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AJA
Senior Scribe

USA
535 Posts

Posted - 16 Jan 2020 :  00:43:03  Show Profile Send AJA a Private Message  Reply with Quote
Dunstryn the Blue (LN HM Abj)
The apprentice of the hire-mage Ghemmer Ulanther. Rather ordinary in appearance, with an overlarge nose and an unruly mop of sandy brown hair. His nickname is actually a Northern corruption of his Halruaan surname, Belheuu.

Durgas "Tusk-n-Tall" (LN ½OM)
An underling of the Lords (he often acts as a bodyguard/watcher for visiting dignitaries of the Lord's Alliance) and a member of Force Grey. Proficient with scimitar and axe, as well as the longbow. Towering, muscular, possessed of pronounced brow and lower jaw and a braided topknot that reaches to his mid-back. Far more intelligent and perceptive than he lets on.

Durnadrym Tyrfellow (NG HM Aris1/F9)
One of the "Three Old Lions" of Lord's Court (the other two being the retired mercenary Tovryn "Hammer-Shanks," and the noble Kelvar Helmsfast). A long-time officer and commander in the Guard (held the office of "Sword of the Dessarin," 1352-1370DR, now largely retired). Stout of build and belly, wide shoulders and nose. Shoulder-length, greying hair. Wide, toothy grin partially hidden under a bushy moustache. Skin permanently sun-darkened and weathered from exposure. A younger son of a minor Tethyrian lordling, has equal parts forestry and courtly skills. Still a formidable jouster, despite his advancing years. Has a sharp mind (and wit), and a love of strategy games, Tethyrian music, good southern wines, and holding court in front of roaring fires.

Durnan Foehammer (LG HM F)
A civilar (captain) of the Watch (Dock Ward). Seconded by the armar Jaern Prettyjohn. Medium of height and build. Warm, shining brown eyes, heavy moustache and jowls. Blinded in one eye, the legacy of battle with Myrkul's Minions. Laconic, though his words do convey both wisdom and the weight of command. In his youth, Durnan was co-leader of the Roaring Rogues, a Dock Ward street gang. Wields Midwinter's Dawn, an enchanted broadsword that glows with a peculiar bluish-white radiance and chills the nearby air when unsheathed and wielded.

(Durnan's father was a member of the Cellarers' & Plumbers' Guild, a violent drunk and a man of large boasts and small deeds. He spent many a drunken night in the Yawning Portal, listening rapt to the deeds and braggings of sellswords and adventurers, and found himself enamored of the tavernkeeper in particular, whom he named his son after. His fellows among the guild paid no mind to his chuffing – having heard many of the tales he co-opted firsthand themselves – aside from the one where he claimed to have shanked an elf-maid in the alleys of Dock Ward and cut off her hair, to spread it over his marriage-bed, to guarantee him a son of great strength and powers – for that seemed the one most likely for him to have done. Slipped and cracked his head open on the cobbles returning home one night in a violent stupor; was mourned by no one, least of all his wife and children)

Dursus Falconhallow
Strings-of-Silver. A native of Red Larch. Bard and forester, and boon companion to Jardwim, the Grey Walker. Author of The Roads I Have Travelled (1337DR), a famous work that includes the well-known songs "Of Ladies Dead and Lords Unmasked" ("All the world knows your moments are golden") and "Fallen Leaves" ("The dying Year lies almost dead; and nature awaits her pall of snow"). Killed by undead some twenty winters ago while delving the catacombs under Shadows Alley. His shortsword and shield, both of ancient Dardathan make, are now in the service of Sereven, Jardwim's eldest son and a knight of the Castellan Order.


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Durndatha Helmfast [ Source: Ed Greenwood Presents: Elminster's Forgotten Realms, p.165. Name/Occupation given ]

Duroamyn "Deathstrike" Steelhawk [ Source: Waterdeep News: Double Wedding On Spindle Street <wizards.com/default.asp?x=dnd/wdn/20051130a>. Name/Description given ]

Durth Merrilees [ Source: An 11/03/04 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Occupation given ]


AJA
YAFRP

Edited by - AJA on 13 Mar 2020 13:30:52
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AJA
Senior Scribe

USA
535 Posts

Posted - 19 Jan 2020 :  00:21:19  Show Profile Send AJA a Private Message  Reply with Quote

Marthamur
Socialite and panderer. His fashion of ridiculously ornate lace cuffs and collars was all the rage in the summer of 1361DR. While his fashions and fame have faded since, he has proven quite adept at remaining in high social circles by attaching himself to those who do matter. He also contributes quite a large amount of gossip and innuendo to several local broadsheets, and peddles sometimes useful information to interested parties (neither of which quite manage to pay well enough to cover either his wardrobe or his gambling debts).

Maunmirra
Priestess of Eldath. Lives in Clamber-Merry, a small cottage-farm nestled in the rolling foothills of Mount Sar, on the Long Road to Rassalantar. Her plot is tangled and overgrown in every direction with golden honeysuckle and grey-green rosemary, upon which she uses her holy powers to manifest and draw forth the very essences at the core of the plants, deep down where the gods placed flavor and scent long ago at the dawn of Faerûn, which she then mingles and bubbles into wines and teas like no other, more akin to divine mead than common tissane. She also makes black currant and gooseberry jams of outstanding flavor, but these are due to an excellent jam-making ability and not any sort of innate power. Hard-working, no-nonsense. Speaks calmly and firmly. Dark hair going to gray at the temples, kept swept up into a large bun. Her husband and child both died of chromatic fever some years ago, shares her hearth now only with her old wolf-hound, Tyr.

Mhurgos Zel (LE HM F12/divine champion5 of Umberlee)
The Vengeful Hand of Umberlee. Unwavering bodyguard of the Umberlant high priest Meritid Archneie. A towering, always-alert, always-scowling warrior trained from birth to serve the Bitch Queen. Zel wears heavy full plate armor decorated with tentacle-and-tooth motifs, and carries the monstrous double-headed battleaxe, Gormos (a battleaxe of wounding +3).

Milamber
An itinerant bard and storyteller, can usually be found at New Olamn or the taproom of the Yawning Portal. A tall, middle-aged man with a patch over his missing right eye and a bluff manner. A member of the Red Sashes. He is always accompanied by his companion, a black-and-white alleycat of surprising intelligence, named Tassel. There are rumors (mostly spread by Milamber himself) that Tassel can shapechange into a ferocious crag-cat if it so desires.

Milist Ulpharsin (N HM)
The Effulgent Envoker. An obese, effete man. Has black eyes, bushy blond eyebrows, and a hawks-nose. Keeps his balding pate close-cropped. Wears spotless blue and white robes and a number of large silver finger-rings. Can often be found at Lord's Court or strolling through the Market, followed by his manservant, Thallan. Milist is a belly-god and hedonist of the highest order. His deities are Sune and Lliira, and he uses his contacts within those churches in his job as an organizer for the mage-revels held at the Tower of the Watchful Order.


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Martrym Eltorchul [ Source: A 09/21/05 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

Martul [ Source: Ed Greenwood's Spin-a-Yarn 2007: The Weaver of Dreams. Name/Description given ]

The Masquerade [ Source: FR15 Gold & Glory, p.30. Name/Description given ]


AJA
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AJA
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USA
535 Posts

Posted - 22 Jan 2020 :  00:34:43  Show Profile Send AJA a Private Message  Reply with Quote

Gaspar Throgbottom
Former self-titled "Guildmaster" of the Ancient and Revered Order of Merrymakers (more commonly known as the "Jester's Guild," a motley collection of bardlings, harlequins, street urchins and pranksters disbanded by the Lords under charges of being a front for a thieving fellowship). In the time since, Gaspar has found employment as an advocate (a paid orator who will appear in Lord's Court with an accused and give advice and speak and engage in debate with the magisters and the assembled court; as his coin-cry plainly states, "oration clean and precise, designed to convince and impress. A firm knowledge of the Code Legal and all manner of subsequent codicils and mis-rulings"), and as self-publisher of the "Young Blade" chapbooks, highly popular with young folk across the city.
      These latter offerings contain such adventurous (and simply written) fare as "How I Swam the Sea of Swords," "Bror Battleswift, Ranger of the Evermoors," and "Old Carvas and the Sorcerer of South Ward." Still retains his (highly-annoying) penchant for practical jokes. [ Source: Advanced Dungeons and Dragons comic book, issue #6. Name/Background given. Additional detail by me. ]

Gefglas Hurglanroot (N GM Exp2/Adp3 of Garl Glittergold)
(JEFF-Gloss) The Chiurgen of Snail Street. Gained a powerful patron in Halthos "the Hammer" Blund, Master of the Carpenters and Roofers Guild, when he healed the latter's wounds during the guild fighting of the High Road War. Halthos now provides Gefglas with a small monthly stipend, and steers guild members suffering from minor ailments towards the gnome's Snail Street parlor.

Gelflaunder Geln
(GEL[hard 'G']-Flaunder JELN) Gnomish proprietor of Geln's Gimcrackery (otherwise known as Geln's Grand Emporium of Ineffable Geegaws and Inestimable Gimcrackery). Despite the impressive name he is generally regarded as a middling-tier purveyor of objects, but he does have a few contacts within the gnomish realms of Ulversdeeping and Demurra's Delf, which occasionally net him a truly wonderous item of interest. Not currently though – currently his most outstanding offering is a woodsmoke-belching, steam-gouting, ear-splitting iron contraption that will stamp and cut lozenges in a perfect manner. Of what use such an apparatus would have to Faerûn at large is presently unknown, but the Lantannar trader he acquired it from promised great things.

Gelthorm Haendlarr
(GEL[hard 'G']-Thorm) Retired far-trader and caravan master. Draymaster (guilded member of the Fellowship of Carters and Coachmen) of the Six Coffers Market Priakos. His skin is dark from a lifetime of exposure to the sun, and there is a fair amount of grey in his red hair.

Gerengados the Orc (CN ½OM)
Mercenary sellsword. His name is used in derision and rough teasing by his peers. Has very few markings of orcish heritage. Easygoing; slow to reply and slower to anger, although implacable and immoral when in combat. Carries a hefty jack of ale like most carry their coinpurse. Can be found for hire at any number of Dock Ward tankard houses, enjoying his favorite meal (giant plates of fresh oysters washed down with huge tumblers of firethroat whiskey). Wields the battleaxe Iskaravor, which glimmers cold and blue in the darkness.


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The Gauntyl Ghost [ Source: A 05/26/04 posting to the Candlekeep.com message boards by Steven Schend. Name/Description given ]


AJA
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AJA
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Posted - 22 Jan 2020 :  00:40:36  Show Profile Send AJA a Private Message  Reply with Quote

Five Further Entries Extracted From Marlstag's 'Road-Farings': A Gazetteer of the Lesser-Known North
Presently we found ourselves at four crossroads, with a four-fingered post in the centre. We had agreed to leave our destination to chance. We read the sign-post.
"Which shall we choose?" I said, – "Aucassin, true love and fair, To what land do we repair?"
"Don't you think this one," she replied. "this one? – To the Moon!"
"Certainly, we couldn't find a prettier place; but it's a long way," I replied, looking up at the sky, all roses and pearls, – "a long way from the Morning Star to the Moon."
"All the longer to be free," cried Nicolete, recklessly.
"So be it," I assented. "Allons – to the Moon!"
      The Quest of the Golden Girl, Chapter VII: From The Morning Star to The Moon, Richard le Gallienne

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The Blue Maiden
The huge shining ridge of a cold, glittering glacier high in the Spine of the World; named after Baeliira, the priestess of Auril who would dance and do spell-battle there with ogre and giant in the cool bluish twilight (not to be confused with the Blue Rampart, overhanging the Valley of Khedrun furthur to the east). The ice here is known to suddenly shift into avalanche or give way to deadly crevasse under the feet of intruders; during such times a faint, haunting, musical laughter is heard upon the swirling air, though whether this is due to the restless spirit of Baeliira or to the bleak whims of Auril herself is unknown. It is said that there is a great singular king's tear here, shed by Auril herself for the joy and doom of her beloved snow-maiden, resting in the hoard of the white wyrm Inangurotauth "The Ruin of Kith and Kine," who lairs under the glacier, in a giant cavern carved with giant runes whose ineffable energies once powered the opening of an extra-planar gate to Cania, the frigid Eighth Layer of the Hells (and once provided the bugbears who first laired here with the means to forge their infamous frost-hardened weapons of war).

The Embowered Bed of Elaedra (Elaedra's Green Rest)
"Where dryads weave their mysteries and the vine-wreathed wild oaks shudder in sympathetic ecstasy" (Mintipur Moonsilver, 1347DR).
In the north-eastern reaches of the Neverwinter Woods, where the leafy green of the trees mingles with the rocky foothills of the Crags, is a place of pleasant murmurs and blue shadows, a rocky dell, split in twain by a cool forest stream, thick with fern and moss and ringed in with birch and blueleaf and maiden-ash. It is known that one resting overnight in this glen and bedding down on the soft moss-beds will be relieved of all poisons (cure disease and +1 to all constitution saving throws/endurance checks until the next sunset) and nightmares (continual remove fear and +1 to morale checks for a similar period) and granted great vitality (an extra 1d10HP, deducted first on damage rolls, non-recoverable once spent). Of course, there is also good chance that such a sleeper may be enthralled by the nymphs that gather here or, even worse, waken to find themselves bound as a woodwose of Silvanus (a manling geased in service of the forest), tasked to perform a service revealed in dream during their rest.

The Argraladath
Deep in the Trielta Hills there is a yellowed standing stone, quite out of place in an otherwise placid meadow valley; local legend has it as the left eye-tooth of the giant-lord Argrar, a local terror of yore, knocked out in engagement with the god Tempus, challenged en route to his infamous participation in the Battle of the Bones. It is true that followers of the war god come here to offer their blades in tribute; local legend also states that they must strip down to their underclothes and scale the slick, treacherous stone, to place their offered weapon atop it; it is sometimes said that those who fail in the attempt are marked and stalked by the giant Argrar, who punishes them for their failure by collecting their left eye-tooth and that, when he has collected enough, he will then forge them into a weapon powerful enough to revenge himself upon Tempus for his defeat.

Shaelshar
On the basilary slopes of Mount Sar, opened like an ulcer or abcess in the stone of the mountain itself, lies a cavern of deep gloom and oddly mobile echoes or, as is known to Selûnites and trail-wise bards, "Those protruding depths where no moonlight e'er stained." Said to have once been a gathering-place for worshipers of the Lady of Loss. Or worshipers of something else; chanting, malevolent menaces that were snail-eyed and frog-footed. Also said to have birthed a crawling night horror that devoured said worshipers to a man. Those who have since braved the glooms here say that there is an altar, horrid and stained, and that there is more to be found deeper in the depths, but it should be noted that the number of those who exit with such tales is far, far less than the number of those who enter in search thereof.

Maiden's Dell
A lonely little clearing in the Northdark of the Reaching Woods, wreathed in overhanging boughs of evergreen and spangled with wild thyme and cowslip-bell, home to the Murmuring Maiden (The Maid of the Moonlight, the Moonlight Haunt), said to be a vision of the goddess Selûne or Lliira, or instead an ancient place-spirit now faded into near-obscurity (as sung of by the bards of the Heartlands, 'Where all the zephyrs of the night / Come to bask in the silver sheen / And behold the Goddess / In her moonlit revel'). In truth, the haunt is none of those, though it may also be all of them; it is instead an echo of a Talfir shadow-mage of great and terrible powers, who long ago sought to purloin the power of a goddess and paid dearly for her mortal treachery. What is left of her now hangs here, insubstantial and seemingly unaware of her condition, but the mighty energies she unleashed in her Quixotic power grab remain in her in some small part, and so the insensible voice of a goddess still sometimes ripples through, gently, murmurous in the moonlight.
(note: "The Murmuring Maiden" is also a variant name for the Immenor, a stream in the Ardeep; and for a fern-girted cave of reputedly oracular properties in the clefts south of the Star Mounts – as well as public fountains located in both Neverwinter and Silverymoon. So far as this author is aware, aside from the name there is no common-thread unifying them)


AJA
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AJA
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Posted - 29 Jan 2020 :  00:23:38  Show Profile Send AJA a Private Message  Reply with Quote

Calashaera Vondryn (CG HF P6 of Selûne)
High Sister of the Waning Moon (caretaker of the House of the Moon chapel of the same name). Short and well-rounded, with a plump, rosy-cheeked face. Bright blue eyes, silvered hair habitually pulled up into a severe bun. Intelligent, stern-voiced, serious demeanor towards all but the clergy of the House.

Calaunthra the Umbrageous, Dark and Shadowed of Shar
The Darkseer, the Damasked Darkness. Blind priestess of Shar. Seems to have legitimate, although undefined, god-visions. Can also "see" alignment auras, as per the spell, know alignment. Always arrayed in the finest and most costly dresses and veils. Accompanied by the shadowmaiden Illandra and four chairbearers/handsmen. Consulted by the heads of the Lord's Alliance for matters of guidance and divination. "The entireity of history is simply one incestuous circle, a frenzied snake swallowing its own tail. Who better to know what the caliginous past and the beshadowed future hold than that ancient Lady who was there from the very first, and who will reign 'till the very last?"

Calazymn the Ever-Ready
(Kala-ZEEM in his native South, Kala-ZIMM in the barbarian North). Round face and pocked cheeks, ever-ready smile. Alert brown eyes, strong chin, slim quick body. A self-proclaimed "excellent blade-hand, map-reader, trail-finder and forthright man of adventurous intentions" (thief-for-hire). Willing to sign on to dungeon expeditions. Wears boots bearing an enchantment that renders things stuck down in their concealed sheaths invisible, which is why he carries two daggers +1 in the left and a wand of paralysis (18c.) in the right.

The Calim Lady
Phantomnation or spectral presence, hanging oils-on-canvas and dark-rimmed frame, the Hall of Clouds, second floor balcony-level of House Hawkwinter. The dark and regal Lady of Shoon, painted with enchantments and bounded by energies beyond the ken of mortal men. Her dark eyes and bemused indifference seem to follow strollers across the railed walk. Comes down from the framing that binds her against the wall on the Midwinter gloaming. Just for this one night in the year she steps out from the canvas to majestically glide up and down the rooms surrounding her. She does not exchange a word with anybody; it is quite probable nobody would understood her if she did. Does not harm living onlookers. It is unknown if she would display any malevolence towards those who would attempt to harm her or impede her rounds; the Hawkwinters have never pressed their luck.

Cathrialla Moonstar
An elderly noble of House Moonstar (aunt of Lord Helve Moonstar). Cathrialla ("Cathae" to close friends) is a cat-lover of the first order. She is the main reason for the dozens of felines that lounge around the family villa (one of the cats, the black tom called Seftar, is the familiar and agent of the Shaaran shadow adept Ilvhost). Her prized companion is Rastar, a tortoise-shell tressym brought back from Moonstar trade missions to the Forest Kingdom of Cormyr. Has a husband, Andrannath Obelier, and a son, Haradel.


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Callashantra [ Source: City of Splendors: A Waterdeep Novel. Name/Description given ]


AJA
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AJA
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Posted - 02 Feb 2020 :  00:27:58  Show Profile Send AJA a Private Message  Reply with Quote

Thesklin (LN HM)
An armar (sergeant) of the Watch in Trades Ward. He has a quiet, calm demeanor, but is not a man to anger, having little patience for miscreants and other lawbreakers. Thesklin is convinced that agents of the High Captains of Luskan, the Black Network, the Shadow Thieves and others are continually infiltrating the city, and he is constantly on the lookout for "suspicious behavior." His reflexive stroking of his great bristling blonde moustache becomes extremely agitated anytime he believes to have uncovered evidence of such aforementioned malfeasance.

Theslaé's Hunting Sword
A silent, floating, enchanted sword that drifts, point-down, through the darkened streets of Dock Ward, seeking opponents to combat. The enigmatic blade takes its' name from Theslaé Steeleye, a paranoid local swordsmith who uttered a curse on her deathbed that she would return to seek revenge on all her many enemies. Local lore claims this is Theslaé's restless spirit, seeking her promised blood debt. In reality, the blade is possessed by the spirit of a glyptar (a male medusa) which resides within the crystal stone set into the pommel. The Hunting Sword seeks out lone travelers – noble fop, drunken sea reaver and unwary adventurer alike – and accosts them until they fight back. The glyptar cares not whether its' crystal prison is destroyed, and acts fearlessly and recklessly as a result. It is no fool, however, and when mages or groups of men come seeking it, the glyptar uses its' pass through stone ability to hide within the walls of buildings or to sink down into the flagstones underfoot, emerging again once the seekers have passed.

Thizraen "Shamble-Staff" (NG HM Exp12/P4 of Chauntea)
The Sacrosanct Seed of the Goddess. Said to be the offspring of the Harvest Mother herself. His eyes are inhuman, overlarge and solid green in color. Has displayed command of several unusual fertility and healing powers in the past. Creator of the renowed blue rose of Elvaldenh, the only such flower to be bred true outside of the legendary Evermeet of the Elves. A noted collector of rare and unusual plants and flowers, and one of the foremost experts on the identification of and care for such foliage in the North today.

Thundroum Boldskill (CN HM T8/W3)
Self-titled "Jester and Magician Extraordinaire." A "sharphands" and beguiler (or, "an insolent invoker of wonderment and fear, Master of All Illusions, both noble and vile," in his own words) wanted in cities across the North and Amn for using his skills to rob and swindle people. His favorite trick involves juggling glass globes that contain swirling mists. Upon breaking, the globes emit a cloud that obscures vision and irritates the nose and mouth, allowing him to steal the coinpurses and jewelry of affected onlookers.

Tlasko Fethelspar (N HM Aris1/T1)
More commonly known as "Trades Ward Tlasko." Born to a noble house of Tethyr, fled during the Ten Black Days. Now a dissolute, down-on-his-luck tavern-singer and gambler. A fixture in the festhalls, gambling dens, and back-alley dice games of Trades Ward. Sports a pair of local warmflanks, Thevra and Illith, on his arm when he can afford the coin to keep them. Sometimes used by the Red Sashes to lure targets seeking an "easy game of chance" into pre-arranged ambushes.


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Thesp Eltorchul (NG HM W10) [ Source: The novel The Dream Spheres and City of Splendors: Who's Who In Waterdeep, p.14. Name/Description/Stats given ]

Thestus Thongolier (N HM Aris2/Exp9) [ Source: "Dungeon of the Crypt," Eric L. Boyd, Dungeon Magazine #127, p.72. Name/Description/Stats given ]

Thirayar Hawkwinter [ Source: City of Splendors: A Waterdeep Novel. Name/Description given ]

Tholdomor "the Wise" Rammarask [ Source: Chapter header, Chapter 1 of the novel Elminster's Daughter. Name/Description given ]

Tlannada Gralhund [ Source: "The New Adventures of Volo: The Urge To Hunt," Ed Greenwood, Dragon Magazine #282, p.73. Name/Description given ]

Tloster Maerimmon [ Source: A 01/19/13 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]


AJA
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Edited by - AJA on 02 Feb 2020 00:31:51
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AJA
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Posted - 05 Feb 2020 :  00:24:41  Show Profile Send AJA a Private Message  Reply with Quote

Helmadder Ulbrinter
A noble of House Ulbrinter (father of Bereene, Nomus, and Mohrgan). Called "Halfling Helm" for his short stature. Died peacefully, 1347DR.

Helmar of Teloutar
A northern adventurer and hero of Silverymoon. Bore the sword Narfang "Glimmer-Edge" (a sword of the planes), the curved starmetal blade of which legends claim the ancient Netherese "forged in the darkness 'twixt the stars." Helmar and the sword were both lost in 886DR when the pegasus he rode on was shot through by orc archers and plunged downwards, deep into the crystal depths of either the Eolhar (Elkwater) or the Jannalar (Wonderful Mirror), the two glacial lakes nestled under the looming cliffs of the Black-Horn (that weathered summit which pokes out above the massed ice sheet west of Raven Rock).

Helvard the Hunter
A bountyhunter and Tchazzam armsman of some repute. Famed for fighting in the Second Trollwar and for defeating Vhos Rhûk, "The Bloody Claw of the Trollmoors," in single combat. Retired to the keep of Tiir Kantar, in the Moonshaes. His daughter, Evholeyne, later returned to the mainland and married Lord Embos Tchazzam. His sword, Filaeglin (a longsword +2 which burns with a blue light in the presence of evil creatures) is now wielded by Cirdhann, the current Baron of Tiir Kantar.

Hobbomattock the Fourth
The fourth awakened simulacrum of the great Netherese arcanist Hobbomattock the Profuse. This iteration is prone to speaking in rhyme and verse, and his fields of study have veered into proving the superiority of dwarven bone matter in the construction of undead servitors (given their increased calcium density and racial resistance to the weal and woes of the Weave) and attempts to decipher the great rituals (undoubtedly) encoded within The Chronomancer's Epithalamiums Evergrowing of the First Netheril Age.

Hobin Boldfoot (N HaM Exp2)
A local merchant. Hobin owns and runs Boldfoot Woodfinery, a South Ward shop that sells home furnishings built especially for folk of the smaller races. Known for his girth, florid face, self-important airs, and rather slow wits. Hobin is the leader of the Belts, a "secret society" of halfling and gnomish sages, moneylenders, local merchants and (increasingly) young roustabouts. During society meetings Hobin goes by the title "Old Leather," and is attended by four "Forthrights" (members whose duty it is to hold ceremonial torches, call out the roll and the by-laws of the society, and to serve the refreshments). The Belts started out as a way for merchants of the Small Folk to band together for mutual trade and profit, but eventually devolved into social gatherings marked by long-winded pontifications and copious amounts of food and drink. More recently, since their discovery by the young Hin rogue Halvas "Halfhand" and his companion, the acolyte Jaster Winterwink, the Belts have become inundated with young thrillseeking halflings and gnomes, who have brought with them radical new ideas for the society, such as leading the charge to reclaim the ancient Hin realm of Meiritin, or placing one of their number among the Lords of the city. Hobin is none too happy about these young blades upsetting his "playground," or of their drinking of all his ales and wines, but he has yet to find a way to bar them from attending society meetings.


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Posted - 09 Feb 2020 :  00:47:09  Show Profile Send AJA a Private Message  Reply with Quote

Elaevyn Bambrusk (N HF)
Cousin of the lady Kyrin Bambrusk-Hawkwinter. A sculptor of middling talent and strange tastes (her busts, although recognizable as the subject they portray, are all intentionally deformed with troll-like features). Her odd creations are currently all the rage in certain circles, with overly-wealthy patrons lining up to purchase one of her "troll-castings."

Elaundae of the Elves (CG ½EF P6 of Selûne)
The High Sister of the Waxing Moon (caretaker of the House of the Moon chapel of the same name). Tall and slender, bluish-white skin, large black eyes. Has long straight blue-black hair which she keeps in a single ornate braid. Often keeps company with an ivory-white, spindle-limbed faerie dragon named Valla.

Elluth, The Shepherd of the Foredawn
There were (and mostly still are are) an almost numberless legion of stars in the night sky and the ancient Talfir, carrying on from those who came before them, had names for every single one of them. In a later age many societies and faiths attributed (or had revealed to them) these names as servitors and celestial messengers of various deities. One of these that has survived into present-day is the legendary "Elthauntra Olombor," who spoke the truth of the sun god direct to the face of the goddess Auril, even as her lips frosted over and her lungs froze to ice. To Auril she is forgotten, but Lathander saw fit to slip the bounds of frozen winter and place her high, among his scintillating host as "The Shepherd of the Foredawn," the deva Elluth who minds the foredawn, that potent time when possibility and potential strut and crow like a brilliant bantam, and the cold dew of Auril is soon to be driven away by the light and majesty of Red-Crownéd Lathander – and whose name is also echoed in Elluth, one of the twinned pair of the Luthlorn (The Insolent Eyes of Luth), the stars of one of the last-fading constellations of the eastern morn.

Elmrauna of Red Larch
Bard, wrote the popular sailors' ballad Softly When the Siren Calls (1274DR). "'Tis winter now upon the shore / Winter, winter evermore / So share a kiss and come with me / To the faeried lands that be / Down a'deep the silvern sea."

Emmerlund "Brighthands" (CG HM F12)
A retired adventurer-turned-wine merchant and gem collector (ancient Netherese-cut rhomboids, ellipsoids and spindels are his favorite). Emmerlund is darkly handsome, with a close-trimmed moustache and an everpresent half-smile. He lives in a building on the corner of Melshar's Street and Trader's Way (commonly referred to as "The Mouths on Melshar's Street," due to the supposedly enchanted carvings that line the roofline of the building). Emmer is a member of the Silmerhelve noble family and is continuing the family tradition of serving in the city's armed forces through his membership in Force Grey. He is often (falsely) rumored to be allied with either the Harpers or the Red Sashes.


==================================================


Eldran Roray [ Source: Excised header, Epilogue of the novel Elminster Must Die! <wizards.com/dnd/Article.aspx?x=dnd/drrl/20100802>. Name/description given ]

Eldrar Outcrown [ Source: Ed Greenwood's Spin-a-Yarn 2009: Night of the Dread Pudding. Name/Description given ]

Eldreth Zanderraum [ Source: "Eyes on the Ball," Derek Myers, Dungeon Magazine #206. Name/Description given ]

Eldrus Wands [ Source: FOR13 Secrets of the Magister, p.41. Name/Description given ]

Elglor Eagleshield [ Source: Forging The Realms: I Gloat In Your General Direction!, <dnd.wizards.com/articles/features/i-gloat-your-general-direction>. Name/Description given ]

Elmrose Hunabar [ Source: A 09/21/05 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

Elphoros [ Source: City of Splendors: A Waterdeep Novel. Name/Description given ]


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Illurbraea Alaskance
A slim, wiry woman of hard and flat muscle, clever tongue, and keen, staring blue eyes. A true Raulor-cultist, avidly holds forth on the subject of Waterdeep as mighty empire to any foolish enough to even glance on the subject. Wielder of The Gold-Green Bough (an enchanted rod whose gnarled head strikes as a mace +3 and carries the powers of barkskin 2x/day, spike growth 1x/day, and summon nature's ally III, 1x/day. Anyone relying overmuch on the powers of the Bough will find themselves merging with the celestial energies of Elysium, transforming steadily into a knotty and twisted pine, with dusky foliage and golden fruit. After an indeterminate number of months, the fruit of such a tree will drop and give form to 1d4 hollyphants).

Imazu of Thosh
Former adventurer and mad priest (high priest, and likely the only known worshiper) of "Thosh the Unyielding" (the Stout, the Ever-Enduring). Imazu found his new faith in the depths of the Undermountain after receiving a nasty orcish club to the head ("failed 'is save 'gainst quite the crushing blow," as the delvers say). Thosh apparently promises his followers the strength to protect themselves and their possessions against the cruel pressures of the Multiverse (Imazu demonstrates this by casting stoneskin on himself and inviting passerby to strike him with the weapon of their choice). Can be found most days proselytizing at the Plinth, and nights at the Yawning Portal offering to ward aspiring adventurers (and their paraphernalia, glass bottles and phials especially) against various forms of physical harm.

Imbeldyn Green-Eyes
The Bard of Many Meetings. A devout Sornyn and ranger of the wild woods. Hosted a number of Tablewinds, informal tavern and way-moot gatherings of skalds and bards that were the precursors to both Olamnh and the later New Olamn bards colleges. She is still invoked by elder bards and local rangers alike, through the oaths "Beldyn's Bells!" (an off-color reference to her rather well-rounded figure, used both as a sign of surprised appreciation and as a wishing of good luck) and "Green-Eyes on thee!" (A more general form of well-wishing and safe-keeping).

Imbrym "Storm-Brow" (LG ½EF War3/P2 of Helm)
The "Mistress Mother" of the Starn Street House of the Helping Hand (one of Waterdeep's longer-lived orphanages). An aging crone, though still sharp of mind and tongue (and quick with a switch of willow wood). By all accounts she was an accomplished adventurer in her earlier years. Has a soft spot in her heart for foundlings and wayward children of all races, though she can be a tough and demanding taskmaster. Guided the paladin Dannil Balambar to the faith of the God of Guardians.

Immerthas "Master of Coin"
Trades Ward moneylender. Red-faced, puffing. Constantly sweats, constantly mops at his face and neck with a hand-cloth. Not nearly as important nor as influential as his (self-given) sobriquet suggests. Employs two towering Shiertalan sellswords, Narinda and Narimda, as bodyguards (he has trouble distinguishing between them, and so simply addresses them both as, "you, Nar").


==================================================


Imbram Sarrulk [ Source: A 07/21/12 Post to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

Immarsk Tanthuulen [ Source: Small Presses of Waterdeep, Part Four <wizards.com/default.asp?x=dnd/rl/20031210a>. Name/Description given ]


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Posted - 12 Feb 2020 :  04:10:09  Show Profile Send sleyvas a Private Message  Reply with Quote
Hey, AJA, have you ever thought of making a collection of your various "realmsian terms". For instance, in the above "Tablewinds" being a term. I think it would be a good thing to have.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Posted - 12 Feb 2020 :  04:27:32  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA



Theslaé's Hunting Sword
A silent, floating, enchanted sword that drifts, point-down, through the darkened streets of Dock Ward, seeking opponents to combat. The enigmatic blade takes its' name from Theslaé Steeleye, a paranoid local swordsmith who uttered a curse on her deathbed that she would return to seek revenge on all her many enemies. Local lore claims this is Theslaé's restless spirit, seeking her promised blood debt. In reality, the blade is possessed by the spirit of a glyptar (a male medusa) which resides within the crystal stone set into the pommel. The Hunting Sword seeks out lone travelers – noble fop, drunken sea reaver and unwary adventurer alike – and accosts them until they fight back. The glyptar cares not whether its' crystal prison is destroyed, and acts fearlessly and recklessly as a result. It is no fool, however, and when mages or groups of men come seeking it, the glyptar uses its' pass through stone ability to hide within the walls of buildings or to sink down into the flagstones underfoot, emerging again once the seekers have passed.

Thizraen "Shamble-Staff" (NG HM Exp12/P4 of Chauntea)
The Sacrosanct Seed of the Goddess. Said to be the offspring of the Harvest Mother herself. His eyes are inhuman, overlarge and solid green in color. Has displayed command of several unusual fertility and healing powers in the past. Creator of the renowed blue rose of Elvaldenh, the only such flower to be bred true outside of the legendary Evermeet of the Elves. A noted collector of rare and unusual plants and flowers, and one of the foremost experts on the identification of and care for such foliage in the North today.




Love both of these. Thizraen might be interesting as well if he's cross pollinated with several women, and maybe he's got his own fledgling group of young Chaunteans in training who are half-brothers and sisters.

On the hunting sword, it might be interesting if the sword is also intelligent and with a purpose and the ability to speak. Maybe it has some abilities that it can bestow to protect itself. Maybe the sword wants to seek out those who break promises or welch on debts or somesuch. Thus it might like the glyptar enabling it to accomplish its goals and may help it pick targets.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Posted - 12 Feb 2020 :  23:57:24  Show Profile Send AJA a Private Message  Reply with Quote
quote:
Originally posted by sleyvas
Hey, AJA, have you ever thought of making a collection of your various "realmsian terms". For instance, in the above "Tablewinds" being a term. I think it would be a good thing to have.

It's certainly possible, though it's not something I have ready at hand.

It would also be continually asterisked with "I'm fairly certain that I made this up, but I may have nicked it from Ed instead, somewhere along the way."


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The Five Favorite Sayings (and the books they were taken from) of Javroun Lithkind, Waterdhavian Wisebeard of History and Politics

==================================================

"Somewhere betwixt fear and hope do kings place their thrones."
      Dredolair Illascar, First Lance of Stornanter
      The Book of Crimson Pages

"The Art is the chosen truth of Faerûn."
      Naraela Naurun, Willing Instrument of the Mother of All Magic
      Letters Written Under the Light of Selûne

"A king or lord ought never to be struck except on the head, where they are least likely to be affected."
      Arbold of the Delicious Fancies
      The Rewards of Pedantry

"The wise farmer gives much honor to the lord; in truth, it would be much wiser for the lord to give honor to the farmer."
      Jerothyn, Harvest-Hand of Chauntea
      Sayings Born In the Soil

"The poor and the pious will tell you, ''Tis better to be a knight in adversity than a knave in prosperity.' Feel free to disregard them all; the gods certainly do."
      Tammelbold "The Coin-Hound," Master Merchant of Elturel
      said to Master of Hammers Baerth Orralus
      on the consecrating of the Cupped Hands shrine to Ilmater, 1309DR (later preserved in Orralus's collected Memoirs of a Master Craftsman)


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Roosh Rednose
A jester character in the popular lowcoin play, "All A Night's Work." Has also become Waterdhavian slang for any type of buffoon or merryandrew. The word "roosh" itself was originally Dock Ward slang for nonsense or prattle, bastardized from the Calishite baraush (rumbling waters; nonsense, empty talk).

Rorel Faelthro
Whip-thin, agile. Grey hair, medium-length salt-and-pepper beard. Alert brown eyes. Soft-spoken, charming. Well-versed in the manners of the nobility. A former sellsword turned to one of Waterdeep's better-known dance-masters (teach popular dances of the day, and invent new ones or arrange variants as the need for coin strikes them. Many of them, such as Rorel, began as trainers of sword-play, their superior agility and sense of balance serving them well in both professions). Also uses his contacts in the mercenary world to facilitate armed bouts and "swords against" (man-vs.-monster or man-vs.-animal) shows at the Field of Triumph and other private venues when his coins run low. Bemoans his former career (despite the profit he still indirectly makes from it) and often laments that "if the Field would run The Lay of Loralyre instead of base bloodletting, Waterdeep would be a brighter and better place."

Roritha Starnspells
Freestave (mercenary) wizard. One of the seven apprentices who took their surnames from the ruined-in-spellflame Starnspells mage academy in Elturel. Tall and slender, with dark curly hair and delicate features. Given to thunderous cursing outbursts when angered or flummoxed. Impaled by a piercer in the Undermountain. Her life was saved by clerical weal, but she now sports an ugly, scarred concave depression where her right breast once was. Carries a wand of paralyzation (36c.) and wears the Collar of Jelgath (allows passwall at will).

Rorlassra
Small, sharp eyes, hard, wrinkled face, and thin, sourly down-drawn lips. Coldly ambitious, but not wantonly cruel. From somewhere "east past Impiltur." A wizard of indeterminate manner. Has made her way to Waterdeep in search of The Spell That Lurks ("in brazen highlight and pages furled") – which may or may not be the same as The Lost Spell of Azuthan legend (she certainly thinks so).

Roselendra "Old Rosy" Waywinter
A hin-maid of indeterminate years; weathered and wrinkled, but with bright and steady eyes and gait. Makes her way by means of sling and axe, and fish-net and berry-basket. Comes irregularly to Red Larch to trade furs, and forest-herbs and wild eggs, and to sometimes sign on for local monster-clearing jobs. Loath to travel any further south down the Dessarin Vale though, as she finds nothing of use in the civilization there – well, besides the occasional aniseed cake resting over a glowing hearth. And turnip-dishes of all manner (she absolutely adores turnips; Felstan Spindrivver at the Cliffwatch Inn serves a plate of turnips sliced and roasted with leek and butternut squash and smothered in qum'azho [KOOM-äzo; a rich, buttery Calishite cream sauce] and thick shavings of Elturian grey cheese, and that is the one and only reason she would ever step foot in Waterdeep).


==================================================


Roral Readysword [ Source: Small Presses of Waterdeep, Part Three <archive.wizards.com/default.asp?x=dnd/rl/20031126a>. Name/Description given ]

Rorel the Conquering Blade [ Source: A 01/13/09 post to the Candlekeep.com boards by Ed Greenwood. Name/Description given ]

Ruegrel Rausdyn [ Source: A 02/01/20 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]


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Posted - 18 Feb 2020 :  23:32:20  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA



The Five Favorite Sayings (and the books they were taken from) of Javroun Lithkind, Waterdhavian Wisebeard of History and Politics

==================================================

"Somewhere betwixt fear and hope do kings place their thrones."
      Dredolair Illascar, First Lance of Stornanter
      The Book of Crimson Pages

"The Art is the chosen truth of Faerûn."
      Naraela Naurun, Willing Instrument of the Mother of All Magic
      Letters Written Under the Light of Selûne

"A king or lord ought never to be struck except on the head, where they are least likely to be affected."
      Arbold of the Delicious Fancies
      The Rewards of Pedantry

"The wise farmer gives much honor to the lord; in truth, it would be much wiser for the lord to give honor to the farmer."
      Jerothyn, Harvest-Hand of Chauntea
      Sayings Born In the Soil

"The poor and the pious will tell you, ''Tis better to be a knight in adversity than a knave in prosperity.' Feel free to disregard them all; the gods certainly do."
      Tammelbold "The Coin-Hound," Master Merchant of Elturel
      said to Master of Hammers Baerth Orralus
      on the consecrating of the Cupped Hands shrine to Ilmater, 1309DR (later preserved in Orralus's collected Memoirs of a Master Craftsman)





I absolutely love these, but most especially the one on the art.

Alavairthae, may your skill prevail

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Posted - 18 Feb 2020 :  23:41:10  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA


Roritha Starnspells
Freestave (mercenary) wizard. One of the seven apprentices who took their surnames from the ruined-in-spellflame Starnspells mage academy in Elturel. Tall and slender, with dark curly hair and delicate features. Given to thunderous cursing outbursts when angered or flummoxed. Impaled by a piercer in the Undermountain. Her life was saved by clerical weal, but she now sports an ugly, scarred concave depression where her right breast once was. Carries a wand of paralyzation (36c.) and wears the Collar of Jelgath (allows passwall at will).



I think the surname is misspelled, I think you meant Stlarnspells

Alavairthae, may your skill prevail

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Posted - 19 Feb 2020 :  00:39:24  Show Profile Send AJA a Private Message  Reply with Quote

Thank you, sleyvas.
quote:
Originally posted by sleyvas
I think the surname is misspelled, I think you meant Stlarnspells

Well, "thunderous cursing outbursts" would explain why the academy went up in spellflame...


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Posted - 19 Feb 2020 :  01:58:48  Show Profile Send AJA a Private Message  Reply with Quote

ARAUMYKIN
"Caffeine has yet to settle on my brain, so take this for the sleep-deprived babble it may be..." (Steven Schend)

==================================================

In some locations of the High Forest are found eerie, sentient beings that display strange and unusual powers. These inscrutable entities take differing shapes and speak in differing voices, but their method of interacting with others seems to be the same; in the manner of the local beast-cults, they call to and recruit followers and helpers from a wide variety of races, both civilized and monstrous, and provide them with powers or knowledge in return for attention and....devotion.

These creatures have come to be known as Araumykin, for their unknown origins and generally fungoid appearance and their presence in the wooded expanse of the High Forest, beneath which the great other, the inscrutable fungus-like Araumykos, lairs and thrives and occupies much of the deep ways there.

Are they spores or children of Araumykos? Corrupted or demented offshoots? Envoys to an alien surface world?

Or are they perhaps the flickering remnants of a pantheon of fungal-based folk? Or sentient chrysalis from which will one day be born a new assemblage of godlings?

If these 'Araumykin' themselves know, they aren't saying.


Mara Mora, Lord of a Thousand Chambers
Lairs in a damp, rotting, surprisingly warm and humid ravine where a dazzling array of mushroom and vegepygmy thrive. Has the appearance of a giant common morel. A cult god of mazes, secrets, dungeon windings and dimensional pathings. Some sages also whisper that Mara Mora is more the child or waiting vessel of the dead god Moander than anything to do with Araumykos.
(https://i.imgur.com/Q0e6iTU)

Lortham of the Opened Eyes
Commonly found in rill-side dells where the air and water are both sickly sweet, among ranks upon ranks of waving sharp-sided fern and great multi-colored undulations of moss and mushroom. Takes the form of the opened and horridly trypophobic seed pod of a monstrous and malevolent lotus plant. Grants dreamy languor and cosmic secrets to worshipers and demands mindless obedience and bloody sacrifice to all others.
(https://imgur.com/t3TEB7o)

Master Melf
Appears as a towering mushroom, alit from within with brilliant, pulsing (breathing) glows of magic and power. A great irradiant presence in an otherwise gloomy clearing, carpeted with layers of leaves, orange and purple and rust-gold, and hemmed in by tangled bare branches and thick grey mist. Some sages argue that close proximity to a raw Weave spot made it sentient, and a teacher of mysteries and granter of wild talents. Sought out by disaffected elves and servants of Mystra alike. No more forthcoming to its' origins than the others. Extracts odd and seemingly random bits of knowledge and life-memories or vows of temporary servitude in exchange for its' beneficence.
(https://imgur.com/yOltB0G)


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Posted - 19 Feb 2020 :  23:27:53  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA


ARAUMYKIN
"Caffeine has yet to settle on my brain, so take this for the sleep-deprived babble it may be..." (Steven Schend)

==================================================

In some locations of the High Forest are found eerie, sentient beings that display strange and unusual powers. These inscrutable entities take differing shapes and speak in differing voices, but their method of interacting with others seems to be the same; in the manner of the local beast-cults, they call to and recruit followers and helpers from a wide variety of races, both civilized and monstrous, and provide them with powers or knowledge in return for attention and....devotion.

These creatures have come to be known as Araumykin, for their unknown origins and generally fungoid appearance and their presence in the wooded expanse of the High Forest, beneath which the great other, the inscrutable fungus-like Araumykos, lairs and thrives and occupies much of the deep ways there.

Are they spores or children of Araumykos? Corrupted or demented offshoots? Envoys to an alien surface world?

Or are they perhaps the flickering remnants of a pantheon of fungal-based folk? Or sentient chrysalis from which will one day be born a new assemblage of godlings?

If these 'Araumykin' themselves know, they aren't saying.


Mara Mora, Lord of a Thousand Chambers
Lairs in a damp, rotting, surprisingly warm and humid ravine where a dazzling array of mushroom and vegepygmy thrive. Has the appearance of a giant common morel. A cult god of mazes, secrets, dungeon windings and dimensional pathings. Some sages also whisper that Mara Mora is more the child or waiting vessel of the dead god Moander than anything to do with Araumykos.
(https://i.imgur.com/Q0e6iTU)



Mara Mora is also served by numerous campestri who periodically run out and situate themselves around an individual and begin "singing". This mushroom ring then suddenly forms the opening to a gate to an unknown destination and the individual is sucked through unexpectedly. Exactly where individuals go, or even if its the same place each time, is unknown.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Daeren of Ordulin (LN HM P of Kelemvor)
Longlantern, The Walker in Shadows. Perhaps the most visible and well-known of the faithful of the Lord of the Dead. Daeren's daily devotions take him along the entire length of the wall of the City of the Dead and back, as he traces the boundaries of the city burial grounds and ceaselessly intones the last rites and hymns designed to assuage the suffering of any restless souls trapped within the walls.

Daglath Halzrimmar
Master of the Lance at the Field of Triumph (this title was once "Master of the Lance and Steel," but with the explosion of popularity in jousting the responsibilities were split, with the Master of Bouts [née Steel] assigned solely to the digladiates and armed contests). Commonly called "Old Dag" or "the Dagger" (due to his long, rail-thin frame). Sparse grey hair, watery blue eyes. Talkative and demonstrative. As noted, his responsibilities include arranging the tilts at the Field, assaying and procuring talent, and setting the schedules. He makes a tidy side-profit from moneyed patrons wishing to ensure their glory-rider earns a spot at a particular joust, but draws a line at promising a rider meets or avoids any specific opponent.

Daizhauna (LN HF W)
Eldest daughter of the Selûnite priests Ameatha Lhauralynn and Mazambar the Ishaari. Tall, slender and dusky-skinned like her father. Has middling-length black hair and long-lashed brown eyes. Currently apprenticed to the mage Hlannadar of High Street, as both houseward (when he is away aboard the Fleetwind) and student. Has as her familiar the bronze-eyed raven, Craglorn.

Dalcimer "Silvernote" (NG HM B13)
A stocky, broad-shouldered man with a hawk-nose and the olive complexion and piercing copper eyes common to the peoples of the eastern Sea of Fallen Stars. Has a singing voice equal to his nickname. He often has a serious, authoratative air about him, and possesses a stubborn streak, often unwilling to bend or change his views and principles. Around friends, his true nature shows through, including a love of the wonder and whimsy of magic instilled in him by his mother, something he still carries with him even though he has little aptitude for magic. Dalcimer has recently become famed in the North as "The Hunting Harper," for his tireless battle against the marauding giant and goblinkin of the region, and immortalized in song as "The Last Blade of Insilgard," for being the sole survivor of that doomed Harper stronghold. A former member of the Knights Errant and one-time fiancee of Belshareen Azurean. Currently travelling the Heartlands with the half-elven ranger Iladan Elaewyn and the sorceress Ceryna Flamehair. Bears a blood grudge against Sulgrivvyn Zost (the Chosen Storm of Talos and onetime "Ice Bear" of the North) for the death of his mentor, the Senior Harper Nevryn Hawkenhelm.

Dalziel Vreldorn (LE HM Aris5/Sor5)
A southern socialite. Plentif of Brazangulf, Oversword of the Hunnabar Rocks. Claims to be heir to the throne of the city-state of Ormpur. Championed by the Cragsmere, Lanngolyn and Hiilgauntlet families, who have introduced him into Waterdeep's social circles and are pushing the Lords to recognize him as rightful heir of that Shining Sea city-state. His last remaining merchantman, the Leeward Lareighn, was lost on a merchant venture to the Middle Moonshaes in the Spring of 1372DR, ruining his coffers and forcing the young Vreldorn to sell off a number of personal possessions to maintain his lavish lifestyle.


==================================================


Dallance Asklaur (NG HM [Illuskan] F5) [ Source: A 06/26/06 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description/Stats given ]

Daeroun Buckthaeler [ Source: Ed Greenwood's Spin-a-Yarn 2009: Night of the Dread Pudding. Name/Description given ]

Daervin Husteem [ Source: "The New Adventures of Volo: The Urge To Hunt," Ed Greenwood, Dragon Magazine #282, p.73. Name/Description given ]

Dancing Darella [ Source: 1996 Forgotten Realms Conspectus: Volo Annotation #7. Name/Description given ]


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Aldessra Oln
Petite, plain-looking. An always-alert woman of icy calm and calculation. Can cozen and charm with the best festhall girls. Selling shares in "an extended voyage of exploration" to sail north "beyond the Endless Ice to the habitations of the gods and the idylls of the celestials." Half a dozen ships, risk unknown. Boasts of a full complement of workers-of-Art "skilled in traditions both fulgent and refulgent." Interested investors are advised to seek Aldessra at her lodgings at The Lord's Respite (Street of Silks, Castle Ward).

Aldyn
Seller of snails. Fills his baskets at the Waymoot each morning and walks to Trades Ward, peddling his wares to laborers and goodwives. His sales cry is an instantly-recognizable series of impressive barks and cackles which he claims are derived from the language of the dog-men of Amn, allegedly great lovers of snails (he will, if allowed, go on in great detail about the kobolds of the southern lands, almost all of which is flummery created whole cloth in his head). His baskets, which hang by chains from a green-painted yoke over his shoulders, contain a collection of very large snails, all freshly boiled, with each shell being closed by a seal of creamy yellow butter, heavily sprinkled with parsley (one copper a handfull).

Aleena Elvenblood (LG #189;EF F)
A civilar (captain) of the Griffon Guard (North Wing). Descended from an ancient Ardeep moon elven clan (House Hlallaranth [H'LOL-A-Ranth] Banners-of-Burnished-Leaves). Wiry build, rough highly-freckled skin. Greenish-grey eyes, broken nose, shoulder-length auburn hair. Rides the griffon named Black Tantrum.

Algedusk Arcrimmor
(AL-Jay-Dusk ARR-Crimmor ['crimmor' rhyming with 'nimoar']) Master (captain) of the Wave Azer ('azer' being Tharsan dialect for 'azure'; sail-sigil is of three heavy swells to the dexter, crowned with two golden anchors – one slanted down to the south-west, the other down to the south-east). Short, broad-chested, bowlegged. Scarred and blustering. Lost an arm to the golden savages of Naraman (su-monsters / a trio of verdant isles to the west of Nimbral). Lost four front teeth to the Velenese Watch, but he doesn't complain about that nearly as much. The Wave Azer currently hires out to concerns seeking trade voyages to the New Lands of Maztica, and has actually survived two such trips so far.

Ali ibn-Dakimh (LG HM Enc7)
A native of Calimshan. Fled in exile to Cormyr and to the War Wizards. He currently poses as an adjutant to Thrombur, the Cormyrean envoy (ambassador) to Waterdeep and the North, a cover for his true mission as the eyes and ears of the court wizard, Vangerdahast. Favors robes of a deep blue hue, and is more commonly known as "Southern Aleric" or "Blue Aleric" (Aleric being the northern translation of his Calishite name). He worships Anachtyr, Azuth, and Mystra. [ Source: "The Reports From Undermountain," Steven Schend, Dragon Magazine #227, p.16. Name/Description/Stats given. Additional detail by me. ]


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Aldo Nurlamyn [ Source: Waterdeep News: Woman Sought In Stabbing <wizards.com/default.asp?x=dnd/wdn/20050824a>. Name/Description given ]

Alendra Tomas (NG EF W7) [ Source: Perilous Gateways: Portals of the Moonstars 04: The Lightsinger Theater Portal <archive.wizards.com/default.asp?x=dnd/pg/20040128a>. Name/Description/Stats given ]

Alisia Silverdawn [ Source: "Eyes on the Ball," Derek Myers, Dungeon Magazine #206. Name/Description given ]


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Gaeban Redharpin (CG #189;EM F11/W6)
Former leader of the Knights Errant adventurers, now retired. Lord of Huntleign Barony in the Moonshaes, and a Knight of the Realm. His slender, wiry frame is just beginning to show the signs of his new sedentary lifestyle (especially around his waist), but he still moves with the fluid grace of a deadly swordsman. His boyish, disarming face belies his age, but it is now set off by a nose that has been broken more than once over his long adventuring career. His eyes are hazel and almond-shaped, the most obvious sign of his elvish blood. For many years Gaeban dyed his hair jet-black using cantrips, but he has since let it go back to its original reddish-copper color. He has also recently begun growing a moustache and well-trimmed beard in the fashion of the Moonshaen nobility.
        One of the original members of the famed Knights Errant adventuring company, though it was many years before he actually became leader of the fellowship. Under his leadership the Knights spent much time in the Moonshaes, and their exploits lead to King Tristan crowning them Knights of the Realm. After the deaths of his cohort Zanthus and his lover Dichara, Gaeban left the Knights and retired from adventuring. He returned to the Moonshaes and was soon granted a title and a barony by Queen Alicia, Tristan's daughter. He now lives in Redharpin Manor with his wife Uthelren (a towering, flame-haired daughter of a Northman chieftan), their three daughters (Aleena, Gwenalyne and Alustrae), and a number of pureblooded Moonshaen staghounds. He is close with the Queen, and will act as an unofficial advisor and envoy when the need arises.
        During Gaeban's adventuring career the one thing that often stood between himself and certain death was Elanvalae, a plain and battered longsword of minor enchantment. His longbow +2 is now in the hands of Lheslaynn (CG HF Ra2), a promising young ranger and his daughter by the deceased Waterdhavian watchcaptain Dichara Stormheart. Aside from a number of miscellaneous rings, potions, and spell scrolls, his only other magical item of note was a frost-blue luckstone that was lost from around his neck during a battle with sahuagin raiders (the same battle that gained him a deep scar along the left side of his neck and collarbone) and is now presumed to lie in the depths of the Sea of Moonshae.

Gaince "Easy Gains" Broon
Former Ward Civilar of Dock Ward (1363 - 1365DR). His tenure as Ward Civilar became infamous for widespread corruption and protection rackets. Brought to trial by the black-robes. Sentenced to the Undermountain.

Galan Glengerald
Eccentric entrepreneur. Tried to turn Gilded Apples (exactly what they sound like) into a status symbol for the noble and highcoin circles, claiming that possession of such an item was how the ancient elven realms of the North decided their kingships. His venture found little purchase among his target audiences and he was found dead in his chambers, 1361DR, hog-tied with a gilded apple stuffed into his mouth. The inevitable result, it is said, of money owed to one crimelord or another (the elf one, some whisper). Amusingly enough, after his death his creation did gain some measure of popularity among young and jaded nobles at their feasts. This fad ended quite abruptly in late 1363DR, after Ruldaer Thongolier attempted to shoot a gilded apple off of the head of Emerinthé Roaringhorn, with tragic results.

Galdelf Mluredar
Priest of Lathander. Using the pen-name Melflas, wrote a number of well-known "religious romances" (lurid chapbooks with titles such as Priests in Passion, Vestments of Fire, Altar Blessings, The Dawnlord's Desire, and The Priestess and the Patrician, that were all the rage in the early 1350s). Died of a coughing illness in the winter of 1359DR.

Galfaera the Golden
Wrote the memoir Things I Shouldn't Say (1368DR). "Think about the things you want to accomplish in life; odds are, they're all easier attained with the judicious application of a sharp blade."


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Gaerethus Haldrand [ Source: Ed Greenwood Presents: Elminster's Forgotten Realms, p.122. Name/Occupation given ]

Gahladar Dreth [ Source: A 01/20/13 posting to the Candlekeep.com message boards by Ed Greenwood. Name//Description given ]

The Galadran Company [ Source: "Wyrms of the North: The Sunset Flame," Ed Greenwood, Dragon Magazine #239, p.32. Name/Description given ]

Galinda Nimune Alandra Raventree (CG HF [Tethyrian] Aris5/Exp2) [ Source: Two 01/21/13 postings to the Candlekeep.com message boards by Ed Greenwood. Name/Description/Stats given. ]


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MISC'LLANEA
(That's a fancy name for 'random nonsense')
May or may not have anything to do with Waterdeep or NPCs. Probably don't.

==================================================


Myrkul's Spit
An incandescent crimson sauce made from the ground root of the Abyssal gleecra plant; a lower-planar delicacy known to only a handful of educated adventurers and mages and the most high-coin of gourmands; any more than a thimbleful can cause grevious harm to ingesters, as the mage Thulbass found out as his stomach – and other lower organs – erupted in unstaunchable bleeding ulcers; certain dragons are known to be quite intrigued by the stuff, although they, too, can only bear so much – but observing someone enjoying more than a usual amount of gleecra-sauce is a great way to suss out dragons in shapechanged form (or disguised devil or demon – beware!); A small amount of Myrkul's Spit is also an acceptable substitute material component for a cloudkill spell.

Yellow Thaum (Sune's Sunny Sorrow)
Thaumur was favored of Sune, and as so he always ran along the sunny side of the hedge-row and the wooded eaves and the village lanes, until one day he was tricked by the deceitful drow elves to run along the dark side of a hedge widdershins, and so he was never seen again thereafter. And Sune wept for his loss and her tears fell upon the sunny side of the hedge and sparkled there in the sun, and that is why to this very day the Yellow Thaum grows under hedge and shrub but only blooms on the sun-ward facing side. The honeyed nectar of the tear-shaped flowers brews a sweet mead that is highly prized among the gnomes and Hin.

Rosemilk
A "wizard-weed" (a plant altered for specific sorcerous purposes). Prefers temperate, sunny, well-drained soils. Forms pale purplish flowers in dense cylindrical spikes which can produce a nectar that tastes as roses smell and can be tinctured (alongside common wine or clear spirits and powdered cedar-apple rust) into a healing draught (1d2 HP of any non-magical damage once per 24-hr period), that is also commonly said to give hair volume and richness, and to promote general good health.


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Athammus
Master of Broadbrick House (The Free Foundling's Home), one of the city orphanages funded by the Lords. Broad-faced, red-bearded, wide-shouldered, pleasant-looking. Soft-spoken, sings in a moderately impressive baritone. The aim of the House (located on Drover's Street north of Sahtyra's Lane, Castle Ward) is to keep foundlings fed and clothed long enough until they can be passed off to a guildsman or to the Goldenfields for apprenticing or (for the older children) taken in and trained by the Guard. Priests of those faiths who don't have established orphanages in the city also come by from time to time, sent by a vision to retrieve a child for their flock.

Athlannan Yultune (N HM Illu12)
A senior member of the Watchful Order (holds the office of Accomplished Master of Illusionry). Tall and thin with large, almost elf-like eyes the color of midnight. He sports long silver hair bound back in an ornate braid and a tiny wisp of a moustache, and is a noted patron of the arts, especially the theatre. He carries several wands of an offensive nature up his sleeves at all times, for those who are not impressed by his delusory arts. A confidant and long-time companion (and rumored lover) of the bard Ammathan Var.

Athosar the Old (LG HM Exp5/P5 of Lathander)
Prior of the Inner Chapel. Elderly and in failing health, although still sharp of both memory and wit. Athosar has held the same position under the two previous high priests of the Lathanderite temple. Widely regarded as knowledgeable, diplomatic, and a dangerous political enemy of anyone opposed to the temple. [ Source: City of Splendors - Who's Who In Waterdeep, p.62. Name given. Additional detail by me. ]

Aubraera Glynn (LN water genasiF P8 of Umberlee)
Aubraera is the Wavechantress Most High of the rising Deepspires, cathedral of Umberlee. She has very light, almost colorless skin that reveals a webwork of vibrant azure veins underneath. Wide black eyes, prominent lips, and long, straight blue-black hair that seems continually damp and shining. Her normal speech is often difficult to understand, sounding somewhat slurred, although she has a crystal-clear, enchanting singing voice. It is her duty to lead her fellow Wavechanters (a sect of the Umberlant temple) in hymn and song every day, praising Unfathomed Umberlee for her dominance of the waters, and to sing of that day when the stars are under the sea.

The Augurates of Savras
Arcana, Fate, Knowledge, Law, Spells. The five appointed patriarchs of the church of Savras. Each oversees a separate dominion of the Lord of Divination. The best known of The Five are Aulthoon of Neverwinter, the Augurate of Arcana, and Tsonjhus Aoon [SAUN-Juss Ay-YOON] of Durpar, the Augurate of Fate.


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Athla and Bardreira Helmhorn [ Source: Forging The Realms: Outcast House <dnd.wizards.com/articles/features/outcast-house>. Names/Descriptions given ]

Athol [ Source: The novel The Dream Spheres, p.133 and Evermeet: Island of the Elves, p.1. Name/Description given ]


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Markos Thaunharp
A noted Chondathan harpist and adventurer. Famed for escaping the infernal clutches of the Hades Hounds of the Dolordelve. The prize he gained that day, the spell-slept Netherese princess Baelardhra of the Bountiful Bells, later became his wife and mother of his three sons Ruvheld, Torghus, and Gost. His treasures, accumulated favors and the proceeds of a rather popular chapbook based on his adventures were all spent in a futile effort to cure the wasting disease that eventually claimed Baelardhra's life in the winter of 1359DR. He gave his last remaining possessions – his sword, shield and enchanted cloak – to his sons and rode south to the Tashlutan gates of the House of Night's Embrace, temple of the goddess Talona, whom he believed came to claim a long-overdue life-debt on his wife. His fate after that is not recorded.

Ruvheld Thaunharp
Eldest son of the noted Chondathan harpist and adventurer, Markos Thaunharp. Brother of Torghus and Gost. A member of the Tyrran Order of the Lawful Hammer. Grey-streaked black hair, dark eyes and beard. Cut off his right hand in ritual mutilation. Self-confident, decisive, willful. Confrontational and irritable if his advice or commands are not heeded. Bears The Ardsword (a sword +1, flametongue), his father's weapon of choice.

Torghus Thaunharp
Middle son of the noted Chondathan harpist and adventurer, Markos Thaunharp. Brother of Ruvheld and Gost. A paladin of the Tyrran Order of the Lawful Hammer. Tall, dark-eyed, clean-shaven. Compassionate and emotional, but tends to frame all arguments and decisions in the context of Law and Chaos. Carries his father's shield, Behiraust (a shield +3, grants protection from evil 20' radius 1x/day; emblazoned with the Thaunharp crest, a white harp on a green field, with six point-upright arrows replacing the harpstrings).

Gost Thaunharp
Youngest son of the noted Chondathan harpist and adventurer, Markos Thaunharp. Brother of Ruvheld and Torghus. Follows the goddess Tymora, unlike his Tyrran brothers. Fair skin and hair, dancing green eyes. Smaller than his brothers. Quick-witted, eager, brave to the point of foolishness. Wears The Smouldering Hades Cloak (a hooded cloak +2; fire shield, either version 2x/day; smoky, acrid fog cloud 1x/day), fashioned by his mother from the pelts of the infernal Hades Hounds of the Dolordelve.


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