Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Realmslore
 Chamber of Sages
 Questions for Ed Greenwood (2004)
 New Topic  Topic Locked
 Printer Friendly
Previous Page | Next Page
Author Previous Topic Topic 
Page: of 81

Wooly Rupert
Master of Mischief
Moderator

USA
29906 Posts

Posted - 25 Mar 2004 :  19:04:17  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by BrokenRulz

Hooded One...

My...friend (yes, that'll do)..my FRIEND would like to know and please forgive him for asking such a strange and bizarre question...but are there truly such things as Giant Space Hamsters floating around Toril? Or are these simply the ravings of mad rangers and lunatics?



I, the Giant Space Hamster of Ill Omen, will take this one.

In the long ago days of 2nd edition, TSR introduced a setting called Spelljammer. It was AD&D in space, and the basic intent was to give people a non-planar way to hop between Oerth (Greyhawk), Krynn (Dragginglance) and Toril (Forgotten Realms), as well as any other worlds you felt like sending them to.

Krynn's tinker gnomes rather liked arcane space, and happily went exploring. Their ships were large sidewheelers, and to propel these sidewheelers, they bred the Giant Space Hamsters. Hamsters love to run around in wheels, and these are big wheels on spacecraft, so there you go.

Of course, being tinker gnomes, they had to basically go crazy with the concept... And so they bred many, many variant breeds -- including the Miniature Giant Space Hamster, which looks remarkably like a regular hamster.

Spelljammer has received only a rough translation into 3.0, in an issue of Dungeon. No official 3.x stats exist for the Giant Space Hamster, but a couple of people have flipped the basic breed over.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!

Edited by - Wooly Rupert on 25 Mar 2004 19:10:29
Go to Top of Page

crazedventurers
Master of Realmslore

United Kingdom
1073 Posts

Posted - 25 Mar 2004 :  22:31:40  Show Profile  Visit crazedventurers's Homepage Send crazedventurers a Private Message
Hi Alex

I am guessing you know of this site

http://www.gemofthenorth.org/index.html

cheers

Damian


quote:
Originally posted by Alexander Heppe

yes I have read this excellent pieces of realmslore quite some time ago. (They´re printed out and in my Silver-Marches Binder right now)

To be honest, it was this two-parter that intrigued me and showed me that Ed has much more on Silverymoon than has been published
Alex


So saith Ed. I've never said he was sane, have I?
Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. .
shudder,
love to all,
THO
Candlekeep Forum 7 May 2005
Go to Top of Page

Kuje
Great Reader

USA
7915 Posts

Posted - 25 Mar 2004 :  22:42:07  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message
Just wanted to let Ed know that his listing of Swear/Curses are a smash hit. I've gotten about 20+ personal messages asking for the list when I posted a thread about it over on the WOTC boards. I think if he could supply more we would gobble them up. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

My Goodreads page: http://www.goodreads.com/kuje

Scribe for the Candlekeep Compendium
Go to Top of Page

Herr Doktor
Seeker

52 Posts

Posted - 25 Mar 2004 :  23:01:54  Show Profile  Visit Herr Doktor's Homepage  Send Herr Doktor an AOL message  Click to see Herr Doktor's MSN Messenger address Send Herr Doktor a Private Message
Indeed, I'd love to hear more about the setting specific curses, taunts, and oaths of the Realms! I'd like to hear more about the different variety of coins produced and exchanged in specific areas.

Thanks Ed for all the lore, and creating the most amazing campaign setting I've ever had the honor of DMing PCs through.
Go to Top of Page

Bruce Donohue
Learned Scribe

Canada
129 Posts

Posted - 26 Mar 2004 :  01:35:06  Show Profile  Send Bruce Donohue a Yahoo! Message Send Bruce Donohue a Private Message
I have a question for Ed in regards to the calander example:

Chess 23 (The Claws of the Sunsets) Third Tenday Fleetswake 3

Ok now Chess if I am not mistaken is the month, so what does 23 in this instance stand for?

Claws of the Sunset refers to the midwinter holiday right?

Third Tenday would that mean the week?

Fleestwake the day in the week?

and finally what does the 3 stand for?

If I was to go a month back when wouldhave been the full moon considering the above is the half-moon.

How would one calculate when the new moon and full moons appear?
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 26 Mar 2004 :  01:47:15  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
’Lo, everyone. Thy Hooded Lady here, fresh from an e-chat with Ed, to bring you a few handy oaths used by Banites. Ed speaks:


Here are some naughty words apt to be uttered by worshippers of Bane today. Where the curse seems an invented word and no ‘name origin’ is given, it derives from an ancient, ill-remembered ‘temple tongue’ or cant used by the very early cult of Bane, to keep secret the nature of converse between priests.

“Aumarrath!” (contraction of “In memory of Aumarrath!” [Aumarrath the Tyrant-King was an early prophet of Bane, and this oath is polite enough to be used to superior clergy, denoting holy awe or satisfaction, somewhat akin to the real world: “Blood of the Virgin!” or “Name of the God!”])

“Blackfire!” (“Blood of the God!” [used in awe, admiration, or profane amazement, but never when angry or disgusted; is much less formal than “Aumarrath!”])

“Clathenar!” (“Holy crap!” or: “Jesus!” [Clathenar was an unintentional martyr of Bane whose long-ago holy service was one long sequence of disastrous screwups, so this oath is always used like a groan of dismay or spat out in despairing anger, when something has gone seriously wrong]; pronounced ‘CLATH-en-ar’)

“Embarranar!” (a gloating thanks to Bane for something that’s gone well, or a victory, or unlooked-for aid or good fortune, roughly equivalent to a delighted: “Son of a B*TCH!” or “Don’t that take all!”; pronounced ‘Em-bar-RAN-ar’)

“Hand of Hate!” ([contraction of the rarely-heard “Feel the Hand of Hate!”] an expression only snarled at foes or victims being slain; rough equivalent of a real-world: “DIE, motherf**ker!”)

“Holy Fist!” (“Jesus Christ!”)

“Krisk!” (“Sh*t!”)

“Lurruk!” (“Bloody hell!” or “Damn!”; pronounced ‘LUR-uh-kh’)

“Sark!” (“Blast!” or: “F**k!”)

“Talar!” (“Well, damn!” [a mild expression of surprise or dismay])

“Tondrabbar!” (“To the God!” [a war-cry or exulting expression uttered when an offering is touched aflame or broken, a foe is struck, or an attack is launched (i.e. it would be the first shout of a surprise attack); pronounced ‘Tawn-DRAB-bar’)

“Whiteblood!” (“Bloody hell!” or “Jesus f**king Christ!” [profane shock or disgust])

This is of course the very sort of detail dropped because of the original TSR Code of Ethics AND the desire to simplify speech (doing away with dialects/accents, and so on) to make the game more accessible when it first appeared. If your players don’t feel comfortable using any of these expressions, or they seem silly when uttered, don’t use them. Bane will understand. :}


So saith Ed. To this I can only add one curse I remember from play: a priest of Bane being slashed open by Florin on a bridge, and falling to his death howling, “Terror forever!” (or rather: “Taerrrrorrr Forevvvvvvvurr!”). That may actually have been a Zhentilar warcry rather than a strictly Banite saying.
Better gaming through frank converse, as always,
THO
Go to Top of Page

digitalelf
Acolyte

USA
4 Posts

Posted - 26 Mar 2004 :  02:30:43  Show Profile  Visit digitalelf's Homepage Send digitalelf a Private Message
Hail and Well Met, Mr. Ed of the Greenwood

What lore of The Red Knight can you offer?

Specifically, what prayers and offerings would a young follower offer to her?

Also, a few oaths would be much appreciated

-That One Digitalelf Fellow-
(DM of the Realms since 1987)
Go to Top of Page

zeathiel
Seeker

15 Posts

Posted - 26 Mar 2004 :  03:47:19  Show Profile  Visit zeathiel's Homepage Send zeathiel a Private Message
Another question for the "most generous with realmslore" Ed,

I'm interested in any lore your willing to part with concerning the Tower of Balance, Mystra's temple in Silverymoon.

My thanks for all your time answering questions on the boards and thrilling our collective imaginations!

Brian

Go to Top of Page

RevJest
Learned Scribe

USA
115 Posts

Posted - 26 Mar 2004 :  05:21:06  Show Profile  Visit RevJest's Homepage Send RevJest a Private Message

The Hooded One,

Yet another question for Ed. (This is fun!)

Ed,

Ever since I read the article in Dragon about Eilistraee and her temple under Waterdeep I've been interested in all things Eilistraen. Can you fill me in on any new happenings concerning the followers of the Dark Maiden? Have the faithful in Raven's Bluff made any headway?

Regards,
Simon

"Our lives begin to end the day we become silent about things that matter."
- Dr. Martin Luther King, Jr.
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
29906 Posts

Posted - 26 Mar 2004 :  05:45:46  Show Profile Send Wooly Rupert a Private Message
'Allo again, O Lady of the Hood! Another query to pass on to Sage Greenwood:

I think the Roll of Years adds a nice bit of flavor. But it seems a bit odd to me that people actually keep track of years by the name, rather than the numbering system. 'Tis far easier to remember that 10 years ago was 1363, rather than saying 10 years ago was the Year of the Wyvern.

So, what I should like to know is your reasoning for this. And how, exactly, did you come up with it? Oh yeah, and did you fill out the Roll yourself, or did you just do some dates and TSR/WotC filled in the rest?

As always, thank you for sharing your lore with us!

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

Prince Forge of Avalon
Learned Scribe

USA
117 Posts

Posted - 26 Mar 2004 :  07:20:39  Show Profile  Visit Prince Forge of Avalon's Homepage Send Prince Forge of Avalon a Private Message
Hooded One, this one is for you!

Have you and the Knights ever visited the High Forest? I'm currently trying to compile all know info on the HF in to my database for FR.
What stories might you be able to share, knowledge gleaned, mysteries solved, etc.

I believe Richard Bakers upcoming novel will shed some light on some of this, I'm even guessing that the Mistmasters Citadel is looking pretty tempting to the Fer'yi, well more like the ancient armoury underneath it.......hmmmm.

Thanks as always for everything!

PFoA
Go to Top of Page

Dargoth
Great Reader

Australia
4569 Posts

Posted - 26 Mar 2004 :  12:37:20  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message
Another couple of Questions for Ed

Is there an adventure section in Serpent Kingdoms like there is in Silver Marches?

and is the Mere of Dead Men one of the areas thats covered in SK?

Thanks in advance

“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks
Go to Top of Page

Crust
Learned Scribe

USA
273 Posts

Posted - 26 Mar 2004 :  13:04:11  Show Profile  Visit Crust's Homepage  Send Crust an AOL message Send Crust a Private Message
I have a question.

Why doesn't Ed just post here himself. I'm sure the second-hand posting isn't the easiest way to impart knowledge.

Or are we to assume The Hooded One is Ed himself?

If he has the time to respond, why doesn't he just post the responses himself? It doesn't make sense to me to have someone do that for him. Does he voice his responses to The Hooded One while short hand notes are taken? Does he type up his responses and give them to The Hooded One? He could save time and the extra hand by just posting the responses himself.

"That's right, hurl back views that force ye to think by name-calling - 'tis the grand old tradition, let it not down! Anything to keep from having to think, or - Mystra forfend - change thy own views!"

Narnra glowered at her father. "Just how am I to learn how to think? By being taught by you?"

"Some folk in the Realms would give their lives for the chance to learn at my feet," Elminster said mildly. "Several already have."

~from Elminster's Daughter, Ed Greenwood

Edited by - Crust on 26 Mar 2004 13:47:23
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 26 Mar 2004 :  15:35:13  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Well met, all. The Hooded One here again. I’m faithfully sending all of your questions on to Ed, but his replies are going to slow down somewhat as he gets the Waterdeep novel finished.
I can answer a few of the questions myself, right now:

Dargoth, Ed’s contract and NDAs prevent him from doing more than hinting at contents of Serpent Kingdoms. WotC employees may reveal more (presumably with permission), but Ed can’t. If Ed’s answers sometimes seem convoluted or missing some juicy bits, that’s usually why.

Crust, Ed posts through me here because I dragged him into doing it. We’re very close friends, and I’ve been one of his players for about 26 years. Ed is one of the busiest people I know, and has very little free time. He also lives in a rural area with very bad Net access (no choice of ISPs, and a slow dial-up connection), working on old Macs that lack Flash and have only a crippled smidgin of Java, so he can’t even SEE most of what’s available on most sites out on the Net (unless he’s using a computer at his workplace, the library). He was once asked by WotC to post on their boards, and just couldn’t do so for technical reasons (when they do an online chat with Ed, they PHONE him, and he dictates his replies, and the long-suffering Mat types everything in at WotC). He was invited to post on Bob Salvatore’s boards, and briefly did so, before (for some technical reason beyond his understanding) the software simply stopped working.
Years ago, Ed and Eric Boyd discussed whether or not Ed should post on the Realms list (which he does only through friendly moderators or former moderators), and Eric advised against it, for two reasons: his ISP would crash the moment all the e-mails from folks who could now “see” his e-mail address flooded in, and people would censor themselves (or, if they were trolls, come out of the woodwork to bait and flame) knowing he was reading their every keystroke. Ed didn’t want that to happen here. As he told me: “No Realms forum is of any use to me or anyone else if people don’t dare to speak honestly when posting to it. I need to hear what’s bad or disliked, not just praise or demands for more of this and more of that. I’m not talking about politeness, just people hesitating to speak their minds.”
So there you have it. All of your queries are saved by me AND sent on to Ed. And I trust folks here understand by now my reasons for not revealing my own identity. Have a good one.
THO
Go to Top of Page

BrokenRulz
Seeker

USA
29 Posts

Posted - 26 Mar 2004 :  16:23:56  Show Profile  Visit BrokenRulz's Homepage  Send BrokenRulz an AOL message Send BrokenRulz a Private Message
Hooded One:

I wanted to bring up something I believe you touched briefly upon in an earlier post. It has to do with the appearance of the Chosen.
You said something to the effect that the Chosen can look whatever age they want to be. Elminster, at the moment, choses to look like a man in his 50s. To me this coincides with the portrait of him in the Realms Campaign setting. Yet in the past he has appeared much older with a longer beard, etc. I just want to clarify that this is no illusion or polymorph effect and rather a gift that the Chosen simply have. Could the Simbul look an old lady if she wanted? Storm a young girl? Could Elminster reverse himself to a lad in his 20s with all the youthful exuberance and stamina a person that age would have and stay that way for as long as he/she wanted?
If so, why do you believe they choose to look their respective ages and why does Elminster now want to look younger? Or am I wrong and do artists simply take liberties without consulting you? Or do they take these liberties anyway and you run with it? Sorry for the deluge.

D.
Go to Top of Page

Bookwyrm
Great Reader

USA
4740 Posts

Posted - 26 Mar 2004 :  17:48:40  Show Profile  Visit Bookwyrm's Homepage  Click to see Bookwyrm's MSN Messenger address Send Bookwyrm a Private Message
quote:
Originally posted by BrokenRulz

Hooded One:

I wanted to bring up something I believe you touched briefly upon in an earlier post. It has to do with the appearance of the Chosen.
You said something to the effect that the Chosen can look whatever age they want to be. Elminster, at the moment, choses to look like a man in his 50s. To me this coincides with the portrait of him in the Realms Campaign setting. Yet in the past he has appeared much older with a longer beard, etc. I just want to clarify that this is no illusion or polymorph effect and rather a gift that the Chosen simply have. Could the Simbul look an old lady if she wanted? Storm a young girl? Could Elminster reverse himself to a lad in his 20s with all the youthful exuberance and stamina a person that age would have and stay that way for as long as he/she wanted?
If so, why do you believe they choose to look their respective ages and why does Elminster now want to look younger? Or am I wrong and do artists simply take liberties without consulting you? Or do they take these liberties anyway and you run with it? Sorry for the deluge.



There was a touch on that in a book by David Eddings. Belgarath the Sorcerer (7,000 year old man, oldest in the world) suspected that his "brothers" (the other sorcerers, followers of one of the gods) froze at fifty-ish because a man of that age is considered "wise" and "learned." His daughter Polgara the Sorceress (3,000 years, but it's impolite to ask her age ) stayed young, likely because an old woman is called a "crone," and that was hardly what Pol wanted to be.

All that aside, wouldn't they all loose more than a bit of their mystique if they switched apparent ages?



quote:
Originally posted by Wooly Rupert

Of course, being tinker gnomes, they had to basically go crazy with the concept... And so they bred many, many variant breeds -- including the Miniature Giant Space Hamster, which looks remarkably like a regular hamster.



Let me guess, they're actually extradimensional beings making amazingly subtle experiments on humans, right?

Hell hath no fury like all of Candlekeep rising in defense of one of its own.

Download the brickfilm masterpiece by Leftfield Studios! See this page for more.
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
29906 Posts

Posted - 26 Mar 2004 :  18:24:35  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by Bookwyrm
quote:
Originally posted by Wooly Rupert

Of course, being tinker gnomes, they had to basically go crazy with the concept... And so they bred many, many variant breeds -- including the Miniature Giant Space Hamster, which looks remarkably like a regular hamster.



Let me guess, they're actually extradimensional beings making amazingly subtle experiments on humans, right?



Which, the Giant Space Hamsters, or the tinker gnomes?

I just re-read that trilogy last week, too. All four books -- I refuse to acknowledge the fifth book of the trilogy.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Editor and scribe for The Candlekeep Compendium

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

Faraer
Great Reader

3294 Posts

Posted - 26 Mar 2004 :  18:33:47  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message
Ed came up with a lot of the year names 'to start with' (by 1987). The web-published Roll of Years was compiled by a group of people, called the Monks of Candlekeep, led by Steven Schend, gathering scattered names in Ed's and others' work and making up many new ones.
http://oracle.wizards.com/scripts/wa.exe?A2=ind0001D&L=realms-l&P=R3924

There's a big difference in counting years (as a quantity) and naming them (as real things with natures and characteristics). As soon as you use the numbers your mind starts thinking mathematics, causation, history -- not fantasy and legend; and though those numbers are needed for record-keeping, the names are far more evocative and suited to sword-and-sorcery fantasy and to game play. I think we can assume Realms folk have much better memories than literate, computer-using modern people.

This relates in my mind to

And then they did this, and then they did that
Yes, please. So much modern fiction is so twisted by teleological purpose and pattern -- epic fantasy by predefined meaning and destiny, 'mainstream' literature by nice demands of subtext, and the dominance of the shape of the novel -- that I'd LOVE to see more fiction that trusted itself to produce meaning and resonance without such girding structure. I hope the success of the Del Rey trade paperback of the first beautiful Wandering Star Conan book presages a sword and sorcery boom.

The FRCS picture of Elminster is just the result of 'let's shake up the look of the Realms, see what you can come up with' -- it doesn't come from any pre-existing conception of Elminster. Ed has graciously accepted it as a possible variant appearance, but I don't have to. Khelben already looks like Sean Connery, it's daft for Elminster to as well.

Edit: I think I'll make that teleontological.

Edited by - Faraer on 26 Mar 2004 21:28:06
Go to Top of Page

thom
Seeker

USA
69 Posts

Posted - 26 Mar 2004 :  18:35:11  Show Profile  Visit thom's Homepage Send thom a Private Message
Tell Ed "thanks again!" Oh Hooded Lady, for the Banite curses! They'll come in very handy shortly!

I'll have more questions after I finish absorbing Ed's latest, and I promise to keep them short, to the point, and not open-ended, so as to not overwhelm Ed! Thanks again!

thom
Go to Top of Page

Rick Day
Acolyte

USA
9 Posts

Posted - 26 Mar 2004 :  21:21:30  Show Profile  Visit Rick Day's Homepage Send Rick Day a Private Message
Hello Lady Hooded One,
My question seems to be along a similar train of thought as Lashan.
In Mr. Greenwoods previous post about Tantras he states that the watch of Tantras are masked?
I would love to know why?
and how heavily they patrol the streats if It would not be too much.
I am very interested in everything about the Vast right now and am trying to find the Ravens bluff product in my area for purchas.
Thank you again for your time.

Three things we live by: truth within our hearts, strength in our hands and fulfilment on our tongues
Go to Top of Page

Lashan
Learned Scribe

USA
235 Posts

Posted - 26 Mar 2004 :  21:40:32  Show Profile  Visit Lashan's Homepage Send Lashan a Private Message
Rick Day,

If you are looking for the City of Raven's Bluff, then you have no further to go then the Wizards' download page at:

http://www.wizards.com/default.asp?x=dnd/downloads

If you really want a hard copy of it, you can always go to Kinko's (or similiar establshment) and have a copy printed out at about whatever quality you want.

I was curious about the masks, too. I figure that it is a great way to be keep the guard from being corrupt. Its hard to know who you are trying to bribe when you don't see their face. No more of that "Well, just wait till ole 'Red Faced Johnny' is the sargeant, and then try to bribe him enterance".

Still, if someone else is asking more questions about the Vast and Tantras, then I can quit feeling guilty for bombarding Ed.
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 27 Mar 2004 :  02:30:53  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hail, all. Your Hooded Lady again, with Ed’s latest.
Prince Forge, we visited the High Forest twice (briefly, both times: the first involved a northwestern fringes foray in which we met korred and Turlang, and spoke with him about a matter we Knights pledged to keep secret; and the second time, a heartlifting, lovely visit to the Unicorn Run, where certain of us spoke with some divine beings, and that, too, must remain private. Ed has read draft text of Rich Baker’s forthcoming THE FORSAKEN HOUSE and recommends it highly to all Realms fans, but he’ll say nothing about what locales it uses or who features in it. Mr. Baker has imparted some information about it here at Candlekeep; if you want more, he’s the one to wheedle. :}
Now, heeeere’s Ed:


To Dargoth and to Crust: I confirm and echo The Hooded One’s replies. She’s exaggerating not a whit when describing my bucket-and-string computer hookup. I moved from all-fibre-optic, thousands-of-competing-ISPs Toronto to . . . nothing. Just getting a ‘touch tone’ phone was big news locally, when we first moved here. There were even still party lines then. I had to wire the house for phone jacks myself. And so on.

As for Realmslore:
BrokenRulz, Faraer has answered your query very ably. As it happened, my ‘in game’ explanation predates WotC’s “new look” for Elminster by over twenty years. :} My players all remember my habit of mentioning passing birds or squirrels, and much later revealing that certain parties knew all about their activities -- whereupon they’d look disgusted and say, “That crow -- that was The Simbul, right?” At Christmas we even exchanged postcards of stumps, and tulips, and canoes on tranquil lakes, rusting old jalopies, wagonwheels, cowskulls in deserts, and fashion models strutting down runways in the most ridiculous garments, all with gag captions like this one: “The Simbul, as she appeared on the fourth of Mirtul, just east of Ashabenford.”
Yes, it’s an inherent natural power, using the silver fire to effect a shapechange on their bodies, NOT a magical effect. (Distinction: a healing spell mends a wound by magical means, but the actual changes that magic wreaks: restoring cell walls, moving blood back to where it should be and cleansing it, expelling infections and foreign objects, knitting together damaged or severed organs and tissue, are the same natural processes that psionics could bring about, or [far more slowly] a body could in some cases manage by itself in the right conditions. The force that does the healing is magical, but the healing itself might not always be -- and in the case of the Chosen, their internal control of the silver fire, which mixed with their blood upon accepting Mystra (or, in the case of the Seven, as they were growing in the womb) and circulates in their bloodstream, is now a natural process for them. Their bodies have changed from the human norm.
That’s the ‘how.’ As for the ‘why,’ the governing rule is this: the Chosen have all been alive long enough to outlive their childhood friends and acquaintances, and to have experimented with dwelling in different cultures, climates, and even being different genders. They’ve settled on the bodies that they like, that best fit the image they want to present to the world. Alustriel and Storm like making love, for instance, and find it easier to end up with willing partners when their own shapes are pleasant and enticing. And so on. One thing DMs should bear in mind when running the Chosen: their experience and their shapechanging powers allows them to make subtle changes in their looks that can strongly influence the reactions of beings they meet (Dove once fooled a murderous noble into thinking she might be related to him by subtly shifting her eye color and face to resemble that of his dead mother, and Storm made a man fear her by knowing what his aunts who’d reared him looked like, and changing her features JUST enough to remind him of their strict authority).

Re. space hamsters and Wooly Rupert’s response: “Let me guess, they're actually extradimensional beings making amazingly subtle experiments on humans, right?”
To this, Elminster replies, “Indeed. And that should lead ye to readily accept this advice of mine, freely given ye: don’t breed with them, no matter what they offer ye. Just don’t.”
What he had to say about tinker gnomes I won’t pass on, even in this broadminded and tolerant forum. :}

Wooly Rupert, re. the Roll of Years, Faraer’s posted a nigh-perfect answer. I postulated that many realms would have different year-numbering systems (to commemorate the founding of a kingdom, etc.) but that the year-name method (besides sounding more cool; note that such a thing was in the first line of the first Fritz Leiber Fafhrd & Gray Mouser story) would be the commonly-accepted-across-the-Realms method, to make trade-talk easier.
I named about 120 years, as I recall, and Steven flew up to my farmhouse for a winter Realmslore visit and we sat at my keyboard adding several hundred more, together, and THEN the Monks went to work.

To Rick Day: Lashan is right about why the Watch are masked: to prevent corruption and to prevent their faces being noted and reprisals taken against them (“Ah! THERE he is! That’s him, aye . . . so NOW we know where he lives! And that lovely lass must be his wife! Heh-heh; well, now, I think we’ve the means to stop him from ever asking us inconvenient questions about what’s in our cart again! In fact, why don’t we make HIM bring the cart to the smuggling dock for us?”).
As for how heavily they patrol, it goes roughly like this: in peacetime when there’s no known peril inside the city (like rival ships’ crews both in port at the same time, lots of traders cramming the city, or -- gasp! -- adventurers known to be ‘in town’) or outside the walls, minimal patrols apply. Scale up from these in frequency and strength of patrols if any gongs are rung, murders or thefts-and-chases occur, or known perils ARE present.
Assume seven Watch barracks around the city: a main, central citadel (armory/jail/courthouse), and six smaller ‘posts’ (jail cells, ready room, tiny armory in each).
From these bases, the twelve-man Watch patrols pass along main streets and the ‘inside the walls walk’ the equivalent of about once an hour (twice an hour at dawn and dusk). In addition, two ‘roaming’ patrols take different-every-time routes through alleys and side-streets throughout the dark hours, roaming right across the city. Patrols carry shuttered lanterns, cudgels, grappling hooks and lines (mainly used for fishing drunks out of the harbor before they drown), capture-nets, and manacles. They’ve been known to shackle miscreants to handy hitching-rings and leave them to pursue other suspects, when necessary.
Roardragon Way and all of the dockside streets ALWAYS receive heavy patrols, as do the lanes around certain warehouses (to prevent thefts, arson, and smuggling). ‘Heavy’ means about every ten minutes or less, at unpredictable intervals. Taverns and inns receive almost as heavy a watch (about once every fifteen to twenty minutes).
Temples are policed lightly, because temples are assumed to police their own grounds and buildings.

Which brings me to the question about paladins and temple guarding. If a temple is large or grand enough, its guards might be commanded by a paladin, and priests of most faiths can call on paladins to render appropriate-to-the-faith military aid whenever the need arises, but as a general rule paladins work ‘out in the world’ to defend believers and further the faith, not do guard duty in a temple (except on special occasions such as particular holy rites, presiding over the choosing of a new high priest in circumstances where there’s controversy or a voting system, and so on). Most temple guards will be skilled warriors (certain prestige classes are naturals, if you’re using 3e or 3.5e) who devoutly believe in the deity, and are closely supervised by priests of the temple. They may be TRAINED and occasionally tested by paladins, yes.

And I’m afraid that’s all for now. Must finish novel . . . must finish novel . . . must finish novel . . .


So mutters Ed, shuffling off into the distance with his manacles trailing. I’ll be back with a second missive from him VERY soon, I promise.
THO
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 27 Mar 2004 :  02:32:12  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Well met again. THO, with the promised second message from Ed:


Well, I have some good news, and some not-so-good news. Alexander, re. Silverymoon: I’m afraid that thanks to some future WotC plans, my Silverymoon replies are going to be shockingly brief and terse. Sorry, but that’s the way it is. As you read these, please bear in mind that my brevity now means that, in half a year or so, you may end up with something FAR more substantial, okay?
1. No official wards or districts, but local citizens speak of various ‘neighborhoods.’ The Market clearly divides the eastern end of the city (which contains the Palace and some important civic buildings) from the remainder, and the river of course divides Northbank from Southbank.
2. Within the ‘old city proper’ (Northbank west of the Market), the stretch between the remnants of the old city wall and the river is the oldest part of the city, and buildings here tend to be smaller, less fanciful, and more fortified. Otherwise, there isn’t a lot of visual difference in architecture that lets a traveller know at a glance what part of the city he’s in. Yes, there are a lot of buildings with fieldstone street levels and half-timbered upperworks.
3. Striking sights depends on where a visitor goes: there are exquisite gates and miniature garden waterfalls and other beautifully-crafted things EVERYWHERE, and everyone’s tastes are different. Myself, I’d like to visit Alustriel’s room-sized pool when it’s in enthusiastic use, and see one of the ‘dancing floors’ by moonlight (courtyards throughout Northbank where spells allow dancers to levitate, ‘dancing’ on air).
4. No, flooding and the resulting laws and drainage system and protective spells have all made underground cellars as small as the buildings above them, and prevented much in the way of passages EXCEPT well-guarded and -warded ones in the part of the city east of the Market. Most dwarves live in homes ‘dug into hillsides’ (said hills being artificial, and often the gardens of someone else’s abode, next door), or in normal aboveground structures -- but in both cases, the interiors are of carved stone, and often made to look cavern-like.
5. Many nobles from elsewhere visit Silverymoon, but its past history of abuses by those in power has aided Alustriel in making sure that there are no true nobles or ruling merchants or merchant families. The wealth, personal powers, and widely varying backgrounds of the traders, crafters, and artists attracted to Silverymoon also works against families or even stable cliques holding power. There are moves to set up shadowy trading cabals, but there are a LOT of Harpers in the city, and they watch for such things and try to thwart them (usually by sewing suspicions within said cabals, until they break apart from within). They also make VERY sure that any guilds that form are guilds in name only, and have no true power to set prices or control supplies of goods or the behaviour of their members.
6. Yes, Silverymoon is made up mostly of free citizens, crafters being the most numerous and artists (musicians, singers, dancers, actors, students of magic) the next most numerous, with shop-owners and repairers being the next two most numerous groups (before Alustriel, crafters and artists were far less numerous and important).
In Silverymoon, everyone wears weathercloaks (solid, dark hues preferred, usually greens, dark blues, and browns) against the morning and evening river-mists and damp weather, and has heavy fur outergarments for winter. Most folk go about booted up to the knee, and with to-the-elbow gloves. Underneath, they wear whatever they want to, usually whatever they wore where they came from. Silverymoon is a riot of different forms of dress, not conformist: i.e. there’s a high degree of tolerance for partial nudity or hairstyles and dress far different from ‘your own,’ and only a small strata of folk care about ‘following fashion.’
7. Priests in Silverymoon dress as everyone else does: their usual vestments or approved garb underneath weathercloaks or winter furs, high boots, and those big gloves.
8. Silverymoon’s from-everywhere-in-Faerun populace has brought their various cuisines with them, and the result is a cosmopolitan mixing of dishes from here and there, drink ditto. Food and drink. You can get almost anything. Local fare includes moose, bear (a strong-tasting meat usually served smoked), the various fish of the river, and deer.
9. Coinage from all over the Sword Coast is circulated and accepted in Silverymoon. For details of its local coinage, I’m afraid, you’ll have to wait. The Market opens everyday with an ‘outer ring’ of stalls manned by visiting merchants, and whenever trappers, hunters, and farmers come in with ‘raws’ to sell (pelts, or dead or captured-live animals, or livestock, butter, cheese, eggs, and vegetables), they go to the Market and use the waiting pens and tables there.
Local citizens sometimes peddle small wares (especially hot food and drink) in the Market, but usually sell from their homes or shops, or by arrangement in the shops of others.
10. Adventurers, like everyone else, are tolerated as long as they don’t like to drink and then fight or smash things or engage in open butchery. In winter, they’ll often get offered (hirers coming to them personally by word of mouth, or visiting the inns and taverns, or posting ‘wants’ in the Market) missions as armed escorts for persons who MUST travel, or supply caravans. Merchants are almost always the clients adventurers’ll be working for. City authorities will offer pay to adventurers willing to stay and fight (under orders) if the city is threatened by orc hordes or other attacks, but otherwise won’t hire adventurers.
And yes, there are Harper “bases” or “safehouses” in the city. :}
11. If there’s warning of an orc raid, some folk will be offered a chance to leave (sledging along the river ice, etc.) but warned that once escorted to a certain point, they’re on their own. Yes, there are both ‘must bear arms’ laws and detailed defense plans. The gates are to be blocked by cartloads of stone rubble dumped on their insides, and the walls manned. The fallback is to certain fortified buildings east of the Market, and ultimately to the granary, armory, and defensible living-quarters caverns beneath that part of the city.
12. The University is an integral part of everday life, with little ‘town and gown’ friction. Students are obliged to help with one inquiry from a visitor to the city or a local citizen, per day. Outsiders can only use the library with student guides AND payment of fees (depending on what they’re asking, either something simple or something requiring a lot of research). Students do everything they need to, to pay for their fees and lodgings, from working as crafters’ assistants to dancing nude in festhalls (most work stocking shelves in shops, as musicians and table staff in taverns, or as cleaners in inns).
The University sells nothing but single-page-copying services (from books in its own library, and only pages NOT bearing spells or magical instructions or processes) but quietly sells a trickle of scrolls, potions, spell components to city shops, who resell them at a markup.
13. Yes, there are at least a dozen good shops in Silverymoon that adventurers MUST check out. I’m afraid you’ll have to wait for more about these establishments, however. :}


So saith Ed. This Hooded One isn’t going to spill more about Silverymoon, despite some ah, interesting memories. :}
Ciao for now!
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 27 Mar 2004 :  14:22:53  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Good morning, simontrinity. Ed is off at his library job by now, and will be pounding out Waterdeep chapters for the rest of the day, but he e-spoke to me about your Eilistraee questions, and says as follows:

What happens in Ravens Bluff depends on the fate of that city in your campaign, but in general the followers of She Who Dances have been worshipping and dwelling in sylvan rural areas, leaving the urban experience to followers of Vhaeraun. A (very) few she-drow of the faith work as exotic dancers in Scornubel and Starmantle by night, and dwell in the woods by day (thus earning coins to buy goods from traders), and a few more harvest woodland herbs, berries, and roots and sell same for alchemical uses in various communities, but these are the exceptions; most of the faithful keep to the woods, and hold a very low profile. This in turn means very little 'hot news' to pass on to you -- with one exception: certain faithful of Eilistraee are reported to have begun clearing out old elven ruins in deep forest areas to reinhabit them, and in at least one case unleashed a long-imprisoned and fearsome monster in the process.

So saith Ed. Have fun, all
THO
Go to Top of Page

The Hooded One
Lady Herald of Realmslore

5037 Posts

Posted - 27 Mar 2004 :  14:30:31  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Your Hooded Lady once more, with a reply from Ed to Bruce D:

Hi, Bruce! I'll post details about the "wheres" and "whens" of the tour as they get finalized, okay? THO is a little miffed at you (her words were: "He thinks I'm JHAELE? ME?!?" [Her character and Jhaele once engaged in an impromptu mud wrestling match in the stableyard of the Old Skull, but they're friends now.]
As for the Srinshee: sorry, classified (WotC plans).


So saith Ed. I'm going back to bed.
THO
Go to Top of Page
Page: of 81 Previous Topic Topic   
Previous Page | Next Page
 New Topic  Topic Locked
 Printer Friendly
Jump To:
Candlekeep Forum © 1999-2017 Candlekeep.com Go To Top Of Page
Snitz Forums 2000