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Markustay
Realms Explorer extraordinaire

USA
13271 Posts

Posted - 17 May 2013 :  17:42:54  Show Profile Send Markustay a Private Message
Just saw the report... hope everything is good on his end.


"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 17 May 2013 18:06:59
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 17 May 2013 :  23:48:12  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi, all.
Everything is fine. Ed felt the quake when making tea, as a brief, loud, but gentle rumble.

As for Ed (usually) is . . .
If you drew a diagonal ENE line from Toronto to Ottawa, went halfway along it, and drew an arc at that halfway point (okay, draw a circle, using Toronto as the axis), Ed would be where that arc, following it to the right or "down," hit the north shore of Lake Ontario, a little above "Toronto-as-horizontal." If you drew a line due south from where Ed lives, across Lake Ontario, you'd pretty much hit Rochester, New York.
Enough geometry.
Eilserus, still away from proper Net access, so can't clear out my inbox, and so can't send PMs. Got your message and will check with Ed as to what can be said, okay?

love to all,
THO
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Blueblade
Senior Scribe

USA
804 Posts

Posted - 17 May 2013 :  23:53:21  Show Profile  Visit Blueblade's Homepage Send Blueblade a Private Message
Hi, Ed and THO.
Just saw that Ed has contributed to Hillfolk. So that goes along with The Awakened, The Emerald Spire, The Secret Fire expansion book, The Shadowlands, Red Aegis . . . anything ELSE Ed can tell us about?
I know there's more, but I already know about the Tor steampunk novel and When The Villain Comes Home 2 (oh, and the Baldur's Gate adventure and that Ed has SOMETHING to do with something at GenCon, plus presumably this year's Spin A Yarn story must be written by now). I'm wondering if there's anything in the works in addition to those that Ed can tell us about right now.
Or is the rest of it under wraps?
Wheedle, wheedle, plead . . .
BB
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Joebing
Learned Scribe

USA
194 Posts

Posted - 18 May 2013 :  14:28:16  Show Profile Send Joebing a Private Message
A question for Ed: Curious about Sumbral, the never-seen NPC wizard from "The Whistling Skeleton" in Dragon 200. My players just ran through TWS and are itching to face him, because the spectral face following them drives them nuts, as do loose ends. Is there any more info you could share on him?

Still plugging away at pre-3e conversion to 3.5

"It's all wibbly-wobbly timey-wimey" - Doctor Who

MY 3.5 REALMS CONVERSION SITE IS UNDERWAY!

https://sites.google.com/site/realmsto35/home
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Markustay
Realms Explorer extraordinaire

USA
13271 Posts

Posted - 18 May 2013 :  15:06:31  Show Profile Send Markustay a Private Message
Thats the problem with this (Earth) setting... too many damn CSE's*.


*Canada-Shaking Events

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 18 May 2013 :  15:52:32  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Heh. Well put.
Markustay, re. your query about black nobility, here's Ed's reply:

RACES OF FAERUN is the master guide to such matters, but there are many black nobles in Calimshan and in the lands near the Utter East. BTW, "dusky-skinned" means just that: light brown (not "black") - - and there are nobles of this "coffee-with-cream/manila envelope" skin hue aplenty in Turmish, the Tashalar, and the Vilhon.
In Cormyr, black nobility are few, and all of them are descended from individuals ennobled for service to the Crown (usually battlefield bravery as Purple Dragons defending various Obarskyrs, down the years). Nobles marry other nobles and wealthy folk (in the case of Cormyrean nobles, these wealthy sorts are most often Sembians), not along color lines, so over time everything gets racially mixed. By the mid-1300s, the visibly black noble houses of Cormyr (all of them minor) are the houses of Domrith, Hartel, Hethemer, Kallowsar, Lornsar, Sundever, and Torith. The Master Chirurgeon of the Realm (senior Court surgeon; one Andor Velantur; styled "Lord" but a life peer rather than a title that will outlive him) is black. BTW, the polite Inner Sea term for black is "nightskin." (Many of the rude terms allude to crossbreeding with drow.)
Hope this helps.


So saith Ed. Creator of Cormyr and most of its nobles. Who is hard at work on the Realms right now.
love,
THO

Edit: fixed my bad grammar.

Edited by - The Hooded One on 18 May 2013 19:22:42
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 18 May 2013 :  16:37:48  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
...And here's another from Ed, hot out of my e-mail inbox:

Back in February (p 13 of this thread), The Masked Mage asked: "I've come up with another question for you, this one is in regard to elven mantle stones, or "thaelkiira" as they were named by George Krashos. This is the thread I've got going on the topic:

http://forum.candlekeep.com/topic.asp?TOPIC_ID=17590

In your article 'The Magic Of Myth Drannor' you state: "many mantles could call on the powers of magical items borne by their wearer, or spells memorized by them. The Coronal's mantle could even tap into the power of his thrones (the Living Seat on the Isle of Estel and the Throne of the Coronal in the Chamber of the Court) and certain other sources of ancient power in the realm, such as the Vault of Ages, if these were nearby."

Here is my question on this topic for you: How does this work? Could you go into further details about this process?"

Ed responds:
There are NDAs here, so I can't go into proper detail, but here are the basics: the Coronal's mantle is attuned to those two thrones by means of complex additional enchantments [in theory, any mantle could be altered in this manner, but there's no way it could be done without the elves knowing and permitting it, because the crafting of those enchantments is such a long and painstaking process, requiring access to a throne and the mantle while it's going on].
This attunement means that while the Coronal is close to a particular throne (more or less within sight of it, though it can be hidden by walls or barriers but just as close, and the attunement still "works"), his mantle can call on the thrones as a power source (giant battery), AND channel some of their specifical magical powers and properties and "cast" or express these out of the mantle. For example, both thrones have the ability to prevent rain (or any liquid or mist/vapor) from falling on or reaching someone sitting on the throne, and for a small area all around/above/below the throne - - from simple rain or fog right up to a dragon's acid breath weapon. The Coronal's mantle automatically acquires the same property (always functioning, unless the Coronal wills it otherwise) while the Coronal is sufficiently close to one of his thrones.
Other throne abilities, particularly evocations and other attacks (such as flame strikes), must be deliberately willed by the Coronal to manifest out of his mantle.
I hope this helps. I'm being brief and vague here because I have to be.


So saith Ed. Creator of mythals, mantles, the Coronal, and those two thrones.
love,
THO
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Eilserus
Master of Realmslore

USA
1356 Posts

Posted - 18 May 2013 :  16:46:38  Show Profile Send Eilserus a Private Message
quote:
Originally posted by The Hooded One

Hi, all.
Everything is fine. Ed felt the quake when making tea, as a brief, loud, but gentle rumble.

As for Ed (usually) is . . .
If you drew a diagonal ENE line from Toronto to Ottawa, went halfway along it, and drew an arc at that halfway point (okay, draw a circle, using Toronto as the axis), Ed would be where that arc, following it to the right or "down," hit the north shore of Lake Ontario, a little above "Toronto-as-horizontal." If you drew a line due south from where Ed lives, across Lake Ontario, you'd pretty much hit Rochester, New York.
Enough geometry.
Eilserus, still away from proper Net access, so can't clear out my inbox, and so can't send PMs. Got your message and will check with Ed as to what can be said, okay?

love to all,
THO



Thank you Lady THO. :)
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 18 May 2013 :  17:36:28  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
A pleasure, Eilserus.
I bring you now ANOTHER Ed reply, this one to Foxhelm re. his March 24th query: ". . . We know the realms has flying ships of various makes and models. As a fan of the Stargate series and Sci-Fi in general...
Has there been any mystical/technological development of ships, vessels or vehicles which have a teleporting transportation system? A ship which can teleport for long or short distances? Or one which can slip through another dimension/plane to shorten arrival times?
Yes, I know of the Shadowfell short cuts of the Shades/Sembia. But are there others as well? Elven trade companies which use short cuts through the Feywild? A church which uses a shortcut through the planes of their gods? Or even just as I said a teleporting ship which jumps from one point in Toril to another?
Can you talk about this or is it NDA? Or can we see this in a future article on Wizards of the Coast? Please and Thank you."
Ed replies:

Heh. It's almost entirely NDA. Yes, Wooly quite rightly pointed out that such ships do exist. However, they're rare, and ANY teleportation of large conglomerations of disparate elements (a ship with all its fittings, its hold full of cargo in various containers, the crew and all of their belongings and weapons, even the rats stowing away) is fraught with danger and difficulty, the least of which is the various individual elements ending up in different end spots. So it's definitely NOT a reliable, worthwhile method of bulk trade shipping.
Long, long ago (1979), I ran a Realms adventure in which a flying ship tried to teleport - - and reached its destination as a cloud of tumbling, flown-apart elements. That should be the result for any vessel not constructed for teleportation and magically prepared for teleportation (with lots of ward-spells or a mantle/mythal to contain and dimensionally anchor small portable elements to the main hull). A magically-warded container should keep its contents safely inside, but imagine a toolroom full of loose nails, pegs, tools, and so on as being a big collection of things that will fly in all directions at all velocities, upon arrival at a teleport "destination" (so, yes, potentially a lethal cloud of shrapnel).

So saith Ed. Who worked all of this stuff out even before he worked on SPELLJAMMER (one of the brilliant Jeff Grubb's zany fun brainchilds).
love,
THO
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 18 May 2013 :  17:43:58  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all.
Joebing, your Sumbral question MAY still be NDA. Ed will check...
love,
THO
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Jeremy Grenemyer
Great Reader

USA
2717 Posts

Posted - 18 May 2013 :  19:20:38  Show Profile Send Jeremy Grenemyer a Private Message
quote:
Originally posted by The Hooded One

In Cormyr, black nobility are few, and all of them are descended from...
A hugely awesome reply.

Thank you Ed/THO for this information and Markustay for posing the question.

Look for me and my content at EN World (user name: sanishiver).
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 18 May 2013 :  20:06:08  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
And the Realmslore font and factory that is Ed just keeps pounding out replies today!
Here's Ed's response to this, from Eilserus (April 15th of this year): "As a quick follow-up, aside from Mithril Hall and Thunderholme, what kind of ways do dwarves hide the entrances to their strongholds or mines? Without surface facing towers or defense points, does this make defending them more difficult? Thanks again. :)"
Ed replies:

Dwarves often hide the entrances to their strongholds and mines in natural fissures or caves: side-clefts closed by apparently-natural stones, often where water trickles or gushes down a rock-face to hide the "bright scratches" created by stone grating on stone. Dwarves are very good at shaping stones to move easily in greased grooves or with the aid of counterweights, or both, so a lone dwarf can readily shift a large rock. There are always stone pegs or "chocks" to hold moving rocks closed (akin to the way a bar keeps a door fastened) available.
The most common "safeguard" inside such an entrance is a secondary "drop-door" or "falling block" that can be released to crash down like a portcullis and either crush intruders trapped in a well-like area they must move through, or block the way entirely, so explosive spells or days of hard pick-work will be required to remove the obstacle (because the means of raising it again are "hidden" from the intruders above/behind its bulk).
It's the norm for defensible entrances, no matter how large and grand, to be tunneled with tight dogleg turns or bends, and ramps going up as one goes in, because both features allow relatively small numbers of defenders to inflict heavy losses on attacking intruders. For instance, a heavy cart full of rocks and flammables can be fastened at the head of a ramp, then released to crash down the ramp to crush intruders against the "back wall" of the abrupt turn at the bottom of the ramp, where the cart is wedged in place. Drop-logs attached to the cart's rear wheels are then released (usually by chopping through cords with an axe) to fall against the wheels and act as brakes, to prevent them turning (so intruders can't easily shove the cart back up the ramp). Finally, fuses are lighted to ignite the flammables on the downside end of the cart, that have been selected and arranged to create a very smoky fire. The defenders retreat from the entry passage, usually closing yet another inner door, to get away from the smoke - - which has nowhere else to go except down the passage, suffocating or forcing out the intruders.
Finally, dwarves are VERY good at contructing arrow slits, spyholes, and doors so that they aren't easily visible, or even have overlapping "plugs" of stone that cover them on the outside face (plugs that can be shoved sufficiently far out of the way on long batons of stone or wooden spars, so the dwarves can see around the plugs).

So saith Ed. The guy who wrote DWARVES DEEP and created Dethek and generally brought dwarves to life in the Realms.
love,
THO
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Joebing
Learned Scribe

USA
194 Posts

Posted - 18 May 2013 :  21:30:44  Show Profile Send Joebing a Private Message
quote:
Originally posted by The Hooded One

Hi again, all.
Joebing, your Sumbral question MAY still be NDA. Ed will check...
love,
THO



Thanks for passing it on THO. Hoping there is something, otherwise I have a long week ahead.

Still plugging away at pre-3e conversion to 3.5

"It's all wibbly-wobbly timey-wimey" - Doctor Who

MY 3.5 REALMS CONVERSION SITE IS UNDERWAY!

https://sites.google.com/site/realmsto35/home
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Eilserus
Master of Realmslore

USA
1356 Posts

Posted - 19 May 2013 :  19:34:07  Show Profile Send Eilserus a Private Message
quote:
Originally posted by The Hooded One

And the Realmslore font and factory that is Ed just keeps pounding out replies today!
Here's Ed's response to this, from Eilserus (April 15th of this year): "As a quick follow-up, aside from Mithril Hall and Thunderholme, what kind of ways do dwarves hide the entrances to their strongholds or mines? Without surface facing towers or defense points, does this make defending them more difficult? Thanks again. :)"
Ed replies:

Dwarves often hide the entrances to their strongholds and mines in natural fissures or caves: side-clefts closed by apparently-natural stones, often where water trickles or gushes down a rock-face to hide the "bright scratches" created by stone grating on stone. Dwarves are very good at shaping stones to move easily in greased grooves or with the aid of counterweights, or both, so a lone dwarf can readily shift a large rock. There are always stone pegs or "chocks" to hold moving rocks closed (akin to the way a bar keeps a door fastened) available.
The most common "safeguard" inside such an entrance is a secondary "drop-door" or "falling block" that can be released to crash down like a portcullis and either crush intruders trapped in a well-like area they must move through, or block the way entirely, so explosive spells or days of hard pick-work will be required to remove the obstacle (because the means of raising it again are "hidden" from the intruders above/behind its bulk).
It's the norm for defensible entrances, no matter how large and grand, to be tunneled with tight dogleg turns or bends, and ramps going up as one goes in, because both features allow relatively small numbers of defenders to inflict heavy losses on attacking intruders. For instance, a heavy cart full of rocks and flammables can be fastened at the head of a ramp, then released to crash down the ramp to crush intruders against the "back wall" of the abrupt turn at the bottom of the ramp, where the cart is wedged in place. Drop-logs attached to the cart's rear wheels are then released (usually by chopping through cords with an axe) to fall against the wheels and act as brakes, to prevent them turning (so intruders can't easily shove the cart back up the ramp). Finally, fuses are lighted to ignite the flammables on the downside end of the cart, that have been selected and arranged to create a very smoky fire. The defenders retreat from the entry passage, usually closing yet another inner door, to get away from the smoke - - which has nowhere else to go except down the passage, suffocating or forcing out the intruders.
Finally, dwarves are VERY good at contructing arrow slits, spyholes, and doors so that they aren't easily visible, or even have overlapping "plugs" of stone that cover them on the outside face (plugs that can be shoved sufficiently far out of the way on long batons of stone or wooden spars, so the dwarves can see around the plugs).

So saith Ed. The guy who wrote DWARVES DEEP and created Dethek and generally brought dwarves to life in the Realms.
love,
THO




Very cool. Thank you again Ed and THO. :)
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sfdragon
Master of Realmslore

1962 Posts

Posted - 19 May 2013 :  20:41:47  Show Profile Send sfdragon a Private Message
I don't if it was asked, so pm me the answer or tell me which page and post number. but at the end of elminster enrage..... which Mystra is it, a combined of the goddess that were the lady of mysteries, the 1srt Mystra, Midnight, or mystrl, or the dread nda the destroyer of all?

why is being a wizard like being a drow? both are likely to find a dagger in the back from a rival or one looking to further his own goals, fame and power


My FR fan fiction
Magister's GAmbit
http://steelfiredragon.deviantart.com/gallery/33539234
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Sightless
Senior Scribe

USA
608 Posts

Posted - 19 May 2013 :  22:08:35  Show Profile Send Sightless a Private Message
To the Hooded one, this question might unfortunately open a can of wirms, and I apologize for it, but it does concern a character of mine. What are the odds of a half-orc being linched in Cormyr? I know, touchy subject, but given the problems with orcs in the Stonelands, etc, etc. Itís something that is plossible, and while itís not something most people like to talk about, itís something thatís come up around my gaming circle before. Thanks in advance, and for all the information you two have already dished out.

We choose to live a lie, when we see with, & not through the eye.

Every decision, no matter the evidence, is a leap of faith; if it were not, then it wouldn't be a choice at all.
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xaeyruudh
Master of Realmslore

USA
1726 Posts

Posted - 20 May 2013 :  01:21:13  Show Profile  Visit xaeyruudh's Homepage Send xaeyruudh a Private Message
Glad all is well up there. I've surfed a few earthquakes in California, and I say they're the gentlest of nature's reminders that we are but tiny little bugs... but they definitely make one suddenly very aware of one's surroundings.

Illar Zund, a member of The Hunt (grey box page 20), is actually Illara... is she Illara Zund, or is her surname modified or adopted? Can anything more be shared of her history? The Hunt is led by a woman, so I'm guessing her reason for pretending to be a man has something to do with hiding from the authorities of somewhere (rather than trying to gain acceptance in a male-dominated group)? Did she steal something from Pasha Pook?

Lady THO, do your notes (how I want to read them all!) have anything else that can be shared regarding this group in play? Did they run afoul of the Knights (or something dark) in the home game?
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xaeyruudh
Master of Realmslore

USA
1726 Posts

Posted - 20 May 2013 :  03:47:33  Show Profile  Visit xaeyruudh's Homepage Send xaeyruudh a Private Message
Adding onto my earlier query into Mane's Band: in 1357 they're believed to be "in the wilderlands east of the Moonsea" ...does this mean Vaasa? Damara doesn't really strike me as wilderlands, unless we're talking about north of the Giantspires. Or are they in the Galenas/Earthspurs?
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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 20 May 2013 :  05:51:50  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi, all.
xaeyruudh, Mane's Band were in the Earthspurs (both aboveground and in subterranean caverns therein). I'll have to check with Ed re. what more I can say of them.
I'll also have to check with Ed about Illara, but I know you're right that she was hiding her identity so as to escape the notice of authorities, rather than pretending to be a man for purposes of belonging to the Hunt/being accepted within the Hunt/craving a greater status within the Hunt. Ed will share more, if he can.

Oh, and sfdragon...I think what you're asking re. Mystra is NDA until the end of The Sundering (i.e. the publication of Ed's next novel, THE HERALD, in 2014), but I'll check with Ed to see if I'm right about that.

Sightless: shot by arrows from hiding, perhaps, reported to the local authorities just on suspicion, very likely, but lynched, highly unlikely. Cormyreans seldom run to lynchings, whatever's afoot. Again, I'll check with Ed.

love to all,
THO
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Sightless
Senior Scribe

USA
608 Posts

Posted - 20 May 2013 :  06:25:14  Show Profile Send Sightless a Private Message
quote:
Originally posted by The Hooded One

Hi, all.
xaeyruudh, Mane's Band were in the Earthspurs (both aboveground and in subterranean caverns therein). I'll have to check with Ed re. what more I can say of them.
I'll also have to check with Ed about Illara, but I know you're right that she was hiding her identity so as to escape the notice of authorities, rather than pretending to be a man for purposes of belonging to the Hunt/being accepted within the Hunt/craving a greater status within the Hunt. Ed will share more, if he can.

Oh, and sfdragon...I think what you're asking re. Mystra is NDA until the end of The Sundering (i.e. the publication of Ed's next novel, THE HERALD, in 2014), but I'll check with Ed to see if I'm right about that.

Sightless: shot by arrows from hiding, perhaps, reported to the local authorities just on suspicion, very likely, but lynched, highly unlikely. Cormyreans seldom run to lynchings, whatever's afoot. Again, I'll check with Ed.

love to all,
THO



Thanks for all those answers, especially mine, and having heard it, I can see the Elvan influence in the Kingdom all the better now; or perhaps that's just how my DM likes to use elves. Always firing from cover.

We choose to live a lie, when we see with, & not through the eye.

Every decision, no matter the evidence, is a leap of faith; if it were not, then it wouldn't be a choice at all.
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xaeyruudh
Master of Realmslore

USA
1726 Posts

Posted - 20 May 2013 :  06:34:30  Show Profile  Visit xaeyruudh's Homepage Send xaeyruudh a Private Message
Many thanks!
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Markustay
Realms Explorer extraordinaire

USA
13271 Posts

Posted - 20 May 2013 :  13:03:03  Show Profile Send Markustay a Private Message
Thank you THO & Ed for that awesome reply about racial diversity (specifically in Cormyr).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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The Hooded One
Lady Herald of Realmslore

5036 Posts

Posted - 20 May 2013 :  16:21:11  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
A pleasure!
Sightless, Ed and I were chatting late last night, and he mentioned to me a scene at the beginning of THE BLACK ARROW by Robert Louis Stevenson that vividly illustrates what he outlined about locals using arrows to settle scores.
In the scene, the old archer Appleyard is shot down from cover.
Later, verses from "John Amend-All" are found, warning of the black arrows he intends to shoot in vengeance. They read in part:
"One is gone
One well sped
Old Appleyard is dead"
(I've cleaned up the spelling; in the original, Stevenson makes it clear the person writing the note is an unlettered commoner by making the spelling wonky.)
love,
THO
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Sightless
Senior Scribe

USA
608 Posts

Posted - 20 May 2013 :  17:08:22  Show Profile Send Sightless a Private Message
That seen had indeed past through my mind, along with "Burning the Five banners, " by Shu'Lin. The joke was Thanks again, that seen did indeed occur to me, as the Black Arrow is one of my favorites, along with "Five Banners are Burning." The last was more of a personal joke. I appreciate it being a source of discussion, may you have a good day.

We choose to live a lie, when we see with, & not through the eye.

Every decision, no matter the evidence, is a leap of faith; if it were not, then it wouldn't be a choice at all.
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lordsknight185
Learned Scribe

USA
91 Posts

Posted - 21 May 2013 :  17:17:49  Show Profile Send lordsknight185 a Private Message
I have a question for Ed. Well more-so a curiosity, but I am unsure of how to ask without wording things foolishly...So I will just go for it.

This is sort of two separate questions: Have you ever humored the notion of another spellfire-wielder, a character besides Shandril? and if so, or if not; Now that (I'm presuming)that Mystra is now restored, or will be restored (Knowing that it is NDA, i'm not asking for a clarification on that) But would it be possible in the future that the post-spell plague generations will ever experience Spellfire again? Or is it just something to be a legend in the Realms that will never be or can not ever be witnessed again in the current times, or the times which will be?
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