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Eldacar
Learned Scribe

254 Posts

Posted - 27 Jul 2010 :  11:45:32  Show Profile  Visit Eldacar's Homepage  Click to see Eldacar's MSN Messenger address Send Eldacar a Private Message
quote:
Originally posted by The Sage

quote:
Originally posted by Eldacar

(I seem to remember one Ed reply talking about a Halruaan mage who's a half-golem Chosen?) ...
Hmmm. A quick search of the archives didn't reveal much in the way of this. Are you certain it was posted here at Candlekeep?


Wooly Rupert is correct - it was indeed Narandor who I was thinking of. All I could remember at the time of writing was that he was a Halruaan archmage who was a Chosen, lived on a floating island, and had a number of body parts replaced with metallic components. When I couldn't recall the exact details, my brain just clicked "metal body parts" over to "half-golem" as a result.

quote:
Originally posted by dennis

2.Unlike the Weave, the Shadow Weave has no Ban. Does this SOMEHOW make it more powerful than the Weave? I remember in RotA Vala asked Galaeron this, and the latter said not powerful, but different.

I'm certainly not Ed, but one theory for the Shadow Weave appearing to be more powerful than the Weave might be because the Shadow Weave is less-used than the Weave, particularly so back during the time of Netheril (all those archwizards drawing massive power from the Weave to use their 10th-level spells without any drawbacks like what Epic Magic/True Dweomers/whatever have, compared with just a few using the Shadow Weave). Mystryl had to spend a lot of time repairing the Weave (which I think has been mentioned in various supplements) because of the power that the Netherese were constantly using. Because the Shadow Weave never had the sort of drain on it that the Weave does, it isn't holding as much as the Weave does, and so there is less general stress on it. If you reversed it and had everybody using the Shadow Weave, then it'd probably either collapse under the strain (being just a "shadow" of the Weave, or like the space between the walls of a house) or Shar would need to do the same sort of things that Mystryl/Mystra does to maintain the Weave.

Of course, the Shadow Weave seems to be naturally "better" than the true Weave at some things (shadow, illusion and so on), and much worse than it for others (not as good with evocation, horrible at creating light, and things like that). So while you do gain some things, you lose others.

Just my theories, though.

The question on the Shadow Weave does bring up another query, though. During the Time of Troubles, the Weave was going crazy because of the gods being cast down and so on. Was the Shadow Weave also out of sync? Or was it unaffected? If it's a shadow of the Weave, then I'd expect it to suffer at least some of what the Weave did (like a reflection in a mirror - you lift a hand, the reflection lifts a hand, you go crazy, so does your reflection). Does Shar need to be around in order to regulate it like Mystra does for the true Weave?

"It always ends. That's what gives it value." ~Death of the Endless

Edited by - Eldacar on 27 Jul 2010 11:49:06
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Dennis
Great Reader

9933 Posts

Posted - 27 Jul 2010 :  13:43:43  Show Profile Send Dennis a Private Message
quote:
Originally posted by Eldacar

The question on the Shadow Weave does bring up another query, though. During the Time of Troubles, the Weave was going crazy because of the gods being cast down and so on. Was the Shadow Weave also out of sync? Or was it unaffected? If it's a shadow of the Weave, then I'd expect it to suffer at least some of what the Weave did (like a reflection in a mirror - you lift a hand, the reflection lifts a hand, you go crazy, so does your reflection). Does Shar need to be around in order to regulate it like Mystra does for the true Weave?



Most probably the SW also went crazy during the ToT. I think it was mentioned in some 3E or/and 4E novels (I can't remember which) that Shar has been the only "caretaker" of the SW and without her constant "guidance," it will surely collapse, or something like that.


Every beginning has an end.
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Kyrene
Senior Scribe

South Africa
648 Posts

Posted - 28 Jul 2010 :  10:07:18  Show Profile  Visit Kyrene's Homepage Send Kyrene a Private Message
Ed and/or THO,

In my searching for 'Realmspeak' I have come accross the following terms:
  • merenthe” – Common:- “to bring sleep whate’er the pain”; a substance with a soporific effect? (Hand of Fire by Ed Greenwood)

  • sarsson” – Common:- “After various body parts have been removed, stabbed, or sliced open, the firenewt is treated with sarsson, an herb that giant striders find irresistible, and fed alive to his own mount.” (Serpent Kingdoms by Eric L. Boyd, Darrin Drader, Ed Greenwood)

  • tanglemoss” – Common:- “The streets (of Loudwater) are planted in tanglemoss[, though they give way to bare earth in busy areas].” (The North by Ed Greenwood, Jeff Grubb, Julia Martin, Steven E. Schend, Paul Jaquays, Steve Perrin; Volo’s Guide to the North by Ed Greenwood)

  • glowmoss” – Common:- “Lit by cages of glowmoss, the rooms are crammed with a wide variety of furniture and other items made by local craftsfolk.” (Volo’s Guide to Cormyr by Ed Greenwood)

  • sword-she” – Common:- “. . .and unshakable loyalty of Enda Quellinghunter, the Captain of the Cudgels. This fearless fire genasi "sword-she" isn't just a shrewd battle-commander. . .” (Realmslore: Uthmere, Part Eight by Ed Greenwood)


  • Can Ed tell us any more about these things?

    Thanks in advance for your replies.

    Lost for words? Find them in the Glossary of Phrases, Sayings & Words of the Realms

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    The Sellplague began, for all intents and purposes, in the dominions of the Corporation. Greed murdered Good Design, unraveling common sense in the cosmos and destroying her dominion. At the same time, Sales Fears and Warcraft Envy happened into alignment. This cataclysmic coincidence led to upheaval, shaking apart the primeval order, opening up holes in wallets, and reshaping everything...
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    Dennis
    Great Reader

    9933 Posts

    Posted - 28 Jul 2010 :  10:20:05  Show Profile Send Dennis a Private Message

    Ed/THO,

    Are there bizarre superstitious beliefs in the Realms? Like some of the ones we have here in Asia. To name a few: when you're eating and “accidentally” drop the fork, you'll have a female visitor, and male if it's the spoon; when you sneeze, it means someone is vigorously talking about you or seriously thinking of you; when you see a black cat while walking in the street, you'll suffer a dose of bad luck for a week; when you say something important and a lizard makes a sound, it means what you say is true or will come true... (And believe it or not, some people still believe these outrageous things...)


    Every beginning has an end.
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    Ruul
    Seeker

    USA
    64 Posts

    Posted - 28 Jul 2010 :  16:38:54  Show Profile  Visit Ruul's Homepage  Send Ruul an AOL message Send Ruul a Private Message
    quote:
    Originally posted by dennis


    Ed/THO,

    Are there bizarre superstitious beliefs in the Realms? Like some of the ones we have here in Asia. To name a few: when you're eating and “accidentally” drop the fork, you'll have a female visitor, and male if it's the spoon; when you sneeze, it means someone is vigorously talking about you or seriously thinking of you; when you see a black cat while walking in the street, you'll suffer a dose of bad luck for a week; when you say something important and a lizard makes a sound, it means what you say is true or will come true... (And believe it or not, some people still believe these outrageous things...)





    If you decapitate a goblin and the head lands face down, expect 6 more weeks of winter.
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    The Hooded One
    Lady Herald of Realmslore

    5036 Posts

    Posted - 28 Jul 2010 :  17:34:07  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
    Heh. I LIKE that one.

    Hello again, all. Kyrene, I sent your e-mail off to Ed, and got back this lightning-swift reply:


    Hi, Kyrene. All five terms are, of course, confirmed, and here’s something small and swift about each:

    MERENTHE:
    This purple-black, opaque watery liquid tastes something like raw avocados or eggplant, and when ingested or insinuated, is a potent sleep-inducing drug that can bring “easy slumber” regardless of pain or nausea. It has no known side-effects except entirely quelling snoring, teeth-gnashing, and body movements during sleep, is effective on all known intelligent mammals, and the amount of the dose directly affects the length of slumber. It works very swiftly, and when “passing off” causes swift awakening with little or no drowsiness.
    Merenthe is much used in healing, to keep wounded persons immobile, but also serves to more easily “govern” or “master” prisoners, flight risks, and formidable foes, and to disable sentinels without harming them.
    The secrets of its making are widely-known in Calimshan, known to a few in the Vilhon, the Tashalar, Amn, and Waterdeep, and little known elsewhere (where prices are high; typically 60 to 80 gp for a standard-sized potion vial, which if entirely imbibed at one sitting by an average-sized adult human male will cause about 5-and-a-half days of slumber).
    Merenthe first became popular as the main thing sold by the Calishite “witch” Merenthe Iyrdril, some three centuries ago. It is known to be a distillate of at least three ingredients, one of which is a powdered low-value (fairly common) gemstone, and two of which are plants; for one of those, merenthe uses the crushed and boiled leaves.
    Merenthe is effective when mixed with some alcoholic beverages, but not all. It works in combination with all other beverages (though dilution of course alters the length of its efficacy). Cooking beyond certain temperatures destroys its effects, so it can only be hidden in some foods.

    SARSSON:
    This common, little-known herb has broad, short yellow leaves. It grows very close to the ground, as a “carpet” ground cover, in wet tropical regions (jungle, riverbanks, marshes, bogs) aboveground, and damp warm (near volcanic) caverns underground. It has a strong peppery, lemony taste, and can be used to make foul water palatable (not safe, just more pleasant in taste) and to complement meat; it “enlivens” uncoagulated blood on contact to bring forth a vivid, strong taste that some creatures (such as giant striders and certain carrion birds, like gorcraws) find irresistible.

    TANGLEMOSS:
    This lush, soft, green ground-covering moss resembles miniature pine boughs in configuration (needles sprouting from a stem), but is soft and delicate, sometimes being visually mistaken for dill and other “lacy frond” herbs and plants. Its name comes from its natural tendency to twine around (“entangle”) other vines, roots, and plants without strangling (killing) them, but firmly anchoring itself. It doesn’t “tangle” creatures, however small; its name is derived from its firm adherence to underlying rock or earth, and hence its usefulness, and tendency to flourish, in high-traffic areas such as paths, roads, and drainage spillways.
    Tanglemoss is found everywhere north of the southern border of Tethyr, though it is rare in Amn outside of mountainous areas, and the Vilhon and everywhere north of that; the warmer prevalent climate of more southerly lands causes it to grow only in small, sickly brown clumps that soon wither and die. Dried tanglemoss is used as packing and insulation, because it doesn’t crumble and disintegrate for more than a season after death, but it has no other known uses. An old Moonsea North saying refers to someone in poverty as being “down to dining on tanglemoss soup.”

    GLOWMOSS:
    This once-common, but now increasingly rare due to over-harvesting moss absorbs heat and light energy, and glows softly in dim or dark conditions.
    Its soft radiance is usually an amber-white or greenish-white hue (the exact colour is influenced by the mix of minerals the growing moss is in contact with), and it can be “fed” to keep it alive with moisture, salt (so, sea-breezes make it flourish) and light (torchlight and “cold magical glows” benefit it as readily as sunlight). Formerly much used as a light source in dark interior rooms by being hung in clumps in cages, its increasing rarity has led to this custom falling out of popularity.
    Owners of glowmoss who understand its needs can readily illuminate a dwelling or structure by moving clumps of glowmoss from interior ceiling “light cages” to sunlit outdoor “reviving” locations, and back again, on a cycle that involves at least two tendays at a stretch of normal daytime periods of sunlight, and some water. Glowmoss need not be anchored on anything to grow or flourish. No known creatures find it edible, which has led some insects to lay eggs in it; to keep their homes from being infested by larvae falling out of glowmoss, most glowmoss users simply soak the glowmoss in buckets of water, agitate the moss vigorously by hand, and then hang it to drip dry before indoor, “in the cage” use.

    SWORD-SHE: Female mercenary. This term is generally applied to individuals who make their living as hireswords and advertise this fact, and tends to be most often used by humans, when speaking of good-looking female humans, or females of forceful personality.


    So saith Ed. Creator of the Realms and its tireless head loremaster to this day.
    Lovely stuff...
    and my love to all,
    THO
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    Baleful Avatar
    Learned Scribe

    Canada
    161 Posts

    Posted - 28 Jul 2010 :  20:38:05  Show Profile  Visit Baleful Avatar's Homepage Send Baleful Avatar a Private Message
    Ahhhh, awesome Ed-lore. That's what I come here for...
    More! More!
    Realmslore question: so I have a belt flask and want to fill it with brandy or sherry or the equivalent: strong-flavored, won't-go-bad-soon-or-easily drink of some sort. Aside from sherry, zzar, and the like, what are some popular "brand names" (for want of the proper Realms term) I can get, that other Realms folk will know if I name them?
    The conversational equivalent of the real-world: "This? It's Cianti." (Or "Chivas." Or "Grey Goose." or whatever...
    Thanks! No rush on this, at all . . .
    BA
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    gomez
    Learned Scribe

    Netherlands
    254 Posts

    Posted - 29 Jul 2010 :  06:41:08  Show Profile  Visit gomez's Homepage Send gomez a Private Message
    When Ed says Tanglemoss is rare in the Vilhon and everywhere north of that, does he mean just until the Sea of Fallen Stars or also further north (i.e. Cormanthor)? His comments suggests the moss does grow in the Moonsea area.

    Oh, and while I am at it: Merenthe sounds like a drug. Is it addictive (i.e. causes people to sleep less well without it if they use it frequently)?

    Gomez,
    being picky


    Edited by - gomez on 29 Jul 2010 06:42:37
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    Kyrene
    Senior Scribe

    South Africa
    648 Posts

    Posted - 29 Jul 2010 :  08:26:57  Show Profile  Visit Kyrene's Homepage Send Kyrene a Private Message
    quote:
    Originally posted by The Hooded One

    Hello again, all. Kyrene, I sent your e-mail off to Ed, and got back this lightning-swift reply:
    . . .
    So saith Ed. Creator of the Realms and its tireless head loremaster to this day.
    Lovely stuff...
    and my love to all,
    THO
    Wow! Just, wow! THO, my thanks to Ed, and to you, his lovely messenger on winged slippers (or is it winged thigh-high boots?)

    Lost for words? Find them in the Glossary of Phrases, Sayings & Words of the Realms

    I am a sexy, shoeless god of war!

    The Sellplague began, for all intents and purposes, in the dominions of the Corporation. Greed murdered Good Design, unraveling common sense in the cosmos and destroying her dominion. At the same time, Sales Fears and Warcraft Envy happened into alignment. This cataclysmic coincidence led to upheaval, shaking apart the primeval order, opening up holes in wallets, and reshaping everything...
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    capnvan
    Senior Scribe

    USA
    592 Posts

    Posted - 29 Jul 2010 :  09:18:56  Show Profile  Visit capnvan's Homepage Send capnvan a Private Message
    quote:
    Originally posted by The Hooded One

    Tanglemoss is found everywhere north of the southern border of Tethyr, though it is rare in Amn outside of mountainous areas, and the Vilhon and everywhere north of that...



    quote:
    Originally posted by gomez

    When Ed says Tanglemoss is rare in the Vilhon and everywhere north of that, does he mean just until the Sea of Fallen Stars or also further north (i.e. Cormanthor)? His comments suggests the moss does grow in the Moonsea area.



    I believe the commas separating the Amn phrase are meant to indicate that that phrase is parenthetical to the Tethyr comment. In other words, read it like this:
    "Tanglemoss is found everywhere north of the southern border of Tethyr (though it is rare in Amn outside of mountainous areas) and the Vilhon and everywhere north of that..."

    In short, Tanglemoss is found in the Vilhon and everywhere north of that.

    "Saving a life, though regrettable, is a small price to pay for a whole lifetime of unfettered killing."
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    gomez
    Learned Scribe

    Netherlands
    254 Posts

    Posted - 29 Jul 2010 :  11:43:39  Show Profile  Visit gomez's Homepage Send gomez a Private Message
    Ah. Right, that makes more sense...
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    The Hooded One
    Lady Herald of Realmslore

    5036 Posts

    Posted - 29 Jul 2010 :  17:30:56  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
    Hello again, all.
    gomez, capnvan is correct. Tanglemoss doesn't do well in more southerly lands than Tethyr because of climate, but can be found in all more northerly areas (though it's rare east of The Sea of Fallen Stars, where other plant varieties crowd it out, and is sparse in Amn for unspecified reasons).
    And yes, merenthe is a drug in the sense that it's a subtance deliberately taken to alter bodily processes and/or symptoms. It isn't addictive, however, so there's no "withdrawal" or craving or addiction, or behaviours associated with such.
    love,
    THO

    Edited by - The Hooded One on 29 Jul 2010 18:55:52
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    The Hooded One
    Lady Herald of Realmslore

    5036 Posts

    Posted - 29 Jul 2010 :  19:14:36  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
    Hi again, all! I bring this lore from Ed of the Greenwood, in response to this recent query by Joran Nobleheart: “Hello again! I've read about the herbs used to prevent pregnancy and even the potion mentioned in Magic of Faerun, and I was wondering if there's a potion or herb if not both that actually helps increase the chance of pregnancy. Also curious about the wives tales that don't work, or some that have different effects from what they should have. Thank you for your time!”
    Ed replies:


    Hi, Joran! Yes, there are many, many herbs, potions, and even diets and thorras (“teas” or more properly tissanes made by boiling the leaves of various plants; a “thorra” is the Realmsian term for purely medical-use drinks that aren’t primarily sustaining or pleasant to the taste) used across the Realms to try to increase chances of, or “ensure,” pregnancy. I don’t have time just now to delve into all of the old wives’ tales/wrong or exaggerated-efficacy means, or the poisonous ones, but I can tell you about one of the most popular effective ones: the (fictitious, not real-world) Realmsian herb “halvalondur,” which is a once-common, now uncommon and increasing in rarity (due to overpicking, for this use) little clover-like groundcover plant found in most Northern grasslands. By “northern,” I mean roughly the same range as for tanglemoss: halvalondur is found in Tethyr and anywhere north of that, from islands off the Sword Coast as far east as the Vilhon and Chessenta, in usually-fully-sunlit open grasslands only.
    It is used by harvesting the blossoms, and females then eat them raw (they need not be fresh, so they can be harvested in Mirtul and the two months after that, kept in glass or clay jars sealed from the air with pitch or clay). This apparently makes females more likely to conceive, if they are at the right stage of their cycle. However, neither milk nor dairy products (such as cheese) nor alcohol should be ingested just before, with, or after the halvalondur blossoms, or they nullify the fertility effect.
    I hope this is of help (in fathering many little paladins-to-be?)


    So saith Ed. Creator of the Realms. Whose “fathering” experience is greatly exaggerated, I’m given to understand.
    love to all,
    THO
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    Wooly Rupert
    Master of Mischief
    Moderator

    USA
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    Posted - 30 Jul 2010 :  00:08:18  Show Profile Send Wooly Rupert a Private Message
    Do any of these fertility supplements affect gender selection?

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    Dennis
    Great Reader

    9933 Posts

    Posted - 30 Jul 2010 :  01:43:00  Show Profile Send Dennis a Private Message

    Do they also guarantee that the child will be physically normal, meaning no defects (lacking ears; one eye is blind; one arm is smaller and far thinner than the other; lacking fingers,etc...)?


    Every beginning has an end.
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    The Sage
    Procrastinator Most High
    Moderator

    Australia
    31683 Posts

    Posted - 30 Jul 2010 :  01:43:51  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message
    quote:
    Originally posted by The Hooded One

    It isn't addictive, however, so there's no "withdrawal" or craving or addiction, or behaviours associated with such.
    Actually, this brings up something I was thinking about earlier, in terms of Realms-based drugs and substances.

    Ed, how are the processes of drug withdrawal, drug craving, drug addiction, and drug-related behaviours treated in the Realms? The RAVENLOFT novel Vampire of the Mists provided some keen insight into how Waterdeep treats, somewhat, mental instability and similar cases, but we've not really seen how various locales deal with people wracked by drug-related problems.

    Any elaboration of this would be greatly appreciated.

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    "So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

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    The Hooded One
    Lady Herald of Realmslore

    5036 Posts

    Posted - 30 Jul 2010 :  01:56:17  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
    Hello again, all.
    The recent questions here have all been e-hurled into Ed's lap, and he has sent back a swift-as-a-lash reply to some:


    Wooly, many of the herbal fertility treatments are thought to favor this gender or that, but the wisest sages (and elves who have studied the forest herbs more closely than anyone else) are almost all of the opinion that such thinking is either wishful or empty claims, rather than fact.
    dennis, there are no "guarantees" about anything medical or medicinal in the Realms, by anyone who's sane, unless they're deliberately setting out to deceive. None of the herbal remedies and treatments popular from the 1320s onward in the Realms (the mapped and "known" part of the Realms explored thus far in the published canon, at least) are widely suspected of causing mutations or defects; there are some older herbal concoctions that did, or were thought to, and they fell out of favour as a result.
    As magical experimentation (under the urging of Mystra's clergy, Chosen, and other servitors) has picked up in the 1300s, purely "by hand" herblore experimentation has waned, and as a result no knew "big innovations" in herblore have become known from the 1320s onwards (that's not saying there haven't been any, rather that they haven't become widely known, with all the attention on either magic spells and potions, or "philtres" and other drinkable medicines peddled by the caravan merchants (most of which would in real-world terms be deemed "snake oil" more than truly efficacious).


    So saith Ed. Tirelessly painting in and revealing more and more detail to the Realms as the years pass . . .

    love to all,
    THO
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    Joran Nobleheart
    Senior Scribe

    USA
    489 Posts

    Posted - 30 Jul 2010 :  02:53:19  Show Profile  Visit Joran Nobleheart's Homepage Send Joran Nobleheart a Private Message
    I do greatly appreciate it! Thank you! And Joran's in good shape, though another of my characters was curious about these matters. Joran prefers to do things the old fashioned way.

    Paladinic Ethos
    Saint Joran Nobleheart
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    Wooly Rupert
    Master of Mischief
    Moderator

    USA
    29635 Posts

    Posted - 30 Jul 2010 :  02:58:45  Show Profile Send Wooly Rupert a Private Message
    My thanks for the swift reply!


    Candlekeep Forums Moderator

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    The Sage
    Procrastinator Most High
    Moderator

    Australia
    31683 Posts

    Posted - 30 Jul 2010 :  03:08:15  Show Profile  Send The Sage an AOL message  Click to see The Sage's MSN Messenger address  Send The Sage a Yahoo! Message Send The Sage a Private Message
    quote:
    Originally posted by The Hooded One


    As magical experimentation (under the urging of Mystra's clergy, Chosen, and other servitors) has picked up in the 1300s, purely "by hand" herblore experimentation has waned, and as a result no knew "big innovations" in herblore have become known from the 1320s onwards (that's not saying there haven't been any, rather that they haven't become widely known, with all the attention on either magic spells and potions, or "philtres" and other drinkable medicines peddled by the caravan merchants (most of which would in real-world terms be deemed "snake oil" more than truly efficacious).
    Hmmm. This might factor into a potential side-quest in my current campaign, now that I think about it.

    Question:- Ed, I'm assuming you could provide some brief details on the "big innovations in herblore" from the pre-1300's?

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    Dennis
    Great Reader

    9933 Posts

    Posted - 30 Jul 2010 :  03:57:38  Show Profile Send Dennis a Private Message

    Thanks for the quick reply, Ed and THO!

    Every beginning has an end.
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    Dennis
    Great Reader

    9933 Posts

    Posted - 30 Jul 2010 :  04:03:49  Show Profile Send Dennis a Private Message

    Hi Ed, THO!

    I would really, really appreciate if you could find time (I know you're extremely busy, Ed) to answer these questions. I've posted them in separate scrolls before...

    1.Is Mystra's Ban permanent, existing even though she's destroyed?

    2.Unlike the Weave, the Shadow Weave has no Ban. Does this SOMEHOW make it more powerful than the Weave? I remember in RotA Vala asked Galaeron this, and the latter said not powerful, but different. And I can't help but wonder if he should have said powerful AND different. There's Shade's mythallar to consider, which still works by drawing magic from the SW – which would not have been possible had it drawn magic from the Weave (because, again, of the Ban). And if the answer to my question is yes, will they be of equal strength should Mystra decide to lift the Ban?

    3.Is there something special about Shar? Many deities, evil and good, were destroyed and came back to life, Mystra being the best example. Yet Shar remains, despite that there are many evil greater deities (should they put their mind to it, which is very likely, considering Shar's new toy, the SW) who could destroy her and steal her portfolio (and her toy). Maybe Mask is already planning to do that?

    4.How is it possible that a god (a greater deity, that is) would succumb to a threat of a mere lich? In Richard's “Undead,” Szass Tam had the guts to threaten Bane that he would use all magic left to him (and I wonder how much, since the SP weakened him considerably) to bind and give the said god utter inconvenience if Bane denied him his request. Bane was even surprised that a mere lich dared threaten him. Yet he granted Tam what he wanted. Did Bane realize the value of Tam's soul that he agreed to the bargain? Even so, is it that to summon and explicitly threaten a lawfully wicked god is a grave transgression that no evil god will leave unpunished? I thought of asking this to Richard, since he's the one who wrote the book (which is excellent, by the way), but since this touches the nature of gods, I thought I better ask you.

    Every beginning has an end.
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    The Hooded One
    Lady Herald of Realmslore

    5036 Posts

    Posted - 30 Jul 2010 :  04:16:35  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
    Hi again, all. Ed has surprised me with a swift answer to the quartet of offered-again queries from dennis, and here it is:

    1. The short answer: Mortals (that includes all of us :} ) just don't know.
    The longer answer: The Ban SHOULD have ended with Mystra's death - - but did not. Which means either that its nature is misunderstood by mortals (possibly because Mystra misled them) or (far more likely) Ao or another divine entity "took over" and maintained the Ban (for as yet unknown reasons, but probably having to do with the stability of magic, with the Weave gone).

    2. No. The Weave is more powerful than the Shadow Weave, because although both of them are different ways of accessing the natural forces (heat, light, kinetic, tidal, wind, gravitational, photosynthesis and other natural chemical reactions, etc.) of the world, the Weave is a structured, focused manner of doing so, whereas the Shadow Weave is a "back door" method that depends on the existence of the Weave for a lot of its own focus (the metaphor most useful to mortals is: the Shadow Weave is the dark spaces between the luminous lattice of the Weave).
    With the Weave gone, the Shadow Weave is a lot wilder/less controlled by its users; it's the difference between using a shaped rigid tool to manipulate something you dare not touch, and trying to use a length of rope or vine as your tool to do the same thing: a lot of the time your attempts will collapse or slither around or require much more effort on your part, thrusting or flailing, to accomplish the same thing. With the "lattice" of the Weave in place, you can thrust your rope or vine along a narrow channel to reach what you desire; without the lattice, your rope or vine can wiggle all over the place.
    As Mystra's Ban just cuts off spellcasters' access to some of the outcomes of natural forces (seals off part of the lattice without destroying it, because the natural forces are still there, and still "operating"), its removal will make Weave USERS more powerful, but affect the Weave's own "power" not at all. And its removal won't affect the Shadow Weave itself either, only allow Shadow Weave USERS access to some dark spaces they couldn't reach before.





    Edited by - The Hooded One on 30 Jul 2010 15:27:07
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    The Hooded One
    Lady Herald of Realmslore

    5036 Posts

    Posted - 30 Jul 2010 :  04:28:33  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
    3. Never rule Mask out. Ever. He is ALWAYS scheming, and you are right to anticipate him coming up with SOMETHING.
    With that said, no mortal can say (even if, like me, they know something :}} ) what he's up to, regarding Shar or anything/anyone else.
    As for Shar, she is indeed special, though no mortal yet knows (and I can't say; NDAs, you know) exactly why or how. More may well be revealed, some day, but mortals probably won't enjoy that revelation. (And I say this as the guy who created the Realms, Shar, and Mask. And for that matter, Bane and Szass Tam; see below.)

    4. Gods are vulnerable, but you are misreading the particular situation: Bane did not "succumb" to a threat made to him by a mortal/lesser being, though Szass Tam THOUGHT he did. Gods are BORED by most interactions with mortals/lesser beings, and Szass Tam's boldness intrigued Bane and entertained Bane. He reconsidered the capabilities of Szass Tam on the spot, wondered if he could make use of Tam's strivings, and eventual achievements, and decided to go along with this, to see what might happen.
    Some (by no means all) gods are given to the habit of looking ahead, plotting, planning, and trying to anticipate how things will turn out. Others, like real-world mortals who read mystery novels but DON'T want to try to solve the puzzles or peek at the back of the book to see how it turns out, just like to enjoy the ride and "live in the moment" or plan ahead only a little way. Bane is one of the deities who does both: he schemes and plots, but likes to pay no attention to some matters until they unfold and surprise/amuse/entertain him. As for WHAT Tam achieves, and WHY Bane appeared to "give in" (what he expects to eventually get out of the situation), we'll all just have to wait and see . . .


    So saith Ed. Who builds more layers of depth into the Realms than many realize at first glance. And is still doing so, even as we speak.
    (Sorry for the post split; I'm doing comm work even as I transfer Ed's e-mail into a post there at the Keep, and so as not to risk losing his words . . .)
    love to all,
    THO

    Edited by - The Hooded One on 30 Jul 2010 15:27:54
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    Dennis
    Great Reader

    9933 Posts

    Posted - 30 Jul 2010 :  04:29:15  Show Profile Send Dennis a Private Message
    Wow! Now that's really lightning-fast!

    Thanks Ed and THO for the reply, specially that to q no. 2. It's just that with the novels I read I was led to believe that the SW is stronger than the Weave...Now I know better. =)

    Every beginning has an end.

    Edited by - Dennis on 30 Jul 2010 05:25:42
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