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Markustay
Realms Explorer extraordinaire

USA
14389 Posts

Posted - 16 Jul 2017 :  17:46:15  Show Profile Send Markustay a Private Message  Reply with Quote
I've also been playing with color-variations in the different kinds of forest. None of the terrain 'swatches' are set-in-stone as of now. I'm still playing with stuff. I wanted just plain, solid colors for the initial release, but I realize some are just way too close to others and could cause confusion (like the 'rolling hills' terrain I have going on over in K-T - K-T always had that, and its been sorely missing from Faerūn, although mike schley has been doing a bang-up job of adding some of it in in his more recent maps).

I'm also trying to stick with a somewhat darker palette - I want it all to seem 'grittier'. The 3e map was wonderful, and its what got me started doing this in the first place, but in hindsight, its too 'bright and cheery'. Its entirely the wrong vibe for a setting thats supposed to be ancient, and built on top of the bones of a thousand fallen civilizations. Even Mike Schely's maps (and god knows how much I love those) are a bit too 'happy' - they are perfect for an idyllic, sylvan setting (like the Feywild), but they just don't express that 'somber, brooding mood' I am trying to go for. I need people to look at the maps and think, "bad things have happened there".

And yet, life goes on, and light continues - barely - to prevail.

quote:
Originally posted by George Krashos

Enjoyed the progress update.

-- George Krashos
And everyone can thank Krash for making me finally realize we have needed something like this a for a really long time.

I can only hope you (and others like you) do amazing things with it down the road.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Markustay
Realms Explorer extraordinaire

USA
14389 Posts

Posted - 04 Aug 2017 :  03:53:30  Show Profile Send Markustay a Private Message  Reply with Quote
Latest WIP of the continental map.

You can read the description under the map for any explanation (and if something is still confusing you, just ask).

Enjoy

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 04 Aug 2017 03:53:55
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Zeromaru X
Senior Scribe

Colombia
786 Posts

Posted - 04 Aug 2017 :  04:28:33  Show Profile Send Zeromaru X a Private Message  Reply with Quote
Wow... nuff said. That map is wonderful!

That said, how are you going to deal with the changes to the terrain in canon? (Luirien comes to mind).

Long ago, in the distant past, they fell into decay. The philosopher’s path... The river of glory... Even the saints resting in the darkness rise up without response and block the way...
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Markustay
Realms Explorer extraordinaire

USA
14389 Posts

Posted - 04 Aug 2017 :  05:03:43  Show Profile Send Markustay a Private Message  Reply with Quote
I'm actually looking forward to blowing it all up. LOL

I wanted to finish this first, but I don't really think I need too much more to do what needs doing down in the SE of Faerūn. The NW follows Mike Shley's map almost exactly (I fine-tuned a couple of things, but its the same layout - we both used the same base maps), so there is nothing to be done there. You'll notice I've already added-in the lakes that are new to 4e/5e. Next I'll have to do a version of 4e, and then I can do a version of 5e. Those should go quick (famous last words).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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sleyvas
Great Reader

USA
6094 Posts

Posted - 04 Aug 2017 :  14:11:40  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Markustay

I'm actually looking forward to blowing it all up. LOL

I wanted to finish this first, but I don't really think I need too much more to do what needs doing down in the SE of Faerūn. The NW follows Mike Shley's map almost exactly (I fine-tuned a couple of things, but its the same layout - we both used the same base maps), so there is nothing to be done there. You'll notice I've already added-in the lakes that are new to 4e/5e. Next I'll have to do a version of 4e, and then I can do a version of 5e. Those should go quick (famous last words).



Yes, this is beautiful, seeing it without the country names and such to distract you. I wish I had more options in CC3+ for things like cliff edges to have more of a curve... or wish there was a cliff edge tool that you could just drag a line across... because I can't get the curve of the landrise exactly right.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Markustay
Realms Explorer extraordinaire

USA
14389 Posts

Posted - 04 Aug 2017 :  23:16:30  Show Profile Send Markustay a Private Message  Reply with Quote
Yeah, cliffs are hard, but I am getting better at them. I've done the Great Rift itself, but not the Landrise, nor the escarpment in Thay (the line is there, but not all the fine detail I need to do to make them look like cliffs). I haven't bother to add the cliffs along the sword coast - its a rough place to put them, and it throws everything off (because if this is an 'overhead' view, then it should just be a thin line). I may add them eventually - we'll see. I want to get the base map done, and then i can always get back to it and 'pretty it up' at a later time.

But it does look VERY different without the roads and settlements - I had to stop myself from adding the Dragonwall. I plan to do a layered pdf, because you REALLY get the feel of the terrain when you can see each thing separately (like all those hills that run UNDER the forests). It might be fun to do a layer with realms labeled - maybe even borders, but FR doesn't really have 'hard' borders. You know what would be even more fun? Doing that for different time-periods. Now that I have a 'master map', I can do that sort of stuff.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 05 Aug 2017 03:36:02
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KanzenAU
Senior Scribe

Australia
744 Posts

Posted - 05 Aug 2017 :  01:11:58  Show Profile Send KanzenAU a Private Message  Reply with Quote
Holy smokes! Great work Markustay!

Regional maps for Waterdeep, Triboar, Ardeep Forest, and Cormyr on DM's Guild, plus a campaign sized map for the North
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Adhriva
Learned Scribe

USA
139 Posts

Posted - 05 Aug 2017 :  01:19:13  Show Profile  Visit Adhriva's Homepage  Send Adhriva an AOL message  Send Adhriva a Yahoo! Message Send Adhriva a Private Message  Reply with Quote
Looks fantastic.

I've found cliffs are actually easier the more 'realistic' you draw the map because of the way light and shadow fall on the rock face. With mountains, you paint both side; but with cliffs, you can get away with only painting the dark or light "side" of the rock face and it works perfectly well.

Professional illustrator and comic book artist.
Artstation Portfolio
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George Krashos
Master of Realmslore

Australia
4921 Posts

Posted - 05 Aug 2017 :  02:45:15  Show Profile Send George Krashos a Private Message  Reply with Quote
Man, hats off. This is looking magnificent. Once it's done and I get a tutorial from you how to use it "properly", I'm going to have so much fun.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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George Krashos
Master of Realmslore

Australia
4921 Posts

Posted - 05 Aug 2017 :  02:46:14  Show Profile Send George Krashos a Private Message  Reply with Quote
quote:
Originally posted by Markustay

YYou know what would be even more fun? Doing that for different time=periods. Now that i have a 'master map', I can do that sort of stuff.



This.

-- George Krashos

"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Markustay
Realms Explorer extraordinaire

USA
14389 Posts

Posted - 05 Aug 2017 :  03:37:00  Show Profile Send Markustay a Private Message  Reply with Quote
^Looking forward to it^

Thanks guys.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Markustay
Realms Explorer extraordinaire

USA
14389 Posts

Posted - 17 Aug 2017 :  03:39:20  Show Profile Send Markustay a Private Message  Reply with Quote
Break out the torches and pitchforks!

4e Forgotten Realms Map

The one I swore I would never do. I had to this for 'historic reason', and now I can just save it as one more layer. The point of it was to see how much of the Od Empires and the Shining South I could save, and the answer is "all of it". Well, at least the settlements. LOL

I do not plan to do anything more with this - I just needed the coastlines, for the most part. However, by strategically placing islands, and bending the land just so, I have enabled anyone playing in te 4e era to 'save' any settlement they wish. ANY settlement... go ahead... superimpose the Fonstad map on it... THEY'RE ALL THERE.*
Or, you can say they were all destroyed 9which is pretty much what 4e did say... except now 5e says, "it wasn't nearly as bad as folks thought", hence, my approach to this map.


*Caveat: I just realized, I 'may' have lost some in Semphar - the lake changed too much for me to do anything crazy, and we have lore about something new there anyway. Murghōm should be fine, despite the string of honking big lakes running across it. I meant I saved everything in 'FR-proper' (and Semphar was always 'off the map').

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Zeromaru X
Senior Scribe

Colombia
786 Posts

Posted - 17 Aug 2017 :  05:19:25  Show Profile Send Zeromaru X a Private Message  Reply with Quote
It looks really good. Kinda funny that the Underchasm seems like a galactic hole.

Long ago, in the distant past, they fell into decay. The philosopher’s path... The river of glory... Even the saints resting in the darkness rise up without response and block the way...
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Markustay
Realms Explorer extraordinaire

USA
14389 Posts

Posted - 17 Aug 2017 :  05:45:21  Show Profile Send Markustay a Private Message  Reply with Quote
I know. LOL

I didn't have a 'deep chasm' texture, and I didn't feel like finding one, or trying to make something from scratch. Basically, I just wanted this done, so I can move onto the 5th edition map. I feel like it gives it a 'bottomless pit' kind of vibe.

I'm sure there are a TON of things wrong with it that someone who actually knows 4th edition could point-out, but all I had to go on was that craptastic map. Now we can all pretend the 3rd edition maps never happened.

Which is really odd, coming from me.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 17 Aug 2017 05:47:45
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Matrix Sorcica
Seeker

Denmark
48 Posts

Posted - 17 Aug 2017 :  08:50:34  Show Profile Send Matrix Sorcica a Private Message  Reply with Quote
The Stars Are Right!

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Fierro
Acolyte

USA
1 Posts

Posted - 19 Aug 2017 :  10:06:24  Show Profile Send Fierro a Private Message  Reply with Quote
Nice maps Markus.
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Elren_Wolfsbane
Seeker

USA
69 Posts

Posted - 25 Aug 2017 :  20:22:30  Show Profile Send Elren_Wolfsbane a Private Message  Reply with Quote
Always love the maps Markustay

(starts to pull out the pitch fork for the 4e map. lol :P)

Aa' lasser en`coialle n`natula brown.

(May the leaves of your life tree never turn brown)

-Elren Wolfsbane
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Markustay
Realms Explorer extraordinaire

USA
14389 Posts

Posted - 26 Aug 2017 :  00:42:26  Show Profile Send Markustay a Private Message  Reply with Quote
Thanks.

Hopefully the 5e version will have me back in everyone's good graces.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Elren_Wolfsbane
Seeker

USA
69 Posts

Posted - 26 Aug 2017 :  00:52:17  Show Profile Send Elren_Wolfsbane a Private Message  Reply with Quote
Haha, you've always been in our good graces. I too hope they come out with a map for 5e soon

Aa' lasser en`coialle n`natula brown.

(May the leaves of your life tree never turn brown)

-Elren Wolfsbane
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Markustay
Realms Explorer extraordinaire

USA
14389 Posts

Posted - 02 Sep 2017 :  22:14:57  Show Profile Send Markustay a Private Message  Reply with Quote
So I got a new computer for my Birthday Wed., and I've slowly been setting it up with all the files and apps I need (plus trying to remember about a hundred passwords to various sites and Emails). In fact, mods disregard any password requests you got from me (I figured this one out by counting the asterisks). I haven't been pushing too hard to get it done, and while part of that is figuring out what files are 'must haves' (the entirety of the folder marked 'Forgotten Realms' of course), another part was that I was awaiting the new video card I had ordered to go with it. That arrived today. I didn't want to install any hardware accessories (like my camera, drawing tablet, etc) until that was in.

So after much struggling trying to get a massive card into a stock HP case (including having to use wire cutters on the case itself... goodbye warranty LOL), I finally got it seated and then ran into an unexpected problem - I don't have the right power connector. The guy in the store even said I'd need a new one, and I just blew him off. You see, 'clever' me had looked up the specs on my machine before I bought it, and I made sure the stock power supply would work with the new card. What I hadn't counted on was that the stock HP power supply would only have exactly enough outputs for its own, stock devices. The card itself (a EVGA GeForce GTX 1060 SSC GAMING, 06G-P4-6267-KR, 6GB GDDR5, ACX 3.0 & LED) came with a splitter in case of that problem, but there was no 8 (or even 6) pin PCI connector to split off of. It had ZERO.

So now I get to wait another 3 days for an Amazon delivery to replace the new power supply in my case with another new supply. {sigh}

So what does this have to do with maps? Simple: I haven't really been working on them in about a week because I've been eagerly awaiting playing with them on my new machine. And not having to wait 10 minutes to save a huge file. On the bright side, I will (eventually) be able to do some stuff I haven't played with because of my old computer (stuff I saw Anna Meyer doing, like being able to 'fly over' map terrain in 3D). So, hopefully all this waiting you guys have been doing will pay off, moving forward.

Cheers - Mark

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 02 Sep 2017 22:16:18
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George Krashos
Master of Realmslore

Australia
4921 Posts

Posted - 03 Sep 2017 :  01:13:15  Show Profile Send George Krashos a Private Message  Reply with Quote
Looking forward to this in a big way. Of course I'm going to bug the crap out of you for guidance on how to actually use this map, so you have been warned!

-- George Krashos


"Because only we, contrary to the barbarians, never count the enemy in battle." -- Aeschylus
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Markustay
Realms Explorer extraordinaire

USA
14389 Posts

Posted - 04 Sep 2017 :  02:47:39  Show Profile Send Markustay a Private Message  Reply with Quote
Okay, now this is pretty funny.

You know how I am constantly getting side-tracked, and starting new maps? Well, today I was working on a side-side-side project (I started about two weeks ago, and it was growing and getting more involved and complex. Today I realized, a LOT of the work I was doing on it was stuff I still needed to do on my MAIN mapping project which has been put on hold for a year now. So I looked at that project, and realized I am working at a resolution 1½ greater than that in the main project.

And part of this project has the southern part of Cormyr, and I have just the right amount of room for all the labels. That means the original project would have been TOO SMALL, even at the ginormous size I already had it. Of course, this problem really only exists in Cormyr - everywhere else I've been able to squeeze everything in.

But why squeeze? So instead of me doing a 'side project', I expanded the area I am mapping to be the first three (it was two) map sections of my Main Project. In other words, I side-projected my way all the way back to the main project.

And Sembia never looked so good, if I do say so m'self.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 04 Sep 2017 03:03:16
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Markustay
Realms Explorer extraordinaire

USA
14389 Posts

Posted - 09 Sep 2017 :  20:45:53  Show Profile Send Markustay a Private Message  Reply with Quote
So I made a big decision (to me) today. I am once-again working on the main project, and its coming along rather nicely. I decided to 'split the difference' between what I had laid-out for the original version, as far as 'smooshing' the the stuff on the west side of Anauroch. What I had was a compromise of sorts, between 3e and older editions. However, that means it didn't really jibe well with what Mike Schley has already done with 5e FR. So now I've taken that and halved the 'warping' (only N>S, not E>W - that remains pristine). THAT decision was actually made a few days ago, and based upon my deciding on the new, even higher resolution for the maps (because I have to divvy-up the continent into bite-sized chunks, each fitting on a 8½ x 11 piece of paper, for easy printing). That means I don't want to have to show TONS of pointless 'wastes' above most of the map just because of annoying Icewind Dale. To be honest, I think WotC might see this and say, "Yeah, lets go with that", because if they ever decide to include maps in anything again (or just have posters to hand-out at Gencon or some-such), MY layout fits better on a rectangle then Ed's originals (and its so subtle most of you aren't even going to notice - its how the 3e map should have been done).

But that is NOT the decision I just came to today. Part of what I am doing is adding lots of non-canon stuff in, something I kept to a minimum before. However, with the DM's guild, this isn't such a big issue anymore. Settlements, lots of tiny forests and lakes, needed river systems, etc. Even tiny islands (islets) everywhere (and BTW, I note Mike Schley did just that with the 5e map - made the coasts far more interesting that way). But once again, this was not the decision I am talking about. All of these 'minor deviations from canon' have slowly been building-up to the point where I now feel comfortable changing canon. Nothing major - nothing at all like my 'Misbegotten Realms'. Little things that needed to be changed, IMHO.

And first up, Veilstone. It was in the wrong spot - everyone knows it. Its time I simply address the elephant in the room and move it someplace more sensible (someplace actually IN Cormyr, for example). Once I sized it properly (my new resolution allows for much smaller locale maps to be included), it didn't even fit where it was supposed to be (over in the NW corner of the Tunlands). So now Cormyr just got a bit more crowded... but not really. I found the ideal spot - even the terrain matches up nicely, and there was nothing else there (mostly). In fact, it was the one place in Cormyr-proper that didn't have anything going on - the area up around the Masoner's Bridge. The only other things around there were a couple of locales from stories, and they still work perfectly. Sized perfectly, terrain-appropriate, empty area, and WITHIN Cormyr - it doesn't get better than that.

Now go kill some lichlings....

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 09 Sep 2017 20:48:12
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Zeromaru X
Senior Scribe

Colombia
786 Posts

Posted - 09 Sep 2017 :  21:40:30  Show Profile Send Zeromaru X a Private Message  Reply with Quote
Good to know you're working on the map again. I really want to see the Old Empires area, but feel pressured by my over-eagerness and work at your own pace. You'll have to address that place eventually, so I can wait.

Long ago, in the distant past, they fell into decay. The philosopher’s path... The river of glory... Even the saints resting in the darkness rise up without response and block the way...
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Markustay
Realms Explorer extraordinaire

USA
14389 Posts

Posted - 10 Sep 2017 :  00:08:21  Show Profile Send Markustay a Private Message  Reply with Quote
I bounce around. However, my productivity has increased quite a bit lately, so I may actually finish a few things. That, plus a new computer helps.

I WILL be getting back to the Old Empires (and the Nentir Conversion as well), but I just need to finish the rough-in of this new main one. I had to go a little larger with the initial (rough) map to get the roads/rivers right, because of the way I tweaked the layout. On the bright side, that means the map 'to the left' of the Cormyr one ('The Backlands') will be half-finished before I even start it.

Oh, and in case GK is listening/watching - the Cormyr>Impiltur map will now be THREE 8½ x 11 sections, not two. I hate splitting Cormanthor/The Dales in half like that, but I think the end result will be worth it (and you now can see some of the coast on the other side of the Easting Reach - I've used the layout from my 5e world map instead of the old one I had, which means the Unapproachable East maps will still be applicable from 3e... with some minor rotations involved). EDIT: Oh, and The Vast is no longer on the same page as Impiltur, which I also wanted to avoid. However, it would be easy-enough for me to extract 'in-between maps' upon request (so I can cut it apart differently if someone needs it that way... like a designer...)

So Zeromaru, the 5e map - which is the other one you are waiting for - made an impact on this one.

EDIT2: I just checked, and actually, Cormanthor/The Dales falls out much better with this new arrangement - very little gets cut off. The vast falls-out mostly on the Impiltur page, except for the coast, where most of the settlements are.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 10 Sep 2017 00:15:56
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