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 Is anyone going to try and run a FR Age of Worms?
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 09 Feb 2006 :  13:27:07  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by KnightErrantJR

And the web supplement for Dungeon #130 is out.

Low resolution:

http://paizo.com/dungeonissues/130/DA130_Supplement_L.pdf

High resolution:

http://paizo.com/dungeonissues/130/DA130_Supplement_H.pdf



This is the one that explains a good deal of the Jergal meta-plot.

--Eric

--
http://www.ericlboyd.com/dnd/
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Gray Richardson
Master of Realmslore

USA
1287 Posts

Posted - 12 Feb 2006 :  09:39:49  Show Profile  Visit Gray Richardson's Homepage Send Gray Richardson a Private Message  Reply with Quote
I really enjoyed reading your notes on the Jergal metaplot. It was nice how you worked in the Harpells and such. Spellweaver, eh? Hmmmm... there are all sorts of things that could lead from that. I need to read up more on Spellweavers...
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Purple Dragon Knight
Master of Realmslore

Canada
1792 Posts

Posted - 12 Feb 2006 :  23:53:14  Show Profile  Click to see Purple Dragon Knight's MSN Messenger address Send Purple Dragon Knight a Private Message  Reply with Quote
Hi Erik,

Will you have notes on Dungeon 131? I'm debating buying it or not, seeing it has no Realms content at first glance...
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 12 Feb 2006 :  23:58:37  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by Purple Dragon Knight

Hi Erik,

Will you have notes on Dungeon 131? I'm debating buying it or not, seeing it has no Realms content at first glance...



I'll be doing conversion notes for all the Age of Worms adventures. The notes for Island of Last Resort will be short. The island is easily added to the Mintarn archipelago.

As for the other two adventures ...

Caverns of the Ooze Lord is perfect for a small Cult of Ghaunadaur adventure.

Wingclipper's Revenge is perfect for any fey-ridden forest (e.g. the High Forest, Westwood, Cormanthor, etc.)

All IMHO, of course.

--Eric

--
http://www.ericlboyd.com/dnd/
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 13 Feb 2006 :  00:11:09  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
I immediately thought of Ghaunadaur with Caverns of the Ooze Lord as well, and for some reason if my players start out in a new campaign, I would like to use Wingclipper's Revenge as well, perhaps becuase they have run into so many evil fey this time around that I would enjoy putting them in a postion of rescueing them (the initial player that earned the title of browniefriend has moved on from the group, and since then the fey encounters have bee more . . . negative).

"Because philosophy arises from awe, a philosopher is bound in his way to be a lover of myths and poetic fables. Poets and philosophers are alike in being big with wonder."--Saint Thomas Aquinas

http://knighterrantjr.blogspot.com/

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Purple Dragon Knight
Master of Realmslore

Canada
1792 Posts

Posted - 13 Feb 2006 :  04:33:53  Show Profile  Click to see Purple Dragon Knight's MSN Messenger address Send Purple Dragon Knight a Private Message  Reply with Quote
quote:
Originally posted by ericlboydI'll be doing conversion notes for all the Age of Worms adventures. The notes for Island of Last Resort will be short. The island is easily added to the Mintarn archipelago.

As for the other two adventures ...

Caverns of the Ooze Lord is perfect for a small Cult of Ghaunadaur adventure.

Wingclipper's Revenge is perfect for any fey-ridden forest (e.g. the High Forest, Westwood, Cormanthor, etc.)

All IMHO, of course.

--Eric

Thanks Eric!

The FR fanboy in me smiles, and the money-saving part of my being hurts...
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kaeso
Seeker

USA
36 Posts

Posted - 21 Jun 2006 :  19:48:03  Show Profile  Visit kaeso's Homepage Send kaeso a Private Message  Reply with Quote
Hi, I'm a new poster on these forums... and I'm trying to run the Age of Worms campaign in the Moonsea. Right now, we're still on the first adventure. However,I can't decide if I want to run it in the Moonsea or not. If I don't run it in the Moonsea, it will be run in the Western Heartlands near Waterdeep. Here's my thinking so far:

*note: I am a newer DM, which a group of 6 new players, so we have some leniency on things like switching regions that this 1st adventure is currently taking place in.

pro-Moonsea:
-I've already told them they were here, so the realism is maintained by keeping it here
-the Moonsea has a new regional book, which makes the region more interesting for me and makes it easier for me to give more flavor to the campaign
-the players would probably be introduced to the Night of the North, who are good and would make them members- I think being part of an underground organization would add a fun twist to the campaign
-there are some places in the Moonsea where good people have control, and seeing those places would hopefully give the players more confidence in their efforts

con-Moonsea:
- most of the people in the Moonsea are very reclusive and distrustful of outsiders
- one of my players roleplays a character who is a smartass, and being in a region of people who don't take **** from anyone is NOT good for his character- every time he tries to be a smartass, he's liable to get his ass kicked, or killed. I don't want to discourage his roleplaying.
- adapting my campaign for the moonsea takes a little bit of work
- the Moonsea book isn't amazing. It's useful for a campaign in the Moonsea, but it isn't amazing.
- there is no book detailing all of Hillsfar, though there is for Waterdeep
- I need to show the players that there is good in the Moonsea, giving them motivation. However, if I were to take my players to say, Phlan, I would have to take them outside of the normal campaign to get them there, possibly with a side adventure. It wouldn't be a base, becuase the campaign moves a bit, and also we are a group of high school students who will be seniors this year- since this is our last year together, we might not even get to 6th level or so when it would be convenient in the campaign setup to leave for a side adventure since we don't really play much (hopefully 5 or 6 times this summer, and probably 5 times in the school year (though i wish it was a lot more).

pro-Waterdeep-ish area:
- people are frontier-ish, like on the Moonsea, but they are also friendly rather than reclusive. This allows good roleplaying for my roleplayers (right now 3 of 6 are roleplayers, 1 is a loner/hack-n-slasher, another is a diehard hack-n-slasher, the other is apathetic).
- when the players do go to Waterdeep, there's a regional book on it! 3 cheers for flavor!
- people are more open to good-aligned gods, which is good since we have a paladin... and a cleric... and overall 4 or 5 of the PC's are good-aligned
- it would be much easier for the characters to explain why they are there. Right now i'm trying to help and motivate my players to make backgrounds- hard when they can't figure out why the hell they would be in the Moonsea (they are from all kinds of places- Waterdeep, Silverymoon, the Great Rift...)

con-Waterdeep-ish area:
-the players won't be going to Waterdeep for quite a while
-I would have to come back and say 'op, we're in the Western Heartlands, not the Moonsea. sorry!
-no nifty organizations to join that are secretive and an integral part of the campaign

I know I'm probably putting WAY too much thought into this, but... I just can't decide. So, what do you guys think? If you were in my position, which location would you choose? Thanks for your help-I need it

Great literature is escapist, but it changes you, and you come back to your world with new eyes. D&D is the first game that's ever done that for me.
-Sumana Harihareswara

Edited by - kaeso on 21 Jun 2006 19:48:51
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 21 Jun 2006 :  19:58:30  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Well, for what its worth, this is how I have set my the potential run at the Age of Worms that I will run if I get the chance to:



http://www.candlekeep.com/forum/topic.asp?TOPIC_ID=6653&SearchTerms=Daggerford

"Because philosophy arises from awe, a philosopher is bound in his way to be a lover of myths and poetic fables. Poets and philosophers are alike in being big with wonder."--Saint Thomas Aquinas

http://knighterrantjr.blogspot.com/

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kaeso
Seeker

USA
36 Posts

Posted - 21 Jun 2006 :  20:30:31  Show Profile  Visit kaeso's Homepage Send kaeso a Private Message  Reply with Quote
quote:
Well, for what its worth, this is how I have set my the potential run at the Age of Worms that I will run if I get the chance to:

I really the background! When you refer to Daggerford being returned to "normal," do you mean the town will no longer be as corrupt as it is described in Dungeon? That's a cool idea.

Great literature is escapist, but it changes you, and you come back to your world with new eyes. D&D is the first game that's ever done that for me.
-Sumana Harihareswara
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Snotlord
Senior Scribe

Norway
476 Posts

Posted - 21 Jun 2006 :  21:15:39  Show Profile  Visit Snotlord's Homepage Send Snotlord a Private Message  Reply with Quote
I never really got why Daggerford had to be corrupted in the first place. The corruption of Diamond Lake has absolutely no effect on the Age of Worms story, its to just finish to create a darker setting.
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kaeso
Seeker

USA
36 Posts

Posted - 21 Jun 2006 :  22:03:00  Show Profile  Visit kaeso's Homepage Send kaeso a Private Message  Reply with Quote
is Daggerford/Diamond Lake the home base of the campaign? It didn't seem like it was... but if it is, it seems like it should be a bit happier :) However, if I'm gonna make it happier I want it to be because of the actions of the PCs, so they can feel like something they did had a real effect on events. Hm...

Great literature is escapist, but it changes you, and you come back to your world with new eyes. D&D is the first game that's ever done that for me.
-Sumana Harihareswara
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 21 Jun 2006 :  23:01:56  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Its kind of the base for the first half of the campaign. Yes, Daggerford does seem a bit more corrupt in order to make it match Diamond Lake, but that's why in my set up I made it so at the "halfway" point the PCs could take a little bit of time off, figure out the Malaugrym involvement, and set things right, then move on with saving the world.

Its kind of like the "Scouring of the Shire" bit of LOTR, except in the middle instead of at the end of the story.

"Because philosophy arises from awe, a philosopher is bound in his way to be a lover of myths and poetic fables. Poets and philosophers are alike in being big with wonder."--Saint Thomas Aquinas

http://knighterrantjr.blogspot.com/

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kaeso
Seeker

USA
36 Posts

Posted - 25 Jun 2006 :  03:40:01  Show Profile  Visit kaeso's Homepage Send kaeso a Private Message  Reply with Quote
So... does anyone have any idea where I should run it? I still can't decide I gotta decide by Thursday

Great literature is escapist, but it changes you, and you come back to your world with new eyes. D&D is the first game that's ever done that for me.
-Sumana Harihareswara
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Dargoth
Great Reader

Australia
4569 Posts

Posted - 25 Jun 2006 :  03:50:50  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message  Reply with Quote
quote:
Originally posted by kaeso

So... does anyone have any idea where I should run it? I still can't decide I gotta decide by Thursday



If you want to keep the campaign in the Moonsea region you could use Phlan as Diamond Lake

“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks
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ericlboyd
Forgotten Realms Designer

USA
1253 Posts

Posted - 28 Jun 2006 :  04:07:24  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by Snotlord

I never really got why Daggerford had to be corrupted in the first place. The corruption of Diamond Lake has absolutely no effect on the Age of Worms story, its to just finish to create a darker setting.



My "design principles" for the Age of Worms conversion were to illustrate how to adapt every single facet of the AP into the Realms. My thought was to go overboard in this respect, which then allows the DM to back off if they want. If I'd gone the other way, light conversions, I would have felt like I was leaving all the work to the DMs.

So, in your example, I wanted to show HOW Daggerford could have become corrupted. As to whether or not it should be for any particular campaign, that's left up to the DM. It certainly works just as well with the corruption as withouth.

--Eric

--
http://www.ericlboyd.com/dnd/
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kaeso
Seeker

USA
36 Posts

Posted - 13 Jul 2006 :  21:09:20  Show Profile  Visit kaeso's Homepage Send kaeso a Private Message  Reply with Quote
Waterdeep it is! I just got City of Splendors today, can't wait to read it .

Great literature is escapist, but it changes you, and you come back to your world with new eyes. D&D is the first game that's ever done that for me.
-Sumana Harihareswara
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Kalin Agrivar
Senior Scribe

Canada
956 Posts

Posted - 13 Jul 2006 :  21:20:29  Show Profile  Visit Kalin Agrivar's Homepage  Click to see Kalin Agrivar's MSN Messenger address Send Kalin Agrivar a Private Message  Reply with Quote
instead of using Daggerford, why not one of those pirate hold-villages mention in Volo's Guide to the Sword Coast? or just put Diamond Lake along the coast in that unclaimed area between Daggerford and Waterdeep?

Kalin Xorell El'Agrivar

- High Mage of the Arcane Assembly
- Lore Keeper of the Vault of Ancestors
- 3rd Son of the Lord of the Stand
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Na-Gang
Learned Scribe

United Kingdom
348 Posts

Posted - 14 Jul 2006 :  14:12:52  Show Profile  Visit Na-Gang's Homepage Send Na-Gang a Private Message  Reply with Quote
I have considered running AoW in FR, substituting an aspect of Moander for Kyuss, but then I love Moander and would use him/it in place of almost anything if I could.

If you fiddle about a bit with Moander's profile, he's already got rot (undead) and corruption (nasty wormy things) so it wouldn't be too much of a stretch IMO.
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Kalin Agrivar
Senior Scribe

Canada
956 Posts

Posted - 14 Jul 2006 :  14:25:06  Show Profile  Visit Kalin Agrivar's Homepage  Click to see Kalin Agrivar's MSN Messenger address Send Kalin Agrivar a Private Message  Reply with Quote
quote:
Originally posted by Na-Gang

I have considered running AoW in FR, substituting an aspect of Moander for Kyuss, but then I love Moander and would use him/it in place of almost anything if I could.

If you fiddle about a bit with Moander's profile, he's already got rot (undead) and corruption (nasty wormy things) so it wouldn't be too much of a stretch IMO.



I thought so too but I was leaning more towards just having Kyuss as what he was before...mad wizard, soon-to-be-god, etc. probably be a Imaskari or Netherese wizard

but I was thinking more like of some sort of ancient magic user from Zakhara and his ancient jungle city would be placed in that archipelago of islands off the west coast, or maybe in the south near the Isle of Eephants...Near Kog or something

I haven't decided if I like the whole Jergal-spellweaver connection though

Kalin Xorell El'Agrivar

- High Mage of the Arcane Assembly
- Lore Keeper of the Vault of Ancestors
- 3rd Son of the Lord of the Stand
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Fellfire
Master of Realmslore

1944 Posts

Posted - 11 Feb 2015 :  12:26:38  Show Profile Send Fellfire a Private Message  Reply with Quote
Has anybody compiled all of these web enhancement/conversion notes? For the first time Paizo's website is giving me a hard time.

Misanthorpe

Love is a lie. Only hate endures. Light is blinding. Only in darkness do we see clearly.

"Oh, you think darkness is your ally? You merely adopted the dark. I was born in it, molded by it. I didn't see the light until I was already a man, by then it was nothing to me but.. blinding. The shadows betray you because they belong to me." - Bane The Dark Knight Rises

Green Dragonscale Dice Bag by Crystalsidyll - check it out


Edited by - Fellfire on 11 Feb 2015 12:27:11
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