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Markustay
Realms Explorer extraordinaire

USA
13089 Posts

Posted - 01 Nov 2011 :  15:42:56  Show Profile Send Markustay a Private Message  Reply with Quote
Stupid question time; sorry, I have no sources to reference anymore.

I can only think of two of the three royal families - the Huntsilvers and Crownsilvers... who is the third?

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Garen Thal
Master of Realmslore

USA
1081 Posts

Posted - 01 Nov 2011 :  16:05:35  Show Profile  Visit Garen Thal's Homepage Send Garen Thal a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Stupid question time; sorry, I have no sources to reference anymore.

I can only think of two of the three royal families - the Huntsilvers and Crownsilvers... who is the third?
House Truesilver
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Markustay
Realms Explorer extraordinaire

USA
13089 Posts

Posted - 01 Nov 2011 :  16:57:54  Show Profile Send Markustay a Private Message  Reply with Quote
Thank you sir....

Now I have a question for Ed, unless someone here already knows the answer - was there ever a fourth?

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Garen Thal
Master of Realmslore

USA
1081 Posts

Posted - 01 Nov 2011 :  17:26:45  Show Profile  Visit Garen Thal's Homepage Send Garen Thal a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Thank you sir....

Now I have a question for Ed, unless someone here already knows the answer - was there ever a fourth?
No. Just the three, by virtue of intermarriage between the Obarskyrs and the Silver family.

Ahh, if only we could convince WotC to publish, in some format, the Royal Lineage of Cormyr. Then all would be revealed, it would...
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crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 04 Dec 2011 :  12:47:52  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message  Reply with Quote
Ed on how a normal Cormyrean would react to seeing demi-humans for the first time

Cheers

Damian
*****************************************

A human "pre-adventuring-travels" adventurer from a small village in Cormyr, pre-Spellplague, might not have spoken to anyone non-human, if they weren't bold enough to approach them (at the roadside or in shops by day, or at taverns, eateries and inns of an evening), but they would certainly have often seen dwarves and elves (plenty of whom travel with caravans, trading), and probably had halflings, gnomes, and half-elves as neighbours. Perhaps even a half-orc or two (and in the remote northern, eastern, or western verges of the realm, they might well have seen orc or goblin raiders from a distance). So elves they really spoke to would be highly memorable, but not more. No, they'd not recoil in open disgust upon seeing a half-orc, but they would probably have a good stare (and then covertly watch out of the corners of their eyes, "just in case").
They would have heard rumors and "temple talk" (sermons and replies of priests to various local questioners) about Planetouched, but the truth and comprehensiveness of such information would vary widely with the faith and individual priest. So they might well have incomplete/slanted "knowledge" of what a Planetouched is.
BTW, although there is certainly racism (and snobbery, and class distinctions, and rivalry from place to place [even with Cormyr, which has intense rivalries between Marsember and Suzail, and Arabel and Suzail, and Marsember and Arabel, and "upcountry" and "the Coast" (south), and urban versus rural]) in the Realms, it's different than in our real world thanks to daily contact between races and the existence of various half-breeds; people grow up "knowing more" about other races and thus having less "fear of the unknown" about them. ("Detestion of the known" certainly still exists, of course.) Just as religion in the Realms, with everybody "believing in" an array of gods that many have seen avatars and/or manifestations of, tends to differ from real-world monotheistic "take on faith" situations.
This doesn't mean, BTW, that our starting-out adventurer wouldn't be gullible enough to believe misinformation about half-orcs and Planetouched and even dwarves and elves. But it DOES mean that he or she wouldn't be awed or frightened by the mere sight of a "different" individual. (And halflings and gnomes dwell and work everywhere as shopkeepers and craftworkers, throughout Cormyr.)


So saith Ed. Who loves to serve up Realmslore whenever he gets the chance!
love,
THO

So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
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crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 02 Jan 2012 :  17:33:30  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message  Reply with Quote
Brian Cortijo on the founding of the Wizards of War

Cheeers

Damian
***************************************

There are two groups that have the name War Wizards.

The first group was founded by the second Royal Magician of Cormyr, Amedahast, well before the Fall of Myth Drannor. Since Amedahast herself was raised and trained in Myth Drannor before coming to study under her ancestor and predecessor, Baerauble, it's very likely that she might have 'recommended' that several early War Wizards train with the Circle.

When Salember claimed the throne for himself, the original War Wizards shattered, keeping their titles but remaining servants of the realm in name only. When Vangerdahast came to Cormyr, he slew a great many traitors (earning himself his epithet, Thunderspells), and refounded the brotherhood. That happened in 1308 DR.

Make sense now?

So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
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crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 21 Jan 2012 :  00:08:56  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message  Reply with Quote
Ed on the law regarding loot and recovered goods and who gets what when the spoils are divvied up

Cheers

Damian

*************************************
Hi again, all!
Here's Ed's promised response to Damian, re. this: "What are the rules on dividing loot between the Kings Local Lord and the Purple Dragon troops if they uncover a bandit/smuggling ring and break it up, kill the bandits and end up with loot (weapons, armour, money, horses, wagons, trade goods etc).
Do the rules change if the loot found is magical? (i.e. the bandit leader has a +1 sword).
Also is there a difference between how spoils might be divided in a major town like Wheloon and an up county village on the edge of the Hullack?
And lastly the crux of the issue, if an adventuring group have been paid by the Local Kings Lord to support the Purple Dragons in dealing with said bandits do they get a share of any loot or as they have already been paid do they get nowt?"
Ed replies:


The Purple Dragons will take EVERYTHING back to the King's Lord for him to examine, and there's a strict rule that everything magical will be handed over to the Wizards of War (as you'll see a side-glimpse of in ELMINSTER ENRAGED, every King's Lord has two teams of War Wizards assigned to him, and they keep watch over him as well as working "for" him). In theory, if it's a simple +1 weapon, it might be returned to a "finder," but that's rare; War Wizards like to control magic items inside the realm, by keeping them out of the hands of just about everyone.
The King's Lord (in the presence of the Purple Dragon commander and a War Wizard, not secretly, on his own) decides how all "seized goods" get reallocated, for the good of the realm - - so horses and their tack, armor, and the like might very well get handed to the Purple Dragons, the coins go into "holding" (general Crown revenues), and so on.
First of all, everything gets examined, particularly if crimes are involved (these were bandits), so as to try to learn all that can be learned (about Sembian or Zhent incursions and operations inside the kingdom's borders, etc.). If War Wizards suspect anything is enchanted, they'll cast spells to try to investigate, etc.
Then every Purple Dragon involved gets separately debriefed (questioned), the War Wizards and the King's Lord taking part, to try to piece together the most complete and accurate account of what happened.
Only after that's done, and it's all written down with recommendations about further action/investigation, will any seized things be doled out/taken away/etc.
It is customary for a King's Lord to give "nominal" rewards to Purple Dragons for things brought in, but they ARE small token items, because the soldiers were doing the jobs they have trained, taken an oath, and are being paid for.
Where all of this is taking place should make no difference at all, except in the speed of the examination (in Suzail, High Horn, and Arabel, there are LOTS of War Wizards and other skilled individuals such as Highknights and sages who can pitch in, if need be).
Lastly, what rewards/reallocation a hired adventuring band gets depends on their contract (and there MUST be one, or everyone could hire adventurers as their own private slaughter-armies, then deny later they did so, and have the absent-or-conveniently-slain adventurers be the scapegoats; after all, if I slay the King's Lord and make myself Acting King's Lord, AFTER taking care of any on-the-spot War Wizards, I may have several days to do things in, before . . . y'see? So Vangerdahast decreed long ago that there would be written, signed, attested-by-War Wizards and/or Heralds contracts) with the King's Lord. If he "forgot" to write one up, he's in BIG trouble, and will likely give them generous rewards atop their pay, in order to secure their agreement to backdating the contract so it looks as if he "did the right thing" regarding the adventurers before the bandits got taken down.
So I'd say the PCs are in for a bit of a windfall . . . ;}


So saith Ed. Heh. DMing with reference to human nature, as usual . . .
love,
THO

So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
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Jakk
Great Reader

Canada
2165 Posts

Posted - 21 Jan 2012 :  05:09:43  Show Profile Send Jakk a Private Message  Reply with Quote
quote:
Originally posted by Garen Thal

quote:
Originally posted by Markustay

Thank you sir....

Now I have a question for Ed, unless someone here already knows the answer - was there ever a fourth?
No. Just the three, by virtue of intermarriage between the Obarskyrs and the Silver family.

Ahh, if only we could convince WotC to publish, in some format, the Royal Lineage of Cormyr. Then all would be revealed, it would...



*sigh*... I suspect that, regardless of what is said and at what volume it is said, the Lineage won't see the light of day until the Realms has a different publisher. Again, this is me expecting the worst while hoping for (but not discussing) the best, in order that my surprises may all be pleasant ones. Sick and twisted logic, I know, but the Spellplague has caused me to think differently... perhaps I was there, in some form... anyway, the recent DDI articles on Cormyr give us an excellent opportunity to tell WotC "more of this kind of stuff, please!" and (of course) specifically ask for the Lineage... with the new philosophy apparently underlying the development of the new edition, this might actually work this time around... and if that last statement sounds bitter, I apologize, but I'm one of the reasons WotC lost market share to Paizo, but I'm still around for the Realms, and I'm willing to come all the way back if I like what I see.

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
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crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 22 Jan 2012 :  00:25:09  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message  Reply with Quote
Addendum from THO on 'loot laws' in Cormyr

Cheers

Damian
*********************************

Hi, again, all. Here's my own brief followup to Damian:

Ed didn't say WHY Purple Dragons have to show "everything" to a King's Lord.
It's thanks to Vangerdahast, who established what we might call "scene of the crime" investigations.
Because non-War Wizards might not know the significance of something they find - - and no one might, until later - - Purple Dragons have to report (with a second Dragon as a witness, whenever possible) EXACTLY where they find everything, at the scene, and even draw diagrams if they can.

love,
THO

So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
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crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 07 Feb 2012 :  10:36:45  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message  Reply with Quote
THO on game play in the Haunted Halls

Cheers

Damian
************************************
Hi again, all.
Asgetrion, Jakk . . . from what I recall of the original Haunted Halls, it had the main level you see (with a little more "dungeon dressing," in particular the decaying remnants of a ward that had JUST been broken by a previous adventuring band whose remains were scattered around the dungeon - - that ward being why no one had reached Miior before the PCs), then the upper level citadel with the kobolds (I can't remember how much of that made it into the published module), then a lower level that was smaller than the main level but covered a larger area (I know that sounds contradictory, but what I mean was: it was a few rooms, then a L-o-o-o-n-g ([[miles]] passage to Whisper's Crypt), plus a separate lower level that may or may not have made it into the published module, consisting of a natural rift/long but narrow crack in the solid rock that linked all levels, but went nowhere else: the kobolds had a privy, their dung fell down a shaft into the rift, and the rift accessed the main level and was its own lower level, with some hidden items, remains of murdered kobolds that had been hurriedly stuffed down the privy-shaft [[long ago]] with minor treasure such as coins and items "on" them, and one important something hidden there long ago.
I'd love to see the full Haunted Halls published, yes, because it's a fun "old school" dungeon that illustrates Ed's humor, the lore and interconnected things he sneaks into his dungeons...and of course it had the entire village of Eveningstar detailed down to the last chamberpot.
Off your questions go to Ed, for his responses, of course...but it was the wards (edited out of the published product, possibly by Ed if he was drastically trimming it himself, possibly by an in-house TSR editor) that had kept Miior hidden for all those years...
love,
THO

So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
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crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 07 Feb 2012 :  10:39:06  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message  Reply with Quote
Ed on Xraunrarr, Nalavarra and the goblins of Grodd amongst other things!

Cheers

Damian
****************************************
Hi again, all. I bring you the latest words of Ed of the Greenwood, this time in response to Jeremy Grenemyer's post about Xraunrarr, higher up on this page (Feb 4).
Here we go . . .

JG: Were they searching for Nalavarra's lair directly or through adventurer intermediaries? Or did they discourage searches for the lair, fearing this might spark another war with the goblins of Grodd that Cormyr wasn't ready for?

Ed: Hi, Jeremy! Yes, the latter; they discouraged searches for the lair, for the reason you've hit upon.

JG: Did the Xraunrans throttle back on encouraging nobles to war with each other? Or did they use their influence to ramp up the hostilities in the immediate aftermath of the war so families with few surviving heirs could be wiped out and new nobility created that might be better controlled by Xraunrans?

Ed: They ramped up for a season (in this case, I mean half a year, counting the seasons as "summer" and "winter" rather than including spring and fall) to see how many noble families they could get rid of to bring new nobility onstage that, yes, they could more easily influence . . . and then decided to throttle back in the wake of the disastrous Council, because they judged a full-blown civil war would lose them most of their influence right away, and for a long time to come (and markedly weaken the kingdom, and therefore their potential gains).

JG: I ask the later because it seems like there are lots of new-to-me noble families in the Elminster Must Die books and I'm wondering if they were mostly created post-war?

Ed: About half are new, but the most pompous are of course older; the new ones haven't had time to get that way. :} I'd love to do more lore on Cormyr's noble families, but have thus far only dabbled (in my Eye on the Realms DDI articles, last year) so as not to hamper any chances of a future Cormyr sourcebook. (And no, I don't know of any plans to do one; I'm just hoping!)

JG: Did the Xraunran use its influence in Sembia to keep Cormyr's neighbor from pouncing on it?

Ed: Yes, decidedly. And very effectively undercut the agents of Shade pushing hard for an invasion.

JG: Last question: Did the Xraunrans dare to try and influence any of the Steel Regent's most influential advisers (those mentioned in Brian Cortijo's Cormyr Royale article: Caladnei, Laspeera, Filfaeril and Myrmeen Lhal)?

Ed: No. They were (wisely) VERY wary of the War Wizards and any magical means of intercommunication/booby traps/warning alarms they might have missed, that would awaken if they "moved in" on any of those minds. In part because Storm and Dove of the Seven had close contact with Queen Fee, and infrequent contacts with Laspeera, Caladnei, and Myrmeen Lhal (before her draconic dealings with Vangerdahast), too.

JG: Or did they view the human's time of rebuilding as a time for the Xraunran to slowly rebuild its control over its stable of tasty human breeding stock?

Ed: In general, yes. The Xraun are far more patient than most humans; think the "long view" taken by many elves; well, these beings have it, too. Better to feed well for centuries than to gorge now, and ruin this breeding stock that we like so much, and have to relocate (with all the headaches that accompany moves in the Underdark, and so on).
Hope I've been of help. These are the fun sorts of "how things work" questions I like answering.

So saith Ed. Who is on the verge of finishing some much-awaited Realmslore (no, I can't say more, because he hasn't told me . . . and I know when not to ask).
love to all,
THO

So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 07 Feb 2012 :  17:06:14  Show Profile Send Ergdusch a Private Message  Reply with Quote
Thanks you, crazed, for keep coming Eds lore on Cormyr to these shelves here. I aprreciate it a lot, esp. since these days my time has been cut too short to stay updated in Realmsish and/or Cormyrian matters.

By the way, Crazed latest post has drawn my attention to Eds Eye of the Realms article Xraunrarr Will Triumph. I will add it to the list in the initial post, of course. I am no D&D Insider, and as such have no excess to this article myself.

Therefore, has anyone more info on these Xraunrarr?

"Das Gras weht im Wind, wenn der Wind weht."
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Faraer
Great Reader

3291 Posts

Posted - 07 Feb 2012 :  17:23:40  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message  Reply with Quote
Xraunrarr is a beholder realm beneath eastern Cormyr, once active on the surface in the Hullack Forest, which magically coerces certain humans of Cormyr, Sembia and the Dales. The recent article follows up paragraphs in "Pages From the Mages, part VI" (Dragon #164).
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crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 10 Feb 2012 :  00:02:03  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message  Reply with Quote
Ed on what is down the kobold's privy shaft in the Haunted Halls

Cheers

Damian
*********************************

And Ed tells me that, yes, the goodie down at the bottom of the privy was edited out purely for wordcount reasons. Here's what he did reveal:
lots of bones, coins, daggers, and little tools etc. from dead bodies (kobolds murdered by other kobolds) dumped down the privy shaft in a hurry to avoid having the murder discovered . . . and the "bigger thing." Think: minor magic item, old, Cormyr-royalty-related, and not something yet mentioned in published Realmslore.
(I seem to recall it was a crown or circlet with ironguard and feather fall enchantments on it, protecting the wearer. But I could be misremembering...)
love,
THO

So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 10 Feb 2012 :  21:26:18  Show Profile Send Ergdusch a Private Message  Reply with Quote
quote:
Originally posted by Faraer

Xraunrarr is a beholder realm beneath eastern Cormyr, once active on the surface in the Hullack Forest, which magically coerces certain humans of Cormyr, Sembia and the Dales. The recent article follows up paragraphs in "Pages From the Mages, part VI" (Dragon #164).



The Dragon article your refer to - "Pages from the Mages IV" in Dragon Magazine #164 - has some bits on cormyrian history, indeed.

It discribes the Tome of the Wyvernwater Cicle, a magical tome created by a druidic circle active in northeastern Cormyr. The Xraunrarr are not specifically named in the article but merely hinted at. However, the article reveals much about the history of the Hullack forest and the person it got its name from.

Thank you for the hint, Faraer

"Das Gras weht im Wind, wenn der Wind weht."
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crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 13 Feb 2012 :  19:50:18  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message  Reply with Quote
Ed on whom built the Haunted Halls and the building methods used within!

Cheers

Damian
*****************************************

Ed replies: The Halls were built by hired dwarves, with some human and gnome assistance (mainly for sculpting - - gnomes - - and rubble-hauling-away - - humans). yes. The upper (kobold-occupied, in the 1350s DR) level, the privy rift, and the lower (unpublished level) are smooth-hewn from solid rock. The "main" level (where PCs enter, etc.) and the cubbies depending down off it in that long, angled pillared hall - - but not the small privy near the entrance, which is another crack in the solid rock - - are smooth-fitted flagstone floor and smooth-fitted stone block walls. The flagstones are smoothed and leveled, and the walls are of all sizes of dressed stone blocks, dry-fitted and flanged to hold each other, looking a lot more like a "dry stone" wall than rows of concrete blocks. This was done because there's a twelve-foot-thick layer of very soft "cheese rock" (as halflings and dwarves call it in the cliff that made hollowing out the Halls at that particular location very easy - - but also meant trusting the stone left behind not to collapse was a foolish idea, hence the fitted stone blocks (and buttresses and columns, especially witin the walls on either side of wide doorways).

So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
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Jeremy Grenemyer
Great Reader

USA
2717 Posts

Posted - 14 Feb 2012 :  17:18:54  Show Profile Send Jeremy Grenemyer a Private Message  Reply with Quote
Those of you interested in the history of Cormyrean nobility ought to take a look at Brian Cortijo's The Royal Blades of Cormyr: Swords of State in Dragon #407.

The back story of how the Thundersword noble family came to be, as well as their link to the blade Symylazarr, Font of Honor, is found within.

Look for me and my content at EN World (user name: sanishiver).

Edited by - Jeremy Grenemyer on 21 Feb 2012 01:37:48
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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 14 Feb 2012 :  21:58:03  Show Profile Send Ergdusch a Private Message  Reply with Quote
quote:
Originally posted by Jeremy Grenemyer

Those of you interested in the history of Cormyrean nobility ought to take a look at Brian Cortijo's The Royal Blades of Cormyr: Swords of State Dragon #407.

The back story of how the Thundersword noble family came to be, as well as their link to the blade Symylazarr, Font of Honor, is found within.



Thank you fellow scribe, for bringing this new lore to our attention. I have added it to the list in the first post.


On a side note:
Too sad that one is forced to subsribe as DDi on monthy basis for only so few interesting articles and cannot purchase single ones he is interested in on a one-time-basis...

"Das Gras weht im Wind, wenn der Wind weht."
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Jeremy Grenemyer
Great Reader

USA
2717 Posts

Posted - 14 Feb 2012 :  23:17:39  Show Profile Send Jeremy Grenemyer a Private Message  Reply with Quote
I think the minimum monthly fee is like $5US or something (somebody check me on that).

It's always possible to subscribe for that month, download several articles and then decide if it's worth it to continue your subscription.

For me, it's all about the quality vs. what I perceive that quality to be worth. It's been about two years since I let my subscription run out, so after I saw all the articles I'd missed in that time, for me it was worth it to renew at the one year subscription rate and download all the content.

Look for me and my content at EN World (user name: sanishiver).
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crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 16 Feb 2012 :  23:33:54  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message  Reply with Quote
THO on Azoun the Fourth of that name to sit on the Dragon Throne and his relationships with high ranking clergy in Cormyr

Cheers

Damian
******************************

Not being Ed, my answer can by no means be comprehensive or complete, but as one of Ed's players, I can say this much: those are in-faith titles, and Azoun would know those priests because he reigned for a good stretch of years and all upperpriests of any faith publicly tolerated in Cormyr would be formally presented at court, then have a private "let's sit and talk and get to know each other" audience with the King, and from time to time be expected to attend court for certain ceremonies and consultations. So Azoun would know who they were, even if he didn't know them well.
Ed, of course, will say more.
love,
THO

So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
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crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 17 Feb 2012 :  17:18:49  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message  Reply with Quote
Ed on where the title 'Stagmaster of the Realm' came from and the history behind hunting in the Kings Forest

Cheers

Damian
**************************************

Okay. Ed explained this to some TSR designers once, at a con where I was sitting in, and I recorded his words and then took notes from the recording (so what follows is almost verbatim). Here we go . . .

In the early days of Cormyr, the King's Forest was a royal hunting preserve, to which the King granted nobles (and in rare instances, visiting envoys and Cormyrean commoners) access to "hunt with him" (and later, to hunt with other members of the royal family). The King's foresters (staff) hunted the vermin, such as stirges, foxes, wolves, etc. Adventurers and some intrepid royals (think Bhereu and Thomdor, in Azoun IV's time) hunted, with formal permission, owlbears and other "monsters" of the forest. Commoners weren't allowed to hunt in the forest, but from time to time would be given low-level local permission (as in: king's lords, forester commanders) to "take deer" (usually when the deer population was exploding, to prevent an inevitable "starvation crash").
Yet only royalty and nobility could hunt wild boar and stags (the "cream" quarry).
Over time, various noble families were given permission to build their own hunting lodges in the King's Forest (usually in return for having supported or mightily pleasing the royal family in some way). So inevitably, they took to occasionally hunting without royal presence or express permission.
Also over many passing decades and centuries, commoners hunting deer along the verges became more frequent and less "special" and requiring special permission. The waystop inns and forester's hamlets within the forest grew over time, becoming villages with more folk in them who sought food and water in the nearby forests. Many village youths hunted "tree cats" (the local equivalent of squirrels), and rabbits.
Over time, public attitude shifted from "the forest and everything in it belongs to the King" to "the forest and everything in it belongs to Cormyr, and that's us." So from being an exclusive royal hunting preserve, the King's Forest by the start of the 1360s DR is "a dangerous place in deep, but a resource for all along the verges, just keep out of the way of the hunting parties because they get proper blazing if you interfere with their hunts."
Inevitably, some of the wealthiest social-climbing "wannabe noble" merchants took to hunting (hiring their own huntsmen, assembling their own hunting parties with all the gear, etc.) - - and going after boars and stags, not just deer, to "show that they were as good as a noble" and practically WERE nobles.
So by the time of Azoun IV's death, Vangey was itching to find some way to control this, and hit upon the notion that the reigning monarch would formally be "the Stagmaster of the Realms," reasserting royal control over who could hunt stags. In effect, formally designating the monarch as the "chief forester" of all Cormyr, whose permission you need to get to hunt stags.
There. From the mouth of Ed, from some years ago.
love,
THO

So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
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crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 18 Feb 2012 :  08:39:36  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message  Reply with Quote
More from Ed on the perils of illegal hunting in Azoun V reign and how much it costs to buy a licence

Cheers

Damian
***************************************************

So saith Ed. Who isn't done yet! He's been scrambling to catch up on things all day, and has found time to answer Damian, too, re. this: "Given this reassertion of rights for Azoun V, what penalty might be incurred if a hunter is caught by a Kings forester hunting stag when they have already been told that they can't? And how much would a licence cost to buy the right to hunt a great stag? (several hundred or several thousand gold? or is it how much can we think we can charge? )"

Ed replies:
Hoo boy. Trail by War Wizards using mind-magic to ascertain guilt (and who else is involved, etc.) Upon conviction:
First punishment: lifetime ban (by public proclamation) from ever hunting ANYTHING, ANYWHERE in Cormyr, ever again, upon pain of a hand being severed PLUS exile, if caught. Second punishment: Immediate imprisonment in a labor camp near High Horn for five years, time that will be spent breeding, rearing, and doctoring deer (if you take a stag, you must help replace it, tenfold).
You get both punishments for a stag-killing; I do NOT mean that the first time you get the "first punishment," and the second time you get the second.
As for the licence: the sky's the limit. You want them to be so expensive that even a rich merchant or noble will wince. (After all, if someone has pleased or aided the monarch, so that the monarch feels they owe a favor, they'll just invite that "someone" along to hunt with them, for free - - so licences are to earn a LOT of coin for the treasury and to discourage people from seeking those licences.
So, yes, several thousand and up, to whatever you think you can charge. If an adventurer is sitting on loot, demand 12,000 gp per hunter per stag. If they're sitting on a lot of loot, make it 20,000 gp. (Inflationary pressures are very different in the Realms than in our real world; just go for it!)


So saith Ed. Done for tonight, he tells me.
love to all,
THO


So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
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Jeremy Grenemyer
Great Reader

USA
2717 Posts

Posted - 21 Feb 2012 :  01:43:18  Show Profile Send Jeremy Grenemyer a Private Message  Reply with Quote
Also a note for those interested in the particulars of the Suzail Writ: the January 2012 issue of Dungeon Magazine has a thirteen page article on Suzail (Backdrop: Suzail by Eric Menge) that gives over a few paragraphs to the particulars of the Writ.

Look for me and my content at EN World (user name: sanishiver).
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Ergdusch
Master of Realmslore

Germany
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Posted - 21 Feb 2012 :  08:45:15  Show Profile Send Ergdusch a Private Message  Reply with Quote
quote:
Originally posted by Jeremy Grenemyer

Also a note for those interested in the particulars of the Suzail Writ: the January 2012 issue of Dungeon Magazine has a thirteen page article on Suzail (Backdrop: Suzail by Eric Menge) that gives over a few paragraphs to the particulars of the Writ.



Thanks for bringing this to our attention, Jeremy!
It's been added in front.


BTW, fellow scribes,
have any more cormyr-related novels been released since the launch of 4th Ed.?

Best Regards, Ergdusch

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 21 Feb 2012 08:59:31
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Jeremy Grenemyer
Great Reader

USA
2717 Posts

Posted - 21 Feb 2012 :  16:28:49  Show Profile Send Jeremy Grenemyer a Private Message  Reply with Quote
quote:
Originally posted by Ergdusch

BTW, fellow scribes,
have any more cormyr-related novels been released since the launch of 4th Ed.?
There's also Bury Elminster Deep, which is set in Cormyr.

I'm not 100% that Elminster Enraged will be set in Cormyr, but I'd be willing to bet that it is.

Look for me and my content at EN World (user name: sanishiver).
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