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George Krashos
Master of Realmslore

Australia
4836 Posts

Posted - 03 Jan 2016 :  09:52:24  Show Profile Send George Krashos a Private Message  Reply with Quote  Delete Topic
Had an interesting revelation when looking at the NPC bad guys in the "Rise of Tiamat" adventure - they don't tell you what class/level they are! Wow. They just stat them out for combat purposes. Kind of makes it hard to change/adapt them if you aren't a mechanics guru able to reverse engineer their abilities. Is that how all the current 5E adventures present NPC (i.e. class level) bad guys?

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus

perlmugp
Seeker

USA
37 Posts

Posted - 03 Jan 2016 :  14:17:22  Show Profile  Visit perlmugp's Homepage Send perlmugp a Private Message  Reply with Quote
Yeah, they did the same thing in 4e, I think it sucks. You can't do an apples to apples comparison with your characters, and can't imho slowly raise there toughness as easily as you progress through a campaign against them.

--Zoomable Map of Faerun--
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