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 Asmadai cultists
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justdave
Acolyte

13 Posts

Posted - 25 Apr 2018 :  18:09:59  Show Profile Send justdave a Private Message  Reply with Quote  Delete Topic
Guys, I'm trying to come up with some stats etc for Asmadai cultists that would be a little more challenging to L9 characters (5ed). I've not read many of the stories which have them appearing, so weapons/magic etc I'm not sure about.
Oh! And my game is set in 1590+ DR

moonbeast
Senior Scribe

USA
410 Posts

Posted - 28 Apr 2018 :  17:29:54  Show Profile Send moonbeast a Private Message  Reply with Quote
1590 DR? That's like 100 years after the current 5E timeline, right?
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Balmar Foghaven
Seeker

Canada
69 Posts

Posted - 29 Apr 2018 :  22:39:30  Show Profile Send Balmar Foghaven a Private Message  Reply with Quote
You mean if swarming them with hordes of CR 2 cult fanatics won't cut it?

I would suggest one or more of the warlock NPCs from Volo's Guide to Monsters if you have access to that book. I believe they are CR 6+ each, and can easily be accompanied by devils to make for a tough fight.

"Despair not, for in the end all things shall work out for the best - in at least one timeline."

Edited by - Balmar Foghaven on 29 Apr 2018 22:40:03
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justdave
Acolyte

13 Posts

Posted - 29 Apr 2018 :  22:52:03  Show Profile Send justdave a Private Message  Reply with Quote
Ah! THAT'S why I haven't had much response to this post!!!
Thanks for that, moonbeast, yes, I mistyped the date :O
It SHOULD be 1490+ DR :O
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Diffan
Great Reader

USA
3481 Posts

Posted - 30 Apr 2018 :  00:52:04  Show Profile Send Diffan a Private Message  Reply with Quote
You could use stats from other, higher CR villains and uust say they're cultists.

4E Realms = Great Taste, Less Filling.

"If WotC were to put out a box of free money, people would still complain how it was folded."
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moonbeast
Senior Scribe

USA
410 Posts

Posted - 02 May 2018 :  10:14:13  Show Profile Send moonbeast a Private Message  Reply with Quote
Yeah, what Diffan said. There's no need to stick to 5e Monster Manual templates of "boss NPCs". And Balmar's suggestion is very good, having the Ashmadai cult leaders (or commanders) being accompanied by devils. That alone will make them quite a challenge for the PCs. It will also remind the adventurers that the Church of Asmodeus is no pushover, not to to be trifled with lightly.

One example of an Ashmadai boss NPC (that you might want to create) could be from the Tiefling race, and give him the baseline Infernal Legacy abilities given to the race. If you want to make him a Warlock that is pacted with Asmodeus himself, that alone might give him some very unique abilities (boons, favors, or supra-natural ability bestowed by the Lord of the Nine).
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