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Neriandal Freit
Senior Scribe

USA
396 Posts

Posted - 23 Jun 2006 :  02:11:47  Show Profile  Visit Neriandal Freit's Homepage  Click to see Neriandal Freit's MSN Messenger address Send Neriandal Freit a Private Message
quote:
So saith Ed. Sigh, indeed. We Knights have seen the Sorceress, but it was not a happy occasion.
Ed tells me he�ll fall silent for one day, or at the most two, but then return. In the meantime, he�d like to propose a question to all of you: before the Knights of Myth Drannor trilogy ends, which Knights-related characters, situations, and events do you most want to see?
He makes no promises, mind, but he DOES want to know what you�d all like to see.
love to all,
THO


Perhaps dear Hooded One, we'd like to see this...

quote:
<snippet from Ed, last page>...Unless, of course, The Hooded One is visiting. No man alive (and precious few women) wins past HER distractions. She�s famous at a certain university for distracting some policemen who were trying to enter a domicile in search of someone who didn�t want to be found, by sitting down and (blocking a stairway) licking herself like a cat (yes, legs thrust out in succession so her tongue could reach certain warm regions, with the same air of languid, aloof disdain). However, that was years ago and her back is no longer quite so supple, she tells me (never mind under what circumstances she tells me).




"Eating people is wrong...unless it's on the first date." - Ed Greenwood, GenCon Indy 2006
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Kuje
Great Reader

USA
7915 Posts

Posted - 23 Jun 2006 :  02:55:10  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message
I'd like to see a scene or two that includes some psionic powers and how Ed would write them in FR since 1 or 2 of the Knights have wild talents....

Hmmm otherwise.... I dunno.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

My Goodreads page: http://www.goodreads.com/kuje

Scribe for the Candlekeep Compendium

Edited by - Kuje on 23 Jun 2006 03:31:50
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The Sage
Procrastinator Most High
Moderator

Australia
31690 Posts

Posted - 23 Jun 2006 :  03:05:27  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message
I'd agree with Kuje on the display of some psionics from those Knights that are able. Especially since they'd likely reflect Ed's personal touch...

I'm not really sure on anything else specifically...



-- THO, are there any Knights-related tidbits Ed is specifically thinking about including, or perhaps wondering about? Maybe if he could pass us along some suggestions we'd have more info on what he's thinking he might like to include. I realise he may be asking us the question because he himself doesn't really know as yet, but maybe he's got one or two Knights-related bits he's been thinking about including in the tale. If that's the case... we could help him decide.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
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-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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Kuje
Great Reader

USA
7915 Posts

Posted - 23 Jun 2006 :  03:33:15  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message
quote:
Originally posted by The Sage

I'd agree with Kuje on the display of some psionics from those Knights that are able. Especially since they'd likely reflect Ed's personal touch...

I'm not really sure on anything else specifically...



-- THO, are there any Knights-related tidbits Ed is specifically thinking about including, or perhaps wondering about? Maybe if he could pass us along some suggestions we'd have more info on what he's thinking he might like to include. I realise he may be asking us the question because he himself doesn't really know as yet, but maybe he's got one or two Knights-related bits he's been thinking about including in the tale. If that's the case... we could help him decide.




That's what I was thinking which is why I trailed off with the I dunno.... He knew the history of those chars better then we do, so I was like... um... well. sure. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

My Goodreads page: http://www.goodreads.com/kuje

Scribe for the Candlekeep Compendium
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Dhomal
Senior Scribe

USA
564 Posts

Posted - 23 Jun 2006 :  05:40:27  Show Profile  Visit Dhomal's Homepage Send Dhomal a Private Message
Hello-

This will come as no surprise to some - and certainly more people will have a better understanding soon - but ...

If possible - if it happened at all - I woule LOVE to read about any interactions between the KoMD and Shaundakul / Shaundakul's Throne in MD / priests/clerics/layworshippers of Shaundakul.

Lets just say - Shaundakul would be a great little touch for me. I doubt it would amount to too terribly much - but even a page or two would be most welcome!

Thanks for the opportunity to make a suggestion!

Dhomal

I am collecting the D&D Minis. I would be more than willing to trade with people. You can send me a PM here with your email listed - and I can send you my minis list. Thanks!

Successfully traded with Xysma!
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Swordsage
Learned Scribe

137 Posts

Posted - 23 Jun 2006 :  06:18:58  Show Profile  Visit Swordsage's Homepage Send Swordsage a Private Message
Agennor Wildrunner and Martess the magic-user. Just what were these original (NPC?) members of the KoMD all about? Oh, and something about Aumark Lithyl would be great also. Why was the heir to the Ruathym throne adventuring in Cormyr?

The Swordsage
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EricKRod
Acolyte

USA
2 Posts

Posted - 23 Jun 2006 :  15:54:30  Show Profile  Visit EricKRod's Homepage Send EricKRod a Private Message
Mr. Greenwood,

I was just wondering what your original intentions were with this dale that had been destroyed so long ago. Was the Dusklord really evil and consorting with demons? Or were the other dales feeling threatned?

I had planned in my FR campaign world to have a very powerful Paladin of Lathander, who claimed a tie to the bloodline of the Dusklord, to return to the dale at the head of an army of followers and priests of Lathander and Chauntea. His goal is to start a new begining by naming the land 'Dawndale' and reseeding the ground with the aid of the priests of Chauntea. At the North end of the dale he will place a keep, run by his cousin a priest of Lathander. At the south end of the dale, near the woods edge, his other cousin, a powerful Ranger, will be in charge.

Not knowing enough of the background behind the Dusklord, I was wondering if you could enlighten me?

Thanks,

Eric in Vegas

Conan Rocks!
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Patrakis
Learned Scribe

Canada
256 Posts

Posted - 24 Jun 2006 :  04:18:31  Show Profile Send Patrakis a Private Message
He he,

Hi Erickrod,

I've asked this back in april

=
=
=
=
Well met Ed, and lady of the hood, consider yourself warmly saluted also.

I've finally decided to write on this thread (gathered the courage to do it is more like it) and ask the creator of all some questions of my own that, i don't think, have never been adressed in these threads before. I also decided is was more than time to give to Mr. Greenwood (Ed, sorry) my own deep and sincere thanks for sharing is imagination for so many years. In my case, i discovered your words and your world in 1983 or 84, i think, in the pages of Dragon magazine. I had just started playing D&D at that time and was shopping for a word to play in. The grey box found me and i, it, or her i guess:) The first lines for this box felt like an explosion in my head. I was discovering a real world out of my own. I could see the dales, i could feel waterdeep. It read like a history book from a time i never knew existed and yet it was as if i was there. It was a very weird experience, i must say.

It didn't take very long before i started to add some things of my own though. Little things that filled the gaps and before long sir, your world became my world. Or our world maybe. I thank you for that sir. I thank you for the spark that fired my desire to imagine more.

And now :) for my question:

It concerns Sessrendale and the Dusk lord. My current campaign involves the descendants of survivors from the genoocide of Sessrendale. You see, i my campaign, some survivors from the attacks of Archedale fled not to Battledale or some other dales but they travel toward the east, toward Anauroch and stopped in a little vale between the southerned tip of spiderhaunt woods and the desertmouth mountains. They founded a new dale there called Valedale or some call it the secret dale or the pocket dale :) They were embraced by a dwarven clan who protected for some years, just the time it took to settle in and build some settlements. They've been living there, very out the way, for a little more than a hundred years now.

My campaign starts with the return of the dusk lord and since i haven't found that much information about him, i wondered if you could share with me some of your thoughts on what would occur if the dusk lord had survived in some way the attacks from Archendale. What could he have become in that time? I am at that stage of designing the campaign and quite frankly, it would be an honour to get your point of view about the idea i put forth and your knowledge of the Dusk lord. I read somewhere that archendale were experimenting weird manifestations, hauntings some might say, and it seems that surviving families of the archendale agressors are the main targets. Would this be the Dusk lord manifesting his vengeance? Any information on this part of the realms would be very appreciated and cherished.

As you can see by now (and that is the main reason i was so hesitant to write before) is my very poor skill in writing in the english language. I am a french canadian living in Quebec and even though i can make myself understood most of the time, writing to Ed Greenwood was very intimidating for me, considering my skills. Anyway, i took the chance. I hope i haven't offended anybody with some strange phrase construction or something.

Well that's about it then. And as they say in Valedale sir, may your gaze reach the horizon and your heart touch the sky. (sounds better in french)

Patrakis


=
=
=

Maybe Mr Greenwood will answer both questions at the same time :)

Pat

Dancing is like standing still, but faster.
My site: http://www.patoumonde.com
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Zanan
Senior Scribe

Germany
942 Posts

Posted - 24 Jun 2006 :  15:04:25  Show Profile  Visit Zanan's Homepage Send Zanan a Private Message
Vendui Hooded One!

More recently, a traveller related to me the story of Bhaal's fall near Boareskyr Bridge. While the history of the event was quite interesting, the name of the place itself roused my interest. Is there a story giving away the history of the bridge's name, maybe stored somewhere in the scrolls or annals of the Realms?

Aluve, Zanan!

(And what does Boareskyr mean if there ain't, please?)

Cave quid dicis, quando et cui!

G a wyrd swa hio scel!

In memory of Alura Durshavin.

Visit my "Homepage" to find A Guide to the Drow NPCs of Faern, Drow and non-Drow PrC and much more.

Edited by - Zanan on 24 Jun 2006 15:10:29
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Kuje
Great Reader

USA
7915 Posts

Posted - 24 Jun 2006 :  16:34:59  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message
quote:
Originally posted by Zanan

Vendui Hooded One!

More recently, a traveller related to me the story of Bhaal's fall near Boareskyr Bridge. While the history of the event was quite interesting, the name of the place itself roused my interest. Is there a story giving away the history of the bridge's name, maybe stored somewhere in the scrolls or annals of the Realms?

Aluve, Zanan!

(And what does Boareskyr mean if there ain't, please?)



See one of the November 8th, 2004 replies. The Indexes/Table of Contents on Candlekeep of my combinued Ed Answers are our friends. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

My Goodreads page: http://www.goodreads.com/kuje

Scribe for the Candlekeep Compendium
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Valus Gwaren
Acolyte

USA
3 Posts

Posted - 24 Jun 2006 :  22:02:09  Show Profile  Visit Valus Gwaren's Homepage  Send Valus Gwaren an AOL message Send Valus Gwaren a Private Message
Hi,

I was hoping I might get some information on the size/layout of a typical Sea Ward noble's villa in Waterdeep. I have a character who is a Waterdhavian noble, and is just returning to the city for the first time since I created him. I would like to design his family's holding, but I don't really know where to start. What style architecture is typical of these sorts of places? What kind of staff would there be to run the place? and so on.

Any sort of information from Master Greenwood, lovely lady Hooded, or any other esteemed scribes of the keep would be greatly appreciated.

Thanks.

-Lord Valus Gwaren of Waterdeep, Harper Agent.
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RodOdom
Senior Scribe

USA
509 Posts

Posted - 24 Jun 2006 :  22:40:52  Show Profile  Visit RodOdom's Homepage Send RodOdom a Private Message
If the electronic FR atlas is accurate, villas are on rougly rectangular lots of anywhere from 7,500 to 15,000 sq. ft., containing three or more individual structures.
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Zanan
Senior Scribe

Germany
942 Posts

Posted - 24 Jun 2006 :  23:13:01  Show Profile  Visit Zanan's Homepage Send Zanan a Private Message
quote:
Originally posted by Kuje

quote:
Originally posted by Zanan

Vendui Hooded One!

More recently, a traveller related to me the story of Bhaal's fall near Boareskyr Bridge. While the history of the event was quite interesting, the name of the place itself roused my interest. Is there a story giving away the history of the bridge's name, maybe stored somewhere in the scrolls or annals of the Realms?

Aluve, Zanan!

(And what does Boareskyr mean if there ain't, please?)



See one of the November 8th, 2004 replies. The Indexes/Table of Contents on Candlekeep of my combinued Ed Answers are our friends. :)



Thanks for that scroll Kuje. Yet, it "only" answers the inital question:
Sorry, Kajehase, it IS just a coincidence. The Obarskyrs have no relationship at all to Boareskyr Bridge (please note the e in there). Jeff Grubb and his wife Kate Novak named the ruling family of Cormyr, and I named the place (after the long-ago adventurer Boareskyr [also my creation] who built the first bridge there). Ah, but youre a daring scribe, if youre going to try for the Lady Hoodeds leash. Me, Id just walk up to her and ask for a kiss -- that usually gets you a kiss and then some.

Could anyone who knows relate to me whether "Boareskyr" means something real, like a telling name? Example given, "boar" could stand for boar (the animal), but the second part of the word is more obscure. To me at least. Now, before I bury myself in etymological dictionaries or the like, maybe some scribe or the Hooded One herself may have the answer.
(The alter ego of mine is writing a book about ancient Scottish place names, hence the initial interest.)

Cave quid dicis, quando et cui!

G a wyrd swa hio scel!

In memory of Alura Durshavin.

Visit my "Homepage" to find A Guide to the Drow NPCs of Faern, Drow and non-Drow PrC and much more.
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Kuje
Great Reader

USA
7915 Posts

Posted - 24 Jun 2006 :  23:27:33  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message
Er? Zanan? Ed said where the name came from.... it's named after a exadventurer which is what he said in the reply I referenced....

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

My Goodreads page: http://www.goodreads.com/kuje

Scribe for the Candlekeep Compendium
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 24 Jun 2006 :  23:35:23  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message
Greetings Hooded One, and Ed.

All right, my question for today may sound really silly, but I have honestly been wondering about it for the past few days. The trivial things in life are part of what makes up...life. If my question has been answered before, I apologize.

Do Faerunian women commonly shave their legs, underarms, and *ahem* other parts of their bodies? If so, what types of razors, creams, and other materials do they use? From what I understand, the common safety razors used today were invented only about 100-150 years ago--I can't imagine having to use a regular straight razor.

I have also wondered sometimes how Faerunian women deal with their menstral cycles...

Take care,

Rinonalyrna Fathomlin


"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)
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The Hooded One
Lady Herald of Realmslore

5043 Posts

Posted - 25 Jun 2006 :  00:13:29  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello again, scribes. Back in March, Wooly Rupert asked this: We know, thanks to the City of Splendors: Waterdeep book, that Waterdeep's navy consists of 55 ships, of various types and functions. What we don't know is anything about the ships, other than their types. So, are there any ship names, noteworthy captains, or bits of other naval lore you can share?
Ed makes reply:



Certainly. The navy is increasingly being taken for granted in Palace decisions; considered part of the furniture thats always there, of proven competency and strong enough for the citys needs, so requests for more funds, new ships, and the like can safely be ignored. This will inevitably mean a decline in the navy (as ships age into dangerous unseaworthiness, and founder or get drive onto the rocks if they end up fighting naval battles in onshore storms) if this thinking doesnt change.
However, right now the navy is strong, and we know the name of some ships and notable captains:

The Witch of the Waves: Raker, currently the ship with the most elite reputation in the fleet, due to superb performance in boarding and battling pirates. Its crew are swaggering seabloods (veteran sea fighters with masts [kills] under their belts), and they are captained by Master Amandas Talkurr (CG male Illuskan human Ftr9/Rog4). A fast, sleek, newly-rigged, dark-hulled ship.

The Kissing Mermaid: Raker, an old and patched veteran of many sea-battles that groans and yaws when under sail, but somehow weathers the fiercest storms and keeps on battling. Its crew has a reputation for lawbreaking, roguery, and reckless tactics - - but they also have a reputation for victory, and for appearing when most needed to aid sister ships and win the day. Lady Master Baerestra Mooncastle (CG female Tethyrian human Ftr 7/Ari2) captains a crew of misfits, from disfigured former slaves to half-orc shes to mongrel folk. Lady Castle is scarred and homely, but dresses like the most beautiful of fashion-conscious nobles, and cursed and jests and plays pranks as outrageously as any legendary pirate of minstrels tales.

The Sword of Storms: Raker, the slowest and largest ship in the navy, its upperworks rusty-red and sheathed in overlapped, hammered-down old shields and armor plate because its still fitted with a lone heavy catapult constructed to hurl loads of rocks coated in flaming pitch. The Sword bristles with railings, has a ram reinforced by more timber bracing than any other ship in the fleet that has pierced far more enemy vessels than the rest of the navy combined, and a crew of old stiffnecks and gray-tusks (a term equivalent to saying in our real-world terms: stiff-upper-lip, walrus-moustachioed stalwarts). They consider themselves the iron backbone of the navy and the true best ship, and are encouraged in this belief by the Old Rock who captains them: the monacled, grizzled, wintry-eyed Master Izidd Rocklar (LN male Chondathan human Ftr10/Exp4: maker of catapults and bombards).



Ed saith more, but Ive chopped his reply in half to avoid the post-size limits, and will present the second and concluding bit tomorrow.
love to all,
THO
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Verghityax
Learned Scribe

131 Posts

Posted - 25 Jun 2006 :  07:42:43  Show Profile  Visit Verghityax's Homepage Send Verghityax a Private Message
Dear Ed and Lady Hooded One,
I've got a question, this time concerning heraldry. I was wondering if Cormyrean cities of Suzail, Arabel, Marsember, Eveningstar, Immersea, Wheloon and Waymoot have got any coat of arms? If they do, could you spare any tips on how should they look like?
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Zanan
Senior Scribe

Germany
942 Posts

Posted - 25 Jun 2006 :  09:27:03  Show Profile  Visit Zanan's Homepage Send Zanan a Private Message
quote:
Originally posted by Kuje

Er? Zanan? Ed said where the name came from.... it's named after a exadventurer which is what he said in the reply I referenced....



Point here is - hence the initial question - the German FR map gives the name as (roughly translated) "Boarhide's Bridge" and none of my companions nor myself could find a relation between -eskyr / -skyr and "hide" (of a boar). It invoked my curiosity ...

Cave quid dicis, quando et cui!

G a wyrd swa hio scel!

In memory of Alura Durshavin.

Visit my "Homepage" to find A Guide to the Drow NPCs of Faern, Drow and non-Drow PrC and much more.
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RodOdom
Senior Scribe

USA
509 Posts

Posted - 26 Jun 2006 :  00:47:42  Show Profile  Visit RodOdom's Homepage Send RodOdom a Private Message
Just wanted to let Ed know I'm having a blast reading his descriptions of Ulgoth's Beard from a while back. Thank you.
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The Hooded One
Lady Herald of Realmslore

5043 Posts

Posted - 26 Jun 2006 :  02:09:27  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all. Ed concludes his answer to Wooly Ruperts request for more information about Waterdeeps navy with details of another seven vessels:



The Ready Gauntlet: Striker, a small but fast and energetic, pouncing ship of the citys navy, battered but many-times-repaired, and typical of the bulk of Waterdeeps strikers. A veteran crew of casually-dressed misfits is captained by Master Araskro Minthul (CG male Chondathan human Ftr5), a grizzled and garrulous sort who is of the firm opinion that if he fell overboard, the crew would just carry on without him, as theyre all more than ready to captain or helm any ship in this fleet.

Sarrans Sword: Striker, named for a long-ago bold captain of Waterdeep, who loved to chase down, board, and slaughter pirates. An unlucky ship, with a history of sideswiping docks and moored vessels, crew deaths from rigging falls at sea, and a crazed sailor who stealthily murdered comrades aboard for most of a season before being caught (and executed). A fast vessel, captained by Master Halthos Belkairel (LG male Tethyrian human Ftr6, of a fast-rising, wealthy, wannabe-noble merchant family specializing in horsebreeding, cured meats, and brass musical instruments).

Blackasyres Revenge: Striker, named for a long-ago member of the City Guard who desperately wanted to captain a naval ship. When he got the chance, he was so disabled by uncontrollable, nigh-constant seasickness (lying on his face retching onto the decks from beginning to end of the voyage, except when he tried to get up and fell right back down again, as one seahand put it), that he had to give it up. Heartbroken, he resigned from civic duty, hurled himself into mercantile trade, and in a bare three years had assembled a profitable merchant shipping fleet. Whereupon Usmro Blackasyre commissioned shipwrights to build three fighting caravels, and gifted them to the navy. Both he and they are gone to graves with the passing years, but this new striker was named in their honour. Master Rhantaeros Naullaer (LG male Illuskan human Ftr6) captains it ably; hes a calm-in-battle veteran of more pirate skirmishes and chase-down-smuggling-ships-and-board actions than anyone else currently on active navy service.

The Floating Axe: Striker, sailed by an all-shield dwarf crew (the lone one-race ship in the navy; Admiral Hornwynd frowns on single-race crews and the heightened rivalries that might develop in his ranks because of this, but Piergeiron accepted this donation from a wealthy Waterdhavian dwarf merchant, Lorlan Stonesides Duraxe, because it was politically expedient to do so. Thus far, the dwarves have proven to be clumsy but fast-improving sailors, and the best board-and-brawlers in the navy, under their captain Torsan Burntbeard Hailstone (LG male shield dwarf Ftr7).

The Gallant Lady: Transport (cog), newest and largest of the naval transports, the Lady was built as a supply ship only, although one cabin roof was reinforced to take a mounted catapult if one was ever needed in future. Veteran Lady Master Valla Dorminthar (LG female Chondathan human Clr4[Valkur]/Exp3: sailmaker and rigger; Str18), a huge, beefy woman of prodigious strength but kindly, motherly disposition (affectionately known around the navy as the Cow, but never to her face) calmly and patiently trains (and retrains) crew after crew of recruits, taking them out into the teeth of line squalls and gails to give them experience in rough-seas fighting and escort work. The Gallant Lady rolls worse than any other ship in the navy, but has two sealed sidehulls (pontoons) mounted on arms thrusting out from either side of the ship (Vallas innovations), that (like a catamaran) check the worst of its rolls and keep it from capsizing.Crews love Valla but hate her ship.

The Mount Waterdeep: Transport (cog), the closest thing to a typical transport the navy has, marginally the largest and sturdiest of eight very similar ships built at the same time by Arnagus the Shipwright for the navy, at a time when blockades had been threatened by both Luskan and Amn, some sages were warning of an imminent orc horde, and the Masked Lords wanted to make certain that Waterdeep could provision itself by sea if it was beseiged. Like its sister ships (which include The North Wind, The Mount Sar, The Mount Araddyn, and The Mount Hellimbrar), this cog is usually bristling with catapults as it sits docked in the naval harbor, or wallows along the shore participating in mock battles. It is captained by Master Ghorkan Daznar (LN male Calishite human Ftr6), who is typical of the capable, laconic naval men promoted from the ranks for their calm competency.

The War Whelkin: Transport, a shallow-draft, broad-beamed, wallowing vessel thats almost a barge (once it was a huge sterncastle cog, but it was topheavy, kept heeling over and capsizing, and was abandoned by its foolish Amnian owners [whod ordered all the extra decks be built atop what the shipwright had given them] in Waterdeep harbor, upside down and full of water; the authorities claimed it, dragged it to a city shipwright, and had it cut down to its lowest deck, to yield the Whelkin of today) . The Wallop (as all the navy calls it) has metal-clad crenellated sidewalls for troops to fire from behind, metal plates hammered at odd overlapping angles all over its decks to inhibit fire (from enemy incendiaries), and six light catapults mounted on its decks. Admiral Hornwynd recently gave orders (after it almost sank in rough seas) that it was never to sail out of the harbor again (in some of the naval defense plans, it is to sail into a sea gap in the breakwaters and anchor there, blocking passage for other vessels, and it carries six anchors and chains for this purpose; these orders still stand). Its crew is a mix of the rawest recruits and the most ailing, leathery old salts, captained by Dallance Askalur (NG male Illuskan human Ftr5) a foppish wannabe-noble of great good looks and elegant wardrobe and manners, whos in disgrace with Admiral Hornwynd for running a fast raker onto rocks during a mock battle, and has been reassigned to the Wallop as punishment. His drawling ease hides his rage and frustration well, but the entire navy knows its there.



So saith Ed, whos thrown up over the side of a wallowing vessel or two in his day, and ALMOST been hit on the head with a boom while racing. He did once, in his youth, find himself hanging on to the high rigging of a tall ship with one hand during a sudden gust of wind, with nothing under the rest of his body but a lot of wind, rain, and a long, long drop into cold waves below. Luckily for gaming fans everywhere, he didnt let go.
love to all,
THO
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Wooly Rupert
Master of Mischief
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Posted - 26 Jun 2006 :  03:18:23  Show Profile Send Wooly Rupert a Private Message
Ed, my Lady Hooded One, thanks for the wonderful lore!

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Rinonalyrna Fathomlin
Great Reader

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Posted - 26 Jun 2006 :  03:27:17  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message
quote:
Originally posted by The Hooded One

So saith Ed, whos thrown up over the side of a wallowing vessel or two in his day, and ALMOST been hit on the head with a boom while racing. He did once, in his youth, find himself hanging on to the high rigging of a tall ship with one hand during a sudden gust of wind, with nothing under the rest of his body but a lot of wind, rain, and a long, long drop into cold waves below. Luckily for gaming fans everywhere, he didnt let go.





Good lord!

Thank goodness, indeed.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)
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Myst
Seeker

34 Posts

Posted - 26 Jun 2006 :  21:52:45  Show Profile  Visit Myst's Homepage  Send Myst an AOL message  Click to see Myst's MSN Messenger address  Send Myst a Yahoo! Message Send Myst a Private Message
Hi everyone. Let me just say how much I wish that I could visit here everyday and keep up with the Forgotten realms world Ed and others have created but if you check my profile you'll see it's been sometime since I've posted here. So that being said I hope the questions I ask isn't going to be something Ed or THO has heard a million times.

I'm running a high level game in the Forgotten Realms and I'm using the Moonstars (what little info I have on them) in the game, it's gotten to be a pretty consistent game everyone started at about lvl 2 and they are all just under 20th level (been running for almost a year. My question to you Mr. Greenwood/THO/Anyone who can help...is as follows:

1. Will there be anything printed by way of a resource on the Moonstars? Because what I've seen in FR accessories so far have been very minimal.
2. Also is there anything you may have posted here breaking down the people involved in the Moonstars like Ex-Harpers and such. I'm more interested in the Organization and how it runs, who's in it, how they recruit.
3. Is there anything you could tell me that I can use in my game. My players are constantly asking questions about it and even though I have quite a bit on them considering there isn't a book where they are laid out like the Zents or Red Wizards they thirst for more (so do I:P ) so any bones you could toss my way about them will be greatly appreciated sry if this question is redundant or it's something that can't be spoken about but I didn't have time to read thru the thread to check.

Love all you guys scribes and authors alike FR is the best setting ever :)

"The Cure to Ignorance is Knowledge"

-Aristotle-
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Neriandal Freit
Senior Scribe

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Posted - 26 Jun 2006 :  21:55:25  Show Profile  Visit Neriandal Freit's Homepage  Click to see Neriandal Freit's MSN Messenger address Send Neriandal Freit a Private Message
From our experince, I'm betting the first two questions will be covered by the Viel of NDA..

"Eating people is wrong...unless it's on the first date." - Ed Greenwood, GenCon Indy 2006
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Myst
Seeker

34 Posts

Posted - 26 Jun 2006 :  21:58:46  Show Profile  Visit Myst's Homepage  Send Myst an AOL message  Click to see Myst's MSN Messenger address  Send Myst a Yahoo! Message Send Myst a Private Message
quote:
Originally posted by Neriandal Freit

From our experince, I'm betting the first two questions will be covered by the Viel of NDA..



Sry i'm not familar with Viel of NDA can you direct me to where I may find that out?

"The Cure to Ignorance is Knowledge"

-Aristotle-

Edited by - Myst on 26 Jun 2006 22:11:08
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