven't got the tsr trading cards, and I suspect they have not been digitised.

I shall add her to the npcs. It does beg the question why many males left, why they were allowed to leave (in a gender deficient society one can easily imagine the more populous gender taking control of society and preventing the other gender from leaving -forcing them to remain and do their societal duty).

In some folklore unicorns do not like the touch of males. I had postulated that kamerynns presence inhibited the birth of males, perhaps his presence also has a suggestive influence making then want to leave, a feeling that grows stronger over time.

Furthermore I wonder if the llewyrr would not resort to kidnapping Male elves that came too close to synnoria

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Gary Dallison
Great Reader

United Kingdom
4732 Posts

Posted - 14 Oct 2019 :  20:58:22  Show Profile Send Gary Dallison a Private Message  Reply with Quote
Am detailing the Korinn Archipelago, have long been thinking about Viledal, who he was and how he managed to become ruler the island chain.

Started randomly reading up on bronze dragons today (in the 2e draconomicon) and it mentioned a story about a lone sailor who rescues or defends a bunch of people who turn out to be bronze dragons and in turn defend him from overwhelming odds.

I'm aware that Nymmurh lairs in northern Alaron and has a larder in the archipelago, also there is the insane bronze dragon Errant who went mad when his favoured human was lost.

Then i also recalled a plothook that mentioned a burning ship carrying the body of a northman hero floating out to sea with a dragon following.



So i've strung them all together. What if Viledal was not the great sailor and warrior he is purported to be in legend. What if he was in the wrong place at the wrong time (a merchant captured by pirates) and risked his life to save someone who turned out to be a bronze dragon (Errant).

With a polymorphed bronze dragon at his side, Viledal could easily defeat the pirates and remain king for 40 years. So what happens, as he ages he gets mean and Errant leaves his side. The pirates move in and Viledal is slain. Errant goes mad from the loss.

The burning ship is released when someone plunders Viledal's Isle in Treasure Island (one of the rooms has a ship prepared for his long dead son all ready for a viking burial, and the island is collapsing).


Just a thought for now. I thinking the keeper on Viledal's Isle is also a bronze dragon (he lived for at least 80 years seemingly), perhaps Errant in his more lucid moments.

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Gary Dallison
Great Reader

United Kingdom
4732 Posts

Posted - 16 Oct 2019 :  21:02:17  Show Profile Send Gary Dallison a Private Message  Reply with Quote
Noted in Treasure Hunt that the Korinn Archipelago was settled about 200 years ago. Obviously completely incorrect when it comes to the rest of the history about the Moonshae isles and the Korinn Archipelago, so i've decided that it was a migration of ffolk from Corwell (driven away by an event i call the Witch Winters) that fled to the Archipelago (Callidyrr is too crowded and the Carrathal Dynasty is already known as being tethyrian friendly and ffolk unfriendly, Snowdown is too settled, and Moray was the wrong way from Kingsbay.

I'm tying that into an entry in Tangled Webs that details the island of Tetris (only briefly) as having ffolk customs, whereas the rest of the Archipelago seems to be mostly northmen settled or pirate settled. So the ffolk from Corwell came to the Archipelago around 1100 DR bring their customs which had been mostly abandoned in places like Callidyrr.

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Gary Dallison
Great Reader

United Kingdom
4732 Posts

Posted - 17 Oct 2019 :  15:45:02  Show Profile Send Gary Dallison a Private Message  Reply with Quote
Korinn Archipelago mostly outlined. I've got a new group, the Seekers of Sunrise who are llewyrr elves out looking to persuade elves to travel to synnoria. Some use unsavoury methods (charms, kidnaps, bribery, blackmail).

Tried to work in what little lore there is to imagine a group of islands still loosely connected and recovering from the collapse of viledals nation. So centrist as the biggest island was once the capital and has guilds and merchant houses and nobles who have claimed a few of the smaller islands around it (Rabins Reef, Barrets Quay). Others are depleted from pirate attacks, others are refuges for elves fleeing the fall of their lands.

In general the islanders stick together, trading with each other first because everyone ignores the archipelago so the archipelago ignores everyone else.

Decided that viledal was a scion of Aeroth Silverhelm and so has a few treasures of vlan hidden in his tomb (which errant spent the last century recovering from pirates and their buyers)

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