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LWhitehead1
Learned Scribe

118 Posts

Posted - 09 Dec 2016 :  03:45:07  Show Profile Send LWhitehead1 a Private Message  Reply with Quote  Delete Topic
Hi folks I need help with my Skyships for my Homebrew setting Shatter World, an World without Oceans.

In this setting the Hulls of the Skyships are made out of Wood the Floats naturally due to the Sap in the Wood which is based on Living Oak.

Normally they are powered by Sails, but series of Airships powered Coal and the use Blimp like AirBag with metal Stove pipes pointing up and a series of stove pipes in the back for movement control over by a Vent Master.

LW

Kentinal
Great Reader

4685 Posts

Posted - 09 Dec 2016 :  08:19:06  Show Profile Send Kentinal a Private Message  Reply with Quote
What type of help do you need? Rules for them, costs, etc.

Living wood and burning coal does sound like a fire hazard. As to Blimp, capture of lift gas might be interesting as well to explore.

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
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sleyvas
Skilled Spell Strategist

USA
11689 Posts

Posted - 09 Dec 2016 :  14:13:08  Show Profile Send sleyvas a Private Message  Reply with Quote
On the blimp like airbag... remember we are talking about magic, so physics can be a little wonky and still make sense. For instance, what if unlike an air balloon, you don't have to heat the air in the ballon to make it expand. What if instead, you had some kind of small portal to the plane of air, and through it you could simply add and remove helium and/or other gases. Think of it like a decanter of endless water, but instead its for gases. In theory this same device could provide oxygen as well to allow for travel higher in the atmosphere or even possibly outside the atmosphere. In essence, your skyships could become like extremely slow spelljammers (which people don't mention it, but the big thing about spelljammers is how fast they can travel through space, not that they can enter space... planets are FAR apart, and realmspace's crystal sphere is huge).

Alavairthae, may your skill prevail

Phillip aka Sleyvas

Edited by - sleyvas on 09 Dec 2016 14:16:06
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LWhitehead1
Learned Scribe

118 Posts

Posted - 09 Dec 2016 :  15:15:33  Show Profile Send LWhitehead1 a Private Message  Reply with Quote
No Magik these Skyships are part of my Homebrew setting Shattered World the Floating Wood is based on Live Oak, not Living Oak the Oak that Old Ironsides is made out of.


Alchemy and Coal help them along well at least One Nation of Landmass that has the Coal that is,

LW
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Wooly Rupert
Master of Mischief
Moderator

USA
36779 Posts

Posted - 09 Dec 2016 :  15:58:51  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
Some sort of magic would work better for explaining your floating wood... Trees need nutrients, and they need to be accessible if someone's going to do something with them. If they float naturally, then you've got trees floating around in the air, difficult to reach and having no means of sustenance. The former makes them hard to get to, and the latter makes them not grow at all.

So some sort of magic would make it work a lot better.

Also, floating naturally doesn't address altitude changes, once it's fashioned into a ship.

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LWhitehead1
Learned Scribe

118 Posts

Posted - 09 Dec 2016 :  19:40:46  Show Profile Send LWhitehead1 a Private Message  Reply with Quote
The Wood Floats once it is cut from the Tree it's the Sap once comes in contact with the Air it reacts, This type of Tree was created during the after effect of the Distaster. Sails on the Top and Side of the ship which is the standard form movement of these Airships,


The reason on Shatter World why all forms of Magick is Fear and Hated normally is due to the reason why the World is Shattered, a long time ago there was once Magical Imperial Empire that once cover most the crust of this world until they decided to tap the Core for power they ended up shattering the Planet causing the Landmass to fly out into the Air in orbits around differant highs around the Core.

LW
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LWhitehead1
Learned Scribe

118 Posts

Posted - 11 Dec 2016 :  05:00:30  Show Profile Send LWhitehead1 a Private Message  Reply with Quote
The Oak that these Trees are based on are also called Evergreen Oak,


They also can't land they Dock in various forms in the the Landmasses from the very bottom to the Middle in Caves to the top of building tower docks,

LW
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TBeholder
Great Reader

2382 Posts

Posted - 12 Dec 2016 :  03:06:54  Show Profile Send TBeholder a Private Message  Reply with Quote
quote:
Originally posted by LWhitehead1

Hi folks I need help with my Skyships for my Homebrew setting Shatter World, an World without Oceans.

yes, but what it has to do with "D&D Core Products"? Or even Realms, since there are almost exclusively ships from Halruaa with their specific quirks.
Unless you want Eberron, wide variety of airships appears in Mystara.
Of course, since you homebrew anyway, could as well look into other settings - like Sundered Skies (for Savage Worlds), Upwind (card based RPG) or Tephra (d12 based, steampunk).

People never wonder How the world goes round -Helloween
And even I make no pretense Of having more than common sense -R.W.Wood
It's not good, Eric. It's a gazebo. -Ed Whitchurch
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Wooly Rupert
Master of Mischief
Moderator

USA
36779 Posts

Posted - 12 Dec 2016 :  04:40:17  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
Bastion Press even had an Airships book. I don't recall anything particularly noteworthy about it, though -- at least, not for what I was looking for when I got it.

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Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

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