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Evrat
Acolyte

France
45 Posts

Posted - 03 Sep 2015 :  19:26:30  Show Profile Send Evrat a Private Message  Reply with Quote
Hi everyone !

- What do we know exactly on Galaghard/Draxius and his reign ?

Who knows about his true identity after the Royal Mages, Amedahast and her nephew ?

- Do we know at which year TILVERTON became properly part of the Cormyr ?


Any crusty gossip or adventures published ?

Edited by - Evrat on 04 Sep 2015 11:45:37
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Portuguese D. Ace
Seeker

Italy
82 Posts

Posted - 04 Sep 2015 :  13:15:14  Show Profile Send Portuguese D. Ace a Private Message  Reply with Quote
Hello fellow scribes,

What are the current whereabouts of lady Eleanor Thond?

Is there any reference to her in any novel?

Thank you

Please, bring back the Realms. I'm really fed up with the Sword Coast.


===== Since English is not my first language, I pre-emptively apologize for any (grammar) mistake that has been made in my post. In order to help me improve my English, please, point out those mistakes (If you could do it politely, it would be even better!). Thanks! =====

Edited by - Portuguese D. Ace on 04 Sep 2015 13:15:54
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Jeremy Grenemyer
Great Reader

USA
2717 Posts

Posted - 05 Sep 2015 :  01:08:21  Show Profile Send Jeremy Grenemyer a Private Message  Reply with Quote
I don't know the answers to any of these questions. Sorry guys.

Look for me and my content at EN World (user name: sanishiver).
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Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 27 Oct 2015 :  21:56:04  Show Profile Send Ergdusch a Private Message  Reply with Quote
Dear fellow Scribes,

while my time in our sacred halls of candlekeep is rather limited these days (or to be honest non-existent atm) I still find time now and again to stay devoted to the Realms in general and esp. Cormyr. I recently picked up old copies of the "Finder's Stone Trilogy" (Azure Bonds, The Wyvern's Spur and Song of teh Saurials) as well as "Finders Bane" and "Tymora"s Luck", which I had not read so far. I'm done with the trilogy by now and aside from a very, very enjoyable read, lots of Realms Flavor and many a detail on Cormyr can be gahtered therein. I have to give my belated thanks to Kate Novak and Jeff Grubb for the creation of these gems of Realms-literature.

I highly recommand the Finder's Stone Trilogy to all Realms-Fans as well as any Cormyr-Devotee as myself.

Until next time, good Gaming always,

Ergdusch

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 27 Oct 2015 22:02:44
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Jeremy Grenemyer
Great Reader

USA
2717 Posts

Posted - 30 Oct 2015 :  04:03:37  Show Profile Send Jeremy Grenemyer a Private Message  Reply with Quote
quote:
Originally posted by Ergdusch

I highly recommend the Finder's Stone Trilogy to all Realms-Fans as well as any Cormyr-Devotee as myself.

It's good to go back in time and read some of the old stuff. Take care, Ergdusch.

Look for me and my content at EN World (user name: sanishiver).
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Marco Volo
Learned Scribe

France
201 Posts

Posted - 03 Oct 2016 :  09:00:35  Show Profile Send Marco Volo a Private Message  Reply with Quote
Hi all,
I remembered there is a "Dead Well" in Cormyr, close to the Wivernflow. Do we have any information about this ? Or is it just a name on a map for dungeon masters ?
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Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 04 Oct 2016 :  07:54:47  Show Profile Send Ergdusch a Private Message  Reply with Quote
quote:
Originally posted by Marco Volo

Hi all,
I remembered there is a "Dead Well" in Cormyr, close to the Wivernflow. Do we have any information about this ? Or is it just a name on a map for dungeon masters ?



Form the top of my head:

It could be the well that leads to a certain "lost library", that Mel Odom wrote about in the "Lost Empires" Series.
But as I said: this is more a guess - from memory.

I will try to verify it later.

Ergdusch



Edit Note:
The place you mention is not the well that leads to the Lost Library. The Entrance to the library is found in the West of Cormyr, near Waymoot (about seventeen miles north of that town and six miles west of Ranger's Way (see p. 23 of "The Lost Library of Cormanthyr" by Mel Odom).

It seems I cannot help you with your question. But maybe some other scribe has the information you seek.

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 04 Oct 2016 09:29:56
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Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 04 Oct 2016 :  08:23:03  Show Profile Send Ergdusch a Private Message  Reply with Quote
As the link to Ed Greenwood’s Eye on the Realms: Queen Filfaeril’s Blades is broken, I added the article here once more from Dungeoin Magazine 187:

Ed Greenwood’s Eye on the Realms: Queen Filfaeril’s Blades

The beautiful, capable, strong-willed wife of King Azoun IV of Cormyr is now long dead, but she left behind a hidden, living legacy. A small, secretive band of loyal agents, her personal Blades, remain dedicated to furthering her aims for the Forest Kingdom. Still willing to slay and die in her memory, they seek to make “Fee’s Fire” burn in every Cormyrean’s heart and hearth.

The Founding
In life, Queen Filfaeril, or “Queen Fee” to those close to her, was a masterful manipulator who did much to guide the realm from behind the scenes. She governed her husband even more firmly and effectively than the wily and powerful Royal Magician Vangerdahast
did. She also influenced events at court, as well as the tide of rumor and popular opinion, far more subtly than even the “most brightshield” (smoothest) of courtiers.
Filfaeril worked by means of deft and subtle inferences, suggestions, and misdirection (particularly by spreading false rumors) where Vangerdahast bluntly threatened, mustered War Wizards to his will, and gave orders. In contrast to them all, her royal husband gave imperious royal commands. Azoun knew what his beloved Fee was doing, and he loved her for it, with occasional testy irritation being his strongest negative reaction. Vangerdahast and Filfaeril fought an ongoing battle on many levels. The wizard believed that only he had the wisdom and good judgment to guide Cormyr, and Filfaeril was grimly determined to ensure that Azoun should rule the realm, with Vangey acting as a wise advisor and capable servant at most.
This three-way power struggle seldom boiled over into open confrontation or anger, because all three participants (despite what others believed) had the best interests of Cormyr at heart. They frequently disagreed on what those interests were, but none of them was concerned with gaining personal advancement or
power for its own sake.
Azoun, Vangerdahast, and a handful of other Wizards of War (such as the senior “mother” War Wizard, Laspeera) and courtiers (such as the sage Alaphondar) were aware Filfaeril worked covertly with the Harpers. They also knew that she had her own handful of spies and agents, including some Highknights who were more loyal to her than to Vangey or Azoun.
Yet Filfaeril also had a smaller handful of personal agents that she (with the aid of Storm Silverhand and Dove Falconhand) successfully kept secret even from her husband and the all-seeing Vangerdahast.
These people were her Blades, a dozen or so human, halfling, gnome, and half-elf Cormyreans who were crucial in blunting several noble revolts. Such lethal response from the Blades had a chilling effect on rebellious nobles, who began thinking carefully about the personal consequences of sedition. Today, nearly ninety years after Filfaeril’s death, the descendants of the original Blades are active in Cormyr and wherever powerful Cormyreans go in
the Realms. They continue to carry out the aims of the dead queen, operating as an independent secret society that is known to the Harpers and, on rare occasions, working with Those Who Harp. The group is only a persistent rumor to the current War Wizards of the realm, and it avoids all wizards as much as possible.

A Right Loyal Company
Queen Filfaeril’s Blades are now about two dozen strong, and they have another dozen or so novices who do little more than act as passive “eyes and ears” for the veterans. Most Blades are rogues (of 5th through 12th level, most of them aerialists), backed by
a few fighters (of 6th through 12th level, most being 7th or 8th). Their current leader, Toraunt Hawkgar (a good human male 12th-level rogue), took over the Blades after the violent death of Anathur Hawkhorn.
Before Toraunt’s time as leader, Hawkhorn, the grandson of Baerlus Hawkhorn and a bastard son of Azoun IV, held the mantle of leadership of the Blades. Like other Blades leaders before him, he was intensely loyal to the Obarskyr family and the realm of Cormyr, and he was dedicated to moving into accord with the aims of Queen Fee with a minimum of bloodshed. If a reigning king or queen of Cormyr has to be eliminated to bring about a Forest Kingdom that follows Filfaeril’s aims, the Blades have failed—but defending the monarch against those opposed to Queen Fee’s aims, with violence whenever necessary, is essential and entirely acceptable.
Anathur dubbed the Blades as being “a right loyal company” and began the tradition of reporting the deeds of the Blades to Filfaeril’s personal crown as if she was still alive. The crown in question is her personal “tall tiara” rather than the heavier and more valuable “state” crown that she wore at her marriage to Azoun, which remains a treasure of the realm in the vaults beneath the Royal Palace. Over the years, this near-worship of the Queen’s Crown has engendered reverence and awe among the Blades.
Many of the younger members believe that Filfaeril’s spirit perceives the world through the crown, which Toraunt keeps hidden except during Blades meetings at which he is present. Some say that it sends dreams and other “signs” to individual Blades who call on her when they are uncertain what to do.
Anathur was murdered by furious elder Cormyrean nobles in 1471 DR when they overheard him explaining that better-paid servants and tenants who were treated as social equals would be happier and more loyal than oppressed ones. Over the years since, Anathur has been slowly and carefully avenged by his chosen successor, Toraunt. This most recent leader of the Blades has slain Anathur’s killers in a series of clever murders that he arranged to seem like accidents that were caused by the dead nobles’ own excesses or imprudent actions.
Other than those slayings, Toraunt’s leadership of the Blades has avoided most bloodshed. He prefers to keep a low profile instead of doing dramatic deeds and gaining a growing “rumorfire reputation.” Since most of the Blades share his preferences for being deft, silent, and patient, there has thus far been little dissatisfaction with his style of leadership.
Toraunt’s trusted lieutenants are his lover Maharantrae Snardren (a good half-elf female 10th-level aerialist rogue, who is an accomplished dancer and sometime revel-consort and tutor to young nobles) and Daskur Halorth (a good human male 12th-level fighter, who is of stolid rural—Hullack—Cormyrean stock). Maharantrae and Daskur maintain internal discipline within the Blades and watch for infiltrators.
Thus far they have seen no disloyalty, in large part because Toraunt runs the Blades diplomatically, giving all senior members a say in missions and activities, and adopting good ideas from the entire membership.

Aims High and True
The dream Queen Filfaeril had for Cormyr is the Cause of the Blades, though more often they call it “Fee’s Fire.” It is this: Although no kingdom can ever be free of strife, struggles for more power, and personal feuds and hatreds, a land is strong when most of its inhabitants are prosperous and busy, and when inhabitants can see clear rewards for being lawabiding citizens day in and day out. The strength and sense of ownership the citizens gain can lead to them gladly rendering extra support to Crown and realm in
troubled times.
In other words, the “old ways” of wealthy, oppressive nobles lording it over commoners who have fewer rights and less coin must be swept away. This process must be done in a slow, subtle, guided way and with as little violence as possible. Fee and her Blades want commoners to gain wealth and take pride and pleasure in being Cormyrean without seeing lawbreaking or “becoming noble” as the only ways to achieve such contentment.
So for commoner and noble alike, coin must be more equitably distributed through “solid” salaries and fair treatment before the law and in the marketplaces.
The Cause of the Blades calls for this goal to be accomplished by changing the attitudes of Cormyreans over time and through open adjustments of Crown law, not by overthrowing nobles or the Dragon
Throne, nor by strengthening guilds into militant antinoble groups.
Queen Filfaeril further saw that the more widely Cormyr traded not just with its neighbors, but with those far across the Realms, the less “outland” (mysterious, distant, and expendable or disliked) the Forest Kingdom would seem. Rulers elsewhere would treat the Land of the Purple Dragon as useful, formidable, and worthy of respect, and not as a land to be feared, dismissed, sneered at, or readily made war upon.
Doing the above would, in turn, make Cormyr more prosperous and important, benefiting all Cormyreans.

Bold and Recent Exploits
The Blades seek to further Fee’s Fire by forging friendships and business partnerships between nobles (particularly younger nobles) and commoners. They try to guide such relationships into being conducted in the open, rather than in secrecy behind mansion gates, so that they can minimize traditional perceptions of nobles “buying and corrupting” commoners with whom they deal.
At the same time, they try to expose and thwart nobles who work against the Dragon Throne (in acts ranging from dire treason to small-time smuggling and evading taxes), and they try to spread the attitude that nobles and commoners should be treated equally
in law and in everyday business practices.
This season, the Blades have been active in Amn and along the trade routes, trying to frustrate Cormyrean nobles (notably of the Gauntweather and Hartalan families) who’ve been hiring armed thugs
to harass rivals and seize goods outside Cormyr. In Suzail, they’ve been working hard to sow distrust between angry nobles who gathered for King Foril’s Council of Dragons (see Elminster Must Die! and Bury Elminster Deep), to prevent strong anti-Crown alliances from forming, and to highlight the harsh reactions of nobles who seek to roll back the rights that King Foril granted to commoners. The Blades try to expose traitor nobles, frustrate their attempts to place spies in the Palace and at Court, and exacerbate long-standing feuds and rivalries among the nobles to break up common fronts before they can gain solidity.
The Blades seek to learn all noble plots and schemes, and they act against those who weaken the Dragon Throne and would thwart the aims of Queen Filfaeril. As they do all this, they whisper, “For Filfaeril and Cormyr, forever!”

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 04 Oct 2016 08:26:51
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Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 04 Oct 2016 :  09:19:08  Show Profile Send Ergdusch a Private Message  Reply with Quote
Hi folks,

I edited my first post several times today, mainly by checking on the links. I changed or removed those off target.

Aside from that I added a Short Story to the list: Ekhard Lorrent: Gnome Detective and a new Cormyrian Location mentioned therein:

Home, a Gnome Village, too small to have a real name of its own. The Gnomes living there simply call it "Home". The village lies close to the Way of the Dragon, between Espar and Waymoot, about 5 miles before the road enters into the forrest line of the King's Forrest.



Good Gaming always,

Ergdusch

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 04 Oct 2016 09:59:52
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Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 05 Oct 2016 :  10:03:32  Show Profile Send Ergdusch a Private Message  Reply with Quote
Thanks to the work of our fellow scribe KanzenAU I was able to add a few 4th Ed. Cormyr-related acticles to my list upfront:

From Dragon Magazine:
- Eye on the Realms article by Ed Greenwood: The Merendil Gold in: 409
- Eye on the Realms article by Ed Greenwood: The Thing in the Crypt in: 412

From Dungeon Magazine:
- Eye on the Realms article by Ed Greenwood: The Hunter of False Nobles in: 180
- Eye on the Realms article by Ed Greenwood: The Circle of Fangs in: 181
- Eye on the Realms article by Ed Greenwood: The Circle of Fangs Revisited in: 183
- Eye on the Realms article by Ed Greenwood: The Silent Sail in: 185

Ergdusch

"Das Gras weht im Wind, wenn der Wind weht."
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 19 Oct 2016 :  01:58:41  Show Profile Send Markustay a Private Message  Reply with Quote
What edition is this lore?

quote:
Originally posted by Ergdusch

Hi folks,

I edited my first post several times today, mainly by checking on the links. I changed or removed those off target.

Aside from that I added a Short Story to the list: Ekhard Lorrent: Gnome Detective and a new Cormyrian Location mentioned therein:

Home, a Gnome Village, too small to have a real name of its own. The Gnomes living there simply call it "Home". The village lies close to the Way of the Dragon, between Espar and Waymoot, about 5 miles before the road enters into the forrest line of the King's Forrest.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 19 Oct 2016 01:59:13
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Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 26 Oct 2016 :  17:16:22  Show Profile Send Ergdusch a Private Message  Reply with Quote
As far as I know all 4th Edition.

quote:
Originally posted by Markustay

What edition is this lore?

quote:
Originally posted by Ergdusch

Hi folks,

I edited my first post several times today, mainly by checking on the links. I changed or removed those off target.

Aside from that I added a Short Story to the list: Ekhard Lorrent: Gnome Detective and a new Cormyrian Location mentioned therein:

Home, a Gnome Village, too small to have a real name of its own. The Gnomes living there simply call it "Home". The village lies close to the Way of the Dragon, between Espar and Waymoot, about 5 miles before the road enters into the forrest line of the King's Forrest.



"Das Gras weht im Wind, wenn der Wind weht."
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Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 26 Oct 2016 :  17:20:53  Show Profile Send Ergdusch a Private Message  Reply with Quote
Dear Fellow Scribes,

I found and added two more short stories playing in Cormyr, both from Realms of Mystery to the list in post no. 1.

Strange Bedfellows by Keith Francis Strohm (about a conspiracy against the Crown in Tilverton)
The Grinning Ghost of Taverton Hall by Ed Greenwood (about a family mystery involving ghosts, deaths, young and daring beautiful ladies and a Harper - what else would one expect from Ed himself!)

Good Gaming always, Ergdusch

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 20 Apr 2018 23:50:24
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 13 Jan 2017 :  17:33:42  Show Profile Send Markustay a Private Message  Reply with Quote
Just looking for info on a different locale (very far away) and came across a Cormyr-related passage in PftF, pg.22...
quote:
"At that time the keeper of the Crystrum was the Eldathyn priestess Analauthé Brenewood—she who later sacrificed herself in a ritual that purified the Wyvernwater after the cruel experimentation of the necromancer Elgarth of Westgate released a creeping “death rot” into its waters."


So apparently, there was a very mean necromancer (aren't they always?) named Elgarth, from Westgate, who poisoned the Wyvernwater at some point. Analauthé Brenewood was living in the Hullack Forest at the time, with other Eldathyns, after fleeing a location in or very near the Elven Court. And since that was PftF, that is directly from Ed.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 13 Jan 2017 17:36:19
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Gary Dallison
Great Reader

United Kingdom
6350 Posts

Posted - 18 Jul 2017 :  08:36:01  Show Profile Send Gary Dallison a Private Message  Reply with Quote
Out of interest is Vangerdahast surname known.

I believe i found it in a dragon magazine but i just want to see if anyone else knows what it is.



Edit: Just in case it was missed. . . . Vangerdahast Aeiulvana

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Edited by - Gary Dallison on 18 Jul 2017 20:14:20
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sleyvas
Skilled Spell Strategist

USA
11686 Posts

Posted - 18 Jul 2017 :  23:56:29  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by dazzlerdal

Out of interest is Vangerdahast surname known.

I believe i found it in a dragon magazine but i just want to see if anyone else knows what it is.



Edit: Just in case it was missed. . . . Vangerdahast Aeiulvana




They missed the O when they were spelling his last name and just placing all the vowels in order......AEIOU.... and sometimes y

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 06 Sep 2017 :  19:29:05  Show Profile Send Markustay a Private Message  Reply with Quote
Accidentally found anther Cormyr settlement - Torrinville. It lies somewhere west of Tyrluk, just where the high Road begins to wind up into the mountains. I'm still reading the story so I may add more here. Its in a short story written by Troy Denning that appeared in Dragon magazine #266 called The Innkeeper's Secret.

The funny thing is, I was researching something on the Dragon Coast, and was checking Dungeon #80 (there's an adventure in there about a gnome that uses necromancy against Cormyr), and there was another adventure in that mag that I liked, and when I went to learn more about the world it was set in it cross-referenced a Dungeoncraft article in that Dragon magazine, so I went to go read that to find out more backstory on a totally non-FR adventure, and saw the short story in the mag, and was like, "Hey! Here's something FR I haven't read!"

So, ummmm... having epic-level ADD isn't always a bad thing.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 06 Apr 2018 00:54:03
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 06 Apr 2018 :  00:51:59  Show Profile Send Markustay a Private Message  Reply with Quote
So I was thinking - when the Sea of Fallen Stars started emptying into the Shaar (Underchasm), and the water-levels got lower, I had surmised that the water had rush out of 'The Neck' so quickly it actually left the Dragonmere detached from the rest, at least for a few months and maybe even a few years. Eventually things would have begun to 'equalize' and the channel would have been cleared again (I picture a temporary canal created with magic during the interval when the water was at its lowest). This helps explains why none of the ports around the Dragonmere were really affected - once the narrow & shallow 'Neck' ran dry, the SoFS would have been unable to suck anymore water from it.

However, thats all very much homebrew, and now I have another scenario. It doesn't keep Cormyr's ports intact during the Spellplague years, but since thats the past we can just hand-wave whatever happened there, really. What I was looking at today was the Wyvernwater, and the river that connects it to the Inner sea - The Wyvernflow. It was never traversable by ship because of the waterfall and rapids along it, but what if - when the SoFS did start to suck the water out of everywhere - the Wyvernwater was also affected, and massive amounts of water were pulled from it (possibly before my other scenario involving The Neck kicked-in)? It may have dug-out the Wyvernflow and made it deeper and wider, and eliminated the 'choke points' (like the waterfall). That would mean as of 5e, sea-travel to and from the Wyverwater would be possible, and that opens up a lot more opportnities for all sorts of things. Something similar happened between 2e and 3e with the Rauthenflow over in Murghôm.

Any thoughts? Does it sound like a possible 'improvement'? The only real problem is that now there would definitely have to be a bridge at Wheloon. I always felt there should have been one there anyway - major trade-hub and you make everyone trudge through mud and water all the time? The Obarskyrs were none too bright, me thinks.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 21 Apr 2018 01:33:01
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Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 21 Apr 2018 :  00:19:00  Show Profile Send Ergdusch a Private Message  Reply with Quote
Dear Markustay,

I have not been following the changes of 4th and 5th Edition. So I cannot really help you out here lore-wise.
But anyhow, would the "wyvernwater"-scenario not effect the body of water of the "Wyvernwater itself greatly. We would see a drop of the water level there, me thinks, as the wyvernwater would empty itself in great parts into the Neck.

The Black Sea deluge hypothesis comes into mind. It discribes a hypothesized catastrophic rise in the level of the Black Sea from waters from the Mediterranean Sea breaching a sill in the Bosphorus strait and emptiing masses of water into the Black Sea.

Your scenario is the other way around though - a smaller body of water (Wyvernwater) emptying into a larger area (the Neck).

Just some late night thoughts here.

"Das Gras weht im Wind, wenn der Wind weht."
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 21 Apr 2018 :  01:55:13  Show Profile Send Markustay a Private Message  Reply with Quote
As I began to type just now I realized a major plot-hole in what I suggested - water doesn't get 'sucked' out of river. oh, it could, when its a nice straight path, and it the river was major enough t begin with - neither of which is the case with the Wyvernflow. Not only is it small enough to be forded easily, it also does have a least one waterfall, which means the water is broken-up into separate components. Even if the water rushed out of the Dragonmere (via The Neck) strong enough to suck the Wyvernflow DRY, that's all it would have done. It CAN'T suck water all the way back to the Wyvernwater because of the waterfall. It just means the waterfall would have been splashing into a muddy, mostly-empty river bed from that point on. My thoughts here is that a deeper and perhaps wider channel would have been carved, obliterating the waterfall, but the waterfall itself would have prevented that from happening. Rapids may have been overcome, but not a waterfall.

Thus, I'll keep my original hypothesis that the water emptied-out of The Neck faster than the Dragonmere could refill it, destroy the 'siphon effect' that went on, so that the two bodies of water would have been separated for a certain amount of time, and the Dragonmere itself would not have changed height... much. If we want what I said to 'be a thing' (and finally add a bridge to Wheloon... as it should have been), then we have to blame it on something else - some other Spellplaguey tomfoolery (i'd say add a swamp there (from Abeir) that 'overwrites' the waterfall, but Cormyr already has THREE swamps and we don't need any more. Its got forests covered as well. Any sort of hilly terrain is out - it would defeat our purpose. Maybe something weird, like a 'blue-grass meadows'.

Anyhow, the idea is to tweak Cormyr just a tad. Except for people, its the one place in The Realms that barely changed at all (it got bigger, presumably), so I was thinking something minor like this, just to reflect that things had changed, without being drastic enough for fans to break out their pitchforks and torches. But even though it seems only cosmetic (a drawbridge over a somewhat more major river), it would have dramatic commercial impact - you've basically moved the SoFS further north (via ports on the Wyverwater), which means closer to the Dalelands and beyond. At that point, its almost easier to haul stuff overland through the Dales to the Moonsea, rather then shipping it all the way up The Dragon Reach.

I just love the idea of being able to sail all the way into the Wyvernwater from the Inner sea, and vice-versa.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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