Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Forgotten Realms Journals
 General Forgotten Realms Chat
 Ed's reveal of a continent name Arandron
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Previous Page | Next Page
Author Previous Topic Topic Next Topic
Page: of 5

Wooly Rupert
Master of Mischief
Moderator

USA
35683 Posts

Posted - 05 Nov 2021 :  13:27:29  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Razz

Yeah that was my tweet asking about the map.

All this just furthers the issue with Toril. The designers just need to get off their butts and make a world map already. Heck they don’t even need to wholly detail every continent. Just give enough generic info for people to work with and let everyone else make up the rest.

Because I find it odd that the setting is so extremely narrowly focused on Faerun. As if for some reason no other lands ever interact or have any influence in Faerun at all. The continent feels extremely isolated which defies all logic. I would rather have some contrived explanation that a “magic barrier surrounds Faerun and its closest waters” keeping them isolated and making any forays beyond or entering Faerun a mysterious anomaly.

After millenia and the prodigious amount of magic and explorers and adventurers the world has, at this point in Faerun’s time there is no logical explanation why the rest of the world is still unknown. And why it doesn’t even have much influence with Faerun and vice versa. Spelljamming was mentioned earlier, but there’s also skyships and powerful casters who are also sages that would want to accurately depict and interact with the wider world.

Ironic how we have more information on extraplanar realms in the setting than we do on what lies across the oceans!



I don't see how it's that illogical considering the real world was much the same.

Halruaan skyships are slow and when it comes to ocean travel, don't really have that much of an advantage over conventional sailing ships.

And yes, spelljamming would solve the issue of filling in the map, but since it breaks other aspects of the setting and wasn't well-integrated to begin with, I'm comfortable leaving it out of the equation entirely.

As for magic, while it can be a great aid for exploration, you still have to know where you're going, first. Most wizards aren't going to say "I'm going to teleport 2000 miles that way and see where I land" -- especially since the less imprecise the location, the greater the potential for adverse consequences on arrival. Most scrying magics aren't going to have the range, and those that do, you still have to know where you're looking. A wizard could pick a random spot to start looking, then move his scrying sensor, and still be days or even weeks from land.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!

Edited by - Wooly Rupert on 05 Nov 2021 13:29:26
Go to Top of Page

Razz
Senior Scribe

USA
737 Posts

Posted - 05 Nov 2021 :  14:08:44  Show Profile Send Razz a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert
As for magic, while it can be a great aid for exploration, you still have to know where you're going, first. Most wizards aren't going to say "I'm going to teleport 2000 miles that way and see where I land" -- especially since the less imprecise the location, the greater the potential for adverse consequences on arrival. Most scrying magics aren't going to have the range, and those that do, you still have to know where you're looking. A wizard could pick a random spot to start looking, then move his scrying sensor, and still be days or even weeks from land.



With magic that can create sky cities, disintegrate entire armies, rip inhabitants of another world from 2 separate points of time, summon massive tidal waves, sunder an entire continent, and steal the divine essence of a goddess of magic, I find it extremely incredulous that no one developed a spell similar to our real world satellites to map the world, a spell that creates a vision of the entire world, and a caster can mentally “zoom in and out and scan” as they please.
Go to Top of Page

Lord Karsus
Great Reader

USA
3665 Posts

Posted - 05 Nov 2021 :  14:28:07  Show Profile Send Lord Karsus a Private Message  Reply with Quote
quote:
Originally posted by Razz

Ironic how we have more information on extraplanar realms in the setting than we do on what lies across the oceans!


-Kind of like how we know more about space, or our solar system, than we do about deep down in the ocean.

(A Tri-Partite Arcanist Who Has Forgotten More Than Most Will Ever Know)

Elves of Faerűn
Vol I- The Elves of Faerűn
Vol. III- Spells of the Elves
Vol. VI- Mechanical Compendium
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
35683 Posts

Posted - 05 Nov 2021 :  17:55:02  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Razz

quote:
Originally posted by Wooly Rupert
As for magic, while it can be a great aid for exploration, you still have to know where you're going, first. Most wizards aren't going to say "I'm going to teleport 2000 miles that way and see where I land" -- especially since the less imprecise the location, the greater the potential for adverse consequences on arrival. Most scrying magics aren't going to have the range, and those that do, you still have to know where you're looking. A wizard could pick a random spot to start looking, then move his scrying sensor, and still be days or even weeks from land.



With magic that can create sky cities, disintegrate entire armies, rip inhabitants of another world from 2 separate points of time, summon massive tidal waves, sunder an entire continent, and steal the divine essence of a goddess of magic, I find it extremely incredulous that no one developed a spell similar to our real world satellites to map the world, a spell that creates a vision of the entire world, and a caster can mentally “zoom in and out and scan” as they please.



But to what end? Exploration is largely driven by a need for resources, and wizards aren't going to need to look halfway around the world for resources. Also, what wizard is going to think "Hmmm, maybe if I create an eye in the sky I can use it to look down at some place thousands of miles away even though I've got absolutely no reason to?"

Even in Spelljammer, artificial satellites are orbital bases or isolated dwellings, not spy satellites.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

sleyvas
Great Reader

USA
10979 Posts

Posted - 05 Nov 2021 :  22:29:17  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Razz

Yeah that was my tweet asking about the map.

All this just furthers the issue with Toril. The designers just need to get off their butts and make a world map already. Heck they don’t even need to wholly detail every continent. Just give enough generic info for people to work with and let everyone else make up the rest.

Because I find it odd that the setting is so extremely narrowly focused on Faerun. As if for some reason no other lands ever interact or have any influence in Faerun at all. The continent feels extremely isolated which defies all logic. I would rather have some contrived explanation that a “magic barrier surrounds Faerun and its closest waters” keeping them isolated and making any forays beyond or entering Faerun a mysterious anomaly.

After millenia and the prodigious amount of magic and explorers and adventurers the world has, at this point in Faerun’s time there is no logical explanation why the rest of the world is still unknown. And why it doesn’t even have much influence with Faerun and vice versa. Spelljamming was mentioned earlier, but there’s also skyships and powerful casters who are also sages that would want to accurately depict and interact with the wider world.

Ironic how we have more information on extraplanar realms in the setting than we do on what lies across the oceans!



One thing that I'd consider proposing, since Ed seems to have a huge want for there to be a bunch of islands for Anchorome.... part of the reason that the people of Ruathym, etc... haven't explored the "continent misamed Anchorome" extensively is that there's some kind of portal as you near Evermeet that extends hundres of miles (like a curtain or wall portal, but its essentially "mist"), and it sends ships that approach into an area with a ton of islands, like the crowded sea, or the islands off the Zakhara's western coast, of the isles off Kara-tur. In fact, there might be similar "mist" areas within each of those, and thus some crews find themselves travelling all around the world. These mist portals might be variable as well or only active at certain times.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
Go to Top of Page

sleyvas
Great Reader

USA
10979 Posts

Posted - 05 Nov 2021 :  22:31:56  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Razz

quote:
Originally posted by Wooly Rupert
As for magic, while it can be a great aid for exploration, you still have to know where you're going, first. Most wizards aren't going to say "I'm going to teleport 2000 miles that way and see where I land" -- especially since the less imprecise the location, the greater the potential for adverse consequences on arrival. Most scrying magics aren't going to have the range, and those that do, you still have to know where you're looking. A wizard could pick a random spot to start looking, then move his scrying sensor, and still be days or even weeks from land.



With magic that can create sky cities, disintegrate entire armies, rip inhabitants of another world from 2 separate points of time, summon massive tidal waves, sunder an entire continent, and steal the divine essence of a goddess of magic, I find it extremely incredulous that no one developed a spell similar to our real world satellites to map the world, a spell that creates a vision of the entire world, and a caster can mentally “zoom in and out and scan” as they please.



Or simply transported to the moon, which they can simply sit upon and gaze at the world below and map it over time. But I agree, there are solutions out there. Its very hard to believe they wouldn't be used.

Alavairthae, may your skill prevail

Phillip aka Sleyvas

Edited by - sleyvas on 05 Nov 2021 22:39:08
Go to Top of Page

sleyvas
Great Reader

USA
10979 Posts

Posted - 05 Nov 2021 :  22:37:27  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Lord Karsus

quote:
Originally posted by Razz

Ironic how we have more information on extraplanar realms in the setting than we do on what lies across the oceans!


-Kind of like how we know more about space, or our solar system, than we do about deep down in the ocean.



Not really. Travel into the deeper parts of the ocean are extremely dangerous for us, and they typically won't lead to some way to go "elsewhere". It is somewhat natural that people show an interest in being able to leave our planet in the hopes of finding another habitable place (because if this one goes back, likely the oceans will as well).

Meanwhile in a comparison, discovering the land right across the water, that's perfectly habitable, and probably filled with resources you can explore.... it only makes sense that they'd be using the means that are at hand to try and discover those places.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
Go to Top of Page

sleyvas
Great Reader

USA
10979 Posts

Posted - 05 Nov 2021 :  22:57:07  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Razz

quote:
Originally posted by Wooly Rupert
As for magic, while it can be a great aid for exploration, you still have to know where you're going, first. Most wizards aren't going to say "I'm going to teleport 2000 miles that way and see where I land" -- especially since the less imprecise the location, the greater the potential for adverse consequences on arrival. Most scrying magics aren't going to have the range, and those that do, you still have to know where you're looking. A wizard could pick a random spot to start looking, then move his scrying sensor, and still be days or even weeks from land.



With magic that can create sky cities, disintegrate entire armies, rip inhabitants of another world from 2 separate points of time, summon massive tidal waves, sunder an entire continent, and steal the divine essence of a goddess of magic, I find it extremely incredulous that no one developed a spell similar to our real world satellites to map the world, a spell that creates a vision of the entire world, and a caster can mentally “zoom in and out and scan” as they please.



But to what end? Exploration is largely driven by a need for resources, and wizards aren't going to need to look halfway around the world for resources. Also, what wizard is going to think "Hmmm, maybe if I create an eye in the sky I can use it to look down at some place thousands of miles away even though I've got absolutely no reason to?"

Even in Spelljammer, artificial satellites are orbital bases or isolated dwellings, not spy satellites.



Because diamonds don't grow on trees in Faerun (maybe they do elsewhere in the world, maybe they should go see)? Maybe there is some creature on another continent like a deepspawn, but it eats coal and excretes gems. Because not every type of tree that can grow in the world may be represented in Faerun, and there might be some that have some weird special affinity for magic? Because there might be an island on which the flowers grow tremendously huge (for instance off the coast of kara-tur) and maybe they should go get some of that soil and mess with it to see what it can be used for? Because there might be some other mundane resources that just don't grow elsewhere that might be useful to them, or something that they already have but don't know some secret to using, and they just don't know about them until they find out from another culture... because wizards are not omniscient... and there's other kinds of magic, like that used by the people on other continents.

I mean why go explore the dangerous outer planes when you can explore your own world and possibly find something extremely interesting here as well.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
35683 Posts

Posted - 06 Nov 2021 :  01:38:50  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by sleyvas


Because diamonds don't grow on trees in Faerun (maybe they do elsewhere in the world, maybe they should go see)? Maybe there is some creature on another continent like a deepspawn, but it eats coal and excretes gems. Because not every type of tree that can grow in the world may be represented in Faerun, and there might be some that have some weird special affinity for magic? Because there might be an island on which the flowers grow tremendously huge (for instance off the coast of kara-tur) and maybe they should go get some of that soil and mess with it to see what it can be used for? Because there might be some other mundane resources that just don't grow elsewhere that might be useful to them, or something that they already have but don't know some secret to using, and they just don't know about them until they find out from another culture... because wizards are not omniscient... and there's other kinds of magic, like that used by the people on other continents.


So you're saying that rather than look for resources on your own continent, where you speak (or can learn) the relevant languages and know the geography and wildlife and people, it's a better idea to blindly try to find another continent that you don't even know exists, and then hope to survive all the locals and such, and hope to find the resource there?

That's like going to a 7-11 in Des Moines for a Butterfinger, finding they don't have any, and hopping a flight to Cambodia in hopes of finding one there.

quote:
Originally posted by sleyvas

I mean why go explore the dangerous outer planes when you can explore your own world and possibly find something extremely interesting here as well.



Because the outer planes are a known quantity. You know where they are, you know what you need to get to them, how to survive there, and who and what is there.

There's a hell of a difference between "Hmm, all these books tell me what I need is on the Quasielemental Plane of Ale, where on the plane it is, and how to acquire it" and "Hmm, I need this thing, let's going scrying on this random spot 7000 miles away and see if what I need is there."

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
35683 Posts

Posted - 06 Nov 2021 :  01:41:54  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by sleyvas


Meanwhile in a comparison, discovering the land right across the water, that's perfectly habitable, and probably filled with resources you can explore.... it only makes sense that they'd be using the means that are at hand to try and discover those places.



You're assuming it's habitable, you're assuming that it has resources you want, you're assuming you can find both readily, you're assuming there's nothing there to stop you from taking those resources, and you're assuming that the costs of doing so will be less than the costs of finding other sources.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

Razz
Senior Scribe

USA
737 Posts

Posted - 04 Dec 2021 :  00:22:53  Show Profile Send Razz a Private Message  Reply with Quote
I dunno, it all really just sounds like a ton of extremely contrived reasons why after thousands of years with such magics at one's disposal that none of the inhabitants of the world bothered to map it entirely or gather a ton of knowledge about it.

They'll have tons of books on traversing the Abyss, an infinite plane roiled in evil and chaos, but yet Maztica was such a huge mystery until the 1360s DR...

Heck, I know more about the inhabitants of the moon Selune than I do Katashaka!

Shaundakul and Oghma need their portfolios taken by someone more capable of actually traveling and cataloging the world.

Edited by - Razz on 04 Dec 2021 00:23:42
Go to Top of Page

TBeholder
Great Reader

2173 Posts

Posted - 05 Dec 2021 :  19:21:25  Show Profile Send TBeholder a Private Message  Reply with Quote
Name... in which language?

People never wonder How the world goes round -Helloween
And even I make no pretense Of having more than common sense -R.W.Wood
It's not good, Eric. It's a gazebo. -Ed Whitchurch
Go to Top of Page

questing gm
Senior Scribe

Malaysia
368 Posts

Posted - 06 Dec 2021 :  03:46:35  Show Profile  Visit questing gm's Homepage Send questing gm a Private Message  Reply with Quote
I'm more than happy to accept the answer that Faerunians do know about and explore the other continents. It's a matter of meta/out-of-game reasons why we have no access to those knowledge/lore or have 'misinterpretations' of them (e.g., WoTC/TSR, what Ed is allowed to tell us, what El tells Ed).
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
35683 Posts

Posted - 06 Dec 2021 :  05:07:51  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by questing gm

I'm more than happy to accept the answer that Faerunians do know about and explore the other continents. It's a matter of meta/out-of-game reasons why we have no access to those knowledge/lore or have 'misinterpretations' of them (e.g., WoTC/TSR, what Ed is allowed to tell us, what El tells Ed).



That does make more sense, honestly, though it begs the question of why WotC made a point of giving us a world map with "unknown" lands on it. It would have made more sense to keep the map focused on the one continent they gave us.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

questing gm
Senior Scribe

Malaysia
368 Posts

Posted - 06 Dec 2021 :  05:23:04  Show Profile  Visit questing gm's Homepage Send questing gm a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

That does make more sense, honestly, though it begs the question of why WotC made a point of giving us a world map with "unknown" lands on it. It would have made more sense to keep the map focused on the one continent they gave us.



I'm also happy to add that in the answer of 'WotC making poor decisions to irk fans', but at the same time, it makes sense to have free creative real estate for DMs to spread their wings ('Want a continent that is not Faerun, Kara-Tur, Maztica, or Zhakara? Here!), which is part of Realm's tenet of letting those who dabble in the Realms to make their OWN Realms (before Realmslore, published or otherwise, encroaches into what is ACTUALLY there for the fanbase like here craves).

Edited by - questing gm on 06 Dec 2021 05:32:07
Go to Top of Page

sleyvas
Great Reader

USA
10979 Posts

Posted - 06 Dec 2021 :  23:37:43  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by TBeholder

Name... in which language?




Yep, that's why when I started this thread I said

Second, obviously continents can have 500 names. Some may be relevant at certain times/eras. Some might be relevant to certain cultures. So, one person's Katashaka or Osse might be called something else my someone else.

So, for instance, what "modern Faerunians" call Anchorome and what "others" called Anchorome might be two separate things due to misunderstandings (kind of like the "story" of how there are human tribes known as Tabaxi in Chult and cat folk known as Tabaxi in Maztica and even other worlds).

Alavairthae, may your skill prevail

Phillip aka Sleyvas
Go to Top of Page

BadCatMan
Senior Scribe

Australia
388 Posts

Posted - 07 Dec 2021 :  08:00:12  Show Profile Send BadCatMan a Private Message  Reply with Quote
FWIW, Ed liked my tweet about locating Arandron off the coast of Katashaka and somewhere near Akota for the wiki, so I'm considering that tacit approval. It does make for a melange of campaign settings, canons, and continuities in the area, but we're used to that.
https://twitter.com/TheBadCatMan/status/1467413953949011970

(Coincidentally, Arandron is listed as a male elf name in the fan-made Elves of Faer#251;n book, which I and several posters here contributed to years ago, along with many recognisable elf names, so it may have a connection to past lore, though I've yet to find something.)

BadCatMan, B.Sc. (Hons), M.Sc.
Scientific technical editor
Head DM of the Realms of Adventure play-by-post community
Administrator of the Forgotten Realms Wiki
Go to Top of Page

Zeromaru X
Great Reader

Colombia
2206 Posts

Posted - 07 Dec 2021 :  15:03:28  Show Profile Send Zeromaru X a Private Message  Reply with Quote
And were would you locate Tluin? We only know is south of Laerakond.

Instead of seeking change, you prefer a void, merciless abyss of a world...
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
35683 Posts

Posted - 07 Dec 2021 :  19:48:36  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Zeromaru X

And were would you locate Tluin? We only know is south of Laerakond.



There's a continent named Tluin?

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

Zeromaru X
Great Reader

Colombia
2206 Posts

Posted - 07 Dec 2021 :  20:54:15  Show Profile Send Zeromaru X a Private Message  Reply with Quote
My bad, it's Thuin:

There is no Maztica (or Osse) in the original Realms, but instead: Laerakond, and SE of it/SW of Faerun, there's Thuin, a N/S-long-axis continent with dark-skinned human peoples (many squabbling city-states)

https://twitter.com/TheEdVerse/status/1145397200958230528?t=HQGBtqjvSmtJqq4OSIGW5A&s=19

Instead of seeking change, you prefer a void, merciless abyss of a world...
Go to Top of Page

BadCatMan
Senior Scribe

Australia
388 Posts

Posted - 07 Dec 2021 :  23:17:52  Show Profile Send BadCatMan a Private Message  Reply with Quote
That Thuin is on Ed's own planet, not the published Toril, so it's not something we would try to document on the FRW. Presumably it's replaced by Katashaka and Maztica.

BadCatMan, B.Sc. (Hons), M.Sc.
Scientific technical editor
Head DM of the Realms of Adventure play-by-post community
Administrator of the Forgotten Realms Wiki
Go to Top of Page

sleyvas
Great Reader

USA
10979 Posts

Posted - 08 Dec 2021 :  00:27:47  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Zeromaru X

And were would you locate Tluin? We only know is south of Laerakond.



I know it was a simple mistake, but that just tickled my funny bone, as I interpreted you to mean "Where would you locate the land of go F yourself"

Alavairthae, may your skill prevail

Phillip aka Sleyvas
Go to Top of Page

sleyvas
Great Reader

USA
10979 Posts

Posted - 08 Dec 2021 :  00:38:24  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by BadCatMan

FWIW, Ed liked my tweet about locating Arandron off the coast of Katashaka and somewhere near Akota for the wiki, so I'm considering that tacit approval. It does make for a melange of campaign settings, canons, and continuities in the area, but we're used to that.
https://twitter.com/TheBadCatMan/status/1467413953949011970




That works, I'd been calling that spot "East Katashaka" recently because we had no "official" name for which one was Katashaka either (though I'm very much of the mind that the big one below Maztica should be Katashaka, just because so many other things have referenced it as that). I'd much rather name one Katashaka and the other Arandron. I know Akota wasn't "his" addition, but I like making it one of the bigger islands near Arandron. I kind of felt like I was shoehorning that to be named Thuin.

Alavairthae, may your skill prevail

Phillip aka Sleyvas

Edited by - sleyvas on 08 Dec 2021 00:47:42
Go to Top of Page

Zeromaru X
Great Reader

Colombia
2206 Posts

Posted - 08 Dec 2021 :  00:47:51  Show Profile Send Zeromaru X a Private Message  Reply with Quote
I can imagine some people in-universe will use this to sent people back to where they came from

quote:
Originally posted by BadCatMan

That Thuin is on Ed's own planet, not the published Toril, so it's not something we would try to document on the FRW. Presumably it's replaced by Katashaka and Maztica.



Well, the same can be said of Arandron, as it only has been mentioned on Twitter.

Instead of seeking change, you prefer a void, merciless abyss of a world...
Go to Top of Page

sleyvas
Great Reader

USA
10979 Posts

Posted - 08 Dec 2021 :  12:08:09  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Zeromaru X

I can imagine some people in-universe will use this to sent people back to where they came from

quote:
Originally posted by BadCatMan

That Thuin is on Ed's own planet, not the published Toril, so it's not something we would try to document on the FRW. Presumably it's replaced by Katashaka and Maztica.



Well, the same can be said of Arandron, as it only has been mentioned on Twitter.



Yeah, but he made reference to Arandron to other public realmslore, whereas Thuin he says something along the lines of "in mine, its different". I will add to that that there is nothing that I could find that was the shape he described for Thuin (an island that looks basically like a spade). That being said, I'm all about giving names to stuff that's just been sitting there for 3 decades as a rough shape on a map if we can find anything that remotely fits what he described.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
Go to Top of Page
Page: of 5 Previous Topic Topic Next Topic  
Previous Page | Next Page
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Jump To:
Candlekeep Forum © 1999-2022 Candlekeep.com Go To Top Of Page
Snitz Forums 2000