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dutch206
Acolyte

USA
7 Posts

Posted - 30 Sep 2004 :  14:48:33  Show Profile  Visit dutch206's Homepage Send dutch206 a Private Message  Reply with Quote  Delete Topic
I am using the old Waterdeep boxed set "City of Splendors" to start a city campaign in DR 1367. While setting up the city for play, I discovered the secret door in the basement of the Safehaven Inn. It leads to the sewers under the city, which opens up all kinds of adventure possibilities for me as a DM. I was just wondering. does anybody know what the sewers under the south ward of Waterdeep connect to?

Beware the wrath of dragons, for you are crunchy and taste good with ketchup.

Faraer
Great Reader

3308 Posts

Posted - 30 Sep 2004 :  16:35:39  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message  Reply with Quote
The sewers link with a lot of places in Waterdeep, as shown in the Campaign Guide, into the harbor, and to Undermountain, the Dungeon of the Crypt, and the dungeons under Castle Waterdeep, as described in Ruins of Undermountain. One of the short adventures in FR1 Waterdeep in the North is based in the sewers. What else are you looking for?
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Steven Schend
Forgotten Realms Designer & Author

USA
1647 Posts

Posted - 30 Sep 2004 :  23:38:58  Show Profile  Visit Steven Schend's Homepage Send Steven Schend a Private Message  Reply with Quote
My guess on eyeballing the maps, and noting that the closest surface entrance to the sewers is #66 (north of Coach Street, west of High Road) and the sewer line running beneath the Adventurers' Quarter would be either an unmapped side line or that thick main line that runs from #55 to #66 on the sewers map. the entire AQ fits inside the triangle made by Sewer Points #55, 64, and 66, so this is the reason for this guess.

Now to get offline since the download I needed to fix a snafu is done.

Steven
Who'll be incommunicado a while, or at least he'd better be....

For current projects and general natter, see www.steveneschend.com
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dutch206
Acolyte

USA
7 Posts

Posted - 01 Oct 2004 :  00:03:13  Show Profile  Visit dutch206's Homepage Send dutch206 a Private Message  Reply with Quote
Thanks for the assist

Beware the wrath of dragons, for you are crunchy and taste good with ketchup.
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DDH_101
Master of Realmslore

Canada
1272 Posts

Posted - 01 Oct 2004 :  01:08:19  Show Profile  Visit DDH_101's Homepage Send DDH_101 a Private Message  Reply with Quote
I'm not sure 100% about this but isn't there an evil cult of Ghaundaur somewhere in the sewers of Waterdeep? Perhaps you can put that into your adventure.

"Trust in the shadows, for the bright way makes you an easy target." -Mask
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Capn Charlie
Senior Scribe

USA
418 Posts

Posted - 01 Oct 2004 :  03:57:03  Show Profile  Visit Capn Charlie's Homepage Send Capn Charlie a Private Message  Reply with Quote
There is *always* an evil cult in the sewers. That, a thieve's guild, wererats, some lurking murdering horrors, and at least one group of pitiable beings like opressed goblinoids, kobolds, or vagrants.

It's just one of those immutable laws of nature.

Shadows of War: Tales of a Mercenary

My first stab at realms fiction, here at candlekeep. Stop on by and tell me what you think.

Edited by - Capn Charlie on 01 Oct 2004 03:58:29
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Wooly Rupert
Master of Mischief
Moderator

USA
34581 Posts

Posted - 01 Oct 2004 :  05:42:42  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by DDH_101

I'm not sure 100% about this but isn't there an evil cult of Ghaundaur somewhere in the sewers of Waterdeep? Perhaps you can put that into your adventure.



There's a small temple to Ghaunadaur in a hidden cellar under a warehouse in the Dock Ward.

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DDH_101
Master of Realmslore

Canada
1272 Posts

Posted - 01 Oct 2004 :  06:01:06  Show Profile  Visit DDH_101's Homepage Send DDH_101 a Private Message  Reply with Quote
Wooly, I think that's the one. But I remember looking at the City of Splendors set and there was a picture of a follower of Ghaundaur oozing out from the sewers in a half slime/human form.

"Trust in the shadows, for the bright way makes you an easy target." -Mask
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Wooly Rupert
Master of Mischief
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USA
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Posted - 01 Oct 2004 :  06:51:11  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by DDH_101

Wooly, I think that's the one. But I remember looking at the City of Splendors set and there was a picture of a follower of Ghaundaur oozing out from the sewers in a half slime/human form.



Indeed. That was the critter called a ghaunadan, and it was in the MC entries. That's where I found the blurb about the temple.

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Steven Schend
Forgotten Realms Designer & Author

USA
1647 Posts

Posted - 01 Oct 2004 :  15:50:09  Show Profile  Visit Steven Schend's Homepage Send Steven Schend a Private Message  Reply with Quote
Well, without stepping on the toes of the current Waterdeep designer (for next year's release) or Ed & Elaine's new book as well (which I'm dying to see even more than most), let's continue discussing City Of Splendors. I'm more than happy to answer more questions on that product as well as muse aloud of things not expressly written therein. Bear in mind that I'll only be able to answer things as pertain to what I wrote....egad...10 years ago.....

Looking at some of it in retrospect, I'm unhappy with it now, as I'm not the same writer/designer I was then. Now, I'd never foist Gemidan on the Realms, nor would I have tinkered as much with the Lords (in the interests of "it's not broken, so don't fix it").

Then again, in rereading parts of it, I'm getting some evil thoughts on followup plots...but those may have to remain my own to prevent tripping over NDAs or other people's work. Still, I suspect no one else is doing anything with the Adventurers' Quarter, as that's my little corner of H20Deep.

SES

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Wooly Rupert
Master of Mischief
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Posted - 01 Oct 2004 :  17:26:17  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Steven Schend

Well, without stepping on the toes of the current Waterdeep designer (for next year's release) or Ed & Elaine's new book as well (which I'm dying to see even more than most), let's continue discussing City Of Splendors. I'm more than happy to answer more questions on that product as well as muse aloud of things not expressly written therein. Bear in mind that I'll only be able to answer things as pertain to what I wrote....egad...10 years ago.....


And since I'm a big fan of the City of Splendors, that boxed set remains one of my favorites.

quote:
Originally posted by Steven Schend

Looking at some of it in retrospect, I'm unhappy with it now, as I'm not the same writer/designer I was then. Now, I'd never foist Gemidan on the Realms, nor would I have tinkered as much with the Lords (in the interests of "it's not broken, so don't fix it").


What would you have done differently with the Lords? I'm quite interested in this one, since a side project of mine is working up full-on write-ups on some of my own, non-canon Lords of Waterdeep (which I eventually plan on posting here).

I've long been a fan of the Lords of Waterdeep, since I think it an interesting governmental system. That's why, as I've said elsewhere in these forums, I've collected all the data I can find on the Lords, and it's why I decided to create some of my own.

BTW, on that topic, what do you, a fellow fan of Kyri, think of my idea of making her a Lord?

quote:
Originally posted by Steven Schend

Then again, in rereading parts of it, I'm getting some evil thoughts on followup plots...but those may have to remain my own to prevent tripping over NDAs or other people's work. Still, I suspect no one else is doing anything with the Adventurers' Quarter, as that's my little corner of H20Deep.

SES



H2ODeep? I thought I was the only one who called it that!

If I may, I should like to expand on Steven's comment on Gemidan. He made a similar comment months ago, and I e-mailed him about it. Here was his reply:

quote:
My only real answer as to why I'm not as enamored with Gemidan as I once was is simply age. I'm 12 years older than when I wrote City of Splendors, and the idea just doesn't appeal to me as much. He's far too many exceptions to the norm (prodigy at young age, apprentice to Khelben, adventurer without supervision, etc.) and the idea becomes too "twee" for me now. <shrug> He's still an interesting character, but I'd have to find a lot of things to do to/with him before he'd interest me greatly again.

The initial concept was to surprise Khelben and challenge him, as he barely has the patience to deal with young adults, let alone children; this is true at least publicly and in the context of his teaching students; some nobles have learned that one of the few ways to pry even the smallest of secrets out of the Lord Mage of Waterdeep is to send their smallest child toddling over to ask innocent questions of him while he smolders in the corner at a nobles' revel he could not avoid. Granted, Khelben is aware of this, and rarely tips his hand truly, but while every adult is rightfully afraid of his presence, he takes care not to terrify the young (or at least not until they are old enough to understand their own actions and queries).

For the character himself, I envisioned him as a prodigy and a huge pain in the ass for everyone--Dennis the Menace with magic, for all intents and purposes. He'd be the classic look-before-you-leap hero and those with whom he adventures spend more time getting him out of scrapes than actually planning things. In short, he was a goofy little idea that could be fun in short spurts within a game, but over time, the idea just comes off as "game bits of humor" rather than solid world-building and real character creation. If he works within the scope of your campaign, by all means use him. I'm just not attached to him any longer.

Be well, be happy, and be yourself.

Steven
It is never too late to be what you might have been.
(George Elliot/Mary Ann Evans)

PS: If you want to, repost this at candlekeep.com.

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Steven Schend
Forgotten Realms Designer & Author

USA
1647 Posts

Posted - 01 Oct 2004 :  18:52:15  Show Profile  Visit Steven Schend's Homepage Send Steven Schend a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert
What would you have done differently with the Lords? I'm quite interested in this one, since a side project of mine is working up full-on write-ups on some of my own, non-canon Lords of Waterdeep (which I eventually plan on posting here).

I've long been a fan of the Lords of Waterdeep, since I think it an interesting governmental system. That's why, as I've said elsewhere in these forums, I've collected all the data I can find on the Lords, and it's why I decided to create some of my own.

BTW, on that topic, what do you, a fellow fan of Kyri, think of my idea of making her a Lord?



What I would have done differently was to simply reprint what Ed already had in place for the Lords and focused more on the agents of theirs that you'd be more apt to meet. Thus, I'd not add Danilo or the halfling to the Lords' roster (or bump them up in number), but you'd have gotten more on each of the Lords, what they see as their roles for the city, how they approach their duties (and keep their true civic roles secret), and mayhaps a note or two on important things each has done for the city over time. Let's face it--it's more useful to the GM and players to know more about the Red Sashes or Force Grey (aka the "Justice League of Waterdeep" ) than to hear about people you're rarely apt to meet.

Love Kyriani Agrivar all to pieces, despite some of the early cliches in her development (character stuff in issues #1-9 or so). That said, she'd be redundant as a Lord. In character, usefulness, placement, and access to people, she overlaps what Durnan, Kitten, and a few others bring to the table (Ear to Dock Ward, disarmingly charismatic female, etc.). She's far better use, IMO, as one of Khelben's Tel'teukiira/Moonstars and in thinking broad term. In other words, Kyri to me is like Khelben--she's no longer just worried about her own neighborhood; loves Waterdeep and defends Selune's Smile ardently, but she's helping ol' Blackstaff juggle far bigger stuff than just keeping the peace in the City of Splendors.

Of course, the gods only know if I'll ever get to tell Moonstar stories, so this is all colored by wishful thinking. If you want her to be a Lord, so be it. Frankly, she'd be a good one to work within the Lords' Alliance as well to cement things across the Sword Coast, especially given her connections to the powers in Tethyr.

Steven

For current projects and general natter, see www.steveneschend.com
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Wooly Rupert
Master of Mischief
Moderator

USA
34581 Posts

Posted - 01 Oct 2004 :  22:44:37  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Steven Schend

What I would have done differently was to simply reprint what Ed already had in place for the Lords and focused more on the agents of theirs that you'd be more apt to meet. Thus, I'd not add Danilo or the halfling to the Lords' roster (or bump them up in number), but you'd have gotten more on each of the Lords, what they see as their roles for the city, how they approach their duties (and keep their true civic roles secret), and mayhaps a note or two on important things each has done for the city over time. Let's face it--it's more useful to the GM and players to know more about the Red Sashes or Force Grey (aka the "Justice League of Waterdeep" ) than to hear about people you're rarely apt to meet.


Hmm... I, for one, liked the fact that the roster had been bumped up, and the reasoning behind was quite plausible. The halfling Lord, Nindil Jalbuck... Yeah, he didn't do anything for me, either. But then, I have an odd blind spot regarding gnomes and halflings.

As for Danilo, he did become a Lord in a novel, so putting him on the roster was a valid move.

As for the rest... Thank you! Since I'm detailing some Lords, I'll try to do a couple of those things for mine (how they see their roles and do their duties). That should make the write-ups work better.

quote:
Originally posted by Steven Schend

Love Kyriani Agrivar all to pieces, despite some of the early cliches in her development (character stuff in issues #1-9 or so). That said, she'd be redundant as a Lord. In character, usefulness, placement, and access to people, she overlaps what Durnan, Kitten, and a few others bring to the table (Ear to Dock Ward, disarmingly charismatic female, etc.). She's far better use, IMO, as one of Khelben's Tel'teukiira/Moonstars and in thinking broad term. In other words, Kyri to me is like Khelben--she's no longer just worried about her own neighborhood; loves Waterdeep and defends Selune's Smile ardently, but she's helping ol' Blackstaff juggle far bigger stuff than just keeping the peace in the City of Splendors.

Of course, the gods only know if I'll ever get to tell Moonstar stories, so this is all colored by wishful thinking. If you want her to be a Lord, so be it. Frankly, she'd be a good one to work within the Lords' Alliance as well to cement things across the Sword Coast, especially given her connections to the powers in Tethyr.

Steven



Hmm, some more stuff to think about. Again, thank you!

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George Krashos
Master of Realmslore

Australia
6103 Posts

Posted - 02 Oct 2004 :  10:21:06  Show Profile Send George Krashos a Private Message  Reply with Quote
Ahh, but Kyri makes a great Lord of Waterdeep on a couple of fronts. Firstly, as a Moonstar, she allows Khelben to indirectly influence the leadership of Waterdeep. Sure he can still catch up with Mirt for a tankard and probe him on why they have allowed a Thayan enclave into the city, but isn't it better if the desires and wonts of Khelben, don't actually come from Khelben, but a pretty half-elven lass?

Also, as a half-elf, she would be the sort of de-facto representative of elven interests in the City of Splendors, especially now that Danilo has handed in his helm as well. Waterdeep has a long past, longer than most people think and that past is elven to the core. Similarly, the city has always had links with Evermeet (facilitating the Retreat) and is one of the centres of elven culture and beliefs in the North (despite the fact that it is a human city) - look at Ed's recent "Realmslore" stuff on the WotC website re the four young elves of Waterdeep who want to re-found and elven realm. Kyri would make a great Lord of Waterdeep. Maybe she got a promotion but we just haven't heard about it yet ...

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Wooly Rupert
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Posted - 02 Oct 2004 :  17:02:55  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
George, I thought of using Kyri as the elven interests rep in Waterdeep, myself. The reason I decided against it is that in the comic, she never showed a lot of interest in things elven.

As you point out, when Danilo gave up his Lordship, he specifically asked Piergeiron to replace him with someone who would champion the causes of Waterdeep's elven populace. When I decided to create some Lords of my own, I took this into account.

First, I was going to create an elf and make her a Lord. But then I decided that in a predominantly human city, maybe a member of a longer-living race wouldn't be entirely appropriate as a Lord.

So I decided to create a human Lord, with strong ties to the elves. I'm still working on the details, but the one I'm working on is a Dalesman who's been named Elf-Friend. I think he'll have an elven wife, too, just to give him more cause to be interested in elves.

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Steven Schend
Forgotten Realms Designer & Author

USA
1647 Posts

Posted - 03 Oct 2004 :  02:01:47  Show Profile  Visit Steven Schend's Homepage Send Steven Schend a Private Message  Reply with Quote
quote:
Originally posted by George Krashos

Ahh, but Kyri makes a great Lord of Waterdeep on a couple of fronts. Firstly, as a Moonstar, she allows Khelben to indirectly influence the leadership of Waterdeep. Sure he can still catch up with Mirt for a tankard and probe him on why they have allowed a Thayan enclave into the city, but isn't it better if the desires and wonts of Khelben, don't actually come from Khelben, but a pretty half-elven lass?



Now why would Khelben need that? He still is one of the few to be able to directly teleport into Piergeiron's private chambers (since he's the one who's maintained or help design them in the past few centuries).

While Khelben's never been enamored of our world and its eccentricities like Elminster, he is secretly amused with the concept of water balloons and has in the past influenced votes among the Lords with selective teleports with similar effects. (And Khelben's greatest secret is a weakness for Ding Dongs(R). )

Also, Mirt and Laeral are drinking buddies; Arun's son has worked with Mirt and respects him, but their personalities grate when forced to be together for more than 10 minutes. Khelben much prefers the company of Brian and, oddly enough, Sammereza in social contexts; neither of them has ever much warmed to Kitten, as she perhaps reminds them of too many of their own foibles from centuries past.

Still, all your points are quite valid, George. Still, anyone and everyone who's had congress with the Archmage of Waterdeep (an official title the Blackstaff still holds) is by fiat associated in the Lords' eyes with him, and thus, they assume that what Khelben's associates tell them is at least 50% a scheme of his coming at them sideways.

Luckily, Kyri is a strong-minded woman in her own right and she's hardly one to only be a mere tool for Khelben's schemes. She's got his number (after much girl-talk with Laeral and various apprentices of the Tower) and is among the handful of people capable of making Khelben blush with a mere whisper of carefully chosen words. (And Khelben was not about to tell me those...)

quote:

Also, as a half-elf, she would be the sort of de-facto representative of elven interests in the City of Splendors,


This only works due to the secretive nature of the Lords; if you really wanted to see how elves riot, tell them their interests are being handled among the Lords by a half-breed.

quote:
especially now that Danilo has handed in his helm as well. Waterdeep has a long past, longer than most people think and that past is elven to the core. Similarly, the city has always had links with Evermeet (facilitating the Retreat) and is one of the centres of elven culture and beliefs in the North (despite the fact that it is a human city) - look at Ed's recent "Realmslore" stuff on the WotC website re the four young elves of Waterdeep who want to re-found and elven realm. Kyri would make a great Lord of Waterdeep. Maybe she got a promotion but we just haven't heard about it yet ...



Could be, could be, George; it's not my sandbox in which to make castles any longer (officially, anyways).

Gee, 4 elves wanting to restart an elven realm. Hope they're two mixed gender couples with a lot of stamina.

If it were me and I had to shoehorn in a Lord to oversee elven matters in Waterdeep, I'd go no further than Yaereene Ilbaereth of the Elfstone Tavern. Think of her as Humphrey Bogart in CASABLANCA--Everyone comes to her place, and she knows all of their secrets.

Steven
Who's not picking on George so much as having a time-delayed brainstorming session, one of the things he really misses from TSR days

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Wooly Rupert
Master of Mischief
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Posted - 03 Oct 2004 :  06:40:18  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Steven Schend

Also, Mirt and Laeral are drinking buddies; Arun's son has worked with Mirt and respects him, but their personalities grate when forced to be together for more than 10 minutes. Khelben much prefers the company of Brian and, oddly enough, Sammereza in social contexts; neither of them has ever much warmed to Kitten, as she perhaps reminds them of too many of their own foibles from centuries past.


Speaking of Sammereza, what is your (totally unofficial, obviously) spin on him? I've been thinking that with his habit of traveling far, he's prolly a powerful enough arcane spellcaster to be able to teleport. Alignment-wise, he'd have to be CN at best, since he'll sell slaves. Stat wise, I'd give him a pretty good Charisma... That's all based on the little blurb of info we have on him.

Have you anything you'd like to throw into the mix?

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Steven Schend
Forgotten Realms Designer & Author

USA
1647 Posts

Posted - 03 Oct 2004 :  19:42:53  Show Profile  Visit Steven Schend's Homepage Send Steven Schend a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Steven Schend

Also, Mirt and Laeral are drinking buddies; Arun's son has worked with Mirt and respects him, but their personalities grate when forced to be together for more than 10 minutes. Khelben much prefers the company of Brian and, oddly enough, Sammereza in social contexts; neither of them has ever much warmed to Kitten, as she perhaps reminds them of too many of their own foibles from centuries past.


Speaking of Sammereza, what is your (totally unofficial, obviously) spin on him? I've been thinking that with his habit of traveling far, he's prolly a powerful enough arcane spellcaster to be able to teleport. Alignment-wise, he'd have to be CN at best, since he'll sell slaves. Stat wise, I'd give him a pretty good Charisma... That's all based on the little blurb of info we have on him.

Have you anything you'd like to throw into the mix?



I don't recall what Sam's levels/classes were et al, but I always saw him as a mercantile wizard, able to do things with money and resources that astounded other merchants. I dropped a few hints of plots to do with him and his family in CALIMPORT, but beyond that, I can't say (NDAs and all that jazz).

Here's a suggestion though--Yes, he's willing to run slaves; did we ever say to and from where he shipped them? Could be he's running an Underground Railroad of sorts, funneling money for high-minded folks to "buy slaves" in Skullport or Waterdeep and then they're set free in the North or wherever. He might also be working with the Lords' Alliance or the Harpers to "sell slaves" in the south and he's helping infiltrate these areas with people to foment rebellion, etc. As he's only the middle-man, he's got plausible deniability if anything should happen, and he still gets to play both sides against the middle.

Just a stray thought and highly unofficial, mind you.

SES

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Wooly Rupert
Master of Mischief
Moderator

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Posted - 03 Oct 2004 :  20:00:22  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Steven Schend

I don't recall what Sam's levels/classes were et al, but I always saw him as a mercantile wizard, able to do things with money and resources that astounded other merchants. I dropped a few hints of plots to do with him and his family in CALIMPORT, but beyond that, I can't say (NDAs and all that jazz).

Here's a suggestion though--Yes, he's willing to run slaves; did we ever say to and from where he shipped them? Could be he's running an Underground Railroad of sorts, funneling money for high-minded folks to "buy slaves" in Skullport or Waterdeep and then they're set free in the North or wherever. He might also be working with the Lords' Alliance or the Harpers to "sell slaves" in the south and he's helping infiltrate these areas with people to foment rebellion, etc. As he's only the middle-man, he's got plausible deniability if anything should happen, and he still gets to play both sides against the middle.

Just a stray thought and highly unofficial, mind you.

SES



Hmm, some interesting ideas... I may have to revise my opinions of this guy.

How long has he been around? Your previous post implies he's seen a few centuries, at least.

And this means I'll have to flip thru Calimport, because I totally don't recall any mention of him in there. Of course, I've not read that supplement since it came out.

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Kuje
Great Reader

USA
7915 Posts

Posted - 04 Oct 2004 :  01:37:28  Show Profile Send Kuje a Private Message  Reply with Quote
Hiya Steven,

Any chance you have any words about the Foes of the Fang? Did they ever made it to Castle Khommel? Or what happened to them?, etc... :)

Also I was curious about how someone could go about becoming a noble in 'Deep. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Edited by - Kuje on 04 Oct 2004 01:46:11
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Blueblade
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Posted - 05 Oct 2004 :  01:50:26  Show Profile  Visit Blueblade's Homepage Send Blueblade a Private Message  Reply with Quote
kuje, regarding how one becomes noble in Waterdeep: before we go over this ground again, have a look at the "Questions for Ed Greenwood" thread in Novels. Early on, Ed answered this VERY extensively (several posts).
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Wooly Rupert
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Posted - 05 Oct 2004 :  03:02:36  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Blueblade

kuje, regarding how one becomes noble in Waterdeep: before we go over this ground again, have a look at the "Questions for Ed Greenwood" thread in Novels. Early on, Ed answered this VERY extensively (several posts).



Yeah, I think I saved that as a text file, too...

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Kuje
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Posted - 05 Oct 2004 :  04:52:15  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Blueblade

kuje, regarding how one becomes noble in Waterdeep: before we go over this ground again, have a look at the "Questions for Ed Greenwood" thread in Novels. Early on, Ed answered this VERY extensively (several posts).



Yeah, I think I saved that as a text file, too...



Guess it slipped my mind then. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Wooly Rupert
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Posted - 05 Oct 2004 :  05:50:57  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by kuje31

Guess it slipped my mind then. :)



Senility does that to people.

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Kuje
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Posted - 05 Oct 2004 :  07:01:45  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by kuje31

Guess it slipped my mind then. :)



Senility does that to people.



Hey! I ain't Sirius... What was I saying here? :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Steven Schend
Forgotten Realms Designer & Author

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Posted - 05 Oct 2004 :  15:13:24  Show Profile  Visit Steven Schend's Homepage Send Steven Schend a Private Message  Reply with Quote
quote:
Originally posted by kuje31

Hiya Steven,

Any chance you have any words about the Foes of the Fang? Did they ever made it to Castle Khommel? Or what happened to them?, etc... :)

Also I was curious about how someone could go about becoming a noble in 'Deep. :)



I'll give them some thought and get back to you; I'm gearing up to head out of town for the rest of the week, and won't be able to answer on this before the weekend. Send me a `ping' on Friday and I'll try and wring something out of my brain later.

As for the nobility thing, I'll happily defer to Ed on that; anyone generate a link/find that old post?

Steven

For current projects and general natter, see www.steveneschend.com
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