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Dooly Pwent
Acolyte

USA
8 Posts

Posted - 14 Oct 2005 :  21:36:53  Show Profile  Visit Dooly Pwent's Homepage Send Dooly Pwent a Private Message
quote:
Originally posted by Kuje

Ed,

This one is from Bobsan about the Volo's Guide to Baldurs Gate sourcebook...

He's asking what this cover is to:

http://arsvictoria.com/Store/Product.asp?pid=790

I believe it's a mock up cover for Volo's Guide to Baldur's Gate II but he's sure that there was a Volo's Guide to Baldur's Gate and that it wasn't the one that was in the BG computer manual.



Now I know there was one in the Rulebook as I own that as well as VGBGII. However, I know I've seen the green cover before at a local game shop and am now perplexed as to what it is. I saw the site here mentioned VGBGII was originally VGBGI and thought perhaps it was a first printing (as Kuje forgot to mention) ^_^

And clarification on this would be helpful.

And by the by, this is Bobsan. It seems I created this acct with a different login name and forgot about that.

Edited by - Dooly Pwent on 14 Oct 2005 21:37:43
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Wenin
Senior Scribe

531 Posts

Posted - 14 Oct 2005 :  23:56:58  Show Profile Send Wenin a Private Message
THO,

Could you inquire on my behalf as to what duties would the god's of death for pantheons other than Faerun have in the life cycle of mortals? How do they relate to Kelevmor, who has been described as the judge of the souls of all those who die?

Should these other god's of death be viewed to have similiar functions as Kelevmor? Is there any anomosity/jealousy between Kelevmor and these god's?


Is their relationship similiar to that of Mystra and her associated god's of magic from other pantheons?

Thanks,

Forgotten Realms Cartography For mappers that are wanting to share the work they've done within the Forgotten Realms setting.

Session Reports posted at RPG Geek.
Stem the Tide Takes place in Mistledale.
Dark Curtains - Takes place in the Savage North, starting in Nesmé. I wrapped my campaign into the Hoard of the Dragon Queen, but it takes place in 1372 DR.
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Kuje
Great Reader

USA
7915 Posts

Posted - 15 Oct 2005 :  00:07:10  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message
quote:
Originally posted by Wenin

THO,

Could you inquire on my behalf as to what duties would the god's of death for pantheons other than Faerun have in the life cycle of mortals? How do they relate to Kelevmor, who has been described as the judge of the souls of all those who die?

Should these other god's of death be viewed to have similiar functions as Kelevmor? Is there any anomosity/jealousy between Kelevmor and these god's?


Is their relationship similiar to that of Mystra and her associated god's of magic from other pantheons?

Thanks,



I already asked over on the other page of this thread. However, he doesn't judge all souls, only those that are Faithless and False. No, I'm not going to debate this with you in this scroll. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

My Goodreads page: http://www.goodreads.com/kuje

Scribe for the Candlekeep Compendium

Edited by - Kuje on 15 Oct 2005 00:08:58
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Gareth Yaztromo
Seeker

Australia
37 Posts

Posted - 15 Oct 2005 :  01:53:28  Show Profile  Visit Gareth Yaztromo's Homepage Send Gareth Yaztromo a Private Message
Ed, thanks for the information on subcultures. I am now wondering... will you write a novel or series in the future based on the early years of Mirt, Durnan etc when they all first met up and had adventures together? Their story would pre-date the Knights of Myth Drannor right (sorry I'm still a green-stick in Forgottten Realms hehe)?

And to the Hooded One, does Ed himself post through your account or does he email you his reply, which you cut-and-paste? :p

"Gereth Yaztromo is arguably the most famous wizard of Allansia due to his part in a number of the most well known sagas of that region from the third century AC. He is also known as one of the three Star Pupils of the Grand Wizard of Yore.."
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Crennen FaerieBane
Master of Realmslore

USA
1378 Posts

Posted - 15 Oct 2005 :  07:14:14  Show Profile  Click to see Crennen FaerieBane's MSN Messenger address Send Crennen FaerieBane a Private Message
Seriously..... a question.

Why did Elminster go from pointy hat old guy to Sean Connery in 3E? Was that Ed's request or WotC's?

C-Fb

Still rockin' the Fey'ri style.
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Kuje
Great Reader

USA
7915 Posts

Posted - 15 Oct 2005 :  07:50:17  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message
quote:
Originally posted by CrennenFaerieBane

Seriously..... a question.

Why did Elminster go from pointy hat old guy to Sean Connery in 3E? Was that Ed's request or WotC's?

C-Fb



WOTC's mostly. :) I recall this from Ed's book tour last year but he'll correct me if I misremembered.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

My Goodreads page: http://www.goodreads.com/kuje

Scribe for the Candlekeep Compendium

Edited by - Kuje on 15 Oct 2005 07:51:06
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Steven Schend
Forgotten Realms Designer & Author

USA
1631 Posts

Posted - 15 Oct 2005 :  09:24:33  Show Profile  Visit Steven Schend's Homepage  Send Steven Schend a Yahoo! Message Send Steven Schend a Private Message
quote:
Originally posted by Dooly Pwent

quote:
Originally posted by Kuje

Ed,

This one is from Bobsan about the Volo's Guide to Baldurs Gate sourcebook...

He's asking what this cover is to:

http://arsvictoria.com/Store/Product.asp?pid=790

I believe it's a mock up cover for Volo's Guide to Baldur's Gate II but he's sure that there was a Volo's Guide to Baldur's Gate and that it wasn't the one that was in the BG computer manual.



Now I know there was one in the Rulebook as I own that as well as VGBGII. However, I know I've seen the green cover before at a local game shop and am now perplexed as to what it is. I saw the site here mentioned VGBGII was originally VGBGI and thought perhaps it was a first printing (as Kuje forgot to mention) ^_^

And clarification on this would be helpful.

And by the by, this is Bobsan. It seems I created this acct with a different login name and forgot about that.



Simple answer I can handle, so as to keep Ed working away on more important things...

The art piece linked above is the prototype art for that cover. Oftimes websites will glom onto art from WotC's website and use it (not always with permission). If they're in a hurry, they'll end up with the prototype art, as in this case.

Steven
Who's seen enough prototype art to really appreciate the finished works all the better

For current projects and general natter, see www.steveneschend.com
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 15 Oct 2005 :  14:57:40  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, fellow scribes. Ed makes reply to Dargoth re. “What’s going on in Darkhold these days and who’s calling the shots?”


Sorry, Dargoth, there’s an NDA firmly in place over this topic. You’ll learn a little more eventually, and all I can say regarding the NDA is that it involves one of your fellow Candlekeep scribes. (!)



So saith Ed. Sorry, Dargoth. This reply also applies to several other scribes who’ve asked about Darkhold earlier, this year and last.
And to Gareth: Ed e-mails me his replies, and I cut-and-paste. Just like my editing day job.
love to all,
THO
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Kuje
Great Reader

USA
7915 Posts

Posted - 15 Oct 2005 :  16:50:36  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message
quote:
Originally posted by Steven Schend

Simple answer I can handle, so as to keep Ed working away on more important things...

The art piece linked above is the prototype art for that cover. Oftimes websites will glom onto art from WotC's website and use it (not always with permission). If they're in a hurry, they'll end up with the prototype art, as in this case.

Steven
Who's seen enough prototype art to really appreciate the finished works all the better



Thanks Steven,

That's what I said it was but we weren't sure. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

My Goodreads page: http://www.goodreads.com/kuje

Scribe for the Candlekeep Compendium
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Jamallo Kreen
Master of Realmslore

USA
1537 Posts

Posted - 15 Oct 2005 :  18:44:22  Show Profile  Visit Jamallo Kreen's Homepage Send Jamallo Kreen a Private Message
quote:
Originally posted by Kuje

This is going to be another one of those, you don't have to answer this if you don't want to type of questions since it deals with the afterlife. :) I'm asking about this because this is debated almost as much as the planar changes.

My question is this: Why does Kelemvor, or any of the past Faerun deities of the dead/death, get to judge the Faithless and False souls even if those souls never worshipped the Faerun "human" pantheon?

It doesn't make sense that Sehanine can't judge the elven Faithless and False, or that none of the other deities of the dead/death that are deities of the racial pantheons can't do the same with thier mortal races.

Why did TSR and WOTC decide that the "human" Faerun deity of the dead/death has that much influence over those souls and the afterlife?

It also makes no sense because the deities threatened to kill Midnight-Mystra for blocking the Weave but somehow they all rolled over and went all submissive when it involves who can judge the souls of their mortals and they allowed Kelemvor to have total power over the Faithless and False souls.

As a pagan, this bugs me. It's like having a Greek, who worshipped the Greek pantheon but never decided on a patron deity, being judged by the Celtic deity of the dead/death even though that Greek never worshipped any of the Celtic deities. And it makes no sense in a polytheism world, which FR is supposed to have...


The former holder of the job, Jergal, isn't even humanoid, so this may be one of those uber-cosmic jobs the identity of whose holder is irrelevant ... as long as someone does it, God's in his Hell and all's right with the worlds. But what do I know?

I have a mouth, but I am in a library and must not scream.


Feed the poor and stroke your ego, too: http://www.freerice.com/index.php.

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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 16 Oct 2005 :  05:44:10  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message
quote:
Originally posted by Kuje

I know Ed dislikes rule questions and so he doesn't have to answer this. :)

But I had to ask: Is there any reason why bards in FR can't be lawful? I know in 1e and 2e there were about ten or so lawful bards but with the new rule changes in 3/3.5e it says that bardic ideals, etc, go against a lawful alignment and so I'm trying to find a justification for this change to FR NPCs.



I'd love to know this myself (though I've spotted a couple 3E lawful bards, myself!). I think bards should just be able to be any alignment, personally.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 16 Oct 2005 :  05:46:11  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message
quote:
Originally posted by Kuje

This is going to be another one of those, you don't have to answer this if you don't want to type of questions since it deals with the afterlife. :) I'm asking about this because this is debated almost as much as the planar changes.

My question is this: Why does Kelemvor, or any of the past Faerun deities of the dead/death, get to judge the Faithless and False souls even if those souls never worshipped the Faerun "human" pantheon?

It doesn't make sense that Sehanine can't judge the elven Faithless and False, or that none of the other deities of the dead/death that are deities of the racial pantheons can't do the same with thier mortal races.

Why did TSR and WOTC decide that the "human" Faerun deity of the dead/death has that much influence over those souls and the afterlife?

It also makes no sense because the deities threatened to kill Midnight-Mystra for blocking the Weave but somehow they all rolled over and went all submissive when it involves who can judge the souls of their mortals and they allowed Kelemvor to have total power over the Faithless and False souls.

As a pagan, this bugs me. It's like having a Greek, who worshipped the Greek pantheon but never decided on a patron deity, being judged by the Celtic deity of the dead/death even though that Greek never worshipped any of the Celtic deities. And it makes no sense in a polytheism world, which FR is supposed to have...



And as a non-religious person (a deist, in fact), it bugs me that people who don't worship a deity are labeled "False" (or is that faithless?). Since when is being true to one's own convictions false? But that's another argument, I suppose.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)
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Wooly Rupert
Master of Mischief
Moderator

USA
29648 Posts

Posted - 16 Oct 2005 :  06:30:26  Show Profile Send Wooly Rupert a Private Message
Folks, we don't need to be discussing the whole False/Faithless thing here. We can do that in other threads.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 16 Oct 2005 :  19:30:03  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello again, all. I bring you Ed’s reponse to scribe Alva, about Triel:


Hi, Alva. You’re welcome, and I hope the Realms continues to bring you years of fun.
As seen briefly in HAND OF FIRE (I say “briefly” because an entire chapter about Triel had to be tossed out to make the book fit in its pagecount, thanks to my overwriting), the Zhentarim had infiltrated the fortified way-town of Triel, as part of their “control all the trade routes” scheme.
Elvar the Grainlord did not survive the events of that novel, and had gone mad before the caravan Shandril was with ever got there, helped along by the mind-reading and -controlling spells of the resident Zhent wizards. Most of them didn’t live to the end of HAND OF FIRE, either, leaving Triel a battleground between Zhent underlings, ambitious wannabe-lord merchants, Harpers, and the first few agents of the Red Wizards, sent to “spy out the Sword Coast North” before the establishment of Thayan trading enclaves. Even Alustriel got in on the fun, sending a few agents of her own to find out “what was up” in Triel, and make sure neither Zhents nor Red Wizards came to control it.
It’s pretty clear that the anti-Zhent and anti-Thay forces succeeded in preventing control by either of those power groups, but just who did win? That’s up to you. (It’s also clear that agents of both the Zhents and the Red Wizards are still resident in Triel. I’d say the Thayans are represented only by spies, not by Red Wizards with spells up their sleeves and power-hunger in their eyes, but if the Zhents aren’t close to the reins of power, they’ll be hatching plots and intrigues to bring locally-prominent-merchant after merchant “under their thumbs.” Local Harpers and nervous local merchants could well try to hire or just manipulate visiting PCs into coming into conflict with the Zhents.)
There have been good harvests in recent years, and more ‘open’ trading (allowing more caravans to camp outside the walls and easily access the town), and as a result, the population has grown to just over 2,000 people. There are now clergy of most major faiths of the Realms in town, tending small shrines in private homes and in certain shop cellars, but the citizenry have had their fill of religious fanaticism, and no faith has been allowed to build a temple or rise to dominance (the faiths of Chauntea, Waukeen, and Tymora are all strong).
Triel is a place dominated by smiths, millers, those who breed and doctor mules and horses and pack animals, traders (those who procure specific goods “in want” in the North, and ship them to where they’ll sell for the highest coin), and crafters (who make things, in particular: tents, cloaks, everyday furniture, waychests, and small ironmongery such as buckles, pots, and pans), and outlying sheep ranchers. Guides and caravan “riders” (mounted guards and drovers) are always on hand for hire, and peddlers and small-wagon merchants (vendors who own one to three wagons full of mixed goods, that they sell the same way as peddlers do).
As you can see, there are always a good number of transients, and the place can be a ready “cauldron” for a nice rough-and-ready frontier campaign (a mini-Scornubel, if you will). Have fun with it!



So saith Ed, who may fall silent for a few days in the week ahead, I’m afraid, as he rushes to get some top-secret stuff finished.
love to all,
THO
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Kajehase
Great Reader

Sweden
2104 Posts

Posted - 16 Oct 2005 :  20:41:22  Show Profile Send Kajehase a Private Message
I was going to wait with my thanks to our dear Lady Hooded One for clearing up the meaning of "Arkhen" until my next question, but it seems to be late in coming, so I'll give it now: Many thanks oh Hooded One, you're most gracious.

There is a rumour going around that I have found god. I think is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist.
Terry Pratchett
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Mumadar Ibn Huzal
Master of Realmslore

1338 Posts

Posted - 16 Oct 2005 :  20:52:29  Show Profile Send Mumadar Ibn Huzal a Private Message
Reply to an older post...
quote:
Originally posted by The Hooded One

Hellow, fellow scribes of Realmslore.
To Mumadar Ibn Huzal, Ed makes reply:

Regarding your questions as to what’s hidden beneath the roots of the Wealdath AND how Cylyria Dragonbreast rose to rule Berdusk: NDA to both for now, I’m afraid (possible future fiction).
<snipped>
So saith Ed. I share your sigh.
love,
THO


Sigh indeed ... I'll have to come up with an alternate version then for how the Silent Lady came to rule the Jewel of the Vale... most likley in Candlekeep Volume V...

Edited by - Mumadar Ibn Huzal on 16 Oct 2005 22:09:44
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Kuje
Great Reader

USA
7915 Posts

Posted - 16 Oct 2005 :  22:37:25  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message
Ed, this one is from Zanan:

"Originally Posted by Zanan
Vendui Kuje!

As you are without doubt the poster with the most accurate knowledge about the FR - and given your hotline to the Grand Wizard - I'd like to put a question before you.

Over here in Germany, a few years back, one chap overseeing the translations of AD&D/3E into German argued that Chessenta's German name had a direct relation to the game of "chess". Hence they did not take Chessenta into German (much like Anauroch etc.), but used the German word for "chess". It makes ridiculous reading and I checked on my sources whether there is actually any reference to what the guy said back then: "a ruler of that place liked the game so much that he named is realm after it".

Can you back this up or has such a line actually ever occured? Maybe Ed knows the correct answer?

All very dubious, IMHO!

Aluve, Zanan!"

I replied: "I see no lore in Old Empires or Lost Empires that says its named after the game of chess and so I think that that translation is wrong.

I could go ask Ed to make sure if you really want me to."

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

My Goodreads page: http://www.goodreads.com/kuje

Scribe for the Candlekeep Compendium
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 17 Oct 2005 :  01:11:56  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello again, fellow scribes. Ed makes reply to Asgetrion’s questions: “I would like to ask you about what sort of trees grow in upcountry/rural Sembia, such as near the Cormyrean border? Would a skilled carpenter, specialized in making beautifully carved furniture (tables, chairs, signs, stairposts etc.), find enough "quality resources" in this area? Or would he import all his wood from the Dales, or Cormyr? Is it possible for rare trees to exist in rural Sembia, such as Weirwood? What would be "the Dream Material" (=tree) for such a carpenter to work on? Is there water/brooks/streams (either flowing to the sea or the Darkflow river) in this area for water-wheel mills? One more question about the walled compounds... are fields/farms also surrounded by the compound walls? Or are the fields surrounded by walls at all?”
Ed speaks:


Okay, last first: except for exercise paddocks for highly valued horses, Sembian farms VERY rarely have the sort of “walls” that enclose most of the hunting estates of the wealthy. Instead, Sembian farm fields tend to have low, rambling boundary walls made up of stones tilled out of the fields they enclose, mixed with tangled stumps dragged from the same source. Over the years, wild shrubs, saplings, vines, and flowering plants sewn by birds tend to grow along such walls, sometimes becoming high, overgrown hedges if not prevented from doing so by a zealous farmer (most farmers want the shade, shelter, and privacy such hedges create, and leave them be).
Now, as for your carpenter and wood queries:
Upcountry Sembia is home to all manner of “cold-winters, hot-summers” temperate trees, from duskwoods and shadowtops (trees found only in the Realms, detailed in several tomes of Realmslore down the years; VOLO’S GUIDE TO ALL THINGS MAGICAL. pgs 60-63, is one of the best sources) to pines and maples. Near the Sembian border with Cormyr “down south,” trees tend to be few because of swamps and farm clearances; farther north along that border, the mountains (rock outcrops and thin soil even in the foothills) tend to inhibit all but the conifers. And woodcutting, both for firewood and for building timbers, goes on constantly, thinning out the “best specimens” (from a carpenter’s point of view). However, thanks to elves and some forest predators making “deep forays” into the Cormanthor woods perilous for all but birds, new trees of all species (rare and otherwise) are always being seeded, although large, mature specimens of the rare sorts are almost all confined to the upcountry estates of wealthy Sembians who consider such trees their very own valued investments, and not for anyone else to wander along and cut.
The region we’re talking about is both vast, and not all controlled by attentive, on-site owners (e.g. the Ghost Holds of western Battledale), so SOME wood of almost any temperate species can always be found. There are tiny creeks and larger streams wandering all over the entire forested area (it’s very well-watered, which made possible the growth of the forest in the first place), so yes, waterwheels could be sited in many places in upcountry Sembia.
Deepingdale is home to several skilled woodcarvers and joiners, so a “skilled carpenter” who specializes in “making beautifully carved furniture” would definitely find enough raw material locally for everyday use. “Show wood” for veneers or trim might very well be imported from the Dales or even from or Cormyr, but not “all” wood: most farms and walled estates have their own woodlots. As for the identity of the ‘dream material’ for such a carpenter, that depends on just what his preferences and work demands are: if he makes magical items (the masterwork “raw materials” to be enspelled), shadowtop and chime oak might well top his list, with blueleaf and weirwood following. If he makes musical instruments or supplies wood to spellcasters, weirwood moves to the top. Duskwood is preferred for masts, structural beams, and in much furniture work (as are oak, chestnut, and other real-world ‘carpenter-favourite’ woods also found in the Realms). If your carpenter wants to make book covers or shields or anything else of great hardness and durability, he’ll probably want to import suth from more southerly climes. If fire resistance is what he prizes most highly, it’s duskwood again. And so on . . .



So saith Ed, expert hugger (of trees and other things - - me, for instance). And yes, Wooly and Sage, the secrets next to my skin are very fluffy and quite comfortable.
Kuje, here’s an “instant reply” from Ed about Chessenta:

“Nope, the name of Chessenta was NOT derived from chess, and that claimed derivation is wrong. Chess isn’t even called “chess” in the Realms; we real-world writers just render it (sometimes) into that word when describing it.

love to all,
THO
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Kuje
Great Reader

USA
7915 Posts

Posted - 17 Oct 2005 :  01:21:09  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message
My thanks Ed. :) I'll let Zanan know right now.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

My Goodreads page: http://www.goodreads.com/kuje

Scribe for the Candlekeep Compendium
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Wooly Rupert
Master of Mischief
Moderator

USA
29648 Posts

Posted - 17 Oct 2005 :  01:45:33  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by The Hooded One

And yes, Wooly and Sage, the secrets next to my skin are very fluffy and quite comfortable.


Hamsters are fluffy next to skin, too.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!
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Zanan
Senior Scribe

Germany
942 Posts

Posted - 17 Oct 2005 :  10:25:58  Show Profile  Visit Zanan's Homepage Send Zanan a Private Message
Thanks to Ed for the quick reply, Kuje for his assistance, and best regards to The Hooded One!

Aluve, Zanan!

Cave quid dicis, quando et cui!

Gæð a wyrd swa hio scel!

In memory of Alura Durshavin.

Visit my "Homepage" to find A Guide to the Drow NPCs of Faerûn, Drow and non-Drow PrC and much more.
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Lord of Bones
Learned Scribe

United Kingdom
77 Posts

Posted - 17 Oct 2005 :  12:44:21  Show Profile  Visit Lord of Bones's Homepage Send Lord of Bones a Private Message
Hello there!

I have a question regarding the Simbul and her animosity towards the Red Wizards.

We all know that the Simbul is something of a loose cannon, and a bit of a crazy lady, but do you think she would attack (with intent to kill) a wizard she knew to be Thayan upon sight, or would it be more likely that she'd send him or her back to Thay via a handy spell, or alternatively capture the wandering Red Wizard?

Obviously this is going on the basis that a Red Wizard would be strolling through Aglarond, but I don't think they're fools enough to wear the ceremonial robes and reveal their complex tattoos at all times.

In addition, are we to presume that there has been any sort of relationship between the Simbul and Lauzoril since the book 'The Simbul's Gift'? It would seem that his personality has changed somewhat from "I believe Thay is destined to rule Faerun, but not a Faerun drenched in blood" to "let's march our armies upon our enemies" (at least according to the new FRCS.) The relationship between the two archmages was interesting to say the least. It's a pity it's never really been picked up on in any other book than that novel.

Any thoughts would be appreciated.

Thanks in advance,

LoB

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Edited by - Lord of Bones on 17 Oct 2005 21:34:47
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RangerDeWood
Acolyte

USA
1 Posts

Posted - 17 Oct 2005 :  21:07:26  Show Profile  Visit RangerDeWood's Homepage Send RangerDeWood a Private Message
Mr. Greenwood,

Recently I've been working on a campaign that focuses around the region of Faerun known as the Battle of Bones. I was wondering how the region came to be? I've done some deep research and there seem to be no references to the area outside of Elminster's Ecologies Appendix 1, which deals exclusively with the area. Even then, there is only a brief and quite vague description of the history of the area. It says that it was fomerly called Torgot's Triangle, but finding any leads that reference that name end up short as well. I went as far as finding a map detailing Faerun during the the height of the Netheril Empire only to find that the region then was a wide, flat plain. So, with a hopeful heart I come here to ask the Master himself. Any information that you could give regarding the history and creation of the Battle of Bones area or Torgor's Triange specifically would be greatly appreciated. Thank you.

- RangerDeWood
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Kuje
Great Reader

USA
7915 Posts

Posted - 17 Oct 2005 :  22:37:38  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message
Ed, THO, or anyone who might know, does Westgate have thier own coinage? If so, what are they called by gold, electrum, silver, copper, and trade bars? If possible, I need this asap.... :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Edited by - Kuje on 17 Oct 2005 22:38:02
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Dargoth
Great Reader

Australia
4569 Posts

Posted - 17 Oct 2005 :  23:12:48  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by The Hooded One

And yes, Wooly and Sage, the secrets next to my skin are very fluffy and quite comfortable.


Hamsters are fluffy next to skin, too.



Yeah but they also get fleas!!!

“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks
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