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sleyvas
Skilled Spell Strategist
USA
11691 Posts |
Posted - 13 Dec 2015 : 04:14:04
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On the Valkur thing, yeah, I was surprised by his writeup with the Northlanders. It made me look at him more like Thor, enough that I realized his symbology is a shield with a cloud with 3 thunderbolts coming from it. Not saying he IS Thor, just saying I can see where he's fulfilling that role. |
Alavairthae, may your skill prevail
Phillip aka Sleyvas |
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The_Silversword
Seeker
USA
58 Posts |
Posted - 14 Dec 2015 : 01:09:02
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interesting, I didnt realize Realms common (and Im assuming Chondathan) uses the Thorass alphabet, things like Manshoon's stylized 'M' sigil led me to assume that they used something more similar to a Latin alphabet. Has Thorass always been the Common script and I just missed it? |
I survived the Spellplague and all I got was this stupid sig. |
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Delwa
Master of Realmslore
USA
1268 Posts |
Posted - 14 Dec 2015 : 01:12:03
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quote: Originally posted by The_Silversword
interesting, I didnt realize Realms common (and Im assuming Chondathan) uses the Thorass alphabet, things like Manshoon's stylized 'M' sigil led me to assume that they used something more similar to a Latin alphabet. Has Thorass always been the Common script and I just missed it?
I've always assumed that to be the case, but I can't give you a source where I got that impression from. I believe I've read it in the 2e Campaign Setting Boxed Set. It might be in the 3e FRCS, but I don't have a page number. |
- Delwa Aunglor I am off to slay yon refrigerator and spoil it's horde. Go for the cheese, Boo!
"The Realms change; seldom at the speed desired of those who strive, but far too quickly for those who resist." - The Simbul, taken from the Forgotten Realms Campaign Conspectus |
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The_Silversword
Seeker
USA
58 Posts |
Posted - 14 Dec 2015 : 01:24:31
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quote: Originally posted by Delwa
quote: Originally posted by The_Silversword
interesting, I didnt realize Realms common (and Im assuming Chondathan) uses the Thorass alphabet, things like Manshoon's stylized 'M' sigil led me to assume that they used something more similar to a Latin alphabet. Has Thorass always been the Common script and I just missed it?
I've always assumed that to be the case, but I can't give you a source where I got that impression from. I believe I've read it in the 2e Campaign Setting Boxed Set. It might be in the 3e FRCS, but I don't have a page number.
It makes sense the Thorass script would still be used, Latin is pretty much a dead language but it's alphabet is still widely used by many languages, I just never noticed it as plainly presented in the Sword Coast Adventuer's Guide. |
I survived the Spellplague and all I got was this stupid sig. |
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froglegg
Learned Scribe
317 Posts |
Posted - 22 Dec 2015 : 16:43:59
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I picked it up about a week ago and I am liking what I am seeing and reading.
I am also thinking about how well 5th edition would work with The Old Grey Box.
The Realms is truly a great place to use as a campaign world.
John |
Long live Alias and Dragonbait! Kate Novak and Jeff Grubb the Realms need you more then ever!
On my word as a sage nothing within these pages is false, but not all of it may prove to be true. - Elminster of Shadowdale
The Old Grey Box gets better with age! |
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The Emerald Sage
Acolyte
38 Posts |
Posted - 01 Jan 2016 : 14:53:31
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quote: Originally posted by KanzenAU
Hopefully a full campaign guide will be released eventually detailing that kind of stuff, but this is much appreciated in the meantime!
I don't think it will happen. The stated goal from Wizards was to focus on playable material and they've made good on this - three major campaigns since the launch of 5th ed. is impressive. The S.C.A.G. fits this bill, a reference book marketed to players but finally containing enough lore to cater for DMs creating original adventures.
Any further background material on the realms will likely be released in the same form, e.g. the Heartlands Adventurer's Guide or the Empires of the Sands Adventurer's Guide (now that would be something!). |
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froglegg
Learned Scribe
317 Posts |
Posted - 02 Jan 2016 : 22:34:46
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quote: Originally posted by The Emerald Sage
quote: Originally posted by KanzenAU
Hopefully a full campaign guide will be released eventually detailing that kind of stuff, but this is much appreciated in the meantime!
I don't think it will happen. The stated goal from Wizards was to focus on playable material and they've made good on this - three major campaigns since the launch of 5th ed. is impressive. The S.C.A.G. fits this bill, a reference book marketed to players but finally containing enough lore to cater for DMs creating original adventures.
Any further background material on the realms will likely be released in the same form, e.g. the Heartlands Adventurer's Guide or the Empires of the Sands Adventurer's Guide (now that would be something!).
Whats S.C.A.G?
John |
Long live Alias and Dragonbait! Kate Novak and Jeff Grubb the Realms need you more then ever!
On my word as a sage nothing within these pages is false, but not all of it may prove to be true. - Elminster of Shadowdale
The Old Grey Box gets better with age! |
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Rymac
Learned Scribe
USA
315 Posts |
Posted - 02 Jan 2016 : 22:42:47
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quote: Originally posted by froglegg
Whats S.C.A.G?
S = Sword C = Coast A = Adventurer's G = Guide
It's shorthand, just like OGB is for Old Grey Box, which itself was shorthand for the 1987 Forgotten Realms Campaign setting box. |
- Ryan |
Edited by - Rymac on 02 Jan 2016 22:46:40 |
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Gyor
Master of Realmslore
1621 Posts |
Posted - 02 Jan 2016 : 23:23:20
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Chult isn't the only african inspired region, Turmish, Samarach, and to a lesser extent Mulhorand (Egypt is in Africa).
And I think the tribes survive, its only the main city that is still Undead infested. |
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froglegg
Learned Scribe
317 Posts |
Posted - 03 Jan 2016 : 21:46:10
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quote: Originally posted by Rymac
quote: Originally posted by froglegg
Whats S.C.A.G?
S = Sword C = Coast A = Adventurer's G = Guide
It's shorthand, just like OGB is for Old Grey Box, which itself was shorthand for the 1987 Forgotten Realms Campaign setting box.
Thank you sir.
John |
Long live Alias and Dragonbait! Kate Novak and Jeff Grubb the Realms need you more then ever!
On my word as a sage nothing within these pages is false, but not all of it may prove to be true. - Elminster of Shadowdale
The Old Grey Box gets better with age! |
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ZeshinX
Learned Scribe
Canada
210 Posts |
Posted - 14 Mar 2016 : 17:50:31
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I find it immensely disappointing, to be honest. I regret buying it. It's just pathetic. This should have been a proper setting guide for the Realms (a la FRCS). Really, since much of this is just rehashed text from older, better products (though missing the parts that actually made those older products exciting), it should have been done setting wide.
Well if anything, it makes it damn easy not to spend any more money on 5e, so I guess I can thank them for that. |
"...because despite the best advice of those who know what they are talking about, other people insist on doing the most massively stupid things." -Galen, technomage |
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farinal
Learned Scribe
Turkey
270 Posts |
Posted - 28 May 2016 : 00:07:13
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At least they could have put one extra addition to each class but some classes don't even get anything mechanics wise new. |
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Kiaransalyn
Senior Scribe
United Kingdom
762 Posts |
Posted - 13 Aug 2016 : 08:55:47
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I bought the Sword Coast Adventurer's Guide (SCAG) recently, after much hemming and hawwing. I think, based on initial readings, I'll award 6.5/10. There are some things I like about it very much, the return of many deities is welcome, just seeing Kiaransalee listed as a drow goddess once again was delightful.
I liked the expanded options for classes, and the details on the races. I feel the domain choices for clerics is small, so it's nice to see the SCAG addressing that. A limited range of domains means deities can feel limited too, so it seems clear to me that more domains will come along (or we invent them).
Downsides to the SCAG (so far) are the detail on the Realms themselves. I just haven't been gripped enough to read the relevant sections. I wonder if this is because so much of it feels familiar. Perhaps that's a failing of the book, much of what is here works well for a newcomer to the Realms but isn't giving much that is new to those of us with longer acquaintance. |
Death is Life Love is Hate Revenge is Forgiveness
Ken: You from the States? Jimmy: Yeah. But don't hold it against me. Ken: I'll try not to... Just try not to say anything too loud or crass. |
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Delwa
Master of Realmslore
USA
1268 Posts |
Posted - 13 Aug 2016 : 17:39:14
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quote: Originally posted by Kiaransalyn
I bought the Sword Coast Adventurer's Guide (SCAG) recently, after much hemming and hawwing. I think, based on initial readings, I'll award 6.5/10. There are some things I like about it very much, the return of many deities is welcome, just seeing Kiaransalee listed as a drow goddess once again was delightful.
I liked the expanded options for classes, and the details on the races. I feel the domain choices for clerics is small, so it's nice to see the SCAG addressing that. A limited range of domains means deities can feel limited too, so it seems clear to me that more domains will come along (or we invent them).
Downsides to the SCAG (so far) are the detail on the Realms themselves. I just haven't been gripped enough to read the relevant sections. I wonder if this is because so much of it feels familiar. Perhaps that's a failing of the book, much of what is here works well for a newcomer to the Realms but isn't giving much that is new to those of us with longer acquaintance.
I hear you on that. I think a lot of the dearth of new info is related to the fact that 5e is an almost-reset. Everything is familiar because it went back to familiar settings, just with a few name changes as far as who's in power. From my wallet's perspective, that's great because I can plug in all my old material and tweak a few things. From a perspective of wanting new, cool lore, it's not that exciting. There were some tidbits I hadn't read or know before, but that's mostly because I haven't read every old sourcebook cover to cover. Like you said, for a newcomer, or someone who has only ever read the novels, the book would be a great resource for lore. But for people who've been consuming lore since the old grey box, it's all familiar. Kind of like going back to your home town. A few faces have changed. The old man that lived across the street when you were a kid is dead, but mostly the same all around. It's nice to visit, but you're still not sure if you want to move back and settle down. |
- Delwa Aunglor I am off to slay yon refrigerator and spoil it's horde. Go for the cheese, Boo!
"The Realms change; seldom at the speed desired of those who strive, but far too quickly for those who resist." - The Simbul, taken from the Forgotten Realms Campaign Conspectus |
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