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Kuje
Great Reader

USA
7915 Posts

Posted - 18 May 2004 :  23:19:10  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by SiriusBlack
It gives out her fate? I thought all it did was summarize what happened in the novel.



Looks like it to me. "She then went to Calimport to find her daughter. They located a girl named Krystin, who had Myrmeen's looks - especially her unusual gold flecked blue eyes - and was on the right age. The group also discovered the Night Parade - a collection of various bizarre monsters of differing abilities - was indeed real, and that is preyed on human babies. After rescuing Krystin, Myrmeen's party teamed with a man named Erin Shandower, who has a magical gauntlet that could destroy the Night Parade members. Shandower was killed, along with nearly all the others in Myrmeen's group, but before the survivors left Calimshan they stopped the ceremony that would have created more Nigh Parade monsters and closed a gate that would have allowed even more to enter from another unknown plane of existence. They also revealed the Night Parade's existence to the people of Calimport, who tore the creatures apart in a huge riot.

Myrmeen later discovered that Krystin was not her daughter. Her real daughter had been raised not by the Night Parade, but by the rulers of the city of Suldopher. They met briefly, and Myrmeen could tell that the girl (14 years old at the time) was perfectly suited to the life she already had, so Myrmeen left without telling the girl who she was.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Kuje
Great Reader

USA
7915 Posts

Posted - 18 May 2004 :  23:21:50  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Gerath Hoan

Thanks for that link! Here's me bemoaning my fate and i never noticed that site even existed!

Of course, you have just cost me at least $20! But i'm sure it'll be the best 20 bucks i ever spent!



:) Glad to be of some help.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

Scribe for the Candlekeep Compendium
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SiriusBlack
Great Reader

USA
5517 Posts

Posted - 19 May 2004 :  03:22:42  Show Profile  Visit SiriusBlack's Homepage Send SiriusBlack a Private Message  Reply with Quote
quote:
Originally posted by kuje31
Looks like it to me. "She then went to Calimport to find her daughter. They located a girl named Krystin, who had Myrmeen's looks - especially her unusual gold flecked blue eyes - and was on the right age. The group also discovered the Night Parade - a collection of various bizarre monsters of differing abilities - was indeed real, and that is preyed on human babies. After rescuing Krystin, Myrmeen's party teamed with a man named Erin Shandower, who has a magical gauntlet that could destroy the Night Parade members. Shandower was killed, along with nearly all the others in Myrmeen's group, but before the survivors left Calimshan they stopped the ceremony that would have created more Nigh Parade monsters and closed a gate that would have allowed even more to enter from another unknown plane of existence. They also revealed the Night Parade's existence to the people of Calimport, who tore the creatures apart in a huge riot.

Myrmeen later discovered that Krystin was not her daughter. Her real daughter had been raised not by the Night Parade, but by the rulers of the city of Suldopher. They met briefly, and Myrmeen could tell that the girl (14 years old at the time) was perfectly suited to the life she already had, so Myrmeen left without telling the girl who she was.



Sorry for the confusion. However, my question and use of "daughter" was in reference to Krystin. She has yet to be found in any other source to my knowledge. Correct?
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Kuje
Great Reader

USA
7915 Posts

Posted - 19 May 2004 :  03:45:58  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by SiriusBlack
Sorry for the confusion. However, my question and use of "daughter" was in reference to Krystin. She has yet to be found in any other source to my knowledge. Correct?



None that I can recall. :) Sorry.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

Scribe for the Candlekeep Compendium
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SiriusBlack
Great Reader

USA
5517 Posts

Posted - 19 May 2004 :  04:35:18  Show Profile  Visit SiriusBlack's Homepage Send SiriusBlack a Private Message  Reply with Quote
quote:
Originally posted by kuje31
None that I can recall. :) Sorry.



That's what I thought. Thank you for the confirmation and sorry about not being clear on what I meant earlier. To me Krystin is her daughter, at least it came across that Myrmeen was going to treat her as such at the end of the novel.
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Wooly Rupert
Master of Mischief
Moderator

USA
35571 Posts

Posted - 26 May 2004 :  07:22:46  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
Sage Schend, I am once more here to plague you with ask you a few questions!

Another thread made me recall the old Realms By Night feature. I really, really enjoyed that one. The intro article seems to indicate that there were additional articles planned, covering other cities, but we never saw anything beyond the double-handful of Waterdhavian ghosts.

So...

Were there, in fact, other hauntings planned for other cities? Were they actually written? Is there anything more you can share, about either un-written/un-published hauntings, or things left out of the web articles?

And of course, I thank you once more for taking the time to answer my constant stream of questions. I think I've asked you more questions than I've asked Ed!

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George Krashos
Master of Realmslore

Australia
6303 Posts

Posted - 26 May 2004 :  14:51:31  Show Profile Send George Krashos a Private Message  Reply with Quote
Yes, just what did happen to those ghost tales of velen and Suzail, Master Schend?

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Steven Schend
Forgotten Realms Designer & Author

USA
1659 Posts

Posted - 26 May 2004 :  18:59:00  Show Profile  Visit Steven Schend's Homepage Send Steven Schend a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

Sage Schend, I am once more here to plague you with ask you a few questions!

Another thread made me recall the old Realms By Night feature. I really, really enjoyed that one. The intro article seems to indicate that there were additional articles planned, covering other cities, but we never saw anything beyond the double-handful of Waterdhavian ghosts.

So...

Were there, in fact, other hauntings planned for other cities? Were they actually written? Is there anything more you can share, about either un-written/un-published hauntings, or things left out of the web articles?

And of course, I thank you once more for taking the time to answer my constant stream of questions. I think I've asked you more questions than I've asked Ed!



Well, ask away; I think I've a little more time on my hands than Ed does, anyway.

The Ghost Walks of Waterdeep sprang from a great ghost walk/tour of York England I took in the fall of 1996, and it took me that long to get around to writing up something similar for the Realms. In fact, by the time that series ran, I had already left Wizards.

As for Realms by Night, I had planned to keep writing that indefinitely until my patience or WotC's ended. I'd planned/been thinking about walking folk down the Sword Coast (some ghosts of the Stump Bog, some haunted waysides along the roads, etc.), do at least a token wrap-up/overview of ghosts in Baldur's Gate and other notable sites along the way, then do another long raft of ghost stories for Velen, the most-haunted city of Faerun (IMO, of course). Beyond that, I'd wanted to do some other major cities and sites like George mentioned (Suzail, Calimport, ad nauseum).

Why did I stop? One, I got busy with other things, as happens. Secondly, Wizards kept after me to write everything up with stat blocks so people could go fight the ghosts. Since that run completely counter to my intent for the series--give people a bunch of ghost stories purely for creep-out story potential and add another layer of lore to places--I decided to end the series rather than write it in a way that I didn't want to go. <shrug>

And before you ask, no, I don't have any more notes or scribbles about the series. Just about everything that was written saw print, and a quick check of the hard drive just now didn't dig up any notes or undeveloped ideas...oh wait, yes it did. Bear in mind these are rough notes just to gel the basics of the idea in my head; they aren't complete but here's a few more hints you can toss around the taverns....

New Olamn’s Ghost Bard
Typical Location: Castle Ward—New Olamn, the bards’ college at the end of the Cliffride.

Description of site and situation
14 year old half-elven boy who gets possessed by three of the greatest bards that ever lived (and did not become gods, like Finder)—two human, one elvish. Boy channels the ghosts and helps them communicate their greatest unsung works. Takes New Olamn’s manuscript copies of Bard A’s “Unfinished Ballads” and works directly on them, finishing them for the ghost. Other ghost died during the Dracorage of 1018 and wants to write up his direct eyewitness account of the event after 352 years. Also sings in Eaerlanni Elvish, a particular dialect that only a few in Waterdeep have ever heard, and certainly not something the boy knew.


The Widow Trees
Typical Location: Trades Ward—Directly behind Gondalim’s Inn (T8/#173).

“Whenever ye hear the sobbing out around the foor of the Widow Trees, best to find yourself someplace safe to be. It’s said those who hear the ghost’s cries are soon to be ghosts themselves.”


Ghosts of the Yawning Portal
Typical Location: Castle Ward—The Yawning Portal tavern (C48/#4)

“quote by mirt about durnan & his place”
Description of site and situation
Two nights a year (Mirtul 1, Marpenoth 30), ghosts of those slain and unmourned and unburied in UMT make their way to the Yawning Portal, pay their fare in ghostly coin, and either dissipate or become wandering ghosts of Dock Ward. PCs can hire on to find and finish the quest of the dead person, or at least bury the bones to give them rest (and find treasure)



The Copper Ghost
Typical Location: Copper Cup in Dock Ward
Description of site and situation
Skeleton inside tun of wine in long bricked-up wine cellar; any who drink wine from this cellar return here by compulsion or they die on the spot……..



The Gauntyl Ghost
Typical Location: Anywhere a member of the Gauntyl clan is; most frequent visitations at their villa …..
Description of site and situation
Penny-pinching ghost of the great-grandfather of the current lord; generally a peaceful spirit but he becomes a prankster and a bother if the family becomes spendthrift. During his day, the house and family nearly went under due to creditors, and he swore he would protect the family from ever suffering such indignity again……



There. That's everything I had on file for Waterdhavian ghosts....

Steven
Who wonders if he should mention Syndra Wands, a special spectre and sorcerer who still teaches from her townhouse.....





For current projects and general natter, see www.steveneschend.com
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Wooly Rupert
Master of Mischief
Moderator

USA
35571 Posts

Posted - 26 May 2004 :  20:15:25  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Steven Schend

Why did I stop? One, I got busy with other things, as happens. Secondly, Wizards kept after me to write everything up with stat blocks so people could go fight the ghosts. Since that run completely counter to my intent for the series--give people a bunch of ghost stories purely for creep-out story potential and add another layer of lore to places--I decided to end the series rather than write it in a way that I didn't want to go. <shrug>


Man... It draws vacuum that they did that to you. That series was one of my personal favorites -- it was pure lore, and it was Waterdeep! What more could I ask for?

quote:
Originally posted by Steven Schend

New Olamn’s Ghost Bard
Typical Location: Castle Ward—New Olamn, the bards’ college at the end of the Cliffride.

Description of site and situation
14 year old half-elven boy who gets possessed by three of the greatest bards that ever lived (and did not become gods, like Finder)—two human, one elvish. Boy channels the ghosts and helps them communicate their greatest unsung works. Takes New Olamn’s manuscript copies of Bard A’s “Unfinished Ballads” and works directly on them, finishing them for the ghost. Other ghost died during the Dracorage of 1018 and wants to write up his direct eyewitness account of the event after 352 years. Also sings in Eaerlanni Elvish, a particular dialect that only a few in Waterdeep have ever heard, and certainly not something the boy knew.


Very interesting... You speak of three bards. Can we assume that the Dracorage one and the Eaerlanni one are different bards?

quote:
Originally posted by Steven Schend

Ghosts of the Yawning Portal
Typical Location: Castle Ward—The Yawning Portal tavern (C48/#4)

“quote by mirt about durnan & his place”
Description of site and situation
Two nights a year (Mirtul 1, Marpenoth 30), ghosts of those slain and unmourned and unburied in UMT make their way to the Yawning Portal, pay their fare in ghostly coin, and either dissipate or become wandering ghosts of Dock Ward. PCs can hire on to find and finish the quest of the dead person, or at least bury the bones to give them rest (and find treasure)


Beltane and Samhain, huh?
I really like this one. I may be able to use this to solve an annoying problem in a short story that's current on the drawing board...

quote:
Originally posted by Steven Schend

Steven
Who wonders if he should mention Syndra Wands, a special spectre and sorcerer who still teaches from her townhouse.....


Ooh, that one sounds intriguing!

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SiriusBlack
Great Reader

USA
5517 Posts

Posted - 26 May 2004 :  23:19:52  Show Profile  Visit SiriusBlack's Homepage Send SiriusBlack a Private Message  Reply with Quote
quote:
Originally posted by Steven Schend
Why did I stop? One, I got busy with other things, as happens. Secondly, Wizards kept after me to write everything up with stat blocks so people could go fight the ghosts. Since that run completely counter to my intent for the series--give people a bunch of ghost stories purely for creep-out story potential and add another layer of lore to places--I decided to end the series rather than write it in a way that I didn't want to go. <shrug>



Well, I know I'm only one person, but believe it or not, I enjoyed, and can enjoy, Realms articles without stats to fight whatever is being written about. But, I'm a vanishing breed, like people that use their directionals when driving.
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Arivia
Great Reader

Canada
2965 Posts

Posted - 26 May 2004 :  23:30:33  Show Profile  Reply with Quote
quote:
Originally posted by SiriusBlack
Well, I know I'm only one person, but believe it or not, I enjoyed, and can enjoy, Realms articles without stats to fight whatever is being written about. But, I'm a vanishing breed, like people that use their directionals when driving.



I believe your age is really showing, Sirius-I've never heard turn signals referred to as directionals.


Steven, so what was the other tome you wanted to do on the Realms' history? Were any details decided?
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SiriusBlack
Great Reader

USA
5517 Posts

Posted - 27 May 2004 :  00:13:01  Show Profile  Visit SiriusBlack's Homepage Send SiriusBlack a Private Message  Reply with Quote
quote:
Originally posted by Arivia
I believe your age is really showing, Sirius-I've never heard turn signals referred to as directionals.



The fact that you at least knew what I was mentioning gives me hope.
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fourthmensch
Acolyte

USA
32 Posts

Posted - 28 May 2004 :  06:14:58  Show Profile  Visit fourthmensch's Homepage Send fourthmensch a Private Message  Reply with Quote
Here's one about The Fall of Myth Drannor, so I'm going to aim it at Steve, but of course anyone else is entirely welcome.

One of my favorite parts of Fall of Myth Drannor is the N'Vaelahr, the shadow soldiers who served as spies and scouts against the Army of Darkness. It so happens that one of the players in my group is an elf rogue with strong ties to the homeland, and has been casting around for some way that he could do his part for the People in a more organized fashion. Thus, the N'Vaelahr seems like a perfect fit for him.

So, does this organization of shadow soldiers still exist? Say, perhaps, serving Queen Amlaruil, or as Evereskan scouts, or whathaveyou? Or were they all destroyed during the Fall?

I want you to go home and ponder the meaning of the word subversive.

Gully Foyle is my name
And Terra is my nation
Deep space is my dwelling place
The stars my destination.
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Steven Schend
Forgotten Realms Designer & Author

USA
1659 Posts

Posted - 29 May 2004 :  04:19:58  Show Profile  Visit Steven Schend's Homepage Send Steven Schend a Private Message  Reply with Quote
quote:
Originally posted by fourthmensch

Here's one about The Fall of Myth Drannor, so I'm going to aim it at Steve, but of course anyone else is entirely welcome.

One of my favorite parts of Fall of Myth Drannor is the N'Vaelahr, the shadow soldiers who served as spies and scouts against the Army of Darkness. It so happens that one of the players in my group is an elf rogue with strong ties to the homeland, and has been casting around for some way that he could do his part for the People in a more organized fashion. Thus, the N'Vaelahr seems like a perfect fit for him.

So, does this organization of shadow soldiers still exist? Say, perhaps, serving Queen Amlaruil, or as Evereskan scouts, or whathaveyou? Or were they all destroyed during the Fall?



Sure, they could still exist however you want them to.

Here's a scary thought--Khelben's hooked up with the few survivors of the Fall and he's had them working with and for him all along the past 600 years, watching the Watchmen as it were with them spying on the Harpers (and perhaps this is one of the reasons why he "went rogue" and formed the Moonstars?)?

Ain't I a stinker?

Steven

For current projects and general natter, see www.steveneschend.com
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SiriusBlack
Great Reader

USA
5517 Posts

Posted - 29 May 2004 :  04:50:42  Show Profile  Visit SiriusBlack's Homepage Send SiriusBlack a Private Message  Reply with Quote
quote:
Originally posted by Steven Schend

Ain't I a stinker?



Halaster's Harvestide already let us know this fact. But, thank you for the confirmation.
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Steven Schend
Forgotten Realms Designer & Author

USA
1659 Posts

Posted - 29 May 2004 :  17:25:44  Show Profile  Visit Steven Schend's Homepage Send Steven Schend a Private Message  Reply with Quote
quote:
Originally posted by SiriusBlack

quote:
Originally posted by Steven Schend
Why did I stop? One, I got busy with other things, as happens. Secondly, Wizards kept after me to write everything up with stat blocks so people could go fight the ghosts. Since that run completely counter to my intent for the series--give people a bunch of ghost stories purely for creep-out story potential and add another layer of lore to places--I decided to end the series rather than write it in a way that I didn't want to go. <shrug>



Well, I know I'm only one person, but believe it or not, I enjoyed, and can enjoy, Realms articles without stats to fight whatever is being written about. But, I'm a vanishing breed, like people that use their directionals when driving.



Well, I want to be clear (and not turn this into a WotC-complaint thread) here. The people with whom I worked out those articles no longer work on the website (or at WotC for that matter). It was a mutually agreed-upon decision to halt the series, not something I abandoned out of designer hubris or artistic arrogance. Rereading my last post, it came out a little clumsy and harder than intended.

While it was fun while it lasted, I don't know how long I'd have been able to maintain it. After all, I'm not an endless fountain of good ideas like Ed.

Thanks for all the kind words, folks. They're appreciated.

SES

For current projects and general natter, see www.steveneschend.com
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Steven Schend
Forgotten Realms Designer & Author

USA
1659 Posts

Posted - 29 May 2004 :  17:34:06  Show Profile  Visit Steven Schend's Homepage Send Steven Schend a Private Message  Reply with Quote
quote:
Originally posted by SiriusBlack

quote:
Originally posted by Steven Schend

Ain't I a stinker?



Halaster's Harvestide already let us know this fact. But, thank you for the confirmation.



No problem.

Funny when you mention Halaster's Harvestide.... I got a flashback of the brainstorm session when David Wise, Dale Donovan, Julia Martin, Bill Ohmesdahl, and a visiting Bryon Wishstadt were tossing ideas around for the final UNDERMOUNTAIN: DUNGEON CRAWL module. The concept on the table was "What the last thing in the world they'd expect us to do with Undermountain?"

When I blurted out, "Let's force the heroes to save Halaster's life," David Wise's face split into the most deliciously evil smile and he said, "That's SO wrong. Go with that."

The rest, as they say, is history.

All I had to do was figure out what it had to do with a title called STARDOCK, which was already set by the catalog. I think it worked out okay, and it was nice to tie up my work on Undermountain with a touch of where I started; after all, my first work for TSR was in the Spelljammer line.

Okay, enough reminiscing. I've got a deadline to get back to....

SES

For current projects and general natter, see www.steveneschend.com
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SiriusBlack
Great Reader

USA
5517 Posts

Posted - 29 May 2004 :  20:51:28  Show Profile  Visit SiriusBlack's Homepage Send SiriusBlack a Private Message  Reply with Quote
quote:
Originally posted by Steven Schend
Okay, enough reminiscing. I've got a deadline to get back to....

SES



Thank you for putting the deadline off just a little bit to share with us how designers come up with their evil ideas. That was a great story.
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Purple Dragon Knight
Master of Realmslore

Canada
1796 Posts

Posted - 29 May 2004 :  22:40:59  Show Profile Send Purple Dragon Knight a Private Message  Reply with Quote
quote:
Originally posted by Steven Schend
Okay, enough reminiscing. I've got a deadline to get back to....
SES
What deadline??? Please tell us!! Please, please, please, please, please, [...], etc. (using child tactics sometimes work! )
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SiriusBlack
Great Reader

USA
5517 Posts

Posted - 29 May 2004 :  22:45:53  Show Profile  Visit SiriusBlack's Homepage Send SiriusBlack a Private Message  Reply with Quote
quote:
Originally posted by Purple Dragon Knight
What deadline??? Please tell us!! Please, please, please, please, please, [...], etc. (using child tactics sometimes work! )



And here I was wondering if I was the only one interested in what the deadline was for.
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Steven Schend
Forgotten Realms Designer & Author

USA
1659 Posts

Posted - 30 May 2004 :  02:36:22  Show Profile  Visit Steven Schend's Homepage Send Steven Schend a Private Message  Reply with Quote
quote:
Originally posted by SiriusBlack

quote:
Originally posted by Purple Dragon Knight
What deadline??? Please tell us!! Please, please, please, please, please, [...], etc. (using child tactics sometimes work! )



And here I was wondering if I was the only one interested in what the deadline was for.



What's a deadline for, you ask?

To quote Jeff Grubb from my first week at TSR, "The deadline is the date by which either a project or the designer will be dead."

Steven
Who can neither discuss nor confirm any project as yet

For current projects and general natter, see www.steveneschend.com
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SiriusBlack
Great Reader

USA
5517 Posts

Posted - 30 May 2004 :  03:12:55  Show Profile  Visit SiriusBlack's Homepage Send SiriusBlack a Private Message  Reply with Quote
quote:
Originally posted by Steven Schend
Steven
Who can neither discuss nor confirm any project as yet



Can you play 20 questions regarding it?

If so, I have the first question:

1: Is it for a D20 publisher?
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Wooly Rupert
Master of Mischief
Moderator

USA
35571 Posts

Posted - 30 May 2004 :  06:16:03  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
My favorite line about deadlines:

"I love deadlines. I especially like the whooshing sound they make as they go by."

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Candlekeep - The Library of Forgotten Realms Lore
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Moonharp
Acolyte

Canada
38 Posts

Posted - 30 Aug 2004 :  02:30:33  Show Profile  Visit Moonharp's Homepage Send Moonharp a Private Message  Reply with Quote
Here I have an icidental question that popped into my head as I read this thread... I had not been able to find the answer anywhere in my tomes of lore.
Was Abeir-Toril ever the victim of a large natural cataclysmic event? I mean things such as a meteorites, volcanic overheating, toxicity in the atmosphere... And if there was, what effects did it have?
Dinosaurs are still alive, so I guess there really wasn't any such event (ok, sorry for that, I know, it was sad...)

Moonharp the Marvelous
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Wooly Rupert
Master of Mischief
Moderator

USA
35571 Posts

Posted - 30 Aug 2004 :  03:56:07  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Moonharp


Was Abeir-Toril ever the victim of a large natural cataclysmic event? I mean things such as a meteorites, volcanic overheating, toxicity in the atmosphere... And if there was, what effects did it have?


*blinks* With everything that's happened, you want natural disasters, as well? Are you daft?!?

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Candlekeep - The Library of Forgotten Realms Lore
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