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Quale
Master of Realmslore

1757 Posts

Posted - 07 Apr 2009 :  19:40:44  Show Profile Send Quale a Private Message
Jamallo was very creative and his posts inspiring. I'm sorry.
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The Hooded One
Lady Herald of Realmslore

5056 Posts

Posted - 07 Apr 2009 :  19:56:27  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Unfortunately the published Arm of Valor is WAY overpowered, because all the side-effects/drawbacks he designed into it got edited out.
Sigh.
love,
THO
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Jorkens
Great Reader

Norway
2950 Posts

Posted - 07 Apr 2009 :  20:11:08  Show Profile Send Jorkens a Private Message
quote:
Originally posted by The Hooded One

Unfortunately the published Arm of Valor is WAY overpowered, because all the side-effects/drawbacks he designed into it got edited out.
Sigh.
love,
THO



Could you possibly give some hints as to what these were My Lady?
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 07 Apr 2009 :  20:43:12  Show Profile Send Markustay a Private Message
Thank You for confirming something about Ed that I had always assumed, THO.

He is NEVER 'finished' with anything...

And I mean that in a GOOD (DM) sort-of way. Treasure isn't something you just pick-up and stuff in your backpack to be used or sold... it has a history...

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Penknight
Senior Scribe

USA
538 Posts

Posted - 07 Apr 2009 :  23:55:32  Show Profile Send Penknight a Private Message
quote:
Originally posted by Jorkens

quote:
Originally posted by The Hooded One

Unfortunately the published Arm of Valor is WAY overpowered, because all the side-effects/drawbacks he designed into it got edited out.
Sigh.
love,
THO



Could you possibly give some hints as to what these were My Lady?

I also would love to hear how he had it originally designed.

Telethian Phoenix
Pathfinder Reference Document
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 08 Apr 2009 :  00:11:39  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message
quote:
Originally posted by The Hooded One

Unfortunately the published Arm of Valor is WAY overpowered, because all the side-effects/drawbacks he designed into it got edited out.
Sigh.
love,
THO



Oh, we didn't even *need* to see any serious drawbacks... as "old skool" gamers (i.e. we believe that power usually comes with a price tag attached) we were just so paranoid about it ("Wow, this is so good it *HAS* to have some nasty drawbacks we don't yet know about, or otherwise we wouldn't have found it!"). And there were liches and beholders and whatnot trying to wrest it from us, so we thought it better to get rid of the artifact...

But it was a cool, flavorful item with sense of history... like so many of items created by Ed. Another favorite of mine is the magical sword 'Flame of the North' in Undermountain, which we almost didn't dare to pick up, because of so many cursed weapons our characters had carried out of there (one of my 2E characters, a ranger, actually ditched four *actually* magical swords in Undermountain and happily carried out two runed, glowing ones... *BOTH* of which were cursed -2 swords!). Ah, good times, good times...

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 08 Apr 2009 :  00:20:20  Show Profile Send Markustay a Private Message
I gave one of my players a 'singing sword' that just wouldn't shut-up... and it had the voice and personality of Joan Rivers.

Well... he did beg me for a magic sword in the next treasure horde... be careful what you wish for, and all of that.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Zandilar
Learned Scribe

Australia
313 Posts

Posted - 08 Apr 2009 :  01:04:23  Show Profile  Visit Zandilar's Homepage Send Zandilar a Private Message
Heya,

quote:
Originally posted by edappel

Until I don't receive the answer from Ed, i have some questions to you, THO, about your campaign...
After reading many novels, I'm trying to play a more "realistic" game... I hate the idea of even after a tough fight, everybody getting up with healing surges (on 4e) or many cleric's healing powers (2nd and 3rd edition). How do you (and Ed) control it?
What about some realistics moves like threatening someone's throat with a dagger?
Do you have some special house-rule?

I've almost thought of playing Gurps on FR... But I think it would need too much balancing and development of the rules.



Sorry for butting in here, but this is the sort of question that drives me crazy. It sounds like you don't want to play DnD. GURPS would be a superb choice, IMHO, I've always had a soft spot for it. It might take a bit of work to convert FR, but you would be happier in the long run with a system you have better control over.

If you wanted to do this from within the DnD system(s), you'd need to do quite a bit of work. For 4th edition, you'd need to rewrite the way healing surges work (or completely write them out of the system), but realize that doing so is going to completely change the nature of the game - you'd need to do almost as much work re-balancing the system as you would need to do to convert the Realms to GURPS. As for 3rd/2nd Edition clerics and healing magic, the same thing applies - you'd have to either bump up the level for every single healing spell (and drop off the more powerful ones like Heal and Resurrection/True Resurrection), or make the priest's deity more active in their spell choice (get rid of spontaneous healing, and have the god choose not to give clerics so many healing spells) - but again, this is going to completely change the balance of the game.

As for the knife at the throat, if the person has them immobilized you could just rule they can perform a coup de gras - that would definitely give a PC pause if an NPC had a knife at their throat, but it should work equally well for the PCs. You could also change the way hit points work, such as they get X amount at first level, where X = their constitution score, and only gain more hit points if their constitution changes upwards (loosing points if it goes down). This would also make the game more lethal, would make poisons and diseases far more powerful, and most combats would be over in a single round, and far more susceptible to bad luck (ie, if the dice roll the wrong way just once, you have a total party wipe on your hands).

But I have to be honest with you here, with these kinds of changes you're probably making the game unplayable. If you're really serious about a more realistic game, as I said, you'd be better off with a totally different system.

GURPS is probably the best system I know of for making magic far more limited (for both Mages and Clerics), and combat more deadly. It also makes controlling the power level of the game easier because there's no great leaps (like a level up), the game is entirely skill/points based. The side effect of this is it has no real classes, and thus characters can become a mix and max of different abilities... which probably only helps the feeling of realism in the game, and makes it easier to reflect novel characters in game stats.


quote:
I've got tired of seeing "robo-cops characters" with thousands of magic itens and powerfull combos... Even my group taking a media of 1.5 encounters per session (what is very rare in Brazil) I would like to make it more like a novel than a Pure-Action PC game.



Limits, limits, limits. You are the DM, you control XP and other rewards (magic items). Also remember, what's good for the PC is good for the NPC. If you limit PC magic, by necessity you need to limit NPC magic as well to keep the game balanced.

But my pure honest opinion is that Dungeons and Dragons is a very poor system for a realistic game. Also, I wouldn't like playing in such a game - I play games to escape reality, not have reality shoved down my throat... You might want to talk this through with your players, one or two might feel as I do.

I'd add a rant about how much I hate novels not adhering to the system very well, but I think it would take all day and I've already stuck my nose in enough anyway.

Zandilar
~amor vincit omnia~
~audaces fortuna iuvat~

As the spell ends, you look up into the sky to see the sun blazing overhead like noon in a desert. Then something else in the sky catches your attention. Turning your gaze, you see a tawny furred kitten bounding across the sky towards the new sun. Her eyes glint a mischevious green as she pounces on it as if it were nothing but a colossal ball of golden yarn. With quick strokes of her paws, it is batted across the sky, back and forth. Then with a wink the kitten and the sun disappear, leaving the citizens of Elversult gazing up with amazed expressions that quickly turn into chortles and mirth.

The Sunlord left Elversult the same day in humilitation, and was never heard from again.
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Erik Scott de Bie
Forgotten Realms Author

USA
4598 Posts

Posted - 08 Apr 2009 :  01:34:41  Show Profile  Visit Erik Scott de Bie's Homepage Send Erik Scott de Bie a Private Message
Not that this is my thread or my topic, but . . .

In the name of making your games more "grim and gritty," you might see if you can't scare up a copy of the (now-out-of-print) S&S d20 Game of Thrones system. It has things like being stunned by too much damage, suffering serious or mortal wounds regardless of hit points, etc., etc.

I found it to be pretty playable and while it is considerably deadlier than the basic d20 system, still fun.

Cheers

Erik Scott de Bie

'Tis easier to destroy than to create.

Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars"
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The Hooded One
Lady Herald of Realmslore

5056 Posts

Posted - 08 Apr 2009 :  02:09:01  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Good points, Erik and Zandilar both.
(Oh, and Knight of the Gate: you can prod - - or even poke, ahem - - me with your double entendre ANYtime.)
As for the Arm of Valor, as I recall, the request Ed and all other designers received was for "gonzo artifacts: as blow-up-the-world as you want!" Ed wrote his up (also as requested) in the standard rules format for artifacts (which had sections for side effects and for malevolent effects/powers, both major and minor - - and it was these sections that were largely pruned away, for publication). I'm afraid I never had any more access to those than reading Ed's printout of his work when I was snooping, and of course Ed can't publish them now because it was work commissioned by TSR, paid for by them, and delivered to them: edited-out material remains their property, even if they choose never to reveal it to anyone. We'll see if Ed can recall (and give hints about) the drawbacks he built in to the Arm.
love to all,
THO
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The Hooded One
Lady Herald of Realmslore

5056 Posts

Posted - 08 Apr 2009 :  02:12:34  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Oh, and Sage: to make those buns into pizza, you'd have to put them on the floor and tromp on them (hopefully with CLEAN boots). Ed was definitely talking about pizza-like dressing atop rounded buns - - but yes, in the same way your countrymen have gotten quite used to ANYTHING being available baked into a "meat" pie, patrons of those establishments Ed was describing do indeed enjoy "adorned buns" that, yep, taste like plump, rounded mini-pizzas.
love,
THO
P.S. Erik, I'm loving DOWNSHADOW!
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The Hooded One
Lady Herald of Realmslore

5056 Posts

Posted - 08 Apr 2009 :  02:18:51  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Markustay, you're "dead on" re. Ed and history; even if it never gets developed in our campaign for a particular item or person, place or group, he always makes us FEEL as if it's all there, waiting to be explored, if we only grab time and inclination.
That's what makes Ed's Realms come so alive, when you play in his campaign.
And (heh-heh) when it comes to singing swords, Ed's done the same to us. One sword that was like a haughty opera tenor who'd never shut up, and another who never stopped making smart comments, and talked - - and sang! - - like Jimmy Durante.
The genius of Ed is: somehow he makes these seem REAL and FITTING in a serious fantasy context, not elements that devolve into slapstick humor at every appearance.
love,
THO
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Erik Scott de Bie
Forgotten Realms Author

USA
4598 Posts

Posted - 08 Apr 2009 :  03:06:41  Show Profile  Visit Erik Scott de Bie's Homepage Send Erik Scott de Bie a Private Message
quote:
Originally posted by The Hooded One

P.S. Erik, I'm loving DOWNSHADOW!

I am honored, gracious lady.

I will say that in several moments when I was writing--the one that comes to mind is what I believe is Ed's favorite scene (in chapter 16: involving a closet, entirely too many suspicious ladies, and a main character in very clear peril of the amorous variety), I asked myself WWTHOD?

I am quite pleased if you're entertained by the result.

Cheers

Erik Scott de Bie

'Tis easier to destroy than to create.

Author of a number of Realms novels (GHOSTWALKER, DEPTHS OF MADNESS, and the SHADOWBANE series), contributor to the NEVERWINTER CAMPAIGN GUIDE and SHADOWFELL: GLOOMWROUGHT AND BEYOND, Twitch DM of the Dungeon Scrawlers, currently playing "The Westgate Irregulars"
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 08 Apr 2009 :  04:39:15  Show Profile Send Markustay a Private Message
If its got 'plump buns' () and no sauce, then it's usually called Focaccia bread.

--- Mark, who baked himself some nice 7-Grain bread a couple of hours ago.


And thanks for the response THO; you can just tell when Ed writes about somthing that he has so much more he'd like to say, given an infinite amount of time and page-counts. If there is anything that is truly the 'Realms Flavor', that would be it - that no matter how deep you dig, there's alway another layer.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 08 Apr 2009 17:49:40
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Ashe Ravenheart
Great Reader

USA
3240 Posts

Posted - 08 Apr 2009 :  04:56:45  Show Profile Send Ashe Ravenheart a Private Message
Heh... talk about singing swords reminds me of a magic item me and a friend designed for his 2E druid. Since there wasn't much that could benefit a druid, we came up with a figurine of wondrous power. It was a squirrel that gave him some AC bonus and such, enough that he wouldn't get killed by a kobold with a pointy stick.

Our DM took that and decided that it was intelligent. And spoke with a french accent. And called the druid 'an idiot' a lot while trying to get a peek at my "then-girlfriend-now-ex-wife's" bard naked.

I actually DO know everything. I just have a very poor index of my knowledge.

Ashe's Character Sheet

Alphabetized Index of Realms NPCs
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The Sage
Procrastinator Most High

Australia
31701 Posts

Posted - 08 Apr 2009 :  05:28:06  Show Profile Send The Sage a Private Message
quote:
Originally posted by The Hooded One

Oh, and Sage: to make those buns into pizza, you'd have to put them on the floor and tromp on them (hopefully with CLEAN boots). Ed was definitely talking about pizza-like dressing atop rounded buns - - but yes, in the same way your countrymen have gotten quite used to ANYTHING being available baked into a "meat" pie, patrons of those establishments Ed was describing do indeed enjoy "adorned buns" that, yep, taste like plump, rounded mini-pizzas.
love,
THO
P.S. Erik, I'm loving DOWNSHADOW!

My thanks to you, Lady.

And I'll happily remain mute on the issue of unusual contents in Australian "meat" pies. There are just some things we're not supposed to know about. Hehe...



-- Oh, and just a further note:- Your using works like "bun" and "plump" brought certain images to my mind. You look great, BTW!

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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Knight of the Gate
Senior Scribe

USA
624 Posts

Posted - 08 Apr 2009 :  05:29:54  Show Profile Send Knight of the Gate a Private Message
THO, thank you for your (as always) timely, concise, and comprehensive response. The more I DM, the more I strive to re-create the mood around that original game-table.
And am I the only one who went back to re-read THO discussing 'adorned buns'? And making use of the adjectives 'plump' and 'rounded'? Because, if so, either A)I've finally achieved the 'dirty old man-ness' for which I've so long sought, or B)my fellow scribes just aren't as on the ball as usual.

How can life be so bountiful, providing such sublime rewards for mediocrity? -Umberto Ecco
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Menelvagor
Senior Scribe

Israel
352 Posts

Posted - 08 Apr 2009 :  06:43:46  Show Profile  Visit Menelvagor's Homepage Send Menelvagor a Private Message
No, Knight of the Gate, you're not the only one who noticed these words. However, this simply shows your amatureness. I, personally, was concentrating on the 'Rod of Seven Parts'. Heh heh.

EDIT: Suddenly remembered a question I had, brought on by recent events:
In the Realms, are there cultures that hold with 'Spring Cleaning'? Is there such a concept at all, that once a year, you clean your entire house?

"Shall mortal man be more just than God? shall a man be more pure than his maker?
Behold, he put no trust in his servants; and his angels he charged with folly.
How much less them that dwell in houses of clay, whose foundation in the dust, are crushed before the moth?" - Eliphaz the Temanite, Job IV, 17-19.

"Yea, though he live a thousand years twice, yet hath he seen no good: do not all go to one place?" - Ecclesiastes VI, 6.

"There are no stupid questions – just a bunch of inquisitive idiots."

"Let's not call it 'hijacking'. Let's call it 'Thread Drift'."

Edited by - Menelvagor on 08 Apr 2009 09:23:11
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gomez
Learned Scribe

Netherlands
254 Posts

Posted - 08 Apr 2009 :  09:38:06  Show Profile  Visit gomez's Homepage Send gomez a Private Message
Hands up anyone who believes that the double-entendre of 'buns' by THO was sheer unintentional...
Not sure what I have to think of 'unusual contents' in meat pies, either.

On topic again, a question (open to all while Ed is away):
Does anyone have or know of a map or some such of White Ford, Archendale?
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The Sage
Procrastinator Most High

Australia
31701 Posts

Posted - 08 Apr 2009 :  10:08:47  Show Profile Send The Sage a Private Message
I don't immediately recall any published maps for White Ford. But the write-up for the hamlet in Volo's Guide to the Dalelands* should provide you with a basis for constructing your own map.


[* Which is available as a free PDF download at WotC]

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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edappel
Learned Scribe

Brazil
211 Posts

Posted - 08 Apr 2009 :  14:00:35  Show Profile Send edappel a Private Message
Well, sorry for my last question, I didn't mean to annoy you all... I was just expecting to get some "hints" to DM from Ed or THO... Even so, thanks for the answers, and Erik... I'll check Game of Thrones... I will follow your advice. ;)

--- Ed Appel

*** I'm a brazilian FR fan. So, feel free to correct my writing mistakes to improve my english.
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The Hooded One
Lady Herald of Realmslore

5056 Posts

Posted - 08 Apr 2009 :  15:03:50  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi, all.
edappel, the short answer is that Ed's home group have been roleplaying together for YEARS, and like most long-term groups, we've settled into a style of play that's most comfortable for us. Which is: heavy on roleplaying, light on rules (many of us are game designers or sometime game designers, by the way). So unless a player or players (or, very rarely, Ed) insists on a "full play out of this" particular combat (akin to a "recorded vote" at a government council meeting), the "knife at the throat" situation you mention would be described by Ed as the storyteller, and the players would accept it and run with it. In short, the "players trying to get an edge in a combat over monsters, other players, and/or the DM" situations which lead to yearnings for more detailed/"realistic" combat rules just don't arise very often.
Now, adopting such a style may anger some of your players, particularly if they perceive it as a "DM versus players" situation. We don't, for two reasons: Ed has ALWAYS given the PCs the edge (we always had initiative, except against guards or monsters waiting in a "prepared attack" siutation, for example) in play, preferring to balance things by giving us tougher challenges to fight and harder puzzles to solve - - AND things have developed naturally in our group, over a long period of time, to this style (BTW, we vote on important rules adoptions, etc., because Ed's cardinal rule is: "I'm here to entertain you players, not entertain myself at your expense").
love,
THO
Edit: So the postscript from Ed would be something along the lines of: you should bend, adapt, and adopt rules to best suit your playing group. As long as you all remember things will be different in a tournament played at a convention with gamers not of your group, mold the roleplaying game to be what best suits you all. That's what leads to campaigns lasting decades, and richly-detailed settings like, yes, the Forgotten Realms.

Edited by - The Hooded One on 08 Apr 2009 15:19:11
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The Hooded One
Lady Herald of Realmslore

5056 Posts

Posted - 08 Apr 2009 :  15:08:18  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
Hi again, all!
Well, DOWNSHADOW finished, and yes, it's a keeper. A great book I'll re-read more than once.
As for the situation you establish in Chapter 16, Erik, my answer to your posted query is unfortunately fairly predictable:

I'd make passionate, ardent love to them all.

Yes, until none of them could stand up. Then rummage the kitchen for honey or fruit syrup or even jam, spread it on some handy areas, and do it all over again.

Just in case you're looking for a "top that" sex scene for your NEXT novel. Ed tells me Susan Morris loves to read them, even if she can't print them, but you MIGHT (I say might) still have a reputation to salvage. Ed sure doesn't . . .
love,
THO
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The Hooded One
Lady Herald of Realmslore

5056 Posts

Posted - 08 Apr 2009 :  15:16:38  Show Profile  Visit The Hooded One's Homepage Send The Hooded One a Private Message
And well met AGAIN, scribes. I've just read through the preceding page, before e-mailing it off to Ed for his reading (and Realmslore replies, in the fullness of time) pleasure.
And I simply must comment on plump, buns, and the speculations of my fellow scribes...
No, of COURSE it wasn't unintentional.
However, they were the best words to describe the serious Realms topic at hand, so I used them, knowing full well that even if certain minds at Candlekeep weren't corrupted before I began work here, I've been doing my level (horizontal) best to drag them down to my level for over four years, now.
I used them solemnly, however, demonstrating that I can FAKE being subtle for a few seconds at a time, even if my subtlety is of the "stampede charging through brick wall and across the china parlor, horns lowered to skewer all the shrieking little old ladies" variety.
A girl has to have SOME fun. And these days, so many things are illegal...
love to all,
THO
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Garen Thal
Master of Realmslore

USA
1105 Posts

Posted - 08 Apr 2009 :  17:56:02  Show Profile  Visit Garen Thal's Homepage Send Garen Thal a Private Message
quote:
Originally posted by The Hooded One
A girl has to have SOME fun. And these days, so many things are illegal...
Ahh, but a cup of tea, properly and promptly delivered, can be oh so much fun... ;)
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 08 Apr 2009 :  17:59:37  Show Profile Send Markustay a Private Message
quote:
Originally posted by The Hooded One

No, of COURSE it wasn't unintentional.
So you would be pizza, and not Focaccia bread, because you are quite saucey?

Thy Pepperoni's are quite tantalizing, Lady Hodded One.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 09 Apr 2009 06:01:27
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gomez
Learned Scribe

Netherlands
254 Posts

Posted - 08 Apr 2009 :  18:17:58  Show Profile  Visit gomez's Homepage Send gomez a Private Message
quote:
I'd make passionate, ardent love to them all.


Hmm. That doesn't actually tell us much about the book, since that could apply to any number of situations... ;)
I may pick up Downshadow after I finish Silverfall (still not done yet, editing keeps me from reading atm), but there still is a lot of stuff I haven't read yet. I'm such a newbie...

Oh, and THO, in the Netherlandas we have far less activities that are deemed illegal... (wiggles eyebrows Magnum-style).

Gomez
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 09 Apr 2009 :  02:18:30  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message
Once I again I throw a coupl.... er, handful of questions at Ed:

In a community (large town) like Thunderstone -- in which dwarves, halflings and gnomes are present and do a lot of smithing, building, glasswork and so on -- is there any competition from the "tall" races, knowing that dwarves, for example, "outshine" them in crafts? For example, would you set up a weapons shop, if there's a dwarven-operated forge in the same town? And how many shops or craftsmen of the *same* trade (i.e. how many blacksmiths, armorers, weaponsmiths, leatherworkers etc.) would you find in a place like Thunderstone? And could there be a "sundries" shop and an "allgoods" shop in the same town, or would they be too "similar" in wares to exist simulaneously? And how "specialized" shops a "border town" of that size could have, i.e. would there be shops dealing in art objects, crystal/glass items, helms and scabbards and shields (rather than whole sets of armor or weaponry), fine ladies' gowns, rare/exotic imports, fine wines/liquors, carved boxes and chests (instead of "woodworks" shop) etc.?

Also, would said dwarves or halflings, for example, rather come to town to ply their trade (i.e. walk around the town or set up a a booth at the marketplace), or set up permanent shops there (e.g. "Dorn's Forge", "Jhallavian's Glassworks", "Blackhammer Building and Stonecraft")?

Huge, HUGE thanks once again for the great work you're doing here, Ed and Milady THO!

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm

Edited by - Asgetrion on 09 Apr 2009 02:19:47
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Firhyanda
Learned Scribe

USA
108 Posts

Posted - 09 Apr 2009 :  10:49:53  Show Profile  Visit Firhyanda's Homepage Send Firhyanda a Private Message
Greetings all just thought I would duck in with a quick question for Ed.
The realms seem to be full of magical crossroads and a wide selection of magical portals and teleportation circles that lead hither and yon until all of water deep appears to be riddled with them like Swiss cheese. I keep hearing some song about gnomes a repressed memory I’m trying to stifle. This got me thinking about doors with hinges. I am currently beginning to write my new water deep campaign which I have decided to title “The war of the doors begins as before”. And I am wondering if there are any famous magical doors or magical door makers in fairun that Ed of the Greenwood would care to enlighten us about. So its magical door lore I’m asking for.
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Wooly Rupert
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Posted - 09 Apr 2009 :  15:25:33  Show Profile Send Wooly Rupert a Private Message
quote:
Originally posted by Firhyanda

Greetings all just thought I would duck in with a quick question for Ed.
The realms seem to be full of magical crossroads and a wide selection of magical portals and teleportation circles that lead hither and yon until all of water deep appears to be riddled with them like Swiss cheese. I keep hearing some song about gnomes a repressed memory I’m trying to stifle. This got me thinking about doors with hinges. I am currently beginning to write my new water deep campaign which I have decided to title “The war of the doors begins as before”. And I am wondering if there are any famous magical doors or magical door makers in fairun that Ed of the Greenwood would care to enlighten us about. So its magical door lore I’m asking for.




Ed actually wrote an article on magical doors, back in Dragon 106. The article was called "Open Them, If You Dare". It talks of a maker of magical doors, and details (gives rules for) his dozen "standard models". It's 1E, but it should be easy enough to flip for 2E or 3.x.

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Edited by - Wooly Rupert on 09 Apr 2009 15:26:49
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