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Wooly Rupert
Master of Mischief
Moderator

USA
29705 Posts

Posted - 06 Jan 2012 :  20:43:14  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by doctorbadwolf

DnD Online is going stronger than ever, with no sign of that changing. There was a new update with the artificer class, and a whole bunch of content a cfew months ago.d definately no demise, in fact it's got more players now than ever.



My bad, then. For some reason, I was thinking it had been shut down.

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doctorbadwolf
Seeker

USA
31 Posts

Posted - 06 Jan 2012 :  20:48:09  Show Profile  Send doctorbadwolf an AOL message Send doctorbadwolf a Private Message  Reply with Quote
No worries. It came close, before it went free to play, but that influx of players, plus a steady stream of new content has definitely saved it's bacon. Enough so that now, any time I get a chance to log on, servers are full. :D Which is exciting, for someone who remembers two years without updates and a nearly empty game....

Fricken Atari, man. lol


Warner Bros' acquisition of Turbine(the developing studio) seems to be helping, as well. I'm sure it's easier to budget new content with that backing behind you.
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Wolfhound75
Learned Scribe

USA
215 Posts

Posted - 06 Jan 2012 :  22:18:01  Show Profile Send Wolfhound75 a Private Message  Reply with Quote
Even though I quit playing when my last deployment came up...those who have played long enough will remember...

XORIAT RULES!

0==============={> LEGION <}===============0

Crazyhorse / Wildhorse / Medicinehorse


Good Hunting!

"Firepower - if it's not working, you're not using enough." ~ Military Proverb

"If at first you do succeed, you must've rolled a natural 20!"
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doctorbadwolf
Seeker

USA
31 Posts

Posted - 07 Jan 2012 :  01:28:51  Show Profile  Send doctorbadwolf an AOL message Send doctorbadwolf a Private Message  Reply with Quote
What server were you on?
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doctorbadwolf
Seeker

USA
31 Posts

Posted - 07 Jan 2012 :  08:50:48  Show Profile  Send doctorbadwolf an AOL message Send doctorbadwolf a Private Message  Reply with Quote
This interview about the game really has me excited. http://www.mmorpg.com/gamelist.cfm/game/634/feature/5802/Neverwinter-Update-Interview-with-Andy-Velasquez.htm

quote:

"MMORPG.com: What is your favorite part of working on Neverwinter?


Andy Velasquez: I absolutely love getting to be a professional uber nerd.

Before working on the Neverwinter project I would look to my left and see my PHB for the 4E campaign I was in with my friends sitting on my desk and countdown the hours to our next session.

Now I can look to my left and see the PHB buried under the DM's Guide, Draconomicon and an open Monster Manual as I'm looking for the write-up on a Drow Arachnomancer to do some quick fact checking. Add that to the fun that is normal game development and you get a pretty happy producer."



Fantastic.

Also,
quote:
MMORPG.com: How does the game cater to players who want to make their own instances or scenarios?

Andy Velasquez: User Generated Content is a big part of the NWN franchise legacy and we are creating a system to continue that tradition in Neverwinter. The UGC toolset is called The Foundry and is being developed to allow players to quickly and easily create content like what they would experience in official Cryptic releases.

The Foundry editor itself, the content browser, the ability to review other user's custom content, and the ability to launch UGC content are all accessible from within the main Neverwinter client, in-game. So, players won't have to worry about maintaining a separate executable for content creation, or going to some forum to find out what the good content is, or trying to figure out where to save certain files to be able to play someone else's content. The Foundry is seamlessly integrated into the client and quests created with The Foundry can be seamlessly integrated into the world.


Color me VERY excited.
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Kuje
Great Reader

USA
7915 Posts

Posted - 31 Aug 2012 :  23:51:24  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message  Reply with Quote
PAX is going on and Perfect World has released a few previews of this game but from what I'm reading, it won't be released till next year.

Blackdagger Keep: http://youtu.be/Isi4lsVj450

Official site: http://nw.perfectworld.com/

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

My Goodreads page: http://www.goodreads.com/kuje

Scribe for the Candlekeep Compendium

Edited by - Kuje on 31 Aug 2012 23:52:59
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Ada
Seeker

USA
25 Posts

Posted - 04 Oct 2012 :  13:22:50  Show Profile Send Ada a Private Message  Reply with Quote
I was just on the Perfect World website the other night and was reading up on the Neverwinter game (Just found out about it even though I have a Perfect World account ). I have played the other F2PMMO from PW (PWI is a F2PMMO) and it is just like DDO in every aspect except for area. Perfect World makes enormous worlds for players to play. I believe with the foundry tool, it will have a replay value to it. As far as additions, with DDO having people pay to get the additional content. PWI I did not have to purchase the additional content to play the game, it was automatically added in a massive update. But I have read all that there is out there I do believe and it is looking like another version of WOW. We will see come the 4th quarter of this year, they still intend on releasing it then.

Gul Ada Ruin - The Wizard Elf
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Kuje
Great Reader

USA
7915 Posts

Posted - 08 Feb 2013 :  20:07:43  Show Profile  Send Kuje an AOL message  Click to see Kuje's MSN Messenger address  Send Kuje a Yahoo! Message Send Kuje a Private Message  Reply with Quote
I guess I'm the only one that's really kept up on the news about this game but the open beta started today:

http://nw.perfectworld.com/

Edit: Ah, there's another thread about the game, I didn't look at that thread until now.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

My Goodreads page: http://www.goodreads.com/kuje

Scribe for the Candlekeep Compendium

Edited by - Kuje on 08 Feb 2013 20:09:20
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Caladan Brood
Senior Scribe

Norway
410 Posts

Posted - 08 Feb 2013 :  22:15:59  Show Profile  Visit Caladan Brood's Homepage Send Caladan Brood a Private Message  Reply with Quote
All right, I leveled my halfling Tobbin Topplehill up to eight tonight. I deeply regret throwing money at it just to get into the beta. The beta runs smoothly, that must be said; no problems logging in, no problems playing. It was the game itself that disappointed me. And not just a little. This is in no way a worthy successor to the Neverwinter Nights game. I was sold watching a vid of character creation, but the game itself feels like...I don't know, a better-looking browser game. I'm so angry with myself for falling into this travesty of a trap. I had to force myself to play up to that eighth level. It never really felt like I was playing D&D and it didn't really feel like the Forgotten Realms either. I believe a good group of roleplayers is absolutely essential to get something out of this game.
It's more 'Torchlight' and 'Diablo III' than 'Neverwinter Nights'. bah!
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Dalor Darden
Great Reader

USA
3338 Posts

Posted - 08 Feb 2013 :  22:48:49  Show Profile  Visit Dalor Darden's Homepage Send Dalor Darden a Private Message  Reply with Quote
You are already to level 8????!!!!

Yes, well; that is a bit fast for an RPG of any sort I'm aware of!

How long did that take?

On a side note...do computer game makers think players should earn ANYTHING these days? No offense to anyone in particular...but geeze!

Visit my Blog Page to find things for YOUR Forgotten Realms!
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Caladan Brood
Senior Scribe

Norway
410 Posts

Posted - 09 Feb 2013 :  15:19:25  Show Profile  Visit Caladan Brood's Homepage Send Caladan Brood a Private Message  Reply with Quote
To level eight was about two hours, tops. I guess the first levels are a breeze to entice the kidz. I played a little more today, the dungeons are varied and not that bad, but the RPG aspect is lost. This is an action game, fast and twitcy, and gazillions of kids running around to who the word 'lore' means nothing; a game where rolling your stats is either getting a 19 in your main attribute or 20. A game so ridiculously easy that I am actually provoked when people still don't have a clue. Best I can say about it so far is: Pretty good for casual manic clicking, works fine on low-end systems and. Uhh..
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Light
Learned Scribe

Australia
231 Posts

Posted - 10 Feb 2013 :  08:49:22  Show Profile Send Light a Private Message  Reply with Quote
Honestly this is how I expected it to be. I admit, I was not aware that it (the beta) was out already. I remember looking up a year or two ago to see if there was any upcoming computer RPGs for the Forgotten Realms. Now I am a big fan of games and I love the FR computer games too. I have most of them and I love most of them. When I saw that a realms game would be going online I knew it would be bad. Online games tend to be made to appeal to the masses, games like Baldur's Gate or Neverwinter Nights aren't mainstream.

It's like the Elder Scrolls: Online that will be coming out later this year. It will be bad and not a game that is really worthy of being set in a well-developed setting. It will be a long time until they can make online games with a well-crafted setting, filled with lore. For now the best they can seem to do is to get the basic elements of the game working: interface, combat, PvP, mission etc etc. Making an online RPG is a much greater undertaking than making a single-player where you don't need to work on PvP, PC interaction and all the other aspects that go towards making an MMORPG.

And as the poster above me has touched on: slow-leveling games tend to not sit well with people. In fact I remember on another forum about another game that is was stated that "big numbers" are proven to draw people in. Not many people want to play a game for 30 hours and be level 3. They want to to be level 30.

Sorry for the rant. I will still try this game if it is free-to-play once the non-beta (stable version?) is released just because it is The Realms.

"A true warrior needs no sword" - Thors (Vinland Saga)

Edited by - Light on 10 Feb 2013 08:52:50
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Caladan Brood
Senior Scribe

Norway
410 Posts

Posted - 10 Feb 2013 :  09:22:04  Show Profile  Visit Caladan Brood's Homepage Send Caladan Brood a Private Message  Reply with Quote
It will be free to play. I purchased a so-called Founder's Pack to get into the beta. Incidentally once in game I did not receive any of the items I paid for. Maybe when the game is officially released. All your points are valid but there are RPGs in MMOs that I've enjoyed which provided a lot of good RPing possibilities and felt like living in a secondary world (Lord of the Rings Online, Star Wars Galaxies).
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doctorbadwolf
Seeker

USA
31 Posts

Posted - 10 Feb 2013 :  19:11:23  Show Profile  Send doctorbadwolf an AOL message Send doctorbadwolf a Private Message  Reply with Quote
quote:
Originally posted by Light

Honestly this is how I expected it to be. I admit, I was not aware that it (the beta) was out already. I remember looking up a year or two ago to see if there was any upcoming computer RPGs for the Forgotten Realms. Now I am a big fan of games and I love the FR computer games too. I have most of them and I love most of them. When I saw that a realms game would be going online I knew it would be bad. Online games tend to be made to appeal to the masses, games like Baldur's Gate or Neverwinter Nights aren't mainstream.

It's like the Elder Scrolls: Online that will be coming out later this year. It will be bad and not a game that is really worthy of being set in a well-developed setting. It will be a long time until they can make online games with a well-crafted setting, filled with lore. For now the best they can seem to do is to get the basic elements of the game working: interface, combat, PvP, mission etc etc. Making an online RPG is a much greater undertaking than making a single-player where you don't need to work on PvP, PC interaction and all the other aspects that go towards making an MMORPG.




Nah, it's just not your kind of thing.

Everything I've seen from my video game geek peeps is positive, and the beta confirms their POV.

On the bright side for folks like you guys that are down on it, The Foundry is worth using even if you don't like the game. I'll be using it as a supplemental tool for my table games, probably, much less for it's intended purpose.
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Caladan Brood
Senior Scribe

Norway
410 Posts

Posted - 10 Feb 2013 :  20:31:39  Show Profile  Visit Caladan Brood's Homepage Send Caladan Brood a Private Message  Reply with Quote
quote:
Originally posted by doctorbadwolf

quote:
Originally posted by Light

Honestly this is how I expected it to be. I admit, I was not aware that it (the beta) was out already. I remember looking up a year or two ago to see if there was any upcoming computer RPGs for the Forgotten Realms. Now I am a big fan of games and I love the FR computer games too. I have most of them and I love most of them. When I saw that a realms game would be going online I knew it would be bad. Online games tend to be made to appeal to the masses, games like Baldur's Gate or Neverwinter Nights aren't mainstream.

It's like the Elder Scrolls: Online that will be coming out later this year. It will be bad and not a game that is really worthy of being set in a well-developed setting. It will be a long time until they can make online games with a well-crafted setting, filled with lore. For now the best they can seem to do is to get the basic elements of the game working: interface, combat, PvP, mission etc etc. Making an online RPG is a much greater undertaking than making a single-player where you don't need to work on PvP, PC interaction and all the other aspects that go towards making an MMORPG.




Nah, it's just not your kind of thing.

Everything I've seen from my video game geek peeps is positive, and the beta confirms their POV.

On the bright side for folks like you guys that are down on it, The Foundry is worth using even if you don't like the game. I'll be using it as a supplemental tool for my table games, probably, much less for it's intended purpose.



This is what I've come to as well - I expected something closer to RPG than MMO kind of. I'm sure people can roleplay in the game, but it is really built for frenzied combat. I did a final run now before uninstalling, leveled to 14. Though there is a nice "lore" section in the quest journal, I never really felt like I was exploring and adventuring. Whenever I tried to talk to people, whether in-character or not, there were no responses. For a beta, it was very polished, and it's very quick and easy to log on/off, do a quick dungeon. It is much closer in feel and gameplay to "Daggerdale" than, say, "Neverwinter Nights", hence I'm out of the game.

There are a couple of good points about the game, like the varied designs of the different game zones (city districts), and I don't mean the design of "game space" but the look of buildings and stuff (aesthetics). It runs on lower-end machines. Music is okay.

I will have to continue to hope for a modern gold box game :) Imagine a game like, say, "Pool of Radiance" or "Curse of the Azure Bonds", done with today's computer power. Or better, imagine a Forgotten Realms online world that covered Faerūn, built specifically for players to immerse themselves as their characters, with player housing, adventure companies, lots of fluff, incorporated pen-and-paper modules, dungeons and other locales, where a first-level character could potentially stumble onto an encounter with too dangerous monsters, where player characters gather in taverns ... in short, a digital version of the pen-and-paper game. Possibly with Ed himself playing Elminster :)
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Lord Bane
Senior Scribe

Germany
479 Posts

Posted - 10 Feb 2013 :  23:13:55  Show Profile Send Lord Bane a Private Message  Reply with Quote
quote:
Originally posted by Caladan Brood
Or better, imagine a Forgotten Realms online world that covered Faerūn, built specifically for players to immerse themselves as their characters, with player housing, adventure companies, lots of fluff, incorporated pen-and-paper modules, dungeons and other locales, where a first-level character could potentially stumble onto an encounter with too dangerous monsters, where player characters gather in taverns ... in short, a digital version of the pen-and-paper game. Possibly with Ed himself playing Elminster :)



I would be the banite then who tries to kill Elminster... sorry Ed!

The driving force in the multiverse is evil, for it forces good to act.
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doctorbadwolf
Seeker

USA
31 Posts

Posted - 11 Feb 2013 :  23:21:49  Show Profile  Send doctorbadwolf an AOL message Send doctorbadwolf a Private Message  Reply with Quote
Caladan: That sounds interesting, but it's not what people are looking for from an mmorpg.

on the bright side, I can guarantee you, with absolutely no reservations, that there will be whole guilds dedicated to roleplaying in Neverwinter Online, and Cryptic will find some way to support them further.

Edited by - doctorbadwolf on 11 Feb 2013 23:22:20
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Tamsar
Learned Scribe

United Kingdom
134 Posts

Posted - 20 Feb 2013 :  20:46:02  Show Profile Send Tamsar a Private Message  Reply with Quote
quote:
Originally posted by Caladan Brood

It will be free to play. I purchased a so-called Founder's Pack to get into the beta. Incidentally once in game I did not receive any of the items I paid for. Maybe when the game is officially released. All your points are valid but there are RPGs in MMOs that I've enjoyed which provided a lot of good RPing possibilities and felt like living in a secondary world (Lord of the Rings Online, Star Wars Galaxies).



Caladan this is a quote from the FAQ

When will I receive my Neverwinter Founder's Pack items?

You will receive a select number of items from the pack(s) you purchased immediately when you log in to play during a Beta Weekend event. This provides an opportunity to try out these items and show them off to players in the Forgotten Realms. When Neverwinter launches, you will receive all items from the pack(s) you purchased to enjoy!

I'll give it a whirl when it comes out, looks fun. And it's not like it's going to cost me anything.

Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light
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Diffan
Great Reader

USA
3278 Posts

Posted - 20 Mar 2013 :  01:00:53  Show Profile Send Diffan a Private Message  Reply with Quote
I just saw the preview of both the Fighter and Wizard and I'm sold. I, for one, like fast combat RPGs and this seems to deliver. I think it appeals to that particular style of play instead of the turn-based RPGs like Neverwinter Nights. It's like expecting The Force Unleashed to play like Knights of the Old Republic, just totally different game styles.

So I'm really excited for this MMO. I dropped WoW so long ago that I think getting back into it would be a lot of fun, especially with a setting like the Forgotten Realms. Besides, I've got Baldurs's Gate Enhanced to scratch the "classic RPGs" itch.

4E Realms = Great Taste, Less Filling.

"If WotC were to put out a box of free money, people would still complain how it was folded."
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Caladan Brood
Senior Scribe

Norway
410 Posts

Posted - 20 Mar 2013 :  07:52:43  Show Profile  Visit Caladan Brood's Homepage Send Caladan Brood a Private Message  Reply with Quote
There was a second beta weekend. I played two minutes, lol. I *want* to like it but I just can't. I guess I have to make my own MMO to get what I'm dreaming of: a game that emulates, say, AD&D to the last optional rule from the Player's Handbook and Dungeon Master Guide, wrapped in the coating of Forgotten Realms with huge zones like the Moonsea, the Sword Coast, the North, Thay, etc.
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Ada
Seeker

USA
25 Posts

Posted - 20 Mar 2013 :  08:43:41  Show Profile Send Ada a Private Message  Reply with Quote
If you want to try out Neverwinter before it is released, you can always check out their Facebook post. Just type in Neverwinter into the search box on the top and will direct you to their page. From there, for the third beta weekend, you can sign up at select providers for a free code for this weekend’s closed beta weekend. I have been watching this game for a while now and I must say I am impressed by the game and really looking forward to playing the closed beta this weekend. I will submit my review of it after I play it, but I like the faster paced MMORPG's, so expect it to be biased on that front. If anyone is interested, I will be creating am looking at creating a guild for the game and if you are interested. Please feel free to message me and I will submit you the details once I have finished them up.

Gul Ada Ruin - The Wizard Elf
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doctorbadwolf
Seeker

USA
31 Posts

Posted - 20 Mar 2013 :  10:12:45  Show Profile  Send doctorbadwolf an AOL message Send doctorbadwolf a Private Message  Reply with Quote
quote:
Originally posted by Caladan Brood

There was a second beta weekend. I played two minutes, lol. I *want* to like it but I just can't. I guess I have to make my own MMO to get what I'm dreaming of: a game that emulates, say, AD&D to the last optional rule from the Player's Handbook and Dungeon Master Guide, wrapped in the coating of Forgotten Realms with huge zones like the Moonsea, the Sword Coast, the North, Thay, etc.



As cool as that might be, yeah, you'd probably have to build it yourself. For good or ill, there'd be a really small market for such a game. Even just an mmo that's turned based would difficult to do in a way that's any fun, I imagine. I mean, it might play like a final fantasy game, I suppose.
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Caladan Brood
Senior Scribe

Norway
410 Posts

Posted - 27 Apr 2013 :  22:56:47  Show Profile  Visit Caladan Brood's Homepage Send Caladan Brood a Private Message  Reply with Quote
I'm still sour about the game but I jumped back in today to claim my founder stuff. Are we still setting up a guild? It goes live (open beta) in a couple of days.
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doctorbadwolf
Seeker

USA
31 Posts

Posted - 28 Apr 2013 :  09:52:25  Show Profile  Send doctorbadwolf an AOL message Send doctorbadwolf a Private Message  Reply with Quote
I'm up for it. I'll definitely be in there, anyway.
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Caladan Brood
Senior Scribe

Norway
410 Posts

Posted - 28 Apr 2013 :  10:04:45  Show Profile  Visit Caladan Brood's Homepage Send Caladan Brood a Private Message  Reply with Quote
Well, I went into the game again and I let the so-called quest tracker on, making the game so ridiculously easy that you aren't really required to do anything but keep your fingers on the move forward (W) key and click the mouse buttons for your primary and secondary attacks. I decided to go in with an open mind and take the game for what it is, and will continue to do this in the hope of meeting up with you fellows so we can get a proper RP guild going. I collected my founder's pack from the courier in Neverwinter, which includes a pet wolf which I thought was neat until I realized it for some reason has horns along the ridge of its back (I never knew the wolves of the Realms to have this?) and that everyone else is running around with one (obviously because its still the early beta for founders). I've made my own game out of spotting all the things that take me out of the D&D experience, but there are a few bright spots too for what it's worth - the scenery is nice, for example. Anyway, look me up when you come to Neverwinter. Currently playing a guardian modelled on Sandor Clegane aka the Hound (from George RR Martin's Ice & Fire). His name is Aghelm Shadowheart, of Baldur's Gate.

By the way, for folks like me who are weened on the Realms in AD&D, this sure is a game full of spoilers

Edited by - Caladan Brood on 28 Apr 2013 10:06:29
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