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Dragonstar
Acolyte

USA
7 Posts

Posted - 08 Jan 2006 :  18:39:27  Show Profile  Visit Dragonstar's Homepage Send Dragonstar a Private Message
My question pertains to Silverymoon's Wards. In the FRCS and Silver Marches, the how and why of the wards are mostly explained, but the only distance covered for application of the ward's effects is to 1,000 ft outside the walls of the city. Protection is listed as applying both above and below the city, but how far? This is relevant to my campaign, as I need to figure out how far down to send the players before they can get to a portal that will work without having a ward token.
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Hoondatha
Great Reader

USA
2400 Posts

Posted - 08 Jan 2006 :  19:25:12  Show Profile  Visit Hoondatha's Homepage Send Hoondatha a Private Message
I can't say about Silverymoon, but Myth Drannor's mythal extends 700 feet above and below the ground. Since Silverymoon's wards are somewhat reminescent of mythals, that'd be a place to start.

Doggedly converting 3e back to what D&D should be...
Sigh... And now 4e as well.
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Arivia
Great Reader

Canada
2883 Posts

Posted - 08 Jan 2006 :  19:34:55  Show Profile
Unfortunately, the mythal spell seed is missing two crucial pieces of information that are integral to figuring that out-an area shape and an area type(the latter being spread, emanation, or burst.) From what we know about mythals, I'd suggest that it's spherically shaped and an emanation that uses spread rules for expansion, but that isn't official.
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Steven Schend
Forgotten Realms Designer & Author

USA
1632 Posts

Posted - 08 Jan 2006 :  21:39:44  Show Profile  Visit Steven Schend's Homepage  Send Steven Schend a Yahoo! Message Send Steven Schend a Private Message
quote:
Originally posted by The Sage

quote:
Originally posted by Wooly RupertYes, there is plenty of reason for people to trust Khelben, and to believe that he's working towards a good end. But that's mostly his past actions, prior to the Schism. His actions that caused the Schism, and the actions since, easily look like the actions of a traitor -- especially if that's what you want to see, or if you've no reason to believe otherwise.

Aye... this is a very important point when considering the actions of Khelben with regard to the formation of the Moonstars. It tells us a great deal about his internal motivations and how, on the whole, he sees the Realms.

I'd never say that Khelben is an extremely arrogant individual,


Funny--I would.

quote:
but his choices regarding the Scepter and the creation of the Moonstars tells us that he may be following a path that only he can interpret -- or a pre-defined plan of sorts, and that he sees his actions as wholly necessary. For him, at least... and maybe those closest to him, Laeral for example, the end WILL justify the means he's undertaken to get to where ever the purpose of the Moonstars lead.


And The Sage wins the poorly-stuffed Otyugh doll!

Remember that this is a guy who's personally very committed to the Harpers and its cause--his parents were among the Harpers in Twilight and it's partially a need to see their works continue. He's also helped refound the order at least twice. The fact that he seems to be working at odds with the Harpers should

A) tell you something about how he feels about the current Harper leadership;
B) tell you that he may be manipulating them into reacting in particular ways to get them into positions they might not normally take (even without realizing that Khelben's manipulating them); and
C) reveal that a 910-year-old wizard has many irons in the fire at once and if he stopped to explain himself, it might upset 8 other plans and intrigues he has going at once.

And despite all that above, it doesn't tell you anything more about what's to come in BLACKSTAFF, as the Harper Schism doesn't play a role in the story, save as background detail of a minor sort.

Steven
who has to better learn how to keep his mouth shut like Eddie...

For current projects and general natter, see www.steveneschend.com

Edited by - Steven Schend on 08 Jan 2006 21:43:10
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Rowan
Acolyte

USA
9 Posts

Posted - 08 Jan 2006 :  22:06:26  Show Profile  Visit Rowan's Homepage  Send Rowan an AOL message  Click to see Rowan's MSN Messenger address  Send Rowan a Yahoo! Message Send Rowan a Private Message
Yes, Khelben is a powerful archmage and Mystra's Chosen, so it's obvious he can vaguely see into the future and is attempting to manipulate events so the Realms are prepared for whatever he sees, which must be dire indeed for him to make a deal with the Zhentarim.
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Milith holder of HB8
Seeker

USA
63 Posts

Posted - 08 Jan 2006 :  22:10:15  Show Profile  Visit Milith holder of HB8's Homepage Send Milith holder of HB8 a Private Message
Does Shar have the Shadow weave portfolio, or is that up for grabs? I was wondering since it dosn't say that she has it, but it wouldn't make any sense if she didn't as any other god could just take it from under her nose. Or would they have to discover the secret of using it first? How exactly does Shar keep controle of the Shadow Weave? I was just wondering since I'm playing in a FR setting and I'm playing a homemade class that allows me to become a Demi-god (the Godling, its balanced just so you know.) and me and my DM wanted to know if I could just take it from under her nose without a fight.(one of which I would lose)

Hey, babe, see my shiny teeth as I smile my very best wolf smile- Ed Greenwood.

Edited by - Milith holder of HB8 on 08 Jan 2006 22:13:54
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Wooly Rupert
Master of Mischief
Moderator

USA
30340 Posts

Posted - 08 Jan 2006 :  23:27:51  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by Milith holder of HB8

Does Shar have the Shadow weave portfolio, or is that up for grabs? I was wondering since it dosn't say that she has it, but it wouldn't make any sense if she didn't as any other god could just take it from under her nose. Or would they have to discover the secret of using it first? How exactly does Shar keep controle of the Shadow Weave? I was just wondering since I'm playing in a FR setting and I'm playing a homemade class that allows me to become a Demi-god (the Godling, its balanced just so you know.) and me and my DM wanted to know if I could just take it from under her nose without a fight.(one of which I would lose)



Shar created the Shadow Weave... And it's composed of shadows within the proper Weave. It may not say that she controls the Shadow Weave, but it's all hers.

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Wooly Rupert
Master of Mischief
Moderator

USA
30340 Posts

Posted - 08 Jan 2006 :  23:34:57  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by Rowan

Yes, Khelben is a powerful archmage and Mystra's Chosen, so it's obvious he can vaguely see into the future and is attempting to manipulate events so the Realms are prepared for whatever he sees, which must be dire indeed for him to make a deal with the Zhentarim.



It's not as much seeing into the future as it is inferring something from what he's read. From page 26 of Cloak & Dagger:

quote:
Few realized that he’s been obsessed with some great threats since the Year of the Laughing Swan (816 DR). While under an assumed name and in his seventh year as a cloistered monk at Candlekeep, Khelben discovered some dire threat within Alaundo's Prophecies and began planning contingencies to thwart it. (Laeral sometimes wonders if he did not have some prophetic flashes himself, for she has read the Prophecies as well, and does not see what Khelben says he saw.) Among the contingencies are his and Elminster’s constant shepherding of the Harpers as a group to combat the threat, but over time, this group slipped out of Khelhen’s control, and he had yet to build the group he felt he needed.


And as much as I enjoy discussing Khelben and the Moonstars, this is Ed's scroll. Perhaps we should take this to a new scroll?

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
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ddporter
Seeker

26 Posts

Posted - 08 Jan 2006 :  23:45:16  Show Profile Send ddporter a Private Message
With both temerity and what I hope is not hubris I submit the following question cum suggestions:
I note that discussions of music in the Realms have tended to focus on instruments and melodies, with little attention paid to choral and small-group singing, particularly a capella. It has also seemed mostly to be about human music.
So:
Dwarves: To me, it seems that dwarves would have little difference between male and female voices (in much the same way that it is not unusual for dwarf women to be bearded). Accordingly, and given a stated propensity for plainsong-type music, I 'hear' dwarven ensemble singing sounding much like sea chanties or Welsh and Russian male choirs. Music resembling Gregorian chant (but not restrcited to fourths and fifths) would also be heard.
[Sea chanties, of course, feature a very strong beat to establish a work rhythm. A leader sings verses, the words of which are often improvised, and the others respond with a chorus.]
Other songs might resemble those compsed by Tchesnekoff, Rachmaninoff, or Gretchaninoff.
Elves:
Sun elf songs might sound rather baroque or classical [deliberate and regal, according to Races of Faerûn], such as J.S. Bach, Georg Händel, or Josef Haydn.
Moon elves are less haughty, but surely appreciate lush harmonies just as much. Perhaps Ralph Vaughn Williams, Johannes Brahms, or Randall Thompson might serve as examples, or for smaller groups, trios and quartets from Gilbert and Sullivan operettas.
I imagine gnomes would rather appreciate close harmony and madrigal-type songs, perhaps even something similar to Earth's barbershop (lots of sevenths).
Halflings might develop something that sound a little like bluegrass, with its improvised vocal harmonies. And drinking songs, of course.
Goblinoids would probably have mostly drums and chants, not particularly tuneful at that, and rather bloodthirsty. Marching songs.
So my question to the Realmsmaster is, how far off base am I? What might the cultures I haven't listed sound like?
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The Sage
Procrastinator Most High
Moderator

Australia
31690 Posts

Posted - 09 Jan 2006 :  00:30:15  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message
quote:
Originally posted by Steven SchendFunny--I would.
I knew you were going to say that!

quote:
And The Sage wins the poorly-stuffed Otyugh doll!
Great! Give me the ugly one .

quote:
And despite all that above, it doesn't tell you anything more about what's to come in BLACKSTAFF, as the Harper Schism doesn't play a role in the story, save as background detail of a minor sort.
Nevermind. We have you here anyway .

quote:
Originally posted by Wooly Rupert

And as much as I enjoy discussing Khelben and the Moonstars, this is Ed's scroll. Perhaps we should take this to a new scroll?
I quite agree. Otherwise we might just have to rename this particular scroll... .

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"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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Dargoth
Great Reader

Australia
4569 Posts

Posted - 09 Jan 2006 :  00:35:38  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message
quote:
Originally posted by Wooly Rupert

[quote]

Yes, there is plenty of reason for people to trust Khelben, and to believe that he's working towards a good end. But that's mostly his past actions, prior to the Schism.


Id consider Blakcstaff to be the least trust worthy of Mystras chosen and rember Khelbans LN so he doesnt strive for the common "Good". Good when it comes to the Blackstaff is defined as "Those causes I deem to be right and correct" he doesnt strive for the common good. Infact id probably argue that Khelbans Alignment should have shifted to TN after his deal with Fzoul and his dealing with the Vampire he let into the Moonstars.

Im willing to bet that Lord Piergion isnt aware of what Blacstaffs been up to in the last decade or so, Id say it would be highly likely that Piergion would boot Khelban out of Waterdeep if he ever found out that Blackstaff had made a deal with Fzoul the chosen of Bane (The Chosen of Piergions deities sworn enemy) and that he had on going dealings with a CE Vampire.

Sure Piergion might be abit more layed back that your typical Paladin but Im there are limits even for a tolerant paladin!

“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks

Edited by - Dargoth on 09 Jan 2006 00:41:46
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The Sage
Procrastinator Most High
Moderator

Australia
31690 Posts

Posted - 09 Jan 2006 :  00:50:12  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message
As per Wooly's suggestion above... the Khelben and Moonstars discussion is continued in this scroll:- http://candlekeep.com/forum/topic.asp?TOPIC_ID=5878

Please use it to continue talking about such topics, so that we can leave Ed's scroll for the fabulous Realsmlore.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage

Edited by - The Sage on 09 Jan 2006 00:54:19
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Hoondatha
Great Reader

USA
2400 Posts

Posted - 09 Jan 2006 :  01:13:37  Show Profile  Visit Hoondatha's Homepage Send Hoondatha a Private Message
quote:
Originally posted by Arivia

From what we know about mythals, I'd suggest that it's spherically shaped...



Except we know that isn't the case. Myth Drannor is shaped like an axe, and the shape the mythal takes is definately not spherical. Maybe it can get away with being an oblong, but I'm not sure (haven't studied the maps well enough). My feeling is that a mythal takes whatever shape it needs to in order to cover the city. Also, I think it might be possible to continue to expand the mythal during creation by adding more high mages to its construction (but that's both 2e, and something I haven't researched, so take it with a grain of salt).

Doggedly converting 3e back to what D&D should be...
Sigh... And now 4e as well.
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The Hooded One
Lady Herald of Realmslore

5043 Posts

Posted - 09 Jan 2006 :  01:23:08  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, scribes. This time, Ed makes reply to Asgetrion’s question: “What kind of phrasing do merchants/craftsmen use in important business contracts (such as in a "pay me an X sum of gp's and I will make three greatswords for you in three months"-type of contract).
Can you give an exact example (ahem, a whole contract ;)”
Ed speaks:


Contracts vary widely from place to place in Faerûn, thanks to local laws, temple influences, and differing social norms.
In the Dales, among Dalefolk born and bred (excepting Archendale), a handshake deal is considered to bind fast participants as solemnly as an altar-sworn pact (one of the usual ways of gaining witnesses to a deal; the other, as I’ve written in the past, is by using priests, sages, hedge-wizards or mage-guilds as witnesses). Hence the Dale expression “boundfast” (“There’s nothing as I’d like better than to sell thee yon, sir, but I be boundfast over it, so ’tis good as gone out o’ me hands already”).
However, I know quite well what you’re seeking, so here’s the simplest form of fully formal contract:

“Before all the gods there be, this tenth day of Ches in the Year of the Prince, I, Thordran Rocklar of Daerlun, being Thorl’s son and the sixth Rocklar of my name, miller by trade, and doing that business in Stonelamp Street, do bind myself and undertake to provide six rondel daggers of the finest making I can manage, like unto the sample Nasker Lorl hath examined this day, of blued steel thrice-quenched, and acceptable to him, by the first day of this Eleint. The which acceptance he will at taking of same pay me 2 golden lions of recent Cormyr minting and bright-shine condition, for each dagger. Whereof I make my mark: XXX.
I/we, XXXXX, being officers of the Crown, to whit: XXXX, do bear solemn witness that this is the mark or hand-sign of the same Thordran Rocklar.
Before all the gods there be, this tenth day of Ches in the Year of the Prince, I, Nasker Lorl, merchant of the city of Selgaunt, having business premises under the Sign of the Scimitar on Horl Street in that same city, agree to the precise agreement set forth under the hand of Thordran Rocklar above this my writing. I pledge to make the specified 2 lions each payment if the three daggers are acceptable. Whereof I make my mark: XXX.”

As you can see, the “writ” consists of clauses bounded by commas; if something doesn’t apply (such as witnesses), its clause can simply be omitted. Witnessing, by the way, usually involves a SMALL fee (in Cormyr, it’s legally set at 2 cp: one for the Crown and one for the witness; temples and guildmasters and the like can charge more, but 2 sp would be about the maximum, split evenly between the person and the organization they represent).
Oh, and I haven’t forgotten your earlier follow-up fields and boundaries questions; I’ll get to ’em, promise!



So saith Ed. Who has provided dozens of such contracts for the Knights PCs over the years - - and forced us to draw up our own a time or two, too!
love,
THO
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Kentinal
Great Reader

4304 Posts

Posted - 09 Jan 2006 :  02:28:26  Show Profile Send Kentinal a Private Message
Heck of a deal, promise to make 6 and in turn promised to be paid for three of them, if accetible. Other then that an interesting contract that appears to have no force of law.

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
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Blueblade
Senior Scribe

USA
804 Posts

Posted - 09 Jan 2006 :  17:56:59  Show Profile  Visit Blueblade's Homepage Send Blueblade a Private Message
"appears to have no force in law"?
How so?
If Ed, who created the Realms, says this is the sort of contract used, then (ahem) this is the sort of contract used. Seems pretty legal to me.
And I'd read it to mean six daggers have to be delivered, and three are to be inspected; if acceptable, payment for the six is due on the spot.
But then, I've only had one year of contract law university classes.
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Rolindin
Seeker

USA
46 Posts

Posted - 09 Jan 2006 :  20:47:05  Show Profile  Visit Rolindin's Homepage Send Rolindin a Private Message
I have a question for Ed.
I know I see your people and places in the realms in the dragon magizine, are you going to cover the shadavor in some of your description of the places. maybe something like a shade ran shop that is used as a spy next work.
there could be a lot of cities that shadavor spies could have taken over or bought ibto since the shade need information on the realms since their return.
do you have any plans to make such a palce, or maybe one of the other evil organazations?
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The Hooded One
Lady Herald of Realmslore

5043 Posts

Posted - 10 Jan 2006 :  01:26:03  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all. Ed makes reply to qstor’s question: “Ed, Any chance a 3.5 version of the Haunted Halls in Dungeon kinda like what Rob Kuntz has done with Erik Mona?”
Ed replies:



Hi, Mike; thanks for the good wishes! I’m afraid a 3.5e presentation of the Haunted Halls in DUNGEON is unlikely, because I’m just too busy, and if I tackle the Halls again, I want to restore it to what it was supposed to be: a 96-page-minimum campaign base: the entire village of Eveningstar, with fully-detailed feuds, family trees, and local rumours, the local temple detailed with daily prayers and rituals, all of Starwater Gorge detailed, plus the Caverns of the Claws side-dungeon, the local Zhent intrigues, and ALL of the dungeon itself described (well over half of it was missing from the published version: a lower level, lots of room descriptions, a coherent history of the place, and so on: in my pencil notes, all intelligent “monsters” had an agenda, a reason they were there in the first place, and “if the PCs do this, the monster’s sttitude towards them from then on will be X”). Updating all of this into 3.5e is something I don’t see any time for in the next two years of my schedule (at least!), and the result would be something very useful to novice DMs but out-of-step with the current “preferred style” of DUNGEON adventures, which get through a lot more action in a lot less space.
On the other hand, if there was a huge outcry for this (including from Paizo and WotC - - who would have to give their permission), I’d eagerly plunge in and do it.
In the meantime, I have to eat, and these days, that usually means novels. :}



So saith Ed. Who will return faithfully with more Realmslore replies, in the fullness of time.
love to all,
THO
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Hoondatha
Great Reader

USA
2400 Posts

Posted - 10 Jan 2006 :  03:23:39  Show Profile  Visit Hoondatha's Homepage Send Hoondatha a Private Message
THO, I just have to say I love wandering by and seeing your name on the Chamber of Sages Last Post line. The promise of more joyous Realmslore!

Doggedly converting 3e back to what D&D should be...
Sigh... And now 4e as well.

Edited by - Hoondatha on 10 Jan 2006 03:24:16
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The Hooded One
Lady Herald of Realmslore

5043 Posts

Posted - 11 Jan 2006 :  04:49:33  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, fellow scribes. This time, Ed tackles Asgetrion’s query: “I have a couple of questions to Ed (who will probably grow weary of my "too-much-attention-to-small-details"-attitude ;). Here we go: You have kindly responded to my questions about the Sembian walled compounds, but do they have any kind of wooden gates, or just an "opening" in the hedgerow walls for entrance? How about the moats/ditches - do they usually build bridges over them?
Then about farms and fields... how many acres of land does a typical/average Heartlands family farm? I am an urban person, so it is hard for me to grasp the concepts of medieval farming. You also wrote about "checkered-field" farms... did you mean fields separated by empty spaces/woodlots between them (and connected to each other via corners - sort of like a chessboard with "dark spaces" in between the fields) or smaller fields side by side in a roughly square-shaped area (sort of boxes within a box)? What an odd question, I know, and poorly phrased, but hopefully you understand what I am asking here ;)
Many of the Realms communities (Shadowdale, for example) also seem to have "irregularly" shaped fields... which type of farm field is more common in the Realms - the "checkered-chessboard"-type or "the irregular"-type?”
Ed replies:



No, I never weary of discussing small details of the Realms. At least, I haven’t so far, in thirty-eight years. :}
Kuje and Kentinal have provided you with good direction and a good answer, respectively, so here I’ll just plug up the gaps.
Yes, there are always barriers of some sort in the entry-gaps of hedgerows (in a maintained and worked farm, at least), from something as simple as fencerail bars (felled saplings) that a farmer puts into sockets in sideposts, or hauls out of those sockets, or an old rusty chain hung with scraps of waste metal to clang and clatter and scare away beasts (only where the presence of old battlefields makes such worthless-due-to-advanced-rust metal plentiful) up to stout, high, and elaborate wooden gates, some with lock-bars or even stiles. The idea is to keep deer and other crop-stealing vermin out, and keep farm animals in, so there are always barriers of some sort. (Many stand open most of the time, and see use only on certain annual occasions, such as musterings, brandings, and shearings.)
Moats and ditches are usually bridged by simple rail-less bridges, just wide enough for either people or carts and livestock to cross, made by felling three to ten trees and binding (or nailing, with crossbeams beneath) the trunks together, side to side, in a door or wall configuration, that’s then laid across the moat or ditch (or halfway across, to a cairn or islet or timber crib in mid-water, from which a second such bridge spans the rest of the way). There are occasional fords, sometimes furnished with “swordblades” (in the real world, these are sometimes called “cattle-grates”) of felled saplings (note: not swords at all) fixed crosswise but close together like bars, with no comfortable space between for setting down a hoof, so cows or oxen will avoid walking across this gap - - but again: yes, there’s always some way across.
As for farm size: in the Heartlands, there is no meaningful “average” farming family to discuss. Most families till six acres or less, though they may own or claim far more, because woodlots are a vital part of their farming (source of firewood, poles by coppicing, etc.), and so is ‘wild’ grazing land (“meadows”). One works what one can manage, but starves if not enough vegetables or grains are gleaned from the land (animals are usually slaughtered when they are too old to continue producing milk or eggs or piglets or calves for sale or eating - - or on special “feast” occasions; few farm folk frequently eat the ‘meat animals’ they keep).
In villages, there’s usually room for little more than small private vegetable gardens and a dovecote or henhouse, but in wild backlands several families (or an ‘extended family’ of the families of brothers and sisters) often together own, dwell on, and work a large collective farm of as much as twenty acres (again, the majority of this will consist of wild meadows, woodlots, orchards, and ponds). Fields tend to be small and irregular in shape (conforming to the contours of the land, to avoid steep slopes and gullies wherever possible, and to give room to turn teams and ploughs), and are, as Kentinal says, chequered due to crop rotation / fallow. Even when we’re speaking of a long, narrow strip that seems to have a checker pattern because of different crops being grown in different sections, there will be cart-tracks separating these sections (so one COULD consider the result to be a strip of separate fields). How much land you have to work depends on how many mouths you have to feed and how much coin you must earn (to pay landlords, taxes, your living expenses, etc.). Again, Kentinal is right: “the best answer is: it depends.”



So saith Ed, creator and master of the Realms. And a handsome fellow, too.
love to all,
THO

Edited by - The Hooded One on 11 Jan 2006 04:50:44
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BobROE
Learned Scribe

Canada
106 Posts

Posted - 11 Jan 2006 :  06:14:58  Show Profile  Visit BobROE's Homepage Send BobROE a Private Message
Do governments determine the layout of the land? In that the size and shape of people's lots of land and the such (I assume this varies from place to place, and depends on the type of government).
Or is it a more of a farmer has claimed an area, and other farmers must work around what the first one claimed.

And do places follow an Upper Canada or Lower Canada plot breakdown system?
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 11 Jan 2006 :  23:18:56  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message
My deepest thanks once again, Ed, for all your replies! You are very kind and patient to answer all my pestering questions. I am glad, though, that I finally - after months of persistently trying to convince our acquisition and cataloging department that Ed Greenwood is one of the best fantasy authors in the world - managed to get them purchase five of your novels :)

I am also glad to note here that the finnish translations of 'Elminster: The making of a mage' and 'Elminster in Myth Drannor' have been very well received (=borrowed) by the customers at the library I work at :)
Hopefully we will see 'Edmania' take hold in my home town

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 11 Jan 2006 :  23:20:22  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message
My thanks to both Kuje and Kentinal for your tips and valuable information - you guys helped a lot with my request!

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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The Hooded One
Lady Herald of Realmslore

5043 Posts

Posted - 12 Jan 2006 :  01:31:00  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Well met again, fellow scribes. Asgetrion, thank you for your library efforts on Ed’s behalf. Great work!
This time, Ed replies to Createvmind’s questions: “Can a spellcaster duplicate a doompits effects, create a doompit elsewhere, and can a spark be moved about?" later restated as: “I was curious if a "Spark" from Magic of Faerun can be moved from one location to another or it it connected to the place it's discovered. Second question is can a "Doompit" from same source book be purposely created by a mage or combination of casters?”
As you can see, Createvmind, Kuje did post it, and Ed speaks thus:



There’s no known way of moving either Sparks or Doom Pits, nor of creating them by means of spells.
The very nature of a Spark means that can NEVER be possible to deliberately create or move one, because they’re spontaneously caused by resonances in the Weave ‘grounding’ to a certain spot, in a rare, thus-far-unknown manner.
Mystra will personally counter any attempts to disrupt the Weave enough to shift its resonances. Working magic of any sort on a Spark to try to move it will either destroy the Spark by changing local conditions of the Weave sufficiently, or destroy it by succeeding in shifting it away from its causal grounding, so that it collapses.
Mystra (and her servitors of all sorts, from Azuth through the Chosen to spectral spirits) frown upon and try to stop all such experimentations with Sparks (they see it as attacking the Weave, regardless of the motives of the experimentor), and this often visits fatal or violently transformative results for experimentors [once changed to a rock, a spellcaster has a hard time continuing to work magic].
In theory, once similar - - and similarly dangerous! - - experiments have resulted in spellcasters achieving understanding of the nature of Doom Pits and crafting the right spells to create and control one, it may some day become possible to create a particular sort of Doom Pit (just one of the effects, from Sleep through Maze, listed in the table on page 44 of MAGIC OF FAERUN). There have been no signs of any spellcaster succeeding at such endeavours yet, but that doesn’t mean secretive attempts aren’t underway.
Please note that there are already exceptions to these prohibitions: Mystra and Azuth can both create Sparks and Doom Pits at will (and at very short range, so it follows that any mortal spellcasters who manage to create Doom Pits will only be able to manage to do so at very short range). However, they largely see no need for doing so, although they may inform mortals of the whereabouts of Sparks as a sort of reward to boost what the mortals can accomplish.
In theory, a Chosen of Mystra possessing a sufficient amount of Mystra’s divine power (such as Elminster did, during the events chronicled in my 1995 novel SHADOWS OF DOOM) could also create a Spark or a Doom Pit - - IF they knew how. However, they don’t, and the disapproval towards experimenting to find out ‘goes double’ for them.



So saith Ed, the very model of a personage high-magical (whose eminence increases in a manner scatological)
. . . and so on.
love to all,
THO
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createvmind
Senior Scribe

490 Posts

Posted - 12 Jan 2006 :  05:05:22  Show Profile  Visit createvmind's Homepage Send createvmind a Private Message
Thanks for the very informative answer, it was close to what I assumed, thank you much.
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