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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 03 Aug 2007 :  12:03:21  Show Profile Send Ergdusch a Private Message  Reply with Quote  Delete Topic
Hi folks!

I created this scroll gathing material to help me in running a campaing in Cormyr (or Tethyr, which I had not decided at that time - see other thread). However, this has kind of evolved above the mere selfish intent, now being more or less a project of mine to collect as much official cormyrian lore as possible so that others may also benefit from it.

For all of those interested in Cormyr, I hope this list of sources helps you flesh out your campaigns or is able to provide the fastest way to answers to one or two of your questions concerning the Forest Kingdom.

If you happen to find other sources not yet included in my list below: fellow monks, scribes and lore seekers, put on your library sneakers; heed my call and bring 'em all.

Before you go on though, I would like to make you aware of the fact that the maretial on Cormyr for 4th Edition (1385 DR and later) from the 'Countdown of the Realms' articles as well as all 4th Ed. material on Cormyr in general will be found here in the following:
_____________________________________________________________
Sourcebooks:
- 4th Ed. Forgotten Realms Campaign Guide
- 4th Ed. Forgotten Realms Player's Guide

Adventures:
- Scepter Tower of Spellguard
- Forgotten Realms Conversion of the adventure Keep on the Shadowfell (The conversion was published in DM 155, the Keep is linked to a pdf-download)
- Forgotten Realms Conversion of the adventure Thunderspire Labyrinth (link to a pdf-download)

Novels:
- Elminster must die! (sample chapter in the novel Circle of Skulls)
- Bury Elminster Deep
- Elminster Enraged

DDi articles:
- DDi Forging the Realms arctilce by Ed Greenwood: Hidden Holds of the Realms, two of them located in Cormyr (Draegur High & Marpethgates)
- DDi Forging the Realms arctilce by Ed Greenwood: The Rhauligans, and one of the most colorful characters in Cormyr in the mid to late 1300s DR Glarasteer Rhauligan
- DDi Countdown of the Realms article by Brian R. James: Spellplague: The Wailing Years (Dragon #362) has some info on Cormyr during this very special time (see p. 4 of this thread for the relevant excerts)
- DDi Countdown of the Realms article by Rich Baker: Year of the Ageless One (Dragon #362) on Imperial Cormyr in 1479 DR (see p. 4 of this thread for the relevant excerts)
- As a Preview of the 4th Ed. Forgotten Realms Player's Guide: Purple Dragon Knight as pdf download

Dragon Magazine ["Article name" in: issue(page)]::
- Backdrop: Cormyr including a detailed map of the Kingdom in 1479 DR (see Maps-section below) in: 365
- Eye on the Realms article by Ed Greenwood: Xraunrarr Shall Triumph in: 406
- The Royal Blades of Cormyr - The Cormyrean Swords of State in: 407
- Crowns and Mantles - The Ranks and Titles of Cormyrin: 407
- Character Themes: Heroes of Cormyr in: 407
- Eye on the Realms article by Ed Greenwood: The Merendil Gold in: 409
- Eye on the Realms article by Ed Greenwood: The Thing in the Crypt in: 412

Dungeon Magazine ["Article name" in: issue(page)]::
- Forgotten Realms Conversion of the adventure Keep on the Shadowfell in: 155(4)
- Eye on the Realms article by Ed Greenwood: Tarmel Drouth, Outcast Noble in: 176
- Eye on the Realms article by Ed Greenwood: The Hunter of False Nobles (about the Rallyhorn and Roaringhorn Families in Waterdeep an Cormyr) in: 180
- Eye on the Realms article by Ed Greenwood: The Circle of Fangs in: 181
- Eye on the Realms article by Ed Greenwood: The Circle of Fangs Revisited in: 183
- Eye on the Realms article by Ed Greenwood: The Silent Sail in: 185
- Eye on the Realms article by Ed Greenwood: Queen Filfaeril's Blades in: 187 (see also page 20 of this scroll)
- Eye on the Realms arcticle by Ed Greenwood: Thormil’s Secret in: 194
- Backdrop: Xiousing (on a Shou district on the northern edge of the city of Marsember) in: 195
- Backdrop: Suzail in: 198
- Cormyr Royale - The Royal Court of the Forest Kingdom in: 198

Maps of:
- the Kingdom of Cormyr:
Map of the entire Kingdom of Cormyr (by Mike Schley) (Dragon #365)
- Suzail:
This map's key locations can be found in DM 198
- Marsember:
at least of Xiousing, the Shou district of Marsember (by Mike Schley) (Dungeon #195)
_____________________________________________________________
This was it with 4th Ed. matrial so far. (BTW, I have not read any of those and cannot judge on how much cormyr-related lore they contain.)

And now, here is the list of those sources from 1st to 3rd- Ed. I was able to dig up so far, mentioned in this thread or otherwise:

Sourcesbooks:
- FR Adventures (2106)
- FR Campaign Setting (1st, 2nd & 3rd Ed)
- FR Cormyr (9410)
- Volo's Guide to Cormyr (9486)
- Elminster's Ecology Box Set (1111) (for info on Stonelands, Cormyrean Marshes, Thunder Peaks & Storm Horns)
- FR 13 Anauroch (9320) (esp. Stonelands)
- FR Atlas (8442)
- Grand History of the Realms
- Faith & Pantheons ('Wyvernstones of Hullack' also known as 'the Elfhold', p. 174)
- Lords of Darkness (esp.cormyr-related are: 'Fire Knifes, p. 134; 'Iron Throne', p. 141; 'Eldreth Veluuthra', p. 130)
- FR Pirates of the Fallen Stars (9346) (see p. 4 of this thread for a copy of some of that material)

Adventures:
- Four from Cormyr
- Haunted Halls of Eveningstar
- Curse of the Azure Bonds
- Time of Troubles modules ('Shadowdale', 'Tantras', 'Waterdeep')
- Marco Volo: Journey (Chapter 3)
- Into the Dragons Lair
- Cormyr: Tearing of the Weave

Novels:
- Crown of Fire [see p. 4 of this thread for further details]
- Stormlight [see further down of p. 1 of the thread for more insides from Ed and p. 9]
- Murder in Cormyr [see p. 4 of this thread for further details]
- Lost Library of Cormanthyr [see p. 7 of this thread for further details]
- Tymora's Luck
- Crusade
- Azure Bonds (at least starts in Suzail)
- The Wyvern's Spur
- Ring of Winter (at least starts in Cormyr)
- Elminster in Hell (cormyr-related lore in a few flashbacks of the old sage throughout the book)
- Elminster's Daughter
- The Cormyr Saga (Cormyr: a novel, Beyond the Highroad, Death of the Dragon)
- Frostfell (featuring a War Wizard, minor information about High Horn)
- Knights of Myth Drannor-Trilogy (Swords of Eveningstar, Swords of Dragonfire & The Swords Never Sleep)

Short Stories:
- A Virtue by Reflection - Scott Ciencin in Realms of Valor
- The Family Business - James Lowder in Realms of Valor
- Laughter in the Flames - James Lowder in Realms of Infamy
- The Club Rules - James Lowder in Realms of Mystery (about a murder mystery in the Stalwart's Club in Suzail)
- Ekhar Lorrent: Gnome Detective by Steven "Stan!" Brown in Realms of Mystery (about a murder case in Minroe)
- Strange Bedfellows by Keith Francis Strohm in Realms of Mystery (about a conspiracy against the Crown in Tilverton)
- The Grinning Ghost of Taverton Hall by Ed Greenwood in Realms of Mystery (about a family mystery involving ghosts, deaths, young ladies and a Harper)

In Dragon Magazine according to Dragondex ["Article Name" (main content) in: issue(page)]:
"Pages from the Mages IV" (The Tome of the Wyvernwater Cicle) in: 164 (61)
"The Ghazneths" (Beyond the High Road: Monsters) in: An4(114)
"Heroes of the Crown" (Beyond the High Road: Characters) in: An4(134)
"After the Dragon" (Lore) in: An5(58)
"Next Stop: Eveningstar" (Lore) in: 157(64)
"Cormyrian Contacts" (NPCs) in: 276(76)
"Lost Treasures of Cormyr Part 1-4" (Magic Items) in: 278(88), 279(80), 280(84) & 281(76)
"Horrors of Cormyr, The" (New Monsters) in: 299(52)
"Heroes of Cormyr" (PrC) in: 307(46)

In Dungeon Magazine ["Article name" in: issue(page)]:
"Ironguard - There is no tomb like home" in: 18(4)
"The Doors from Everywhere" in: 88(15)
"Practical Magic" in: 113(35)

Realmslore Articles on Cormyr by Ed Greenwood:
- Rise and Fall of the Window Tax Part I & Part II; telling of an unusual tax to compansate the financial difficulties during wartime.
- State Visit to Cormyr Part I & Part II; outlining the sequence of events (and preparations for them) involved in a state visit to Cormyr.
- Semberholme Part I & Part II, detailing this special place in Cormyr.
- Azouns Offspring; covering the many "Dragon's bastards", as the unlawful children of Azoun IV are called.
- not available at the moment is A Moment With Alusair[link removed]- from the hands of Elminster, a hitherto-suppressed snippet of Realmslore relevant to the novel Swords of Dragonfire.

On Cormyrean Locations:
- On Semberholme see the Realmslore Article above.
- On the Forgotten Keep, found on the a map of Eveningstars surroundings in Volo's Guide to Cormyr, read a bit in the lower part of this very page and in this thread as well.
- for Taverns in Cormyr look at the scribes gatherings of Candlekeep: Taverns and Inns in the Realms
- The set-up of a typical family farm of Cormyr is illustrated in the Elminster's Ecologies Box Set, The Settled Lands p. 6.
- Cormyr locations featured in the Perilous Gateways articles: The Cormyr Portal (Portals of the Triad), The Internest Portal (Aarakocran Portals) & The Farsea Marsh Portal (Portals in Ruins).
- On Firevall Vale & Keep see Ed's reply of March 4th 2004, copied to page 1 of this thread (containing spoilers from 'Stormlight').
- Rich Baker's article Cavern of Death (link war removed) discribes an unusual location some 90 miles west of Tilverton in the Stonelands.
- On page 4 of this thread you will find two answers of Ed detailing the Hidden House and its entrance found in Tessaril's Tower in Eveningstar.
- On the Elfhold in the Hullack Forest see p. 174 es seq. of the 3rd Ed. sourcebook Faith & Pantheons.
- On the village/town of Ghars see the summary of information obtained from Volo's Guide to Cormyr and the novel 'Murder in Cormyr' on p. 4 of this thread.
- A brief discussion on the Crystal Grot, a secret place full of sapphires, and on other mines in Cormyr on p. 5 of this theard.
- Ed's detailed answers concerning Thunderstone see page 6 (starts at the bottom) and esp. page 7 of this thread.
- A 'one-way-only' portal leading from the Farlight Stones to Muskin's Well. Storm Silverhand travels through it in chapter 3 of Stormlight, p.39-43. (see also page 9)
- The main street in Arabel is named Thalonder's Ride. Read more on it and Thalonder himself on p. 12 of this thread.
- THO and Ed on way-symbols for various places in Corymr, see p. 16 of this thread.
- A list of named rooms for the Royal Palace of the Purple Dragon in Suzail, Cormyr (with references) by Jeremy Grenemyer. Nicely done!
- Havenmere, a village in Cormyr (or Sembia, it depends upon whom you ask) amongst the Thunder Peaks a mile or two south of Thunder Gap. More on this location on p. 19 of this thread.
- Home, a Gnome Village, too small to have a real name of its own. The Gnomes living there simply call it "Home". The village lies close to the Way of the Dragon, between Espar and Waymoot, about 5 miles before the road enters into the forrest line of the King's Forrest.

On Cormyr's Military:
- The Military Forces of Cormyr (Version 1.2) annotated by Jerry Davis from various official sourcebooks.
- The Ranks of the Purple Dragons of Cormyr are listen in 3rd Ed. Power of Faerun, p. 29; compare also the reply by Garen Thal on page 2 of this thread.
- For Honor Decorations of the Purple Dragons of Cormyr see also 3rd Ed. Power of Faerun, p. 34.
- For Inforamtion in the Naval Forces of Cormyr, see page 4 of this thread.
- The Oath of Loyalty sworn by the War Wizards can be found on p. 5 of this thread (thanks to Wolly). I might at that during the ceremony the royal blade Rissar is used to shed some drops of blood by the war wizards taking the oath. It is rumored that these drops are carefully kept in vials by the Royal Mage, who can work deadly magic on treacherous war wizards from afar by means of the precious droplets! (see Volo's Guide to Cormyr, p. 11)
- A special war horse: the Cormyrean Destrier, see 3rd Ed. Realms of Valor, p. 154.

On Cormyr's Nobles and other Citizens of the Forest Kingdom:
- A discussion scroll on King Azoun IV can be found here at Candlekeep: Azoun IV.
- For an extensive list of the Nobles of Cormyr see: 1. this scoll and/or 2. that one (the scrolls draw not exclusivly on canon lore, though.)
- Wyvernspur Family Lineage done by Garen Thal
- Nadul DaRoni, a Gnome artificier who settled near High Horn, featured in the Realms Personalities article.
- The stats of the Steel Regent Alusair (link to FR wiki). The link's info is identical with the FRCS 3rd Ed. entry and shows the correct stats (Ftr7/Rgr1/Pdk2) according to Tom Costa. Older inaccurate stats of her can be found in Dragon Magazine Annual 2000 article 'After the Dragon' (Ftr20), Heroes Lorebook (Ftr6) and in the adventure module 'Curse of the Azure Bonds'(Thief6).
- House Cormaeril Family Coat of Arms can be found in 2nd Ed. FR Campaign setting (purple dragon with golden trumpet); for the earliest collective symbol of a Cormyr banner see the quotes of George Krashos and Garen Thal on page 3 of this thread.
- Official Royal lineage of Cormyr can be found in the 2nd Ed. FR Campaign Set, p. 34.
- The leaders of noble houses swear allegiance to the king of Cormyr on Symylazarr (the Fount of Honor), an ancient rune-engraved blade with a pommel in the shape of a dragon's head, which is used ceremonially since at least 376 DR (Cormyr: A Novel, p. 210, Volo's Guide to Cormyr, p. 11).
- p. 87 of 3rd Ed. Power of Faerun shows a young noble with his shield, depicting the badge (simplified arms) of the Hawklin noble family of Cormyr. (more information in Ed's reply from Feb 2nd 2008)
- Court Herald Touchstar of Cormyr, is shown on p. 110 of 3rd Ed. Power of Faerun wearing her badge, a literal shield [buckler] oversized cloak-pin. (For more on the “ancient enemy of the crown” she’s pointing at read Ed's reply from Feb 2nd 2008)
- Nadasha and Lycon of Sune are two Harper agents active in Cormyr. (Elfshadow by E. Cunningham, p. 277)
- 'Alkenen the peddler' is a roadfaring merchent, who is active from the Heartlands to Sembia, traveling through Cormyr from time to time. (Twilight Falling by Paul S. Kemp, p. 32 et seq.)[see p. 9 of this thread for a short info on him]
- Rogart Perilhaven, a 9th level Ranger spying in and around Corm Orp for Cormyr ('Training Grounds', an adventure from Dungeon Magazine #67, p. 34.)
- the family tree for the Crownsilvers (from the late 1200s to the 1480s) author Erin M. Evans used for her novel "Fire in the Blood". Not all of the names are referenced in books, so only some of it can be considered "canon". Read more on p. 19 of this thread.

Other useful Web-Links:
- for a list of Cormyr-related replies by Ed(2004-2007) in the Chamber of Sages section of Candlekeep go to page 2 of this thread (and compare them with Kuje's compiled files (link off target).
- The History of Cormyr, compiled into XML by no other than Brian R. James (to view you must use Internet Explorer 5.01 or greater). (link off target)
- a fan page to Cormyr
- another fan page focusing on the town of Eveningstar: Welcome to Eveningstar
- a link to 'Cormyr'-Thread at the Forgotten Realms Wiki
- for musings about Cormyr's current Councel of Mages see here
- a scroll discussing the Ghazneths
- The Purple Dragon Scroll gives some info on and around the notorious black dragon Thauglorimorgorus, also known as the Purple Dragon of Cormyr. For a list of all Dragons lairing in or around Cormyr check page 3 of this very thread.
- Two ideas on Cormyr and Spelljamming, which I found on the Spelljammer Mailing List (link off target). I posted them on page 3 of this thread, see the post from 14. Nov 2007.
- A thread here at Candlekeep, discussing Cormyr in 1351, esp. Gondegal "the Lost King".
- For a discussion about the royal linage and a possible blood relationship between Caladnei and the Obarskyr family see General Forgotten Realms Chat: Obarskyrs in Impiltur

Maps of:
- the Kingdom of Cormyr:
2nd Ed. FR Campaign set, p. 33 (detailed)
Cormyr, last pages
3rd Ed. FR Campaign Setting, p. 117
adventure Maro Volo: Journey, p. 26
adventure 'Waterdeep' p. 6 & (fold map); novel 'Waterdeep', p 0
novel 'Beyond the High Road', p. 0
novel 'Crown of Fire', p. 0
Borders only: 2nd Ed. FR Campaign Setting, Grand Tour of the Realms p. 43; Dragon Magazine Annual 2000, p. 65
Eastern border region, Volo's Guide to Cormyr, p. 84, 97
- Arabel:
2nd Ed. FR Campaign set, p. 24/25
2nd Ed. FR Capaign setting, Grand Tour of the Realms p. 46/47
2nd Ed. FR Adventures, p. 74/75
Cormyr, p. 18/19
surroundigs in: Volo's Guide to Cormyr, p. 128, 130, 135, 142, 164; novel 'Shadowdale'
- Bospir:
surroundings in Volo's Guide to Cormyr, p. 128, 130
- Dhedluk:
surroundings in: 2nd Ed. FR Campaign setting, Running the Realms p. 11; Volo's Guide to Cormyr, p. 135, 140, 164, 171, 175
- Espar:
surroundings in: 2nd Ed. FR Campaign setting, Running the Realms p. 11; Volo's Guide to Cormyr, p. 140, 173, 175
- Eveningstar:
Volo's Guide to Cormyr, p. 144/145; Haunted Halls of Eveningstar; Adventure 'Waterdeep' (fold map); Into the Dragon's Lair, p. 16
surroundings in: 2nd Ed. FR Campaign setting, Running the Realms p. 11; Volo's Guide to Cormyr, p. 135, 142, 164
- High Horn:
Cormyr, p. 27
Power of Faerun, p. 39
surroundings in: Volo's Guide to Cormyr, p. 173
- Hilp:
surroundings in: Volo's Guide to Cormyr, p. 159, 168, 171
- Hultail:
surroundings in: Volo's Guide to Cormyr, p. 190
- Immersea:
2nd Ed. FR Campaign set, p. 53
2nd. Ed. FR Campaign setting, Grand Tour of the Realms p. 52
surroundings in: Volo's Guide to Cormyr, p. 128, 152, 16; novel 'Shadowdale'
- Juniril:
surroundings in: Volo's Guide to Cormyr, p. 87, 97, 152, 190
- Kirinwood:
surroundings in: Volo's Guide to Cormyr, p. 84, 92, 118
- Marsember:
2nd Ed. FR Adventures, p. 92/93
Cormyr, p. 14
Volo's Guide to Cormyr, p. 42/43
surroundings in: Volo's Guide to Cormyr, p. 81, 159
Dungeon Magazine 113, p. 37
- Smugglers Stone:
surroundings in: Volo's Guide to Cormyr, p. 92, 118
- Suzail:
2nd Ed. FR Campaign set, p. 82/83
2nd Ed. FR Campaign setting, Grand Tour of the Realms p. 54/55
2nd Ed. FR Adventures, p. 108/109
Cormyr, p. 8/9
surroundings in: Volo's Guide to Cormyr, p. 81, 159
- Thunderstone:
surroundings in: Volo's Guide to Cormyr, p. 194
partually in Four From Cormyr (Map 8)
- Tilverton (old):
2nd Ed. FR Adventures, p. 112/113
Cormyr, p. 22
Volo's Guide to Cormyr, p. 198/199
surroundings in: Volo's Guide to Cormyr, p. 196; novel 'Shadowdale', Dungeon Magazine issue #100, p. 53 (as part of the adventure 'Woe to Mistledale')
- Tyrluk:
(destroyed) Into the Dragon's Lair, p. 23
surroundings in: Volo's Guide to Cormyr, p. 173
- Waymoot:
Cormyr, p. 30
surroundings in: Volo's Guide to Cormyr, p. 140, 168, 171, 175
- Wheloon:
Volo's Guide to Cormyr, p. 106/107
adventure 'Waterdeep' (fold map)
adventure 'Cormyr - Tearing of the Weave', p. 149
surroundings in: Volo's Guide to Cormyr, p. 87; adventure 'Cormyr - Tearing of the Weave', p. 152
- Wormtower:
surroundings in: Volo's Guide to Cormyr, p. 84, 118
- Yeoman Bridge:
surroundings in: Volo's Guide to Cormyr, p. 128, 152, 190
- Stonelands north of Cormyr (thanks to Markustay):
Map and DM-Map available at Candlekeep (Main Page)/Alaundos Library/The Map Room/Maps of Abier-Toril


Enjoy gaming!


Mod Edit: Applied some much needed adhesive.

Edit Note: Links of this post were edited in Oct 2016

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 26 Oct 2016 17:12:42

Victor_ograygor
Master of Realmslore

Denmark
1063 Posts

Posted - 03 Aug 2007 :  12:12:33  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
Greetings

Whey don’t you see at the link thread, I made it is more usable.

Troubles in Tethyr
http://www.freewebs.com/troubledtethyr/index.htm

Cormyr
http://home.swipnet.se/~w-21845/Cormyr.htm

See you around old friend…

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

Links related to Forgotten Realms
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9571

Adventuring / Mercenary Companies / Orders / The chosen from official sources
http://forum.candlekeep.com/topic.asp?TOPIC_ID=11047


Edited by - Victor_ograygor on 03 Aug 2007 12:12:55
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Jorkens
Great Reader

Norway
2950 Posts

Posted - 03 Aug 2007 :  14:08:53  Show Profile Send Jorkens a Private Message  Reply with Quote
Of the top of my head.

Elminsters ecology's has booklets on the Stone lands /goblin marshes regions, the Cormyrean marches and the Coast.

Forgotten Realms Adventures (2ed.) has the best information you can find concerning several settlements.

The Time of Troubles modules and Four from Cormyr has some information.
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The Sage
Procrastinator Most High
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Posted - 03 Aug 2007 :  14:12:24  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
I'm going to recommend novels dealing with Cormyr, because they're important Realmslore sources for the Forest Kingdom, and you're seriously depriving yourself of fascinating material if you choose to ignore them. Thus, Cormyr appearances in novels:- Crown of Fire, Stormlight (Firefall Keep), Murder in Cormyr, Lost Library of Cormanthyr, Tymora's Luck, Crusade, Elminster's Daughter. And the "Cormyr" trilogy of novels. I'll add Ed's and Garen Thal's extensive replies about Cormyr here at Candlekeep. Also, the Haunted Halls of Eveningstar module.

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Edited by - The Sage on 03 Aug 2007 14:17:03
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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 03 Aug 2007 :  14:27:14  Show Profile Send Ergdusch a Private Message  Reply with Quote
quote:
Originally posted by The Sage

I'm going to recommend novels dealing with Cormyr, because they're important Realmslore sources for the Forest Kingdom, and you're seriously depriving yourself of fascinating material if you choose to ignore them. Thus, Cormyr appearances in novels:- Crown of Fire, Stormlight (Firefall Keep), Murder in Cormyr, Lost Library of Cormanthyr, Tymora's Luck, Crusade, Elminster's Daughter. And the "Cormyr" trilogy of novels. I'll add Ed's and Garen Thal's extensive replies about Cormyr here at Candlekeep. Also, the Haunted Halls of Eveningstar module.




Dear Sage!

I was fully aware of the fact that there is important information especially about Cormyr in many a novel. I even own 2 of those already. However, due to lack of time I will not be able to (re)read them. But for the sace of completion, I thank thou Sage, for thy recommandations.

Ergdusch

"Das Gras weht im Wind, wenn der Wind weht."
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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 03 Aug 2007 :  14:30:05  Show Profile Send Ergdusch a Private Message  Reply with Quote
quote:
Originally posted by Jorkens

Of the top of my head.

Elminsters ecology's has booklets on the Stone lands /goblin marshes regions, the Cormyrean marches and the Coast.

Forgotten Realms Adventures (2ed.) has the best information you can find concerning several settlements.

The Time of Troubles modules and Four from Cormyr has some information.



Hi Jorkens!

Thanks for participating in this " roll call for Knwoledge".
You mentioned El's Ecologies - I or II or both? Do you remember?

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 03 Aug 2007 14:32:08
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Jorkens
Great Reader

Norway
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Posted - 03 Aug 2007 :  14:36:55  Show Profile Send Jorkens a Private Message  Reply with Quote
The original box set, the other two are expansions detailing other areas.
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The Sage
Procrastinator Most High
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Australia
31687 Posts

Posted - 03 Aug 2007 :  14:47:25  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Ergdusch

Dear Sage!

I was fully aware of the fact that there is important information especially about Cormyr in many a novel. I even own 2 of those already. However, due to lack of time I will not be able to (re)read them. But for the sace of completion, I thank thou Sage, for thy recommandations.

Ergdusch

Ah. Just checking!

Anyways... I'll re-inforce my earlier mentions about Ed's and Garen's replies regarding the Forest Kingdom made here at Candlekeep. They've both provided us with plenty of exciting pieces of Realmslore, most of which should prove extremely useful for any potential campaigns set in Cormyr.

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George Krashos
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Australia
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Posted - 03 Aug 2007 :  22:48:18  Show Profile Send George Krashos a Private Message  Reply with Quote
And the upcoming "Grand History of the Realms".

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 03 Aug 2007 :  23:42:54  Show Profile Send Ergdusch a Private Message  Reply with Quote
quote:
Originally posted by George Krashos

And the upcoming "Grand History of the Realms".

-- George Krashos


Well, I would NEVER forget about that, George Krashos! I am waiting for that amazing tome since I first heard that this 'child of candlekee' if I might say so, was going to be published. Even though I would prefer a cover more like the FR designs that we got so much used to since 3.x. But it's the wrong place for a discussion like that............ (for the right place go here)

Thanks for your reminder though!

quote:
Originally posted by The Sage
I'll re-inforce my earlier mentions about Ed's and Garen's replies regarding the Forest Kingdom made here at Candlekeep. They've both provided us with plenty of exciting pieces of Realmslore, most of which should prove extremely useful for any potential campaigns set in Cormyr.




As much as those replies about Cormyr are concerned - I do lack the time to research them right now, so if anyone stumbles across the one or the other, please be so kind to copy/past them here.

Thanks in advance!

Ergdusch

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 03 Aug 2007 23:57:56
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Markustay
Realms Explorer extraordinaire

USA
13403 Posts

Posted - 04 Aug 2007 :  06:37:35  Show Profile Send Markustay a Private Message  Reply with Quote
Wasn't the first book of the Finder's Stone trilogy set there as well?

Azure Bonds, I believe it was.

Also, I should have a campaign map of the Stonelands and the surrounding region up on my Deviantart site by tomorrow.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Jorkens
Great Reader

Norway
2950 Posts

Posted - 04 Aug 2007 :  08:58:47  Show Profile Send Jorkens a Private Message  Reply with Quote
quote:
Originally posted by Ergdusch

quote:
Originally posted by George Krashos

And the upcoming "Grand History of the Realms".

-- George Krashos


Well, I would NEVER forget about that, George Krashos! I am waiting for that amazing tome since I first heard that this 'child of candlekee' if I might say so, was going to be published. Even though I would prefer a cover more like the FR designs that we got so much used to since 3.x. But it's the wrong place for a discussion like that............ (for the right place go here)

Thanks for your reminder though!

quote:
Originally posted by The Sage
I'll re-inforce my earlier mentions about Ed's and Garen's replies regarding the Forest Kingdom made here at Candlekeep. They've both provided us with plenty of exciting pieces of Realmslore, most of which should prove extremely useful for any potential campaigns set in Cormyr.




As much as those replies about Cormyr are concerned - I do lack the time to research them right now, so if anyone stumbles across the one or the other, please be so kind to copy/past them here.

Thanks in advance!

Ergdusch



To sort put all the Cormyr related replies from Ed's answers is to much of a job for any one person I think. If I were you I would do a search on any subject in Cormyr you are interested in and see what shows up.
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Markustay
Realms Explorer extraordinaire

USA
13403 Posts

Posted - 07 Aug 2007 :  05:18:49  Show Profile Send Markustay a Private Message  Reply with Quote
Already posted this in the Tunlands thread, but I figure I'll stick it here as well, since it applies.

For anyone intersted, I finished the the Stonelands campaign Map, which you can see here -

http://www.deviantart.com/deviation/61560107/

And the DMs source-map for the same campaign.

http://www.deviantart.com/deviation/61638702/

Note, the maps are 98% canon, and you should read the Artists Comments below all my maps to find out what changes I may have made. Mostly I just add in woods for looks, but I added a town to each of these maps.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 07 Aug 2007 05:19:09
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Victor_ograygor
Master of Realmslore

Denmark
1063 Posts

Posted - 07 Aug 2007 :  09:50:34  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
Great map Markustay - Whey don’t you PM me with all the links to your maps, And ill put them in the links thread

Vic.

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

Links related to Forgotten Realms
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9571

Adventuring / Mercenary Companies / Orders / The chosen from official sources
http://forum.candlekeep.com/topic.asp?TOPIC_ID=11047

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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 07 Aug 2007 :  09:57:19  Show Profile Send Ergdusch a Private Message  Reply with Quote
quote:
Originally posted by Markustay

Already posted this in the Tunlands thread, but I figure I'll stick it here as well, since it applies.

For anyone intersted, I finished the the Stonelands campaign Map, which you can see here -

http://www.deviantart.com/deviation/61560107/

And the DMs source-map for the same campaign.

http://www.deviantart.com/deviation/61638702/

Note, the maps are 98% canon, and you should read the Artists Comments below all my maps to find out what changes I may have made. Mostly I just add in woods for looks, but I added a town to each of these maps.



Impressive Work! That could be of great help to any dm in that region. Thanks!

Ergdusch

"Das Gras weht im Wind, wenn der Wind weht."
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Faraer
Great Reader

3291 Posts

Posted - 07 Aug 2007 :  16:41:28  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message  Reply with Quote
Has anyone compiled the scattered references to Stonelands locations, several in novels?
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Halidan
Senior Scribe

USA
470 Posts

Posted - 08 Aug 2007 :  14:08:39  Show Profile  Visit Halidan's Homepage Send Halidan a Private Message  Reply with Quote
I'm afraid that I'm not up to date on the novels. But I have been looking at trade trhough the Stonelands for a campaign I've been planning and I discovered a fair bit of information on the Stonelands in FR13 - The Anauroch.

FR 13 talks about the narrow, long-dried river valley that divides the Stonelands from the southern peak of the Desertmouth Mountains. Much of the trade with the D'tarig runs through that river valley to Tilverton and hense into Cormyr. The trade is basically human merchants taking coins, food, fine cloth and iron-work to the D'tairg (who act as the middlemen in trades with the desert folk) in exchange for resins like frankincense, myrrh and dragon's blood; raw gold nuggets, gypsum, salt, coffee, indigo, tanbark and other desert "crops."

FR13 also gives the DM a couple of sample incense traders - one of whom is a real thug and bandit. It's an excellent source of information about the trade happening in the NE Stonelands.

"Over the Mountains
Of the Moon
Down the Valley of the Shadow,
Ride, boldly ride,"
The shade replied,
"If you seek for Eldorado!"

Edgar Allen Poe - 1849
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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 23 Aug 2007 :  06:31:22  Show Profile Send Ergdusch a Private Message  Reply with Quote
a quick search of the dragondex had this result:

"Heroes of the Crown" (Beyond the High Road: Characters) in: An4(134)
"After the Dragon" (lore) in: An5(58)
"Next Stop: Eveningstar" (lore) in: 157(64)
"Cormyrian Contacts" (NPCs) in: 276(76)
"Lost Treasures of Cormyr" (magic items) in: 278(88), 279(80), 280(84) & 281(76)
"Horrors of Cormyr, The" (monsters) in: 299(52)
"Heroes of Cormyr" (PrC) in: 307(46)


"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 23 Aug 2007 06:42:30
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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 23 Aug 2007 :  07:28:30  Show Profile Send Ergdusch a Private Message  Reply with Quote
Concerning the novel Stormlight, here is Ed's reply from 04 March 2004:

Firefall

"Which brings us at last to Firefall. Thanks to STORMLIGHT, you know where in easternmost Cormyr Firefall Vale is, in the district of Northtrees March, hard against the Thunder Peaks and the northern edge of Hullack Forest, and that it has traditionally been ruled by Lord Summerstar from his castle at its western end, Firefall Keep.
In the early days of Cormyr, Glothgam Summerstar (the founder of House Summerstar and its first Lord) used the magical Sword of Summer Winds to slay and drive away red dragons after they attacked Glothgam’s encampment with a mighty spell that turned the waters of the Brook to flame (giving the Vale its name), and so claimed the valley as his own.
I’m going to pull some SPOILERS here, though they shouldn’t really ruin your enjoyment (or if you hate it, lack of same :}) of STORMLIGHT if you just read on. (By the way, if anyone reading this wants the true measure of Storm’s character, read pages 114 through 121, and page 192, of the novel.)
Generations later, Glothgam’s descendant Rauvor was the Lord of Firefall Vale. After Lord Rauvor Summerstar’s death, of a wasting fever decades before the events of STORMLIGHT, his bride became the Dowager Lady Pheirauze Summerstar, and -- as an haughty, imperious and coldly beautiful noblewoman widely known (though not to her face) as “Dowager Lady Daggertongue”-- outlived her son (Pyramus) and her grandson, being in her sixties at the time of STORMLIGHT. She became romantically involved with no less than three generations of the Illance noble family (one after another, not all at once!) but never remarried. Pheirauze was very intelligent, very strong-willed, and very used to getting her own way in everything: spreading and using her personal influence to govern others is what she does.
Rauvor had one brother, Hergrest, who predeceased him. Hergrest married a quiet, strong-willed sorceress, Harper, and adventurer, Maerla Downhand, but it was a true (though childless) love-match, and she survived him only by four summers.
Lord Pyramus Summerstar was the eldest of five sons of Rauvor and Pheirauze. Eldest to youngest, the brothers of Pyramus were the mage Orm Hlannan Summerstar, the warriors Darandar and Brezm, and the womanizer and rogue Lord Erlandar Summerstar (the only one still alive when STORMLIGHT begins). After birthing sons, Pheirauze gave Rauvor three daughters: Dalestra, Margort and Nalanna, and the latter two (both ‘maiden aunts’) are still alive at the time of STORMLIGHT.
Pyramus wed the timid and mostly silent Zarova Battlestar (of House Battlestar of West Shore not far along the coast west from Suzail, who became the second Dowager Lady Summerstar, and -- like Pheiauze --outlived both Pyramus and Athlan).
Lord Pyramus married Zarova only after his secret marriage to Princess Sulesta (daughter of King Rhigaerd) was annulled by mutual agreement (and furious pressure from the War Wizards to undo the match and never to speak of it) after their love cooled. Thanks to War Wizard precautions, Pyramus did not sire any children with Sulesta.
Lord Pyramus was succeeded by his son Lord Athlan Summerstar (a Harper), who perishes in the first few pages of STORMLIGHT, leaving his stunningly beautiful, wanton younger sister Shayna as heir. Their cousin is the womanizing fop Sir Thalance Summerstar, the bastard son of Baelangar Harth (a local forester -- ranger -- of common birth), and Lady Dalestra Summerstar. Baelangar was killed by wolves whilst defending his lady when they were caught in a fierce winter storm while travelling overland during a very hard winter, a decade before STORMLIGHT. As STORMLIGHT begins, Shayna, Thalance, Erlandar, Zarova, Pheirauze, and two daughters of Darandar not named in the novel but present at the feasts, Myara and Calaumdra, are still alive and dwelling in the Keep.
Firefall Vale is the long, lushly green valley (prone to spring flooding) carved by Turnwyrm Brook on its descent from the Thunder Peaks to join the River Immerflow. It runs for some five miles east to west, being about a mile wide at its midpoint and much narrower at both ends. At its eastern end, the Vale hooks to the southeast, and ends at the Cascades, a series of falls that brings the Brook down into it from a higher, narrower ‘upper Vale’ that runs for another two miles southeast back into the mountains.
Vale folk keep many small flocks of sheep and goats are kept in the upper Vale and in the many small, nameless valleys around the Vale itself. The Vale is bordered and surrounded by knife-sharp rocky ridges, and there are rumored to be ‘ghost dragons’ lurking in the nearby peaks, one of which is Mount Glendaborr.
The nearest neighboring noble holdings are Hawkhar to the northwest (high rolling hills where fine horses are bred and reared for sale) held by House Indesm, and Galdyn’s Gorge, south along the Immerflow (known for its gorge-side caverns where mushrooms are grown, gems mined, and vralo, a VERY strong-flavored mushroom wine, is made), home of House Yellander. (Vralo, pronounced “vrAL-oh,” is an amber-hued drink made by adding fermented mushroom essence, the juice produced when certain smoky-tasting small, brown, and wrinkled cavern mushrooms are crushed, to an undistinguised sour white wine made locally from grapes and known to most as “horsepiss.” It’s very much an acquired taste, but many Vale folk seem to have done the necessary acquiring.)
Firefall Keep is a much smaller small stone fortress since the events of STORMLIGHT. Its formerly predominant Haunted Tower, Twilight Turret, Hall of Honor, and Gargoyle Stair are all gone, leaving it much changed.
Today, the oldest and tallest part of the castle is the West Front of three original towers (Darkwind, Nalvor’s, and Scorchedshields), with their tall, north-south linking wall. Darkwind, the northernmost of the three, is linked by a battlement running east to the North Room (a semi-circular dining hall raised atop the rebuilt kitchens and pantries). From the North Room, the outer walls run southeast to a new, smaller tower, Ladytower, where the walls turn south for a short run to the matching new tower of Braceguilt.
Ladytower is the living quarters of the current Lord and Lady Summerstar, and Braceguilt contains guest apartments (with the quarters of the seneschal and guards at ground level, beneath them).
The original gate between Nalvor’s and Scorchedshields opens west onto the end of the coach road linking Firefall with the rest of Cormyr, as it always did, and a second gate, between Ladytower and Braceguilt, now opens east into the rest of the Vale.
A modest battlement wall runs east from Scorchedshields to a large, misshapen new tower known as the Armory. From there the wall turns northeast for a short run to Braceguilt, completing the outside edge of the Keep and enclosing a large courtyard now largely given over to gardens. The stables and granary cellars run along the inside of this south wall, and there are known to be underground passages beneath the courtyard and the ring of battlement walls linking all of the Keep towers to each other and to the (original) Summerstars crypt and dungeons.
It’s not necessary to pass through the Keep to enter and leave the Vale: a wide wooden bridge arches over Turnwyrm Brook just west of the castle, and carries the main cart-road over to the south bank of the Brook and along it east into the Vale proper. For most of the length of the Vale, cart-tracks run along both banks of the Brook, and are linked by cross-bridges at Dunstone Farm, Marthtree, and Bottomstones (at the base of the Cascades). Only agile hikers can ascend beyond Bottomstones, but there are rope-anchors (huge rings hammered into the rocks) to allow heavy goods to be raised or lowered from one Vale to another. At least one person took a cart up into the upper Vale in this manner, but carts can’t pass freely from one Vale to another except in a spectacularly crashing descent.
After the events of STORMLIGHT, the war wizard Sir Broglan Sarmyn wed Lady Shayna Summerstar, and was created Lord Summerstar in his own right. Broglan and Shayna have three children. In order of birth, they are Ileira (daughter, now four years of age), Storm (daughter, now two, and yes, named for Storm Silverhand, a naming that some say caused Lady Margort Summerstar to die of mortification), and Rauvoril (son, just approaching his first birthday).
The battles in STORMLIGHT took a heavy toll; the only other Summerstars still living are Thalance and Erlandar. Thalance spends most of his time in Suzail these days, making friends and seducing ladies with energy enough to have some chance at catching up to the exploits and reputation of his Uncle Erlandar, who has settled into being the Lord Warden (captain of the guard and police) of the Vale, and slowed his seductions to one or two per season.
Broglan and Shayna are a happy couple, and their kindnesses and sharings of food and shelter in winter have made them much loved by the several hundred folk who call the Vale home. They are widely regarded as “good” and “just” by the locals, whose loyalty is strong—and bolstered by the fact that Cormyr often seems to reach out with cordial interest to Firefall Vale. Part of that is due to Ergluth Rowanmantle, still Boldshield of Northtrees March, part to Broglan’s rank as a War Wizard, and part to Storm Silverhand’s deeds in STORMLIGHT.
Harpers and War Wizards are now most welcome in Firefall Keep, and the place has become something of a retirement destination for folk of Cormyr whose colourful pasts or careers lead them to seek seclusion. These retirees have considerable coin to invest, and are sponsoring the transport of the goods of local artisans who craft pretty (and inexpensive) jewelry by cutting and polishing tiny sections of certain local stones and stringing them into bracelets, pectorals, and necklaces to markets in Arabel and Suzail, where these affordable adornments are gaining great popularity among the merchant classes.
The Vale proper has many spreading blueleaf trees (and in the upper Vale, even a few weirwoods), but is dominated by small farm fields bounded by rubble-stone walls. Most Vale farmers dwell in single-story cottages built of fieldstone where two or more field-walls meet, and roofed in wooden shingles or slates, sealed with pitch. The homes have storage cellars beneath, because long, harsh winters force prudent folk to preserve and store a lot of food and drink. Bitter-root beer and goat cheeses thickly sealed in wax are staples of such larders, and mint and “rock fur” (lichen) jellies are popular homemade condiments.
Vale farms produce local food crops (radishes, cabbages, apples, nuts, and potatoes), chickens, and hogs. The morning and evening mists coupled with bright hours of sunlight have always made this tiny area a verdant, prosperous slice of paradise, and young sons of the Vale seeking work have always been able to find it as foresters working the verges of the Hullack, or in Purple Dragon service, just as daughters have traditionally traveled to larger cities in Suzail and sought service in the households of nobles, proudly proclaiming their Summerstar training.
Storm visits the Vale seldom, usually arriving by night and teleport, to a room in the Keep that’s been set aside for her. When upset, Lord Broglan has been known to go alone to this room to think or pray—and it’s a measure of the deep love between Shayna and Broglan, and her regard for Storm, that this has never caused friction between them (indeed, certain Keep folk say that on the occasion of a great fight between the Lord and Lady, and when Rauvoril’s birth turned difficult, the two magically called to the Bard of Shadowdale for aid, and she came).
This is not to say that all is sweetness and light in Firefall. Fell beasts have begun to prowl out of the Hullack Forest, and there are rumors that some folk among the wealthy arrivals who’ve built mansions along the coach road just west of the Keep are engaged in illicit practises and trade. Rumors have a tendency to paint darker portraits than truth, but local whispers include suspicions of agents and trade in drugs and poisons involving Zhentarim, Red Wizards, and a wide variety of Sembian interests who lack all respect for Cormyrean law. The whispers inevitably continue on to speak of all manner of plots against the Crown, trading (smuggling and slaving) cabals among various nobles, and so on -- and there’s even talk that the Harpers are hiding something (or someone) very important in the Vale."

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 10 Dec 2009 07:47:44
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Shallabal
Acolyte

Germany
10 Posts

Posted - 23 Aug 2007 :  14:27:20  Show Profile  Visit Shallabal's Homepage Send Shallabal a Private Message  Reply with Quote
Again little additional information in Player's Guide to Faerun.

Then also the new campaign adventure "Cormyr - the tearing of the weave" (lvl 4-7)

And a few bits and pieces again in Races of Faerun (Chondatan Humans for example)

Sha

"They say time heals all wounds! Yet even now, the sound of her name, the thought of her face, still rend my heart asunder!"
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Markustay
Realms Explorer extraordinaire

USA
13403 Posts

Posted - 23 Aug 2007 :  23:12:28  Show Profile Send Markustay a Private Message  Reply with Quote
Just to let folks know - if you have ANYTHING you come across in canon that is NOT on one of my maps, let me know and I will add it immediately. In this way, these become much more of a community project.

The Stonelands references were spread around quite a bit, but I think I got most of them. There is a single 'trading-post' I created, because of certain things I read in canon and I just extrapolated the info forward in time.

There is also a "DMs Map" to go with it, showing the types of creatures one can find in the vicinity. 95% of that was taken from the Elminster's Ecologies, but I did add a couple myself (things from the splat books).

quote:
Originally posted by Victor_ograygor

Great map Markustay - Whey don’t you PM me with all the links to your maps, And ill put them in the links thread
This one address -

http://markustay.deviantart.com/

has them all, just peruse the gallery. I only have two other minor 'works' in there, so just ignore them.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 24 Aug 2007 :  11:09:51  Show Profile Send Ergdusch a Private Message  Reply with Quote
Another homepage (even though not updated as most of those home brewed ones) detailing a special part of Cormyr can be founbd here:

Welcome to Eveningstar

It has the town stats converted into 3.x and features an amazingly detailed resource list concernuing all about the Town of Eveningstar!

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 24 Aug 2007 12:37:00
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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 27 Aug 2007 :  21:27:11  Show Profile Send Ergdusch a Private Message  Reply with Quote
Dear fellow scribes and wise Sages of Realmslore!

I just flipped through Volo's Guide to Cormyr and took an especially close look at the map detailing the region around Eveningstar. This map (see p. 142) shows amonst others a FORGOTTEN KEEP.

Do we have some info anywhere on what this keep is about, which history it has, what treasures it holds, who guards it and what not else? Or might this be a question for Ed himself?

Thanks in advance for sharing your pool of knowledge. Ergdusch

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 27 Aug 2007 21:28:15
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Markustay
Realms Explorer extraordinaire

USA
13403 Posts

Posted - 27 Aug 2007 :  22:12:25  Show Profile Send Markustay a Private Message  Reply with Quote
When I did my Stonelands Map, I placed it as well. That map was in response to someone running a campaign in the region, so I had to investigate MANY of the locales on the various maps I referenced (including the Volo's guide).

This one post has the info you seek, or at least the best I could come up with given all the sources.

http://forums.gleemax.com/showpost.php?p=13355753&postcount=57

The rest of the thread has info too, if you want to read through it.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 29 Aug 2007 04:28:34
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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 29 Aug 2007 :  17:58:08  Show Profile Send Ergdusch a Private Message  Reply with Quote
So the "Forgotten Keep" is identical to "Ironguard" and "Rivior's Keep" (from the Waterdeep novel)? I will try to get my hands on Dungeon magazine # 18 for Eds write up of that place.

Thanks for the info Markustay.

Edit note: Later this was corrected by Markustay himself.
quote:
Originally posted by Markustay

I was corrected by Ed himself, through THO - still working on the Cormyr map, but two others took precedence in the meantime.
quote:
Originally posted by The Hooded One

Helloa agin, all.
This time I speak unto Marusktay, re. matters cartographic and Cormyrean:
Worg Pass is indeed the way through the Stormhorns via High Horn, and the High Heath is the region around Huthduth. The "unreliable pass" is a climb for much of its way, passable only by skilled climbers, not even by pack mules (the origin of the name "Mule Ears" being where the mules laid their ears flat and refused to proceed; a very clever naming on Troy Denning's part). Again, you have the location right.
However, the Forgotten Keep is NOT Ironguard. Ironguard is a tomb complex with almost nothing aboveground to gain any sort of name. The "Forgotten Keep" is a ruined shell of a long-abandoned (except by monsters, heh-heh) castle from the days when Cormyr's rule in the northern lands was tenuous, at best.
As for getting your hands on Ed's original Cormyr map: you and me both! It's somewhere in some of the many boxes in Ed's basement, from his long-ago, exhausting move (one man, a rented cube van, some 40,000 books plus comics plus papers, a bent axle on the van from all the weight of said cargo . . . then Ed collapsed :} ).
And as for the praise for your maps: merely credit where 'tis due, Ed says. You do great work, and good service unto us all (Realms scribes).
love,
THO

And then this later response, when I further persued the question, concerning the relative closeness of the two ruins.

quote:
Originally posted by The Hooded One

Hi again, everyone.
Markustay, the Forgotten Keep and Ironguard ARE very close to each other, but there’s a good quarter-day of hard travel in between them, unless you know PRECISELY the best route, because there are so many of the trademark knife-edged ridges-with-breakneck-ravines between, separating the two. In other words, to travel horizontally a quite short distance, you have to travel a long way up and down (in many stages, all of them uncomfortable climbing or slithering/falling).

So saith Ed. The Great God Santa Claus of the Realms . . .
(Oops, I blaspheme again. Whip me, someone. Please?)
love to all,
THO

So The Forgotten Keep is just a relic from Cormyr's early days, quite possibly a 'Border Fort' long before the northern part officially became part of Cormyr. It also appears unused (by designers/authors) thus far, and can be whatever a DM needs for his campaign.



The original post and more on the discussion on the Forgotten Keep you will be able to read here.

"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 16 Jun 2008 22:37:56
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Ergdusch
Master of Realmslore

Germany
1719 Posts

Posted - 29 Aug 2007 :  18:11:31  Show Profile Send Ergdusch a Private Message  Reply with Quote
Interesting point I came across my search - appartenly the leader of the temple of Lathander in Eveningstar Charisbonde "Trueservant" Belon had his SEX changed from male to feamle between Ed's write up of that place in Dragon #157 "Next stop - Eveningstar" and the Adventure "Into the Dragons Lair".

Now, I am really curious how that happened. Any guesses or hints anyone?!


"Das Gras weht im Wind, wenn der Wind weht."

Edited by - Ergdusch on 29 Aug 2007 19:08:35
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