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The Masked Mage
Great Reader

USA
2043 Posts

Posted - 13 Sep 2018 :  00:25:53  Show Profile  Send The Masked Mage an AOL message  Click to see The Masked Mage's MSN Messenger address Send The Masked Mage a Private Message  Reply with Quote
quote:
Originally posted by TBeholder

quote:
Originally posted by Zeromaru X

AFAIK, that and that the Positive and Negative Planes are "outside" the Great Wheel, instead of being part of the Inner planes.

If we're talking Planescape, Positive/Negative Energy planes are Inner, and there are Quasielemental planes touching both them and elemental planes (2 groups of 4).
If we're talking 3.5, mumble mumble something mumble - oh, you know just make it up yourself. If we're talking 4e, it's right between ShadowFell, FeyWild, DuckQuack and WikiHeadache.



I'd say ShadowFell, FeyWild, DuckQuack etc. would all be classified as demiplanes in the Great Wheel system.
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Wooly Rupert
Master of Mischief
Moderator

USA
31632 Posts

Posted - 13 Sep 2018 :  02:36:47  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
I consider the Shadowfell and the Feywild to be demiplanes that exist "between" Toril's Prime and between the actual planes of Shadow and Faerie. Both demiplanes are lesser versions of the originals, and kind of overlap Toril's Prime.

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sleyvas
Great Reader

USA
7582 Posts

Posted - 13 Sep 2018 :  13:23:09  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by The Masked Mage

quote:
Originally posted by TBeholder

quote:
Originally posted by Zeromaru X

AFAIK, that and that the Positive and Negative Planes are "outside" the Great Wheel, instead of being part of the Inner planes.

If we're talking Planescape, Positive/Negative Energy planes are Inner, and there are Quasielemental planes touching both them and elemental planes (2 groups of 4).
If we're talking 3.5, mumble mumble something mumble - oh, you know just make it up yourself. If we're talking 4e, it's right between ShadowFell, FeyWild, DuckQuack and WikiHeadache.



I'd say ShadowFell, FeyWild, DuckQuack etc. would all be classified as demiplanes in the Great Wheel system.



Isn't the plane of DuckQuack a transitive plane to the elemental plane of Sonic Damage?

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Wooly Rupert
Master of Mischief
Moderator

USA
31632 Posts

Posted - 13 Sep 2018 :  17:53:29  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
I have an NPC that can easily outdrink a pack of dwarves. He claims it's because he spent time on the Quasielemental Plane of Ale, and cheerfully ignores anyone who says that plane doesn't exist.

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TheIriaeban
Seeker

USA
53 Posts

Posted - 14 Sep 2018 :  02:39:06  Show Profile Send TheIriaeban a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

I have an NPC that can easily outdrink a pack of dwarves. He claims it's because he spent time on the Quasielemental Plane of Ale, and cheerfully ignores anyone who says that plane doesn't exist.



And where might I find a gate to this plane?

"Iriaebor is a fine city. So what if you can have violence between merchant groups break out at any moment. Not every city can offer dinner AND a show."
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sleyvas
Great Reader

USA
7582 Posts

Posted - 14 Sep 2018 :  14:01:27  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by TheIriaeban

quote:
Originally posted by Wooly Rupert

I have an NPC that can easily outdrink a pack of dwarves. He claims it's because he spent time on the Quasielemental Plane of Ale, and cheerfully ignores anyone who says that plane doesn't exist.



And where might I find a gate to this plane?



I just need a flagon with a small (say 2 inch radius) one-way, activatable portal. If you could only open it for an hour a day, how many barrels do you think could you fill? 2? 4? 10?

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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The Masked Mage
Great Reader

USA
2043 Posts

Posted - 14 Sep 2018 :  16:04:08  Show Profile  Send The Masked Mage an AOL message  Click to see The Masked Mage's MSN Messenger address Send The Masked Mage a Private Message  Reply with Quote
quote:
Originally posted by TheIriaeban

quote:
Originally posted by Wooly Rupert

I have an NPC that can easily outdrink a pack of dwarves. He claims it's because he spent time on the Quasielemental Plane of Ale, and cheerfully ignores anyone who says that plane doesn't exist.



And where might I find a gate to this plane?



Wisconsin
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TheIriaeban
Seeker

USA
53 Posts

Posted - 14 Sep 2018 :  18:02:04  Show Profile Send TheIriaeban a Private Message  Reply with Quote
quote:
Originally posted by The Masked Mage

quote:
Originally posted by TheIriaeban

quote:
Originally posted by Wooly Rupert

I have an NPC that can easily outdrink a pack of dwarves. He claims it's because he spent time on the Quasielemental Plane of Ale, and cheerfully ignores anyone who says that plane doesn't exist.



And where might I find a gate to this plane?



Wisconsin



So, I gotta go through the Quasielemental Plane of Cheese? No wonder it is hard to find.

"Iriaebor is a fine city. So what if you can have violence between merchant groups break out at any moment. Not every city can offer dinner AND a show."
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Wooly Rupert
Master of Mischief
Moderator

USA
31632 Posts

Posted - 14 Sep 2018 :  19:08:46  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
<Homer Simpson>Mmmm, quasielemental cheese....</Homer Simpson>

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

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The Masked Mage
Great Reader

USA
2043 Posts

Posted - 16 Sep 2018 :  11:45:32  Show Profile  Send The Masked Mage an AOL message  Click to see The Masked Mage's MSN Messenger address Send The Masked Mage a Private Message  Reply with Quote
Either Cheese or Bratwurst.
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Dalor Darden
Great Reader

USA
3595 Posts

Posted - 19 Sep 2018 :  22:19:43  Show Profile Send Dalor Darden a Private Message  Reply with Quote
A quick "mechanics" question that I'm sure THO could answer; but may have been answered in the past (though I can't find the question so couldn't find the answer):

How does Ed award Experience Points to the effect that after years and years of play his player's characters are still in the single digit levels?

I LIKE that idea, just wondering if he awards xp for gold pieces or does story award or what?

Thank you so much!

AD&D for me!
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WERDNA
Acolyte

USA
1 Posts

Posted - 28 Sep 2018 :  15:08:24  Show Profile Send WERDNA a Private Message  Reply with Quote
I was reading Elminster's Forgotten Realms the other day and saw a note referring to Thay as having been envisioned as a "Far-Eastern" empire suitable for Oriental Adventures play.

I suppose my question for Ed and THO is what the earlier home-game conception of Thay was like as well as what a more Far-East style of Thay would have been like according to Ed. Even though the official realms have moved past this, I find this early version of Thay very interesting as a concept.
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Hoondatha
Great Reader

USA
2420 Posts

Posted - 02 Oct 2018 :  21:20:34  Show Profile  Visit Hoondatha's Homepage Send Hoondatha a Private Message  Reply with Quote
Hey Ed! I hope the autumn is treating you well.

I have a quick question about the Thayan slave trade in the 1300's DR. How frequent are slave ships in the Sea of Fallen Swords and the Alamber? How many of the ships are dedicated slavers (I'm thinking those that served the American/Caribbean slave trade), versus a general merchant ship that just happens to have some slaves in part of the hold?

I'm thinking about having a "good guy" pirate ship of escaped slaves that is trying to attack and free as many slave ships as they can. How common or infrequent are slave ships heading to Thay? Roughly what percentage of Thay's slaves come by sea, rather than overland from the south or west, or underground, or through gates?

Thanks as always.

Doggedly converting 3e back to what D&D should be...
Sigh... And now 4e as well.
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George Krashos
Master of Realmslore

Australia
5336 Posts

Posted - 04 Oct 2018 :  12:56:51  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by WERDNA

I was reading Elminster's Forgotten Realms the other day and saw a note referring to Thay as having been envisioned as a "Far-Eastern" empire suitable for Oriental Adventures play.

I suppose my question for Ed and THO is what the earlier home-game conception of Thay was like as well as what a more Far-East style of Thay would have been like according to Ed. Even though the official realms have moved past this, I find this early version of Thay very interesting as a concept.



I know that our dear THO is a busy gal and being off the radar has its disadvantages, so I passed on your question to Ed and he responded as follows:

Remember Moondragon from Marvel Comics (bald-headed woman, serene, standup collar)? That was a typical Tharchioness, in my early version of Thay. I saw it as a land of many economically-warring old-money merchant houses, each with their own tiny principalities (equivalent of baronies in the western Realms), having mutually retreated from open martial warfare with each other after almost mutually destroying each other. The Red Wizards arose out of this, and soon became a pox on all of these old-money, family-honor blood-related houses (because you either have or don’t have an aptitude for the Art; it has nothing to do with your wealth or heritage, so “anyone” can become a Red Wizard, not just members of the existing aristocracy).
What I wanted to avoid in my original Realms, pre-TSR publication, was ANY “too close to real world, or real-world history, or real-world Hollywood, or real-world legend” elements. So I didn’t want historical China, or Laos, Cambodia, Thailand, Korea, Japan, Vietnam, etc. or anything “too close” (no Great Wall, no Shinto or Buddism or Celestial Bureaucracy, and so on). I wanted to evoke the FLAVOUR of the East without full-on stereotypes or cultural trappings.
I thought then, and still think, that a polyglot, mixed-heritage region of many tiny principalities and vigorous trade and technological and magical advances, rather than warring lands or races and for that matter an organized, non-internally-feuding uberwizards, makes for better roleplaying opportunities, because visiting or resident PC adventurers can more easily find roles (be hired as hit teams, escorts, investigators, guards, etc.).
“My” Thay was a slaving empire with Red Wizards, but the monied AND “just plain folks” populace (very much including the various clergy) were quietly opposed to, and thwarting, what they saw as the growing power of the “upstart” Red Wizards.

There it is, root realmslore for us all.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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George Krashos
Master of Realmslore

Australia
5336 Posts

Posted - 04 Oct 2018 :  12:58:08  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by Hoondatha

Hey Ed! I hope the autumn is treating you well.

I have a quick question about the Thayan slave trade in the 1300's DR. How frequent are slave ships in the Sea of Fallen Swords and the Alamber? How many of the ships are dedicated slavers (I'm thinking those that served the American/Caribbean slave trade), versus a general merchant ship that just happens to have some slaves in part of the hold?

I'm thinking about having a "good guy" pirate ship of escaped slaves that is trying to attack and free as many slave ships as they can. How common or infrequent are slave ships heading to Thay? Roughly what percentage of Thay's slaves come by sea, rather than overland from the south or west, or underground, or through gates?

Thanks as always.



And one more because Ed is he coolest:

In the 1300s DR, slave ships aren’t frequent at all. Almost all of them are, as you describe, “a general merchant ship that just happens to have some slaves in part of the hold.” And the majority of the slave trade is overland, especially from Semphar and Raurin and parts beyond, in large part because slaves at sea suffer losses (ill health, seasickness, inability to get away from infections on a ship) and so lose strength and weight and therefore value, even if they don’t actually die. So slaving is generally done by land travel, often very slow “land coffles” of slaves chained to common timbers who carry their own sun protection (awnings attached to said timbers) and food and water, and are dedicated to foraging AND work along the route (e.g. carrying tons of nuts they shell as they trudge; they can eat as many as they like, but must keep shelling to avoid being lashed, so those tons of nuts get shelled ere they reach their destination).
So perhaps twenty percent, tops, of Thayan slaves come by sea. Which doesn’t mean your “good guy” ship can’t storm and board scores of other ships, searching for those few slaves chained in the hold of each (often, again, set to a drudge-task involving cargo, like the shelling of nuts).

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Hoondatha
Great Reader

USA
2420 Posts

Posted - 04 Oct 2018 :  17:11:48  Show Profile  Visit Hoondatha's Homepage Send Hoondatha a Private Message  Reply with Quote
Great! Thanks Ed and George! Much appreciated.

Doggedly converting 3e back to what D&D should be...
Sigh... And now 4e as well.
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Zeromaru X
Master of Realmslore

Colombia
1121 Posts

Posted - 05 Oct 2018 :  01:04:09  Show Profile Send Zeromaru X a Private Message  Reply with Quote
Hey Ed! And dear THO, and George (?)

My brother bought me a FR comic that tells the tale of Talandra Roaringhorn and some other miscreants from Waterdeep. Can you tell me more about the "King of the Ghosts" and his Ghost Holds? (direct translation here; the comic is traslated to spanish, so I don't know the original terms—but you know who I'm talking about: is the super powerful ghost that opens the portal for Talandra and her friends)

Also, why he had control over direhelms? Does that means he is part of the Eminence of Araunt?

Thanks in advance!

Long ago, in the distant past, they fell into decay. The philosopher’s path... The river of glory... Even the saints resting in the darkness rise up without response and block the way...

Edited by - Zeromaru X on 05 Oct 2018 01:05:25
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George Krashos
Master of Realmslore

Australia
5336 Posts

Posted - 05 Oct 2018 :  03:28:42  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by Zeromaru X

Hey Ed! And dear THO, and George (?)

My brother bought me a FR comic that tells the tale of Talandra Roaringhorn and some other miscreants from Waterdeep. Can you tell me more about the "King of the Ghosts" and his Ghost Holds? (direct translation here; the comic is traslated to spanish, so I don't know the original terms—but you know who I'm talking about: is the super powerful ghost that opens the portal for Talandra and her friends)

Also, why he had control over direhelms? Does that means he is part of the Eminence of Araunt?

Thanks in advance!



Before I pass this on to Ed, what issue of the comics was it, and was it the Forgotten Realms comic or the AD&D Comic (there were two as I recall)?

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Fineva
Seeker

Canada
68 Posts

Posted - 05 Oct 2018 :  06:18:12  Show Profile Send Fineva a Private Message  Reply with Quote
Hi George, Ed & THO,
Anyone can answer this I think, as I'm still pretty basic in my studies.
Someone recently attributed/hinted the Blackstaff was a part of Khelben being a chosen of Mystra, and I wonder about that.
(Kind of like inventing the staff should have come from a chosen, not create one)
Secondly, I'm told George knows about the Althora ...an artifact in Thay?
Thanks,
Fineva

I"

Edited by - Fineva on 05 Oct 2018 06:19:10
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George Krashos
Master of Realmslore

Australia
5336 Posts

Posted - 05 Oct 2018 :  08:41:15  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by Fineva
Secondly, I'm told George knows about the Althora ...an artifact in Thay?
Thanks,
Fineva



It's the Athora, and you can get the info here:

https://www.dmsguild.com/product/253571/Tyrants-in-Scarlet-the-Founding-History-of-the-Zulkirs-of-Thay

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Fineva
Seeker

Canada
68 Posts

Posted - 06 Oct 2018 :  03:32:48  Show Profile Send Fineva a Private Message  Reply with Quote
Thank you George.
I can only say omg.
-Fineva

I"
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sleyvas
Great Reader

USA
7582 Posts

Posted - 06 Oct 2018 :  07:11:40  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by George Krashos

quote:
Originally posted by Zeromaru X

Hey Ed! And dear THO, and George (?)

My brother bought me a FR comic that tells the tale of Talandra Roaringhorn and some other miscreants from Waterdeep. Can you tell me more about the "King of the Ghosts" and his Ghost Holds? (direct translation here; the comic is traslated to spanish, so I don't know the original terms—but you know who I'm talking about: is the super powerful ghost that opens the portal for Talandra and her friends)

Also, why he had control over direhelms? Does that means he is part of the Eminence of Araunt?

Thanks in advance!



Before I pass this on to Ed, what issue of the comics was it, and was it the Forgotten Realms comic or the AD&D Comic (there were two as I recall)?

-- George Krashos



George, I don't have the comics, but this might help. It appears to be the Dungeons & Dragons: Forgotten Realms series released in 2012?

https://www.idwpublishing.com/product/dungeons-dragons-forgotten-realms-2/

https://www.amazon.com/Dungeons-Dragons-Forgotten-Realms-Book/dp/B071S1J99J

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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sleyvas
Great Reader

USA
7582 Posts

Posted - 06 Oct 2018 :  07:13:45  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by George Krashos

quote:
Originally posted by Zeromaru X

Hey Ed! And dear THO, and George (?)

My brother bought me a FR comic that tells the tale of Talandra Roaringhorn and some other miscreants from Waterdeep. Can you tell me more about the "King of the Ghosts" and his Ghost Holds? (direct translation here; the comic is traslated to spanish, so I don't know the original terms—but you know who I'm talking about: is the super powerful ghost that opens the portal for Talandra and her friends)

Also, why he had control over direhelms? Does that means he is part of the Eminence of Araunt?

Thanks in advance!



Before I pass this on to Ed, what issue of the comics was it, and was it the Forgotten Realms comic or the AD&D Comic (there were two as I recall)?

-- George Krashos



George, I don't have the comics, but this might help. It appears to be the Dungeons & Dragons: Forgotten Realms series released in 2012?

https://www.idwpublishing.com/product/dungeons-dragons-forgotten-realms-2/

https://www.amazon.com/Dungeons-Dragons-Forgotten-Realms-Book/dp/B071S1J99J

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Fineva
Seeker

Canada
68 Posts

Posted - 06 Oct 2018 :  09:27:40  Show Profile Send Fineva a Private Message  Reply with Quote
Dear THO, Ed and George,
I made up a hierarchy of powers, look about right?


Overgod (Ao) (can strip powers)
Greater gods (multiple portfolios)
Lesser gods (portfolio powers)
Demigods (divine powers)
Exarchs (Made by the God, various powers)
Chosen (power in a person, may allow spell like use )
Artifact wielders (Artus Cimber)
(Uncertain here) 5e "boons" /3e "Epic" level 20s

I"

Edited by - Fineva on 07 Oct 2018 07:47:44
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Zeromaru X
Master of Realmslore

Colombia
1121 Posts

Posted - 06 Oct 2018 :  23:27:43  Show Profile Send Zeromaru X a Private Message  Reply with Quote
quote:
Originally posted by sleyvas

quote:
Originally posted by George Krashos

quote:
Originally posted by Zeromaru X

Hey Ed! And dear THO, and George (?)

My brother bought me a FR comic that tells the tale of Talandra Roaringhorn and some other miscreants from Waterdeep. Can you tell me more about the "King of the Ghosts" and his Ghost Holds? (direct translation here; the comic is traslated to spanish, so I don't know the original terms—but you know who I'm talking about: is the super powerful ghost that opens the portal for Talandra and her friends)

Also, why he had control over direhelms? Does that means he is part of the Eminence of Araunt?

Thanks in advance!



Before I pass this on to Ed, what issue of the comics was it, and was it the Forgotten Realms comic or the AD&D Comic (there were two as I recall)?

-- George Krashos



George, I don't have the comics, but this might help. It appears to be the Dungeons & Dragons: Forgotten Realms series released in 2012?

https://www.idwpublishing.com/product/dungeons-dragons-forgotten-realms-2/

https://www.amazon.com/Dungeons-Dragons-Forgotten-Realms-Book/dp/B071S1J99J



Yes, it is this comic. IIRC, was the final issue (number 5).

Long ago, in the distant past, they fell into decay. The philosopher’s path... The river of glory... Even the saints resting in the darkness rise up without response and block the way...

Edited by - Zeromaru X on 06 Oct 2018 23:29:31
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