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The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 14 Dec 2004 :  15:13:58  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
PDK, I talked briefly on the phone with Ed about psionics in the Realms, and he said that psionics were in the Realms from the outset, with characters having ‘wild talents’ and no such thing as a psionicist or other “character class” exclusively devoted to psionics, because that was the state of the (1st Edition) AD&D rules at the time (which was what Ed had shifted his fictional world to “match”).
Psionics were taken out of the Realms by TSR editors later, at first (Ed believes from hearsay) because Gary Gygax had come to the belief that psionics would be better handled in a separate mind-combat game (or a separate rules expansion that could be used with the D&D rules but were independent of them), and (this part is definite, not hearsay) psionics were to be the hallmark of Dark Sun, and so had to ‘disappear’ from the other D&D worlds (which is why dragonriding and magical lances disappeared from the Realms; though Ed’s were quite different, these elements were a hallmark of Dragonlance, and Ed’s heraldry and geopolitical politics were also downplayed, because these elements were seen as ‘belonging’ to Greyhawk).
Ed has always preferred psionics in the Realms to be disorganized (i.e. individual creatures have wild talents, and may or may not have managed to find a tutor possessing the same power who can guide them in strengthening their own, in the same 1st and 2nd Edition way that magic users/wizards must bargain with and pay a tutor at each level advancement), for maximum surprise-in-Realmsplay reasons. He sees nothing wrong, however, with having secretive cabals (or blood-related families) of psionically-gifted individuals, or even a citadel or ‘local hotspot’ of psionic users.
I hope this helps,
love to all,
THO
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Faraer
Great Reader

3295 Posts

Posted - 14 Dec 2004 :  15:46:30  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message
Gary has certainly said in the last several years that he regrets including the psionics rules in the Player's Handbook in the form they appeared, and that he doesn't use them (along with the weapon speed, weapon vs armor, and grappling rules).
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Purple Dragon Knight
Master of Realmslore

Canada
1792 Posts

Posted - 14 Dec 2004 :  16:34:27  Show Profile  Click to see Purple Dragon Knight's MSN Messenger address Send Purple Dragon Knight a Private Message
Thank you Ed!

This somewhat supports my perception that psionically gifted humans, elves, etc. are very rare in the Realms, and that they should be treated as individual/unique creatures when encountered.

Mind Flayers and other nasties naturally gifted with the Invisible Arts are, of course, available in large quantities, but it was the "races of men" I was wondering about!
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Wooly Rupert
Master of Mischief
Moderator

USA
30083 Posts

Posted - 14 Dec 2004 :  23:18:08  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by Purple Dragon Knight

I'd like to blame your tiny little hamster voice, but no: my bad!



Tiny? Tiny? I am the Giant Space Hamster of Ill Omen! There is nothing tiny here, I'm bigger than a Tyrannohamsterus Rex!


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Kentinal
Great Reader

4279 Posts

Posted - 14 Dec 2004 :  23:31:45  Show Profile Send Kentinal a Private Message
*Glances about*

Did anybody hear a squeak ;-)

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
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Wooly Rupert
Master of Mischief
Moderator

USA
30083 Posts

Posted - 15 Dec 2004 :  00:04:45  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by Kentinal

*Glances about*

Did anybody hear a squeak ;-)



I will sic a swarm of Miniature Giant Space Hamsters on you if you keep it up...

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The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 15 Dec 2004 :  02:37:38  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Gently, Wooly, gently. Size doth matter, and (purr) I think you're just FINE in that department . . .
(Ahem)
Hello, all. Herewith, Ed’s reply to Lauzoril:



Most common folk of Faerun have neither the time nor coin to spare to travel far just to “learn things.” Instead, they consult (and pay, in rural areas payment often being in the form of food) the nearest sage, or bard, or local temple priest, or failing that an elder in the community, traveling minstrel, or (often for the price of a tankard of ale) a widely-traveled merchant who’s stopped for the night with his caravan (or peddler, who’s stopped all by himself :} ). If they dwell in a city and are members of a guild, they’ll ask fellow guild members, or through those members contact other citizens who may know what they want to learn. If it’s genealogy and general history, the Heralds (spread across the Heartlands) can provide that lore.
Candlekeep is a temple (abbey, actually) of Oghma, and yes, can be consulted by those who can jump the hurdles of its entry policy. But its primary purpose is to preserve writings. It’s rather like the Library of Congress in the United States: you don’t go there to borrow the latest Stephen King (there are smaller local libraries for that) but if you were an American citizen, you depend on the L of C to keep two copies of everything published in the country safely stored for the reference use of select citizens and future citizens. It’s the “repository” side of librarianship, rather than the lending side.
This is only “kinda weird” from an enlightened modern viewpoint of libraries being open to all (a very recent phenomenon, looking down the centuries of recorded history) rather than exclusive. “Ordinary people,” after all, can always get a local priest of Oghma to ‘look something up’ at Candlekeep via the lines of communication within the priesthood of Oghma (in other words, neither the “ordinary person” nor the local priest has to travel to Candlekeep; a request is sent, and yes, an answer may take a long time to come, but unless it involves magical lore, probably won’t be all that expensive IF the questioner is a devout or regular worshipper of Oghma).
Your question “Where on Faerun could some commoner find a rare book or some other knowledge which would satisfy the monks to let them in?” was asked by the Knights of a senior priest of Oghma (in Highmoon), who replied with a smile, “That’s easy: write a book of poems, and take it. Find an old family diary, or ledger from some vanished but locally-important business, and take it. Write down local folktales, ghost stories, and beliefs, in your own words, and proffer that. Even if we have all those stories already, told by someone else, we won’t have YOUR telling.” The most common problem (as illustrated in the fictional part of my Introduction on this website) arises when someone finds an old book and judges (wrongly) that it’s so rare and precious that the monks will accept it. The monks are always looking for what they DON’T have, or a complete and unblemished copy of something they only own damaged copies of, and so on.
And the entry hurdles only apply to someone coming to the gates to try to get in and browse in person. Most folk send written requests to Candlekeep, and the monks spend time daily researching and writing out replies (which are sent via the clergy of Oghma back to the questioner). So the knowledge ISN’T “locked away” as you put it: only the tomes containing it are, to best preserve them. And yes, the monks ARE “hoarding the knowledge mainly for themselves and those with means and privilege to access them.” Life, in the Realms as in our real world, isn’t fair. However, the monks are bound by the dictates of Oghma, and provide what some folk would see as an astonishingly easy and open-handed access to the contents of their library (just not the books themselves).
No, it doesn’t “bother Mystra at all that Candlekeep is storing magic spells,” because the monks will, for fees, copy out many of the spells and provide them to the wider Realms upon request. It’s against her creed for HER clergy to try to hamper the sharing and spread of use of magic, not for the clergy of others. To her, Oghma and his priests admirably fulfill the ‘safe repository’ function I mentioned earlier. There are a few spells considered too powerful and dangerous to share out without very good reasons, yes, but every wizard across Faerun who knows such spells holds a similar attitude about the wisdom and advisability of those magics being freely shared. Only the Chosen, clergy, and servants of Mystra are bound to act more generously in sharing magic and magical lore.
Yes, paupers have a hard time getting written answers out of Candlekeep (as do persons known to have burned or stolen books). However, these individuals rarely want or need a written reply from Candlekeep - - and when they want one, can always try to have someone else do the asking for them. Petitioners at the gates who are known to have rescued books or aided writers ARE often let in, as are those prepared to worship Oghma.
Candlekeep, like all long-lasting institutions, has acquired its own quirks and odd rules and strange customs over the years, but is above all a place where written expression is hoarded and celebrated. It makes no attempt to be a public lending library, though it does share knowledge (in exchange for fees, in the same way a farmer shares milk in exchange for fees: so that the farmer can afford to keep farming).
However, your PCs’ local attempts to learn things can provide fascinating roleplaying opportunities. Just ask the Knights; they once spent three weeks of real-world playing time trying to pry some records out of Court scribes in the vast, labyrinthine Royal Court building in Suzail.



So saith Ed. Who in the lines just above has reminded me of a moment of er, glory for the Knights that I can recall for myself all too well. I don’t THINK the injuries we dealt the last six scribes were fatal, but we decided to depart in a hurry anyway.
love to all,
THO
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Melfius
Senior Scribe

USA
516 Posts

Posted - 15 Dec 2004 :  02:59:38  Show Profile  Visit Melfius's Homepage  Send Melfius an AOL message Send Melfius a Private Message
Before accepting a PC-written book of poems or folktales, do not the monks at Candlekeep study their writing first to deem it worthy? Something similar to the guidelines of WotC's submission guidelines?

Melfius, Pixie-Priest of Puck - Head Chef, The Faerie Kitchen, Candlekeep Inn
"What's in his pockets, besides me?"
Read a tale of my earlier days! - Happiness Comes in Small Packages
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The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 15 Dec 2004 :  18:44:12  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Yes, Melfius, they do study it, largely to make sure it's not a duplicate of an already-possessed work. During this examination, they determine its worth: anything old, even business ledgers, tends to be valued because of what sages and the monks can deduce from combining it with what they've learned from other old books. Fictional works are akways valuable if they record folk tales, song lyrics, etc. unless all have been previously duplicated in the Candlekeep collection. Brand-new, self-penned works received the harshest scrutiny, but if they tell a story, however banal, they're almost always accepted. Candlekeep wants all written stuff, and there's no such thing as "political correctness" or budget constraints or even space limitations on their collection.
This answer comes from Ed, via a phone conversation (his ISP is "down" right now).
love to all,
THO
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Imvarda "Beal" Vodu
Acolyte

0 Posts

Posted - 15 Dec 2004 :  21:41:55  Show Profile  Visit Imvarda Send Imvarda

Double post due to massive lag here. My apoligies.


[URL=http://www.house-shivering.org][IMG]http://www.house-shivering.org/signatures/bealsig.png[/IMG][/URL]

Edited by - Imvarda "Beal" Vodu on 15 Dec 2004 21:50:14
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Imvarda "Beal" Vodu
Acolyte

0 Posts

Posted - 15 Dec 2004 :  21:44:48  Show Profile  Visit Imvarda Send Imvarda
Greetings,

Could you perhaps tell me something more about Szass Tam's background? According to the FRCS he has skillpoints in Profession: Sailor... which seems kinda odd... Pirate Tam? I haven't read any novels on him, but I kinda doubt his sailing background would be in those.

And he also has knowledge: religion, which religion is he part of?

[URL=http://www.house-shivering.org][IMG]http://www.house-shivering.org/signatures/bealsig.png[/IMG][/URL]
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Melfius
Senior Scribe

USA
516 Posts

Posted - 16 Dec 2004 :  02:45:41  Show Profile  Visit Melfius's Homepage  Send Melfius an AOL message Send Melfius a Private Message
No worries about 'political correctness'?!? Ed, you just HAVE to move there! Then maybe we can get the full details about all the stuff you were forbidden to write about the Nine Hells!

Melfius, Pixie-Priest of Puck - Head Chef, The Faerie Kitchen, Candlekeep Inn
"What's in his pockets, besides me?"
Read a tale of my earlier days! - Happiness Comes in Small Packages
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The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 16 Dec 2004 :  03:54:53  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Ah, shrewdly spoken, Melfius! Well said!
Hello, all. Herewith, Ed replies to darling Woolpert:



Wooly Rupert, Elminster and the Seven Sisters were ALWAYS Chosen of Mystra as they came into personal focus (in other words, by about 1972 I knew what a Chosen of Mystra was, some of the identities of the Chosen, and a lot about Mystra herself; I hadn’t figured out who the Seventh Sister was, and in fact left that for Steven Schend to deal with, much later, but before there ever was a D&D game, I knew that a select circle of powerful folk, many of the ladies being sisters who had silver hair and were ‘almost’ daughters to Mystra, were ‘special’ servants of hers, called the Chosen).
When TSR first purchased the Realms, this matter was informally discussed VERY briefly and then kept for my home campaign rather than being championed into print (I believe the thinking on the TSR end was that Dragonlance had used gods masquerading as mortal characters or developing from mortals before the readers’ eyes, so this Dragonlance-specific element had to be omitted from the Realms, but this is just a personal guess).
I dropped plenty of hints as to a ‘special relationship’ between Khelben, El, the Sisters, and Mystra and Azuth, and particularly between El and Mystra, during my 1986 turnover packages to Jeff Grubb at TSR, but you have to peer very carefully at the Old Gray Box to see hints of them.
The formal relationship was properly introduced to TSR later on for the same reasons I’d created it originally: they wanted to know why in tarnation certain characters could do, or had accomplished, what they did (and the status of Chosen was the explanation).
I know some TSR folks thought this was a mistake, and others welcomed the ‘superhero’ flavor the Chosen might be able to inject into the Realms (this being a currently-enticing design philosophy, at the time), but for me, it was merely revealing the explanation for why the Zhents hadn’t swept away Shadowdale long ago, the bad guys weren’t ALREADY ruling the known Realms, and so on: there had to be vigorous Forces For Good or Stability or the Status Quo ‘on the ground’ in the Realms, working against the jackbooted hurl-all-walls-down-ers.
Please note that this was part of limiting Mystra’s dominant divine power, and that only she was to have Chosen. Continuing the superhero vein, other creators working in the Realms invented Chosen of X and Chosen of Y, but it was never intended that other deities have Chosen who were more than mortal champions or individuals marked with the deity’s favor: Mystra was and is ‘special.’ As the goddess of magic in a high-magic world, she has to be.
So yes, “El and Storm and Khelben and the rest” WERE “Chosen from the beginning,” but the decision to feature them as such WAS “decided later on.”



So saith Ed. I’ve read longhand pencil manuscripts of Ed stories that bear dates in the early 1970s (before there was a D&D game) that refer to various characters being Chosen (one passage I recall was: “So it comes to this, Chosen of Mystra. Think you your fancy titles impress me, or will avail you one finger’s-worth in deciding this fray?”).
love to all,
THO
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Wooly Rupert
Master of Mischief
Moderator

USA
30083 Posts

Posted - 16 Dec 2004 :  04:14:59  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by The Hooded One

Ah, shrewdly spoken, Melfius! Well said!
Hello, all. Herewith, Ed replies to darling Woolpert:


Woolpert? That's a new one...

Thank you, Ed, for your prompt reply!

Now, for the next question: in another scroll, we've been discussing various real people who have had Realms characters either based on them or named after them (This discussion due to Sean K Reynolds and his most recent article, which mentions a Saint Schend of Waterdeep).

So, have you also included the names or personalities of real people as characters in the Realms?

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Candlekeep - The Library of Forgotten Realms Lore
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Dargoth
Great Reader

Australia
4569 Posts

Posted - 16 Dec 2004 :  04:25:11  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message
My theory on why other gods having chosen

One possable Catalyst for the rise in the number of Chosen could be the Time of Troubles which saw gods more or less possessing mortal hosts for almost a year, this may well have left Faerun with a large number of intentional and unintentional Chosen in the form of Abandoned hosts after the time of troubles, what effects would having your deities essense have on a mortals body and Soul

Potentially there could be a chosen for almost every deity in the pantheon with the exception of Cyric and Mystra/Midnight as they werent Gods at the time and Helm who never took a mortal host. Even Bane left a potential Chosen as he possessed Fzoul during the ToT.

What do you think of my theory Ed?

“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks
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Kentinal
Great Reader

4279 Posts

Posted - 16 Dec 2004 :  05:17:13  Show Profile Send Kentinal a Private Message
One can (or used to be able to) magic jar some traget and control the body. This left no imprint on them, there is no reason to infer a diety taking over a body to leave an imprint at all. The basic premise fails of being divine possessed would make somebody Chosen.

What I see is gee a cute idea, maybe we should have other gods do it as well.

The Seven Sisters clearly have a spart of the divine, because of Goddess intent. The others chosen by her do not have that just have a special blessing, at least how I read it.

It is reported that Bane foresaw his death (heard this story before) so in order to survive selected Chosen (by placing a little of himself) so that he would not die a final death, Best I can tell most of the other Chosen are just ones that the deity smiles on with no devine connection.
Further there certainly are more Chosn of dieties then were trapped on Troil during the ToT.

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
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Dargoth
Great Reader

Australia
4569 Posts

Posted - 16 Dec 2004 :  05:56:27  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message
Having the Divine power of an Avatar inside your body would have a far more significant impact than a mere spell.

“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks
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Kentinal
Great Reader

4279 Posts

Posted - 16 Dec 2004 :  06:21:34  Show Profile Send Kentinal a Private Message
quote:
Originally posted by Dargoth

Having the Divine power of an Avatar inside your body would have a far more significant impact than a mere spell.



Perhaps, however following that logic all dieties would need to have one Chosen, that were forced to the prime plane. I have not seen that yet.

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
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Dargoth
Great Reader

Australia
4569 Posts

Posted - 16 Dec 2004 :  06:38:45  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message
quote:
Originally posted by Kentinal

quote:
Originally posted by Dargoth

Having the Divine power of an Avatar inside your body would have a far more significant impact than a mere spell.



Perhaps, however following that logic all dieties would need to have one Chosen, that were forced to the prime plane. I have not seen that yet.



At the moment we dont have ANY reason for the sudden appearance of large numbers of chosen. It is now a fact that there are 20-30 Chosen of various gods in Faerun, My theory provides a reason WHY there are now alot more.

“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks
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Kentinal
Great Reader

4279 Posts

Posted - 16 Dec 2004 :  13:35:16  Show Profile Send Kentinal a Private Message
Theories are nice and perhaps might even prove out, just do not see it fitting all of the Chosen. It certainly could help explain the increasing numbers of them.
I would propose another theory. Seeing some dieties have Chosen other ones decided they should have some also. This would follow the race creation template, first there were Elves, then some other gods decided to make thier own races. It time we will learn the answer, perhaps.

"Small beings can have small wisdom," the dragon said. "And small wise beings are better than small fools. Listen: Wisdom is caring for afterwards."
"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
"Judgement" copyright 2003 by Elizabeth Moon
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Kuje
Great Reader

USA
7915 Posts

Posted - 16 Dec 2004 :  18:22:42  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message
Can we move the Chosen debate to another scroll please. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 17 Dec 2004 :  02:57:14  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello, all. Milil, I relayed your questions to Ed. Here follows his reply (permission is of course granted to you, to quote anything or everything Ed says here, for your academic needs):

Do you play D&D?: Yes.

If you do play how (if at all) does the gaming experience affect your writing?: Gaming informs and enriches my fiction writing, and has done from the moment I started playing Dungeons & Dragons (the game was published some years after I’d created and was well along the endless road of detailing the Realms). Dungeon Masters must continually paint word-pictures of locations, characters, and events the PCs are witnessing, and doing so in play makes me aware of how best to quickly and clearly explain something or bring a moment to life.

Do you use the sourcebooks for ideas on characters/settings/abilities, etc?: I refer to the sourcebooks often, but usually I’m checking established facts and PRECISELY what’s been said about a person, thing, or place. Ideas may arise when I read the sourcebooks, but that happens while I’m writing them or reviewing the raw text of not-yet-published books written by others for Realmslore continuity, not after they’re published.

Do you look at characters and have their abilities fit within the framework of the character classes and progression as outlined in the various sourcebooks?: Yes and no. Many Realms characters were established in my mind and short stories before the D&D game was published, and fleshed out in game terms in my ‘home’ Realms D&D campaign before sourcebooks got around to detailing them. More than a few characters have changed, not just ‘within the game setting’ as events age them and impart experience, but as new editions of the rules have been released and character statistics altered to fit. As a result of this latter problem, in particular, I’ve “learned the heard way” not to be game-specific in print (as much as possible). I seldom write combat-heavy narratives wherein action specifically hinges on rules details, being far more interested in character interaction and development, and intrigue.

Did the release of the 3rd edition affect your decisions as a writer or affect the material that you wanted to write about?: As a game writer, yes. It interrupted (some might say ‘derailed’) my Grand Not-So-Hidden Plan to detail all geographical areas of the Realms in small-focus regional sourcebooks, and it transformed a game system I knew well enough to ‘think in terms of’ into a game system I had to relearn and think ABOUT as I was writing. As a fiction writer, it handed me a few ‘Okay, wise one, now explain away THIS’ matters, but by and large only raised troubles by making far more of my original Realms titles and collective terms politically incorrect (“I don’t care if she’s been Dimpleknees the Sorceress since 1968, Ed, we call them sorcerERs now!”) than earlier rules changes and editions had done.

Did the release of 3rd edition affect your sales in any way?: Yes and no. Sales of the game line soared, but at the same time more and more games (including video and computer, even online) are competing for the time and money of gamers, and so are increasing numbers of fantasy fiction writers. Print runs in general are shrinking across the industry, because that pie is being carved into ever-smaller slices by an increasing number of hungry pie-cutters.

How did working on developing the game system affect your writing or approach to writing?: Down the years, as the writer of large numbers of both game and fiction publications, I am increasingly aware of the needs for game balance and full, clear explanations, and the competing need of the fiction writer to entertain and often leave some matters mysterious, or left to readers to apply varying interpretations (often so that through such speculation they’ll be ‘hungry for more’). I cling to the principle that the Realms must above all be consistent: I am bound by details written by others, and if I must change those details, must make such changes ‘within the game’ or ‘within the book’ and not merely at apparent whim, without explanation. The Realms brings me daily queries from creators and fans all over the world, so I am always acutely aware of the needs, plans, and dreams of others regarding the Realms, and (like a well-meaning politician, I suppose) must try to balance these or bear them in mind as I write, so as to ‘serve the common good’ as much as possible.

Mr. Greenwood, you present somewhat of a special case, being the creator of the Realms. If you could give me any insight into how being such a prominent force in the creation of the setting has affected your writing and if you had problems moving away from the FR setting when penning some of your other books I would be much appreciative.
Ed’s Reply: The Realms has taken over my life, and affected my writing greatly by taking up the majority of my time and publication opportunities, channelling my primary energies for years into spinning Realmslore. Had it not been for the Realms, I’d probably have more than a handful of mysteries and romances and childrens’ fantasy books published by now, and frequently be writing comics and minor television or Hollywood stuff. At the same time, WHAT I write about the Realms has been increasingly restricted in terms of geographic locations, characters, and even writing style by the need tto not too closely duplicate what other writers active in the Realms are doing. Terry Pratchett, for example, can go to any corner of Discworld or follow any character he wants to, in a given Discworld novel, but Ed Greenwood can’t (for example) rush into the Underdark and do a Drizzt drow Realms novel.
When writing non-Realms books, most of those restrictions fall away, and so does the check-all-the-continuity stuff (wherein I try to remember what literally hundreds of writers have mentioned in passing, over more than fifteen years of ‘lots of scribes toiling in the Realms’). I must only deal with editorial restrictions of length, format, style, and content, and be self-consistent. On the other hand, I can live, breathe, and think the Realms now, and have been able to for years, and when I venture into Darsar (the world of my Band of Four novels) or other settings, I have to step out of that easy, comfortable, “I’m at home, and my favourite chair is right over there” feeling and start creating all over again, assuming readers know nothing (and KNOWING I know nothing!).
I hope this helps. Feel free to post followup queries here if you need additional specific answers, and I’ll do my best to give you useful replies.
Ed Greenwood


So saith The Father of the Realms. Who was staggeringly busy with local library board, ratepayer association, family Christmas, library employment, library Christmas, and (oh yes) Realms writing obligations, when he sent me this. May Santa send you a dozen extra hours in every day, darling Weirdbeard, in 2005 and every year thereafter!
love to all,
THO
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Wooly Rupert
Master of Mischief
Moderator

USA
30083 Posts

Posted - 17 Dec 2004 :  04:33:03  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by The Hooded One

May Santa send you a dozen extra hours in every day, darling Weirdbeard, in 2005 and every year thereafter!
love to all,
THO




I'll echo this part... Except for calling Ed "darling." I'll leave that one up to our lovely and flirtatious Lady.

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Blueblade
Senior Scribe

USA
804 Posts

Posted - 17 Dec 2004 :  15:05:09  Show Profile  Visit Blueblade's Homepage Send Blueblade a Private Message
LOL! Gotta tell you this one, from a librarian who attended the big annual American Library Association convention in Orlando this year. Ed Greenwood was a guest of honor/speaker at the behest of Tor Books (publisher of his Band of Four fantasies). Peter Archer of WotC was there, too, representing WotC in the trade show.
They ran into each other in the busy front lobby of the con center, and Ed calls, “Darling!” and throws his arms wide. So Mr. Archer calls back, “Snookums!” and they embrace. And a butch librarian, stomping past, snaps at them, “Get a room, fellas!”
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zeathiel
Seeker

15 Posts

Posted - 17 Dec 2004 :  20:05:15  Show Profile  Visit zeathiel's Homepage Send zeathiel a Private Message
Greetings all,

Another question for Ed or THO,

Are drow considered welcome in Silverymoon? The Silver Marches book states...."The prevailing spells of Silverymoon's wards are known to include: antipathy to all evil-aligned demons, devils, dragons, drow, duergar, giants, goblinoids, mind flayers, orcs..." but also goes on to state "All except drow are welcome in the Gem of the North...". Alas, some confusion. Are just evil drow shunned or all? I also seem to recall Drizzt visited Silverymoon and walked freely there.

Again, my thanks

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