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The Sage
Procrastinator Most High
Moderator

Australia
31683 Posts

Posted - 12 Aug 2007 :  01:08:35  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message
Yes, there is. It's Ed's "The End of the Road in Turmish" article in #108.
quote:
Originally posted by The Hooded One

However, Ed wrote those articles well before Jim Butler wrote the VILHON REACH sourcebook, so they can't be "leftovers" from it.
Aye. I didn't realise my mistake until I re-read the post this morning. What I should've said was... "these 'Turmish' articles from Ed contain lore that doesn't feature in the Vilhon Reach accessory."

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Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

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Edited by - The Sage on 12 Aug 2007 01:12:42
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 12 Aug 2007 :  05:02:47  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, scribes. This time Ed answers Rolindin’s followup circus queries: “Then thank you for the answer Mr. Greenwood.
The next question about such entertainment traveling troupes is: where do you think they would have a permanent settlement?
I do remember that in Florida there is a retirement circus town, where all the performers go on the off-season and retire there, to raise their children to follow in their crafts.
To me, in the Realms I would think that a small town in the North, maybe by Longsaddle somewhere, is a good place to put such a town. Maybe by the captial city of Corymr, a small town for the performers also. Far enough away but not too far.
Where do you think such traveling troupe retirement and off-season towns would be at? If you don't mind me asking.”
Ed replies:



Florida is one of those warm-winter sites where folks don’t have to worry about freezing to death in winter without chopping lots of wood, or fighting off wolves, or having no green growing things to eat (herbs, vegetables, et al). The same concerns tend to hold true in the Realms: Longsaddle is “just inside” the cold, snow-swept, orc-raided, monster-roamed North. Waterdhavian patrols reach it in winter only when snows permit, and merchant caravans often don’t reach it at all.
Similar considerations will prevent all but the wealthiest performers from wintering over in friendly-to-such-artistes Silverymoon or Everlund—and the high cost of daily living would make most of them shun Waterdeep, too (exceptions in all cases being those who can “stay on the cheap” with family, or work at a “winter job,” usually craftwork of some kind).
Traveling troupes are far more likely to winter over in southern Tethyr, the Vilhon, and more southerly areas (near Innarlith, for example, or in the Border Kingdoms, or down in Luiren).
Cormyr is “law and order” safe, enough, yes, but still has a harsh winter climate—and most traveling performers will by nature mistrust the surveillance “everyone knows” the War Wizards perform on everyone and every place in the Forest Kingdom.
Remember, acrobatic entertainers need warm weather, cheap food and accomodation, and relative safety, so they can keep their muscles relaxed as they practice, readily recuperate from injuries suffered on the road, and live cheaply and easily. That usually means dwelling on farms, villages, and hamlets in lush, warm, lightly- (or fairly-) ruled areas.



So saith Ed. Who does think all of these things through. At a great and ongoing cost to his sanity.
love to all,
THO
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Rolindin
Seeker

USA
46 Posts

Posted - 12 Aug 2007 :  10:14:16  Show Profile  Visit Rolindin's Homepage Send Rolindin a Private Message
Thank you again for your answer Mr. Greenwood.
Now that you mention it the performers do like warm weather to stay in off season.
So in the north then Neverwinter, where they could have their own little section in the city or out side the city but still have the city protection also: very close to the city then.
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Alaundo
Head Moderator
Admin

United Kingdom
5562 Posts

Posted - 12 Aug 2007 :  22:17:30  Show Profile  Visit Alaundo's Homepage  Click to see Alaundo's MSN Messenger address Send Alaundo a Private Message
Well met

Another scroll found floating around in the halls.

quote:
Originally posted by prespos

Well Again, Ed, it's me, John, from Brookbanks!
("It is the doom of men, that they learn wisdom too late" :
"that's why we need women!":)
When is the next book tour? I think you should do those more regularly, something like once a month
(much more fun than going to see a good movie : and it was good food, too!) :
doesn't Wizards give you a promo budget
(plane (learjet) tickets, laptop, stewardesses serving Dragon Stew, etc.)?
They should! I think that if anyone has earned that by now, it should be you. Maybe we can take a vote, or ask the CK webmasters to take another of their polls ...

If you are coming back to Toronto, or are just in the city, please let me know (prespos2000@yahoo.ca) : if it's at the Merill, and if you need help with maps, or a slideshow, or preparing some of the featured
foods in the chapter, just let me know, in advance.
(Hey, i could even try to find that 'tailoress' at the Wiccan Church of Canada, if you wanted some of the F&A priestly vestments done ; as well, there's a smith there that does weapon-work, with exact runes,
ea. ; last but not least, there used to be someone down at Harborfront who would be able to do exact replicas of the Pages from the Mages, although I don't know if it would be worth all the trouble, without
a 'pseudonym'. yikes - i have to jostle myself, and remind meself that this is about literature, not a theatre. Sometimes, i think that i should _live_ in a theater. Hmm, illusionists vs. holographic technology .
yikes. rejostle. uhh...)
The only crit I would have had is that there were too many industry questions during the Q&A. Do have a preference, or an anti-preference, for certain kinds of questions?

John Scott
(prespos)

Alaundo
Candlekeep Forums Head Moderator

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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 13 Aug 2007 :  01:18:09  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Thank you, Alaundo. Methinks that scroll has been floating around for some time; it must refer to Ed's tour for ELMINSTER'S DAUGHTER (!). Nevertheless, I shall forward it to Ed for his reply . . .
Hello again, all.
Back in May, Zandilar posed a quartet of questions; Ed has dealt with the first, and now tackles the fourth, leaving the two “middle queries” for later occasions. This fourth question was: “Do War Wizards retire at all, or is their membership lifelong? Could a War Wizard request to be taken off active service, and perhaps play a teaching/support role?”
Ed replies:



Yes, War Wizards do retire - - but as both Laspeera and Vangerdahast have been heard to say on occasion, “War Wizards never REALLY retire.” (Meaning: the rest of the War Wizards keep a close watch on them to make sure they don’t go mad or turn traitor, or succumb to the temptation to use the secrets or magic they’ve learned to blackmail anyone or settle scores with other citizens in ways that upset the peace (they’ll turn a blind eye to an aging War Wizard “paying back” a dishonest or cruel noble or swindling merchant, but step in if the War Wizard turns into a local “quiet tyrant” over a community or rural area).
Most War Wizards retire because they grow sick of all the deceit they uncover or are made aware of, or become too old or disease-twisted to deal with the demands of War Wizard missions; they don’t want to feel “abandoned” and lonely, and welcome visits from colleagues who “keep them up to date” with (usually censored versions of) what’s happening within the Wizards of War.
Many “retired” War Wizards become paid-by-the-Crown tutors of younger War Wizards and other Crown agents and bureaucrats, sharing their expertise about particular Cormyrean families and businesses as well as magical matters.
So yes, they can request such “retirement duties.” Realmslore to date has recorded little of such folk by the very nature of the excitement we’re usually chasing, in print, but that doesn’t mean they don’t exist. Becoming “house wizard” to a noble family whose members are all aging is another form of “less-than-energetic” service; see my current Knights of Myth Drannor trilogy for some examples of house wizards.



So saith Ed. Creator of the War Wizards, Vangerdahast and Laspeera, Cormyr and the Realms and the little black cloth bookmark Vangey used to mark his place in the salacious “heaving-bosoms” chapbooks he secretly took to reading in recent years. Little knowing that Laspeera (under a pseudonym, of course) wrote some of them. (And yes, this little aside is canon; it comes to me directly from Ed.)
love to all,
THO
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Wooly Rupert
Master of Mischief
Moderator

USA
29641 Posts

Posted - 13 Aug 2007 :  06:22:33  Show Profile Send Wooly Rupert a Private Message
More questions for my queue... Both of these come from the Incantatrix article in Dragon 90.

quote:
It was not until the Testing of the "witch" Alaertha by the Council of the Mighty in long-ago Guldethym that such spellcasters were recognized as a distinct breed (or class) of magic-users, even as we look upon illusionists, with unusual talents in their own right.


quote:
The individual presently known only as "The Mage of Stars" may also be an incantatar.


Anything more you can tell us about Alaertha, the Council of the Mighty, or, most particularly, The Mage of Stars?

And, if I didn't ask before, I'm interested in knowing more about Rilantaver, the "elusive trickster" inventor of Rilantaver's staff (Dragon 173, the "Bazaar of the Bizarre" article on staves).

As always, thank you for your time!

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George Krashos
Master of Realmslore

Australia
4715 Posts

Posted - 13 Aug 2007 :  11:43:04  Show Profile Send George Krashos a Private Message
Or Guldethym for that matter. Or Nuvorene from the "Ecology of the Rot Grub".

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Kalevala
Seeker

43 Posts

Posted - 13 Aug 2007 :  19:48:14  Show Profile  Visit Kalevala's Homepage Send Kalevala a Private Message
Hello,

I'm starting a campaign based in Waterdeep and planned to have the Order of Magists and Protectors and the temple of Lathander act major roles in it.

I'd really like to know as much as I can about these organizations, e.g. what does their bases of operations look like on the in- and outside, why were the organizations founded in Waterdeep and do they still strive toward those goals, what are the organizations' most important characters like (appearance, character, and motivations), what are the average members like, and what kind of tasks and chores are involved in their everyday life?

For example, I've already gathered that the Spires of the Morning most likely has a bell tower(s), a sun dial on it's courtyard, and the main entrance faces east. It was built in 69 NR and re-built in 313 NR after it burned to the ground. The temple is led by Ghentilara (who is described in some detail in CoS:Waterdeep), and the members are likely to watch each sunrise. I've also got the map of the temple in the City System.

In other words, scattered details which I'd like to expand on. I know all the questions probably can't be answered (or have been answered elsewhere?), but all help is certainly welcome!

Edit: To summarize, I really just want to get the right feel for these organizations in my game, as in NOT just a generic mage guild and a generic temple. I'm looking for details that make them feel real and well... 'Waterdeepish', and also some insight on what makes them tick.

Edited by - Kalevala on 13 Aug 2007 19:58:55
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AlorinDawn
Learned Scribe

USA
312 Posts

Posted - 13 Aug 2007 :  21:08:49  Show Profile  Visit AlorinDawn's Homepage  Click to see AlorinDawn's MSN Messenger address Send AlorinDawn a Private Message
Ed & THO,

I've left you two be long enough >=).
My question this time is have you ever DMed a group of plains jumpers who ended up in a more modern era (old west or current time) other than the time you mentioned having your players pop out near your home in game?

Hope to meet you Saturday at Gencon!

Currently reading: Eyes of The Dragon by Stephen King

Long live Sniffy Wigglebottom
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 14 Aug 2007 :  02:49:07  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello again, all. This time Ed makes a tiny start on a huge query recently posed by Skeptic: “I would really much like a short description of all the "empty" areas of realms. By "empty" I mean all the place light-green colored on the FR interactive atlas. Generally, all the place between forests, swamps, mountains, cities, etc. I don't want so much place-specific details, but a general picture.
When I DM, it's always those areas that I have the more trouble describing to the players : settled or not settled? If settled, only farms/herding lands or hamlet (like Rassalantar but not on map) ? What's the density of the settlements? etc..
Of course the main areas would be : the North, Cormyr, Western Heartlands, Amn, Tethyr, Sembia, the Dales, Moonsea north, etc.
It's something that I guess Ed could come with quickly (not meaning he will answer fast) but if it's too much of work for what can be done here, I'll understand.
Thanks.”
Ed replies:



A great request, but a BIG one.
It’s personally difficult for me because a lot of the “Realms in my head” no longer match the published Realms, thanks to the 3rd Edition maps of the Realms inexplicably altering overnight from the 2nd Edition maps, in those same “empty” areas you refer to (read SWORDS OF DRAGONFIRE carefully for the words of a wandering Harper, and what a senior War Wizard says about portals, for the glimmers of an in-game explanation of this change).
It’s also large in scope because we’re talking about “describe all of the empty countryside of a large and varied continent” here.
So in this answer, I’m going to cover just two small and easy parts of your request: Cormyr and (tomorrow) the Western Heartlands.

Cormyr:
In the Forest Kingdom, the “open empty areas” are generally lightly settled throughout the coastal south and around the Wvyernwater, but almost deserted (except for hermits, outlaws, and a few “loner” shepherds, prospectors, and hunters) in the West Reaches, the Stonelands, and much of the northeast (north of the Hullack Forest).
In general, the West Reaches and the Stonelands are mainly bare rock with shallow soil, where the rest of the realm has deeper, richer soil.
So this “rest of the Realm” can be described as gently rolling, and dominated by small farmsteads: low, modest stone or timber, sod-roof barns and homes surrounded by a mix of fallow fields/pastureland and sewn crops, fields walled by lines of heaped-up stumps-plus-stones (inevitably: the tangled canes of berry bushes and scrub trees grow up among them), and woodlots.
Where there are no farms, the countryside is wild grasslands overlaid by scrub woodlands (everything was logged over extensively in the past, and lone large trees have been harvested ever since), with marshes of standing deadfalls, stagnant water, and much wild “bush.” Extensive Purple Dragon patrolling has led to cart tracks-paralleled-by-grassy-rides crisscrossing even deserted countryside (so the patrols can “get around” swiftly), with campsites (felled treetrunk seats around a firepit) on most heights of land (these can be used by any travellers). These tracks have no signage, but their moots with main roads usually have markers of heaped stone with graven and painted marks on them: a simple picture (so a Dragon commander can tell his men: “Turn off on the track at the sign of the sliced-in-half apple”) plus a direction and distance to the next settlement (“Waymoot: half a day” and an arrow).
So in this countryside, windswept heights will almost always be grasslands (the Purple Dragons have cleared them of trees, to use as lookouts and so that invading forces can be seen crossing or occupying them (regardless of the relative paucity of invasions, down the years, the Dragons are sent out on “exercises” against each other, with another Dragon unit “playing the invader”), and the downslopes are usually thickets of bushes and saplings of the aspen (poplar), birch, and willow sort, with beeches, maples, oaks, walnuts, chestnuts, and duskwoods all growing more rarely amongst them (and many of these older trees have been scarred by lightning, had boughs lopped off them for firewood, or have been coppiced). There are some short cliffs (falls of perhaps twenty feet) and talus or scree (rocks fallen from weathering cliff-faces), but the land is relatively gentle.



So saith Ed, who will return with a description of the “open empty areas” of the Western Heartlands next time.
love to all,
THO
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Skeptic
Master of Realmslore

Canada
1273 Posts

Posted - 14 Aug 2007 :  04:56:03  Show Profile Send Skeptic a Private Message
quote:
Originally posted by The Hooded One
It’s personally difficult for me because a lot of the “Realms in my head” no longer match the published Realms, thanks to the 3rd Edition maps of the Realms inexplicably altering overnight from the 2nd Edition maps, in those same “empty” areas you refer to (read SWORDS OF DRAGONFIRE carefully for the words of a wandering Harper, and what a senior War Wizard says about portals, for the glimmers of an in-game explanation of this change).
It’s also large in scope because we’re talking about “describe all of the empty countryside of a large and varied continent” here.
So in this answer, I’m going to cover just two small and easy parts of your request: Cormyr and (tomorrow) the Western Heartlands.



Thanks for that wonderfull answer, but I must beg Ed for a third and last part about the "North" (Swords Coast to Anarauch, from Waterdep and above) which is my favorite part of the Realms

Edited by - Skeptic on 14 Aug 2007 04:56:42
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 14 Aug 2007 :  15:06:29  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello again, fellow scribes. This time Ed returns with his promised second part of replying to Skeptic’s request for descriptions of the “open empty areas” of the Realms, as follows:



Western Heartlands: This is a LOT of area, and so encompasses a wide variety of terrain, but the majority of the countryside is gently rolling hills (drumlins) covered by trees, with all of the downslopes and bottom lands being wild grasslands (like tallgrass prairie). There’s lots of gravel and sandy soil (digging is easy), open water is relatively scarce but the land isn’t dry (dig down far enough, typically four to seven feet, and you can find wet earth and, if you sink a helm or cup into the wet earth, it will soon fill with water enough to drink), and tiny trickling creeks and rills, that rise from the earth and then vanish down underground again (rather than forming larger rivers or lakes) are plentiful.
Birds, large fluttering insects, and other wildlife are also plentiful (hunters and snarers can readily feed themselves as they travel), and this is “big sky” country, with lots of sunlight, clouds moving swiftly overhead, and fast-moving, sweeping storms rather than long, soaking rains. Mornings and evenings tend to be misty, because nights are markedly colder than days.
Some parts of the Heartlands have small cliffs, crags, and “badlands” erosion-faces, and are windier and dryer than the rest of the countryside. These sometimes have small caves (usually beast lairs) where such are very rare in the rest of the Heartlands.
Most of this countryside is uninhabited by “civilized” races, visited only by travellers who camp and move on. Orc hordes and other large armies can move fairly freely in such terrain, and so have swept over it repeatedly in the passing centuries. Ranchers sometimes graze herds as they move through it (guarding the herds from wolves and other predators with mounted spear- and bowmen), but permanent habitations are usually waystop hamlets or fortified inns along the trade-roads. Elsewhere, long-deserted ruins (occasionally used as monster lairs or outlaw bases) are the only buildings likely to be found.



So saith Ed. Your Realms geography professor (and history professor, and sociology prof, and . . .)
Ed is starting the drive down to GenCon, and so will fall e-silent until next Wednesday, so I, too, will take a vacation from Candlekeep and do some of my work tasks that are better performed whilst maintaining e-silence. However, don't stop posting those questions! I KNOW there will be a flood of them after certain soon-upcoming news breaks . . .
love to all,
THO
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KnightErrantJR
Great Reader

USA
5399 Posts

Posted - 14 Aug 2007 :  15:13:22  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message
Always with the teasing THO . . .

It occured to me last night, even as busy as Ed normally is, I can imagine he is even moreso on the cusp of Gen Con, and yet right up to departure time he is still sending us answers.

Thank you so much Ed and THO for the effort that you put in here. It really is greatly appreciated.

"Because philosophy arises from awe, a philosopher is bound in his way to be a lover of myths and poetic fables. Poets and philosophers are alike in being big with wonder."--Saint Thomas Aquinas

http://knighterrantjr.blogspot.com/

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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 14 Aug 2007 :  15:54:15  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message
quote:
Originally posted by The Hooded One

Hello again, fellow scribes. This time Ed returns with his promised second part of replying to Skeptic’s request for descriptions of the “open empty areas” of the Realms, as follows:



*WOW*!

Simply a great piece of Realmslore, that will add more flavour to many of my campaigns! My humble thanks, O Master of the Green Wood and Most Respected Lady Herald!

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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The Sage
Procrastinator Most High
Moderator

Australia
31683 Posts

Posted - 14 Aug 2007 :  16:17:10  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message
Hey Ed, I've got another question for you [shudder ], though it's not Realmslore-related.

I picked up my copy of Dragons of Krynn earlier this morning and was pleasantly surprised to see a brief contribution from your very own quill contained within this tome. Needless to say, I was definitely intrigued by this so, naturally, I was wondering whether you could tell me a little more about how this came about?

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Candlekeep - The Library of Forgotten Realms Lore
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Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage

Edited by - The Sage on 14 Aug 2007 16:19:44
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AlorinDawn
Learned Scribe

USA
312 Posts

Posted - 14 Aug 2007 :  18:04:19  Show Profile  Visit AlorinDawn's Homepage  Click to see AlorinDawn's MSN Messenger address Send AlorinDawn a Private Message
ED & THO,

Yet another non Reamlsian query. Ed, have you been working on or heard of any plans to bring more Castlemourn material to us?

Have a safe drive!

Currently reading: Eyes of The Dragon by Stephen King

Long live Sniffy Wigglebottom
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 15 Aug 2007 :  02:36:38  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message
Thanks for the details about the Western Heartlands, I love that area of Faerun. Cormyr too.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 15 Aug 2007 :  04:30:46  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Surprise! I was able to get hold of Ed en route down to GenCon, re. The Sage's request, and here's his reply:

Sure. Margaret asked me. :}
Literally; Margaret Weis and I are friends, of course, and she e-mailed me to see if I was interested. I was delighted (Margaret is not only my friend, but a lovely person, a great lady, and a darned fine fiction writer and fantasy designer; if she calls, I come running), and wrote something that I BELIEVE (but am not sure) was tweaked by Sean Everette to make it more Krynn-ish. (I haven't yet seen the end result, but he did send me an e-mail asking if I minded his rewriting it, and I said fine.) Whatever form it's in, I hope it entertains; I look forward to getting myself a copy, at GenCon. Hope you enjoyed it.


So saith Ed. He and I will DEFINITELY fall silent now, for a week, but don't stop the questions coming; I've sent Ed the latest batch, and they're great, scribes!
love to all,
THO



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The Sage
Procrastinator Most High
Moderator

Australia
31683 Posts

Posted - 15 Aug 2007 :  04:38:34  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message
Thanks Ed. The Lady Hooded One's tireless efforts to keep us up-to-date know no bounds!

And I did indeed enjoy it. It was a curiously entertaining addition to the book itself.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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darksongknight
Acolyte

USA
9 Posts

Posted - 15 Aug 2007 :  18:11:18  Show Profile  Visit darksongknight's Homepage  Send darksongknight a Yahoo! Message Send darksongknight a Private Message
Greetings Ed and lovely Hooded One,
I have a few questions regarding Hamalitia Everlove, the moon elven High Priestess of Hanali's temple in Evereska. I was wondering if the name "Everlove" was truly her family/house name, or more of a title given to her by Hanali's clergy.

Also, could you shine some light onto Hamalitia's house and family members, and what has become of them since the Phaerimm's assault? I'd like to tie my character in with her family/house. Heres a little bit of information on him below.

Suppose there is a young sun elven bard (age 110) with a family connection to Hamalitia. He is very much an artist, talented at singing, dancing, sculpting, gemcutting, and perfume-making, and plans on becoming a cleric/goldheart of Hanali. He wishes to enter into the clergy at the Fountainheart of Shimmering Gold.


Any comments or information on this would be great!

Also, I'd like to thank Ed for creating such an amazing and diverse place as the Realms, and thank the Hooded one for taking the time to get responses from Ed and give them to us here. I honestly couldn't imagine DnD without the Realms, nor would I want to... A very bland and grey place it would be.
Best of wishes during your break!

Edited by - darksongknight on 16 Aug 2007 16:22:32
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Wooly Rupert
Master of Mischief
Moderator

USA
29641 Posts

Posted - 15 Aug 2007 :  18:35:44  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by darksongknight

Suppose there is a young sun elven bard (age 110) with a family connection to Hamalitia. He is very much an artist, talented at singing, dancing, sculpting, gemcutting, and perfume-making, and plans on becoming a cleric/goldheart of Hanali. He wishes to enter into the clergy at the Fountainheart of Shimmering Gold.

Considering the phaerimm's attack, would the clergy need aid and welcome him at this point, or is there many faithful left alive to serve at the temple?


Deities like to be worshipped. And a deity's clergy are generally tasked with spreading the faith... I can't see any reason why a potential cleric would be turned away from serving, unless the clergy felt he/she was not suited to the faith (which doesn't seem to be the issue, here), or, in odd cases, if there was some personal animosity between the would-be cleric and someone else in the clergy -- and even that would likely not be an issue.

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AlorinDawn
Learned Scribe

USA
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Posted - 15 Aug 2007 :  19:13:51  Show Profile  Visit AlorinDawn's Homepage  Click to see AlorinDawn's MSN Messenger address Send AlorinDawn a Private Message
Ed & THO,

In keeping with the "describe this or that locale" line of questions, can you give us a description of the light green area in the lower Delimbiyr Crescent (Secomber to Llorkh) between the heavy forests and the river? If you could, please also advise of the light green in the upper Delimbiyr Vale.

As always, much thanks.

Currently reading: Eyes of The Dragon by Stephen King

Long live Sniffy Wigglebottom
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Wooly Rupert
Master of Mischief
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USA
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Posted - 15 Aug 2007 :  20:37:33  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by AlorinDawn

Ed & THO,

In keeping with the "describe this or that locale" line of questions, can you give us a description of the light green area in the lower Delimbiyr Crescent (Secomber to Llorkh) between the heavy forests and the river? If you could, please also advise of the light green in the upper Delimbiyr Vale.

As always, much thanks.



Well, it's a lovely shade of light green...

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createvmind
Senior Scribe

490 Posts

Posted - 16 Aug 2007 :  22:00:48  Show Profile  Visit createvmind's Homepage Send createvmind a Private Message
Hello,

I'm at the con and it's a mess, can anyone provide any info on where Ed will be over the next few days.

Thanks.
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darksongknight
Acolyte

USA
9 Posts

Posted - 17 Aug 2007 :  08:19:39  Show Profile  Visit darksongknight's Homepage  Send darksongknight a Yahoo! Message Send darksongknight a Private Message
quote:
Originally posted by Wooly Rupert



Deities like to be worshipped. And a deity's clergy are generally tasked with spreading the faith... I can't see any reason why a potential cleric would be turned away from serving, unless the clergy felt he/she was not suited to the faith (which doesn't seem to be the issue, here), or, in odd cases, if there was some personal animosity between the would-be cleric and someone else in the clergy -- and even that would likely not be an issue.



Thank you for the input, I edited my question a little bit. Hope thats ok. I also may get around to posting some more information in the other forums on my character, and would love to know some thoughts on him there once I do. May take a few days though... still in the details process.
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