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xaeyruudh
Master of Realmslore

USA
1808 Posts

Posted - 13 Dec 2014 :  21:18:09  Show Profile  Visit xaeyruudh's Homepage Send xaeyruudh a Private Message
Thank you, thank you!

Regarding these roads and others, are pains often taken to remember builders in the heartlands (keeping their stories alive in tavern tales, and so forth), or do they soon fade to be nothing more than the names attached to the roads? Is every case unique, or are there regional trends? Sembia has several roads named for people, while the roads in the Vast have more generic names... were the roads in Sembia named more recently, and is that the only factor?

And when you do catch up with Ed, please exchange hugs from me too. If I were rich, I'd give a lot to talk shop with both of you. I'm sure many of us would.
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Eilserus
Master of Realmslore

USA
1366 Posts

Posted - 13 Dec 2014 :  22:06:05  Show Profile Send Eilserus a Private Message
Hehe, yeah what I wouldn't give to read the reams of Realms info Ed has squirreled away!
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Markustay
Realms Explorer extraordinaire

USA
14396 Posts

Posted - 14 Dec 2014 :  15:18:32  Show Profile Send Markustay a Private Message
If I had a way of visiting any three 'libraries', the three I would like to peruse the most would be -

1) The Vatican Archives
2) The Library of Alexandria
3) Ed's 'basement'

And not necessarily in that order.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 14 Dec 2014 15:18:47
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Razz
Senior Scribe

USA
712 Posts

Posted - 14 Dec 2014 :  20:58:30  Show Profile  Visit Razz's Homepage  Send Razz an AOL message Send Razz a Private Message
This is what I get for not checking on a regular basis, I can't remember what questions I already asked before LOL

If I asked this before, I will delete the message or maybe a mod can, but here it is.

---With all the intrigue, deceit, and manipulation going on everywhere in the Realms, there are certain spells and other magicks that foil many of these plots from succeeding to begin with. Spells like Detect Thoughts, True Seeing, Mind Blank and more. There's a spell that transforms a gold coin into a listening device, for example. A Zone of Truth would make sense to use in a courtroom trial, for example. Yes, there are spells to block such intrusion and magic items, as well, but in the Realms what prevents those in power from forcing another to strip down their gear and magic and allow a Zone of Truth and True Seeing spell to discern all falsehoods? If someone detects alignment or attempts to read thoughts, and they find it blocked, that would seem to only further raise suspicion. Are there any sort of traditions and/or laws that prevent invasion of privacy? Are there a lot of lead-lined rooms in every seat of office? What sort of magic blocks such intrusion? And what prevents a growing cycle of countermagic, counter-counter-magic, counter-counter-counter magic and so on? The beguiler creature from Halruaa, for example, has True Seeing naturally, so what lone or gang of doppelgangers (or any shapechanger or illusionist), for example, could hope to ever infiltrate an organization if all it takes is someone to have such a creature hanging around pointing falsehoods instantly? (Or someone with a talented diviner or powerful divination item to do the same?) What sort of advice could Ed give for someone truly wishing to play the part of a "master spy" or "super agent" where simple and mediocre magic can easily betray anyone attempting deceit?---
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Jeremy Grenemyer
Great Reader

USA
2717 Posts

Posted - 18 Dec 2014 :  23:47:19  Show Profile Send Jeremy Grenemyer a Private Message
If Ed's workload and holiday schedule permits, I'm wondering if this year it will be possible for scribes whose questions remain unanswered to pick one of theirs and repost it, on the chance that Ed can reconsider the question and give it a reply?

(He writes, hoping his 07 Jan 2014 question about the beholder word 'merthrim' makes the cut.)

Look for me and my content at EN World (user name: sanishiver).
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dazzlerdal
Great Reader

United Kingdom
3550 Posts

Posted - 19 Dec 2014 :  08:50:26  Show Profile Send dazzlerdal a Private Message
Hi Ed/THO

Just read through the original Lords of Darkness and found some surprising stuff on Aumvor and a curious tale about one Nuris Elfward.

If there are any other tales of his exploits or information about him i would be grateful to hear them, but one thing that intrigues me is the mention of the memoirs of a Netherese sorceress in the possession of Morasha of the Lonely Moor. These memoirs detailed the sorceress' infatuation with Nuris and his repeated refusals of her offers.

Now i can guess from his description that Nuris is of Rengarth descent, probably from the Angardt tribe given his use of a magic sword. He appears to have done a service or two for the elves as well, hence his name. I also take it that Nuris plagued Aumvor and appears to have repeatedly foiled his plans (since Aumvor told Morasha of the stories of his mistreatment at the hands of Nuris).

Could the sorceress that was so infatuated with Nuris be Lady Saharel.

Anyways just hoping there is a bit more to the story of this guy, and that Ed was involved in his creation so he can tell us about it.

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Markustay
Realms Explorer extraordinaire

USA
14396 Posts

Posted - 19 Dec 2014 :  14:51:17  Show Profile Send Markustay a Private Message
Great lore and question!

If so, then could 'Nuris' be another alias of Elminster?

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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dazzlerdal
Great Reader

United Kingdom
3550 Posts

Posted - 19 Dec 2014 :  15:06:12  Show Profile Send dazzlerdal a Private Message
I hadnt thought of that but its entirely possible he could be elminster.

I read in Hall of Heroes recently that Elminster's early years were spent not in the pursuit of magic but in tomb robbing in the North (particularly dwarf holds), of course in that edition of books the desert of Anauroch was classed as part of the North and Elminster would have been more of a swashbuckling barbarian type (Athalantar was probably people with Illuskans given its location).


EDIT: Scratch that, unless Elminster travelled back in time it is unlikely to be him because the time in the book is 2500 years ago (i.e. during Netheril)

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Edited by - dazzlerdal on 19 Dec 2014 16:12:37
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The Hooded One
Lady Herald of Realmslore

5043 Posts

Posted - 20 Dec 2014 :  15:43:34  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi.
Ed is busy busy busy (sigh, as usual) right now, but I can confirm, from him, that:

Nuris Elfward and Elminster are not now, and never have been, the same person. More on the queries (Saharel, etc.) when I can.

So there you have it. I'm going to see what other "little tidbits" of answers I can pry out of Ed before year-end. The man is...overwhelmed with work and obligations at the moment.
love to all,
THO
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The Hooded One
Lady Herald of Realmslore

5043 Posts

Posted - 20 Dec 2014 :  16:17:52  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
And Ed delivered before I ever had a chance to poke him. For DM Novus (query post on the preceding page of this thread, for those keeping score), Ed provides these tidbits:

The plague that afflicted Baldur's Gate was thankfully short-lived (i.e. it killed less than fifteen percent of the populace and didn't spread far on the trade routes). It was known as "The Rotting From Within" (soon colloquially shortened to just "the Rotting") because the internal organs of victims rotted and liquefied within them, causing a horrifying death (the afflicted felt nauseous, and their senses came and went [smell, hearing, sight], and then everything failed very rapidly, they collapsed, and exuded black-green "ick" from every orifice (what the organs broke down into).

Other events of that year include:

The Banner War: a feud between the rival Sembian-based costers of the Manygems Banner and the Strongchest Banner (both firms founded in the late 1340s) becomes a full-blown armed conflict, with assassinations and arson leading to both sides hiring mercenaries and seeking to exterminate each other not in Sembia but along the Heartlands trade-roads. Opportunistic bandits frame the warring Banners for their own depredations. "Stalking undead" (formidable zombies of unusual abilities) arise from some of the battle dead; foul necromancy is suspected.

The Tun Tombs: in Tunland, more than two dozen stone-lined underground rooms are discovered. In each is a lone human burial, sewn into a simple shroud; a magic item lies above the head of each corpse, and a small box containing a gem of unusually large size and value is on the breast of all of the fallen. If the gems are left in the boxes and the boxes not removed from the tombs, all remains well --but every time a gem is removed from a tomb, a monster (often a wyvern or something many-tentacle) is awakened from stasis elsewhere in the Realms and begins to hunt the gem, with an eye to slaughtering whoever has it, seizing the stone, and returning it to the tomb. No one yet knows who the dead are, who buried them in this manner, or why.

Sylvan Enchantment: Several valleys among rolling grassland hills south of Berdusk suddenly sprout a vigorous, tangled mixed forest (appropriate for the climate, but of a sort long-vanished from the vicinity due to a century of traveling traders cutting timber as a "free cargo" in passing, plus travelers' needs for firewood). The cause of this nigh-instant woodland is magical, but the perpetrators and their motives are unknown. The trees continue to spread, and to grow in size with an utter disregard for their youthful age, for three years -- and then cease their growth, as mysteriously as they started.

Rise of the Stags: Seemingly out of nowhere and with no discernible point of origin, the mountainous vales of the remote eastern Sword Coast North are suddenly overrun with deer . . . and a disproportionately large number of them are large stags with impressive antlers. Deepspawn or other "unnatural" causes are suspected, and several mages hire adventurering bands as protective escorts to "hunt the deepspawn" in hopes of capturing and relocating them for profit, but no deepspawn are ever found, and most of the wizards go missing. Prompting some sages to recall other "wizardly lures" of the past in the area, that drew lots of mages to the area who then vanished.


And there you have it. Some helpful history snippets from Ed. Enjoy!
love,
THO


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Markustay
Realms Explorer extraordinaire

USA
14396 Posts

Posted - 20 Dec 2014 :  19:13:07  Show Profile Send Markustay a Private Message
For those of you who do not want to go back and look-up the date, its 1351: The Year of the Crown.

I hadn't checked the dates on that Nuris stuff - my bad.

As for those Tunlands Tombs (you've entered a region that fascinates me - it seems to have a lot of 'secrets' about it), does anyone have any inkling as to how old they are?

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 20 Dec 2014 19:13:27
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DM Novus
Acolyte

8 Posts

Posted - 21 Dec 2014 :  13:13:28  Show Profile Send DM Novus a Private Message
A HUGE thank you to Ed and THO, for the response to the Year 1351 DR. Very, very helpful.

http://www.bgtscc1.com
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The Hooded One
Lady Herald of Realmslore

5043 Posts

Posted - 23 Dec 2014 :  14:31:52  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
A pleasure! When we can snatch the time, it's always a pleasure to delve into Realmslore and help.

For instance, Razz brings up a very good point: "With all the intrigue, deceit, and manipulation going on everywhere in the Realms, there are certain spells and other magicks that foil many of these plots from succeeding to begin with. Spells like Detect Thoughts, True Seeing, Mind Blank and more. There's a spell that transforms a gold coin into a listening device, for example. A Zone of Truth would make sense to use in a courtroom trial, for example. Yes, there are spells to block such intrusion and magic items, as well, but in the Realms what prevents those in power from forcing another to strip down their gear and magic and allow a Zone of Truth and True Seeing spell to discern all falsehoods? If someone detects alignment or attempts to read thoughts, and they find it blocked, that would seem to only further raise suspicion. Are there any sort of traditions and/or laws that prevent invasion of privacy? Are there a lot of lead-lined rooms in every seat of office? What sort of magic blocks such intrusion? And what prevents a growing cycle of countermagic, counter-counter-magic, counter-counter-counter magic and so on? The beguiler creature from Halruaa, for example, has True Seeing naturally, so what lone or gang of doppelgangers (or any shapechanger or illusionist), for example, could hope to ever infiltrate an organization if all it takes is someone to have such a creature hanging around pointing falsehoods instantly? (Or someone with a talented diviner or powerful divination item to do the same?) What sort of advice could Ed give for someone truly wishing to play the part of a "master spy" or "super agent" where simple and mediocre magic can easily betray anyone attempting deceit?"
And Ed imparts this advice: the Weave is tangled but interconnected, so disruptions cause ripples, and in the wake of the Spellplague, many of the prying magics you mention have "gone wrong" or returned obviously false results so many times that they have fallen out of public trust. In other words, courts and rulers and lawkeepers generally no longer rely on them or allow them as evidence or consider them credible . . . and neither should adventurers trusting their lives to them. They have become more like Augury in utility, imparting an inclination or likelihood or partial revelation rather than certainties. Magic is wild or dead or randomly chaotic in many small and very localized areas (part of a corridor or room in a castle, for instance), and if a magic is used in or partially in or aimed "through" such an area, anything can happen. Spells that affect items tend to be a trifle more stable than magics that affect an area, and spells that affect the caster tend to be more reliable than either, and more reliable than spells that affect other beings. So I would play up that unreliability (the Watch captain shaking his head and declaring, "Sorry - - just don't trust magic, and for very good reasons") and run your campaign in that light.

So saith Ed. Emerging momentarily from a work schedule I can only describe as "punishing." If he didn't enjoy writing so much, that is.
love,
THO
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paladinnicolas
Learned Scribe

84 Posts

Posted - 23 Dec 2014 :  14:51:22  Show Profile Send paladinnicolas a Private Message
Dear Ed and THO, I was wondering if there are or can be religious schisms and debates in the Realms given the presence and active involvement of the gods and how they could dispel any doubts of their followers. I would also like to ask if there has been a monotheist movement in the Realms, e.g. saying that the powers are something akin to angels or so (an interpretation on Tolkien's works by some authors); and finally, I would like to ask something crazy, but here it goes: is there any lingering effect or consequence of the Spellplague and its related era that Ed considers that could be interesting in the Realms? Thanks!
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xaeyruudh
Master of Realmslore

USA
1808 Posts

Posted - 23 Dec 2014 :  16:32:52  Show Profile  Visit xaeyruudh's Homepage Send xaeyruudh a Private Message
Buried deep in the old FR Adventures hardcover (still among my favorite books) is the following: "scatterings of private mints (including those of adventuring companies)..."

I can see the Valiant Warriors minting coins, and it makes sense for someone seizing control of a Border Kingdom, but I'm curious about (1) which companies Ed had in mind and where they operate, (2) have their coins become the official currency of any already-existing cities/nations, or did they remain independent, (3) is it more/less common for companies to mint their own coins (without necessarily establishing nations) in the widespread chaos after the Spellplague?

Personally... I like a platinum Storm, a gold Filfaeril, an electrum Illistyl, a silver Elmara, and a copper Perendra.
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The Hooded One
Lady Herald of Realmslore

5043 Posts

Posted - 23 Dec 2014 :  18:16:55  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
xaeyruudh, I can't recall any instances of a country officially adopting any private currency as its own, but in the Realms as I've experienced them, playing with Ed as my DM, merchants all over the Realms accept coins from just about everywhere based on what metal they're made of, their condition, and their size (i.e. how MUCH metal a given coin is). There are "respected mintings" like Waterdeep, Amn, Cormyr, and Sembia, but every country's mintings vary over time, dynasty, and so on; everyone EXPECTS coins to vary.

Here's what I managed to wangle out of Ed for you:

Yes, it became common after the Spellplague for costers and mercenary companies and adventuring bands, not to mention certain guilds in cities of wealth and stability, to mint their own coins. You basically need access to the "face" metal, a base metal if any, and some stamps/dies (often seized or found; to dwarves, such things are highly-prized treasure), and you're in business. Melting down stolen bracelets and pectorals and tiaras into coins was a popular pursuit.

So there you have it. I herewith TENDER this Realmslore reply of timely CURRENCY (ahem).
love,
THO
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The Hooded One
Lady Herald of Realmslore

5043 Posts

Posted - 23 Dec 2014 :  18:28:02  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
And hello again, all.
paladinnicolas, to answer your last question first: see Ed's reply to Razz, directly above your post, for one interesting instance, and there are others. Among them lots of "what happened to this or that magical treasure that we know was here before the Spellplague" matters, and something that touches on your first question: debates among mortals about changes among the gods that happened during the Spellplague (changes in portfolio, power or perceived influence, alignment and gender and aims, changes in alliances among the deities, and so on). The gods seem more distant from mortals by the late 1400s, but as active vying for power through mortals, and by schemes against or involving each other, as ever.
There have been many schisms, sects, and heated religious debates in the past (pre-Spellplague), and they continue. There have also been a few monotheistic movements, then and now, but these rarely gain much traction because war or strife among the gods is so plainly evident; for it all to be the work of one god, most "average folk" in the Realms believe that god would have to be less than sane, by mortal standards.
And finally, there's a problem with dispelling doubt among followers: one either believes, or one doesn't; there's now a very widespread opinion abroad in the Realms that the gods lie, or are mistaken, or that priests who represent them tell falsehoods or get it wrong or have their own propaganda aims. Most individuals tend to mistrust what priests or rumors tell them, but believe dream-visions (thinking these come directly from a deity to them). One change since the Spellplague is that many deities do seem more distant (that is, less eager to try to convince mortals of anything, and more wrapped in their own affairs, addressing themselves mostly to priests, paladins, and Chosen).
Hope this reply helps; it's drawn from my discussions with Ed.
love,
THO
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xaeyruudh
Master of Realmslore

USA
1808 Posts

Posted - 23 Dec 2014 :  18:56:25  Show Profile  Visit xaeyruudh's Homepage Send xaeyruudh a Private Message
As I expected, regarding the merchants' pragmatism. I was guessing that it was more unusual, though, for individuals and companies to mint their own coins. Interesting. Throws the doors open for me to make up my own coins pretty much wherever I want.

quote:
Originally posted by The Hooded One

I herewith TENDER this Realmslore reply of timely CURRENCY (ahem).


You are such a wordnerd. Thank you both!
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Markustay
Realms Explorer extraordinaire

USA
14396 Posts

Posted - 26 Dec 2014 :  15:01:42  Show Profile Send Markustay a Private Message
The way I look at it, the Spellplague (that very first day - not necessarily the 4e/5e era) writes a 'blank check' to DMs.

Are there certain types of magic and/or items you don' care for? They don't work anymore! Is there a spectacular device that was destroyed in a novel or source that you wanted to use? It started functioning again! A Character or place you liked? They reappeared in a blinding flash with the smell of brimstone! No-one knows why these things happened - its just the SPELLPAGUE creating magical chaos all over the world. Unpredictable chaos.

EMBRACE THE CHAOS.

If WotC did nothing else with 4e, they handed the setting BACK to the DMs. Canon? Whats that? Basically just a very rough (and probably inaccurate) 'guideline' is all. That doesn't mean canon isn't important - its just irrelevant in game terms now.

Now, for a question: Did Ed finally relax and get to enjoy the holidays?



EDIT: This was in reference to paladinnicolas' query and THO's response to that (in case people thought I was 'rambling' again).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 26 Dec 2014 15:05:05
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xaeyruudh
Master of Realmslore

USA
1808 Posts

Posted - 26 Dec 2014 :  17:19:59  Show Profile  Visit xaeyruudh's Homepage Send xaeyruudh a Private Message
Embrace the rambling.

Also, hope everyone is having a good holiday, and here's hoping 2015 is the best year yet, in all of our worlds.

Is there a connection between the -archs of the Council of Six and the Nessarch of Yhaunn? I know that -arch shouldn't necessarily suggest Amn, but Yhaunn is described as lacking the desperation and airs of Saerloon and Selgaunt, and "hardly seems like Sembia at all" so I wondered if perhaps its origins are different.
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Arcanus
Senior Scribe

485 Posts

Posted - 27 Dec 2014 :  01:59:48  Show Profile  Visit Arcanus's Homepage Send Arcanus a Private Message
Does Ed have any fresh news about novel releases? My time in the realms takes the form of reading the novels and I continue to grow disheartened at the lack of new titles. I know that I am not alone in this so any news would be welcome.

Thank you
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xaeyruudh
Master of Realmslore

USA
1808 Posts

Posted - 27 Dec 2014 :  03:06:53  Show Profile  Visit xaeyruudh's Homepage Send xaeyruudh a Private Message
Also! I'm poking at the "over a hundred places to stay" in Elversult (as an exercise, mostly) and thinking it could easily be more like 200-300, assuming that there's something like 7500 buildings in the city. I'm looking at factions and organizations with a presence in the city, in addition to the intercity costers, whose traveling members would provide regular patronage for these establishments. I'm looking at guild lists for Cormyr (in Ed Greenwood Presents) and Waterdeep, but I figured I should ask about whether Ed has already made a list of guilds operating in Elversult (or decided that it doesn't have them).

Edited by - xaeyruudh on 27 Dec 2014 03:07:38
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The Hooded One
Lady Herald of Realmslore

5043 Posts

Posted - 27 Dec 2014 :  23:19:53  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hello again, all. Busy times at the Greenwood Fiction Factory, I'm told, but here's what I can report...

Markustay, I'm happy to report that Ed did enjoy relaxed, quiet family Christmas celebrations, that included taking "one set of family" to see The Hobbit: The Battle of the Five Armies in 3D at a large Galaxy movie theatre. Which will be the end of a family tradition of going to see Peter Jackson Tolkien movies, unless another movie gets pulled out of a hat, somehow.

Arcanus, Ed can "let slip" this much: his own next Realms book is entitled SPELLSTORM, is finished, is set largely in one place in Cormyr, occurs after the events of THE HERALD and is NOT a sequel to SPELLFIRE or The Shandril Saga, and should come out in June of 2015. Ed is already at work on his next Realms novel, which will be set elsewhere in the Realms and will take place later, chronologically.
Ed knows of at least three other forthcoming Realms novels, written by Bob Salvatore, Erin Evans, and Troy Denning, respectively, and that these books are related (and not just by being "all Realms books") but is not at liberty to say more. The last time a similar question was raised here at the Keep, Erin Evans publicly provided the title of her forthcoming book, but I'm not sure how much more can or should be revealed at this time. There is such a thing as spoiling a reading experience by knowing too much going in . . .

And finally, Ed did tear himself away from cooking turkeys and chestnut-and-sausage stuffing and whatnot long enough to answer this, for xaeyruudh:

Elversult is a place where both Westgate-based criminal organizations and various local "startup" thieves' guilds have tried to establish dominance many times, and been crushed, largely because both various "good guys" AND undercover Zhentarim didn't want them to. In the process, local guilds have been corrupted and wrecked several times over (by the shady sorts co-opting guilds and using them as fronts), until the merchants of Elversult lost patience and managed to get local laws passed that ban guilds.
Which means merchants form small unofficial cabals, and the intercity costers provide a lot of investment and services-for-hire, but no one gains the local legal rights and near-monopolies and "trade policing" that guilds do. So the short answer is: Elversult no longer has guilds and will be hostile to their refounding for quite some time.

And there you have it. Realmslore as always, from the Master.
Who is hard at work on "some Realms surprises" right now (he tells me).
love to all,
THO
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Arcanus
Senior Scribe

485 Posts

Posted - 28 Dec 2014 :  00:56:53  Show Profile  Visit Arcanus's Homepage Send Arcanus a Private Message
My thanks to yourself and Ed for the swift reply :-)
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Jeremy Grenemyer
Great Reader

USA
2717 Posts

Posted - 28 Dec 2014 :  02:08:22  Show Profile Send Jeremy Grenemyer a Private Message
Another novel set in Cormyr suits me just fine. Here's hoping it's in another unexplored place like Irlingstar, so we can learn just a little bit more about Cormyr.

Look for me and my content at EN World (user name: sanishiver).
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